Search Results

Search found 20208 results on 809 pages for 'compiled query'.

Page 332/809 | < Previous Page | 328 329 330 331 332 333 334 335 336 337 338 339  | Next Page >

  • android compile error: could not reserve enough space for object heap

    - by moonlightcheese
    I'm getting this error during compilation: Error occurred during initialization of VM Could not create the Java virtual machine. Could not reserve enough space for object heap What's worse, the error occurs intermittently. Sometimes it happens, sometimes it doesn't. It seems to be dependent on the amount of code in the application. If I get rid of some variables or drop some imported libraries, it will compile. Then when I add more to it, I get the error again. I've included the following sources into the application in the [project_root]/src/ directory: org.apache.httpclient (I've stripped all references to log4j from the sources, so don't need it) org.apache.codec (as a dependency) org.apache.httpcore (dependency of httpclient) and my own activity code consisting of nothing more than an instance of HttpClient. I know this has something to do with the amount of memory necessary during compile time or some compiler options, and I'm not really stressing my system while i'm coding. I've got 2GB of memory on this Core Duo laptop and windows reports only 860MB page file usage (haven't used any other memory tools. I should have plenty of memory and processing power for this... and I'm only compiling some common http libs... total of 406 source files. What gives? edit (4/30/2010-18:24): Just compiled some code where I got the above stated error. I closed some web browser windows and recompiled the same exact code with no edits and it compiled with no issue. this is definitely a compiler issue related to memory usage. Any help would be great.... because I have no idea where to go from here. Android API Level: 5 Android SDK rel 5 JDK version: 1.6.0_12 Sorry I had to repost this question because regardless of whether I use the native HttpClient class in the Android SDK or my custom version downloaded from apache, the error still occurs.

    Read the article

  • Writing PHP extension - Unable to load dynamic library

    - by Luke
    I'm writing a PHP extension similar to V8JS. The goal, like V8JS, is to embed the V8 engine into PHP so I can execute sandboxed JavaScript code in PHP. (The implementation is different.) The extension compiles fine, but when I attempt to run it I get: PHP Warning: PHP Startup: Unable to load dynamic library '/phpdev/lib/php/extensions/debug-zts-20090626/v8php.so' - dlopen(/phpdev/lib/php/extensions/debug-zts-20090626/v8php.so, 9): Symbol not found: __ZN2v88internal8Snapshot13context_size_E Referenced from: /phpdev/lib/php/extensions/debug-zts-20090626/v8php.so Expected in: flat namespace PHP is compiled with the prefix /phpdev (with debug and maintainer flags). v8 is compiled in /v8/ with gyp with the commands make dependencies and make x64 which produced /v8/out/x64.release and /v8/out/x64.debug. I soft-linked the header files from /v8/include to /phpdev/include and libv8_base.a from /v8/out/x64.release/libv8_base.a to /phpdev/lib/libv8.a. This is my config.m4 file: PHP_ARG_ENABLE(v8php, [V8PHP], [--enable-v8php Include V8 JavaScript Engine]) if test $PHP_V8PHP != "no"; then SEARCH_PATH="$prefix /usr/local /usr" SEARCH_FOR="/include/v8.h" if test -r $PHP_V8PHP/$SEARCH_FOR; then V8_DIR=$PHP_V8PHP else AC_MSG_CHECKING([for V8 files in default path]) for i in $SEARCH_PATH ; do if test -r $i/$SEARCH_FOR; then V8_DIR=$i AC_MSG_RESULT(found in $i) fi done fi if test -z "$V8_DIR"; then AC_MSG_RESULT([not found]) AC_MSG_ERROR([Unable to locate V8]) fi PHP_ADD_INCLUDE($V8_DIR/include) PHP_SUBST(V8PHP_SHARED_LIBADD) PHP_ADD_LIBRARY_WITH_PATH(v8, $V8_DIR/$PHP_LIBDIR, V8PHP_SHARED_LIBADD) PHP_REQUIRE_CXX() PHP_NEW_EXTENSION(v8php, v8php.cc v8_class.cc, $ext_shared) fi What am I doing wrong?

