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  • javascript plugin - singleton pattern?

    - by Adam Kiss
    intro Hello, I'm trying to develop some plugin or/*and* object in javascript, which will control some properties over some object. It will also use jQuery, to ease development. idea This is in pseudocode to give you an idea, since I can't really describe it in english with the right words, it's impossible to go and use google to find out what I want to use (and learn). I will have plugin (maybe object?) with some variables and methods: plugin hideshow(startupconfig){ var c, //collection add: function(what){ c += what; }, do: function(){ c.show().hide().stop(); //example code } } and I will use it this way (or sort-of): var p = new Plugin(); p .add($('p#simple')) .add($('p#simple2')) .do(); note I'm not really looking for jQuery plugin tutorials - it's more like usage of singleton pattern in document in javascript, jQuery is mentione only because it will be used to modify dom and simplify selectors, jQuery plugin maybe just for that one little function add. I'm looking for something, that will sit on top of my document and call functions from itselft based on timer, or user actions, or whatever. problems I don't really know where to start with construction of this object/plugin I'm not really sure how to maintain one variable, which is collection of jQuery objects (something like $('#simple, #simple2');) I would maybe like to extedn jQuery with $.fn.addToPlugin to use chaining of objects, but that should be simple (really just each( p.add($(this)); )) I hope I make any sense, ideas, links or advices appreciated.

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  • Extract attributes from NSManagedObject array.

    - by Pavel Peroutka
    NSFetchRequest *req = [NSFetchRequest init]; NSEntityDescription *descr = [NSEntityDescription entityForName:@"City" inManagedObjectContext:context]; [req setEntity:descr]; NSSortDescriptor *sort = [[NSSortDescriptor alloc] initWithKey:@"streetName" ascending:YES]; [req setSortDescriptors:[NSArray arrayWithObject:sort]]; [sort release]; //fetch NSError *error; NSArray *result = [context executeFetchRequest:req error:&error]; //extract names NSMutableArray *streets = [[NSMutableArray alloc] init]; for () { ??? = [array objectAtIndex:i]; [streets addObject:name]; } I expected Core Data to be little more intuitive. I am new in it and I could use some help. I fetched all objects(rows) from the entity (table) City. Now I have an array of objects. From the array I need to extract the attribute “streetName” to an array which will feed the picker. I figured I need to do it in the loop but I could not figure out the way to do it. Please help. I have a background with SQL but Core Data is still a big mystery to me. Is there any publication which would take a SQL statement and show comparable Core Data syntax? Thanks.

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  • getting boost::gregorian dates from a string

    - by Chris H
    I asked a related question yesterday http://stackoverflow.com/questions/2612343/basic-boost-date-time-input-format-question It worked great for posix_time ptime objects. I'm have trouble adapting it to get Gregorian date objects. try { stringstream ss; ss << dateNode->GetText(); using boost::local_time::local_time_input_facet; //using boost::gregorian; ss.imbue(locale(locale::classic(), new local_time_input_facet("%a, %d %b %Y "))); ss.exceptions(ios::failbit); ss>>dayTime; } catch (...) { cout<<"Failed to get a date..."<<endl; //cout<<e.what()<<endl; throw; } The dateNode-GetText() function returns a pointer to a string of the form Sat, 10 Apr 2010 19:30:00 The problem is I keep getting an exception. So concretely the question is, how do I go from const char * of the given format, to a boost::gregorian::date object? Thanks again.

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  • How to implement web cache: internal fragmentation VS external fragmentation

    - by Summer_More_More_Tea
    Hi there: I come up with this question when play with Firefox web cache: in which approach does the browser cache a response in limited disk space(take my configuration as an example, 50MB is the upper bound)? I think two ways can be employed. One is cache the total response object one by one, but this is inefficient and will introduce external fragmentation, thus the total cache space may not be fully used. The second is take the total space(50MB) as a consecutive file, splitting it into fixed-length slots; incoming response objects will also be treated blocks of data with the same length as the slots. We can fill slots until the whole file is run out of, then some displacement algorithm can be used to swap out the old cached objects. The latter approach will of course bing in internal fragmentation, but in my opinion is easier to implement and maintain than the first strategy. But when I enter Firefox's Cache directory, I find it (maybe) use a different method: a lot of varied-length files reside in that directory and all those files are filled with undisplayable characters. I don't but really want to know what mechanism that a commercial browser, e.g. Firefoix, employed to implement web cache. Regards.

