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  • OOP design issue: Polymorphism

    - by Graham Phillips
    I'm trying to solve a design issue using inheritance based polymorphism and dynamic binding. I have an abstract superclass and two subclasses. The superclass contains common behaviour. SubClassA and SubClassB define some different methods: SubClassA defines a method performTransform(), but SubClassB does not. So the following example 1 var v:SuperClass; 2 var b:SubClassB = new SubClassB(); 3 v = b; 4 v.performTransform(); would cause a compile error on line 4 as performTransform() is not defined in the superclass. We can get it to compile by casting... (v as SubClassA).performTransform(); however, this will cause a runtime exception to be thrown as v is actually an instance of SubClassB, which also does not define performTransform() So we can get around that by testing the type of an object before casting it: if( typeof v == SubClassA) { (cast v to SubClassA).performTransform(); } That will ensure that we only call performTransform() on v's that are instances of SubClassA. That's a pretty inelegant solution to my eyes, but at least its safe. I have used interface based polymorphism (interface meaning a type that can't be instantiated and defines the API of classes that implement it) in the past, but that also feels clunky. For the above case, if SubClassA and SubClassB implemented ISuperClass that defined performTransform, then they would both have to implement performTransform(). If SubClassB had no real need for a performTransform() you would have to implement an empty function. There must be a design pattern out there that addresses the issue.

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  • Forget late static binding, I need late static __FILE__ ...

    - by bobthecow
    I'm looking for the get_called_class() equivalent for __FILE__ ... Maybe something like get_included_file()? I have a set of classes which would like to know what directory they exist in. Something like this: <?php class A { protected $baseDir; public function __construct() { $this->baseDir = dirname(__FILE__); } public function getBaseDir() { return $this->baseDir; } } ?> And in some other file, in some other folder... <?php class B extends A { // ... } class C extends B { // ... } $a = new A; echo $a->getBaseDir(); $b = new B; echo $b->getBaseDir(); $c = new C; echo $c->getBaseDir(); // Annnd... all three return the same base directory. ?> Now, I could do something ghetto, like adding $this->baseDir = dirname(__FILE__) to each and every extending class, but that seems a bit... ghetto. After all, we're talking about PHP 5.3, right? Isn't this supposed to be the future? Is there another way to get the path to the file where a class was declared?

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  • java , eclipse jar problem

    - by Raxvan
    Hello , i'm kind of new to java. I use eclipse and i imported some jar files with some classes by going to properties - Add External Jars; The problem is that when i try to use a class from the jar i get the following exception: Exception in thread "main" java.lang.NoClassDefFoundError: nextapp/echo2/app/event/ActionListener at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) at Program.main(Program.java:12) Caused by: java.lang.ClassNotFoundException: nextapp.echo2.app.event.ActionListener at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClassInternal(Unknown Source) ... 13 more The class is supposed to create a window, i guess that the jar has to import somehow other stuff or something like that, How can i fix this? PS. Sorry for the bad code , i don't know tags here. thansk, Raxvan

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  • Is there a way to load an existing connection string for Linq to SQL from an app.config file?

    - by Brian Surowiec
    I'm running into a really annoying problem with my Linq to SQL project. When I add everything in under the web project everything goes as expected and I can tell it to use my existing connection string stored in the web.config file and the Linq code pulls directly from the ConfigurationManager. This all turns ugly once I move the code into its own project. I’ve created an app.config file, put the connection string in there as it was in the web.config but when I try to add another table in the IDE keeps forcing me to either hardcode the connection string or creates a Settings file and puts it in there, which then adds a new entry into the app.config file with a new name. Is there a way keep my Linq code in its own project yet still refer back to my config file without the IDE continuously hardcoding the connection string or creating the Settings file? I’m converting part of my DAL over to use Linq to SQL so I’d like to use the existing connection string that our old code is using as well as keep the value in a common location, and one spot, instead of in a number of spots. Manually changing the mode to WebSettings instead of AppSettings works untill I try to add a new table, then it goes back to hardcoding the value or recreating the Settings file. I also tried to switch the project type to be a web project and then rename my app.config to web.config and then everything works as I’d like it to. I’m just not sure if there are any downfalls to keeping this as a web project since it really isn't one. The project only contains the Linq to SQL code and an implementation of my repository classes. My project layout looks like this Website -connectionString.config -web.config (refers to connectionString.config) Middle Tier -Business Logic -Repository Interfaces -etc. DAL -Linq to SQL code -Existing SPROC code -connectionString.config (linked from the web poject) -app.config (refers to connectionString.config)

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  • Obfuscator for .NET assembly (Maybe just a C++ obfuscator?)

