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  • Dependency Injection into your Singleton

    - by Langali
    I have a singleton that has a spring injected Dao (simplified below): public class MyService<T> implements Service<T> { private final Map<String, T> objects; private static MyService instance; MyDao myDao; public void set MyDao(MyDao myDao) { this. myDao = myDao; } private MyService() { this.objects = Collections.synchronizedMap(new HashMap<String, T>()); // start a background thread that runs for ever } public static synchronized MyService getInstance() { if(instance == null) { instance = new MyService(); } return instance; } public void doSomething() { myDao.persist(objects); } } My spring config will probably look like this: <bean id="service" class="MyService" factory-method="getInstance"/> But this will instantiate the MyService during startup. Is there a programmatic way to do a dependency injection of MyDao into MyService, but not have spring manage the MyService? Basically I want to be able to do this from my code: MyService.getInstance().doSomething(); while having spring inject the MyDao for me.

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  • Do I really ned bindParam?

    - by sandelius
    Hi there! I'm trying to do a little PDO CRUD to learn some PDO. I have a question about bindParam. Here's my update method right now: public static function update($conditions = array(), $data = array(), $table = '') { self::instance(); // Late static bindings (PHP 5.3) $table = ($table === '') ? self::table() : $table; // Check which data array we want to use $values = (empty($data)) ? self::$_fields : $data; $sql = "UPDATE $table SET "; foreach ($values as $f => $v) { $sql .= "$f = ?, "; } // let's build the conditions self::build_conditions($conditions); // fix our WHERE, AND, OR, LIKE conditions $extra = self::$condition_string; // querystring $sql = rtrim($sql, ', ') . $extra; // let's merge the arrays into on $v_val = array_values($values); $c_val = array_values($conditions); $array = array_merge($v_val, self::$condition_array); $stmt = self::$db->prepare($sql); return $stmt->execute($array); } in my "self::$condition_array" I get all the right values from the ?. SO the query looks like this: UPDATE table SET this = ?, another = ? WHERE title = ? AND time = ? as you can see I dont use bindParams instead I pass the right values in the right order ($array) directly into the execute($array) method. This works like a charm BUT is it safe not use use bindParam here? If not then how can I do it? Thanks from Sweden Tobias

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  • ListView causing OutOfMemory Error

    - by Michael
    So I am not really given a reason to the right of this error message. I am not exactly sure why this is happening but my guess though is that it has to do with the fact that there are around ~50 good quality drawables. Upon scrolling really fast, the app crashes. I feel as if I am mitigating most common issues with ListView and crashing such as using View Holders as well as only initiating the inflater once. Process: com.example.michael.myandroidappactivity, PID: 20103 java.lang.OutOfMemoryError at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) Here is the code public class ImageAdapter extends BaseAdapter { private Context context; private ArrayList<Integer> imageIds; private static LayoutInflater inflater; public ImageAdapter(Context _context, ArrayList<Integer> _imageIds) { context = _context; imageIds = _imageIds; } @Override public int getCount() { return imageIds.size(); } @Override public Object getItem(int position) { return null; } @Override public long getItemId(int position) { return 0; } static class ViewHolder{ ImageView img; } @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder holder = null; View rowView = null; if(rowView==null) { LayoutInflater inflater = (LayoutInflater) context .getSystemService(Context.LAYOUT_INFLATER_SERVICE); rowView = inflater.inflate(R.layout.listview_layout, parent, false); holder = new ViewHolder(); holder.img = (ImageView) rowView.findViewById(R.id.flag); rowView.setTag(holder); } else { holder = (ViewHolder) rowView.getTag(); } holder.img.setImageResource(imageIds.get(position)); return rowView; } }

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  • Linq - How to collect Anonymous Type as Result for a Function

    - by GibboK
    I use c# 4 asp.net and EF 4. I'm precompiling a query, the result should be a collection of Anonymous Type. At the moment I use this code. public static readonly Func<CmsConnectionStringEntityDataModel, string, dynamic> queryContentsList = CompiledQuery.Compile<CmsConnectionStringEntityDataModel, string, dynamic> ( (ctx, TypeContent) => ctx.CmsContents.Where(c => c.TypeContent == TypeContent & c.IsPublished == true & c.IsDeleted == false) .Select(cnt => new { cnt.Title, cnt.TitleUrl, cnt.ContentId, cnt.TypeContent, cnt.Summary } ) .OrderByDescending(c => c.ContentId)); I suspect the RETURN for the FUNCTION Dynamic does not work properly and I get this error Sequence contains more than one element enter code here. I suppose I need to return for my function a Collection of Anonymous Types... Do you have any idea how to do it? What I'm doing wrong? Please post a sample of code thanks! Update: public class ConcTypeContents { public string Title { get; set; } public string TitleUrl { get; set; } public int ContentId { get; set; } public string TypeContent { get; set; } public string Summary { get; set; } } public static readonly Func<CmsConnectionStringEntityDataModel, string, ConcTypeContents> queryContentsList = CompiledQuery.Compile<CmsConnectionStringEntityDataModel, string, ConcTypeContents>( (ctx, TypeContent) => ctx.CmsContents.Where(c => c.TypeContent == TypeContent & c.IsPublished == true & c.IsDeleted == false) .Select(cnt => new ConcTypeContents { cnt.Title, cnt.TitleUrl, cnt.ContentId, cnt.TypeContent, cnt.Summary }).OrderByDescending(c => c.ContentId));