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  • C# Multithreaded Domain Design

    - by Thijs Cramer
    Let's say i have a Domain Model that im trying to make compatible with multithreading. The prototype domain is a game domain that consists of Space, SpaceObject, and Location objects. A SpaceObject has the Move method and Asteroid and Ship extend this object with specific properties for the object (Ship has a name and Asteroid has a color) Let's say i want to make the Move method for each object run in a seperate thread. That would be stupid because with 10000 objects, i would have 10000 threads. What would be the best way to seperate the workload between cores/threads? I'm trying to learn the basics of concurrency, and building a small game to prototype a lot of concepts. What i've already done, is build a domain, and a threading model with a timer that launches events based on intervals. If the event occurs i want to update my entire model with the new locations of any SpaceObject. But i don't know how and when to launch new threads with workloads when the event occurs. Some people at work told me that u can't update your core domain multithreaded, because you have to synch everything. But in that case i can't run my game on a dual quadcore server, because it would only use 1 CPU for the hardest tasks. Anyone know what to do here?

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  • ASP.NET Memory Usage in IIS is FAR greater than in DevEnv. Is this normal?

    - by Tom
    Greetings! I have an ASP.NET app that scrapes data from a handful of external pages, parses the relevant bits and displays them in a table. Total data retrieved is 3-4MB and the resulting page is about 1MB. I am using synchronous WebRequest GetResponse for the retrieval, but the same problem existed using an asynchronous BeginGetResponse/EndGetResponse process. There is no database access, no session storage, no caching, but an in-memory list of about 100 objects (total 1MB of data), plus a good amount of AJAX (AjaxControlToolkit). This issue appears on the very first run of the app, even if I have restarted IIS. The issue: When I run the app on my dev computer, the maximum commit charge is about 1.5GB. The biggest user, measured by Task Manager's VM Size, is WebDev.WebServer.exe (600MB). The app runs perfectly. When I run it on my rent-a-server (IIS 7.5, 1GB RAM), the maximum commit charge is over 3.8GB. The biggest user is w3wp.exe at 2.7GB. IIS grinds to a halt and spits out a timed-out error page. Given my limited server budget and the hope of having multiple simultaneous users, I'm kind of in a panic. Is this normal? If I bump the server RAM up to 4GB, will that be enough? Will multiple users require even more memory? Could the culprit be AJAX or the list of objects? Thanks for any insight you can provide.

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  • Destructors not called when native (C++) exception propagates to CLR component

    - by Phil Nash
    We have a large body of native C++ code, compliled into DLLs. Then we have a couple of dlls containing C++/CLI proxy code to wrap the C++ interfaces. On top of that we have C# code calling into the C++/CLI wrappers. Standard stuff, so far. But we have a lot of cases where native C++ exceptions are allowed to propagate to the .Net world and we rely on .Net's ability to wrap these as System.Exception objects and for the most part this works fine. However we have been finding that destructors of objects in scope at the point of the throw are not being invoked when the exception propagates! After some research we found that this is a fairly well known issue. However the solutions/ workarounds seem less consistent. We did find that if the native code is compiled with /EHa instead of /EHsc the issue disappears (at least in our test case it did). However we would much prefer to use /EHsc as we translate SEH exceptions to C++ exceptions ourselves and we would rather allow the compiler more scope for optimisation. Are there any other workarounds for this issue - other than wrapping every call across the native-managed boundary in a (native) try-catch-throw (in addition to the C++/CLI layer)?

