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  • I'm installing mysql with homebrew, how do I set value to 'log_output'?

    - by imjared
    I've been following directions here: brew install mysql on mac os and have now run into the same issue both on my home machine and work (both MacBook Pro running OSX 10.7.5 and ZSH): 121031 12:18:03 [ERROR] /usr/local/opt/mysql/bin/mysqld: Error while setting value '/Users/me/.mysql/logs/' to 'log_output' The full output of the error can be found in this gist: https://gist.github.com/3988275 I'm really at a loss for what I'm doing incorrectly or what I need to change. It should be noted that there are no logs for me to check in /usr/local/var/mysql. Any help is greatly appreciated.

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  • Linked XSD files in Visual Studio 2010 - How to work with a file in the Unauthorized Zone

    - by David
    I am trying to view a 3rd Party's XSD file in Visual Studio 2010. The XSD file is stored on my local drive. It includes another XSD file, which is stored in the same folder on my local drive. Visual Studio (or perhaps the underlying .Net framework) will not process the included XSD file, because it is in an "unauthorized zone". This much is explained in the following MSDN blog. Does anybody know how I can authorize this included file, so I can see it in the beautiful new content model view?

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  • Setting up a (web) development environment

    - by mnml
    Hi, I would like to know how I can improve my development environment. At the moment: I'm using Netbeans as my IDE. My local Dev server runs on a RHEL5 VirtualMachine similar to my production server. My Netbeans project is editing the VM files via ssh (I have mounted the server as a local drive) But: It's slow Files can disapear ( netbeans delete them ? ) I can't use git on it because it's slow. The idea would be to be able to have a shared filesytem between the guest os and the host os.

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  • PHP Serialization Will not work correctly.

    - by stevoo
    Hi, I am developing and doing all the testing on a local machine using PHP Version 5.3.3-1ubuntu9.1 version. The host machine is PHP Version 5.2.15. All the seriliaze arguments are identical. The problems is when i try to login the user on my test local machine i do the following : $user->getByUserId($results['id'],$db); $_SESSION['user'] = serialize($user); which retrieved me and serialize the user. and i just load it back when ever i detect that a session exists $user->LoadFromObject(unserialize($_SESSION['user'])); This works perfectly on my test machine. Just transfered the files on the host to see if i can get a beta version out but i keep on getting Warning: unserialize() expects parameter 1 to be string, object given in /home/gamerent/public_html/beta/includes/header.php on line 19 i have noticed that if i echo the $_SESSION['user'] in both system the test will indeed display me the serializated one but the main one will just show me the object and will not serialize the $user

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  • where to define variable for a for each loop?

    - by David
    can you please advise me why my first code attempt didn't work : public void listAllFiles() { for(String filename : files) { int position = 0; System.out.println(position + ": " + filename); position = position + 1; } } it kept printing position at 0 without iterating position but it seems to work after i did it this way: public void listAllFiles() { int position = 0; for(String filename : files) { System.out.println(position + ": " + filename); position = position + 1; } } I don't understand why the position + 1 was not being executed, is it because we are not meant to define variables inside for loops or am i missing something in my code.

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  • How a graphic designer can get into game programming?

    - by Robert Valdez
    I'm a graphic design student hoping to pursue a career as a video game artist. However, I want to do some game development as a hobby. I'd like to develop games for the desktop or mobile phones. The only programming experience I have is that I took an intro to programming with java class in which I learned how to make web applets using java's swing library. It was awful. I think the only things I took from the class was what OOP is and how to work with variables and data types and some methods. I also learned some actionscript myself which was fun unfortunately my flash tutorial expired and it's too expensive to buy;( What I was looking to do is learn one programming language and build a game with it without having to go through so many hoops and with minimum cost. If it's possible. I would love to learn C++, but I read it's not best for a beginning programmer. What programming languages or maybe software kits/platforms would you recommend?

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  • Is AMQP suitable as both an intra and inter-machine software bus?