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  • Most Elegant Way to write isPrime in java

    - by Anantha Kumaran
    public class Prime { public static boolean isPrime1(int n) { if (n <= 1) { return false; } if (n == 2) { return true; } for (int i = 2; i <= Math.sqrt(n) + 1; i++) { if (n % i == 0) { return false; } } return true; } public static boolean isPrime2(int n) { if (n <= 1) { return false; } if (n == 2) { return true; } if (n % 2 == 0) { return false; } for (int i = 3; i <= Math.sqrt(n) + 1; i = i + 2) { if (n % i == 0) { return false; } } return true; } } public class PrimeTest { public PrimeTest() { } @Test public void testIsPrime() throws IllegalArgumentException, IllegalAccessException, InvocationTargetException { Prime prime = new Prime(); TreeMap<Long, String> methodMap = new TreeMap<Long, String>(); for (Method method : Prime.class.getDeclaredMethods()) { long startTime = System.currentTimeMillis(); int primeCount = 0; for (int i = 0; i < 1000000; i++) { if ((Boolean) method.invoke(prime, i)) { primeCount++; } } long endTime = System.currentTimeMillis(); Assert.assertEquals(method.getName() + " failed ", 78498, primeCount); methodMap.put(endTime - startTime, method.getName()); } for (Entry<Long, String> entry : methodMap.entrySet()) { System.out.println(entry.getValue() + " " + entry.getKey() + " Milli seconds "); } } } I am trying to find the fastest way to check whether the given number is prime or not. This is what is finally came up with. Is there any better way than the second implementation(isPrime2).

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  • What is the best way to handle the Connections to MySql from c#

    - by srk
    I am working on a c# application which connects to MySql server. There are about 20 functions which will connect to database. This application will be deployed in 200 over machines. I am using the below code to connect to my database which is identical for all the functions. The problem is, i can some connections were not closed and still alive when deployed in 200 over machines. Connection String : <add key="Con_Admin" value="server=test-dbserver; database=test_admindb; uid=admin; password=1Password; Use Procedure Bodies=false;" /> Declaration of the connection string Globally in application [Global.cs] : public static MySqlConnection myConn_Instructor = new MySqlConnection(ConfigurationSettings.AppSettings["Con_Admin"]); Function to query database : public static DataSet CheckLogin_Instructor(string UserName, string Password) { DataSet dsValue = new DataSet(); //MySqlConnection myConn = new MySqlConnection(ConfigurationSettings.AppSettings["Con_Admin"]); try { string Query = "SELECT accounts.str_nric AS Nric, accounts.str_password AS `Password`," + " FROM accounts " + " WHERE accounts.str_nric = '" + UserName + "' AND accounts.str_password = '" + Password + "\'"; MySqlCommand cmd = new MySqlCommand(Query, Global.myConn_Instructor); MySqlDataAdapter da = new MySqlDataAdapter(); if (Global.myConn_Instructor.State == ConnectionState.Closed) { Global.myConn_Instructor.Open(); } cmd.ExecuteScalar(); da.SelectCommand = cmd; da.Fill(dsValue); Global.myConn_Instructor.Close(); } catch (Exception ex) { Global.myConn_Instructor.Close(); ExceptionHandler.writeToLogFile(System.Environment.NewLine + "Target : " + ex.TargetSite.ToString() + System.Environment.NewLine + "Message : " + ex.Message.ToString() + System.Environment.NewLine + "Stack : " + ex.StackTrace.ToString()); } return dsValue; }

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  • Attempted to render a circle in opengl es 1.1, renders as oval

    - by eipxen
    Hi all, I attempted to render a circle in opengl es 1.1 as a test before building a larger program, but it renders as an oval. Here is the code I use to generate and render my vertices: static const int numVerts = 40; static GLfloat myFirstCircle[82]; myFirstCircle[0] = 0.0f; myFirstCircle[1] = 0.0f; for (int i = 2; i < (numVerts+1)*2; i+=2) { myFirstCircle[i] = .5 * cosf(i*2*3.14159/numVerts); myFirstCircle[i+1] = .5 * sinf(i*2*3.14159/numVerts); } glVertexPointer(2, GL_FLOAT, 0, myFirstCircle); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_TRIANGLE_FAN, 0, 22); I'm still somewhat new to this system, so I may have a silly error that I do not see, but it seems to me like this should generate 40 vertices on a circle of radius .5. When it renders, the shape on screen appears to be an oval, significantly taller than it is wide. My question is thus: why is my circle rendering this way, and what could I do to fix it? This is the first question on stackoverflow, so I'm not sure how to share an image of my output.

