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  • Error Serializing a CLR object for use in a WCF service

    - by user208662
    Hello, I have written a custom exception object. The reason for this is I want to track additional information when an error occurs. My CLR object is defined as follows: public class MyException : Exception { public override string StackTrace { get { return base.StackTrace; } } private readonly string stackTrace; public override string Message { get { return base.Message; } } private readonly string message; public string Element { get { return element; } } private readonly string element; public string ErrorType { get { return errorType; } } private readonly string errorType; public string Misc { get { return misc; } } private readonly string misc; #endregion Properties #region Constructors public MyException() {} public MyException(string message) : base(message) { } public MyException(string message, Exception inner) : base(message, inner) { } public MyException(string message, string stackTrace) : base() { this.message = message; this.stackTrace = stackTrace; } public MyException(string message, string stackTrace, string element, string errorType, string misc) : base() { this.message = message; this.stackTrace = stackTrace; this.element = element; this.errorType = errorType; this.misc = misc; } protected MyException(SerializationInfo info, StreamingContext context) : base(info, context) { element = info.GetString("element"); errorType = info.GetString("errorType"); misc = info.GetString("misc"); } public override void GetObjectData(SerializationInfo info, StreamingContext context) { base.GetObjectData(info, context); info.AddValue("element", element); info.AddValue("errorType", errorType); info.AddValue("misc", misc); } } I have created a copy of this custom xception in a WP7 application. The only difference is, I do not have the GetObjectData method defined or the constructor with SerializationInfo defined. If I run the application as is, I receive an error that says: Type 'My.MyException' cannot be serialized. Consider marking it with the DataContractAttribute attribute, and marking all of its members you want serialized with the DataMemberAttribute attribute. If the type is a collection, consider marking it with the CollectionDataContractAttribute. If I add the DataContract / DataMember attributes to the class and its appropriate members on the server-side, I receive an error that says: Type cannot be ISerializable and have DataContractAttribute attribute. How do I serialize MyException so that I can pass an instance of it to my WCF service. Please note, I want to use my service from an Android app. Because of this, I don't want to do anything too Microsoft centric. That was my fear with DataContract / DataMember stuff. Thank you so much for your help!

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  • Linq-to-SQL: How to perform a count on a sub-select

    - by Peter Bridger
    I'm still trying to get my head round how to use LINQ-to-SQL correctly, rather than just writing my own sprocs. In the code belong a userId is passed into the method, then LINQ uses this to get all rows from the GroupTable tables matching the userId. The primary key of the GroupUser table is GroupUserId, which is a foreign key in the Group table. /// <summary> /// Return summary details about the groups a user belongs to /// </summary> /// <param name="userId"></param> /// <returns></returns> public List<Group> GroupsForUser(int userId) { DataAccess.KINv2DataContext db = new DataAccess.KINv2DataContext(); List<Group> groups = new List<Group>(); groups = (from g in db.Groups join gu in db.GroupUsers on g.GroupId equals gu.GroupId where g.Active == true && gu.UserId == userId select new Group { Name = g.Name, CreatedOn = g.CreatedOn }).ToList<Group>(); return groups; } } This works fine, but I'd also like to return the total number of Users who are in a group and also the total number of Contacts that fall under ownership of the group. Pseudo code ahoy! /// <summary> /// Return summary details about the groups a user belongs to /// </summary> /// <param name="userId"></param> /// <returns></returns> public List<Group> GroupsForUser(int userId) { DataAccess.KINv2DataContext db = new DataAccess.KINv2DataContext(); List<Group> groups = new List<Group>(); groups = (from g in db.Groups join gu in db.GroupUsers on g.GroupId equals gu.GroupId where g.Active == true && gu.UserId == userId select new Group { Name = g.Name, CreatedOn = g.CreatedOn, // ### This is the SQL I would write to get the data I want ### MemberCount = ( SELECT COUNT(*) FROM GroupUser AS GU WHERE GU.GroupId = g.GroupId ), ContactCount = ( SELECT COUNT(*) FROM Contact AS C WHERE C.OwnerGroupId = g.GroupId ) // ### End of extra code ### }).ToList<Group>(); return groups; } }

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  • PHP mysqli wrapper: passing by reference with __call() and call_user_func_array()

