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  • libav/ffmpeg: avcodec_decode_video2() returns -1 when separating demultiplexing and decoding

    - by unbekannt
    I'm using libav (from a C++ program on Linux and Windows) to decode video streams from a file, which works fine (decoding various formats like H264 and MPEG2) using avformat_open_input(), av_read_frame() and avcodec_decode_video2(). Now I have to separate demultiplexing and decoding. One class will call avformat_open_input() and av_read_frame() and then pass the AVPackets into a queue that is read by another class. There I use avcodec_alloc_context3() to get the AVCodecContext needed for avcodec_decode_video2(). I've tested that with a MPEG2 video stream and it works. Problems arise if I try to decode a H264 stream: avcodec_decode_video2() always returns -1 and outputs "no frame". I understand that additional data (SPS/PPS) is needed to decode this stream, so I've tried to replicate the original AVCodecContext from the demultiplexer in the decoder, but it won't work: Copying the content of the extradata field and setting all other values that differ from the default ones in the decoder: -1 is returned Using the same context (i.e. passing along the pointer) results in a crash I also tried to set CODEC_FLAG2_CHUNKS. avcodec_decode_video2() then always returns packet.size - 3 (??) and frameFinished is never set to 1. In my opinion I have a general problem here that will arise whenever settings from the original CodecContext are needed to decode the AVPackets. I'd be grateful for any hints on how to solve that problem!

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  • Adding time to a timer/counter

    - by BoneStarr
    I've looked all over the web and everyone can teach you how to make a timer for your game or a countdown, but I can't seem to find out how to add time to an already counting timer. So here is my counter class: package { import flash.display.MovieClip; import flash.display.Stage; import flash.text.TextField; import flash.events.Event; import flash.utils.Timer; import flash.events.TimerEvent; public class Score extends MovieClip { public var second:Number = 0; public var timer:Timer = new Timer(100); private var stageRef:Stage; public function Score(stageRef:Stage) { x = 560.95; y = 31.35; this.stageRef = stageRef; timer.addEventListener(TimerEvent.TIMER, scoreTimer); timer.start(); } public function scoreTimer(evt:TimerEvent):void { second += 1; scoreDisplay.text = String("Score: " +second); } That works without any issues or problems and just keeps counting upwards at a speed of 100ms, what I want to know is how to add say 30 seconds if something happens in my game, say you kill an enemy for example. Please help!

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  • Android - I can't make a widget clickable to launch an intent

    - by Daniele
    Hi all. I am new to Android development. I have developed a very simple widget that was meant to interact with the user via an ImageButton. What I am trying to do now is as follows. When a user taps the button (after adding the widget to their home screen), I want the phone to dial a certain telephone number. A sort of speed dial for your home screen. Unfortunately when I tap the button nothing happens. This is the body of my SpeedDialAppWidgetProvider.onUpdate method: Log.d("", "beginning of onUpdate"); final int N = appWidgetIds.length; for (int i=0; i<N; i++) { int appWidgetId = appWidgetIds[i]; Log.d("", "dealing with appWidgetId: " + appWidgetId); // Create an Intent to launch ExampleActivity Intent dialIntent = new Intent(Intent.ACTION_CALL, Uri.parse("tel:1234567")); PendingIntent pendingIntent = PendingIntent.getActivity(context, 0, dialIntent, 0); Log.d("", "pendingIntent classname " + pendingIntent.getClass().getName()); // Get the layout for the App Widget and attach an on-click listener to the button RemoteViews remoteViews = new RemoteViews(context.getPackageName(), R.layout.speed_dial_appwidget); remoteViews.setOnClickPendingIntent(R.id.dial_icon, pendingIntent); Log.d("", "remoteViews classname " + remoteViews.getClass().getName()); // Tell the AppWidgetManager to perform an update on the current App Widget appWidgetManager.updateAppWidget(appWidgetId, remoteViews); Log.d("", "end of onUpdate"); I can see the method is called and the result of the logging makes sense. The speed_dial_appwidget.xml file is like this: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" androidrientation="vertical" android:layout_width="wrap_content" android:layout_height="wrap_content" > <ImageButton id="@+id/dial_icon" android:src="@drawable/speed_dial" android:layout_width="wrap_content" android:layout_height="wrap_content"/> </LinearLayout> Can you please help me with this? Thanks in advance, Dan