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  • How do I add mouseClicked event to a swing table?

    - by Ayelet
    Hi, I am a new, terribly green user of Swing. I managed to create a table class using examples from java.sun tutorials, and I managed to load data dynamically into it. I want to be able to react to a click on a row by displaying a dialog box. How do I add the event Handler that will identify the selected row number? The main function code: public static void main(String[] args) { javax.swing.SwingUtilities.invokeLater(new Runnable() { public void run() { try { MainWindow window = new MainWindow(); window.frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up the content pane. createAndShowGUI(); //... and: private static void createAndShowGUI() { //Create and set up the window. JFrame frame = new JFrame("Data Table"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //Create and set up data of the content pane. TableClass mainTable = new TableClass(fh.getColNames(), fh.getTableContent()); mainTable.setOpaque(true); frame.setContentPane(mainTable); //Display the window. frame.pack(); frame.setVisible(true); } Thank you

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  • Async WebRequest Timeout Windows Phone 7

    - by Tyler
    Hi All, I'm wondering what the "right" way of timing out an HttpWebRequest is on Windows Phone7? I've been reading about ThreadPool.RegisterWaitForSingleObject() but this can't be used as WaitHandles throw a Not implemented exception at run time. I've also been looking at ManualReset events but A) Don't understand them properly and B) Don't understand how blocking the calling thread is an acceptable way to implement a time out on an Async request. Here's my existing code sans timeout, can someone please show me how I would add a timeout to this? public static void Get(Uri requestUri, HttpResponseReceived httpResponseReceivedCallback, ICredentials credentials, object userState, bool getResponseAsString = true, bool getResponseAsBytes = false) { var httpWebRequest = (HttpWebRequest)WebRequest.Create(requestUri); httpWebRequest.Method = "GET"; httpWebRequest.Credentials = credentials; var httpClientRequestState = new JsonHttpClientRequestState(null, userState, httpResponseReceivedCallback, httpWebRequest, getResponseAsString, getResponseAsBytes); httpWebRequest.BeginGetResponse(ResponseReceived, httpClientRequestState); } private static void ResponseReceived(IAsyncResult asyncResult) { var httpClientRequestState = asyncResult.AsyncState as JsonHttpClientRequestState; Debug.Assert(httpClientRequestState != null, "httpClientRequestState cannot be null. Fatal error."); try { var webResponse = (HttpWebResponse)httpClientRequestState.HttpWebRequest.EndGetResponse(asyncResult); } }

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  • What is the difference between calling Stream.Write and using a StreamWriter?

    - by John Nelson
    What is the difference between instantiating a Stream object, such as MemoryStream and calling the memoryStream.Write() method to write to the stream, and instantiating a StreamWriter object with the stream and calling streamWriter.Write()? Consider the following scenario: You have a method that takes a Stream, writes a value, and returns it. The stream is read from later on, so the position must be reset. There are two possible ways of doing it (both seem to work). // Instantiate a MemoryStream somewhere // - Passed to the following two methods MemoryStream memoryStream = new MemoryStream(); // Not using a StreamWriter private static Stream WriteToStream(Stream stream, string value) { stream.Write(Encoding.Default.GetBytes(value), 0, value.Length); stream.Flush(); stream.Position = 0; return stream; } // Using a StreamWriter private static Stream WriteToStreamWithWriter(Stream stream, string value) { StreamWriter sw = new StreamWriter(stream); sw.Write(value, 0, value.Length); sw.Flush(); stream.Position = 0; return stream; } This is partially a scope problem, as I don't want to close the stream after writing to it since it will be read from later. I also certainly don't want to dispose it either, because that will close my stream. The difference seems to be that not using a StreamWriter introduces a direct dependency on Encoding.Default, but I'm not sure that's a very big deal. What's the difference, if any?