    - by Pirate for Profit
    The software company I work for is using a ton of open source LGPL/BSD/MIT C++ code that we have written wrappers around to port "helper classes" into a .NET assembly, via C++/CLI. These libraries have wrapped old cryptic APIs into easy-to-use ones based on common sense, and will be very helpful for a lot of different tasks will be included in many future client's applications, and we might even license it to other software companies in the same field. So naturally we are tasked with looking into solutions for securing the code from prying eyes. What we're trying to do is stop the casual observer from seeing what's going on. Now I have hacked some crazy shit in EverQuest and other video games in my day so I know with enough tireless effort anything can be done. But we don't want to make it easy for whomever. To the point, besides the Visual Studio compiler's optimizations, is there's a C++ obfuscator or .NET assembly obfuscator (after it's been built o.O) or something that would scramble everything up, re-arrange data structures, string constants, etc. idk? And if such a thing exists, we'd be curious to know how that would impact performance, as some sections of code are time critical (funny saying that using a managed M$ framework).

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  • Getting functions of inherited functions to be called

    - by wrongusername
    Let's say I have a base class Animal from which a class Cow inherits, and a Barn class containing an Animal vector, and let's say the Animal class has a virtual function scream(), which Cow overrides. With the following code: Animal.h #ifndef _ANIMAL_H #define _ANIMAL_H #include <iostream> using namespace std; class Animal { public: Animal() {}; virtual void scream() {cout << "aaaAAAAAAAAAAGHHHHHHHHHH!!! ahhh..." << endl;} }; #endif /* _ANIMAL_H */ Cow.h #ifndef _COW_H #define _COW_H #include "Animal.h" class Cow: public Animal { public: Cow() {} void scream() {cout << "MOOooooOOOOOOOO!!!" << endl;} }; #endif /* _COW_H */ Barn.h #ifndef _BARN_H #define _BARN_H #include "Animal.h" #include <vector> class Barn { std::vector<Animal> animals; public: Barn() {} void insertAnimal(Animal animal) {animals.push_back(animal);} void tortureAnimals() { for(int a = 0; a < animals.size(); a++) animals[a].scream(); } }; #endif /* _BARN_H */ and finally main.cpp #include <stdlib.h> #include "Barn.h" #include "Cow.h" #include "Chicken.h" /* * */ int main(int argc, char** argv) { Barn barn; barn.insertAnimal(Cow()); barn.tortureAnimals(); return (EXIT_SUCCESS); } I get this output: aaaAAAAAAAAAAGHHHHHHHHHH!!! ahhh... How should I code this to get MOOooooOOOOOOOO!!! (and whatever other classes inheriting Animal wants scream() to be) instead?

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  • What to call factory-like (java) methods used with immutable objects

    - by StaxMan
    When creating classes for "immutable objects" immutable meaning that state of instances can not be changed; all fields assigned in constructor) in Java (and similar languages), it is sometimes useful to still allow creation of modified instances. That is, using an instance as base, and creating a new instance that differs by just one property value; other values coming from the base instance. To give a simple example, one could have class like: public class Circle { final double x, y; // location final double radius; public Circle(double x, double y, double r) { this.x = x; this.y = y; this.r = r; } // method for creating a new instance, moved in x-axis by specified amount public Circle withOffset(double deltaX) { return new Circle(x+deltaX, y, radius); } } So: what should method "withOffset" be called? (note: NOT what its name ought to be -- but what is this class of methods called). Technically it is kind of a factory method, but somehow that does not seem quite right to me, since often factories are just given basic properties (and are either static methods, or are not members of the result type but factory type). So I am guessing there should be a better term for such methods. Since these methods can be used to implement "fluent interface", maybe they could be "fluent factory methods"? Better suggestions? EDIT: as suggested by one of answers, java.math.BigDecimal is a good example with its 'add', 'subtract' (etc) methods. Also: I noticed that there's this question (by Jon Skeet no less) that is sort of related (although it asks about specific name for method)

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  • Display one div if nothing is selected