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  • protecting COM interfaces from exceptions

    - by rmeador
    I have several dozen objects exposed through COM interfaces, each of which with many methods, totaling a few hundred methods. These interfaces expose business objects from my app to a scripting engine. I have been given the task of protecting every single one of these methods from exceptions being thrown (to catch them and return an error using COM's Error() function, which incidentally I can find no documentation on because it's impossible to google). To my understanding, this requires that I add a try/catch around the guts of each one of these methods. The catch blocks are going to be similar or identical for each and every one of these hundreds of methods, which strongly smells of a problem (massively violates the DRY principle), but I can't think of any way to avoid changing every method. As far as I can tell, these methods are invoked directly by COM, with no intervening code that I can hook into to catch the exceptions. My current best idea is to make a macro for the catch block, but that has it's own sort of code-smell. Can anyone come up with a better approach? BTW, my app's exceptions do not derive from std::exception, so if there is some way of COM automatically handling standard exceptions, it won't help. And I sadly cannot change the existing exceptions to derive from std::exception.

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  • proper use of volatile keyword

    - by luke
    I think i have a pretty good idea about the volatile keyword in java, but i'm thinking about re-factoring some code and i thought it would be a good idea to use it. i have a class that is basically working as a DB Cache. it holds a bunch of objects that it has read from a database, serves requests for those objects, and then occasionally refreshes the database (based on a timeout). Heres the skeleton public class Cache { private HashMap mappings =....; private long last_update_time; private void loadMappingsFromDB() { //.... } private void checkLoad() { if(System.currentTimeMillis() - last_update_time > TIMEOUT) loadMappingsFromDB(); } public Data get(ID id) { checkLoad(); //.. look it up } } So the concern is that loadMappingsFromDB could be a high latency operation and thats not acceptable, So initially i thought that i could spin up a thread on cache startup and then just have it sleep and then update the cache in the background. But then i would need to synchronize my class (or the map). and then i would just be trading an occasional big pause for making every cache access slower. Then i thought why not use volatile i could define the map reference as volatile private volatile HashMap mappings =....; and then in get (or anywhere else that uses the mappings variable) i would just make a local copy of the reference: public Data get(ID id) { HashMap local = mappings; //.. look it up using local } and then the background thread would just load into a temp table and then swap the references in the class HashMap tmp; //load tmp from DB mappings = tmp;//swap variables forcing write barrier Does this approach make sense? and is it actually thread-safe?

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  • MS Access 2003 - Is there a way to programmatically define the data for a chart?

    - by Justin
    So I have some VBA for taking charts built with the Form's Chart Wizard, and automatically inserting it into PowerPoint Presentation slides. I use those chart-forms as sub forms within a larger forms that has parameters the user can select to determine what is on the chart. The idea is that the user can determine the parameter, build the chart to his/her liking, and click a button and have it in a ppt slide with the company's background template, blah blah blah..... So it works, though it is very bulky in terms of the amount of objects I have to use to accomplish this. I use expressions such as the following: like forms!frmMain.Month&* to get the input values into the saved queries, which was fine when i first started, but it went over so well and they want so many options, that it is driving the number of saved queries/objects up. I need several saved forms with charts because of the number of different types of charts I need to have this be able to handle. SO FINALLY TO MY QUESTION: I would much rather do all this on the fly with some VBA. I know how to insert list boxes, and text boxes on a form, and I know how to use SQL in VBA to get the values I want from tables/queries using VBA, I just don't know if there is some vba I can use to set the data values of the charts from a resulting recordset: DIM rs AS DAO.Rescordset DIM db AS DAO.Database DIM sql AS String sql = "SELECT TOP 5 Count(tblMain.TransactionID) AS Total, tblMain.Location FROM tblMain WHERE (((tblMain.Month) = """ & me.txtMonth & """ )) ORDER BY Count (tblMain.TransactionID) DESC;" set db = currentDB set rs = db.OpenRecordSet(sql) rs.movefirst some kind of cool code in here to make this recordset the data of chart in frmChart ("Chart01") thanks for your help. apologies for the length of the explanation.

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  • How do I use Google's Gson API to deserialize JSON properly?