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  • Master Detail same View binding controls

    - by pipelinecache
    Hi everyone, say I have a List View with ItemControls. And a Details part that shows the selected Item from List View. Both are in the same xaml page. I tried everything to accomplish it, but what do I miss? <!-- // List --> <ItemsControl ItemsSource="{Binding Path=Model, ElementName=SomeListViewControl, Mode=Default}" SnapsToDevicePixels="True" Focusable="False" IsTabStop="False"> <ItemsControl.ItemTemplate> <DataTemplate> <SomeListView:SomeListItemControl x:Name=listItem/> </DataTemplate> </ItemsControl.ItemTemplate> </ItemsControl> <!-- // Details --> <Label Content="Begindatum" FontSize="16" VerticalAlignment="Center" Grid.Row="1" Margin="2,0,0,0"/> <TextBox x:Name="Begindatum" Grid.Column="1" Grid.Row="1" Text="{Binding Path=BeginDate, ElementName=listItem,Converter={StaticResource DateTimeConverter}, ConverterParameter=dd-MM-yyyy}" IsEnabled="False" Style="{DynamicResource TextBoxStyle}" MaxLength="30"/> public event EventHandler<DataEventArgs<SomeEntity>> OnOpenSomething; public ObservableCollection<SomeEntity> Model { get { return (ObservableCollection<SomeEntity>)GetValue(ModelProperty); } set { Model.CollectionChanged -= new NotifyCollectionChangedEventHandler(Model_CollectionChanged); SetValue(ModelProperty, value); Model.CollectionChanged += new NotifyCollectionChangedEventHandler(Model_CollectionChanged); UpdateVisualState(); } } public static readonly DependencyProperty ModelProperty = DependencyProperty.Register("Model", typeof(ObservableCollection<SomeEntity>), typeof(SomeListView), new UIPropertyMetadata(new ObservableCollection<SomeEntity>(), new PropertyChangedCallback(ChangedModel))); private static void ChangedModel(DependencyObject source, DependencyPropertyChangedEventArgs e) { SomeListView someListView = source as SomeListView; if (someListView.Model == null) { return; } CollectionView cv = (CollectionView)CollectionViewSource.GetDefaultView(someListView.Model); } private void Model_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e) { if (Model == null) { return; } }

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  • How do I solve the .NET CF exception "Can't find PInvoke DLL"?

    - by Ignas Limanauskas
    This is to all the C# gurus. I have been banging my head on this for some time already, tried all kinds of advice on the net with no avail. The action is happening in Windows Mobile 5.0. I have a DLL named MyDll.dll. In the MyDll.h I have: extern "C" __declspec(dllexport) int MyDllFunction(int one, int two); The definition of MyDllFunction in MyDll.cpp is: int MyDllFunction(int one, int two) { return one + two; } The C# class contains the following declaration: [DllImport("MyDll.dll")] extern public static int MyDllFunction(int one, int two); In the same class I am calling MyDllFunction the following way: int res = MyDllFunction(10, 10); And this is where the bloody thing keeps giving me "Can't find PInvoke DLL 'MyDll.dll'". I have verified that I can actually do the PInvoke on system calls, such as "GetAsyncKeyState(1)", declared as: [DllImport("coredll.dll")] protected static extern short GetAsyncKeyState(int vKey); The MyDll.dll is in the same folder as the executable, and I have also tried putting it into the /Windows folder with no changes nor success. Any advice or solutions are greatly appreciated.

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  • J-Monkey subclass

    - by user2971104
    I'm new in java and J-monkey and I'm trying to make a java game so for the Menu I have made a enum so I can Switch between any of my State but I want to keep the main file shorter so it can be easily to read so I'm making subclass the problem is that when run the game it give me an error that say "Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main] NullPointerException" I think this problem has to be something whit the pipeline Here is the code of my main file: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.font.BitmapText; import com.jme3.material.Material; import com.jme3.math.ColorRGBA; import com.jme3.math.Vector3f; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; import com.jme3.scene.Geometry; import com.jme3.input.*; import com.jme3.input.controls.*; public class Main extends SimpleApplication { //GameStates enum GameState{Logo, Menu, Playing, Option}; GameState gameState = GameState.Logo; //Class Variables Logo logo; public Main() { logo = new Logo(); } public static void main(String[] args) { Main app = new Main(); app.start(); } public static void logo(String[] args) { Logo app = new Logo(); app.start(); } @Override public void simpleInitApp() { //Load flyCam.setMoveSpeed(20); if(gameState == GameState.Logo){ logo.simpleInitApp(); } } @Override public void simpleUpdate(float tpf) { } @Override public void simpleRender(RenderManager rm) { //TODO: add render code //Load if(gameState == GameState.Logo) { } } } And here is my Logo subclass: package mygame; import com.jme3.app.SimpleApplication; import com.jme3.renderer.RenderManager; import com.jme3.scene.Spatial; public class Logo extends SimpleApplication { @Override public void simpleInitApp() { Spatial Logo_Model = assetManager.loadModel("Models/Teapot/Logo.obj"); rootNode.attachChild(Logo_Model); } public void simpleRender(RenderManager rm) { //Load } }

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  • Java BoxLayout alignment issue