    - by Dave
    Hi everyone. I'm a long running fan of stackoverflow, first time poster. I'd love to see if someone can help me with this. Let me dig in with a little code, then I'll explain my problem. I have the following wrapper classes: class mysqli_wrapper { private static $mysqli_obj; function __construct() // Recycles the mysqli object { if (!isset(self::$mysqli_obj)) { self::$mysqli_obj = new mysqli(MYSQL_SERVER, MYSQL_USER, MYSQL_PASS, MYSQL_DBNAME); } } function __call($method, $args) { return call_user_func_array(array(self::$mysqli_obj, $method), $args); } function __get($para) { return self::$mysqli_obj->$para; } function prepare($query) // Overloaded, returns statement wrapper { return new mysqli_stmt_wrapper(self::$mysqli_obj, $query); } } class mysqli_stmt_wrapper { private $stmt_obj; function __construct($link, $query) { $this->stmt_obj = mysqli_prepare($link, $query); } function __call($method, $args) { return call_user_func_array(array($this->stmt_obj, $method), $args); } function __get($para) { return $this->stmt_obj->$para; } // Other methods will be added here } My problem is that when I call bind_result() on the mysqli_stmt_wrapper class, my variables don't seem to be passed by reference and nothing gets returned. To illustrate, if I run this section of code, I only get NULL's: $mysqli = new mysqli_wrapper; $stmt = $mysqli->prepare("SELECT cfg_key, cfg_value FROM config"); $stmt->execute(); $stmt->bind_result($cfg_key, $cfg_value); while ($stmt->fetch()) { var_dump($cfg_key); var_dump($cfg_value); } $stmt->close(); I also get a nice error from PHP which tells me: PHP Warning: Parameter 1 to mysqli_stmt::bind_result() expected to be a reference, value given in test.php on line 48 I've tried to overload the bind_param() function, but I can't figure out how to get a variable number of arguments by reference. func_get_args() doesn't seem to be able to help either. If I pass the variables by reference as in $stmt->bind_result(&$cfg_key, &$cfg_value) it should work, but this is deprecated behaviour and throws more errors. Does anyone have some ideas around this? Thanks so much for your time.

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  • How to dynamically expand a string in C

    - by sa125
    Hi - I have a function that recursively makes some calculations on a set of numbers. I want to also pretty-print the calculation in each recursion call by passing the string from the previous calculation and concatenating it with the current operation. A sample output might look like this: 3 (3) + 2 ((3) + 2) / 4 (((3) + 2) / 4) x 5 ((((3) + 2) / 4) x 5) + 14 ... and so on So basically, the second call gets 3 and appends + 2 to it, the third call gets passed (3) + 2 , etc. My recursive function prototype looks like this: void calc_rec(int input[], int length, char * previous_string); I wrote a 2 helper functions to help me with the operation, but they implode when I test them: /********************************************************************** * dynamically allocate and append new string to old string and return a pointer to it **********************************************************************/ char * strapp(char * old, char * new) { // find the size of the string to allocate int len = sizeof(char) * (strlen(old) + strlen(new)); // allocate a pointer to the new string char * out = (char*)malloc(len); // concat both strings and return sprintf(out, "%s%s", old, new); return out; } /********************************************************************** * returns a pretty math representation of the calculation op **********************************************************************/ char * mathop(char * old, char operand, int num) { char * output, *newout; char fstr[50]; // random guess.. couldn't think of a better way. sprintf(fstr, " %c %d", operand, num); output = strapp(old, fstr); newout = (char*)malloc( 2*sizeof(char)+sizeof(output) ); sprintf(newout, "(%s)", output); free(output); return newout; } void test_mathop() { int i, total = 10; char * first = "3"; printf("in test_mathop\n"); while (i < total) { first = mathop(first, "+", i); printf("%s\n", first); ++i; } } strapp() returns a pointer to newly appended strings (works), and mathop() is supposed to take the old calculation string ("(3)+2"), a char operand ('+', '-', etc) and an int, and return a pointer to the new string, for example "((3)+2)/3". Any idea where I'm messing things up? thanks.