    Read the article

  • Visual C++ Testing problem

    - by JamesMCCullum
    Hi there I have installed VisualAssert and cFix. I have been using Visual Studio C++ and programming in CLI/C++. I have a working Chess Game Program that works perfectly by itself.....and I have been studying testing and have many examples(with tutorials) I have found on the net, that compile and run in Visual Studio..... But as soon as I try and implement those tests on my chess game......I get this problem.... This is what its telling me 1>------ Build started: Project: ChessRound1, Configuration: Debug Win32 ------ 1>Compiling... 1>stdafx.cpp 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C4394: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol should not be marked with __declspec(allocate) 1>C:\Program Files\VisualAssert\include\cfixpe.h(235) : error C2393: 'CfixpCrtInitEmbeddingRegistration' : per-appdomain symbol cannot be allocated in segment '.CRT$XCX' 1>C:\Program Files\VisualAssert\include\cfixpe.h(244) : error C2440: 'initializing' : cannot convert from 'void (__cdecl *)(void)' to 'const CFIX_CRT_INIT_ROUTINE' 1> Address of a function yields __clrcall calling convention in /clr:pure and /clr:safe; consider using __clrcall in target type 1>C:\Program Files\VisualAssert\include\cfixpe.h(137) : error C3641: 'CfixpCrtInitEmbedding' : invalid calling convention '__cdecl ' for function compiled with /clr:pure or /clr:safe 1>Build log was saved at "file://c:\Users\james\Documents\Visual Studio 2008\Projects\ChessRound1\ChessRound1\Debug\BuildLog.htm" 1>ChessRound1 - 4 error(s), 0 warning(s) ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Any ideas what I'm doing wrong? Im working with windows forms and have a heap of cpp source files. Any help would be appreciated. Thanks

    Read the article

  • Compiling Visual c++ programs from the command line and msvcr90.dll

    - by Stanley kelly
    Hi, When I compile my Visual c++ 2008 express program from inside the IDE and redistribute it on another computer, It starts up fine without any dll dependencies that I haven't accounted for. When I compile the same program from the visual c++ 2008 command line under the start menu and redistribute it to the other computer, it looks for msvcr90.dll at start-up. Here is how it is compiled from the command line cl /Fomain.obj /c main.cpp /nologo -O2 -DNDEBUG /MD /ID:(list of include directories) link /nologo /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup /OUT:Build\myprogram.ex e /LIBPATH:D:\libs (list of libraries) and here is how the IDE builds it based on the relevant parts of the build log. /O2 /Oi /GL /I clude" /I (list of includes) /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Gy /Yu"stdafx.h" /Fp"Release\myprogram" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP /wd4250 /vd2 Creating command line "cl.exe @d:\myprogram\Release\RSP00000118003188.rsp /nologo /errorReport:prompt" /OUT:"D:\myprgram\Release\myprgram.exe" /INCREMENTAL:NO /LIBPATH:"d:\gtkmm\lib" /MANIFEST /MANIFESTFILE:"Release\myprogam.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\myprogram\Release\myprogram.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 (list of libraries) Creating command line "link.exe @d:\myprogram\Release\RSP00000218003188.rsp /NOLOGO /ERRORREPORT:PROMPT" /outputresource:"..\Release\myprogram.exe;#1" /manifest .\Release\myprogram.exe.intermediate.manifest Creating command line "mt.exe @d:\myprogram\Release\RSP00000318003188.rsp /nologo" I would like to be able to compile it from the command line and not have it look for such a late version of the runtime dll, like the version compiled from the IDE seems not to do. Both versions pass /MD to the compiler, so i am not sure what to do.

    Read the article

  • refactor LINQ TO SQL custom properties that instantiate datacontext

    - by Thiago Silva
    I am working on an existing ASP.NET MVC app that started small and has grown with time to require a good re-architecture and refactoring. One thing that I am struggling with is that we've got partial classes of the L2S entities so we could add some extra properties, but these props create a new data context and query the DB for a subset of data. This would be the equivalent to doing the following in SQL, which is not a very good way to write this query as oppsed to joins: SELECT tbl1.stuff, (SELECT nestedValue FROM tbl2 WHERE tbl2.Foo = tbl1.Bar), tbl1.moreStuff FROM tbl1 so in short here's what we've got in some of our partial entity classes: public partial class Ticket { public StatusUpdate LastStatusUpdate { get { //this static method call returns a new DataContext but needs to be refactored var ctx = OurDataContext.GetContext(); var su = Compiled_Query_GetLastUpdate(ctx, this.TicketId); return su; } } } We've got some functions that create a compiled query, but the issue is that we also have some DataLoadOptions defined in the DataContext, and because we instantiate a new datacontext for getting these nested property, we get an exception "Compiled Queries across DataContexts with different LoadOptions not supported" . The first DataContext is coming from a DataContextFactory that we implemented with the refactorings, but this second one is just hanging off the entity property getter. We're implementing the Repository pattern in the refactoring process, so we must stop doing stuff like the above. Does anyone know of a good way to address this issue?

