Search Results

Search found 29477 results on 1180 pages for 'complex script rendering'.

Page 332/1180 | < Previous Page | 328 329 330 331 332 333 334 335 336 337 338 339  | Next Page >

  • SH/BASH - Scan a log file until some text occurs, then exit. How??

    - by James
    Current working environment is OSX 10.4.11. My current script: #!/bin/sh tail -f log.txt | while read line do if echo $line | grep -q 'LOL CANDY'; then echo 'LOL MATCH FOUND' exit 0 fi done It works properly the first time, but on the second run and beyond it takes 2 occurrences of 'LOL CANDY' to appear before the script will exit, for whatever reason. And although I'm not sure it is specifically related, there is the problem of the "tail -f" staying open forever. Can someone please give me an example that will work without using tail -f? If you want you can give me a bash script, as OSX can handle sh, bash, and some other shells I think.

    Read the article

  • How can I execute CGI files from PHP?

    - by Henri W
    I'm trying to make a web app that will manage my Mercurial repositories for me. I want it so that when I tell it to load repository X: Connect to a MySQL server and make sure X exists. Check if the user is allowed to access the repository. If above is true, get the location of X from a mysql server. Run a hgweb cgi script (python) containing the path of the repository. Here is the problem, I want to: take the hgweb script, modify it, and run it. But I do not want to: take the hgweb script, modify it, write it to a file and redirect there. I am using Apache to run the httpd process.

    Read the article

  • Help with jQuery issue

    - by Espen Arnoy
    I have a simple page with a list if "items". I am allowing users to vote on these items, but I only want to allow the user to vote one per. item. Therefore i have made a jQuery script that adds a class to the items the user has voted on: if(! $(this).find(".item span").hasClass("voted")) { $(".item").hover(function() { $(this).find(".ratingbar").hide(); $(this).find(".votebar").show(); }, function() { $(this).find(".votebar").hide(); $(this).find(".ratingbar").show(); }); }; This is the script that prevents the user from voting again on the same item. $(".votebutton").click(function() { $("div#"+offerid).find(".item").addClass("voted"); } My problem is that this doesn´t work. When hovering an item, the hover function still runs even though the second script successfully added the class "voted" to the html. Why can this be?

    Read the article

  • Form Design ScriptControlClass

    - by raghumithra
    I am working on a form designer. We have two parts: first is designing form by placing controls, and second is writing VB code in rich text editor. How do i integrate design and code (events of the controls) in runtime? I am using ScriptControlClass Form4 f4 = new Form4(); f4.Name = "dgfdfg"; f4.Text = "Raghudfgmithra"; Button btn = new Button(); btn.Text = "HI"; btn.Left = 25; btn.Top = 50; btn.Name = "btnSubmit"; f4.Controls.Add(btn); script.AddObject("form", f4, true); script.AddCode("???????????); script.ExecuteStatement(????????????);

    Read the article

  • SharpDX/D3D: How to implement and draw fonts/text

    - by Dmitrij A
    I am playing with SharpDX (Direct3D for .NET) without using "Toolkit", already finished with basic rendering 3D models. But now i am wondering how to program/create fonts for game (2D), or how to simple draw variable text to output with Direct3D? (it is not as SharpDX question as common Direct3D question, how to start with game GUIs? And what should i do to program simple GUI's like menu for a game (generally i understand that it's shaders).

    Read the article

  • jQuery templates - Load another template within a template (composite)

