Search Results

Search found 31554 results on 1263 pages for 'object identity'.

Page 330/1263 | < Previous Page | 326 327 328 329 330 331 332 333 334 335 336 337  | Next Page >

  • MVC binding form data problem.

    - by John
    I am using an object that matches all the fields in my form. I then use the default binding to populate the object in my action, like this; public ActionResult GetDivisionData(DivisionObj FormData) My DivisionObj initializes all it's values to string.empty in the constructor. The problem is that when the binder populates the model from the posted form data, any data that is not posted is set to null in the object, eventhough I initialized the object to contain empty strings. Is there a way to change this so that unposted data will be an empty string.

    Read the article

  • How to debug memory allocation issues?

    - by amitabh
    Hi I am writing an iPhone app that that is trying to create a second a view when the user clicks on an element in UITableView. The code looks like ReplyToViewController *reply = [[ReplyToViewController alloc] initWithNibName:@"ReplyTo" bundle:nil]; reply.delegate = self; Message *message = [resultData objectAtIndex:indexPath.row]; int dbid = [message.bizid intValue]; NSLog(@"dbid=%d",dbid); reply.currentMessage = message; reply.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:reply animated:YES]; The reply object gets created properly and the view is proper. Last line in above code segment calls some framework code which eventually calls the viewDidLoad method of the ReplyToViewController. Address of the reply object in the above code and the address of the object in viewDidLoad is not same. Any idea where this new object is coming from? How do I debug? I also added init method the following method in ReplyToViewController hoping that it will get called and I can find who is creating this new object. But it does not stop in this method. Any help will be greatly appreciated. - (id) init { /* first initialize the base class */ self = [super init]; return self; } // Following gets called from the 1st code segment. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; NSLog(currentMessage.text]; // THIS returns nil and the program fails later in the code. }

    Read the article

  • Perl - Calling subclass constructor from superclass (OO)

    - by Emmel
    This may turn out to be an embarrassingly stupid question, but better than potentially creating embarrassingly stupid code. :-) This is an OO design question, really. Let's say I have an object class 'Foos' that represents a set of dynamic configuration elements, which are obtained by querying a command on disk, 'mycrazyfoos -getconfig'. Let's say that there are two categories of behavior that I want 'Foos' objects to have: Existing ones: one is, query ones that exist in the command output I just mentioned (/usr/bin/mycrazyfoos -getconfig`. Make modifications to existing ones via shelling out commands. Create new ones that don't exist; new 'crazyfoos', using a complex set of /usr/bin/mycrazyfoos commands and parameters. Here I'm not really just querying, but actually running a bunch of system() commands. Affecting changes. Here's my class structure: Foos.pm package Foos, which has a new($hashref-{name = 'myfooname',) constructor that takes a 'crazyfoo NAME' and then queries the existence of that NAME to see if it already exists (by shelling out and running the mycrazyfoos command above). If that crazyfoo already exists, return a Foos::Existing object. Any changes to this object requires shelling out, running commands and getting confirmation that everything ran okay. If this is the way to go, then the new() constructor needs to have a test to see which subclass constructor to use (if that even makes sense in this context). Here are the subclasses: Foos/Existing.pm As mentioned above, this is for when a Foos object already exists. Foos/Pending.pm This is an object that will be created if, in the above, the 'crazyfoo NAME' doesn't actually exist. In this case, the new() constructor above will be checked for additional parameters, and it will go ahead and, when called using -create() shell out using system() and create a new object... possibly returning an 'Existing' one... OR As I type this out, I am realizing it is perhaps it's better to have a single: (an alternative arrangement) Foos class, that has a -new() that takes just a name -create() that takes additional creation parameters -delete(), -change() and other params that affect ones that exist; that will have to just be checked dynamically. So here we are, two main directions to go with this. I'm curious which would be the more intelligent way to go.

    Read the article

  • How to set specific column settings in JTable?