    - by ManInMoon
    Can anyone help me. Why is the Label "Current" NOT left aligned in Panel/Frame? public static void main(String[] args) { JFrame TFrame = new JFrame("Test DisplayLayout"); TFrame.setResizable(true); TFrame.setSize(new Dimension(900, 840)); TFrame.setLocationRelativeTo(null); TFrame.setTitle("DisplayLayout"); TFrame.setVisible(true); JPanel P = DisplayLayout2(); P.setVisible(true); P.setOpaque(true); P.setLayout(new BoxLayout(P, BoxLayout.Y_AXIS)); TFrame.add(P); TFrame.revalidate(); TFrame.repaint(); } public static JPanel DisplayLayout2() { JPanel Panel=new JPanel(); Panel.setVisible(true); Panel.setOpaque(true); Panel.setLayout(new BoxLayout(Panel, BoxLayout.Y_AXIS)); Panel.setAlignmentX(Component.LEFT_ALIGNMENT); JLabel lab = new JLabel("Current"); lab.setHorizontalAlignment(SwingConstants.LEFT); lab.setForeground(Color.WHITE); lab.setBackground(Color.PINK); lab.setOpaque(true); Panel.add(lab,Component.LEFT_ALIGNMENT); JPanel posPanel = new JPanel(); JScrollPane scrollPane = new JScrollPane(posPanel,JScrollPane.VERTICAL_SCROLLBAR_ALWAYS,JScrollPane.HORIZONTAL_SCROLLBAR_NEVER); scrollPane.setPreferredSize(new Dimension(290, 200)); scrollPane.setOpaque(true); posPanel.setBackground(Color.YELLOW); posPanel.setPreferredSize(new Dimension(290, 200)); posPanel.setLayout(new BoxLayout(posPanel, BoxLayout.Y_AXIS)); posPanel.setAlignmentX(Component.LEFT_ALIGNMENT); Panel.add(scrollPane); return Panel; }

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  • Why is the main method not covered?

    - by Mike.Huang
    main method: public static void main(String[] args) throws Exception { if (args.length != EXPECTED_NUMBER_OF_ARGUMENTS) { System.err.println("Usage - java XFRCompiler ConfigXML PackageXML XFR"); } String configXML = args[0]; String packageXML = args[1]; String xfr = args[2]; AutoConfigCompiler compiler = new AutoConfigCompiler(); compiler.setConfigDocument(loadDocument(configXML)); compiler.setPackageInfoDoc(loadDocument(packageXML)); // compiler.setVisiblityDoc(loadDocument("VisibilityFilter.xml")); compiler.compileModel(xfr); } private static Document loadDocument(String fileName) throws Exception { TXDOMParser parser = (TXDOMParser) ParserFactory.makeParser(TXDOMParser.class.getName()); InputSource source = new InputSource(new FileInputStream(fileName)); parser.parse(source); return parser.getDocument(); } testcase: @Test public void testCompileModel() throws Exception { // construct parameters URL configFile = Thread.currentThread().getContextClassLoader().getResource("Ford_2008_Mustang_Config.xml"); URL packageFile = Thread.currentThread().getContextClassLoader().getResource("Ford_2008_Mustang_Package.xml"); File tmpFile = new File("Ford_2008_Mustang_tmp.xfr"); if(!tmpFile.exists()) { tmpFile.createNewFile(); } String[] args = new String[]{configFile.getPath(),packageFile.getPath(),tmpFile.getPath()}; try { // test main method XFRCompiler.main(args); } catch (Exception e) { assertTrue(true); } try { // test args length is less than 3 XFRCompiler.main(new String[]{"",""}); } catch (Exception e) { assertTrue(true); } tmpFile.delete(); } Coverage outputs displayed as the lines from String configXML = args[0]; in main method are not covered.

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  • Just need someone familiar with HTTPClient to check over a piece of code

    - by jax
    here are two little helper methods I have made for downloading files. I have had to mix and match different tutorials of the web to get what I have here. Now is there anything that I have done blatantly wrong here? public static InputStream simplePostRequest(URL url, List<NameValuePair> postData) throws ClientProtocolException, IOException { DefaultHttpClient httpclient = new DefaultHttpClient(); HttpPost postMethod=new HttpPost(url.toExternalForm()); postMethod.setEntity(new UrlEncodedFormEntity(postData, HTTP.UTF_8)); HttpResponse response = httpclient.execute(postMethod); HttpEntity entity = response.getEntity(); return entity.getContent(); } public static InputStream simpleGetRequest(URL url, List<NameValuePair> queryString) throws ClientProtocolException, IOException { Uri.Builder uri = new Uri.Builder(); uri.path(url.getPath()); for(NameValuePair nvp: queryString) { uri.appendQueryParameter(nvp.getName(), nvp.getValue()); } DefaultHttpClient httpClient = new DefaultHttpClient(); HttpHost host = new HttpHost(url.getHost()); HttpResponse response = httpClient.execute(host, new HttpGet(uri.build().toString())); HttpEntity entity = response.getEntity(); return entity.getContent(); }

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  • objects don't snap in browser window