    - by Levani
    I use this javascript to display different div classes upon selection. I need to display one div class if nothing is selected, for example when page is loaded, and that replace it with one of the divs according to the selection... <script type="text/javascript"><!-- var lastDiv = ""; function showDiv(divName) { // hide last div if (lastDiv) { document.getElementById(lastDiv).className = "hiddenDiv"; } //if value of the box is not nothing and an object with that name exists, then change the class if (divName && document.getElementById(divName)) { document.getElementById(divName).className = "visibleDiv"; lastDiv = divName; } } //--> </script> css: <style type="text/css" media="screen"><!-- .hiddenDiv { display: none; } .visibleDiv { display: block; border: 1px grey solid; } --></style> HTML: <form id="FormName" action="blah.php" method="get" name="FormName"> <select name="selectName" size="1" onChange="showDiv(this.value);"> <option value="">Choose One...</option> <option value="one">first</option> <option value="two">second</option> <option value="three">third</option> </select> </form> <p id="one" class="hiddenDiv">This is paragraph 1.</p> <p id="two" class="hiddenDiv">This is paragraph 2.</p> <p id="three" class="hiddenDiv">This is paragraph 3.</p> Can anyone please help?

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  • Invoking code both before and after WebControl.Render method

    - by Dirk
    I have a set of custom ASP.NET server controls, most of which derive from CompositeControl. I want to implement a uniform look for "required" fields across all control types by wrapping each control in a specific piece of HTML/CSS markup. For example: <div class="requiredInputContainer"> ...custom control markup... </div> I'd love to abstract this behavior in such a way as to avoid having to do something ugly like this in every custom control, present and future: public class MyServerControl : TextBox, IRequirableField { public IRequirableField.IsRequired {get;set;} protected override void Render(HtmlTextWriter writer){ RequiredFieldHelper.RenderBeginTag(this, writer) //render custom control markup RequiredFieldHelper.RenderEndTag(this, writer) } } public static class RequiredFieldHelper{ public static void RenderBeginTag(IRequirableField field, HtmlTextWriter writer){ //check field.IsRequired, render based on its values } public static void RenderEndTag(IRequirableField field, HtmlTextWriter writer){ //check field.IsRequired , render based on its values } } If I was deriving all of my custom controls from the same base class, I could conceivably use Template Method to enforce the before/after behavior;but I have several base classes and I'd rather not end up with really a convoluted class hierarchy anyway. It feels like I should be able to design something more elegant (i.e. adheres to DRY and OCP) by leveraging the functional aspects of C#, but I'm drawing a blank.

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  • Stop NSXMLParser Instance from Causing _NSAutoreleaseNoPool

    - by PF1
    Hi Everyone: In my iPhone application, I have an instance of NSXMLParser that is set to a custom delegate to read the XML. This is then moved into its own thread so it can update the data in the background. However, ever since I have done this, it has been giving me a lot of _NSAutoreleaseNoPool warnings in the console. I have tried to add a NSAutoreleasePool to each of my delegate classes, however, this hasn't seemed to solve the problem. I have included my method of creating the NSXMLParser in case that is at fault. NSURL *url = [[NSURL alloc] initWithString:@"http://www.mywebsite.com/xmlsource.xml"]; NSXMLParser *xmlParser = [[NSXMLParser alloc] initWithContentsOfURL:url]; CustomXMLParser *parser = [[CustomXMLParser alloc] init]; parser.managedObjectContext = self.managedObjectContext; parser = [parser initXMLParser]; [xmlParser setDelegate:parser]; [NSThread detachNewThreadSelector:@selector(parse) toTarget:xmlParser withObject:nil]; If anyone has any ideas to get rid of this problem, I would really appreciate it. Thanks.

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  • JPA entitylisteners and @embeddable