    Read the article

  • Asymptotic complexity of a compiler

    - by Meinersbur
    What is the maximal acceptable asymptotic runtime of a general-purpose compiler? For clarification: The complexity of compilation process itself, not of the compiled program. Depending on the program size, for instance, the number of source code characters, statements, variables, procedures, basic blocks, intermediate language instructions, assembler instructions, or whatever. This is highly depending on your point of view, so this is a community wiki. See this from the view of someone who writes a compiler. Will the optimisation level -O4 ever be used for larger programs when one of its optimisations takes O(n^6)? Related questions: When is superoptimisation (exponential complexity or even incomputable) acceptable? What is acceptable for JITs? Does it have to be linear? What is the complexity of established compilers? GCC? VC? Intel? Java? C#? Turbo Pascal? LCC? LLVM? (Reference?) If you do not know what asymptotic complexity is: How long are you willing to wait until the compiler compiled your project? (scripting languages excluded)

    Read the article

  • is delete p where p is a pointer to array a memory leak ?

    - by Eli
    following a discussion in a software meeting I setup to find out if deleting an dynamically allocated primitive array with plain delete will cause a memory leak. I have written this tiny program and compiled with visual studio 2008 running on windows XP: #include "stdafx.h" #include "Windows.h" const unsigned long BLOCK_SIZE = 1024*100000; int _tmain() { for (unsigned int i =0; i < 1024*1000; i++) { int* p = new int[1024*100000]; for (int j =0;j<BLOCK_SIZE;j++) p[j]= j % 2; Sleep(1000); delete p; } } I than monitored the memory consumption of my application using task manager, surprisingly the memory was allocated and freed correctly, allocated memory did not steadily increase as was expected I've modified my test program to allocate a non primitive type array : #include "stdafx.h" #include "Windows.h" struct aStruct { aStruct() : i(1), j(0) {} int i; char j; } NonePrimitive; const unsigned long BLOCK_SIZE = 1024*100000; int _tmain() { for (unsigned int i =0; i < 1024*100000; i++) { aStruct* p = new aStruct[1024*100000]; Sleep(1000); delete p; } } after running for for 10 minutes there was no meaningful increase in memory I compiled the project with warning level 4 and got no warnings. is it possible that the visual studio run time keep track of the allocated objects types so there is no different between delete and delete[] in that environment ?

    Read the article

  • Windows update breaks dlls?

    - by shoosh
    I'm compiling a project which uses multiple DLL and compiles with VS2008. After a recent windows update DLLs compiled on my computer stopped working on other computers. After some investigation it turned out that it updated the CRT redistributable library which I'm compiling with from version "9.0.21022.8" to version "9.0.30729.4148" This is evident from the Manifest file of the EXE i'm compiling. it contains the following: <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.VC90.CRT" version="9.0.21022.8" processorArchitecture="amd64" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity> </dependentAssembly> </dependency> <dependency> <dependentAssembly> <assemblyIdentity type="win32" name="Microsoft.VC90.CRT" version="9.0.30729.4148" processorArchitecture="amd64" publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity> </dependentAssembly> </dependency> Meaning it wants to use two different versions of the CRT at the same time. the second version is needed by the code which I'm compiling right now and the first version is needed by older dlls which were compiled a few weeks ago. In the computers where the application is deployed this becomes a problem since they get their CRT dll from a local folder called Microsoft.VC90.CRT and not from WinSXS. This folder can't contain two different versions of the dll. Is there a known solution to this issue or do I need to start compiling all of the other DLLs with the new CRT?

    Read the article

  • VB.Net Application Settings / ClickOnce

    - by B Z
    VS 2008 / VB.Net / WinForms I have an application setting (Settings.settings) for a project and I am using Click Once deployment. I used the VS Editor to create the setting and I can see the setting in the app.config file <applicationSettings> <MyApp.Win.My.MySettings> <setting name="MySetting" serializeAs="String"> <value>False</value> </setting> </MyApp.ArtTracker.Win.My.MySettings> </applicationSettings> I would like to update this setting after the application is compiled. The setting is for testing purposes only. If I change the xxx.config.deploy and I reinstall the app with click once. The new setting value doesn't change (seems to be cached somewhere). Even if I change in my local pc the setting seems to be cached somewhere. If I go in VS it asks me to Re-Sync the settings. But I need to do this after the application is compiled. Thanks for any help