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  • Speedup writing C programs using a subset of the Python syntax

    - by psihodelia
    I am constantly trying to optimize my time. Writing a C code takes a lot of time and requires much more keyboard touches than say writing a Python program. However, in order to speed up the time required to create a C program, one can automatize many things. I'd like to write my programs using smth. like Python but with C semantics. It means, all keywords are C keywords, but syntax is optimized. For example, this C code: #include "dsplib.h" #include "coeffs.h" #define MODULENAME "dsplib" #define NUM_SAMPLES 320 typedef float t_Vec; typedef struct s_Inter { char *pc_Name; struct s_Inter *px_Next; }t_Inter; typedef struct s_DspLibControl { t_Vec f_Y; }t_DspLibControl; void v_DspLibName(void) { printf("Module: %s", MODULENAME); printf("\n"); } int v_DspLibInitInterControl(t_DspLibControl *px_Con) { int y; px_Con->f_Y = 0.0; for(int i=0;i<10;i++) { y += i * i; } return y; } in optimized pythonized version can look like: include dsplib, coeffs define MODULENAME="dsplib", NUM_SAMPLES=320 typedef float t_Vec typedef struct s_Inter: char *pc_Name struct s_Inter *px_Next t_Inter typedef struct s_DspLibControl: t_Vec f_Y t_DspLibControl v_DspLibName(): printf("Module: %s", MODULENAME); printf("\n") int v_DspLibInitInterControl(t_DspLibControl *px_Con): int y px_Con->f_Y = 0.0 for int i=0;i<10;i++: y += i * i return y My question is: Do you know any VIM script, which allows to translate an original pythonized C code into a standard C code? For example, one is writing a C code but uses pythonized syntax, once she decides to translate pythonized blocks into standard C, she selects such blocks and press some key. And she doesn't save such pythonized code of course, VIM translates it into standard C.

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  • C pointers and addresses

    - by yCalleecharan
    Hi, I always thought that *&p = p = &*p in C. I tried this code: #include <stdio.h> #include <stdlib.h> char a[] = "programming"; char *ap = &a[4]; int main(void) { printf("%x %x %x\n", ap, &*(ap), *&(ap)); /* line 13 */ printf("%x %x %x\n\n", ap+1, &*(ap+1), *&(ap+1)); /* line 14 */ } The first printf line (line 13) gives me the addresses: 40b0a8 40b0a8 40b0a8 which are the same as expected. But when I added the second printf line, Borland complains: "first.c": E2027 Must take address of a memory location in function main at line 14 I was expecting to get: 40b0a9 40b0a9 40b0a9. It seems that the expression *&(ap+1) on line 14 is the culprit here. I thought all three pointer expressions on line 14 are equivalent. Why am I thinking wrong? A second related question: The line char *ap = a; points to the first element of array a. I used char *ap = &a[4]; to point to the 5th element of array a. Is the expression char *ap = a; same as the expression char *ap = &a[0]; Is the last expression only more verbose than the previous one? Thanks a lot...

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  • Should I release NSString before assigning a new value to it?

    - by Elliot Chen
    Hi, Please give me some suggestions about how to change a NSString variable. At my class, I set a member var: NSString *m_movieName; ... @property(nonatomic, retain) NSString *m_movieName; At viewDidLoad method, I assign a default name to this var: -(void)viewDidLoad{ NSString *s1 = [[NSString alloc] initWithFormat:@"Forrest Gump"]; self.m_movieName = s1; ... [s1 release]; [super viewDidLoad] } At some function, I want to give a new name to this var, so I did like: -(void)SomeFunc{ NSString *s2 = [[NSString alloc] initWithFormat:@"Brave Heart"]; //[self.movieName release]; // ??????? Should perform here? self.m_moiveName = s2; [s2 release]; } I know, NSString* var is just a pointer to an allocated memory block, and 'assign' operation will increment this memory block's using count. For my situation, should I release m_movieName before assigning a value to it? If I do not release it (via [self.movieName release]), when and where will the previous block be released? Thanks for your help very much!