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  • physics game programming box2d - orientating a turret-like object using torques

    - by egarcia
    This is a problem I hit when trying to implement a game using the LÖVE engine, which covers box2d with Lua scripting. The objective is simple: A turret-like object (seen from the top, on a 2D environment) needs to orientate itself so it points to a target. The turret is on the x,y coordinates, and the target is on tx, ty. We can consider that x,y are fixed, but tx, ty tend to vary from one instant to the other (i.e. they would be the mouse cursor). The turret has a rotor that can apply a rotational force (torque) on any given moment, clockwise or counter-clockwise. The magnitude of that force has an upper limit called maxTorque. The turret also has certain rotational inertia, which acts for angular movement the same way mass acts for linear movement. There's no friction of any kind, so the turret will keep spinning if it has an angular velocity. The turret has a small AI function that re-evaluates its orientation to verify that it points to the right direction, and activates the rotator. This happens every dt (~60 times per second). It looks like this right now: function Turret:update(dt) local x,y = self:getPositon() local tx,ty = self:getTarget() local maxTorque = self:getMaxTorque() -- max force of the turret rotor local inertia = self:getInertia() -- the rotational inertia local w = self:getAngularVelocity() -- current angular velocity of the turret local angle = self:getAngle() -- the angle the turret is facing currently -- the angle of the like that links the turret center with the target local targetAngle = math.atan2(oy-y,ox-x) local differenceAngle = _normalizeAngle(targetAngle - angle) if(differenceAngle <= math.pi) then -- counter-clockwise is the shortest path self:applyTorque(maxTorque) else -- clockwise is the shortest path self:applyTorque(-maxTorque) end end ... it fails. Let me explain with two illustrative situations: The turret "oscillates" around the targetAngle. If the target is "right behind the turret, just a little clock-wise", the turret will start applying clockwise torques, and keep applying them until the instant in which it surpasses the target angle. At that moment it will start applying torques on the opposite direction. But it will have gained a significant angular velocity, so it will keep going clockwise for some time... until the target will be "just behind, but a bit counter-clockwise". And it will start again. So the turret will oscillate or even go in round circles. I think that my turret should start applying torques in the "opposite direction of the shortest path" before it reaches the target angle (like a car braking before stopping). Intuitively, I think the turret should "start applying torques on the opposite direction of the shortest path when it is about half-way to the target objective". My intuition tells me that it has something to do with the angular velocity. And then there's the fact that the target is mobile - I don't know if I should take that into account somehow or just ignore it. How do I calculate when the turret must "start braking"?

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  • Defining where on the page the flowdocument I am printing will 'start' and 'end'

    - by Sagi1981
    Dear community. I am almost done with implementing a printing functionality, but I am having trouble getting the last hurdle done with. My problem is, that I am printing some reports, consisting of a header (with information about the person the report is about), a footer (with a page number) and the content in the middle, which is a FlowDocument. Since the flowdocuments can be fairly long, It is very possible that they will span multiple pages. My approach is to make a custom FlowDocumentPaginator which derives from DocumentPaginator. In there i define my header and my footer. However, when I print my page, the flowdocument and my header and footer are on top of eachother. So my question is plain and simple - how do I define from where and to where the flowdocument part on the pages will be placed? here is the code from my custommade Paginator: public class HeaderedFlowDocumentPaginator : DocumentPaginator { private DocumentPaginator flowDocumentpaginator; public HeaderedFlowDocumentPaginator(FlowDocument document) { flowDocumentpaginator = ((IDocumentPaginatorSource) document).DocumentPaginator; } public override bool IsPageCountValid { get { return flowDocumentpaginator.IsPageCountValid; } } public override int PageCount { get { return flowDocumentpaginator.PageCount; } } public override Size PageSize { get { return flowDocumentpaginator.PageSize; } set { flowDocumentpaginator.PageSize = value; } } public override IDocumentPaginatorSource Source { get { return flowDocumentpaginator.Source; } } public override DocumentPage GetPage(int pageNumber) { DocumentPage page = flowDocumentpaginator.GetPage(pageNumber); ContainerVisual newVisual = new ContainerVisual(); newVisual.Children.Add(page.Visual); DrawingVisual header = new DrawingVisual(); using (DrawingContext dc = header.RenderOpen()) { //Header data } newVisual.Children.Add(header); DrawingVisual footer = new DrawingVisual(); using (DrawingContext dc = footer.RenderOpen()) { Typeface typeface = new Typeface("Trebuchet MS"); FormattedText text = new FormattedText("Page " + (pageNumber + 1).ToString(), CultureInfo.CurrentCulture, FlowDirection.LeftToRight, typeface, 14, Brushes.Black); dc.DrawText(text, new Point(page.Size.Width - 100, page.Size.Height-30)); } newVisual.Children.Add(footer); DocumentPage newPage = new DocumentPage(newVisual); return newPage; } } And here is the printdialogue call: private void btnPrint_Click(object sender, RoutedEventArgs e) { try { PrintDialog printDialog = new PrintDialog(); if (printDialog.ShowDialog() == true) { FlowDocument fd = new FlowDocument(); MemoryStream stream = new MemoryStream(ASCIIEncoding.Default.GetBytes(<My string of text - RTF formatted>)); TextRange tr = new TextRange(fd.ContentStart, fd.ContentEnd); tr.Load(stream, DataFormats.Rtf); stream.Close(); fd.ColumnWidth = printDialog.PrintableAreaWidth; HeaderedFlowDocumentPaginator paginator = new HeaderedFlowDocumentPaginator(fd); printDialog.PrintDocument(paginator, "myReport"); } } catch (Exception ex) { //Handle } }