    Read the article

  • Compiling and linking libcurl to create a stand alone dll

    - by Haraldo
    Hi, I've managed to compile a dll with the necessary linked libraries (*.lib) and with CURL_STATICLIB set in the preprocessor section among other settings. I'm using "libcurl-7.19.3-win32-ssl-msvc.zip" package and compiling with VS 2008 express. This has been the first version I managed to get compiled properly with no link issues etc. The problem I have now is that my dll needs libcurl.dll to function and this is not ok. My dll needs to be independent. I have no idea how to implement this. I've taken all day just to get what I've got compiled. I've got runtime library set to Multi threaded dll (debug/release) respectively under C/C++ - code generation. I've a number of preprocessor set - CURL_STATICLIB being one of them. Configuration Type is set to Dynamic Library Use of MFC is set to Use MFC in a static library Additional Library Directories is set to the lib folders (debug/release) respectively. I've noticed there is a curllib_static.lib file which I've tried instead of curllib.lib as an additional dependency but it only compiles with the later. This is driving me nuts! So I guess I need some guidance as to how to make my dll completely static so it doesn't have any dependencies. I notice my dll is currently dependent on: CURLLIB.DLL MSVCR90D.DLL As I'm pretty new to C++ it could be a setting I'm missing in VS 2008 but I'm not sure. One person said I should be using a static library with *.a files (libcurl.a) etc but when I do this I get link errors which I haven't been able to resolve. Any guidance here would be much appreciated.

    Read the article

  • Linking error while using Qt static built libraries

    - by Kamran Amini
    I hope this is not a duplicate. Recently I'm developing a native C++ application using Qt 4.8.3 and VS2008. Since clients run the application on their naked machines, they need to install VC++ 2008 Redistribution package. So I decided to make it statically linked. I changed my project settings (C/C++ Code Generation Runtime Library) to /MTd. Also I compiled Qt again, this time using following commands for a static building; originally found on this blog Static Qt with static CRT (VS 2008) 1- replaced -MD with -MT in lines QMAKE_CFLAGS_RELEASE and QMAKE_CFLAGS_DEBUG in %QDIR%\mkspecs\win32-msvc2008\qmake.conf 2- nmake confclean 3- configure -static -platform win32-msvc2008 -no-webkit 4- nmake sub-src I compiled Qt successfully. But when I tried again to compile my application, it gave me some strange errors. 1>Linking... 1>qtmaind.lib(qtmain_win.obj) : error LNK2005: "public: bool __thiscall QBasicAtomicInt::deref(void)" (?deref@QBasicAtomicInt@@QAE_NXZ) already defined in QtCored4.lib(QtCored4.dll) 1>qtmaind.lib(qtmain_win.obj) : error LNK2005: "public: bool __thiscall QBasicAtomicInt::operator!=(int)const " (??9QBasicAtomicInt@@QBE_NH@Z) already defined in QtCored4.lib(QtCored4.dll) 1>qtmaind.lib(qtmain_win.obj) : error LNK2005: "public: __thiscall QString::~QString(void)" (??1QString@@QAE@XZ) already defined in QtCored4.lib(QtCored4.dll) I changed some lib files but with each change, situation got worse; for example I tried to use QtCored.lib instead of QtCored4.lib because it is newly created after compilation. I think I've missed something in building static Qt libs. Thanks.

    Read the article

  • How to reliably replace a library-defined error handler with my own?

    - by sharptooth
    On certain error cases ATL invokes AtlThrow() which is implemented as ATL::AtlThrowImpl() which in turn throws CAtlException. The latter is not very good - CAtlException is not even derived from std::exception and also we use our own exceptions hierarchy and now we will have to catch CAtlException separately here and there which is lots of extra code and error-prone. Looks like it is possible to replace ATL::AtlThrowImpl() with my own handler - define _ATL_CUSTOM_THROW and define AtlThrow() to be the custom handler before including atlbase.h - and ATL will call the custom handler. Not so easy. Some of ATL code is not in sources - it comes compiled as a library - either static or dynamic. We use the static - atls.lib. And... it is compiled in such way that it has ATL::ThrowImpl() inside and some code calling it. I used a static analysis tool - it clearly shows that there're paths on which the old default handler is called. To ensure I even tried to "reimplement" ATL::AtlThrowImpl() in my code. Now the linker says it sees two declarations of ATL::AtlThrowImpl() which I suppose confirms that there's another implementation that can be called by some code. How can I handle this? How do I replace the default handler completely and ensure that the default handler is never called?