    - by Saxman
    I'm following this post by Dave Ward (http://encosia.com/2010/12/02/jquery-templates-composite-rendering-and-remote-loading/) to load a composite templates for a Blog, where I have a total of 3 small templates (all in one file) for a blog post. In the template file, I have these 3 templates: blogTemplate, where I render the "postTemplate" Inside the "postTemplate", I would like to render another template that displays comments, I called this "commentsTemplate" the "commentsTemplate" Here's the structure of my json data: blog Title Content PostedDate Comments (a collection of comments) CommentContents CommentedBy CommentedDate For now, I was able to render the Post content using the code below: Javascript $(document).ready(function () { $.get('/GetPost', function (data) { $.get('/Content/Templates/_postWithComments.tmpl.htm', function (templates) { $('body').append(templates); $('#blogTemplate').tmpl(data).appendTo('#blogPost'); }); }); }); Templates <!--Blog Container Templates--> <script id="blogTemplate" type="x-jquery-tmpl"> <div class="latestPost"> {{tmpl() '#postTemplate'}} </div> </script> <!--Post Item Container--> <script id="postTemplate" type="x-jquery-tmpl"> <h2> ${Title}</h2> <div class="entryHead"> Posted in <a class="category" rel="#">Design</a> on ${PostedDateString} <a class="comments" rel="#">${NumberOfComments} Comments</a></div> ${Content} <div class="tags"> {{if Tags.length}} <strong>Tags:</strong> {{each(i, tag) Tags}} <a class="tag" href="/blog/tags/{{= tag.Name}}"> {{= tag.Name}}</a> {{/each}} <a class="share" rel="#"><strong>TELL A FRIEND</strong></a> <a class="share twitter" rel="#">Twitter</a> <a class="share facebook" rel="#">Facebook</a> {{/if}} </div> <!-- close .tags --> <!-- end Entry 01 --> {{if Comments.length}} {{each(i, comment) Comments}} {{tmpl() '#commentTemplate'}} {{/each}} {{/if}} <div class="lineHor"> </div> </script> <!--Comment Items Container--> <script id="commentTemplate" type="x-jquery-tmpl"> <h4> Comments</h4> &nbsp; <!-- COMMENT --> <div id="authorComment1"> <div id="gravatar1" class="grid_2"> <!--<img src="images/gravatar.png" alt="" />--> </div> <!-- close #gravatar --> <div id="commentText1"> <span class="replyHead">by<a class="author" rel="#">${= comment.CommentedBy}</a>on today</span> <p> {{= comment.CommentContents}}</p> </div> <!-- close #commentText --> <div id="quote1"> <a class="quote" rel="#"><strong>Quote this Comment</strong></a> </div> <!-- close #quote --> </div> <!-- close #authorComment --> <!-- END COMMENT --> </script> Where I'm having problem is at the {{each(i, comment) Comments}} {{tmpl() '#commentTemplate'}} {{/each}} Update - Example Json data when GetPost method is called { Id: 1, Title: "Test Blog", Content: "This is a test post asdf asdf asdf asdf asdf", PostedDateString: "2010-12-20", - Comments: [ - { Id: 1, PostId: 1, CommentContents: "Test comments # 1, asdf asdf asdf", PostedBy: "User 1", CommentedDate: "2010-12-20" }, - { Id: 2, PostId: 1, CommentContents: "Test comments # 2, ghjk gjjk gjkk", PostedBy: "User 2", CommentedDate: "2010-12-21" } ] } I've tried passing in {{tmpl(comment) ..., {{tmpl(Comments) ..., or leave {{tmpl() ... but none seems to work. I don't know how to iterate over the Comments collection and pass that object into the commentsTemplate. Any suggestions? Thank you very much.

    Read the article

  • How do I execute a shell-command in background?

    - by Adobe
    Here's a simple defun to run a shell script: (defun bk-konsoles () "Calls: bk-konsoles.bash" (interactive) (shell-command (concat (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") (if (buffer-file-name) (file-name-directory (buffer-file-name))) " &") nil nil)) If I start a program with no ampersand - it start the script, but blocks emacs until I close the program, if I don't put ampersand it gives error: /home/boris/its/plts/goodies/bk-konsoles.bash /home/boris/scl/geekgeek/: exited abnormally with code 1. Edit: So now I'm using: (defun bk-konsoles () "Calls: bk-konsoles.bash" (interactive) (shell-command (concat (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") (if (buffer-file-name) (file-name-directory (buffer-file-name))) " & disown") nil nil) (kill-buffer "*Shell Command Output*")) Edit 2: Nope - doesn't work: (defun bk-konsoles () "Calls: bk-konsoles.bash" (interactive) (let ((curDir default-directory)) ;; (shell-command (concat "nohup " (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") curDir) nil nil) (shell-command (concat (expand-file-name "~/its/plts/goodies/bk-konsoles.bash ") curDir "& disown") nil nil) (kill-buffer "*Shell Command Output*"))) keeps emacs busy - either with disown, or nohup. Here's a script I'm running if it might be of help: bk-konsoles.bash