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  • XML child node attribute value

    - by c0mrade
    I'm trying to read xml file, ex : <entry> <title>FEED TITLE</title> <id>5467sdad98787ad3149878sasda</id> <tempi type="application/xml"> <conento xmlns="http://mydomainname.com/xsd/radiofeed.xsd" madeIn="USA" /> </tempi> </entry> Here is the code I have so far : public void parseXML(String xml) { try { InputStream inputStream = new ByteArrayInputStream(xml.getBytes()); DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance(); DocumentBuilder db = dbf.newDocumentBuilder(); Document doc = db.parse(inputStream); doc.getDocumentElement().normalize(); System.out.println("Root element " + doc.getDocumentElement().getNodeName()); NodeList nodeLst = doc.getElementsByTagName("entry"); System.out.println("Information of all entries"); for (int s = 0; s < nodeLst.getLength(); s++) { Node fstNode = nodeLst.item(s); if (fstNode.getNodeType() == Node.ELEMENT_NODE) { Element fstElmnt = (Element) fstNode; NodeList title = fstElmnt.getElementsByTagName("title").item(0).getChildNodes(); System.out.println("Title : " + ((Node) title.item(0)).getNodeValue()); NodeList id = fstElmnt.getElementsByTagName("id").item(0).getChildNodes(); System.out.println("Id: " + ((Node) update.item(0)).getNodeValue()); NodeList contento= fstElmnt.getElementsByTagName("tempi").item(0).getChildNodes(); System.out.println("Contento : " + ((Node) content.item(0)).getFirstChild().getAttributes()); // with this line above I'm having problems, I get null pointer exception } } } catch (Exception e) { e.printStackTrace(); } } How can I read/get, contento tag attributes? I'm using org.w3c.dom lib.

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  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

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  • jQuery XML loading and then innerfade effect

    - by Ryan Max
    Hello, I think I can explain myself without code, so for brevity's sake here we go: I am using jquery to pull data from an xml and put it into a ul on the page with each xml entry as a li. This is working great! However, what I am trying to do afterwards is use the innerfade plugin to make a simple animation between each of the li's. It's not working though, as it is still just loading the static list with each item visible (whereas if innerfade was working it would only display the first....then fade into the second, etc) It's not an innerfade problem however, because if I add the list in manually to the page (not injecting it with jquery) then the innerfade works fine. I'm relatively new to DOM scripting, so I think I am missing something here. I'm not quite sure how jQuery sequences everything, and I'm having trouble phrasing my question in a search engine friendly manner so here I am. Is it possible to have jquery pull the data from xml, then inject it into the page, then have innerfade work it's magic? Or am I thinking about this the wrong way? xml code: $.ajax({ type: "GET", url: "xml/playlist.xml", dataType: "xml", success: function(xml) { $(xml).find('song').each(function(){ var name = $(this).attr('title'); var date = $(this).attr('artist'); var message = $(this).attr('path'); $('<li></li>').html('<span id="an_name">'+name+'</span><span id="an_date">'+date+'</span><span id="an_message">'+message+'</span>').appendTo('#anniversary'); }); } }); innerfade code: <script type="text/javascript"> jQuery.noConflict(); jQuery(document).ready( function(){ jQuery('#anniversary').innerfade({ speed: 1000, timeout: 5000, type: 'sequence', }); });

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  • fastest SCM tool available for Embedded software development

    - by wrapperm
    Hi All, In my company, presently we are using Rational clearcase as the Software Configuration Management tool for our Embedded software development. The software is basically for Automobiles, to be specific for Engines (I dont think these information really matters). But I find Clearcase to be very slow is performing any the activities (accesing files, branching and labelling), in addition to which there are various other limitations. We have recently decided to research on some free & open source, distributed version control system which could be able to handle our large projects with speed and efficiency. This tool should be a full-fledged repository with complete history and full revision tracking capabilities, not dependent on network access or a central server. Branching and merging are fast and easy to do. It should have multisite development facility. With these above mentioned requirement, we have come up with some of the tools that are presently available in the market: GIT, Mercurial, Bazaar, Subversion, CVS, Perforce, and Visual SourceSafe. I need everybody's help in finding me an approrpiate SCM tool for me which meets the above mentioned requirements. Thanking you in Advance, Rahamath.

