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  • How to inherit from a non-prototype object

    - by Andres Jaan Tack
    The node-binary binary parser builds its object with the following pattern: exports.parse = function parse (buffer) { var self = {...} self.tap = function (cb) {...}; self.into = function (key, cb) {...}; ... return self; }; How do I inherit my own, enlightened parser from this? Is this pattern designed intentionally to make inheritance awkward? My only successful attempt thus far at inheriting all the methods of binary.parse(<something>) is to use _.extend as: var clever_parser = function(buffer) { if (this instanceof clever_parser) { this.parser = binary.parse(buffer); // I guess this is super.constructor(...) _.extend(this.parser, this); // Really? return this.parser; } else { return new clever_parser(buffer); } } This has failed my smell test, and that of others. Is there anything about this that makes in tangerous?

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  • Modifying UINavigation Bar Buttons in SubViews

    - by james
    I'm having trouble trying to modify the navigation bar in the subview portion of my application. self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(add_Clicked:)] autorelease]; I have no issues modifying the navigation bar in any of my UIViewControllers classes. The simplified application class outline is as such: AppDelegate - UIViewControllerA (has a left and a right navigationBarButton) - Subview is displayed when a SegmentControl is selected. (Within the subview, I'm trying to modify the right NavigationBarButton that is displayed) [self.view addSubview:newControllerName.view]; Methods I have attempted: Trying to set self.navigationItem.rightBarButtonItem within my subview to a new UIBarButtonItem. Creating a pointer to UIViewControllerA within my AppDelegate. The UIViewControllerA contains a function setNavButton I wrote to set the rightBarButtonItem to a button. Then I am referencing the AppDelegate's reference to UIViewControllerA and attempting to call setNavButton. I included a NSLog call to see if that function is being called and it is executing but the NavigationBar isn't being modified. I'm trying to avoid having to push a UIViewController after the SegmentControl is clicked in UIViewControllerA so that I can simulate the SegmentControl as tabs. I'm not getting any errors during compile or run time. Anyone have any ideas?

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  • jQuery: How would I show/hide these elements?

    - by Shpigford
    Here's my HTML: <ul> <li> <p><label><input type="checkbox" name="permission" value="1" class="permission_check" checked> Joe Schmoe</label></p> <p class="radio_option"><label><input type="radio" name="viewpromote" value="1"> View and Promote</label></p> <p class="radio_option"><label><input type="radio" name="createedit" value="1" checked> ...plus Create and Edit</label></p> </li> <li> <p><label><input type="checkbox" name="permission" value="1" class="permission_check" checked> Bob Smith</label></p> <p class="radio_option"><label><input type="radio" name="viewpromote" value="1" checked> View and Promote</label></p> <p class="radio_option"><label><input type="radio" name="createedit" value="1"> ...plus Create and Edit</label></p> </li> </ul> What I need to do is when a user checks/unchecks the permission_check input, then it should show/hide the radio_option elements for that list item.

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  • CGContext problems

    - by Peyman
    Hi I have a CALayer tree hierarchy A B C D where A is the view's root layer (and I create and add B,C and D layers. I am using the same delegate method `- (void) drawLayer:(CALayer *) theLayer inContext:(CGContextRef)context to provide content to each of these layers (implemented through a switch statement in the above method). At initiation A's content is drawn (A.contents) sequentially through these methods `- (void) drawLayer:(CALayer *) theLayer inContext:(CGContextRef)context -(void) drawCircle:(CALayer *) theLayer inContext:(CGContextRef)context where drawCircle does CGContextSaveGState(context); / draws circle and other paths here / CGContextRestoreGState(context); CGImageRef contentImage = CGBitmapContextCreateImage(context); theLayer.contents = (id) contentImage; CGImageRelease(contentImage); (i.e I save the Context, do the drawing, restore the context, make a bitmap of the context, update the layer's contents, in this case A's, then release the contentimage). When the user then clicks somewhere in the circle at touchesEnded:(NSSet*)touches withEvent:(UIEvent*)event delegate method I then try to paint the content of B by (still in touchesEnded:) CGContextRef context = UIGraphicsGetCurrentContext(); [self drawLayer:self.B inContext:context]; [self.B setNeedsDisplay]; the setNeedsDisplay call the delegate - drawLayer:(CALayer *) theLayer inContext:(CGContextRef)context again but this time the switch statement (using a layer flag) calls [self drawCircle:theLayer inContext:context]; with color red. The problem I am facing is that when -drawCircle: inContext: is called I get a long list of CGContext errors, starting with <Error>: CGContextSaveGState: invalid context and ending with CGBitmapContextCreateImage: invalid context I played around with making context the view's ivar and it worked so i am sure the context is the problem but I don't know what. I've tried CGContextFlush but it didn't help. Any help would be appreciated thank you