    - by FK82
    Hi, In short, this is a sketch of the JSON object I want to parse in JAVA: { object1: { item1: //[String | Array | Object] , item2: // ... //<> more items object2: { // } //<> more objects } These are the POJO s I created for parsing (I'll leave out the import statements for brevity's sake): (1) The representation of the complete JSON object public class JObjectContainer { private List<JObject> jObjects ; public JObjectContainer() { // } //get & set methods } (2) The representation of the nested objects: public class JObject { private String id ; private List<JNode> jObjects ; public JObject() { // } //get & set methods } (3) The representation of the items: public class JNode { private JsonElement item1 ; private JsonElement item2 ; //<> more item fields public JNode() { // } //get & set methods } Now, creating a Gson instance (FileReader for importing the jsonFile), Gson gson = new Gson() ; JObjectContainer joc = gson(jsonFile,JObjectContainer.class) ; I get a NullPointerException whenever I try to access the parseable object (e.g. through a ListIterator). Gson does however create an object of the class I specified and does not throw any subsequent errors. I know that this has been done before. So, what am I missing? TIA

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  • Can't Compile Correct Mapping File

    - by NoOne
    Hello, Im now developping one application in C# with Remoting objects and NHibernate. So here is a image explaining how my projects are divided. Views Layer This layer will be responsible for the users interface. This layer will always use the Controls Layer to create and edit objects; Control Layer This is my persistence layer, here Ill have all the NHibernate configuration. This is my critic point, because ListSingleton Project will have only my RemoteObject. (Here I have the App.config file) Models Layer Entity layer. Here I only have the entities classes and their respective mapping. I’ve done a test solution with no remoting and only with the projects of the Control and Model Layers. It was all working ok. Now that I added the Views Layer and set the solution to start with projects Client and Server (Client calls the Control Layer and this would do a try to persist a object) I’m getting a error at : Configuration cfg = new Configuration(); cfg.AddXmlFile("mapping/User.hbm.xml"); InnerException: {"Could not compile the mapping document: mapping/User.hbm.xml"} InnerException.InnerException: {"Could not find the dialect in the configuration"} StackTrace in the InnerException.InnerException " em NHibernate.Dialect.Dialect.GetDialect(IDictionary`2 props)\r\n em NHibernate.Cfg.Configuration.AddValidatedDocument(NamedXmlDocument doc)" But I know that there is no error in the mapping file because I used in my test application.

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  • CrystalDecisions.Web reference version changes suddenly when run the webapp

    - by Somebody
    I'm breaking my head with this issue, I have a webapp that has a report using crystal report, in the development pc it works fine, but when copy the same project to another pc, when I load the project (VS 2003) the following msg appears: One or more projects in solution need to be updated to use Crystal Reports XI Release 2. If you choose "Yes", the update will be applied permanently... I choose "Yes" and after that I can see that CrystalDecisions.Web reference has the correct version, and location according to the develpment machine, in this case: 11.5.3300.0. But when run the webapp, I can see when the version and path suddenly changes to: 11.0.3300.0. And when trying to see the report the following error appears: Parser Error Message: The base class includes the field 'CrystalReportViewer1', but its type (CrystalDecisions.Web.CrystalReportViewer) is not compatible with the type of control (CrystalDecisions.Web.CrystalReportViewer). the asp.net has the following: <%@ Register TagPrefix="cr" Namespace="CrystalDecisions.Web" Assembly="CrystalDecisions.Web, Version=11.5.3300.0, Culture=neutral, PublicKeyToken=692fbea5521e1304" %> How is this possible? what's happening here? EDIT This is what I did: the wrong version (11.0.3300.0) was located at: C:\Program Files\Common Files\Business Objects\3.0\managed and the right version (11.5.3300.0) is located at: C:\Program Files\Business Objects\Common\3.5\managed So I just deleted the files of the wrong solution, and I made it work in my new computer, no more errors when running the webapp, the report shows fine. But when try to do the same thing in production server, a different error came out, now an exception: This report could not be loaded due to the following issue: The type initializer for 'CrystalDecisions.CristalReports.Engine.ReportDocument' threw an exception. Any idea what could be causing this error now? Here is the code: Try Dim cr As New ReportDocument cr.Load(strpath) cr.SetDatabaseLogon("usring", "pwding") Select Case rt Case 1 cr.SummaryInfo.ReportTitle = "RMA Ticket" Case 2 cr.SummaryInfo.ReportTitle = "Service Ticket" End Select 'cr.SummaryInfo.ReportTitle = tt cr.SetParameterValue("TicketNo", tn) 'cr.SummaryInfo.ReportComments = comment CrystalReportViewer1.PrintMode = CrystalDecisions.Web.PrintMode.ActiveX CrystalReportViewer1.ReportSource = cr CrystalReportViewer1.ShowFirstPage() 'cr.Close() 'cr.Dispose() Catch ex As Exception MsgBox1.alert("This report could not be loaded due to the following issue: " & ex.Message) End Try