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  • Error Converting PIL B&W images to Numpy Arrays

    - by Elliot
    I am getting weird errors when I try to convert a black and white PIL image to a numpy array. An example of the code I am working with is below. if image.mode != '1': image = image.convert('1') #convert to B&W data = np.array(image) #convert data to a numpy array n_lines = data.shape[0] #number of raster passes line_range = range(data.shape[1]) for l in range(n_lines): # process one horizontal line of the image line = data[l] for n in line_range: if line[n] == 1: write_line_to(xl, z+scale*n, speed) #conversion to other program code elif line[n] == 0: run_to(xl, z+scale*n) #conversion to other program code I have tried this using both array and asarray for the conversion, and gotten different errors. If I use array, then the data I get out is nothing like what I put in. It looks like several very shrunken partial images side by side, with the remainder of the image space filled in in black. If I use asarray, then the entirety of python crashes during the raster step (on a random line). If I work with a greyscale image ('L'), then neither of these errors occurs for either array or asarray. Does anyone know what I am doing wrong? Is there something odd about the way PIL encodes B&W images, or something special I need to pass numpy to make it convert properly?

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  • Optional Member Objects

    - by David Relihan
    Okay, so you have a load of methods sprinkled around your systems main class. So you do the right thing and refactor by creating a new class and perform move method(s) into a new class. The new class has a single responsibility and all is right with the world again: class Feature { public: Feature(){}; void doSomething(); void doSomething1(); void doSomething2(); }; So now your original class has a member variable of type object: Feature _feature; Which you will call in the main class. Now if you do this many times, you will have many member-objects in your main class. Now these features may or not be required based on configuration so in a way it's costly having all these objects that may or not be needed. Can anyone suggest a way of improving this? At the moment I plan to test in the newly created class if the feature is enabled - so the when a call is made to method I will return if it is not enabled. I could have a pointer to the object and then only call new if feature is enabled - but this means I will have to test before I call a method on it which would be potentially dangerous and not very readable. Would having an auto_ptr to the object improve things: auto_ptr<Feature> feature; Or am I still paying the cost of object invokation even though the object may\or may not be required. BTW - I don't think this is premeature optimisation - I just want to consider the possibilites.

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  • Pointers in C# to make int array?

    - by Joshua
    The following C++ program compiles and runs as expected: #include <stdio.h> int main(int argc, char* argv[]) { int* test = new int[10]; for (int i = 0; i < 10; i++) test[i] = i * 10; printf("%d \n", test[5]); // 50 printf("%d \n", 5[test]); // 50 return getchar(); } The closest C# simple example I could make for this question is: using System; class Program { unsafe static int Main(string[] args) { // error CS0029: Cannot implicitly convert type 'int[]' to 'int*' int* test = new int[10]; for (int i = 0; i < 10; i++) test[i] = i * 10; Console.WriteLine(test[5]); // 50 Console.WriteLine(5[test]); // Error return (int)Console.ReadKey().Key; } } So how do I make the pointer?

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  • jQuery Cycle : Multiple Instances, detect end of each instance

    - by guylabbe.ca
    I am using multiple instances of Cycle for a portfolio; Only one is shown and the others are hidden. Each Cycle is a project with multiple images. The only thing I can't figure out is how to detect the end of the « current » Cycle instance. with after: function, it is triggered for all instances at once, impossible to get « local » events. Here is my code : $('.sldr_closeup').each(function() { var currId = $(this).attr('id'); window['num_'+currId] = 0; $(this).cycle({ timeout:0, speed:500, fx:'fade', next:'.nextimages', prev:'.previmages', fit:1, nowrap:1, autstop:0, after : function(c,n,o,f) { var currId = $(this).parent('div').attr('id'); (f) ? window['num_'+currId] ++ : window['num_'+currId] --; if ((o.slideCount == window['num_'+currId] )) { alert(currId); $('.nextimages').stop().fadeTo(400,0,function(){ if(currId != $('.projectList .projet').last().find('a').attr('rel')) $('.nextproject').stop().fadeTo(400,1); $(this).hide(); }); } } }).cycle('pause'); });

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  • C# vs C - Big performance difference

