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  • Partner Showcase - Succeed

    - by PeopleTools Strategy
    As the first of an occasional series where we showcase some of our more creative consulting partners, Succeed, based in the UK, has produced this video showing the use of open source tools with PeopleSoft. See: http://www.youtube.com/watch?v=ezNsEtbRw6I (note this opens in a new window) Succeed is one of the feeds on the Google reader feed on this PeopleTools blog page, but you can go directly to their blog here: http://blog.succeed.co.uk/ You can see the Google feeds in the right hand navigation panel, scroll to see "Bookmarks" 

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  • Printer Review: Oki C610dtn

    Considering a color laser printer? Don't buy before you check out Oki's LED-based alternative, which offers plenty of paper-handling flexibility and produces genuinely great-looking business documents.

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  • Printer Review: Oki C610dtn

    Considering a color laser printer? Don't buy before you check out Oki's LED-based alternative, which offers plenty of paper-handling flexibility and produces genuinely great-looking business documents.

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  • Doing imagemagick like stuff in Unity (using a mask to edit a texture)

    - by Codejoy
    There is this tutorial in imagemagick http://www.imagemagick.org/Usage/masking/#masks I was wondering if there was some way to mimic the behavior (like cutting the image up based on a black image mask that turns image parts transparent... ) and then trim that image in game... trying to hack around with the webcam feature and reproduce some of the imagemagick opencv stuff in it in Unity but I am saddly unequipped with masks, shaders etc in unity skill/knowledge. Not even sure where to start.

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  • Using The AlwaysOn Feature of SQL Server 2012

    This is the first in a four-part series on the new AlwaysOn feature in SQL Server 2012. In this article, AlwaysOn is introduced and contrasted with previous high-availability solutions in SQL Server. The second part of the series will commence with a detailed walkthrough on preparing the environment for AlwaysOn The Future of SQL Server Monitoring "Being web-based, SQL Monitor enables you to check on your servers from almost any location" Jonathan Allen.Try SQL Monitor now.

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  • How To Prevent Microsoft SQL Injection in ASP.Net

    This is a two-part tutorial series meant to help beginners understand MS SQL database injection and the problems associated with it particularly when applied to an ASP.NET web form application. It also outlines preventive measures which will be discussed thoroughly in the second part so that you can secure your SQL-based web applications.... ALM Software Solution ? Try it live! Requirements Management, Project Planning, Implementation Tracking & QA Testing.

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • Introduction to ComponentArt's TabStrip Control

    This article describes how to use the ComponentArt's TabStrip control to create tab-based contents in asp.net applications.Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Blocking Users by IP

    SQL Server MVP Brian Kelley brings us a great new article that solves a problem that might help your security. In this short piece, we learn how we can use logon triggers to block users based on their IP address. New! SQL Monitor HostedStart monitoring your SQL Servers in under 5 minutes. Get clear insights into server performance, whilst we manage the monitoring software. Find out more.

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  • Is there a good reason I shouldn't use a java applet for a game?

    - by ryeguy
    I want to make a multiplayer browser-based game. The nice thing about using an applet is that I can make the client and the server in the same language (java/closure/scala/etc). I know there's html5 and javascript, but server side javascript isn't as mature as the jvm platform and browser support is still kind of flaky. Applets don't seem to be widely used (except for Runescape), but is there a reason they're unsuitable or is it just because of the bad reputation they developed in their infancy?

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  • ASP.NET AJAX MultiHandleSliderExtender - Slide by Year and Month

    In this tutorial, I will demonstrate how to use the MultiHandleSlider extender to select and display both the year and the month in a range. This control eliminates the need to use four DropDownlist controls to hold the range values and the need for a validation control. Then we will use the Column Chart to display number of cars on Sesame Street based on the selected range values. This chart allows the user to drill down into the details for the selected car brands.

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  • Help with MVC design pattern?