    Read the article

  • Problems with reading into buffer using boost::asio::async_read

    - by Max
    Good day. I have a Types.hpp file in my project. And within it i have: .... namespace RC { ..... ..... struct ViewSettings { .... }; ..... } In the Server.cpp file I'm including this Types.hpp file, and i have there: class Session { ..... RC::ViewSettings tmp; boost::asio::async_read(socket_, boost::asio::buffer(&tmp, sizeof(RC::ViewSettings)), boost::bind(&Session::Finish_Reading_Data, shared_from_this(), boost::asio::placeholders::error)); ..... } And during the compilation i have an errors: error C2825: 'F': must be a class or namespace when followed by '::' : see reference to class template instantiation 'boost::_bi::result_traits<R,F>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void) ] : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void), L=boost::_bi::list2<boost::_bi::value<boost::shared_ptr<Session>>,boost::arg<1>> ] error C2039: 'result_type' : is not a member of '`global namespace'' And the code like this works in proper way: int w; boost::asio::async_read(socket_, boost::asio::buffer(&w, sizeof(int)), boost::bind(&Session::Handle_Read_Width, shared_from_this(), boost::asio::placeholders::error)); Please, help. What's the problem here? Thanks in advance.

    Read the article

  • C# debugging issue: No symbols are loaded for any call stack frame.

    - by Ciaran Bruen
    Hi - I'm trying to step into a method referenced in an external dll from a C# web service dll. I'm developing the web service code and can step into it from my Winforms app. The dll I'm trying to step into from the web service was developed by someone else, and I have the dll and pdb files. When I try to step into it I'm getting the message below: 'No symbols are loaded for any call stack frame. The source code cannot be displayed'. Here is my project setup: .NET 3.5, VS 2008 Professional, IIS 7 running on Vista Ultimate Winforms app WF1.exe, referencing web service dll WS1.dll, in 1 solution on my machine Database access dll DA1.dll compiled by another developer, referenced by WS1.dll DA1.dll and DA1.pdb files located in root directory of WS1 web service project WS1 web service compiled and published to my local IIS, DA1.dll and DA1.pdb files get copied to the IIS WS1 bin directory So far so good and everything works to a point. I break and step into WF1.exe then break and step into a method on WS1.dll no problems. However when I try to step into a method on DA1.dll the error occurs. Any help appreciated. Cheers, Ciaran

    Read the article

  • How to persist objects between requests in PHP

    - by SztupY
    I've been using rails, merb, django and asp.net mvc applications in the past. What they have common (that is relevant to the question) is that they have code that sets up the framework. This usually means creating objects and state that is persisted until the web server is recycled (like setting up routing, or checking which controllers are available, etc). As far as I know PHP is more like a CGI script that gets compiled to some bytecode each time it's run, and after the request it's discarded. Of course you can have sessions, to persist data between requests from the same user, and as I see there are extensions like APC, with which you can persist objects between requests at the server level. My question is: how can one create a PHP application that works like rails and such? I mean an application that on the first requests sets up the framework, then on the 2nd and later requests use the objects that are already set up. Is there some built in caching facility in mod_php? (for example that stores the compiled bytecode of the executed php applications) Or is using APC or some similar extensions the only way to solve this problem? How would you do it? Thanks.

    Read the article

  • Compiling and using NTL c++ library for Windows

    - by Martin Lauridsen
    Hi there, I have compiled the NTL inifite precision integer arithmetic library for c++, using Microsoft Visual Studio 2008. I did as explained, on this site, using the Visual Studio interface, rather than from the command prompt. Actually I would rather do it from the command prompt, but I was not sure how to. Anyhow, I got the library compiled, and I now want to compile a program using the library, from the command prompt. The program I am trying to compile, has been tested on a linux system, where I compile it with the following c++ -I/appl/htopopt/Linux_x86_64/NTL-5.4.2/include mpqs.cpp main.cpp -o main -L/appl/htopopt/Linux_x86_64/NTL-5.4.2/lib -lntl -L/appl/htopopt/Linux_x86_64/gmp-4.2.1/lib -lgmp -lm Nevermind the gmp stuff, I dont have that installed on Windows. It is purely an optional thing that will make the NTL run faster. Anyhow, this works fine on linux. Now on Windows I write the following cl /EHsc /I D:\Downloads\WinNTL-5_5_2\include mpqs.cpp main.cpp /link /LIBPATH:"D:\Documents\Visual Studio 2008\Projects\ntl\Debug" But this results in the following errors: mpqs.cpp mpqs.cpp(38) : error C2039: 'find_smooth_vals' : is not a member of 'QS' d:\desktop\qs\mpqs.h(12) : see declaration of 'QS' mpqs.cpp(41) : error C2065: 'M' : undeclared identifier mpqs.cpp(41) : error C2065: 'n' : undeclared identifier mpqs.cpp(42) : error C2065: 'sieve_table' : undeclared identifier mpqs.cpp(42) : error C2228: left of '.size' must have class/struct/union type is ''unknown-type'' mpqs.cpp(43) : error C2065: 'sieve_table' : undeclared identifier mpqs.cpp(44) : error C2065: 'qx_table' : undeclared identifier mpqs.cpp(44) : error C3861: 'test_smoothness': identifier not found mpqs.cpp(45) : error C2065: 'smooth_indices' : undeclared identifier mpqs.cpp(45) : error C2228: left of '.push_back' must have class/struct/union type is ''unknown-type'' main.cpp Generating Code... It is as if, my mpqs.h file is not included into the compilation process? Also I dont understand why it complains about .push_back() for a vector type? Help is much appreciated!