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  • Why can't I use __getattr__ with Django models?

    - by Joshmaker
    I've seen examples online of people using __getattr__ with Django models, but whenever I try I get errors. (Django 1.2.3) I don't have any problems when I am using __getattr__ on normal objects. For example: class Post(object): def __getattr__(self, name): return 42 Works just fine... >>> from blog.models import Post >>> p = Post() >>> p.random 42 Now when I try it with a Django model: from django.db import models class Post(models.Model): def __getattr__(self, name): return 42 And test it on on the interpreter: >>> from blog.models import Post >>> p = Post() ERROR: An unexpected error occurred while tokenizing input The following traceback may be corrupted or invalid The error message is: ('EOF in multi-line statement', (6, 0)) --------------------------------------------------------------------------- TypeError Traceback (most recent call last) /Users/josh/project/ in () /Users/josh/project/lib/python2.6/site-packages/django/db/models/base.pyc in init(self, *args, **kwargs) 338 if kwargs: 339 raise TypeError("'%s' is an invalid keyword argument for this function" % kwargs.keys()[0]) -- 340 signals.post_init.send(sender=self.class, instance=self) 341 342 def repr(self): /Users/josh/project/lib/python2.6/site-packages/django/dispatch/dispatcher.pyc in send(self, sender, **named) 160 161 for receiver in self._live_receivers(_make_id(sender)): -- 162 response = receiver(signal=self, sender=sender, **named) 163 responses.append((receiver, response)) 164 return responses /Users/josh/project/python2.6/site-packages/photologue/models.pyc in add_methods(sender, instance, signal, *args, **kwargs) 728 """ 729 if hasattr(instance, 'add_accessor_methods'): -- 730 instance.add_accessor_methods() 731 732 # connect the add_accessor_methods function to the post_init signal TypeError: 'int' object is not callable Can someone explain what is going on? EDIT: I may have been too abstract in the examples, here is some code that is closer to what I actually would use on the website: class Post(models.Model): title = models.CharField(max_length=255) slug = models.SlugField() date_published = models.DateTimeField() content = RichTextField('Content', blank=True, null=True) # Etc... Class CuratedPost(models.Model): post = models.ForeignKey('Post') position = models.PositiveSmallIntegerField() def __getattr__(self, name): ''' If the user tries to access a property of the CuratedPost, return the property of the Post instead... ''' return self.post.name # Etc... While I could create a property for each attribute of the Post class, that would lead to a lot of code duplication. Further more, that would mean anytime I add or edit a attribute of the Post class I would have to remember to make the same change to the CuratedPost class, which seems like a recipe for code rot.