    - by seanizer
    I have a class hierarchy of JPA entities that all inherit from a BaseEntity class: @MappedSuperclass @EntityListeners( { ValidatorListener.class }) public abstract class BaseEntity implements Serializable { // other stuff } I want all entities that implement a given interface to be validated automatically on persist and/or update. Here's what I've got. My ValidatorListener: public class ValidatorListener { private enum Type { PERSIST, UPDATE } @PrePersist public void checkPersist(final Object entity) { if (entity instanceof Validateable) { this.check((Validateable) entity, Type.PERSIST); } } @PreUpdate public void checkUpdate(final Object entity) { if (entity instanceof Validateable) { this.check((Validateable) entity, Type.UPDATE); } } private void check(final Validateable entity, final Type persist) { switch (persist) { case PERSIST: if (entity instanceof Persist) { ((Persist) entity).persist(); } if (entity instanceof PersistOrUpdate) { ((PersistOrUpdate) entity).persistOrUpdate(); } break; case UPDATE: if (entity instanceof Update) { ((Update) entity).update(); } if (entity instanceof PersistOrUpdate) { ((PersistOrUpdate) entity).persistOrUpdate(); } break; default: break; } } } and here's my Validateable interface that it checks against (the outer interface is just a marker, the inner contain the methods): public interface Validateable { interface Persist extends Validateable { void persist(); } interface PersistOrUpdate extends Validateable { void persistOrUpdate(); } interface Update extends Validateable { void update(); } } All of this works, however I would like to extend this behavior to Embeddable classes. I know two solutions: call the validation method of the embeddable object manually from the entity validation method: public void persistOrUpdate(){ // validate my own properties first // then manually validate the embeddable property: myEmbeddable.persistOrUpdate(); // this works but I'd like something that I don't have to call manually } use reflection, checking all properties to see if their type is of one of their interface types. This would work, but it's not pretty. Is there a more elegant solution?

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  • How to achieve interaction between GUI class with logic class

    - by volting
    Im new to GUI programming, and haven't done much OOP. Im working on a basic calculator app to help me learn GUI design and to brush up on OOP. I understand that anything GUI related should be kept seperate from the logic, but Im unsure how to implement interaction between logic an GUI classes when needed i.e. basically passing variables back and forth... Im using TKinter and when I pass a tkinter variable to my logic it only seems to hold the string PY_VAR0. def on_equal_btn_click(self): self.entryVariable.set(self.entryVariable.get() + "=") calculator = Calc(self.entryVariable) self.entryVariable.set(calculator.calculate()) Im sure that im probably doing something fundamentally wrong and probabaly really stupid, I spent a considerable amount of time experimenting (and searching for answers online) but Im getting no where. Any help would be appreciated. Thanks, V The Full Program (well just enough to show the structure..) import Tkinter class Gui(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): self.grid() self.create_widgets() """ grid config """ #self.grid_columnconfigure(0,weight=1,pad=0) self.resizable(False, False) def create_widgets(self): """row 0 of grid""" """Create Text Entry Box""" self.entryVariable = Tkinter.StringVar() self.entry = Tkinter.Entry(self,width=30,textvariable=self.entryVariable) self.entry.grid(column=0,row=0, columnspan = 3 ) self.entry.bind("<Return>", self.on_press_enter) """create equal button""" equal_btn = Tkinter.Button(self,text="=",width=4,command=self.on_equal_btn_click) equal_btn.grid(column=3, row=0) """row 1 of grid""" """create number 1 button""" number1_btn = Tkinter.Button(self,text="1",width=8,command=self.on_number1_btn_click) number1_btn.grid(column=0, row=1) . . . def on_equal_btn_click(self): self.entryVariable.set(self.entryVariable.get() + "=") calculator = Calc(self.entryVariable) self.entryVariable.set(calculator.calculate()) class Calc(): def __init__(self, equation): self.equation = equation def calculate(self): #TODO: parse string and calculate... return self.equation if __name__ == "__main__": app = Gui(None) app.title('Calculator') app.mainloop()

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  • Which is the best license for my Open Source project?

    - by coderex
    I am a web developer, and I don't have enough knowledge about software licenses. I wish to publish some of my works, and I need to select licenses for them. My software product is free of cost. But I have some restrictions on the distribution/modification of the code. It's free of cost (but donations are acceptable ;-)). The source code is freely available. You can use, customize or edit/remove code (as long as the basic nature of the software is not changed). You don't have any permission to change the product name. There are some libraries and classes which are in a folder caller "myname". You don't have the permission to rename "myname". You can contribute any additions or modifications to my project, to the original source repository (the contributors name/email/site link will be listed on the credit file). You can't remove the original author's name from the license. You can put the license file or license code anywhere in the project file or folder. You can redistribute this code as free or commercial software. :) Do you think all these restrictions are valid? Given these restrictions, which license should I use? Edit 1:- My main intention is to make the product more popular with free source code while ensuring the original author is not ignored. The product is open. Edit 2:- Thank you all, the above points are because of my lack of knowledge of license terms. You can help me to correct or remove some of the above points. What I'm basically looking for is in my Edit 1.