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  • iPhone - ModalViewController not raising to top of the screen

    - by Oliver
    Hello, I have a UIImagePickerController that is shown [self presentModalViewController:self.picker animated:NO]; Then later on the code, I allow the user to display a preference panel : PreferencesController *nextWindow = [[[PreferencesController alloc] initWithNibName:@"Preferences" bundle:nil] autorelease]; UINavigationController* navController = [[[UINavigationController alloc] initWithRootViewController:nextWindow] autorelease]; [self presentModalViewController:navController animated:YES]; At this point, the new controller raises on the screen, but don't go to the top. Some space is left "transparent" at the top (I can see the camera view behind), and the bottom of the view is hidden out of the screen. The space I am talking about is about a status bar height. The status bar is not present on the screen. The navigation controller is hidden : self.navigationController.navigationBarHidden = YES; There is a toolbar at the top of the view. Nothing special into the view. The height of the view is defined at 480. All simulated element are set off in IB. The autoresize properties are all set on. I had a previous xib (I rebuilt it from scratch) that worked very well. I don't see what I missed on this one (I have only changed the xib, that replaces the previous one). I've cleaned the cache to be sure there was nothing left. No change... I've deleted everything in the new view to prevent some conflicts. No change... What did I miss ? How could I remove this empty space ?

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  • NHibernate update using composite key

    - by Mahesh
    Hi, I have a table defnition as given below: License ClientId Type Total Used ClientId and Type together uniquely identifies a row. I have a mapping file as given below: <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" auto-import="true"> <class name="Acumen.AAM.Domain.Model.License, Acumen.AAM.Domain" lazy="false" table="License"> <id name="ClientId" access="field" column="ClientID" /> <property name="Total" access="field" column="Total"/> <property name="Used" access="field" column="Used"/> <property name="Type" access="field" column="Type"/> </class> </hibernate-mapping> If a client used a license to create a user, I need to update the Used column in the table. As I set ClientId as the id column for this table, I am getting TooManyRowsAffectedException. could you please let me know how to set a composite key at mapping level so that NHibernate can udpate based on ClientId and Type. Something like: Update License SET Used=Used-1 WHERE ClientId='xxx' AND Type=1 Please help. Thanks, Mahesh

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  • iPhone Twitter Integration: Validating login.

    - by Mr. McPepperNuts
    The following code posts to twitter: NSString *compoundLoginString = [NSString stringWithFormat:@"http://%@:%@@twitter.com/statuses/update.xml",extractedUsername, extractedPassword]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL: [NSURL URLWithString:compoundLoginString] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:20.0]; // The text to post NSString *msg = tweetText; [request setHTTPMethod:@"POST"]; [request setHTTPBody:[[NSString stringWithFormat:@"status=%@", msg] dataUsingEncoding:NSASCIIStringEncoding]]; NSURLResponse *response; NSError *error; if ([NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&error] != nil){ [self postSuccessfulAlert]; }else{ [self postNotSuccessfulAlert]; } I am curious as to how I could check if the username and password is correct before proceeding to the above piece of code. I found the following code in a tutorial, but am unsure how I would implement or call this function. - (void)connection:(NSURLConnection *)connection didReceiveAuthenticationChallenge:(NSURLAuthenticationChallenge *)challenge { if ([challenge previousFailureCount] == 0) { NSURLCredential *newCredential; newCredential=[NSURLCredential credentialWithUser:[self username] password:[self password] persistence:NSURLCredentialPersistenceNone]; [[challenge sender] useCredential:newCredential forAuthenticationChallenge:challenge]; } else { [[challenge sender] cancelAuthenticationChallenge:challenge]; // inform the user that the user name and password // in the preferences are incorrect NSLog(@"Invalid Username or Password"); } } Any ideas? Please note, I have taken snippets of code from both of the following tutorials. http://iphonedevelopertips.com/networking/post-to-a-twitter-account-from-the-iphone.html and http://icodeblog.com/2009/07/09/integrating-twitter-into-your-applications/

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  • xCode: iPhone Swipe Gesture crash