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  • List input and output audio devices in Applet

    - by Jhonny Everson
    I am running a signed applet that needs to provide the ability for the user to select the input and output audio devices ( similar to what skype provides). I borrowed the following code from other thread: import javax.sound.sampled.*; public class SoundAudit { public static void main(String[] args) { try { System.out.println("OS: "+System.getProperty("os.name")+" "+ System.getProperty("os.version")+"/"+ System.getProperty("os.arch")+"\nJava: "+ System.getProperty("java.version")+" ("+ System.getProperty("java.vendor")+")\n"); for (Mixer.Info thisMixerInfo : AudioSystem.getMixerInfo()) { System.out.println("Mixer: "+thisMixerInfo.getDescription()+ " ["+thisMixerInfo.getName()+"]"); Mixer thisMixer = AudioSystem.getMixer(thisMixerInfo); for (Line.Info thisLineInfo:thisMixer.getSourceLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Source Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}} for (Line.Info thisLineInfo:thisMixer.getTargetLineInfo()) { if (thisLineInfo.getLineClass().getName().equals( "javax.sound.sampled.Port")) { Line thisLine = thisMixer.getLine(thisLineInfo); thisLine.open(); System.out.println(" Target Port: " +thisLineInfo.toString()); for (Control thisControl : thisLine.getControls()) { System.out.println(AnalyzeControl(thisControl));} thisLine.close();}}} } catch (Exception e) {e.printStackTrace();}} public static String AnalyzeControl(Control thisControl) { String type = thisControl.getType().toString(); if (thisControl instanceof BooleanControl) { return " Control: "+type+" (boolean)"; } if (thisControl instanceof CompoundControl) { System.out.println(" Control: "+type+ " (compound - values below)"); String toReturn = ""; for (Control children: ((CompoundControl)thisControl).getMemberControls()) { toReturn+=" "+AnalyzeControl(children)+"\n";} return toReturn.substring(0, toReturn.length()-1);} if (thisControl instanceof EnumControl) { return " Control:"+type+" (enum: "+thisControl.toString()+")";} if (thisControl instanceof FloatControl) { return " Control: "+type+" (float: from "+ ((FloatControl) thisControl).getMinimum()+" to "+ ((FloatControl) thisControl).getMaximum()+")";} return " Control: unknown type";} } But what I get: Mixer: Software mixer and synthesizer [Java Sound Audio Engine] Mixer: No details available [Microphone (Pink Front)] I was expecting the get the real list of my devices (My preferences panels shows 3 output devices and 1 Microphone). I am running on Mac OS X 10.6.7. Is there other way to get that info from Java?

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  • Mocking objects with complex Lambda Expressions as parameters

    - by iCe
    Hi there, I´m encountering this problem trying to mock some objects that receive complex lambda expressions in my projects. Mostly with with proxy objects that receive this type of delegate: Func<Tobj, Fun<TParam1, TParam2, TResult>> I have tried to use Moq as well as RhinoMocks to acomplish mocking those types of objects, however both fail. (Moq fails with NotSupportedException, and in RhinoMocks simpy does not satisgy expectation). This is simplified example of what I´m trying to do: I have a Calculator object that does calculations: public class Calculator { public Calculator() { } public int Add(int x, int y) { var result = x + y; return result; } public int Substract(int x, int y) { var result = x - y; return result; } } I need to validate parameters on every method in the Calculator class, so to keep with the Single Responsability principle, I create a validator class. I wire everything up using a Proxy class, that prevents having duplicate code: public class CalculatorProxy : CalculatorExample.ICalculatorProxy { private ILimitsValidator _validator; public CalculatorProxy(Calculator _calc, ILimitsValidator _validator) { this.Calculator = _calc; this._validator = _validator; } public int Operation(Func&lt;Calculator, Func&lt;int, int, int&gt;&gt; operation, int x, int y) { _validator.ValidateArgs(x, y); var calcMethod = operation(this.Calculator); var result = calcMethod(x, y); _validator.ValidateResult(result); return result; } public Calculator Calculator { get; private set; } } Now, I´m testing a component that does use the CalculatorProxy, so I want to mock it, for example using Rhino Mocks: [TestMethod] public void ParserWorksWithCalcultaroProxy() { var calculatorProxyMock = MockRepository.GenerateMock&lt;ICalculatorProxy&gt;(); calculatorProxyMock.Expect(x =&gt; x.Calculator).Return(_calculator); calculatorProxyMock.Expect(x =&gt; x.Operation(c =&gt; c.Add, 2, 2)).Return(4); var mathParser = new MathParser(calculatorProxyMock); mathParser.ProcessExpression("2 + 2"); calculatorProxyMock.VerifyAllExpectations(); } However I cannot get it to work! Any ideas about how this can be done? Thanks a lot!