    - by gavin
    I've recently upgraded from XP Pro to Windows7 Pro - In XP Pro (and previous OS versions) you could move Thumbnails around in a window and they would snap/shuffle up/re-order themselves and be viewable as a slide show - it was unbelievably useful - I used it EVERY day, Windows 7 doesn't do this? Is there some setting I can change or is it just not there anymore? I use it for organising photo libraries for archiving - I haven't found any other way of doing this that suits my work. Does anyone know a way to get this feature back? Thanks

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  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

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  • NUnit doesn't work well with Assert.AreEqual

    - by stasal
    Hi! I'm new to unit-testing and NUit in particular. I'm just typing some examples from the book which refers to Java and JUnit. But I'm using C# instead. The problem is: I've got a class with overriden methods such as Equals() and GetHashCode(), but when I am trying to compare two objects of this class with Assert.AreEqual() my code is not called, so I get an exception. Assert.True(MyClass.Equals(MyClass2)) does work well. But I don't wanna use this construction instead of Assert.AreEqual(). Where the problem can be? Here is the class: public class Money { public int amount; protected string currency; public Money(int amount, string currency) { this.amount = amount; this.currency = currency; } public new bool Equals(object obj) { if (obj == null) return false; Money money = (Money)obj; return (amount == money.amount) && (Currency().Equals(money.Currency())); } public new int GetHashCode() { return (string.Format("{0}{1}", amount, currency)).GetHashCode(); } public static Money Dollar(int amount) { return new Money(amount, "USD"); } public static Money Franc(int amount) { return new Money(amount, "CHF"); } public Money Times(int multiplier) { return new Money(amount * multiplier, currency); } public string Currency() { return currency; } } And the test method itself: [TestFixture] public class DollarTest { [Test] public void TestMultiplication() { Money five = Money.Dollar(5); Assert.True(Money.Dollar(10).Equals(five.Times(2))); // ok Assert.AreEqual(Money.Dollar(10), five.Times(2)); // fails } } Thanks.

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  • [C#] Linq doesn't insert associated entity on insert.

    - by Tomek
    Hello! I have simple mapping: [Table(Name="Person")] public class Person { private int id; private int state_id; private EntityRef<PersonState> state = new EntityRef<PersonState>(); [Column(IsPrimaryKey = true, Storage = "id", Name="id", IsDbGenerated = true, CanBeNull = false)] public int ID { get { return id; } set { id = value; } } [Column(Storage="state_id", Name="state_id")] public int StateID { get{ return state_id;} set{ state_id = value;} } [Association( Storage = "state", ThisKey = "StateID", IsForeignKey=true)] public PersonState State { get { return state.Entity; } set { state.Entity = value; } } } [Table(Name = "PersonState")] public class PersonState { private int id; private State state; [Column(Name="id", Storage="id", IsDbGenerated=true, IsPrimaryKey=true)] public int ID { get { return id; } set { id = value; } } [Column(Name = "date", Storage = "date")] public DateTime Date { get { return date; } set { date = value; } } [Column(Name = "type", Storage = "state")] public State State { get { return state; } set { state = value; } } } I use this code to insert new person with default state: private static Person NewPerson() { Person p = new Person(); p.State = DefaultState(p); return p; } private static PersonState DefaultState() { PersonState state = new PersonState(); state.Date = DateTime.Now; state.State = State.NotNotified; state.Comment = "Default State!"; return state; } Leater in code: db.Persons.InsertOnSubmit(NewPerson()); db.SubmitChanges(); In database(sqlite) I have all new persons, but state_id of all persons is set to 0, and PersonState table is empty. Why Linq did not insert any State object to database?

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  • Accessing the value of an input element with XPath in an XSLT

    - by asymmetric
    Hi! I'm developing a web app that has a button that triggers an XSLT transformation of the document DOM, with a stylesheet fetched via AJAX. Here's a portion of the HTML: <html> <head> <title>Static Javascript-based XMR Form Creator</title> </head> <body> <h1 id="title">Static Javascript-based XMR Form Creator</h1> <div class="opt_block" id="main_opts"> Form name <input type="text" id="form_name" /> Form cols <input type="text" id="form_cols" size="3" maxlength="3" /> </div> <button id="generate">Generate source</button> <textarea rows="20" cols="50" id="xmr_source" ></textarea> </body> Inside the stylesheet, I want to access the value attribute of the first input field, the one with id form_name. The XSLT looks like this: <xsl:template match="/html/body/div[@id = 'main_opts']" > <form> <xsl:attribute name="fname"> <xsl:value-of select="input[@id = 'form_name']/@value" /> </xsl:attribute> </form> </xsl:template> The problem is that the XPath that should do the work: <xsl:value-of select="input[@id = 'form_name']/@value" /> returns nothing. Can anyone help?