    - by Bwooce
    I'm trying to get my head around AMQP. It looks great for inter-machine (cluster, LAN, WAN) communication between applications but I'm not sure if it is suitable (in architectural, and current implementation terms) for use as a software bus within one machine. Would it be worth pulling out a current high performance message passing framework to replace it with AMQP, or is this falling into the same trap as RPC by blurring the distinction between local and non-local communication? I'm also wary of the performance impacts of using a WAN technology for intra-machine communications, although this may be more of an implementation concern than architecture. War stories would be appreciated.

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  • Slow Speeds when unzipping with PHP onto a NFS, how can I speed it up?

    - by bunwich
    Hi, I'm trying to figure out how to boost my NFS speed and php uploads. File is uploaded to the webserver's local tmp dir With PHP I copy the file userxxx.zip to the NFS With PHP I extract the userxxx.zip on the NFS to another dir on the NFS. What I'm finding is the file is in Step 3, the file is being read through the NFS by the web server, processed by the web server, and uploaded back across the NFS. Speeds as expected are very slow. Might a possible solution be to get the Fileserver to extract the zip? a) Webserver copies the file to the NFS b) Webserver makes a web service call to the Fileserver c) Fileserver can now unzip the file like it's local and the speeds should be much faster. I would appreciate any suggestion anyone how people have approached this problem. (I'm aware that php ZipArchive() is very slow, and I'll likely use java or php exec unzip to speed it up) Thanks

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  • Reference non-GAC version of DLL in Visual Studio 2010

    - by Eric J.
    This is similar to Add Non-GAC reference to project but the solutions presented there don't seem to help. I have a WinForms UI Library (Krypton from ComponentFactory) installed in the GAC. There's a bug I want to track down in that library, so I added the source code to my solution, removed the old references from my WinForms project to Krypton DLLs, added them back as a project references, ensured Copy Local is set to true, double-checked that the path (on reference properties tab) points to my local project, and... ...the GAC version is still being used while debugging. I cannot set a breakpoint in the Krypton source, Debugger.Break() or other code changes to not execute, and when I start the Visual Studio 2010 debugger, I see a Loading from ... GAC_MISL message relating to the Krypton DLLs flash by in the VS 2010 status bar. The DLLs are not copied to the WinForm's Debug folder. How can I reference the "project" version of the files while debugging while leaving them registered in the GAC?

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  • How to set up virtual hosts properly on a windows machine using Zend Community CE ?

    - by Scott F
    I have set up Zend Server CE on a windows machine and am having the hardest time setting up virtual hosts. No matter what I do, links on my local machine are showing "localhost" in the path causing all images and links to not work properly. I have the following in my vhosts file and while the site loads up, most links show "local host in them". Please help. NameVirtualHost *:80 DocumentRoot D:\zend_server_ce\Apache2\htdocs\domain.dev ServerName www.domain.dev ServerAlias www.domain.dev *.domain.dev domain.dev UseCanonicalName Off #CustomLog D:\zend_server_ce\Apache2\htdocs\domain.dev\logs\access.log # ErrorLog D:\zend_server_ce\Apache2\htdocs\domain.dev\logs\error.log Options Indexes FollowSymLinks AllowOverride All Order allow,deny Allow from all

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  • Storing dates as UTC in database

    - by James
    I am storing date/times in the database as UTC and computing them inside my application back to local time based on the specific timezone. Say for example I have the following date/time: 01/01/2010 00:00 Say it is for a country e.g. UK which observes DST (Daylight Savings Time) and at this particular time we are in daylight savings. When I convert this date to UTC and store it in the database it is actually stored as: 31/12/2009 23:00 As the date would be adjusted -1 hours for DST. This works fine when your observing DST. However, what happens when the clock is adjusted back? When I pull that date from the database and convert it to local time that particular datetime would be seen as 31/12/2009 23:00 when in reality it was processed as 01/01/2010 00:00. Correct me if I am wrong but isn't this a bit of a flaw when storing times as UTC?