    - by HansDampf
    How can I make my JTable show specific stuff for each column? Can I use an Object for more than one column? I want to have a column showing the date (dd.mm.yyyy) and another to show the time (hh:mm) but as I have it now it only shows the String representation of the Date object as a whole. public class AppointmentTableModel extends AbstractTableModel { ... @Override public Object getValueAt(int rowIndex, int columnIndex) { return appointments.get(rowIndex).getByColumn(columnIndex); } } public class Appointment { ... public Object getByColumn(int columnIndex) { switch (columnIndex) { case 0: return date; case 1: return date; case 2: return sample; case 3: return sample; case 4: return history; case 5: return comment; } return null; } }

    Read the article

  • How to manage large amounts of delegates and usercallbacks in C# async http library

    - by Tyler
    I'm coding a .NET library in C# for communicating with XBMC via its JSON RPC interface using HTTP. I coded and released a preliminary version but everything is done synchronously. I then recoded the library to be asynchronous for my own purposes as I was/am building an XBMC remote for WP7. I now want to release the new async library but want to make sure it's nice and tidy before I do. Due to the async nature a user initiates a request, supplies a callback method that matches my delegate and then handles the response once it's been received. The problem I have is that within the library I track a RequestState object for the lifetime of the request, it contains the http request/response as well as the user callback etc. as member variables, this would be fine if only one type of object was coming back but depending on what the user calls they may be returned a list of songs or a list of movies etc. My implementation at the moment uses a single delegate ResponseDataRecieved which has a single parameter which is a simple Object - As this has only be used by me I know which methods return what and when I handle the response I cast said object to the type I know it really is - List, List etc. A third party shouldn't have to do this though - The delegate signature should contain the correct type of object. So then I need a delegate for every type of response data that can be returned to the third party - The specific problem is, how do I handle this gracefully internally - Do I have a bunch of different RequestState objects that each have a different member variable for the different delegates? That doesn't "feel" right. I just don't know how to do this gracefully and cleanly.

    Read the article

  • List<T> add method in C#

    - by Nano HE
    Hello. As I know. List Add method works as below. List<string> cities = new List<string>(); cities.Add("New York"); cities.Add("Mumbai"); cities.Add("Berlin"); cities.Add("Istanbul"); If I designed the data structure as this List<object> lstObj = new List<object>(); if (true) // string members { cities.Add("New York"); cities.Add("Istanbul"); } else // List obj members here { List<object> AListObject= new List<object>(); cities.Add(AListObject); // how to handle this? } Does the List Add method works or not if I add different types members in the same function.

    Read the article

  • NHibernate / multiple sessions and nested objects

    - by bernhardrusch
    We are using NHibernate in a rich client application. It is a pretty open application (the user searches for a dataset or creates a new one, changes the data and saves the data set. We leave the session open, because sometimes we have to lazy load some properties of the object (nested object structure). This means one big problem if we leave the session open, the db (MySQL) closes the connection and we are not able to find this out and it throws an exception (socket communication error) when accessing the database (we are thinking about testing the db connection before accessing the object - but this is not really optimal neither, the other option would be to set back the timeout of the db connection , but this just doesn't seem to well). So - is it possible to reconnect the session to a new database connection ? Another problem is it possible to get an object from one session and then re-attach it to another session ? (I often hear that session.lock should work for this - but this doesn't work so well in our application - so I ended up getting a "fresh" object from the session and copy the data over manually - which is a little bit cumbersome) Any ideas for this ?

    Read the article

  • How to interact between GameCanvas and LCDUI elements on J2ME?

    - by Santiago
    The thing is I writing a J2ME program that fisrt of all show a "menu" using graphics interface (GameCanvas) and when the user select one item, I need to setCurrent that item (ex. a List), but when return from the List (it could be because the user push a Command "Menu" Item) I need to show the menu again. The real problem when the menu show again, the keyPressed() listener of gamecanvas object stop working. Basically I have: A Midlet object with: GameCanvas object instance A List object instance I don't understand how that works, I didn't find tutorial that share low and high graphics-level APIs on one Midlet.