    - by David DelMonte
    I have an app that I'd like the swipe gesture to flip to a second view. The app is all set up with buttons that work. The swipe gesture though causes a crash ( “EXC_BAD_ACCESS”.). The gesture code is: - (void)handleSwipe:(UISwipeGestureRecognizer *)recognizer { NSLog(@"%s", __FUNCTION__); switch (recognizer.direction) { case (UISwipeGestureRecognizerDirectionRight): [self performSelector:@selector(flipper:)]; break; case (UISwipeGestureRecognizerDirectionLeft): [self performSelector:@selector(flipper:)]; break; default: break; } } and "flipper" looks like this: - (IBAction)flipper:(id)sender { FlashCardsAppDelegate *mainDelegate = (FlashCardsAppDelegate *)[[UIApplication sharedApplication] delegate]; [mainDelegate flipToFront]; } flipToBack (and flipToFront) look like this.. - (void)flipToBack { NSLog(@"%s", __FUNCTION__); BackViewController *theBackView = [[BackViewController alloc] initWithNibName:@"BackView" bundle:nil]; [self setBackViewController:theBackView]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:window cache:YES]; [frontViewController.view removeFromSuperview]; [self.window addSubview:[backViewController view]]; [UIView commitAnimations]; [frontViewController release]; frontViewController = nil; [theBackView release]; // NSLog (@" FINISHED "); } Maybe I'm going about this the wrong way... All ideas are welcome...

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  • Core Data: Inverse relationship only mirrors when I edit the mutableset. Not sure why.

    - by zorn
    My model is setup so Business has many clients, Client has one business. Inverse relationship is setup in the mom file. I have a unit test like this: - (void)testNewClientFromBusiness { PTBusiness *business = [modelController newBusiness]; STAssertTrue([[business clients] count] == 0, @"is actually %d", [[business clients] count]); PTClient *client = [business newClient]; STAssertTrue([business isEqual:[client business]], nil); STAssertTrue([[business clients] count] == 1, @"is actually %d", [[business clients] count]); } I implement -newClient inside of PTBusiness like this: - (PTClient *)newClient { PTClient *client = [NSEntityDescription insertNewObjectForEntityForName:@"Client" inManagedObjectContext:[self managedObjectContext]]; [client setBusiness:self]; [client updateLocalDefaultsBasedOnBusiness]; return client; } The test fails because [[business clients] count] is still 0 after -newClient is called. If I impliment it like this: - (PTClient *)newClient { PTClient *client = [NSEntityDescription insertNewObjectForEntityForName:@"Client" inManagedObjectContext:[self managedObjectContext]]; NSMutableSet *group = [self mutableSetValueForKey:@"clients"]; [group addObject:client]; [client updateLocalDefaultsBasedOnBusiness]; return client; } The tests passes. My question(s): So am I right in thinking the inverse relationship is only updated when I interact with the mutable set? That seems to go against some other Core Data docs I've read. Is the fact that this is running in a unit test without a run loop have anything to do with it? Any other troubleshooting recommendations? I'd really like to figure out why I can't set up the relationship at the client end.

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  • A better python property decorator

    - by leChuck
    I've inherited some python code that contains a rather cryptic decorator. This decorator sets properties in classes all over the project. The problem is that this I have traced my debugging problems to this decorator. Seems it "fubars" all debuggers I've tried and trying to speed up the code with psyco breaks everthing. (Seems psyco and this decorator dont play nice). I think it would be best to change it. def Property(function): """Allow readable properties""" keys = 'fget', 'fset', 'fdel' func_locals = {'doc':function.__doc__} def probeFunc(frame, event, arg): if event == 'return': locals = frame.f_locals func_locals.update(dict((k,locals.get(k)) for k in keys)) sys.settrace(None) return probeFunc sys.settrace(probeFunc) function() return property(**func_locals) Used like so: class A(object): @Property def prop(): def fget(self): return self.__prop def fset(self, value): self.__prop = value ... ect The errors I get say the problems are because of sys.settrace. (Perhaps this is abuse of settrace ?) My question: Is the same decorator achievable without sys.settrace. If not I'm in for some heavy rewrites.