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  • Core Data, Bindings, value transformers : crash when saving

    - by Gael
    Hi, I am trying to store a PNG image in a core data store backed by an sqlite database. Since I intend to use this database on an iPhone I can't store NSImage objects directly. I wanted to use bindings and an NSValueTransformer subclass to handle the transcoding from the NSImage (obtained by an Image well on my GUI) to an NSData containing the PNG binary representation of the image. I wrote the following code for the ValueTransformer : + (Class)transformedValueClass { return [NSImage class]; } + (BOOL)allowsReverseTransformation { return YES; } - (id)transformedValue:(id)value { if (value == nil) return nil; return [[[NSImage alloc] initWithData:value] autorelease]; } - (id)reverseTransformedValue:(id)value { if (value == nil) return nil; if(![value isKindOfClass:[NSImage class]]) { NSLog(@"Type mismatch. Expecting NSImage"); } NSBitmapImageRep *bits = [[value representations] objectAtIndex: 0]; NSData *data = [bits representationUsingType:NSPNGFileType properties:nil]; return data; } The model has a transformable property configured with this NSValueTransformer. In Interface Builder a table column and an image well are both bound to this property and both have the proper value transformer name (an image dropped in the image well shows up in the table column). The transformer is registered and called every time an image is added or a row is reloaded (checked with NSLog() calls). The problem arises when I am trying to save the managed objects. The console output shows the error message : [NSImage length]: unrecognized selector sent to instance 0x1004933a0 It seems like core data is using the value transformer to obtain the NSImage back from the NSData and then tries to save the NSImage instead of the NSData. There are probably workarounds such as the one presented in this post but I would really like to understand why my approach is flawn. Thanks in advance for your ideas and explanations.

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  • How to maintain an ordered table with Core Data (or SQL) with insertions/deletions?

    - by Jean-Denis Muys
    This question is in the context of Core Data, but if I am not mistaken, it applies equally well to a more general SQL case. I want to maintain an ordered table using Core Data, with the possibility for the user to: reorder rows insert new lines anywhere delete any existing line What's the best data model to do that? I can see two ways: 1) Model it as an array: I add an int position property to my entity 2) Model it as a linked list: I add two one-to-one relations, next and previous from my entity to itself 1) makes it easy to sort, but painful to insert or delete as you then have to update the position of all objects that come after 2) makes it easy to insert or delete, but very difficult to sort. In fact, I don't think I know how to express a Sort Descriptor (SQL ORDER BY clause) for that case. Now I can imagine a variation on 1): 3) add an int ordering property to the entity, but instead of having it count one-by-one, have it count 100 by 100 (for example). Then inserting is as simple as finding any number between the ordering of the previous and next existing objects. The expensive renumbering only has to occur when the 100 holes have been filled. Making that property a float rather than an int makes it even better: it's almost always possible to find a new float midway between two floats. Am I on the right track with solution 3), or is there something smarter?

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  • loading custom view using loadNibNamed showing memory leaks