    Read the article

  • Property changing null whilst updating a value.

    - by dinesh
    retreiveing the Data object through a class which is partial class in linq to sql. i am using the same object model to update the changes. but proprertychanging is always null for this object. An anonoymoustype has been converted into strong object type. This strong type is updated again. any one can expalin reason for this? Sample Code: var questions = from Question in _db.CheckListInstanceQuestionDataSource join Question in _db.QuestionDataSource on CheckListInstanceQuestion.UI_QuestionID equals Question.UI_QuestionID where CheckListInstanceQuestion.UI_CheckListInstanceID == instanceID && CheckListInstanceForm.UI_TemplateCheckListFormID == selectedFormID orderby CheckListInstanceQuestion.IN_Order, CheckListInstanceQuestion.VC_Code select new { Question .UI_QuestionID, Question.VC_Description, }; ICollection checkListQuestions = new List(); foreach (var question in questions) { checkListQuestions.Add(new CheckListInstanceQuestion { UI_QuestionID = question.UI_QuestionID, VC_Description = question.VC_Description, });

    Read the article

  • Item in multiple lists

    - by Evan Teran
    So I have some legacy code which I would love to use more modern techniques. But I fear that given the way that things are designed, it is a non-option. The core issue is that often a node is in more than one list at a time. Something like this: struct T { T *next_1; T *prev_1; T *next_2; T *prev_2; int value; }; this allows the core have a single object of type T be allocated and inserted into 2 doubly linked lists, nice and efficient. Obviously I could just have 2 std::list<T*>'s and just insert the object into both...but there is one thing which would be way less efficient...removal. Often the code needs to "destroy" an object of type T and this includes removing the element from all lists. This is nice because given a T* the code can remove that object from all lists it exists in. With something like a std::list I would need to search for the object to get an iterator, then remove that (I can't just pass around an iterator because it is in several lists). Is there a nice c++-ish solution to this, or is the manually rolled way the best way? I have a feeling the manually rolled way is the answer, but I figured I'd ask.

    Read the article

  • Django model help

    - by dotty
    Does anyone have any clue why this doesn't work as expected. If i use the python shell and do team.game_set or team.games It returns an error AttributeError: 'Team' object has no attribute 'game' If i create a Game object and call game.home_team it returns the correct team object Heres my model class Team(models.Model): name = models.CharField(blank=True, max_length=100) class Game(models.Model): home_team = models.ForeignKey(Team, related_name="home_team")

    Read the article

  • Unit testing with serialization mock objects in C++

    - by lhumongous
    Greetings, I'm fairly new to TDD and ran across a unit test that I'm not entirely sure how to address. Basically, I'm testing a couple of legacy class methods which read/write a binary stream to a file. The class functions take a serializable object as a parameter, which handles the actual reading/writing to the file. For testing this, I was thinking that I would need a serialization mock object that I would pass to this function. My initial thought was to have the mock object hold onto a (char*) which would dynamically allocate memory and memcpy the data. However, it seems like the mock object might be doing too much work, and might be beyond the scope of this particular test. Is my initial approach correct, or can anyone think of another way of correctly testing this? Thanks!

    Read the article

  • C# Generic method type argument inference

    - by CaptainCasey
    Is there any way that I can generalise the type definitions here? Ideally, I'd like to be able to change the type of 'testInput' and have test correctly infer the type at compile time. public static void Run() { var testInput = 3; var test = ((Func<int, int>) Identity).Compose<int,int,int>(n => n)(testInput); Console.WriteLine(test); } public static Func<T, V> Compose<T, U, V>(this Func<U, V> f, Func<T, U> g) { return x => f(g(x)); } public static T Identity<T> (this T value) { return value; }

    Read the article

  • simple putStrLn in Haskell/Yampa with arrows syntax

    - by sisif
    i'm using Haskell with the Yampa FRP library which uses the arrows language extension. how can i do a simple putStrLn in a SF? mySF = proc x -> do y <- identity -< x*x putStrLn "Hello World!" ++ show y returnA -< y the arrow syntax complains about the expression not bein an arrow (of course), but even with arrows i get no output output <- identity -< putStrLn "Hello World!"