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  • How to use void*

    - by Rondogiannis Aristophanes
    I am imlementing a simple merge function and I have got stuck, as the compiler gives me errors that I cannot explain. Here is my merge function: void merge(void *a, int beg, int middle, int end, int (*cmp)(const void*, const void* { std::stack<void*> first; std::stack<void*> second; for(int i = beg; i < middle; i++) { first.push(a+i); } for(int i = middle; i < end; i++) { second.push(a+i); } for(int i = beg; i < end; i++) { if(first.empty()) { void *tmp = second.top(); second.pop(); a+i = tmp; } else if(second.empty()) { void *tmp = first.top(); first.pop(); a+i = tmp; } else if(cmp(first.top(), second.top())) { void *tmp = first.top(); first.pop(); a+i = tmp; } else { void *tmp = second.top(); second.pop(); a+i = tmp; } } } And here is the error: sort.h: In function `void merge(void*, int, int, int, int (*)(const void*, const void*))': sort.h:9: error: pointer of type `void *' used in arithmetic sort.h:12: error: pointer of type `void *' used in arithmetic sort.h:19: error: pointer of type `void *' used in arithmetic sort.h:19: error: non-lvalue in assignment sort.h:23: error: pointer of type `void *' used in arithmetic sort.h:23: error: non-lvalue in assignment sort.h:27: error: pointer of type `void *' used in arithmetic sort.h:27: error: non-lvalue in assignment sort.h:31: error: pointer of type `void *' used in arithmetic sort.h:31: error: non-lvalue in assignment Can anyone help me? TIA.

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  • Emailing smtp with Python error

    - by jakecar
    I can't figure out why this isn't working. I'm trying to send an email from my school email address with this code I got online. The same code works for sending from my GMail address. Does anyone know what this error means? The error occurs after waiting for about one and a half minutes. import smtplib FROMADDR = "FROM_EMAIL" LOGIN = "USERNAME" PASSWORD = "PASSWORD" TOADDRS = ["TO_EMAIL"] SUBJECT = "Test" msg = ("From: %s\r\nTo: %s\r\nSubject: %s\r\n\r\n" % (FROMADDR, ", ".join(TOADDRS), SUBJECT) ) msg += "some text\r\n" server = smtplib.SMTP('OUTGOING_SMTP', 587) server.set_debuglevel(1) server.ehlo() server.starttls() server.login(LOGIN, PASSWORD) server.sendmail(FROMADDR, TOADDRS, msg) server.quit() And here's the error I get: Traceback (most recent call last): File "emailer.py", line 13, in server = smtplib.SMTP('OUTGOING_SMTP', 587) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 239, in init (code, msg) = self.connect(host, port) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 295, in connect self.sock = self._get_socket(host, port, self.timeout) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/smtplib.py", line 273, in _get_socket return socket.create_connection((port, host), timeout) File "/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/socket.py", line 514, in create_connection raise error, msg socket.error: [Errno 60] Operation timed out

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  • FaceBook UIAlertView problem

    - by william-hu
    My iPhone application connects to facebook . After i log in ,then appear one button named "Add feed to your wall". If i click it , pop a UIAlertView which ask "Yes" or "no". If "Yes", show the FBStreamDialog. But the BFStreamDialog just flash, then disappear. I don't know why. this is my code. First , click the button " Add feed to your wall". call changeFeed: function. -(IBAction) changeFeed { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Sporting Summer Festival Monte-Carlo" message:@"Are you attending this concert?" delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes",nil]; [alert show]; alert.tag = 1; self.alertView =alert; [alert release]; } Then, if you choose "YES" button. Call this function: - (void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex { if (buttonIndex == 0) { NSLog(@"NO"); } else { NSLog(@"YES"); [self showAddFeed]; } } And this is the showAddFeed function , which is defined in front of "clickButtonAtIndex". -(void)showAddFeed { FBStreamDialog dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate= self; dialog.userMessagePrompt = @""; [dialog show]; } Just cant work well. I don't know why? Thank you for your help.

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  • HTML Calendar form and input arrays

    - by Christopher Ickes
    Hello. Looking for the best practice here... Have a form that consists of a calendar. Each day of the calendar has 2 text input fields - customer and check-in. What would be the best & most efficient way to send this form to PHP for processing? <form action="post"> <div class="day"> Day 1<br /> <label for="customer['.$current['date'].']">Customer</label> <input type="text" name="customer['.$current['date'].']" value="" size="20" /> <label for="check-in['.$current['date'].']">Check-In</label> <input type="text" name="check-in['.$current['date'].']" value="" size="20" /> <input type="submit" name="submit" value="Update" /> </day> <div class="day"> Day 2<br /> <label for="customer['.$current['date'].']">Customer</label> <input type="text" name="customer['.$current['date'].']" value="" size="20" /> <label for="check-in['.$current['date'].']">Check-In</label> <input type="text" name="check-in['.$current['date'].']" value="" size="20" /> <input type="submit" name="submit" value="Update" /> </day> </form> Is my current setup good? I feel there has to be a better option. My concern involves processing a whole year at once (which can happen) and adding additional text input fields.