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  • PlaySystemSound with mute switch on

    - by Sam V
    I know, I have to set the AudioSession to the 'playback' category, which allows audio even when the mute switch is on. This is what I do, but sound still gets muted when switch is on. UInt32 sessionCategory = kAudioSessionCategory_MediaPlayback; AudioSessionSetProperty(kAudioSessionProperty_AudioCategory,sizeof(sessionCategory), &sessionCategory); SystemSoundID soundID; NSString *path = [[NSBundle mainBundle] pathForResource:soundString ofType:@"wav"]; AudioServicesCreateSystemSoundID((CFURLRef)[NSURL fileURLWithPath:path],&soundID); AudioServicesPlaySystemSound (soundID);

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  • Host WCF IIS could not find assembly .dll

    - by ozsenegal
    Im trying to host a WCF service on IIS.I created a virtual directory,set application pool to v.4.0 framework,set the pysichal path to the application path. And when try to run the service i get follow error: "Could not load file or assembly 'ingdnp.dll' or one of its dependencies." Does anyone what is that DLL?I couldnt find anything on google. UPDATE: I need to register DLL in GAC (Global Assembly Cache). THK All

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  • Masking Domain URL with Sub domain URL

    - by Vijay Kumar
    Hai i'm having a subdomain (abc.example.in) but this is referred to mydomain/folder . the thing is i want the mask URL links and the masked url should be displayed following with sub domain can any one help me out . mydomain/folder/path to abc.example.in/path

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  • store SID in a variable

    - by user361191
    Hi, I need a way to store the current user's SID in a variable, I tried a lot of variants of: setlocal enableextensions for /f "tokens=*" %%a in ( '"wmic path win32_useraccount where name='%UserName%' get sid"' ) do ( if not "%%a"=="" set myvar=%%a echo/%%myvar%%=%myvar% pause endlocal None are working wmic path win32_useraccount where name='%UserName%' get sid should be returning 3 lines, i need the second one stored in a variabel Can someone fix my script? edit btw; I am using a .cmd file

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  • Problem in retrieving the ini file through web page

    - by MalarN
    Hi All, I am using an .ini file to store some values and retrieve values from it using the iniparser. When I give (hardcode) the query and retrive the value through the command line, I am able to retrive the ini file and do some operation. But when I pass the query through http, then I am getting an error (file not found), i.e., the ini file couldn't be loaded. Command line : int main(void) { printf("Content-type: text/html; charset=utf-8\n\n"); char* data = "/cgi-bin/set.cgi?pname=x&value=700&url=http://IP/home.html"; //perform some operation } Through http: .html function SetValue(id) { var val; var URL = window.location.href; if(id =="set") { document.location = "/cgi-bin/set.cgi?pname="+rwparams+"&value="+val+"&url="+URL; } } .c int * Value(char* pname) { dictionary * ini ; char *key1 = NULL; char *key2 =NULL; int i =0; int val; ini = iniparser_load("file.ini"); if(ini != NULL) { //key for fetching the value key1 = (char*)malloc(sizeof(char)*50); if(key1 != NULL) { strcpy(key1,"ValueList:"); key2 = (char*)malloc(sizeof(char)*50); if(key2 != NULL) { strcpy(key2,pname); strcat(key1,key2); val = iniparser_getint(ini, key1, -1); if(-1 == val || 0 > val) { return 0; } } else { //error free(key1); return; } } else { printf("ERROR : Memory Allocation Failure "); return; } } else { printf("ERROR : .ini File Missing"); return; } iniparser_freedict(ini); free(key1); free(key2); return (int *)val; } void get_Value(char* pname,char* value) { int result =0; result = Value(pname); printf("Result : %d",result); } int main(void) { printf("Content-type: text/html; charset=utf-8\n\n"); char* data = getenv("QUERY_STRING"); //char* data = "/cgi-bin/set.cgi?pname=x&value=700&url=http://10.50.25.40/home.html"; //Parse to get the values seperately as parameter name, parameter value, url //Calling get_Value method to set the value get_Value(final_para,final_val); } * file.ini * [ValueList] x = 100; y = 70; When the request is sent through html page, I am always getting .ini file missing. If directly the request is sent from C file them it works fine. How to resolve this?

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  • how to add folder to a listbox in .net?

    - by shruti
    i have a list box and i want to add a folder/directory to that which is at the specified location i have used the code string path = "E:\\shruti\\MyDir"; DirectoryItem folder = new DirectoryItem(path); lstBurnItems.Items.Add(folder); //add folder to listbox but its not working fine... what should i do to get success??

