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  • how random is Math.random() in java across different jvms or different machines

    - by user881480
    I have a large distributed program across many different physical servers, each program spawns many threads, each thread use Math.random() in its operations to draw a piece from many common resource pools. The goal is to utilize the pools evenly across all operations. Sometimes, it doesn't appear so random by looking at a snapshot on a resource pool to see which pieces it's getting at that instant (it might actually be, but it's hard to measure and find out for sure). Is there something that's better than Math.random() and performs just as good (not much worse at least)?

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  • Who is preventing the release of Java 1.7

    - by Shawn
    I recently attended a talk by a Sun engineer Charlie Hunt regarding performance. The talk was interesting enough but one question was regarding release date of 1.7. He said it's delayed as there are parties who are refusing to sign off JSRs they own and thus preventing the 1.7 release. It apparently has something to do with the cost of determining your Sun compliance. I would be interested to know the full story if anyone knows or can point me in the right direction. What triggered my question was the amazing long release notes for 6u18. Thanks

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  • Finding the actual runtime call tree of a Java Program

    - by Chathuranga Chandrasekara
    Suppose I have a big program that consists of hundreds of methods in it. And according to the nature of input the program flow is getting changed. Think I want to make a change to the original flow. And it is big hassle to find call hierarchy/ references and understand the flow. Do I have any solution for this within Eclipse? Or a plugin? As an example, I just need a Log of method names that is in order of time. Then I don't need to worry about the methods that are not relevant with my "given input" Update : Using debug mode in eclipse or adding print messages are not feasible. The program is sooooo big. :)

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  • Passing a Java object from one Struts action to another

    - by Bernhard V
    Hello! In one of my Struts action I've got the following code in a method: ... List<Object> retrievedListOfObjects = c.getListOfObjects(); return mapping.findForward("fw_view"); } fw_view leads to a new Struts action with another Struts form. Let's say this form has got among others the following field List<Object> listOfObjects; I now want to pass the retrievedListOfObjects from within the first Struts action to the form of the following Struts action. Is this possible without storing it in the session?

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  • How to repaint a XYPlot from JFreeChart? (JAVA)

    - by mccrank
    Hi, I'm doing a GUI that has a XYPlot (from the JFreeChart package) and when I click a button I'm trying to add some values. I add them correctly to the XYSeries that are inside the XYPlot, but the GUI doesn't change. It only changes when y maximize or minimize. Is there some kind of repaint to do this? I have been looking for it and I have found nothing.

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  • serialize/deserialize a LinkedHashMap (android) java

    - by user348058
    So i want to pass a LinkedHashMap to an intent. //SEND THE MAP Intent singlechannel = new Intent(getBaseContext(),singlechannel.class); singlechannel.putExtra("db",shows1);//perase to startActivity(singlechannel); //GET THE MAP LinkedHashMap<String,String> db = new LinkedHashMap<String,String>(); db=(LinkedHashMap<String,String>) getIntent().getSerializableExtra("db"); This one Worked Like a charm with HashMap. But with LinkedHashMap i got a problem I got a warning "Type safety: Unchecked cast from Serializable to LinkedHashMap" But i had this warning with HashMap too? Any ideas.Any help is much appreciated Also I just saw this. https://issues.apache.org/jira/browse/HARMONY-6498

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  • [Java] Cannot find symbol

    - by m00st
    I've created a class called Entity this is the superclass. Actor has successfully extended Entity; now trying to do the same with Item results in the Cannot find symbol error. Here is example code: public class Actor extends Entity { Actor(String filename, int x, int y) { super(filename, x, y); } } works just fine but this doesn't: public class Item extends Entity { }

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  • generating and unmarshalling java classes while unmarshalling input contains a DTD

