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  • O'Reilly Deal to Oct/14/2013 05:00 PT - 50% off E-Books on mastering CSS3

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/11/oreilly-deal-to-oct142013-0500-pt---50-off-e-books.aspxAt  http://shop.oreilly.com/category/deals/css3.do?code=WKCSS&imm_mid=0b155e&cmp=em-prog-books-videos-lp-owo_css3_direct_wkcss, O'Reilly are offering 50% off a number of e-books on mastering CSS3 "CSS3—the technology behind most of the eye-catching visuals on the Web today—is loaded with capabilities that once would have required JavaScript or third-party plugins, such as animation, pseudo-classes, and media queries. Use CSS3 to transform markup into stunning, richly detailed web pages that look great in any browser. For one week only, SAVE 50% on CSS3 ebooks from shop.oreilly.com and take your sites from ordinary to incredible."

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  • Webcast: Oracle's Vision For The Socially-Enabled Enterprise

    - by Michael Hylton
    Smart companies are developing social media strategies to engage customers, gain brand insights, and transform employee collaboration and recruitment. Oracle is powering this transformation with the most comprehensive enterprise social platform that lets you:     Monitor and engage in social conversations     Collect and analyze social data     Build and grow brands through social media     Integrate enterprise-wide social functionality into a single system     Create rich social applications Join Oracle President Mark Hurd and senior Oracle executives to learn more about Oracle’s vision for the social-enabled enterprise.  Click here to register.

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  • Webcast: Oracle's Vision For The Socially-Enabled Enterprise

    - by Michael Hylton
    Smart companies are developing social media strategies to engage customers, gain brand insights, and transform employee collaboration and recruitment. Oracle is powering this transformation with the most comprehensive enterprise social platform that lets you:     Monitor and engage in social conversations     Collect and analyze social data     Build and grow brands through social media     Integrate enterprise-wide social functionality into a single system     Create rich social applications Join Oracle President Mark Hurd and senior Oracle executives to learn more about Oracle’s vision for the social-enabled enterprise.  Click here to register.

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  • move existing Windows XP to a new harddrive

    - by MrKanister
    I've bought a SSD for my laptop and made a fresh install of Windows 7. On my old HDD I've got a Windows XP system, which I would like to move to the SSD. I've tried it this way: put the HDD to an USB case moved the Windows XP partition to a partition on my ssd usind DriveImage XML used EasyBCD 2.0 to create a new entry in the boot menue The problem: Windows XP is booting up, but before the login-screen comes up, it seems to freeze. No bluescreens, no errors - just nothing happens. I tried to start it in "protected mode", but the same results. I'm not sure if DriveImage XML didn't worked well or if there's another reason.

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  • Working with vectors and transformations

    - by user29163
    I am going to write an graphical 2D application that allows user to create polygons and transform them through transformation such as rotation an so on. I was hoping someone can give pro and cons arguments for the different choices I got in my mind. (Its all in Java btw!) a). Represent vectors by filling matrices with 'real' numbers. This means making a matrix datas tructure that supports multiplication, transposing etc b). Make a own vector class, such that I can make a matrix class that support those vectors.

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  • Setting up multiple cores for apache solr for Ubuntu 12.04 and Drupal 7

    - by chrisjlee
    I'm setting up solr locally for my development purposes and integration with Drupal 7. I'm not very familiar with tomcat. My background has primarily been LAMP setups. So I went and installed the package provided by ubuntu for apache solr following this guide. sudo apt-get install tomcat6 tomcat6-admin tomcat6-common tomcat6-user tomcat6-docs tomcat6-examples sudo apt-get install solr-tomcat I've got that working. The apt-get package manager does a great job and allows me to setup solr but with one core. What steps need to be taken to enable multi core setup for apache solr? And below is my solr.xml file: sudo nano /var/lib/tomcat6/conf/Catalina/localhost/solr.xml <!-- Context configuration file for the Solr Web App --> <Context path="/solr" docBase="/usr/share/solr" debug="0" privileged="true" allowLinking="true" crossContext="true"> <!-- make symlinks work in Tomcat --> <Resources className="org.apache.naming.resources.FileDirContext" allowLinking="true" /> <Environment name="solr/home" type="java.lang.String" value="/usr/share/solr" override="true" /> </Context>

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  • Which isometric angles can be mirrored (and otherwise transformed) for optimization?

    - by Tom
    I am working on a basic isometric game, and am struggling to find the correct mirrors. Mirror can be any form of transform. I have managed to get SE out of SW, by scaling the sprite on X axis by -1. Same applies for NE angle. Something is bugging me, that I should be able to also mirror N to S, but I cannot manage to pull this one off. Am I just too sleepy and trying to do the impossible, or a basic -1 scale on Y axis is not enough? What are the common used mirror table for optimizing 8 angle (N, NE, E, SE, S, SW, W, NW) isometric sprites?