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  • ControlCollection extension method optimization

    - by Johan Leino
    Hi, got question regarding an extension method that I have written that looks like this: public static IEnumerable<T> FindControlsOfType<T>(this ControlCollection instance) where T : class { T control; foreach (Control ctrl in instance) { if ((control = ctrl as T) != null) { yield return control; } foreach (T child in FindControlsOfType<T>(ctrl.Controls)) { yield return child; } } } public static IEnumerable<T> FindControlsOfType<T>(this ControlCollection instance, Func<T, bool> match) where T : class { return FindControlsOfType<T>(instance).Where(match); } The idea here is to find all controls that match a specifc criteria (hence the Func<..) in the controls collection. My question is: Does the second method (that has the Func) first call the first method to find all the controls of type T and then performs the where condition or does the "runtime" optimize the call to perform the where condition on the "whole" enumeration (if you get what I mean). secondly, are there any other optimizations that I can do to the code to perform better. An example can look like this: var checkbox = this.Controls.FindControlsOfType<MyCustomCheckBox>( ctrl => ctrl.CustomProperty == "Test" ) .FirstOrDefault();

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  • How to print all values of Vector[]

    - by terence6
    I have a Vector[] of Object type that stores my data. How to print all it's objects ? The code: private static Vector<Object[]> vector = new Vector<Object[]>(); int event=0; for(int i=0; i<10; i++){ vector.add( this.addToObject(System.currentTimeMillis(), event , "String") ); event++; } private Object[] addToObject(long t, int i,String s ){ Object[] o = new Object[4]; o[3] = s; o[2] = i; o[1] = "00000"; o[0] = t; return o; } printing public static void main(String[]args){ main m = new Main(); for(int i=0; i< m.vector.size(); i++){ } } And I'd like to get sth like this : 1202393057117 1 OOOOO String 1202393057117 2 OOOOO String 1202393057118 3 OOOOO String 1202393057118 4 OOOOO String 1202393057118 5 OOOOO String

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  • GWT - problems with constants in css

    - by hba
    Hi, I'm new to GWT; I'm building a small sample app. I have several CSS files. I'm able to successfully use the ClientBundle and CssResource to assign styles to the elements defined in my UiBinder script. Now I'd like to take it one step further and introduce CSS constants using @def css-rule. The @def works great when I define a constant and use it in the same CSS file. However I cannot use it in another CSS file. When I try to use the @eval rule to evaluate an existing constant the compiler throws an execption: "cannot make a static reference to the non-static method ". Here is an example of what I'm trying to do: ConstantStyle.css @def BACKGROUND red; ConstantStyle.java package abc; import ...; interface ConstantStyle extends cssResource { String BACKGROUND(); } MyStyle.css @eval BACKGROUND abc.ConstantStyle.BACKGROUND(); .myClass {background-color: BACKGROUND;} MyStyle.java package abc; import ...; interface ConstantStyle extends cssResource { String myClass; } MyResources.java package abc; import ...; interface MyResources extends ClientBundle { @Source("ConstantStyle.css") ConstantStyle constantStyle(); @Source("MyStyle.css") MyStyle myStyle(); } Thanks in advance!

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  • Cnoverting application to MVC architecture