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  • Is it OK to write code after [super dealloc]? (Objective-C)

    - by Richard J. Ross III
    I have a situation in my code, where I cannot clean up my classes objects without first calling [super dealloc]. It is something like this: // Baseclass.m @implmentation Baseclass ... -(void) dealloc { [self _removeAllData]; [aVariableThatBelongsToMe release]; [anotherVariableThatBelongsToMe release]; [super dealloc]; } ... @end This works great. My problem is, when I went to subclass this huge and nasty class (over 2000 lines of gross code), I ran into a problem: when I released my objects before calling [super dealloc] I had zombies running through the code that were activated when I called the [self _removeAllData] method. // Subclass.m @implementation Subclass ... -(void) deallloc { [super dealloc]; [someObjectUsedInTheRemoveAllDataMethod release]; } ... @end This works great, and It didn't require me to refactor any code. My question Is this: Is it safe for me to do this, or should I refactor my code? Or maybe autorelease the objects? I am programming for iPhone if that matters any.

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  • Displaying a collection of objects in a .Net grid on a smartphone without data binding.

    - by Xav
    I know there's No DataGridView in the CF, but I've got a collection of in-memory objects that I want to display in a grid on a phone. Options I have thought of: Stick all the objects into a SQL-CE database and use a bound datagrid. This'll mean pulling my classes apart and separating the data from the functionality, which may or may not be a bad thing, but seems a little overkill. Write my own dataset and binding code so that I can bind my collection of objects to a bound datagrid. No idea how practical or possible this is, but seems like it's either do-able or impossible and I'm hoping someone here knows which! Find a third-party unbound grid control. The only one I've seen mentioned is OpenNetCF, which I'm downloading as I type. Are there others? Are any of them any good? Do something very nasty with dynamically loading labels and textboxes into a scrolling region on the form. REALLY don't want to go there. I'm not much experienced with data-bound controls other than occasionally making use of the very vanilla functionality in WinForms or ASP.Net, and that quite a long time ago, so if any of the above are silly, please be gentle. Thanks Xav

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  • Hibernate NamingStrategy implementation that maintains state between calls

    - by Robert Petermeier
    Hi, I'm working on a project where we use Hibernate and JBoss 5.1. We need our entity classes to be mapped to Oracle tables that follow a certain naming convention. I'd like to avoid having to specify each table and column name in annotations. Therefore, I'm currently considering implementing a custom implementation of org.hibernate.cfg.NamingStrategy. The SQL naming conventions require the name of columns to have a suffix that is equivalent to a prefix of the table name. If there is a table "T100_RESOURCE", the ID column would have to be named "RES_ID_T100". In order to implement this in a NamingStrategy, the implementation would have to maintain state, i.e. the current class name it is creating the mappings for. It would rely on Hibernate to always call classToTableName() before propertyToColumnName() and to determine all column names by calling propertyToColumnName() before the next call to classToTableName() Is it safe to do that or are there situations where Hibernate will mix things up? I am not thinking of problems through multiple threads here (which can be solved by keeping the last class name in a ThreadLocal) but also of Hibernate deliberately calling this out of order in certain circumstances. For example Hibernate asking for mappings of three properties of class A, then one of class B, then again more attributes of class A.

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  • How do I programmatically run all the JUnit tests in my Java application?

    - by Andrew McKinlay
    From Eclipse I can easily run all the JUnit tests in my application. I would like to be able to run the tests on target systems from the application jar, without Eclipse (or Ant or Maven or any other development tool). I can see how to run a specific test or suite from the command line. I could manually create a suite listing all the tests in my application, but that seems error prone - I'm sure at some point I'll create a test and forget to add it to the suite. The Eclipse JUnit plugin has a wizard to create a test suite, but for some reason it doesn't "see" my test classes. It may be looking for JUnit 3 tests, not JUnit 4 annotated tests. I could write a tool that would automatically create the suite by scanning the source files. Or I could write code so the application would scan it's own jar file for tests (either by naming convention or by looking for the @Test annotation). It seems like there should be an easier way. What am I missing?

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  • what is the best practice approach for n-tier application development with entity framework?