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  • Jquery CheckBox Selection/Deselection optimally given X checkboxes

    - by Amitd
    Hi guys, I have suppose say 'X' check-boxes(any input elements) in a Form and "M" option selection indexes ("M" less than equal to "X"). then how do i select the "M" option indexes/values and deselect the rest of check-boxes optimally? i.e.Suppose I have 10 Checkboxes and 5 Option Indices(eg: 1,2,4,5,8) then i have to select checkboxes with given index . I could come up with the following code: HTML: <div id="Options"> <input id="choice_1" type="checkbox" name="choice_1" value="Option1"><label for="choice_1">Option1</label> <input id="choice_2" type="checkbox" name="choice_2" value="Option2"><label for="choice_2">Option2</label> <input id="choice_3" type="checkbox" name="choice_3" value="Option3"><label for="choice_3">Option3</label> .. ..till choice_10 </div> IN JS: //Have to select checkboxes with "Value" in choicesToSelect and give a selection //effect to its label var choicesToSelect={"Option1","Option9","Option3","Option4","Option2"}; selectHighlightCheckBoxes(choicesToSelect); function selectHighlightCheckBoxes(choices){ $.each( choices, function(intIndex, objValue) { //select based on id or value or some criteria var option = $("#Options :input[value=" + objValue + "]") ; if ($(option).is("input[type='radio']") || $(option).is("input[type='checkbox']")) { $(option).attr('checked', true); $(option).next('label:first').css({ 'border': '1px solid #FF0000', 'background-color': '#BEF781', 'font-weight': 'bolder' }); } else if ($(option).is("input[type='text']")) { $(option).css({ 'border': '1px solid #FF0000', 'background-color': '#BEF781', 'font-weight': 'bolder' }); } else { } } ); } But i want to also add effect to the rest (not in choicesToSelect array) also. (may be red color to those not in choiceToSelect) Can this be done in the one traversal/loop? Optimally? or Better way?

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  • How to push this view controller ?

    - by hib
    Hello all, I am caught in a strange requirement .See the following view hierarchy and scenario . I have a tab bar application in which I have three tabs . In first tab I am showing some content with a small image title and date (uitableview in navigation controller). In the detail view of that controller there are more buttons that shows different sorts of detail like gallery button and , more details button and some , more button . On tapping each button I will push each individual view controller in the main navigation controller . Now on the horizontal orientation I am showing same list of content but in the cover flow ( in modal view controller ) fashion like the ipod application . On tapping any image we will show the same buttons like gallery and more details and tapping on it will show the new controller with the following code : UINavigationController *modalNavController = [[UINavigationController alloc] initWithRootViewController:myPhotoController]; UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:@"Back" style:UIBarButtonItemStyleBordered target:self action:@selector(backButtonPressed)]; myPhotoController.navigationItem.leftBarButtonItem = backButton; [backButton release]; if([self.modalViewController isViewLoaded]){ [self dismissModalViewControllerAnimated:YES]; } modalNavController.navigationBar.barStyle = UIBarStyleBlackOpaque; [self presentModalViewController:modalNavController animated:YES]; [modalNavController release]; All this is working nicely . but when I get back the device in vertical orientation . the main modal controller will be dismissed and all the containing modal controller also will be dismissed if they are open or not . Instead of this what I want is If chooses an item in the coverflow and then if chooses gallery and if I put the device in vertical orientaion the gallery should be in the navigation hierarchy that drove me to the main list and gallery should be in horizonatal fashion . So what I want to do is that just to push the gallery controller in the main navigation hierarchy instead of showing from a madal controller . If someone wants reference then see the application "net a porter" I want to do like that . Just tell me how the controller hierarchy is working in that app . I need the help . Thanks

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  • How to add View Controller with Tab Bar interfaced View Controller