    Read the article

  • Faulty to use memcache together with a php web-browser-game in this way?

    - by Crowye
    Background We are currently working on a strategy web-browser game based on php, html and javascript. The plan is to have 10,000+ users playing within the same world. Currently we are using memcached to: store json static data, language files store changeable serialized php class objects (such as armies, inventorys, unit-containers, buildings, etc) In the back we have a mysql server running and holding all the game data aswell. When a object is loaded through our ObjectLoader it loads in this order: checks a static hashmap in the script for the object checks memcache if it has already been loaded into it otherwise loads from database, and saves it into memcache and the static temp hashmap We have built the whole game using a class-object-oriented approach where functionality is always made between objects. Beause of this we think we have managed to get a nice structure, and with the help of memcached we have received good request times from client-server when interacting with the game. I'm aware that memcache is not synchronized, and also is not commonly used for holding a full game in memory. In the beginning after a server's startup the load times when loading objects into memcache for the first time will be high, but after the server's been online for a while and most loads are from memcache, the loads will be well reduced. Currently we are saving changed objects into memcache and database at the same time. Earlier we had an idea to save objects into db only after a certain time or at intervals, but due to risk inconsistency if the memcache/server went down, we skipped it for now. Client requests to server often return object's status simple json-format without changing the object, which in turn is represented in the browser visually with images and javascript. But from time to time depending on when an object was last updated, it updates them with new information (e.g. a build-queue holding planned buildings time-progress is increased, and/or planned-queue-items-array has changed). Questions: Do you see how this could work or are we walking in blindness here? Do you expect us to have a lot of inconsistency issues if someone loads and updates the a memcache objects while someone else does the same? Is it even doable to do it in the way he have done it? Seems to be working fine atm, but so far we have only been 4 people online at the same time.. Is some other cache program more fit for this class-object approach than memcached? Is there any other tips you have for this situation? UPDATE Since it is simply a "normal webpage" (no applet, flash, etc), we are implementing the game so that the server is the only one holding a "real game-state".. the state of the different javascript-objects on the client is more like a approximative version of the server's game state. From time to time and before you do certain things important things, the client's visual state is updated to the server's state (e.g. the client things he can afford a barracks, asks the server to build a barracks, server updates current resources according to income-data on server and then tries to build a barracks or casts an error-message, and then sends the current server-state on resources, buildings back to the client).. It is not a fast-paced game lika real strategy game. More like a quite slow 3-4 months playtime game, where buildings can take +1 minute up to several days to complete.

    Read the article

  • How does Core Data determine if an NSObjects data can be dropped?

    - by Kevin
    In the app I am working on now I was storing about 500 images in Core Data. I have since pulled those images out and store them in the file system now, but in the process I found that the app would crash on the device if I had an array of 500 objects with image data in them. An array with 500 object ids with the image data in those objects worked fine. The 500 objects without the image data also worked fine. I found that I got the best performance with both an array of object ids and image data stored on the filesystem instead of in core data. The conclusion I came to was that if I had an object in an array that told Core Data I was "using" that object and Core Data would hold on to the data. Is this correct?

    Read the article

  • Entity Framework This property descriptor does not support the SetValue

    - by Gayan
    Hello guys, below are my entities which i have created using entity frame work. retailer id name childs(navigation) generated database schema [Id] [int] IDENTITY(1,1) NOT NULL, [Name] nvarchar NOT NULL childern id name RETAILER(navigation) generated database schema [Id] [int] IDENTITY(1,1) NOT NULL, [name] nvarchar NOT NULL [Retailer_Id] [int] NOT NULL, As you can see in the above model the relationship is 1 retailer can have 0 or 1 child. my problem is when i create a new child and set the retailer navigation property of it to a retailer entity it throws the following exception.how do i solve it Error while setting property 'retailer': 'This property descriptor does not support the SetValue method.'.