    Read the article

  • Boost causes an invalid block while overloading new/delete operators

    - by user555746
    Hi, I have a problem which appears to a be an invalid memory block that happens during a Boost call to Boost:runtime:cla::parser::~parser. When that global delete is called on that object, C++ asserts on the memory block as an invalid: dbgdel.cpp(52): /* verify block type */ _ASSERTE(_BLOCK_TYPE_IS_VALID(pHead->nBlockUse)); An investigation I did revealed that the problem happened because of a global overloading of the new/delete operators. Those overloadings are placed in a separate DLL. I discovered that the problem happens only when that DLL is compiled in RELEASE while the main application is compiled in DEBUG. So I thought that the Release/Debug build flavors might have created a problem like this in Boost/CRT when overloading new/delete operators. So I then tried to explicitly call to _malloc_dbg and _free_dbg withing the overloading functions even in release mode, but it didn't solve the invalid heap block problem. Any idea what the root cause of the problem is? is that situation solvable? I should stress that the problem began only when I started to use Boost. Before that CRT never complained about any invalid memory block. So could it be an internal Boost bug? Thanks!

    Read the article

  • Moving .NET assemblies away from the application base directory?

    - by RasmusKL
    I have a WinForms application with a bunch of third party references. This makes the output folder quite messy. I'd like to place the compiled / referenced dlls into a common subdirectory in the output folder, bin / lib - whatever - and just have the executables (+ needed configs etc) reside in the output folder. After some searching I ran into assembly probing (http://msdn.microsoft.com/en-us/library/4191fzwb.aspx) - and verified that if I set this up and manually move the assemblies my application will still work if they are stored in the designated subdirectory like so: <configuration> <runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <probing privatePath="bin" /> </assemblyBinding> </runtime> </configuration> However, this doesn't solve the build part - is there any way to specify where referenced assemblies and compiled library assemblies go? Only solutions I can think of off the top of my head is either post-build actions or dropping the idea and using ILMerge or something. There has got to be a better way of defining the structure :-)

    Read the article

  • C# vs C - Big performance difference

    - by John
    I'm finding massive performance differences between similar code in C anc C#. The C code is: #include <stdio.h> #include <time.h> #include <math.h> main() { int i; double root; clock_t start = clock(); for (i = 0 ; i <= 100000000; i++){ root = sqrt(i); } printf("Time elapsed: %f\n", ((double)clock() - start) / CLOCKS_PER_SEC); } And the C# (console app) is: using System; using System.Collections.Generic; using System.Text; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { DateTime startTime = DateTime.Now; double root; for (int i = 0; i <= 100000000; i++) { root = Math.Sqrt(i); } TimeSpan runTime = DateTime.Now - startTime; Console.WriteLine("Time elapsed: " + Convert.ToString(runTime.TotalMilliseconds/1000)); } } } With the above code, the C# completes in 0.328125 seconds (release version) and the C takes 11.14 seconds to run. The c is being compiled to a windows executable using mingw. I've always been under the assumption that C/C++ were faster or at least comparable to C#.net. What exactly is causing the C to run over 30 times slower? EDIT: It does appear that the C# optimizer was removing the root as it wasn't being used. I changed the root assignment to root += and printed out the total at the end. I've also compiled the C using cl.exe with the /O2 flag set for max speed. The results are now: 3.75 seconds for the C 2.61 seconds for the C# The C is still taking longer, but this is acceptable

    Read the article

  • How to provide js-ctypes in a spidermonkey embedding?