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  • 2D Particle Explosion

    - by TheBroodian
    I'm developing a 2D action game, and in said game I've given my primary character an ability he can use to throw a fireball. I'm trying to design an effect so that when said fireball collides (be it with terrain or with an enemy) that the fireball will explode. For the explosion effect I've created a particle that once placed into game space will follow random, yet autonomic behavior based on random variables. Here is my question: When I generate my explosion (essentially 90 of these particles) I get one of two behaviors, 1) They are all generated with the same random variables, and don't resemble an explosion at all, more like a large mass of clumped sprites that all follow the same randomly generated path. 2) If I assign each particle a unique seed to its random number generator, they are a little bit -more- spread out, yet clumping is still visible (they seem to fork out into 3 different directions) Does anybody have any tips for producing particle-based 2D explosions? I'll include the code for my particle and the event I'm generating them in. Fire particle class: public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0,0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } public FireParticle(xTile.Dimensions.Location StartLocation, ContentManager content, int seed) { worldLocation = StartLocation; fireParticleAnimation = new FireParticleAnimation(content); random = new Random(seed); int rightorleft = random.Next(0, 3); int upordown = random.Next(1, 3); int xVelocity = random.Next(0, 101); int yVelocity = random.Next(0, 101); Vector2 tempVector2 = new Vector2(0, 0); if (rightorleft == 1) { tempVector2 = new Vector2(xVelocity, tempVector2.Y); } else if (rightorleft == 2) { tempVector2 = new Vector2(-xVelocity, tempVector2.Y); } if (upordown == 1) { tempVector2 = new Vector2(tempVector2.X, -yVelocity); } else if (upordown == 2) { tempVector2 = new Vector2(tempVector2.X, yVelocity); } velocity = tempVector2; scale = random.Next(1, 11); upwardForce = -10; dead = false; } #endregion #region Update and Draw public void Update(GameTime gameTime) { elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; fireParticleAnimation.Update(gameTime); Vector2 moveAmount = velocity * elapsed; xTile.Dimensions.Location newPosition = new xTile.Dimensions.Location(worldLocation.X + (int)moveAmount.X, worldLocation.Y + (int)moveAmount.Y); worldLocation = newPosition; velocity.Y += upwardForce; if (fireParticleAnimation.finishedPlaying) { dead = true; } } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( fireParticleAnimation.image.Image, new Rectangle((int)drawLocation.X, (int)drawLocation.Y, scale, scale), fireParticleAnimation.image.SizeAndsource, Color.White * fireParticleAnimation.image.Alpha); } Fireball explosion event: public override void Update(GameTime gameTime) { if (enabled) { float elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds; foreach (Heart_of_Fire.World_Objects.Particles.FireParticle particle in explosionParticles.ToList()) { particle.Update(gameTime); if (particle.Dead) { explosionParticles.Remove(particle); } } collisionRectangle = new Microsoft.Xna.Framework.Rectangle((int)wrldPstn.X, (int)wrldPstn.Y, 5, 5); explosionCheck = exploded; if (!exploded) { coreGraphic.Update(gameTime); tailGraphic.Update(gameTime); Vector2 moveAmount = velocity * elapsed; moveAmount = horizontalCollision(moveAmount, layer); moveAmount = verticalCollision(moveAmount, layer); Vector2 newPosition = new Vector2(wrldPstn.X + moveAmount.X, wrldPstn.Y + moveAmount.Y); if (hasCollidedHorizontally || hasCollidedVertically) { exploded = true; } wrldPstn = newPosition; worldLocation = new xTile.Dimensions.Location((int)wrldPstn.X, (int)wrldPstn.Y); } if (explosionCheck != exploded) { for (int i = 0; i < 90; i++) { explosionParticles.Add(new World_Objects.Particles.FireParticle( new Location( collisionRectangle.X + random.Next(0, 6), collisionRectangle.Y + random.Next(0, 6)), contentMgr)); } } if (exploded && explosionParticles.Count() == 0) { //enabled = false; } } }

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  • Keeping iPhone application in sync with GWT application.