    - by user307550
    I have a number of custom table cells and views that I built using interface builder In interface builder, everything is set up similarly. There is a table cell and a couple other UILabels and a background image Object owner if the nib is NSObject Class for the table cell is the name of the class for my table cell Here is how I create the table cell in my code: SectionedSwitchTableCell *cell = nil; NSArray *nibs = [[NSBundle mainBundle] loadNibNamed:kSectionedSwitchTableCellIdentifier owner:owner options:nil]; for(id currentObject in nibs) { if([currentObject isKindOfClass:[SectionedSwitchTableCell class]]) { cell = (SectionedSwitchTableCell *)currentObject; break; } } return cell; For my custom table headers I have this NSArray *nibs = [[NSBundle mainBundle] loadNibNamed:@"CustomTableHeader" owner:self options:nil]; for(id currentObject in nibs) { if([currentObject isKindOfClass:[CustomTableHeader class]]) { return header } } In my .h and .m files for the custom view, I have IBOutlet, @property set up for everything except for the background image UIImageView. Everything that has the IBOutlet and @property are also @synthesized and released in the .m file. Leaks is showing that I have memory leaks with CALayer when I create these custom view objects. Am I doing something wrong here when I create these custom view objects? I'm kind of tearing my hair out trying to figure out where these leaks are coming from. As a side note, I have a UIImageView background image defined in these custom views but I didn't define properties and IBOutlets in my .h and .m files. Defining them doesn't make a difference when I run it through Leaks but just wanted to confirm if I'm doing the right thing. Any input would be super helpful. Thanks :)

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  • The best way to implement drawing features like Keynote

    - by Shamseddine
    Hi all, I'm trying to make a little iPad tool's for drawing simple geometrical objects (rect, rounded rect, ellipse, star, ...). My goal is to make something very close to Keynote (drawing feature), i.e. let the user add a rect (for instance), resizing it and moving it. I want too the user can select many objects and move them together. I've thought about at least 3 differents ways to do that : Extends UIView for each object type, a class for Rect, another for Ellipse, ... With custom drawing method. Then add this view as subview of the global view. Extends CALayer for each object type, a class for Rect, another for Ellipse, ... With custom drawing method. Then add this layer as sublayer of the global view layer's. Extends NSObject for each object type, a class for Rect, another for Ellipse, ... With just a drawing method which will get as argument a CGContext and a Rect and draw directly the form in it. Those methods will be called by the drawing method of the global view. I'm aware that the two first ways come with functions to detect touch on each object, to add easily shadows,... but I'm afraid that they are a little too heavy ? That's why I thought about the last way, which it seems to be straight forward. Which way will be the more efficient ??? Or maybe I didn't thought another way ? Any help will be appreciated ;-) Thanks.

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  • Routing problem with calling a new method without an ID

    - by alkaloids
    I'm trying to put together a form_tag that edits several Shift objects. I have the form built properly, and it's passing on the correct parameters. I have verified that the parameters work with updating the objects correctly in the console. However, when I click the submit button, I get the error: ActiveRecord::RecordNotFound in ShiftsController#update_individual Couldn't find Shift without an ID My route for the controller it is calling looks like this looks like this: map.resources :shifts, :collection => { :update_individual => :put } The method in ShiftsController is this: def update_individual Shift.update(params[:shifts].keys, params[:shifts].values) flash[:notice] = "Schedule saved" end The relevant form parts are these: <% form_tag( update_individual_shifts_path ) do %> ... (fields for...) <%= submit_tag "Save" %> <% end %> Why is this not working? If I browse to the url: "http://localhost:3000/shifts/update_individual/5" (or any number that corresponds to an existing shift), I get the proper error about having no parameters set, but when I pass parameters without an ID of some sort, it errors out. How do I make it stop looking for an ID at the end of the URL?

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  • Authentication using cookie key with asynchronous callback

    - by greg
    I need to write authentication function with asynchronous callback from remote Auth API. Simple authentication with login is working well, but authorization with cookie key, does not work. It should checks if in cookies present key "lp_login", fetch API url like async and execute on_response function. The code almost works, but I see two problems. First, in on_response function I need to setup secure cookie for authorized user on every page. In code user_id returns correct ID, but line: self.set_secure_cookie("user", user_id) does't work. Why it can be? And second problem. During async fetch API url, user's page has loaded before on_response setup cookie with key "user" and the page will has an unauthorized section with link to login or sign on. It will be confusing for users. To solve it, I can stop loading page for user who trying to load first page of site. Is it possible to do and how? Maybe the problem has more correct way to solve it? class BaseHandler(tornado.web.RequestHandler): @tornado.web.asynchronous def get_current_user(self): user_id = self.get_secure_cookie("user") user_cookie = self.get_cookie("lp_login") if user_id: self.set_secure_cookie("user", user_id) return Author.objects.get(id=int(user_id)) elif user_cookie: url = urlparse("http://%s" % self.request.host) domain = url.netloc.split(":")[0] try: username, hashed_password = urllib.unquote(user_cookie).rsplit(',',1) except ValueError: # check against malicious clients return None else: url = "http://%s%s%s/%s/" % (domain, "/api/user/username/", username, hashed_password) http = tornado.httpclient.AsyncHTTPClient() http.fetch(url, callback=self.async_callback(self.on_response)) else: return None def on_response(self, response): answer = tornado.escape.json_decode(response.body) username = answer['username'] if answer["has_valid_credentials"]: author = Author.objects.get(email=answer["email"]) user_id = str(author.id) print user_id # It returns needed id self.set_secure_cookie("user", user_id) # but session can's setup