    - by John
    I'm finding massive performance differences between similar code in C anc C#. The C code is: #include <stdio.h> #include <time.h> #include <math.h> main() { int i; double root; clock_t start = clock(); for (i = 0 ; i <= 100000000; i++){ root = sqrt(i); } printf("Time elapsed: %f\n", ((double)clock() - start) / CLOCKS_PER_SEC); } And the C# (console app) is: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { DateTime startTime = DateTime.Now; double root; for (int i = 0; i <= 100000000; i++) { root = Math.Sqrt(i); } TimeSpan runTime = DateTime.Now - startTime; Console.WriteLine("Time elapsed: " + Convert.ToString(runTime.TotalMilliseconds/1000)); } } } With the above code, the C# completes in 0.328125 seconds (release version) and the C takes 11.14 seconds to run. The c is being compiled to a windows executable using mingw. I've always been under the assumption that C/C++ were faster or at least comparable to C#.net. What exactly is causing the C to run over 30 times slower? EDIT: It does appear that the C# optimizer was removing the root as it wasn't being used. I changed the root assignment to root += and printed out the total at the end. I've also compiled the C using cl.exe with the /O2 flag set for max speed. The results are now: 3.75 seconds for the C 2.61 seconds for the C# The C is still taking longer, but this is acceptable

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  • linux new/delete, malloc/free large memory blocks

    - by brian_mk
    Hi folks, We have a linux system (kubuntu 7.10) that runs a number of CORBA Server processes. The server software uses glibc libraries for memory allocation. The linux PC has 4G physical memory. Swap is disabled for speed reasons. Upon receiving a request to process data, one of the server processes allocates a large data buffer (using the standard C++ operator 'new'). The buffer size varies depening upon a number of parameters but is typically around 1.2G Bytes. It can be up to about 1.9G Bytes. When the request has completed, the buffer is released using 'delete'. This works fine for several consecutive requests that allocate buffers of the same size or if the request allocates a smaller size than the previous. The memory appears to be free'd ok - otherwise buffer allocation attempts would eventually fail after just a couple of requests. In any case, we can see the buffer memory being allocated and freed for each request using tools such as KSysGuard etc. The problem arises when a request requires a buffer larger than the previous. In this case, operator 'new' throws an exception. It's as if the memory that has been free'd from the first allocation cannot be re-allocated even though there is sufficient free physical memory available. If I kill and restart the server process after the first operation, then the second request for a larger buffer size succeeds. i.e. killing the process appears to fully release the freed memory back to the system. Can anyone offer an explanation as to what might be going on here? Could it be some kind of fragmentation or mapping table size issue? I am thinking of replacing new/delete with malloc/free and use mallopt to tune the way the memory is being released to the system. BTW - I'm not sure if it's relevant to our problem, but the server uses Pthreads that get created and destroyed on each processing request. Cheers, Brian.

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  • making check boxes clickable once in javascript?

    - by OVERTONE
    Sorry but im an absolute noob with javascript. Ive made a form for a simple quiz but cant figure out how to make radio's only click once. I can select two or three buttons as my answer. i want to change this. <form name = "Beginners Quiz"> <p>Film speed refers to:</p> <p><input type="radio" name="Answer 1" id="Answer1" value = "a" onclick = "recordAnswer(1,this.value"/>How long it takes to develop film. <br/> <p><input type="radio" name="Answer 2" id="Answer2" value = "b" onclick = "recordAnswer(1,this.value"/>How fast film moves through film-transport system. <br/> <p><input type="radio" name="Answer 3" id="Answer3" value = "c" onclick = "recordAnswer(1,this.value"/> How sensitive the film is to light. <br/> <p><input type="radio" name="Answer 4" id="Answer4" value = "d" onclick = "recordAnswer(1,this.value"/> None of these makes sense. <br/> ive been rooting around w3shcools tutorials to no avail. can someone shed some light?

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  • Render an SSRS report with a Map as an image map without actually having a ReportViewer on the page

    - by Erica Merchant
    I have a report that has a Map with spatial data. Clicking an object on that map sends you to other pages on the site. I have tried a few different ways of displaying the report: If I put a ReportViewer on the actual page, the page sometimes takes 10+ seconds to load, but the report viewer creates a fully operable image map. If I create a ReportViewer in the code behind, I can use the Render method to to format the report as HTML4.0 and get the streamids from which I can extract the image (painfully). This is pretty fast (1-2 seconds), but only gives me an image, no image map. I can get a very similar functionality as the above example by using rendering extensions on the report URL to create an image and then set an image's source to this url. This is the fastest method, but still does not create an image map. So is there a way to create an image map from the report without having to use the ReportViewer? Or a way to substantially speed up the Report Viewer?