    - by samsur
    I am building an application using entity framework. I am using the T4 template to generate self tracking entities. Currently, I am thinking of creating the entity framework code in a separate project. In this same project, I would have partial classes with additional methods for the entities. I am thinking of creating a separate project for a service layer (WCF) with methods for the upper/presentation tier. The WCF layer will reference the entity framework project. The methods in the WCF layer will return the entities or accept the entities as the parameters. I am thinkg of creating a third project for the presentation layer (ASP.net), this will make calls to the WCF service but will also need to reference the entities as the WCF methods take these types as the parameters/return types. In short, i want to use the STE entities generated by the T4 template as a DTO to be used in all layers. I was originally thinking of creating a business logic layer that maps to each entities. Example: If i have a customer class, the Business Layer would have a CustomerBLL class and then methods in the customerBLL will be used by the service layer. I was also trying to create a DTO in this business layer. I however found that this approach is very time consuming and i do not see a major benefit as it would create more maintenance work. What is the best practice for n-tier application development using entity framework 4?

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  • Android: How to periodically send location to a server

    - by Mark
    Hi, I am running a Web service that allows users to record their trips (kind of like Google's MyTracks) as part of a larger app. The thing is that it is easy to pass data, including coords and other items, to the server when a user starts a trip or ends it. Being a newbie, I am not sure how to set up a background service that sends the location updates once every (pre-determined) period (min 3 minutes, max 1 hr) until the user flags the end of the trip, or until a preset amount of time elapses. Once the trip is started from the phone, the server responds with a polling period for the phone to use as the interval between updates. This part works, in that I can display the response on the phone, and my server registers the user's action. Similarly, the trip is closed server-side upon the close trip request. However, when I tried starting a periodic tracking method from inside the StartTrack Activity, using requestLocationUpdates(String provider, long minTime, float minDistance, LocationListener listener) where minTime is the poll period from the server, it just did not work, and I'm not getting any errors. So it means I'm clueless at this point, never having used Android before. I have seen many posts here on using background services with handlers, pending intents, and other things to do similar stuff, but I really don't understand how to do it. I would like the user to do other stuff on the phone while the updates are going on, so if you guys could point me to a tutorial that shows how to actually write background services (maybe these run as separate classes?) or other ways of doing this, that would be great. Thanks!

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  • overloading "<<" with a struct (no class) cout style

    - by monkeyking
    I have a struct that I'd like to output using either 'std::cout' or some other output stream. Is this possible without using classes? Thanks #include <iostream> #include <fstream> template <typename T> struct point{ T x; T y; }; template <typename T> std::ostream& dump(std::ostream &o,point<T> p) const{ o<<"x: " << p.x <<"\ty: " << p.y <<std::endl; } template<typename T> std::ostream& operator << (std::ostream &o,const point<T> &a){ return dump(o,a); } int main(){ point<double> p; p.x=0.1; p.y=0.3; dump(std::cout,p); std::cout << p ;//how? return 0; } I tried different syntax' but I cant seem to make it work.

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  • C# wrapper for objects

    - by Haggai
    I'm looking for a way to create a generic wrapper for any object. The wrapper object will behave just like the class it wraps, but will be able to have more properties, variable, methods etc., for e.g. object counting, caching etc. Say the wrapper class be called Wrapper, and the class to be wrapped be called Square and has the constructor Square(double edge_len) and the properties/methods EdgeLength and Area, I would like to use it as follows: Wrapper<Square> mySquare = new Wrapper<Square>(2.5); /* or */ new Square(2.5); Console.Write("Edge {0} -> Area {1}", mySquare.EdgeLength, mySquare.Area); Obviously I can create such a wrapper class for each class I want to wrap, but I'm looking for a general solution, i.e. Wrapper<T> which can handle both primitive and compound types (although in my current situation I would be happy with just wrapping my own classes). Suggestions? Thanks.

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  • Can I write a .NETCF Partial Class to extend System.Windows.Forms.UserControl?