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  • How to configure Eclipse with CDT?

    - by Burkhard
    Hello, I've been trying to use CDT with Eclipse 3.4 under Windows XP with cygwin. What do I need to do, in order to get startet? I used "eclipse-cpp-ganymede-SR1-win32.zip" found on the Eclipse homepage. Edit: The main problem is, that I cannot compile and run the code. In the run configuration, I tried gcc.exe for the C/C++ Application: After adding the path of make.exe to my $Path, and starting from scratch, it works perfectly.

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  • Why does my ko computed observable not update bound UI elements when its value changes?

    - by Allen
    I'm trying to wrap a cookie in a computed observable (which I'll later turn into a protectedObservable) and I'm having some problems with the computed observable. I was under the opinion that changes to the computed observable would be broadcast to any UI elements that have been bound to it. I've created the following fiddle JavaScript: var viewModel = {}; // simulating a cookie store, this part isnt as important var cookie = function () { // simulating a value stored in cookies var privateZipcode = "12345"; return { 'write' : function (val) { privateZipcode = val; }, 'read': function () { return privateZipcode; } } }(); viewModel.zipcode = ko.computed({ read: function () { return cookie.read(); }, write: function (value) { cookie.write(value); }, owner: viewModel }); ko.applyBindings(viewModel);? HTML: zipcode: <input type='text' data-bind="value: zipcode"> <br /> zipcode: <span data-bind="text: zipcode"></span>? I'm not using an observable to store privateZipcode since that's really just going to be in a cookie. I'm hoping that the ko.computed will provide the notifications and binding functionality that I need, though most of the examples I've seen with ko.computed end up using a ko.observable underneath the covers. Shouldn't the act of writing the value to my computed observable signal the UI elements that are bound to its value? Shouldn't these just update? Workaround I've got a simple workaround where I just use a ko.observable along side of my cookie store and using that will trigger the required updates to my DOM elements but this seems completely unnecessary, unless ko.computed lacks the signaling / dependency type functionality that ko.observable has. My workaround fiddle, you'll notice that the only thing that changes is that I added a seperateObservable that isn't used as a store, its only purpose is to signal to the UI that the underlying data has changed. // simulating a cookie store, this part isnt as important var cookie = function () { // simulating a value stored in cookies var privateZipcode = "12345"; // extra observable that isnt really used as a store, just to trigger updates to the UI var seperateObservable = ko.observable(privateZipcode); return { 'write' : function (val) { privateZipcode = val; seperateObservable(val); }, 'read': function () { seperateObservable(); return privateZipcode; } } }(); This makes sense and works as I'd expect because viewModel.zipcode depends on seperateObservable and updates to that should (and does) signal the UI to update. What I don't understand, is why doesn't a call to the write function on my ko.computed signal the UI to update, since that element is bound to that ko.computed? I suspected that I might have to use something in knockout to manually signal that my ko.computed has been updated, and I'm fine with that, that makes sense. I just haven't been able to find a way to accomplish that.

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  • Unable to start basic application using sencha 2. Library files are not loaded

    - by Gendaful
    I am a new bee to sencha 2.I wanted to run a basic application using sencha touch but unable to load the application. Here is what I have done. I have downloaded the notesApp from miamicoder and i am trying to run the first chapter. I have attached the folder structure in the screenshot. Please have a look to understand the folder structure. Here is my index.html <!DOCTYPE html> <html> <head> <title>My Notes</title> <link href="sencha-touch.css" rel="stylesheet" type="text/css" /> <script src="sencha-touch-debug.js" type="text/javascript"></script> <script src="app.js" type="text/javascript"></script> </head> <body> </body> </html> I have downloaded sencha sdk 2.1 and took sencha-touch-debug.js and sencha-touch.css and placed in the root of the folder and referred from index.html as mentioned below. I used to to the same thing in sencha 1 and I was getting success but I am getting below error if I am trying to do the same with sencha 2. I am getting errors as below. Failed to load resource file:///path/NotesApp-Book-Code-Ch1/src/event/Dispatcher.js?_dc=1354982532236 Failed to load resource file:///path/NotesApp-Book-Code-Ch1/src/event/publisher/Dom.js?_dc=1354982532238 Uncaught Error: [Ext.Loader] Failed loading 'file:///path/ebook-building-a-sencha-touch-2-app%20(1)/NotesApp-Book-Code-Ch1/src/event/Dispatcher.js', please verify that the file exists sencha-touch-debug.js:8324 Uncaught Error: [Ext.Loader] Failed loading 'file:///path/ebook-building-a-sencha-touch-2-app%20(1)/NotesApp-Book-Code-Ch1/src/event/publisher/Dom.js', please verify that the file exists Is it necessary to use senchatools and generate folder structure? Simply copying the two lib files (sencha-touch-debug.js and sencha-touch.css) and refer them from index.html will not work with sencha 2? Please help. Thank you.