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  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

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  • How can I initialize a QTMovie object with certain attributes using writable data?

    - by c-had
    I'm trying to create an empty QTMovie object that I can add segments to, and then play. This is easy to do with something like: movie = [[QTMovie alloc] initToWritableData:[NSMutableData dataWithCapacity:1048576] error:&error]; I can then use -insertSegmentOfMovie to insert segments from other movies into this one so I can play it back. The problem is that I also need to set a certain attribute when creating the QTMovie object. In particular, I need to set the QTMovieRateChangesPreservePitchAttribute attribute, so that I can alter playback speed during playback without changing pitch. This attribute cannot be written after the movie is initialized. So, I can create the QTMovie object like this: movie = [[QTMovie alloc] initWithAttributes:[NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:YES], QTMovieRateChangesPreservePitchAttribute, nil] error:&error]; Unfortunately, this is not editable. I've tried setting the QTMovieEditableAttribute as well on creation, but it does not help. I still get an exception when I try to insert anything into this movie. I presume this is because there is no writable file or data reference associated with the QTMovie. Any ideas on how to solve this?

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  • Parse numbers in singe textbox for query

    - by Joshua Slocum
    I’ve built a webform in Visual Web Developer Express 2008 to help me with my work. I use a webform to run query requests that are emailed to me. The inputs are in this format 12312 12312 12312 12312 12312 12312 12312 12312 I enter the first number in a textbox and the second number in another textbox and click a button that runs a query and returns the results in a gridview(single row). string strConn, strSQL; strConn = AppConfig.Connection strSQL = 'select fields from table where FirstNum=:FirstNum and SecondNum=:SecondNum'; using (OracleConnection cn = new OracleConnection(strConn)) { OracleCommand cmd = new OracleCommand(strSQL, cn); cmd.Parameters.AddWithValue(":FirstNum", txtFirstNum.Text); cmd.Parameters.AddWithValue(":SeconNum", txtSecondNum.Text); cn.Open(); using (OracleDataReader rdr = cmd.ExecuteReader()) { dgResults.DataSource = rdr; dgResults.DataBind(); } cn.Close(); } I had an idea to help me speed up my work. I’d like to be able to past both numbers in a single textbox ( like this 12312 12312 ) and have the code parse out the nubmers for the query. Or even better would be to past all of them in a multiline textbox like this 12312 12312 12312 12312 12312 12312 12312 12312 And have them all parsed and the query run for each line and the results all output to one gridview. I’m just not sure how to approach this. Any suggestions would be appreciated. Thank you.

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  • Inode to device information

    - by Methos
    I have 3 questions: I want to figure out if a file belongs to a USB device given the file inode. By looking in the latest kernel sources (2.6.33) on LXR, I think one can find that information by following pointers as follows: inode-super_block-block_device-backing_dev_info-device-device_driver(or device_type). However, the kernel that I am working with - 2.6.22.14 - does not have struct device pointer in the backing_dev_info object. So how can I figure out to which device does a file belong to from just the inode? I see that each of the inode, super_block and block_device contain an object of type 'dev_t'. But even after searching a lot, I could not find out how to convert 'dev_t' into struct device *. Is there any way to get that infomation? I tried to print device major and minor numbers using imajor(inode) and iminor(inode). However, for every file - belonging to hdd or usb - it always prints major and minor number as zero. Why would that be happening? I searched online for USB major numbers and I found out that major number for a USB is 180. However, on multiple machines, it showed me the major number associated with the USB dev as 253. $ ls -ltr /dev/usb* crw-rw---- 1 root root 253, 4 2010-04-13 17:20 /dev/usbmon4 crw-rw---- 1 root root 253, 3 2010-04-13 17:20 /dev/usbmon3 crw-rw---- 1 root root 253, 8 2010-04-13 17:20 /dev/usbmon8 crw-rw---- 1 root root 253, 5 2010-04-13 17:20 /dev/usbmon5 crw-rw---- 1 root root 253, 1 2010-04-13 17:20 /dev/usbmon1 crw-rw---- 1 root root 253, 7 2010-04-13 17:20 /dev/usbmon7 Why is that so?