    - by Hans Westerbeek
    Hi, For a Spring-based project, I have the following situation to solve: I have XML files coming in whose contents I will have to parse at runtime. Those XML files come with a DTD reference. I need to generate the classes that the unmarshaller churns out using the right at build time, using the Maven2 plugin for the unmarshalling library of choice. This is also not very hard to do, once I have generated an XSD from the DTD. I want to use spring-oxm's UnMarshaller interface to do the unmarshalling at runtime. This I understand how to do. The xml files come in with a DTD reference, and all unmarshalling libraries out there want to do unmarshalling based on an XSD. Now, as described in the castor documentation, I can convert the DTD to an XSD and keep it on the classpath. However, when an actual XML file comes into the system it will still have that DTD reference at the top, and there's nothing I can really do about that (except for string replacing which feels hacky in this case). Will this cause the unmarshaller, like Castor to fail? Am I right in suspecting that this DTD reference will cause the unmarshalling to fail? Could I do pure DTD-based unmarshalling? Or can this somehow be prevented by providing detailed configuration to the unmarshaller? Until now, I have tried castor, xmlbeans and xstream. Which would fit my purposes best? Has anyone else been in this situation? Did you also end up just doing manual DOM or SAX parsing?

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  • Java: why can't iterate over an iterator?

    - by noamtm
    I read http://stackoverflow.com/questions/839178/why-is-javas-iterator-not-an-iterable and http://stackoverflow.com/questions/27240/why-arent-enumerations-iterable, but I still don't understand why this: void foo(Iterator<X> it) { for (X x : it) { bar(x); baz(x); } } was not made possible. In other words, unless I'm missing something, the above could have been nice and valid syntactic sugar for: void foo(Iterator<X> it) { for (X x; it.hasNext();) { x = it.next(); bar(x); baz(x); } }

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  • Reducing Time Complexity in Java

    - by Koeneuze
    Right, this is from an older exam which i'm using to prepare my own exam in january. We are given the following method: public static void Oorspronkelijk() { String bs = "Dit is een boodschap aan de wereld"; int max = -1; char let = '*'; for (int i=0;i<bs.length();i++) { int tel = 1; for (int j=i+1;j<bs.length();j++) { if (bs.charAt(j) == bs.charAt(i)) tel++; } if (tel > max) { max = tel; let = bs.charAt(i); } } System.out.println(max + " keer " + let); } The questions are: what is the output? - Since the code is just an algorithm to determine the most occuring character, the output is "6 keer " (6 times space) What is the time complexity of this code? Fairly sure it's O(n²), unless someone thinks otherwise? Can you reduce the time complexity, and if so, how? Well, you can. I've received some help already and managed to get the following code: public static void Nieuw() { String bs = "Dit is een boodschap aan de wereld"; HashMap<Character, Integer> letters = new HashMap<Character, Integer>(); char max = bs.charAt(0); for (int i=0;i<bs.length();i++) { char let = bs.charAt(i); if(!letters.containsKey(let)) { letters.put(let,0); } int tel = letters.get(let)+1; letters.put(let,tel); if(letters.get(max)<tel) { max = let; } } System.out.println(letters.get(max) + " keer " + max); } However, I'm uncertain of the time complexity of this new code: Is it O(n) because you only use one for-loop, or does the fact we require the use of the HashMap's get methods make it O(n log n) ? And if someone knows an even better way of reducing the time complexity, please do tell! :)

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  • Java paint speed relative to color model

    - by Jon
    I have a BufferedImage with an IndexColorModel. I need to paint that image onto the screen, but I've noticed that this is slow when using an IndexColorModel. However, if I run the BufferedImage through an identity affine transform it creates an image with a DirectColorModel and the painting is significantly faster. Here's the code I'm using AffineTransformOp identityOp = new AffineTransformOp(new AffineTransform(), AffineTransformOp.TYPE_BILINEAR); displayImage = identityOp.filter(displayImage, null); I have three questions 1. Why is painting the slower on an IndexColorModel? 2. Is there any way to speed up the painting of an IndexColorModel? 3. If the answer to 2. is no, is this the most efficient way to convert from an IndexColorModel to a DirectColorModel? I've noticed that this conversion is dependent on the size of the image, and I'd like to remove that dependency. Thanks for the help

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  • Java: Implement own message queue (threadsafe)