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  • How do I convert matrices intended for OpenGL to be compatible for DirectX?

    - by gardian06
    I have finished working through the book "Game Physics Engine Development 2nd Ed" by Millington, and have got it working, but I want to adapt it to work with DirectX. I understand that D3D9+ has the option to use either left handed, or right handed convention, but I am unsure about how to return my matrices to be usable by D3D. The source code gives returning OpenGL column major matrices (the transpose of the working transform matrix shown below), but DirectX is row major. For those unfamiliar for the organization of the matrices used in the book: [r11 r12 r13 t1] [r21 r22 r23 t2] [r31 r32 r33 t3] [ 0 0 0 1] r## meaning the value of that element in the rotation matrix, and t# meaning the translation value. So the question in short is: How do I convert the matrix above to be easily usable by D3D? All of the documentation that I have found simply states that D3D is row major, but not where to put what elements so that it is usable by D3D in terms of rotation, and translation elements.

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  • Htaccess strange behaviour with Nginx

    - by Termos
    I have a site running on Nginx (v1.0.14) serving as reverse proxy which proxies requests to Apache (v2.2.19). So Nginx runs on port 80, Apache is on 8080. Overall site works fine except that i cannot block access to certain directories with .htaccess file. For example i have 'my-protected-directory' on 'www.site.com' Inside it i have htaccess with following code: <Files *> order deny,allow deny from all allow from 1.2.3.4 <--- my ip address here </Files> When i try to access this page with my ip (1.2.3.4) i get 404 error which is not what i expect: http://www.site.com/my-protected-directory However everything works as expected when this page is served directly by Apache. I can see this page, everyone else can't. http://www.site.com:8080/my-protected-directory Update. Nginx config (7.1.3.7 is site ip.): user apache; worker_processes 4; error_log logs/error.log; pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; sendfile on; keepalive_timeout 65; gzip on; gzip_min_length 1024; gzip_http_version 1.1; gzip_proxied any; gzip_comp_level 5; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript image/x-icon; server { listen 80; server_name www.site.com site.com 7.1.3.7; access_log logs/host.access.log main; # serve static files location ~* ^.+.(jpg|jpeg|gif|png|ico|css|zip|tgz|gz|rar|bz2|doc|xls|exe|pdf|ppt|txt|tar|mid|midi|wav|bmp|rtf|js)$ { root /var/www/vhosts/www.site.com/httpdocs; proxy_set_header Range ""; expires 30d; } # pass requests for dynamic content to Apache location / { proxy_redirect off; proxy_set_header X-Real-IP $remote_addr; proxy_set_header Host $http_host; proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for; proxy_set_header Range ""; proxy_pass http://7.1.3.7:8080; } } Could please anyone tell me what is wrong and how this can be fixed ?

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  • Fixing a collision detection bug in Slick2D