    Read the article

  • OWB 11gR2 &ndash; OMB and File Editing

    - by David Allan
    Here we will see how we can use the IDE for editing OMB scripts. The 11gR2 release is based on the common Oracle platform IDE used also by JDeveloper. It comes with a bunch of standard behavior for editing and rendering code. One of the lesser known things is that if you drop a text file into OWB you can edit it. So you can drop your tcl scripts right into OWB and edit in-place, and don’t need another IDE like Eclipse just for this task. Cool, so you have the file here. There may be no line numbers, you can toggle line numbers on by right clicking in the gutter. If we edit the file within the OWB IDE, the save is a little different from normal. OWB doesn’t normally manipulate files so things like ctrl-s to save, saves the OWB objects, but if you edit a file the closing of the file will ask if you want to save it – check it out. Now we enter the realm of ‘he who dares’…. Note the IDE doesn’t know about tcl files out of the box, so you see above there is no syntax highlighting. The code is identified by the extension… .java is java, .html is HTML etc. With OWB, the OMB scripts are tcl, we usually have .tcl extension on these files. One of the things we can do to trick up the syntax highlighting is to simply rename the file to have a .java suffix, then all of a sudden we get syntax highlighting, see the illustration here where side by side we see a the file with a .java extension and a .tcl extension. Not ideal pretending to be .java but gets us a way to having something more useful than notepad. We can then change the syntax highlighting such that we get Eclipse like highlighting within the IDE from the Tools Preferences option; You then get the Eclipse like rendering albeit using a little tweak on the file names… Might be useful if you are doing any kind of heavy duty OMB script development and just want a single IDE. The OMBPlus panel is then at hand for executing and testing it out.

    Read the article

  • Preload Images with javascript

    - by user271619
    Here is my preload script: <script type="text/javascript"> Image_1 = new Image(1,1); Image_1.src = "images/sprites.png"; </script> And it works fine. I can see in the headers the image loading. Here's my question. Even though I have preloaded sprites.png, I notice that when I go to a page on my site that simply displays that entire image, the headers tell me my browser is requesting the server to send the image again. I'm hoping to not sound too naive. But, why would the browser request the image when I preloaded it earlier? Are there other reasons the browser would need to re-request? Also, I put the dimensions as Image(1,1). Sometimes I don't know the dimensions, as that image gets updated from time to time. Maybe that's a reason?

    Read the article

  • ASP.NET MVC Ajax OnBegin/Complete Javascript Problem

    - by mrkcsc
    Hello, I am trying to fire off a javascript method using the OnBegin AjaxOption in an Ajax method. However, when debugging with firebug the callback in unable to find the Javascript method and I do not know why. My code is simple, first I use a basic Ajax method like this: <%= Ajax.ActionLink("Testing", "Testing", new AjaxOptions { OnBegin = "RunThisThing" }) % Then under it I decalre this script. <script type="text/javascript"> function RunThisThing { alert("WORK") } </script> Yet when I try running the page and clicking on the link, Firebug tells me "RunThisThing is not defined". Any idea what I might be doing wrong?

    Read the article

  • What features does D3D have that OpenGL does not (and vice versa)?

    - by Tom
    Are there any feature comparisons on Direct3D 11 and the newest OpenGL versions? Well, simply put, Direct3D 11 introduced three main features (taken from Wikipedia): Tesselation Multithreaded rendering Compute shaders Increased texture cache Now I'm wondering, how does the newest versions of OpenGL cope with these features? And since I have this feeling that there are features that Direct3D lacks from OpenGL's side, what are those?

    Read the article

  • Object detection in bitmap JavaScript canvas

    - by fallenAngel
    I want to detect clicks on canvas elements which are drawn using paths. So far I have stored element paths in a JavaScript data structure and then check the coordinates of hits which match the element's coordinates. Rendering each element path and checking the hits would be inefficient when there are a lot of elements. I believe there must be an algorithm for this kind of coordinate search, can anyone help me with this?