    - by Reflog
    Hi, I'm working on an iPhone application that should work in offline and online modes. In it's online mode it's supposed to feed all the information the user enters to a webservice backed by GWT/GAE. In it's offline mode it's supposed to store the information locally, and when connection is available sync it up to the web service. Currently my plan is as follows: Provide a connection between an app and a webservice using Protobuffers for efficient over-the-wire communication Work with local DB using Core Data Poll the network status, and when available sync the database and keep some sort of local-db-to-remote-db key synchronization. The question is - am I in the right direction? Are the standard patterns for implementing this? Maybe someone can point me to an open-source application that works in a similar fashion? I am really new to iPhone coding, and would be very glad to hear any suggestions. Thanks

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  • How can I launch a system command via Javascript in Google Chrome?

    - by kvsn
    I want to execute a local program on my computer via Javascript in Chrome. In Firefox, it can be done as follows (after setting 'signed.applets.codebase_principal_support' to true in about:config): function run_cmd(cmd, args) { netscape.security.PrivilegeManager.enablePrivilege("UniversalXPConnect"); var file = Components.classes["@mozilla.org/file/local;1"] .createInstance(Components.interfaces.nsILocalFile); file.initWithPath(cmd); var process = Components.classes["@mozilla.org/process/util;1"] .createInstance(Components.interfaces.nsIProcess); process.init(file); process.run(false, args, args.length); } What's the equivalent code for Chrome?

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  • Merge changes when a file on a branch has split into two files on the master

    - by carleeto
    This is basically the result of a massive class C on the master having been refactored down the line into two smaller classes, C1 and C2. C was then made a subclass of C2 and cut down to a skeletal version for backward compatibility. So from that point on, master contained C, C1 and C2. On that master commit git said C was renamed to C1. The branch was last updated before this happened. (All C++ code, if it helps to visualize the files involved) Obviously, when I tried a rebase of the branch onto master, there were conflicts that needed to be resolved. As usual, I used mergetool. So now the mergetool comes up with the following: On Local, I have the skeletal version of C. Base and Remote have a bunch of changes to C. Because the skeletal version of C exists on Local, I conclude that the changes from Base and Remote should actually go into C1, leaving C alone. My question is, how do I do this?

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  • Script SQL Server login with Windows authentication without machine name

    - by Evgeny
    I want to write a SQL 2005 script to create a new login that uses Windows authentication. The Windows user is a local account (not a domain one). A local account with the same name exists on many SQL Server machines and I want to run the same script on all of them. It seemed simple enough: CREATE LOGIN [MyUser] FROM WINDOWS However, that doesn't work! SQL returns an error, saying Give the complete name: <domain\username>. Of course, I can do that for one machine and it works, but the same script will not work on other machines.

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  • How to import a module from a directory?

    - by Roman
    On my system I have two versions of Python (to call them I type python and python2 in the command line). When I use the first version of Python, I cannot import sklearn module but I can do it in the second version of Python. I would like to use the first version of python (because other modules are available there) and, at the same time, I would like to be able to import sklearn from this version of Python. My solution was to use: import sys sys.path.append('location_of_the_sklearn_module') To find the location of the sklearn module I started a python session (using the second version of python, in which sklearn works). The I type: import sklearn sklearn.__file__ As a result I got: /home/name/my_name/numpy/local/lib/python2.7/site-packages/sklearn/__init__.pyc In the session of the first version of Python I tried: import sys sys.path.append('/home/name/my_name/numpy/local/lib/python2.7/site-packages/sklearn') import sklearn Unfortunately it did not work. As a result I got: ImportError: No module named sklearn Does anybody know what I am doing wrong and if it is possible to reach the goal in the way I try?

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  • Double hop SQL delegation not working

    - by eKoz
    I've been trying to diagnose this for some time, and unfortunately Im still getting the dreaded anonymous logon issue when trying to connect to a sql db as a domain user. Steps taken: App Pool created with delegation service acct Site / Virtual dir running with Integrated Windows auth only Made sure site itself can use kerberos KB 215383 Service acct added to IIS_WPG group Service acct added to "act as part of operating system" under Local Security settings Service acct added to Log on as service under Local Security Settings HTTP SPN set for web address + service account (and FQDN) MSSQLSvc SPN set for sql box and domain acct sql is running as Trust for delegation turned on service acct, specified services, and sql service acct After all this, Im still getting the exact same error from when I started. Login failed for user 'NT AUTHORITY\ANONYMOUS LOGON'. This has advanced my balding by at least 5 years so far. I would greatly appreciate any additional tips on diagnosing or setting up.

