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  • Unit Testing User Interface. What is an effective way ?

    - by pierocampanelli
    I have an accounting & payroll client/server application where there are several input form with complex data validation rules. I am finding an effective way to perform unit testing of user interface. For complex validation rules I mean: "Disable button X if I Insert a value in textfield Y" "Enable a combobox if I insert a value in a textfield" ...... ...... Most promising pattern i have found is suggested by M. Fowler (http://martinfowler.com/eaaDev/ModelViewPresenter.html). Have you any experience about Unit Testing of User Interface? As technology stack I am using: .NET 3.5 & Windows Forms Widget Library.

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  • Which fieldtype is best for storing PRICE values?

    - by BerggreenDK
    Hi there I am wondering whats the best "price field" in MSSQL for a shoplike structure? Looking at this overview: http://www.teratrax.com/sql_guide/data_types/sql_server_data_types.html We have datatypes called money, smallmoney, then we have decimal/numeric and lastly float and real Name, memory/disk-usage and value ranges: Money: 8 bytes (values: -922,337,203,685,477.5808 to +922,337,203,685,477.5807) Smallmoney: 4 bytes (values: -214,748.3648 to +214,748.3647) Decimal: 9 [default, min. 5] bytes (values: -10^38 +1 to 10^38 -1 ) Float: 8 bytes (values: -1.79E+308 to 1.79E+308 ) Real: 4 bytes (values: -3.40E+38 to 3.40E+38 ) My question is: is it really wise to store pricevalues in those types? what about eg. INT? Int: 4 bytes (values: -2,147,483,648 to 2,147,483,647) Lets say a shop uses dollars, they have cents, but I dont see prices being $49.2142342 so the use of a lot of decimals showing cents seems waste of SQL bandwidth. Secondly, most shops wouldn't show any prices near 200.000.000 (not in normal webshops at least... unless someone is trying to sell me a famous tower in Paris) So why not go for an int? An int is fast, its only 4 bytes and you can easily make decimals, by saving values in cents instead of dollars and then divide when you present the values. The other approach would be to use smallmoney which is 4 bytes too, but this will require the math part of the CPU to do the calc, where as Int is integer power... on the downside you will need to divide every single outcome. Are there any "currency" related problems with regionalsettings when using smallmoney/money fields? what will these transfer too in C#/.NET ? Any pros/cons? Go for integer prices or smallmoney or some other? Whats does your experience tell?

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  • Configuration and Model-View

    - by HH
    I am using the Model-View pattern on a small application I'm writing. Here's the scenario: The model maintains a list of directories from where it can extract the data that it needs. The View has a Configuration or a Setting dialog where the user can modify this list of directories (the dialog has a JList displaying the list in addition to add and remove buttons). I need some advice from the community: The View needs to communicate these changes to the model. I thought first of adding to the model these methods: addDirectory() and removeDirectory(). But I am trying to limit the number of methods (or channels) that the View can use to communicate with and manipulate the model. Is there any good practice for this? Thank you.

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  • Should Factories Persist Entities?

    - by mxmissile
    Should factories persist entities they build? Or is that the job of the caller? Pseudo Example Incoming: public class OrderFactory { public Order Build() { var order = new Order(); .... return order; } } public class OrderController : Controller { public OrderController(IRepository repository) { this.repository = repository; } public ActionResult MyAction() { var order = factory.Build(); repository.Insert(order); ... } } or public class OrderFactory { public OrderFactory(IRepository repository) { this.repository = repository; } public Order Build() { var order = new Order(); ... repository.Insert(order); return order; } } public class OrderController : Controller { public ActionResult MyAction() { var order = factory.Build(); ... } } Is there a recommended practice here?

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  • How to handle customers with multiple addresses in CakePHP

    - by Ryan
    I'm putting together a system to track customer orders. Each order will have three addresses; a Main contact address, a billing address and a shipping address. I do not want to have columns in my orders table for the three addresses, I'd like to reference them from a separate table and have some way to enumerate the entry so I can determine if the addressing is main, shipping or billing. Does it make sense to create a column in the address table for AddressType and enumerate that or create another table - AddressTypes - that defines the address enumeration and link to that table? I have found other questions that touch on this topic and that is where I've taken my model. The problem I'm having is taking that into the cakePHP convention. I've been struggling to internalize the direction OneToMany relationships are formed - the way the documentation states feels backwards to me. Any help would be appreciated, Thanks!