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  • Returning large collections from WCF Serivce

    - by Nate Bross
    I'm trying to determine the best approach for building a WCF Service, and the area I'm struggling with most is returning lists of objects. The built-in maxMessageSize of 64k seems pretty high, and I really don't want to bump it up (quick googling finds 100s of places bumping the maxMessageSize up to multi-gigabyte range which seems foolish). But, when I'm returning a collection of objects (~150 items) I am exceeding the default 64k. I'm almost to the point of returning my own class which inherits IEnumerable and has properties for hasNext, hasPrevious and PageSize so that I can implement paging on the client side -- this seems like alot of code. The other option is to jackup the maxMessageSize and hope for the best, but that feels wrong. All other aspects of my service are working great, its just returning large collectiosn where I'm having issues. For background, there are two types of consumers of this service, UI applications which will be primarly web and/or wpf applications, and data processing applications, .NET console apps, and maybe some other non-UI apps. For the UI applications, I would like to keep them responsive and keep the messageSize low, on the console apps it doesn't matter as much as they are just pulling data down to do processing and push it back up to the service.

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  • Should I define a single "DataContext" and pass references to it around or define muliple "DataConte

    - by Nate Bross
    I have a Silverlight application that consists of a MainWindow and several classes which update and draw images on the MainWindow. I'm now expanding this to keep track of everything in a database. Without going into specifics, lets say I have a structure like this: MainWindow Drawing-Surface Class1 -- Supports Drawing DataContext + DataServiceCollection<T> w/events Class2 -- Manages "transactions" (add/delete objects from drawing) Class3 Each "Class" is passed a reference to the Drawing Surface so they can interact with it independently. I'm starting to use WCF Data Services in Class1 and its working well; however, the other classes are also going to need access to the WCF Data Services. (Should I define my "DataContext" in MainWindow and pass a reference to each child class?) Class1 will need READ access to the "transactions" data, and Class2 will need READ access to some of the drawing data. So my question is, where does it make the most sense to define my DataContext? Does it make sense to: Define a "global" WCF Data Service "Context" object and pass references to that in all of my subsequent classes? Define an instance of the "Context" for each Class1, Class2, etc Have each method that requires access to data define its own instance of the "Context" and use closures handle the async load/complete events? Would a structure like this make more sense? Is there any danger in keeping an active "DataContext" open for an extended period of time? Typical usecase of this application could range from 1 minute to 40+ minutes. MainWindow Drawing-Surface DataContext Class1 -- Supports Drawing DataServiceCollection<DrawingType> w/events Class2 -- Manages "transactions" (add/delete objects from drawing) DataServiceCollection<TransactionType> w/events Class3 DataServiceCollection<T> w/events

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  • Need guidelines for optimizing WebGL performance by minimizing shader changes