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  • iPhone OS: Posting an image + text "story" to a user's news feed through the facebook api

    - by nickthedude
    So what I am trying to do is post an image that has been created by a user on an iphone into that users newsfeed. The functionality I am having a hard time understanding if it is possible: Can I pass a local NSURL (or URL?)(to a png file that lives in the documents folder) through a JSON string and onto Facebook? i want to mimic the action of a user going to his/her facebook page, clicking into the textfield for their newsfeeld, uploading an image by clicking the "photos" icon and selecting an image from a local disk and uploading it. I would also like to add some text into the post optionally. I'm just getting started with the Facebook api and it seems pretty tough right now, any help would be appreciated. code examples appreciated. Thanks, Nick

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  • How to pass results of bc to a variable

    - by shaolin
    I'm writing a script and I would like to pass the results from bc into a variable. I've declared 2 variables (var1 and var2) and have given them values. In my script I want to pass the results from bc into another variable say var3 so that I can work with var3 for other calculations. So far I have been able write the result to a file which is not what I'm looking for and also I've been able to echo the result in the terminal but I just want to pass the result to a variable at moment so that I can work with that variable. echo "scale=2;$var1/var2" | bc

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  • How can I get my meshes to work with Bullet Physics?

    - by Molmasepic
    The problem is that I'm trying to use my meshes with Bullet Physics for the collision part of my game. When I attempted doing this method with my GLM(model loading library by nate robins) model, I get a segmentation fault in the debug, so I figured that it doesnt like the coordinate variables of the model. If i use blender to export my model as a collision file, what type of file should I use? I have heard of a .bullet exporter, but i dont know hot to integrate this python script into my Blender 2.5 program.

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  • Managing Spanish Code

    - by Sajith S Narayanan
    Hi All, We have a new project from a client who is Spanish and has all his Java code and comments, variables, method names in Spanish. We are not permitted to convert it into English and then use them. If any of you have worked in such a condition, can you advice what can be done to mitigate this risk as we have to do new developments and this is a major show stopper.. Their Java project has a mix of EJBs, Struts, Custom Framework and more than 10000 Java Files with atleast total of 200k lines of code (min. estimate) and is deployed using Weblogic Server 10 Regards, Dazzlers

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  • How can I reduce the time taken to login by postponing/delaying some startup applications?

    - by koushik
    I have setup some applications to startup on each login (e.g., redshift-gtk, gtg) automatically but after adding these to startup applications (System -> Preferences -> Startup Applications) obviously the time taken to login has increased. Due to all this the time it takes for my panels, desktop etc to appear is too long - until which I am forced to wait. I don't need these apps to be available immediately, but it would be good if they startup eventually, meanwhile the ubuntu menu/panel is available for running other apps that I might need to. I tried using at command, with the intention of editing all startup applications to put the commands in the at queue, but this didn't work since the apps don't get the necessary environment variables (like DISPLAY). Is this what nice command is used for? Any other ideas how I can accomplish this? If possible, I would like to avoid editing the startup applications commands, since this would mean a lot of effort to replicate on other machines I use.

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  • How to version control config files pragmatically?

    - by erenon
    Suppose we have a config file with sensitive passwords. I'd like to version control the whole project, including the config file as well, but I don't want to share my passwords. That could be good, if this config file: password=secret foo=bar becomes password=* foo=bar and the other users of the vcs could also set up the password on they own. To ignoring the file isn't a good approach, the developers should be aware, if the config file changes. Example: Local version: password=own_secret foo=bar config file in vcs: password=* foo=bar Then suddenly, the config file changes: password=* foo=bar baz=foo And the local version would become for each developer: password=own_secret foo=bar baz=foo This is my solution. How could I achieve this behaviour? How do you store your config files? Is there a way to do that, or should I hack something?

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