    Read the article

  • Setting amount of time to pass when sending emails in a loop

    - by Obay
    Forgive me for this noob question, but is there such a setting that sets a certain amount of time (e.g. milli/seconds) that has to pass in between sending emails through a script? How is that setting called and where do I change that setting? I'll give an example: I used to have a PHP script that sends emails like so: for ($i=0; $i<count($emails); $i++) { mail($email[$i],'test','test'); } It turned out that not all emails were sent successfully because the script ran so fast that there was not enough time in between sending emails that was required by the server. Did I make sense?

    Read the article

  • ASP.NET/JavaScript: How to surround an auto generated JavaScript block with try/catch statement

    - by Rami Shareef
    In the Script documents that asp.net automatically generates how can I surround the whole generated scripts with try/catch statement to avoid 'Microsoft JScript Compilation error' My issue is: i got a DevExpress control (ASPxGridView) that added and set-up in run time, since i activated the grouping functionality in the grid I still get JS error says ';' expected whenever i use (click) on one of grouping/sorting abilities, I activated script Debugging for IE, in the JS code turns out that there is no missing ';' and once i click ignore for the error msg that VS generates every thing works fine, and surly end-user can't see this msg so i figured out if i try/catch the script that may help avoid this error. Thanks in advance

    Read the article

  • jquery Add and Remove Classes?

    - by Steven
    Hello, I need a script that adds a 2 to the end of a class in a div with the id .sideboxtopleft on clicking of a link with the id of posts. <script> $(".posts").click(function () { if ($('.sideboxtopleft').is('#sideboxtopleft2')) { $('.sideboxtopleft').removeClass('2'); } else{ $('.sideboxtopleft').addClass('2'); } }); </script> <div id="sideboxtopleft" class="sideboxtopleft"> <a href="#post" id="posts"><h3>RECENT POSTS <div id="arrow" class="arrow"></div></h3></a> </div> <div id="sideboxtopright" class="sideboxtopright"> <a href="#comments" id="comments"><h3>RECENT COMMENTS <div id="arrow" class="arrow2"></div></h3></a> </div> However it doesn't seem to want to work properly. Any help?

    Read the article

  • drupal's hook_preprocess_page not working as expected

    - by Peter Carrero
    i am having an issue where hook_preprocess_page 's changes to &$variables is not being rendered, even though it is the last item under $theme_registry['page']['preprocess functions']. logging contents of $variables to a file show the contents changed, but contents appear unchanged on the site. flushed all cache on drupal, flushed all browser caches and still the same result. /** * Implementation of hook_preprocess_page(). */ function grinchlist_preprocess_page(&$variables) { if (grinchlist_usercheck($variables['user']['uid'])) { $variables['scripts'] = preg_replace('/<script[^>]*christmas_snow.*<\/script>/','',$variables['scripts']); } file_put_contents('/tmp/vars.txt',print_r($variables,true)); } the /tmp/vars.txt shows the variables properly, but the browser still show the script being loaded. this may be a silly example, but i've had this issue with the hook_preprocess_page in other instances and it would really help out to understand what is going on here... thanks.