    - by Jesse Prescott
    My game has a bug with collision detection. If you go against the wall and tap forward/back sometimes the game thinks the speed you travelled at is 0 and the game doesn't know how to get you out of the wall. My collision detection works by getting the speed you hit the wall at and if it is positive it moves you back, if it is negative it moves you forward. It might help if you download it: https://rapidshare.com/files/1550046269/game.zip Sorry if I explained badly, it's hard to explain. float maxSpeed = 0.3f; float minSpeed = -0.2f; float acceleration = 0.002f; float deacceleration = 0.001f; float slowdownSpeed = 0.002f; float rotateSpeed = 0.08f; static float currentSpeed = 0; boolean up = false; boolean down = false; boolean noKey = false; static float rotate = 0; //Image effect system static String locationCarNormal; static String locationCarFront; static String locationCarBack; static String locationCarBoth; static boolean carFront = false; static boolean carBack = false; static String imageRef; boolean collision = false; public ComponentPlayerMovement(String id, String ScarNormal, String ScarFront, String ScarBack, String ScarBoth) { this.id = id; playerBody = new Rectangle(900/2-16, 700/2-16, 32, 32); locationCarNormal = ScarNormal; locationCarFront = ScarFront; locationCarBack = ScarBack; locationCarBoth = ScarBoth; imageRef = locationCarNormal; } @Override public void update(GameContainer gc, StateBasedGame sbg, int delta) throws SlickException { Input input = gc.getInput(); playerBody.transform(Transform.createRotateTransform(2)); float hip = currentSpeed * delta; float unstuckspeed = 0.05f * delta; if(carBack && !carFront) { imageRef = locationCarBack; ComponentImageRender.updateImage(); } else if(carFront && !carBack) { imageRef = locationCarFront; ComponentImageRender.updateImage(); } else if(carFront && carBack) { imageRef = locationCarBoth; ComponentImageRender.updateImage(); } if(input.isKeyDown(Input.KEY_RIGHT)) { rotate += rotateSpeed * delta; owner.setRotation(rotate); } if(input.isKeyDown(Input.KEY_LEFT)) { rotate -= rotateSpeed * delta; owner.setRotation(rotate); } if(input.isKeyDown(Input.KEY_UP)) { if(!collision) { up = true; noKey = false; if(currentSpeed < maxSpeed) { currentSpeed += acceleration; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } else { currentSpeed = 1; } } else if(input.isKeyDown(Input.KEY_DOWN) && !collision) { down = true; noKey = false; if(currentSpeed > minSpeed) { currentSpeed -= slowdownSpeed; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } else { noKey = true; if(currentSpeed > 0) { currentSpeed -= deacceleration; } else if(currentSpeed < 0) { currentSpeed += acceleration; } MapCoordStorage.mapX += hip * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= hip * Math.cos(Math.toRadians(rotate)); } if(entityCollisionWith()) { collision = true; if(currentSpeed > 0 || up) { up = true; currentSpeed = 0; carFront = true; MapCoordStorage.mapX += unstuckspeed * Math.sin(Math.toRadians(rotate-180)); MapCoordStorage.mapY -= unstuckspeed * Math.cos(Math.toRadians(rotate-180)); } else if(currentSpeed < 0 || down) { down = true; currentSpeed = 0; carBack = true; MapCoordStorage.mapX += unstuckspeed * Math.sin(Math.toRadians(rotate)); MapCoordStorage.mapY -= unstuckspeed * Math.cos(Math.toRadians(rotate)); } else { currentSpeed = 0; } } else { collision = false; up = false; down = false; } if(currentSpeed >= -0.01f && currentSpeed <= 0.01f && noKey && !collision) { currentSpeed = 0; } } public static boolean entityCollisionWith() throws SlickException { for (int i = 0; i < BlockMap.entities.size(); i++) { Block entity1 = (Block) BlockMap.entities.get(i); if (playerBody.intersects(entity1.poly)) { return true; } } return false; } }

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  • Moving the jBullet collision body to with the player object

    - by Kenneth Bray
    I am trying to update the location of the rigid body for a player class, as my player moves around I would like the collision body to also move with the player object (currently represented as a cube). Below is my current update method for when I want to update the xyz coords, but I am pretty sure I am not able to update the origin coords? : public void Update(float pX, float pY, float pZ) { posX = pX; posY = pY; posZ = pZ; //update the playerCube transform for the rigid body cubeTransform.origin.x = posX; cubeTransform.origin.y = posY; cubeTransform.origin.z = posZ; cubeRigidBody.getMotionState().setWorldTransform(cubeTransform); processTransformMatrix(cubeTransform); } I do not have rotation updated, as I do not actually want/need the player body to rotate at all currently. However, in the final game this will me put in place.

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  • Premultiplying matrices with Perspective destroys them

    - by Shadows In Rain
    If I apply world_to_camera, perspective and camera_to_screen to my mesh, everything is okay. But if I premultiply given matrices (i.e. transform = world_to_camera * perpective * camera_to_screen) before applying, then it seems like only perspective has effect. If it is important... My 3d framework was written from scratch (test project for job interview). But it works flawlessly, or at least I think so. So, question. This is expected behaviour, or my implementation is wrong?

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  • O'Reilly 50& off offer on CSS3 books to 05:00 PT on Oct/28

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/10/21/oreilly-50-off-offer-on-css3-books-to-0500-pt.aspxAt  http://shop.oreilly.com/category/deals/css3.do?code=WKCSS&imm_mid=0b155e&cmp=em-prog-books-videos-lp-owo_css3_direct_wkcss, O'Reilly are offering 50% off a number of e-books on mastering CSS3 to 05:00 PT on Oct 28 "CSS3—the technology behind most of the eye-catching visuals on the Web today—is loaded with capabilities that once would have required JavaScript or third-party plugins, such as animation, pseudo-classes, and media queries. Use CSS3 to transform markup into stunning, richly detailed web pages that look great in any browser. For one week only, SAVE 50% on CSS3 ebooks from shop.oreilly.com and take your sites from ordinary to incredible."

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  • Write data to SQL Server directly from BizTalk or use external service?