    - by Triston J. Taylor
    Summary I have looked over the code the SpiderMonkey 'shell' application uses to create the ctypes JavaScript object, but I'm a less-than novice C programmer. Due to the varying levels of insanity emitted by modern build systems, I can't seem to track down the code or command that actually links a program with the desired functionality. method.madness This js-ctypes implementation by The Mozilla Devs is an awesome addition. Since its conception, scripting has been primarily used to exert control over more rigorous and robust applications. The advent of js-ctypes to the SpiderMonkey project, enables JavaScript to stand up and be counted as a full fledged object oriented rapid application development language flying high above 'the bar' set by various venerable application development languages such as Microsoft's VB6. Shall we begin? I built SpiderMonkey with this config: ./configure --enable-ctypes --with-system-nspr followed by successful execution of: make && make install The js shell works fine and a global ctypes javascript object was verified operational in that shell. Working with code taken from the first source listing at How to embed the JavaScript Engine -MDN, I made an attempt to instantiate the JavaScript ctypes object by inserting the following code at line 66: /* Populate the global object with the ctypes object. */ if (!JS_InitCTypesClass(cx, global)) return NULL; /* I compiled with: g++ $(./js-config --cflags --libs) hello.cpp -o hello It compiles with a few warnings: hello.cpp: In function ‘int main(int, const char**)’: hello.cpp:69:16: warning: converting to non-pointer type ‘int’ from NULL [-Wconversion-null] hello.cpp:80:20: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] hello.cpp:89:17: warning: NULL used in arithmetic [-Wpointer-arith] But when you run the application: ./hello: symbol lookup error: ./hello: undefined symbol: JS_InitCTypesClass Moreover JS_InitCTypesClass is declared extern in 'dist/include/jsapi.h', but the function resides in 'ctypes/CTypes.cpp' which includes its own header 'CTypes.h' and is compiled at some point by some command during 'make' to yeild './CTypes.o'. As I stated earlier, I am less than a novice with the C code, and I really have no idea what to do here. Please give or give direction to a generic example of making the js-ctypes object functional in an embedding.

    Read the article

  • PDCurses TUI with C++ Win32 console application

    - by Bach
    I have downloaded pdcurses source and was able to successfully include curses.h in my project, linked the pre-compiled library and all good. After few hours of trying out the library, I saw the tuidemo.c in the demos folder, compiled it into an executable and brilliant! exactly what I needed for my project. Now the problem is that it's a C code, and I am working on a C++ project in VS c++ 2008. The files I need are tui.c and tui.h How can I include that C file in my C++ code? I saw few suggestions here but the compiler was not too happy with 100's of warnings and errors. How can I go on including/using that TUI pdcurses includes!? Thanks EDIT: I added extern "C" statement, so my test looks like this now, but I'm getting some other type of error #include <stdio.h> #include <stdlib.h> using namespace std; extern "C" { #include <tui.h> } void sub0(void) { //do nothing } void sub1(void) { //do nothing } int main (int argc, char * const argv[]) { menu MainMenu[] = { { "Asub", sub0, "Go inside first submenu" }, { "Bsub", sub1, "Go inside second submenu" }, { "", (FUNC)0, "" } /* always add this as the last item! */ }; startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); return 0; } Although it is compiling successfully, it is throwing an Error at runtime: 0xC0000005: Access violation reading location 0x021c52f9 at line startmenu(MainMenu, "TUI - 'textual user interface' demonstration program"); Not sure where to go from here. thanks again.

    Read the article

  • Compiling gstreamer plugin in windows

    - by utnapistim
    Hello all, My question: What is the correct way to compile a gstreamer plugin in windows, so that it will be accepted by gstreamer (actually Songbird on top of gstreamer). My setup: I have downloaded the songbird sources following the steps described here and I have a trunk/dependencies/windows-i686-msvc8 directory within my svn sources with all the gstreamer binaries. I have created a gstreamer empty plugin skeleton following the steps detailed in the GStreamer Plugin Writer's Guide, and compiled it against the gstreamer binaries in the Songbird dependencies folder. The compilation was done with VS2010 RC1 (Visual Studio 2008 yelded the same results), using an empty DLL project with the .h and .c files generated using the GStreamer Plugin Writer's Guide. The DLL was lined with libcpmt.lib, libcmt.lib, ws2_32.lib, gobject-2.0.lib, gthread-2.0.lib, gstreamer-0.10-0.lib, glib-2.0.lib, kernel32.lib, nspr4.lib and ignoring all default libraries. I have compiled the files as both .c and .cpp with the same results. Testing: I have installed the Songbird binaries corresponding to the correct svn version, then installed Songbird Developer Tools addon and used it to create an addon for testing my gstreamer plugin. Songbird will not load the pluggin. I have also tried to load it with gst-launch.exe from the trunk/dependencies/windows-i686-msvc8/[...] directory and that generated runtime error R6034: An application has made an attempt to load the C runtime library incorrectly. Most resources I found for this problem recommended restarting or reinstalling windows :(.