    Read the article

  • XNA Moddable Game - Architecture Design and Reflection

    - by David K
    I've decided to embark on an XNA moddable game project of a simple rogue style. For all purposes of this question, I'm going to not be using a scripting engine, but rather allow modders to directly compile assemblies that are loaded by the game at run time. I know about the security problems this may raise. So in order to expose the moddable content, I have gone about creating a generic project in XNA called MyModel. This contains a number of interfaces that all inherit from IPlugin, such as IGameSystem, IRenderingSystem, IHud, IInputSystem etc. Then I've created another project called MyRogueModel. This references MyModel project, and holds interfaces such as IMonster, IPlayer, IDungeonGenerator, IInventorySystem. More rogue specific interfaces, but again, all interfaces in this project inherit from IPlugin. Then finally, I've created another project called MyRogueGame, that references both MyModel and MyRogueModel projects. This project will be the game that you run and play. Here I have put the actual implementation of the Monster, DungeonGenerator, InputSystem and RenderingSystem classes. This project will also scan the mods directory during run time and load any IPlugins it finds using reflection and override anything it finds from the default. For example if it finds a new implementation of the DungeonGenerator it will use that one instead. Now my question is, in order to get this far, I have effectively 2 projects that contain nothing but interfaces... which seems a little... strange ? For people to create mods for the game, I would give them both the MyModel and MyRogueModel assemblies in which they would reference. I'm not sure whether this is the right way to do it, but my reasoning goes as follows : If I write 1 input system, I can use it in any game I write. If I create 3 rogue like games, and a modder writes 1 rendering system, that modder could use the rendering system for all 3 games, because it all comes from the MyModel project. I come from a more web based C# role, so having empty interface projects doesn't seem wrong, its just something I haven't done before. Before I embark on something that might be crazy, I'd just like to know whether this is a foolish idea and whether there's a better (or established) design principle I should be following ?

    Read the article

  • Add wordwrap to decoded json text

    - by Gary
    Hi, I am using a simple script on my PHP webpage to decode and output JSON as text. However, what ever I try I can't get it to wordwrap the output. $file = file_get_contents('sample.txt'); $out = (json_decode($file)); echo $out->mainText; How can I get this script to wordwrap at 600 characters without chopping words in half? If possible, can you show me the whole script please as I am slowly learning. Thanks

    Read the article

  • Removing zombie locks in Subversion

    - by ThatBlairGuy
    I'm trying to find a way to remove zombie locks using the Subversion command line tools. The eventual goal is to do this from a hook script, but I haven't been able to work out the command line to use when you only have a physical repository path. (Using svnadmin rmlocks only seems to work for locks which exist in the HEAD revision.) Ideally, I'd like to do this via the post-commit hook script using the command line tools. (I'm aware of the python script for this purpose, but we'd prefer not to install python on that server for this single use.) We're a .NET shop, so creating a tool with the SharpSVN library is also a possibility, but the only unlock capability there appears to be in the SVNClient class. So it's really two questions: Is there a way to do this with the command line tools? If not, is there a way to do it from SharpSVN? (Or perhaps another library?)

    Read the article

  • Best way to render card images

    - by user1065145
    I have high-quality SVG card images, but they drastically lose their quality when I downsize them. I have tried two ways of rendering cards (using Inkscape and Imagemagics): 1) Render SVG to high-res PNG and resize it then; 2) Render SVG to image of proper size at once. Both approaches generate blurry card images, which looks even worse than old Windows cards. What are the best way to generate smaller card images from SVG sources and not to loose their quality a lot?