    Read the article

  • creating BeanInfo objects in NetBeans 6.1 does not work for some objects

    - by Coder
    I have recently learned about BeanInfo classes in Java, and have successfully used them to add icons to my custom GUI components which extend swing components such as JTextField, however i have a more specialized GUI component which extends from another one of my GUI components, which then extends from JTextField. Ie. the class hierarchy is of the form "A - B - JTextField". I can create a bean info object that works for class B, but when i click on the bean info editor option in netbeans to create a bean info object for class A, nothing happens. Ie. there is no error pop-up and a bean info object is not created. There isn't much difference between class A and B. Both A and B have default no argument constructors and they are very similar to each other. The only thing i can really think of is that A uses generics and B does not. I would like to create a beaninfo object for class A so that i can add custom icons for that component. Any help would be appreciated. Thanks.

    Read the article

  • Compare class objects

    - by reto
    I have to compare a class object against a list of pre defined classes. Is it safe to use == or should I use equals()? if (klass == KlassA.class) { } else if (klass == KlassB.class) { } else if (klass == KlassC.class) { } else { } Note: I cannot use instanceof, I don't have an object, I just have the class object. I (mis)use it like an enum in this situation! Thanks!

    Read the article

  • empty sharepoint user profile property throw an exception

    - by James123
    I have a user profile property. user not assigned any value that property. If I use below code. It is thorwing exception " object reference not set to an instance of an object " userprof["OptOut"].ToString() I tried all types like if (userprof["OptOut"] != null) OR if(userprof["OptOut"].Value != null) nothing worked out for me. Here userProf object has value. userprof["OptOut"].Value is null How to handle this?

    Read the article

  • How to fire off a asych thread in a web application, and gaurantee only 1 thread fires?

    - by Blankman
    I want to cache a object in memory. Regenerating the object when the cache expires is fairly expensive, so I want to do the following: When the cache is "about" to expire, I want to fire off a asychronous thread that will go and rebuild the object and then reset the cache. One thing I am worry about is multiple threads firing to fetch the object to cache, I only want a single thread doing this, realizing many people will be hitting the website. This might not be the best use case to do this, but I want to know how to do this sort of thing.

    Read the article

  • silverlight and windows workflow foundation

    - by wissem
    private void btnUpdate_Click(object sender, RoutedEventArgs e) { xxxxxxx.Workflow1_WebServiceSoapClient zer = new xxxxx.Workflow1_WebServiceSoapClient(); zer.demanderSubmitReportCompleted += new EventHandler<xxxxxxxxxxxxxxx.demanderSubmitReportCompletedEventArgs>(service2); zer.demanderSubmitReportAsync("zzz", 20000); } public void service2(object sender, xxxxx.demanderSubmitReportCompletedEventArgs e) { string a = e.Result; } I'm trying to call a windows workflow foundation published as a web service from a Silverlight project. When I call it from a console application it works fine because I can add a web reference then I just make an instance of that webservice then I invoke the method I want. The problem is in the silverlight project cause i can just add a service reference so I find myself working with soap stuff that doesn't work at all, and here is the code error: here is the code:i change it a litle bit in english Error in exécution Microsoft JScript: Unhandled Error in Silverlight Application exception happened in the operation, résult not valide. Consult InnerException for more information. in System.ComponentModel.AsyncCompletedEventArgs.RaiseExceptionIfNecessary() in AEDSilverlightIntegrated.ServiceReference2.demanderSubmitReportCompletedEventArgs.get_Result() in AEDSilverlightIntegrated.SilverEntryAedHeaderNew.mmm_demanderSubmitReportCompleted(Object sender, demanderSubmitReportCompletedEventArgs e) in AEDSilverlightIntegrated.ServiceReference2.Workflow1_WebServiceSoapClient.OndemanderSubmitReportCompleted(Object state)

    Read the article

< Previous Page | 326 327 328 329 330 331 332 333 334 335 336 337  | Next Page >