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  • Question about factory classes

    - by devoured elysium
    Currently I have created a ABCFactory class that has a single method creating ABC objects. Now that I think of it, maybe instead of having a factory, I could just make a static method in my ABC Method. What are the pro's and con's on making this change? Will it not lead to the same? I don't foresee having other classes inherit ABC, but one never knows! Thanks

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  • Is there a pattern for this?

    - by Timmy
    i have something that requires a matrix of values, similar to pokemon: i have a class object for each of the types, is there a pattern or a good way to implement this, as a middle layer or in the classes?

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • With MVVM, does each UI window have its own ViewModel?

    - by j0rd4n
    When I'm designing multiple views under the MVVM pattern, does each view get its own ViewModel or do they all share the same one? I understand that this is ultimately a flexible decision, but what is the best practice? My gut tells me to have a ViewModel for each view (i.e. each separate UI window). All of the blog examples of MVVM show a single view but not much beyond that.

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  • Is there anything bad in declaring static inner class inside interface in java?

    - by Roman
    I have an interface ProductService with method findByCriteria. This method had a long list of nullable parameters, like productName, maxCost, minCost, producer and so on. I refactored this method by introducing Parameter Object. I created class SearchCriteria and now method signature looks like this: findByCriteria (SearchCriteria criteria) I thought that instances of SearchCriteria are only created by method callers and are only used inside findByCriteria method, i.e.: void processRequest() { SearchCriteria criteria = new SearchCriteria () .withMaxCost (maxCost) ....... .withProducer (producer); List<Product> products = productService.findByCriteria (criteria); .... } and List<Product> findByCriteria(SearchCriteria criteria) { return doSmthAndReturnResult(criteria.getMaxCost(), criteria.getProducer()); } So I did not want to create separate public class for SearchCriteria and put it inside ProductServiceInterface: public interface ProductService { List<Product> findByCriteria (SearchCriteria criteria); static class SearchCriteria { ... } } Is there anything bad in this interface? Where whould you place SearchCriteria class?

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  • Converting ASP.NET MVC to n-Tiered Architecture

    - by Jeff
    I just built an application using ASP.NET MVC. The programmers at my company want to build all future modules using n-Tiered (Presentation Layer, Business Logic Layer, Data Access Layer) architecture. I am not the programmer and need to know why this makes sense? Do I have to completely rewrite the entire code or can it be converted? We are building an HRIS system with Business Intelligence. Somebody please explain why or why not this approach does or does not make sense.

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  • How to use Unique Composite Key

    - by LifeH2O
    I have a table Item(ItemName*, ItemSize*, Price, Notes) I was making composite key of (ItemName,ItemSize) to uniquely identify item. And now after reading some answers on stackoverflow suggesting the use of UNIQUE i revised it as Item(ItemID*, ItemName, ItemSize, Price, Notes) But How to apply UNIQUE constraint on ItemName and ItemSize please correct if there is something wrong in question

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  • Handling Session ID with Spring

    - by Max
    Hi, I'm trying to build a Spring server for GWT (you can think of it as of Javascript AJAX client). But I can't decide on one point of architecture. How should session be created and used? The obvious easiest way - is to use HTTP sessions (cookies and stuff). Looks fine, but I think that sending session ID separate from the headers would be better (SOAP style). So, what is better: getMyPetsName(String sessionID, int petID) or getMyPetsName(int petID) + session ID through HTTP header (cookies or something). Another question is, if I use the first way (which I like more) - how do I handle session in Spring? I'm really newbie in Spring, and googling did not help. What I mean is: String getMyPetsName(String sessionID, int petID) { Session s = someWayToGetItById(sessionID); } Thanks in advance.

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  • Best approch to dynamically filter .net objects

    - by maxba
    The project i´m working currently on has a way to define a filter to filter objects from a database. This filter is a pretty straitforward class containing filtercriteria that will be combined to a sql where-clause. The goal now is to use this filter class to filter .net objects as well. So the filter for example defines, that the title property of the object that it is applied to must contain some userdefined string etc. What are ways to approch this problem? What should the filter return instead of the sql where-clause and how can it be applied to the object? I´m thinking about this for hours and don´t yet have even a slight idea how to solve this. Been thinking about reflection, dynamic code execution, building expressions but still haven´t found an acutal starting point.

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  • Is incrementing in a loop exponential time?

    - by user356106
    I've a simple but confusing doubt about whether the program below runs in exponential time. The question is : given a +ve integer as input, print it out. The catch is that you deliberately do this in a loop, like this: int input,output=0; cininput; while(input--) ++output; // Takes time proportional to the value of input cout<< output; I'm claiming that this problem runs in exponential time. Because, the moment you increase the # of bits in input by 1, the program takes double the amount of time to execute. Put another way, to print out log2(input) bits, it takes O(input) time. Is this reasoning right?