    - by TechFusion
    I have created Window based Tab Bar controller app, One Tab Bar of viewController has been interfaced with WebVIew ..I am looking to create another view once touch event happened in that WebView.. //TabBarViewController.m - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { TabMainView *mainView = [[TabMainView alloc] init]; mainView.hidesBottomBarWhenPushed = YES; [self.navigationController pushViewController: mainView animated:YES]; [mainView release]; } I have created MainView, which is UIViewController Subclass. //TabMainView.m - (void)loadView { CGRect frame = CGRectMake(0.0, 0.0, 480, 320); WebView = [[[UIWebView alloc] initWithFrame:frame] autorelease]; WebView.backgroundColor = [UIColor whiteColor]; WebView.scalesPageToFit = YES; WebView.autoresizingMask = (UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight | UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleTopMargin); WebView.autoresizesSubviews = YES; WebView.exclusiveTouch = YES; //self.WebView.UserInteractionEnabled = NO; WebView.clearsContextBeforeDrawing = YES; self.view = WebView; [WebView release]; } - (void)viewWillAppear:(BOOL)animated { [self.WebView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://www.apple.com"]]]; } Here when touch event happened then it is not passing control to TabMainView.m 's Viewload function although I am pushing it's view? TabBarView is also UIViewController subclass not a UINavigationController.

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  • Nested factory methods in Objective-C

    - by StephenT
    What's the best way to handle memory management with nested factory methods, such as in the following example? @implementation MyClass + (MyClass *) SpecialCase1 { return [MyClass myClassWithArg:1]; } + (MyClass *) SpecialCase2 { return [MyClass myClassWithArg:2]; } + (MyClass *) myClassWithArg:(int)arg { MyClass *instance = [[[MyClass alloc] initWithArg:arg] autorelease]; return instance; } - (id) initWithArg:(int)arg { self = [super init]; if (nil != self) { self.arg = arg; } return self; } @end The problem here (I think) is that the autorelease pool is flushed before the SpecialCaseN methods return to their callers. Hence, the ultimate caller of SpecialCaseN can't rely on the result having been retained. (I get "[MyClass copyWithZone:]: unrecognized selector sent to instance 0x100110250" on trying to assign the result of [MyClass SpecialCase1] to a property on another object.) The reason for wanting the SpecialCaseN factory methods is that in my actual project, there are multiple parameters required to initialize the instance and I have a pre-defined list of "model" instances that I'd like to be able to create easily. I'm sure there's a better approach than this.

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  • Why would delaying a thread response fix view corruption?

    - by Beth S
    6 times out of 10 my very simple iPhone app is getting a corrupted display on launch or crashes randomly. But it behaves fine in the simulator. The display corruption looks like mis-colored fonts, out of place font text, wrong background colors, etc. I've found a strange work-around.. when my thread delays by 2 seconds before calling the "done" notification, everything works swimmingly. The thread reads a web page and the "done" notification loads up a PickerView with strings. So what gives? Can I not safely initiate a threaded task from viewDidLoad? - (void) loadWebPage:(NSString *)urlAddition { NSAutoreleasePool *subPool = [[NSAutoreleasePool alloc] init]; NSString *pageSource; NSError *err; NSString *urlString = [NSString stringWithString:@"http://server/%@", urlAddition]; pageSource = [NSString stringWithContentsOfURL:[NSURL URLWithString: urlString] encoding:NSUTF8StringEncoding error:&err]; [NSThread sleepForTimeInterval:2.0]; // THIS STOPS THE DISPLAY CORRUPTION [[NSNotificationCenter defaultCenter] postNotificationName:@"webDoneNotification" object:nil]; [subPool drain]; } - (void) webDoneNotification: (NSNotification *)pNotification { [mediaArray release]; mediaArray = [[NSArray arrayWithObjects: [NSString stringWithString:@"new pickerview text"], nil] retain]; [mediaPickerView reloadAllComponents]; [mediaPickerView selectRow:0 inComponent:0 animated:NO]; } - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { mediaArray = [[NSArray arrayWithObjects: [NSString stringWithString:@"init pickerview text"], nil] retain]; if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; myWebThread = [[WebThread alloc] initWithDelegate:self]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(webDoneNotification:) name:@"webDoneNotification" object:nil]; [myWebThread performSelectorInBackground:@selector(loadWebPage:) withObject:@""]; } Thanks! Update: Even a delay of 0.1 seconds is enough to completely fix the problem.