    - by dlongest
    An external source will be sending us XML data that BizTalk will pick up and transform into an internal schema. We need this data to be loaded into a SQL Server database as we're going to expose some of the data to our web front-end via a custom WCF service. The question is: what is the recommended approach for doing something like this? Options we're considering are having BizTalk write to the database directly or having BizTalk call a custom WCF service which would handle the save operation. Another briefly considered idea was having BizTalk write to an MSMQ and have a custom service pull from there and store it in the database. What are some of the guidelines or questions that should be asked in assessing these options? There are concerns related to overhead from calling the extra service, duplication of efforts if the schema is modified in the future (which it will be to some extent), and simply the best way to design within a service-oriented architecture that we're struggling with.

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  • How to troubleshoot git "unable to set permission" on adding project?

    - by Brian Knoblauch
    Finally decided to move from Subversion to Git, but am having problems with my first project. Did my "git init" and am trying to do a "git add" of my project, but it's failing with: $ git add . error: unable to set permission to '.git/objects/6b/6018c1c76dc5ec159d5cb65bab72 fa300d52f6' error: build.xml: failed to insert into database error: unable to index file build.xml fatal: adding files failed I have full permissions to the directories in question. The only odd thing about it is that it's a drive mounted (and mapped) from a server over CIFS. No problems creating/editing files/permissions with other applications. The host is Windows Vista x64 and I'm running git under Cygwin. Server is Windows 2008. Any other ideas on what I might be doing wrong?

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  • Can't change folder background

    - by newcomer
    I tried to change via dragging from the Backgrounds and Emblems window, but the icon just goes back to that window rather than changing the folder background.However, I can change the task bar by this drag-n-drop. Probably it is something about changing ownership permission? if so how to change that? In /home/mashruf/.gconf/apps/nautilus/preferences/%gconf.xml file it says:, Should I change this file? how? <?xml version="1.0"?> <gconf> <entry name="click_policy" mtime="1297597800" type="string"> <stringvalue>single</stringvalue> </entry> <entry name="default_folder_viewer" mtime="1297597336" type="string"> <stringvalue>list_view</stringvalue> </entry> <entry name="media_autorun_x_content_open_folder" mtime="1297534321" type="list" ltype="string"> </entry> <entry name="media_autorun_x_content_ignore" mtime="1297534321" type="list" ltype="string"> </entry> <entry name="media_autorun_x_content_start_app" mtime="1297534321" type="list" ltype="string"> <li type="string"> <stringvalue>x-content/software</stringvalue> </li> </entry> <entry name="start_with_location_bar" mtime="1297300028" type="bool" value="true"/> <entry name="side_pane_view" mtime="1297269334" type="string"> <stringvalue>NautilusTreeSidebar</stringvalue> </entry> <entry name="navigation_window_saved_maximized" mtime="1297600306" type="bool" value="false"/> <entry name="navigation_window_saved_geometry" mtime="1297600306" type="string"> <stringvalue>964x608+59+2</stringvalue> </entry> <entry name="sidebar_width" mtime="1297390418" type="int" value="192"/> </gconf>

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  • projective geometry: how do I turn a projection of a rectangle in 3D into a 2D view

    - by bonomo
    So the problem is that I have a 3D projection of a rectangle that I want to turn into 2D. That is I have a photo of a sheet of paper laying on a table which I want to transform into a 2D view of that sheet. So what I need is to get an undistorted 2D image by reverting all the 3D/projection transformations and getting a plain view of the sheet from the top. I happened to find some directions on the subject but they don't suggest an immediate instruction on how this can be achieved. It would be really helpful to get a step-by-step instruction of what needs to be done. Or, alternatively, a link on a resource that breaks it down to little details. Thank you

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  • Webcast on Monday, July 22 - Discover the Key to Profitable Order Fulfillment

    - by Pam Petropoulos
    When it comes to order fulfillment, organizations are challenged by the increasing complexity of global supply chains and an explosion of order and delivery channels. Attend this webcast on Monday, July 22 and hear Steve Banker, Service Director for Supply Chain Management at ARC Advisory Group, discuss how distributed order management solutions can help companies transform their fulfillment operations to gain greater supply chain visibility, improve order profitability, and increase customer service levels and satisfaction.  Hear too from Oracle executives who will showcase examples of customers successfully using Oracle Distributed Order Orchestration. Date: Monday, July 22, 2013 Time:  1:00 p.m. EST Click here to Register Download a free copy of the ARC Advisory Research Brief on Oracle’s Distributed Order Orchestration solution and discover how Boeing, the world’s leading aerospace company, is leveraging the solution to automate their proposal and order management processes and achieve an expected 30% reduction in order cycle times. 