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  • Python - drag file into .exe to run script

    - by PPTim
    Hi, I have a Python script that takes the directory path of a text file and converts it into an excel file. Currently I have it running as a console application (compiled with py2exe) and prompts the user for the directory path through raw_input(). How do i make it such that I can drag & drop my text file directly into the .exe of the python script? Thanks,

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  • Detailed error on fopen

    - by Roland
    I'm using fopen to read from a file $fh = fopen($path, 'r') or die('Could not open file'); Now I contantly get error Could not open file. I checked the file path and even changed the permissions of the file to 777. Is there a way I can get a detailed error report as why the file can't be opened similar to mysql_error()?

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  • pointers to functions

    - by DevAno1
    I have two basic Cpp tasks, but still I have problems with them. First is to write functions mul1,div1,sub1,sum1, taking ints as arguments and returning ints. Then I need to create pointers ptrFun1 and ptrFun2 to functions mul1 and sum1, and print results of using them. Problem starts with defining those pointers. I thought I was doing it right, but devcpp gives me errors in compilation. #include <iostream> using namespace std; int mul1(int a,int b) { return a * b; } int div1(int a,int b) { return a / b; } int sum1(int a,int b) { return a + b; } int sub1(int a,int b) { return a - b; } int main() { int a=1; int b=5; cout << mul1(a,b) << endl; cout << div1(a,b) << endl; cout << sum1(a,b) << endl; cout << sub1(a,b) << endl; int *funPtr1(int, int); int *funPtr2(int, int); funPtr1 = sum1; funPtr2 = mul1; cout << funPtr1(a,b) << endl; cout << funPtr2(a,b) << endl; system("PAUSE"); return 0; } 38 assignment of function int* funPtr1(int, int)' 38 cannot convertint ()(int, int)' to `int*()(int, int)' in assignment Task 2 is to create array of pointers to those functions named tabFunPtr. How to do that ?

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  • Undefined Behavior and Sequence Points Reloaded

    - by Nawaz
    Consider this topic a sequel of the following topic: Previous Installment Undefined Behavior and Sequence Points Let's revisit this funny and convoluted expression (the italicized phrases are taken from the above topic *smile* ): i += ++i; We say this invokes undefined-behavior. I presume that when say this, we implicitly assume that type of i is one of built-in types. So my question is: what if the type of i is a user-defined type? Say it's type is Index which is defined later in this post (see below). Would it still invoke undefined-behavior? If yes, why? Is it not equivalent to writing i.operator+=(i.operator ++()); or even syntactically simpler i.add(i.inc());? Or, do they too invoke undefined-behavior? If no, why not? After all, the object i gets modified twice between consecutive sequence points. Please recall the rule of thumb : an expression can modify an object's value only once between consecutive "sequence points. And if i += ++i is an expression, then it must invoke undefined-behavior. If so, then it's equivalents i.operator+=(i.operator ++()); and i.add(i.inc()); must also invoke undefined-behavior which seems to be untrue! (as far as I understand) Or, i += ++i is not an expression to begin with? If so, then what is it and what is the definition of expression? If it's an expression, and at the same time, it's behavior is also well-defined, then it implies that number of sequence points associated with an expression somehow depends on the type of operands involved in the expression. Am I correct (even partly)? By the way, how about this expression? a[++i] = i; //taken from the previous topic. but here type of `i` is Index. class Index { int state; public: Index(int s) : state(s) {} Index& operator++() { state++; return *this; } Index& operator+=(const Index & index) { state+= index.state; return *this; } operator int() { return state; } Index & add(const Index & index) { state += index.state; return *this; } Index & inc() { state++; return *this; } };

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