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  • django+mod_wsgi on virtualenv not working

    - by jwesonga
    I've just finished setting up a django app on virtualenv, deployment went smoothly using a fabric script, but now the .wsgi is not working, I've tried every variation on the internet but no luck. My .wsgi file is: import os import sys import django.core.handlers.wsgi # put the Django project on sys.path root_path = os.path.abspath(os.path.dirname(__file__) + '../') sys.path.insert(0, os.path.join(root_path, 'kcdf')) sys.path.insert(0, root_path) os.environ['DJANGO_SETTINGS_MODULE'] = 'kcdf.settings' application = django.core.handlers.wsgi.WSGIHandler() I keep getting the same error: [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] mod_wsgi (pid=16938): Exception occurred processing WSGI script '/home/kcdfweb/webapps/kcdf.web/releases/current/kcdf/apache/kcdf.wsgi'. [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] Traceback (most recent call last): [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] File "/usr/local/lib/python2.6/dist-packages/django/core/handlers/wsgi.py", line 230, in __call__ [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] self.load_middleware() [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] File "/usr/local/lib/python2.6/dist-packages/django/core/handlers/base.py", line 33, in load_middleware [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] for middleware_path in settings.MIDDLEWARE_CLASSES: [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] File "/usr/local/lib/python2.6/dist-packages/django/utils/functional.py", line 269, in __getattr__ [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] self._setup() [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] File "/usr/local/lib/python2.6/dist-packages/django/conf/__init__.py", line 40, in _setup [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] self._wrapped = Settings(settings_module) [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] File "/usr/local/lib/python2.6/dist-packages/django/conf/__init__.py", line 75, in __init__ [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] raise ImportError, "Could not import settings '%s' (Is it on sys.path? Does it have syntax errors?): %s" % (self.SETTINGS_MODULE, e) [Sun Apr 18 12:44:30 2010] [error] [client 41.215.123.159] ImportError: Could not import settings 'kcdf.settings' (Is it on sys.path? Does it have syntax errors?): No module named kcdf.settings my virtual environment is on /home/user/webapps/kcdfweb my app is /home/user/webapps/kcdf.web/releases/current/project_name my wsgi file home/user/webapps/kcdf.web/releases/current/project_name/apache/project_name.wsgi

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  • I am trying to get a simple jqplot example going but it will not display, why not?

    - by stephenmm
    Here is the entire contents of the file: <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>jqPlot Examples</title> <!--[if IE]><script language="javascript" type="text/javascript" src="excanvas.js"></script><![endif]--> <script language="javascript" type="text/javascript" src="../jqtouch-1_0_b/jqtouch/jquery.1.3.2.min.js"></script> <script language="javascript" type="text/javascript" src="../javascript/jquery.jqplot.min.js"></script> <link rel="stylesheet" type="text/css" href="../javascript/jquery.jqplot.css" /> </head> <body> <h1>jqPlot Examples</h1> <script id="source" language="javascript" type="text/javascript"> $.jqplot('chartdiv', [[[1, 2],[3,5.12],[5,13.1],[7,33.6],[9,85.9],[11,219.9]]]); </script> div<br> <div id="chartdiv" style="height:400px;width:300px; "></div> div<br> </body> </html> <html> Here is what I see in FF, chrome, IE: jqPlot Examples div div I am seeing no errors in my Apache error log. I know all the .js files are accessible from the html. Does anyone have an idea about why this might not be working?

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  • Objecive C Error, Message sent to deallocated object

    - by Dave C
    Hello, I have several buttons on my app that are being created dynamically. They are all pointed at the button click event when pressed. When the button pressed method is called, the sender's tag(int value) is parsed into the controllers house ID. It works with one of the buttons... the first one created to be specific, but the others throw the following error: -[CFNumber intValue]: message sent to deallocated instance 0xc4bb0ff0 I am not releasing these buttons anywhere in my code... I haven't set them to auto release or anything like that... just wondering why they are doing this on the click. The button click event: - (IBAction) ButtonClick: (id) sender { HouseholdViewController *controller = [[HouseholdViewController alloc] initWithNibName:@"HouseholdViewController" bundle:nil]; controller.delegate = self; controller.HouseID = [(NSInteger)[(UIButton *)sender tag] intValue]; //this line throws an error controller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:controller animated:YES]; [controller release]; } Where I am creating the buttons: UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom]; button.frame = CGRectMake(MyLongInScreenCoords, MyLatInScreenCoords, 50, 50); UIImage *buttonImageNormal = [UIImage imageNamed:@"blue_pin.png"]; UIImage *strechableButtonImageNormal = [buttonImageNormal stretchableImageWithLeftCapWidth:50 topCapHeight:50]; [button setBackgroundImage:strechableButtonImageNormal forState:UIControlStateNormal]; [self.view addSubview:button]; button.tag = [NSNumber numberWithInt:[[words objectAtIndex: i] intValue]]; ButtonPoints[CurrentHouseCount][0] = button; ButtonPoints[CurrentHouseCount][1] = [NSValue valueWithCGPoint:CGPointMake(MyActualLat, MyActualLong)]; [button addTarget:self action:@selector(ButtonClick:) forControlEvents:UIControlEventTouchUpInside]; CurrentHouseCount++; Thank you for any assistance.