    Read the article

  • Page.ClientScript Register a pair of javascript code

    - by blgnklc
    How can I register a javascript code a page? I want to put th javascript function to the aspx.page; I thing it might be like that; string strJS= "<script language = javascript> (function(images, elements) { var fetchImages = function() { if(images.length > 0) { var numImages = 10; while(images.length > 0 && numImages-- > 0) { // assuming your elements are <img> document.getElementById(elements.shift()).src = images.shift(); // if not you could also set the background (or backgroundImage) css property // document.getElementById(elements.shift()).style.background = "url(" + images.shift() + ")"; } setTimeout(fetchImages, 5000); } } // bind to window onload window.onload = fetchImages; // if you're going to use something like jquery then do something like this instead //$(fetchImages); }(['url1', 'url2', 'url3'], ['img1', 'img2', 'img3'])) </script>"; Page.ClientScript.RegisterClientScriptBlock(typeof(ui_SUBMVGInfo), "SmartPenCheck", strJS); The second Questin is; ... ... g(ctrlIDBirthPlaceCode).onchange(); }} </script> <script language = javascript> var url1 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url2 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url3 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url4 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url5 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url6 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url7 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url8 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url9 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; var url10 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Adiniz'; var url11 ='http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_Soyadiniz'; var url12 = 'http://localhost:3645/ImageHandler.ashx?FormId=XXX.11&FieldId=s1_tarih'; function(images, elements) {var fetchImages = function() {if(images.length > 0) {var numImages = 5; while(images.length > 0 && numImages-- > 0) { document.getElementById(elements.shift()).src = images.shift(); }setTimeout(fetchImages, 5000); }}window.onload = fetchImages; }(['+url1+', '+url2+', '+url3+','+url4+', '+url5+', '+url6+','+url7+', '+url8+', '+url9+','+url10+', '+url11+', '+url12+'], ['ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_CustomerSurNameImage', 'ui_taskFormControl$ctl03$ctl00$ctl03$ui_MaritalStatusImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_SexImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthDateImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceCodeImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_BirthPlaceImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_IdNationalityImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_MotherOldSurNameImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_TaxNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_CitizenshipNoImage','ui_taskFormControl$ctl03$ctl00$ctl03$ui_HomePhoneImage'])); </script> <script> var ui_BirthPlaceCode_a='Intertech.Utility'; var ui_BirthPlaceCode_c='Intertech.Utility.Common'; var ui_BirthPlaceCode_sbn=''; ... .. What do you think is it allright or how can I do that? And according to second question above; the use of the code is correct? ref:** PS: To see my purpose please continue reading below; There is a web site page which is coded on asp.net with using c# and ajax is enabled too. I want a very fast loading web page; which is going to happen with the following architecture; 1- First all data is shown by the text boxes (There are 50 text boxes, it is an application form.) 2- When the web Page is requested and loaded, then I want all the photos are shown near the each text boxes 10 by 10 from top of the page till the end of it. (Each photo is between 5 kb - 20 kb; ) I know ImageHandler's the question is how can I put all these idea into real life? some examples and ideas will be great ! thanks This issue has been answered and you may have a look - here Regards Bk

    Read the article

  • How to remove svn folders over FTP

    - by Loftx
    Hi there, I've accidentally copied a large part of a folder tree from my SVN working copy to my shared Windows web host via FTP. The site is now littered with .svn directories and and I need some way of cleaning them. The only access I have to the server is via FTP, or by running a script on the server. Does any one have a script which can be run remotely to remove the files over FTP (any language Windows/Linux is fine) or a script in ASP, ASP.net or PHP I can run directly on the server to remove these directories? Thanks, Tom

    Read the article

  • installing Ubuntu 32 bit and Lubuntu 64 bit with the same home directories

    - by rakesh
    Mine is a 64 bit machine and I had installed "32" bit Ubuntu to try it out and hence installed many apps and developed many things and configured it for many things. Now it seems that my laptop needs more resources as my development needs so much. My question is :to free up install Lubuntu "64" bit in other partition which uses the same home directory and apps and my development rendering my laptop to be faster than before. Is this possible ? Thanks in Advance.

    Read the article

  • Install .exe software application on remote machines.

    - by coral_reef
    Hi, I modified this script from the net, which is suppose to install .exe applications for remote machines: $m = Read-Host "Enter machine name" $File = "c:\temp\office2007sp2-kb958194-fullfile-en-us.exe" $product = [WMICLASS]"\$m\ROOT\CIMV2:win32_Process" $product.Create($File) When I run this script, I have noticed that this program promptly creates a process in the remote machine with the application name office2007sp2-kb958194-fullfile-en-us.exe. This can be checked in the task manager also. But other than that, there is no way to find out if this is getting installed in the remote machine or not. Is there a way to find out, if the installation is really happening? Or does this script actually works? Any help will be great! Reagrds Arindam

    Read the article

  • Does use of simple shaders improve performace/battery life?

    - by Miro
    I'm making OpenGL game for Android. Till now i've used only fixed function pipeline, but i'm rendering simple things. Fixed function pipeline includes a lot of stuff i don't need. So i'm thinking about implementing shaders in my game to simplify OpenGL pipeline if it can make better performance. Better performance = better battery life, unless fps is limited by software limit, not hardware power.

    Read the article

< Previous Page | 328 329 330 331 332 333 334 335 336 337 338 339  | Next Page >