    - by user3681240
    I am trying to build a java program for user login but I am not sure if my MVC design is accurate. I have the following classes: LoginControl - servlet LoginBean - data holder java class with private variables getters and setters LoginDAO - concrete java class where I am running my SQL queries and doing rest of the logical work. Connection class - java class just to connect to the database view - jsp to display the results html - used for form Is this how you design a java program based on MVC design pattern? Please provide some suggestions?

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  • The Strategic Value of Monitoring SQL Servers

    Why would you ever need to automatically monitor the SQL Servers in your care? What is the business value of doing so? What are the important features that a DBA should look for in a performance-monitoring tool? Rodney Landrum gives answers based on long experience. Get smart with SQL Backup ProGet faster, smaller backups with integrated verification.Quickly and easily DBCC CHECKDB your backups. Learn more.

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  • Best language on Linux to replace manual tasks that use SSH/Telnet? [on hold]

    - by Calab
    I've been tasked to create and maintain a web browser based interface to replace several of the manual tasks that we perform now. I currently have a "shakey" but working program written in Perl (2779 lines) that uses basic Expect coding, but it has some limitations that require a great deal of coding to get around. Because of this I am going to do a complete rewrite and want to do it "right" this time. My question is this... What would be the best language to use to create a web based interface to perform SSH/Telnet tasks that we would normally do manually? Keep in mind the following requirements: Runs on a CentOS Linux system v5.10 Http will be served by Apache2 This is an INTRANET site and only accessible within our organization. User load will be light. No more that 5 users accessing it at one time. perl 5.8.8, php 5.3.3, python 2.7.2 are available... Not sure what other languages to check for, or what modules might be installed in each language. The web interface will need to provide progress indicators and text output produced by the remote connection, in real time as it is generated. If we are running our process on multiple hosts, they should be in individual threads so that they can run side by side, not sequentially. I want the ability to "trap" on specific text generated by the remote host and display an alert to the user - such as when the remote host generates an error message. I would like to avoid as much client side scripting (javascript/vbscript) as I can. Most users will be on Windows PC's using Chrome or IE as a browser. Users will be downloading the resulting output so they can process it as they see fit. I currently have no experience with "Ajax" or the like. Most of my coding experience is old 6809 assembly, Visual Basic 6, and whatever I can cut/paste from online examples in various languages (hence my "shaky" Perl program) My coding environment is Eclipse for remote code editing, but I prefer stuff like UltraEdit if I can get a decent syntax file for the language I'm using. I do have su access on the server, but I'm not the only one using this server so I can't just upgrade/install blindly as I might impact other software currently running on the machine. One reason that I'm asking here, instead of searching (which I did) is that most replies were, "use language 'xyz', but you need to use an external SSH connection" - like I'm using Expect in my Perl script. Most also did not agree on what language that 'xyz' should be. ...so, after this long posting, can someone offer some advice?

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  • MySQL Prepared Statements to Generate Crosstab SQL

    MySQL Reporting requirements sometimes require both unknown column and row values, necessitating a more powerful means of generating crosstabs. Today's article presents Prepared Statements, which dynamically generate the SQL and assign it to a variable so that we can tailor the output based on the number of data values.

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  • MySQL Prepared Statements to Generate Crosstab SQL

    MySQL Reporting requirements sometimes require both unknown column and row values, necessitating a more powerful means of generating crosstabs. Today's article presents Prepared Statements, which dynamically generate the SQL and assign it to a variable so that we can tailor the output based on the number of data values.

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  • MySQL Prepared Statements to Generate Crosstab SQL

    <b>Database Journal:</b> "MySQL Reporting requirements sometimes require both unknown column and row values, necessitating a more powerful means of generating crosstabs. Today's article presents Prepared Statements, which dynamically generate the SQL and assign it to a variable so that we can tailor the output based on the number of data values."

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  • Determining if something is on the right or left side of an object?

    - by meds
    I have a character in a 3D world which is facing an arbitrary direction on a flat plane, the player can click on the left or right side of the character and based on which side is clicked on a different action happens. How can I determine which side the click occured on? Obviously for straight on ahead (0,0,1) I can simply use the x coordinate of the click point to determine if it's the left or right hand side, but what about other cases?

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