    - by derMax
    The task is to implement my own messagequeue that is thread safe. My approach: public class MessageQueue { /** * Number of strings (messages) that can be stored in the queue. */ private int capacity; /** * The queue itself, all incoming messages are stored in here. */ private Vector<String> queue = new Vector<String>(capacity); /** * Constructor, initializes the queue. * * @param capacity The number of messages allowed in the queue. */ public MessageQueue(int capacity) { this.capacity = capacity; } /** * Adds a new message to the queue. If the queue is full, it waits until a message is released. * * @param message */ public synchronized void send(String message) { //TODO check } /** * Receives a new message and removes it from the queue. * * @return */ public synchronized String receive() { //TODO check return "0"; } } If the queue is empty and I call remove(), I want to call wait() so that another thread can use the send() method. Respectively, I have to call notifyAll() after every iteration. Question: Is that possible? I mean does it work that when I say wait() in one method of an object, that I can then execute another method of the same object? And another question: Does that seem to be clever?

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  • Java: JPQL select statement

    - by bguiz
    select x from X x where x.a.id = :a_id -- Always 0 objects selected Why does the above JPQL statement not work, but the one below work? select a from A a where a.id = :a_id -- a_obj select x from X x where x.a = :a_obj -- Always correct number of objects selected Neither query throws an exception during execution, but a different number of results are obtained. Thanks

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  • Java Reflection Utility

    - by DD
    Is there a utility to get a property which isnt prefixed by get from an object using reflection similar to BeanUtils? e.g. if I specify "hashcode" and I want to get the object.hashcode() value. Thanks.

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  • Java many to many association map

    - by Raphael Jolivet
    Hi, I have to classes, ClassA and ClassB and a "many to many" AssociationClass. I want to use a structure to hold the associations between A and B such as I can know, for each instance of A or B, which are their counterparts. I thought of using a Hashmap, with pair keys: Hasmap<Pair<ClassA, ClassB>, AssociationClass> associations; This way, I can add and remove an association between two instances of ClassA and ClassB, and I can query a relation for two given instances. However, I miss the feature of getting all associations defined for a given instance of ClassA or ClassB. I could do it by brute force and loop over all keys of the map to search for associations between a given instance, but this is inefficient and not elegant. Do you know of any data structure / free library that enables this ? I don't want to reinvent the wheel. Thanks in advance for your help, Raphael NB: This is not a "database" question. These objects are pure POJO used for live computation, I don't need persistence stuff.

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  • A linked list with multiple heads in Java

    - by Emile
    Hi, I have a list in which I'd like to keep several head pointers. I've tried to create multiple ListIterators on the same list but this forbid me to add new elements in my list... (see Concurrent Modification exception). I could create my own class but I'd rather use a built-in implementation ;) To be more specific, here is an inefficient implementation of two basic operations and the one wich doesn't work : class MyList <E { private int[] _heads; private List<E _l; public MyList ( int nbHeads ) { _heads = new int[nbHeads]; _l = new LinkedList<E(); } public void add ( E e ) { _l.add(e); } public E next ( int head ) { return _l.get(_heads[head++]); // ugly } } class MyList <E { private Vector<ListIterator<E _iters; private List<E _l; public MyList ( int nbHeads ) { _iters = new Vector<ListIterator<E(nbHeads); _l = new LinkedList<E(); for( ListIterator<E iter : _iters ) iter = _l.listIterator(); } public void add ( E e ) { _l.add(e); } public E next ( int head ) { // ConcurrentModificationException because of the add() return _iters.get(head).next(); } } Emile

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  • What's wrong with this JAVA code for android?

    - by Umair Ashraf
    I have written this piece of code to break an image into 9 pieces and it gives me runtime error. There is no error in LogCat and I am stuck. The error comes at line 7 line from bottom (Bitmap.createBitmap(...);). public Bitmap[] getPieces(Bitmap bmp) { Bitmap[] bmps = new Bitmap[9]; int width = bmp.getWidth(); int height = bmp.getHeight(); int rows = 3; int cols = 3; int cellHeight = height / rows; int cellWidth = width / cols; int piece = 0; for (int x = 0; x <= width; x += cellWidth) { for (int y = 0; y <= height; y += cellHeight) { Bitmap b = Bitmap.createBitmap(bmp, x, y, cellWidth, cellHeight, null, false); bmps[piece] = b; piece++; } } return bmps; }

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