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  • Getting size of a specific byte array from an array of pointers to bytes

    - by Pat James
    In the following example c code, used in an Arduino project, I am looking for the ability to get the size of a specific byte array within an array of pointers to bytes, for example void setup() { Serial.begin(9600); // for debugging byte zero[] = {8, 169, 8, 128, 2,171,145,155,141,177,187,187,2,152,2,8,134,199}; byte one[] = {8, 179, 138, 138, 177 ,2,146, 8, 134, 8, 194,2,1,14,199,7, 145, 8,131, 8,158,8,187,187,191}; byte two[] = {29,7,1,8, 169, 8, 128, 2,171,145,155,141,177,187,187,2,152,2,8,134,199, 2, 2, 8, 179, 138, 138, 177 ,2,146, 8, 134, 8, 194,2,1,14,199,7, 145, 8,131, 8,158,8,187,187,191}; byte* numbers[3] = {zero, one, two }; function(numbers[1], sizeof(numbers[1])/sizeof(byte)); //doesn't work as desired, always passes 2 as the length function(numbers[1], 25); //this works } void loop() { } void function( byte arr[], int len ) { Serial.print("length: "); Serial.println(len); for (int i=0; i<len; i++){ Serial.print("array element "); Serial.print(i); Serial.print(" has value "); Serial.println((int)arr[i]); } } In this code, I understand that sizeof(numbers1)/sizeof(byte)) doesn't work because numbers1 is a pointer and not the byte array value. Is there a way in this example that I can, at runtime, get at the length of a specific (runtime-determined) byte array within an array of pointers to bytes? Understand that I am limited to developing in c (or assembly) for an Arduino environment. Also open to other suggestions rather than the array of pointers to bytes. The overall objective is to organize lists of bytes which can be retrieved, with length, at runtime.

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  • check whether mmap'ed address is correct

    - by reddot
    I'm writing a high-loaded daemon that should be run on the FreeBSD 8.0 and on Linux as well. The main purpose of daemon is to pass files that are requested by their identifier. Identifier is converted into local filename/file size via request to db. And then I use sequential mmap() calls to pass file blocks with send(). However sometimes there are mismatch of filesize in db and filesize on filesystem (realsize < size in db). In this situation I've sent all real data blocks and when next data block is mapped -- mmap returns no errors, just usual address (I've checked errno variable also, it's equal to zero after mmap). And when daemon tries to send this block it gets Segmentation Fault. (This behaviour is guarantedly issued on FreeBSD 8.0 amd64) I was using safe check before open to ensure size with stat() call. However real life shows to me that segfault still can be raised in rare situtaions. So, my question is there a way to check whether pointer is accessible before dereferencing it? When I've opened core in gdb, gdb says that given address is out of bound. Probably there is another solution somebody can propose.

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  • CSS filters - sometimes working, sometimes not?

    - by a2h
    I'm on the verge of pulling my hair out over this. Here I have a block of perfectly functioning CSS: #admin .block.mode.off { opacity: 0.25; -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(opacity=25)"; filter: progid:DXImageTransform.Microsoft.Alpha(opacity=25); } Meanwhile... Internet Explorer 8 couldn't care less about my filter declarations here: #admin .drop .tabs { margin-bottom: 12px; } #admin .drop .tab { margin-right: 4px; } #admin .drop .tab.off { cursor: pointer; opacity: 0.5; -ms-filter: "progid:DXImageTransform.Microsoft.Alpha(opacity=50)"; filter: progid:DXImageTransform.Microsoft.Alpha(opacity=50); } #admin .drop .tab.off:hover { text-shadow: 0px 0px 4px #fff; } #admin .drop .tab.on { cursor: default; text-shadow: 0px 0px 4px #fff; -ms-filter: "progid:DXImageTransform.Microsoft.Glow(color=#fff, strength=4)"; filter: progid:DXImageTransform.Microsoft.Glow(color=#fff, strength=4); } My document shows in IE8 Standards, and I am assuming the developer tools are a load of tuna, because the functioning block shows up in its CSS tab as: filter: progid:DXImageTransform.Microsoft.Alpha(opacity=25); opacity: 0.25 Does anyone have any ideas?

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