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  • How to list down hosts with nmap 5.51

    - by Wild Bill
    I was using nmap 5.21 with the -PN, -F and --reason flags in version 5.21. I was outputting the results to an XML file. It would list ALL hosts (say I gave it a /24 subnet to scan. I then updated to 5.51 and ran the exact same command, but it no longer lists down hosts, just ones that are up. Is there a new flag to list down hosts? OR did this get removed in 5.51? My full options are: -sS -n -PN -SV -F --reason I've also used and removed --open but it will not list down hosts in my XML output.

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  • Why does unity obj import flip my x coordinate?

    - by milkplus
    When I import my wavefront obj model into unity and then draw lines over it with the same coordinates in the obj file, the x coordinate is negated. I don't see any option in the importer that might be doing that. And I'm using the same localToWorldMatrix and the same coordinate data in the .obj file. Hmmm GL.PushMatrix(); GL.MultMatrix(transform.localToWorldMatrix); CreateMaterial(); lineMaterial.SetPass(0); GL.Color(new Color(0, 1, 0)); GL.Begin(GL.LINES); GL.Vertex(p1); GL.Vertex(p2); GL.Vertex(p2); GL.Vertex(p3); //... GL.End(); GL.PopMatrix();

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  • .NET XPath Returns No Results

    - by Stacy Vicknair
    When using XPath in .NET one of the gotchas to be aware of is that all namespaces must be named, otherwise you’ll end up with no results. Default namespaces that are specified with xmlns alone still need to be recognized in the XPath query! Say I had a bit of XML like what is returned from the QueryService web service in Sharepoint: 1: <?xml version="1.0" encoding="UTF-8"?> 2: <ResponsePacket xmlns="urn:Microsoft.Search.Response"> 3: <Response> 4: <Range> 5: ... 6: <Results> 7: <Document xmlns="urn:Microsoft.Search.Response.Document" relevance="849"> 8: ...   When consuming and navigating this response with XPath it is necessary to name all namespaces. Then those named namespaces must be used in reference to the individual element being requested (i.e. doc:Document). In VB: 1: Dim xdoc = new XPathDocument(reader) 2: Dim nav = xdoc.CreateNavigator() 3: Dim nsMgr = new XmlNamespaceManager(nav.NameTable) 4: nsMgr.AddNamespace("resp", "urn:Microsoft.Search.Response") 5: nsMgr.AddNamespace("doc", "urn:Microsoft.Search.Response.Document") 6:  7: Dim results = nav.Select("//doc:Document", nsMgr)   In C#: 1: var xdoc = new XPathDocument(reader); 2: var nav = xdoc.CreateNavigator(); 3: var nsMgr = new XmlNamespaceManager(nav.NameTable); 4:  5: nsMgr.AddNamespace("resp", "urn:Microsoft.Search.Response"); 6: nsMgr.AddNamespace("doc", "urn:Microsoft.Search.Response.Document"); 7:  8: var results = nav.Select("//doc:Document", nsMgr);

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  • Introduction to SQL Server 2014 CTP1 Memory-Optimized Tables

    There are a number of new features that became available with SQL Server 2014. One of the more exciting features is the new Memory-Optimized tables. In this article Greg Larson explores how to create Memory-Optimized tables, and what he's found during his initial exploration of using this new type of table. Countless happy developers. One award-winning bundle.The SQL Developer Bundle can transform the way you and your team work, aiding collaboration, efficiency, and consistency. Download your free trial now.

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  • World to Pixel Transformation

    - by D00d
    My objects have a location in world coordinates (basically 1.0f is a meter). If I simply draw my objects using their world coordinates, each meter will correspond to a pixel. Obviously that's not what I want. Now, I don't want to have to apply a transformation to each and every object's position when I draw them. As I happen to be using XNA, and spritebatch allows a Matrix to be passed in as an argument in it's begin method, I was wondering if there is a way to pass the World to Pixel transformation in there. Any suggestions? So far Matrix.CreateScale(new Vector3(zoom, zoom, 1)) puts the objects in their proper spot, but it also scales up the sprites. Is there a way to transform the position without enlarging the sprite? Thanks

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  • How do I populate multiple records of data into a PDF form like a mail-merge?

    - by user38801
    I have Acrobat Pro, and I have a PDF with a form on it. Assuming the fields in the form correspond to a data source (like rows in an RDBMS table or xml file), I want to then print multiple copies of the PDF file, with each copy having the values of a different row in the data source. It is preferable to directly interface with an actual database, rather than having to save an XML file every time I do this. If this involves programming that's cool too, I only posted here because the question didn't seem appropriate for StackOverflow. Thanks!

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