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  • How can I programmatically add more than just one view object to my view controller?

    - by BeachRunnerJoe
    I'm diving into iPhone OS development and I'm trying to understand how I can add multiple view objects to the "Left/Root" view of my SplitView iPad app. I've figured out how to programmatically add a TableView to that view based on the example code I found in Apple's online documentation... RootViewController.h @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate, UITableViewDelegate, UITableViewDataSource> { DetailViewController *detailViewController; UITableView *tableView; NSFetchedResultsController *fetchedResultsController; NSManagedObjectContext *managedObjectContext; } RootViewController.m - (void)loadView { UITableView *newTableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame] style:UITableViewStylePlain]; newTableView.autoresizingMask = UIViewAutoresizingFlexibleHeight|UIViewAutoresizingFlexibleWidth; newTableView.delegate = self; newTableView.dataSource = self; [newTableView reloadData]; self.view = newTableView; [newTableView release]; } but there are a few things I don't understand about it and I was hoping you veterans could help clear up some confusion. In the statement self.view = newTableView, I assume I'm setting the entire view to a single UITableView. If that's the case, then how can I add additional view objects to that view alongside the table view? For example, if I wanted to have a DatePicker view object and the TableView object instead of just the TableView object, then how would I programmatically add that? Referencing the code above, how can I resize the table view to make room for the DatePicker view object that I'd like to add? Thanks so much in advance for your help! I'm going to continue researching these questions right now.

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  • Dragging an UIView inside UIScrollView

    - by Sergey Mikhanov
    Hello community! I am trying to solve a basic problem with drag and drop on iPhone. Here's my setup: I have a UIScrollView which has one large content subview (I'm able to scroll and zoom it) Content subview has several small tiles as subviews that should be dragged around inside it. My UIScrollView subclass has this method: - (UIView *)hitTest:(CGPoint)point withEvent:(UIEvent *)event { UIView *tile = [contentView pointInsideTiles:[self convertPoint:point toView:contentView] withEvent:event]; if (tile) { return tile; } else { return [super hitTest:point withEvent:event]; } } Content subview has this method: - (UIView *)pointInsideTiles:(CGPoint)point withEvent:(UIEvent *)event { for (TileView *tile in tiles) { if ([tile pointInside:[self convertPoint:point toView:tile] withEvent:event]) return tile; } return nil; } And tile view has this method: - (void)touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:self.superview]; self.center = location; } This works, but not fully correct: the tile sometimes "falls down" during the drag process. More precisely, it stops receiving touchesMoved: invocations, and scroll view starts scrolling instead. I noticed that this depends on the drag speed: the faster I drag, the quicker the tile "falls". Any ideas on how to keep the tile glued to the dragging finger? Thanks in advance!

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  • NSOperation and fwrite (Iphone)

    - by Sridhar
    Hi, I am having problem with this code.Basically I want to execute the fwrite from a timer function asyncronusly. Here is the code block in my Timer function. (This will call by the timer every 0.2 seconds. -(void)timerFunction { WriteFileOperation * operation = [WriteFileOperation writeFileWithBuffer:pFile buffer:readblePixels length:nBytes*15]; [_queue addOperation:operation]; // Here it is waiting to complete the fwrite } The WrtiteFilerOperation is an NSoperation class which it has to write the passing buffer to a file. I added this code in WriteFileOperation's "start" method. (void)start { if (![NSThread isMainThread]) { [self performSelectorOnMainThread:@selector(start) withObject:nil waitUntilDone:NO]; return; } [self willChangeValueForKey:@"isExecuting"]; _isExecuting = YES; [self didChangeValueForKey:@"isExecuting"]; NSLog(@"write bytes %d",fwrite(_buffer, 1, _nBytes, _file)); free(_buffer); [self finish]; } The problem here is , my timerFunction blocked by NSOperation until it writes the buffer into file.(I mean blocked till start method finishes its execution) and the performance seems same as directly placing the fwrite in timerFunction. I want to just return to timerFunction with out waiting from the start method execution to be completed. What I am doing wrong here ? Thanks In Advance Raghu

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