    - by eidylon
    Okay... I'm writing a .NET CF (VBNET 2008 3.5 SP1) application, which has one master form, and it dynamically loads specific UserControls based on menu click, in a sort of framework idea. There are certain methods and properties these controls all need to work within the app. Right now I am doing this as an Interface, but this is aggravating as all get up, because some of the methods are optional, and yet I MUST implement them by the nature of interfaces. I would prefer to use inheritance, so that I can have certain code be inherited with overridability, but if I write a class which inherits System.Windows.Forms.UserControl and then inherit my control from that, it squiggles, and tells me that UserControls MUST inherit directly from System.Windows.Forms.UserControl. (Talk about a design flaw!) So next I thought, well, let me use a partial class to extend System.Windows.Forms.UserControl, but when I do that, even though it all seems to compile fine, none of my new properties/methods show up on my controls. Is there any way I can use partial classes to 'extend' System.Windows.Forms.UserControl? For example, can anyone give me a code sample of a partial class which simply adds a MyCount As Integer readonly property to the System.Windows.Forms.UserControl class? If I can just see how to get this going, I can take it from there and add the rest of my functionality. Thanks in advance! I've been searching google, but can't find anything that seems to work for UserControl extension on .NET CF. And the Interface method is driving me crazy as even a small change means updating ALL the controls whether they need to 'override' the method or not.

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  • How can I take advantage of IObservable/IObserver to get rid of my "god object"?

    - by Will
    In a system I'm currently working on, I have many components which are defined as interfaces and base classes. Each part of the system has some specific points where they interact with other parts of the system. For example, the data readying component readies some data which eventually needs to go to the data processing portion, the communications component needs to query different components for their status for relaying to the outside, etc. Currently, I glue these parts of the system together using a "god object", or an object with intimate knowledge of different parts of the system. It registers with events over here and shuttles the results to methods over there, creates a callback method here and returns the result of that method over there, and passes many requests through a multi-threaded queue for processing because it "knows" certain actions have to run on STA threads, etc. While its convenient, it concerns me that this one type knows so much about how everybody else in the system is designed. I'd much prefer a more generic hub that can be given instances which can expose events or methods or callbacks or that can consume these. I've been seeing more about the IObservable/IObserver features of the reactive framework and that are being rolled into .NET 4.0 (I believe). Can I leverage this pattern to help replace my "god object"? How should I go about doing this? Are there any resources for using this pattern for this specific purpose?

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  • Starting a code library.

    - by Rob Stevenson-Leggett
    Hi, I've been meaning to start a library of reusable code snippets for a while and never seem to get round to it. I think my main problems are: Where to start. What structure should my library take? Should it be a compiled library (where appropriate or just classes I can drop into any project? Or a library project that can be included? In my experience, a built library will quickly become out of date and the source will get lost. So I'm leaning towards source libraries that I can export from SVN and include in any project. Intellectual property. I am employeed, so a lot of the code I write is not my IP. How can I ensure that I don't give my own IP away using it on projects in work and at home? I'm thinking the best way would be to licence my library with an open source licence and make sure I only add to it in my own time using my own equipment and therefore making sure that if I use it in a work project the same rules apply as if I was using a third party library. I write in many different languages and often would require two or more parts of this library. Should I look at implementing a few template projects and a core project for each of my chosen reusable components and languages? Has anyone else got this sort of library and how do you organise and update it?

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  • Am I doing AS3 reference cleanup correctly?

    - by Ólafur Waage
    In one frame of my fla file (let's call it frame 2), I load a few xml files, then send that data into a class that is initialized in that frame, this class creates a few timers and listeners. Then when this class is done doing it's work. I call a dispatchEvent and move to frame 3. This frame does some things as well, it's initialized and creates a few event listeners and timers. When it's done, I move to frame 2 again. This is supposed to repeat as often as I need so I need to clean up the references correctly and I'm wondering if I'm doing it correctly. For sprites I do this. world.removeChild(Background); // world is the parent stage Background = null; For instances of other classes I do this. Players[i].cleanUp(world); // do any cleanup within the instanced class world.removeChild(PlayersSelect[i]); For event listeners I do this. if(Background != null) { Background.removeEventListener(MouseEvent.CLICK, deSelectPlayer); } For timers I do this. if(Timeout != null) { Timeout.stop(); Timeout.removeEventListener(TimerEvent.TIMER, queueHandler); Timeout.removeEventListener(TimerEvent.TIMER_COMPLETE, queueCompleted); Timeout = null; } And for library images I do this if(_libImage!= null) { s.removeChild(Images._libImage); // s is the stage _libImage= null; } And for the class itself in the main timeline, I do this Frame2.removeEventListener("Done", IAmDone); Frame2.cleanUp(); // the cleanup() does all the stuff above Frame2= null; Even if I do all this, when I get to frame 2 for the 2nd time, it runs for 1-2 seconds and then I get a lot of null reference errors because the cleanup function is called prematurely. Am I doing the cleanup correctly? What can cause events to fire prematurely?

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