    - by terence6
    I'm practicing writing MVC applications. I have a Mastermind game, that I would like to rewrite as MVC app. I have divided my code to parts, but instead of working game I'm getting empty Frame and an error in "public void paint( Graphics g )". Error comes from calling this method in my view with null argument. But how to overcome this ? MVC was quite simple with swing but awt and it's paint methods are much more complicated. Code of working app : http://paste.pocoo.org/show/224982/ App divided to MVC : Main : public class Main { public static void main(String[] args){ Model model = new Model(); View view = new View("Mastermind", 400, 590, model); Controller controller = new Controller(model, view); view.setVisible(true); } } Controller : import java.awt.*; import java.awt.event.*; public class Controller implements MouseListener, ActionListener { private Model model; private View view; public Controller(Model m, View v){ model = m; view = v; view.addWindowListener( new WindowAdapter(){ public void windowClosing(WindowEvent e){ System.exit(0); } }); view.addMouseListener(this); } public void actionPerformed( ActionEvent e ) { if(e.getSource() == view.checkAnswer){ if(model.isRowFull){ model.check(); } } } public void mousePressed(MouseEvent e) { Point mouse = new Point(); mouse = e.getPoint(); if (model.isPlaying){ if (mouse.x > 350) { int button = 1 + (int)((mouse.y - 32) / 50); if ((button >= 1) && (button <= 5)){ model.fillHole(button); } } } } public void mouseClicked(MouseEvent e) {} public void mouseReleased(MouseEvent e){} public void mouseEntered(MouseEvent e) {} public void mouseExited(MouseEvent e) {} } View : import java.awt.*; import javax.swing.*; import java.awt.event.*; public class View extends Frame implements ActionListener { Model model; JButton checkAnswer; private JPanel button; static final int HIT_X[] = {270,290,310,290,310}, HIT_Y[] = {506,496,496,516,516}; public View(String name, int w, int h, Model m){ model = m; setTitle( name ); setSize( w,h ); setResizable( false ); this.setLayout(new BorderLayout()); button = new JPanel(); button.setSize( new Dimension(400, 100)); button.setVisible(true); checkAnswer = new JButton("Check"); checkAnswer.addActionListener(this); checkAnswer.setSize( new Dimension(200, 30)); button.add( checkAnswer ); this.add( button, BorderLayout.SOUTH); button.setVisible(true); for ( int i=0; i < model.SCORE; i++ ){ for ( int j = 0; j < model.LINE; j++ ){ model.pins[i][j] = new Pin(20,0); model.pins[i][j].setPosition(j*50+30,510-i*50); model.pins[i+model.SCORE][j] = new Pin(8,0); model.pins[i+model.SCORE][j].setPosition(HIT_X[j],HIT_Y[j]-i*50); } } for ( int i=0; i < model.LINE; i++ ){ model.pins[model.OPTIONS][i] = new Pin( 20, i+2 ); model.pins[model.OPTIONS][i].setPosition( 370,i * 50 + 56); } model.combination(); model.paint(null); } public void actionPerformed( ActionEvent e ) { } } Model: import java.awt.*; public class Model extends Frame{ static final int LINE = 5, SCORE = 10, OPTIONS = 20; Pin pins[][] = new Pin[21][LINE]; int combination[] = new int[LINE]; int curPin = 0; int turn = 1; int repaintPin; boolean isUpdate = true, isPlaying = true, isRowFull = false; public Model(){ } void fillHole(int color) { pins[turn-1][curPin].setColor(color+1); repaintPins( turn ); curPin = (curPin+1) % LINE; if (curPin == 0){ isRowFull = true; } } public void paint( Graphics g ) { g.setColor( new Color(238, 238, 238)); g.fillRect( 0,0,400,590); for ( int i=0; i < pins.length; i++ ) { pins[i][0].paint(g); pins[i][1].paint(g); pins[i][2].paint(g); pins[i][3].paint(g); pins[i][4].paint(g); } } public void update( Graphics g ) { if ( isUpdate ) { paint(g); } else { isUpdate = true; pins[repaintPin-1][0].paint(g); pins[repaintPin-1][1].paint(g); pins[repaintPin-1][2].paint(g); pins[repaintPin-1][3].paint(g); pins[repaintPin-1][4].paint(g); } } void repaintPins( int pin ) { repaintPin = pin; isUpdate = false; repaint(); } void check() { int junkPegs[] = new int[LINE], junkCode[] = new int[LINE]; int pegCount = 0, pico = 0; for ( int i = 0; i < LINE; i++ ) { junkPegs[i] = pins[turn-1][i].getColor(); junkCode[i] = combination[i]; } for ( int i = 0; i < LINE; i++ ){ if (junkPegs[i]==junkCode[i]) { pins[turn+SCORE][pegCount].setColor(1); pegCount++; pico++; junkPegs[i] = 98; junkCode[i] = 99; } } for ( int i = 0; i < LINE; i++ ){ for ( int j = 0; j < LINE; j++ ) if (junkPegs[i]==junkCode[j]) { pins[turn+SCORE][pegCount].setColor(2); pegCount++; junkPegs[i] = 98; junkCode[j] = 99; j = LINE; } } repaintPins( turn+SCORE ); if ( pico == LINE ){ isPlaying = false; } else if ( turn >= 10 ){ isPlaying = false; } else{ curPin = 0; isRowFull = false; turn++; } } void combination() { for ( int i = 0; i < LINE; i++ ){ combination[i] = 1 + (int)(Math.random()*5); System.out.print(i+","); } } } class Pin{ private int color, X, Y, radius; private static final Color COLORS[] = { Color.black, Color.white, Color.red, Color.yellow, Color.green, Color.blue, new Color(7, 254, 250)}; public Pin(){ X = 0; Y = 0; radius = 0; color = 0; } public Pin( int r,int c ){ X = 0; Y = 0; radius = r; color = c; } public void paint( Graphics g ){ int x = X-radius; int y = Y-radius; if (color > 0){ g.setColor( COLORS[color]); g.fillOval( x,y,2*radius,2*radius ); } else{ g.setColor( new Color(238, 238, 238) ); g.drawOval( x,y,2*radius-1,2*radius-1 ); } g.setColor( Color.black ); g.drawOval( x,y,2*radius,2*radius ); } public void setPosition( int x,int y ){ this.X = x ; this.Y = y ; } public void setColor( int c ){ color = c; } public int getColor() { return color; } } Any clues on how to overcome this would be great. Have I divided my code improperly ?

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