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  • What should go in each MVVM triad?

    - by Harry
    OK, let's say I am creating a program that will list users contacts in a ListBox on the left side of the screen. When a user clicks on the contact, a bunch of messages or whatever appears in the main part of the window. Now my question is: how should the MVVM triads look? I have two models: Contact, and Message. The Contact model contains a list of Message models. Each ViewModel object will contain a single corresponding Model, right? And what about the Views? I have a "MainView" that is the main window, that will have things like the menu, toolbar etc. Do I put the ListBox in the MainView? My confusion is with what to put where; for example, what should the ContactView contain? Just a single instance of a contact? So the DataTemplate, ControlTemplate, context menus, styles etc for that single contact, and then just have a ListBox of them in the MainView...? Thanks.

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  • Is this physical collection class that contains only static methods an Anti-Pattern?

    - by Tj Kellie
    I'm trying to figure out if I should continue on with a current pattern in an application I'm working in, or refactor this into something else. I have a set of collection classes off a generic base of List. These classes have public constructors but contain only static methods that return collections. They look like this: public class UserObjCollection : BaseCollection<UserObj> { public static UserObjCollection GetAllUserObj() { UserObjCollection obj = new UserObjCollection(); obj.MapObjects(new UserObjDataService().GetAllUserObj()); return obj; } } Is this a Pattern or Anti-Pattern and what are the merits of this over a straight factory pattern?

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  • How to export data which are mapped to enumerations

    - by Joshua
    I have a set of data which needs to be imported from a excel sheet, lets take the simplest example. Note: the data might eventually support uploading any locale. e.g. assuming one of the fields denoting a user is gender mapped to an enumeration and stored in the database as 0 for male and 1 for female. 0 and 1 being short values. If I have to import the values I cannot expect the user to punch in numbers (since they are not intuitive and is cumbersome when the enumerations are bigger), what would be the correct way to map to enumerations. Should we ask them to provide a string value in these cases (e.g. male or female) and provide the transformation to a enum in our code by wring a method public static Gender Gender.fromString(String value)

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  • Java - Calling all methods of a class

    - by Thomas Eschemann
    I'm currently working on an application that has to render several Freemarker templates. So far I have a Generator class that handles the rendering. The class looks more or less like this: public class Generator { public static void generate(…) { renderTemplate1(); renderTemplate2(); renderTemplate3(); } private static void render(…) { // renders the template } private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; private static void renderTemplate1() { // Create config object for the rendering // and calls render(); }; … } This works, but it doesn't really feel right. What I would like to do is create a class that holds all the renderTemplate...() methods and then call them dynamically from my Generator class. This would make it cleaner and easier to extend. I was thinking about using something like reflection, but it doesn't really feel like a good solution either. Any idea on how to implement this properly ?

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  • Is there such a thing as a converter from php to html?

    - by 0plus1
    Don't think that I'm mad, I understand how php works! That being said. I develop personal website and I usually take advantage of php to avoid repetion during the development phase nothing truly dynamic, only includes for the menus, a couple of foreach and the likes. When the development phase ends I need to give the website in html files to the client. Is there a tool (crawler?) that can do this for me instead of visiting each page and saving the interpreted html?

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  • Element Content Versus Attribute for Simple XML Value

    - by MB
    I know the elements versus attributes debate has come up many times here and elsewhere (e.g. here, here, here, here, and here) but I haven't seen much discussion of elements versus attributes for simple property values. So which of the following approaches do you think is better for storing a simple value? A: Value in Element Content: <TotalCount>553</TotalCount> <CelsiusTemperature>23.5</CelsiusTemperature> <SingleDayPeriod>2010-05-29</SingleDayPeriod> <ZipCodeLocation>12203</ZipCodeLocation> or B: Value in Attribute: <TotalCount value="553"/> <CelsiusTemperature value="23.5"/> <SingleDayPeriod day="2010-05-29"/> <ZipCodeLocation code="12203"/> I suspect that putting the value in the element content (A) might look a little more familiar to most folks (though I'm not sure about that). Putting the value in an attribute (B) might use less characters, but that depends on the length of the element and attribute names. Putting the value in an attribute (B) might be more extensible, because you could potentially include all sorts of extra information as nested elements. Whereas, by putting the value inside the element content (A), you're restricting extensibility to adding more attributes. But then extensibility often isn't a concern for really simple properties - sometimes you know that you'll never need to add additional data. Bottom line might be that it simply doesn't matter, but it would still be great to hear some thoughts and see some votes for the two options.

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