    Read the article

  • Managing logs/warnings in Python extensions

    - by Dimitri Tcaciuc
    TL;DR version: What do you use for configurable (and preferably captured) logging inside your C++ bits in a Python project? Details follow. Say you have a a few compiled .so modules that may need to do some error checking and warn user of (partially) incorrect data. Currently I'm having a pretty simplistic setup where I'm using logging framework from Python code and log4cxx library from C/C++. log4cxx log level is defined in a file (log4cxx.properties) and is currently fixed and I'm thinking how to make it more flexible. Couple of choices that I see: One way to control it would be to have a module-wide configuration call. # foo/__init__.py import sys from _foo import import bar, baz, configure_log configure_log(sys.stdout, WARNING) # tests/test_foo.py def test_foo(): # Maybe a custom context to change the logfile for # the module and restore it at the end. with CaptureLog(foo) as log: assert foo.bar() == 5 assert log.read() == "124.24 - foo - INFO - Bar returning 5" Have every compiled function that does logging accept optional log parameters. # foo.c int bar(PyObject* x, PyObject* logfile, PyObject* loglevel) { LoggerPtr logger = default_logger("foo"); if (logfile != Py_None) logger = file_logger(logfile, loglevel); ... } # tests/test_foo.py def test_foo(): with TemporaryFile() as logfile: assert foo.bar(logfile=logfile, loglevel=DEBUG) == 5 assert logfile.read() == "124.24 - foo - INFO - Bar returning 5" Some other way? Second one seems to be somewhat cleaner, but it requires function signature alteration (or using kwargs and parsing them). First one is.. probably somewhat awkward but sets up entire module in one go and removes logic from each individual function. What are your thoughts on this? I'm all ears to alternative solutions as well. Thanks,

    Read the article

  • Applet Not Loading In Java 1.6.0_16

    - by Wayne Hartman
    I am running a Java applet compiled in 1.5 and am experiencing odd behavior when running it on computers running 1.6.0_07 and 1.6.0_16. On the *_07 version, the applet initializes and loads in the browser perfectly fine. However, computers with the *_16 are not loading at all. Even more strange, there is nothing in the Java Console to indicate any problems will loading the applet in the browser. If I run the applet from as a standalone app on said machines, it loads up just fine. The compatibility mode in the JNLP is set to 1.5+. Firefox reports no errors attempting to load the applet. Even with full tracing and logging set to all, nothing is reported in the console window. Quick facts: The JAR is signed Compiled in 1.5 Works flawlessly in browsers (FF & IE) running *_07 Does not work in browsers (FF & IE) running *_16 Works running as stand alone app in *_16 JNLP set to 1.5+ Clients are mixed *_07, *_16, and other version of 1.6 Things I have tried: Forcing the JVM to use version 1.6.0_07. This requires the user to download *_07. In my situation this is not an option, unfortunately. Ran the app on *_16 as a standalone app. This works fine, but this needs to run as an applet. Ideas?

    Read the article

  • What languages should a microISV use to write commercial software?

    - by Wal
    I've been writing software in Java for many years now, but it was always for internal applications that would be deployed to a server. I'd like to get into writing desktop applications now but I don't know where to start. I've written a few Java/Swing applications but again they were for internal use. My understanding is that Java and other semi-compiled and interpreted languages are too easy to reverse engineer, making them unsuitable for commercial software. I am aware that there are compilers for Java and some other interpreted language, but I've also heard that they are pricey and/or unreliable. Assuming I start a microISV and wish to develop and sell applications to a broad audience, what's my best bet? I would prefer something that can be written close to once, and compiled for different operating systems but I am not opposed to .NET and a Windows-only audience if other languages would compromise the experience (installation ease & user experience) in Windows. My only issue there is that I don't have a large starting budget and paying out the wazoo for the required development tools is not really in the cards.

    Read the article

< Previous Page | 328 329 330 331 332 333 334 335 336 337 338 339  | Next Page >