    - by brainjam
    I'm trying to get an idea of the practicality of WebGL for rendering large architectural interior scenes, consisting of 100K's of triangles. These triangles are distributed over many objects, and there are many materials in the scene. On the other hand, there are no moving parts. And the materials tend to be fairly simple, mostly based on texture maps. There is a lot of texture map sharing .. for example all the chairs in scene will share a common map. There is also some multitexturing - up to three textures overlaid in a material. I've been doing a little experimentation and reading, and gather that frequently switching materials during a rendering pass will slow things down. For example, a scene with 200K triangles will have significant performance differences, depending on whether there are 10 or 1000 objects, assuming that each time an object is displayed a new material is set up. So it seems that if performance is important the scene should be sorted by materials so as to minimize material switching. What I'm looking for is guidelines on how to think of the overhead of various state changes, and where do I get the biggest bang for the buck. For example, what are the relative performance costs of, say, gl.useProgram(), gl.uniformMatrix4fv(), gl.drawElements() should I try to write ubershaders to minimize shader switching? should I try to aggregate geometry to minimize the number of gl.drawElements() calls I realize that mileage may vary depending on browser, OS, and graphics hardware. And I'm also not looking for heroic measures. Just some guidelines from people who have already had some experience in making scenes fast. I'll add that while I've had some experience with fixed-pipeline OpenGL programming in the past, I'm rather new to the WebGL/OpenGL ES 2.0 way of doing things.

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  • SQL Server database change workflow best practices

    - by kubi
    The Background My group has 4 SQL Server Databases: Production UAT Test Dev I work in the Dev environment. When the time comes to promote the objects I've been working on (tables, views, functions, stored procs) I make a request of my manager, who promotes to Test. After testing, she submits a request to an Admin who promotes to UAT. After successful user testing, the same Admin promotes to Production. The Problem The entire process is awkward for a few reasons. Each person must manually track their changes. If I update, add, remove any objects I need to track them so that my promotion request contains everything I've done. In theory, if I miss something testing or UAT should catch it, but this isn't certain and it's a waste of the tester's time, anyway. Lots of changes I make are iterative and done in a GUI, which means there's no record of what changes I made, only the end result (at least as far as I know). We're in the fairly early stages of building out a data mart, so the majority of the changes made, at least count-wise, are minor things: changing the data type for a column, altering the names of tables as we crystallize what they'll be used for, tweaking functions and stored procs, etc. The Question People have been doing this kind of work for decades, so I imagine there have got to be a much better way to manage the process. What I would love is if I could run a diff between two databases to see how the structure was different, use that diff to generate a change script, use that change script as my promotion request. Is this possible? If not, are there any other ways to organize this process? For the record, we're a 100% Microsoft shop, just now updating everything to SQL Server 2008, so any tools available in that package would be fair game.

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  • Ruby ROXML - how to get an array to render its xml?

    - by Brian D.
    I'm trying to create a Messages object that inherits Array. The messages will gather a group of Message objects. I'm trying to create an xml output with ROXML that looks like this: <messages> <message> <type></type> <code></code> <body></body> </message> ... </messages> However, I can't figure out how to get the message objects in the Messages object to display in the xml. Here is the code I've been working with: require 'roxml' class Message include ROXML xml_accessor :type xml_accessor :code xml_accessor :body end class Messages < Array include ROXML # I think this is the problem - but how do I tell ROXML that # the messages are in this instance of array? xml_accessor :messages, :as => [Message] def add(message) self << message end end message = Message.new message.type = "error" message.code = "1234" message.body = "This is a test message." messages = Messages.new messages.add message puts messages.length puts messages.to_xml This outputs: 1 <messages/> So, the message object I added to messages isn't getting displayed. Anyone have any ideas? Or am I going about this the wrong way? Thanks for any help.

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  • Ruby 1.9 GarbageCollector, GC.disable/enable

    - by seb
    I'm developing a Rails 2.3, Ruby 1.9.1 webapplication that does quite a bunch of calculation before each request. For every request it has to calculate a graph with 300 nodes and ~1000 edges. The graph and all its nodes, edges and other objects are initialized for every request (~2000 objects) - actually they are cloned from an uncalculated cached graph using Marshal.load(Marshal.dump()). Performance is quite an issue here. Right now the whole request takes in average 150ms. I then saw that during a request, parts of the calculation randomly take longer. Assuming, that this might be the GarbageCollector kicking in, I wrapped the request in GC.disable and GC.enable, so that the request waits with garbagecollecting until calculating and rendering have finished. def query GC.disable calculate respond_to do |format| format.html {render} end GC.enable end The average request now takes about 100ms (50 ms less). But I'm unsure if this is a good/stable solution, I assume there must be drawbacks doing that. Does anybody has experience with a similar problem or sees problems with the above code?

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