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  • MySQL Windows vs. Linux: performance, caveats, pros and cons?

    - by gravyface
    Looking for (preferrably) some hard data or at least some experienced anecdotal responses with regards to hosting a MySQL database (roughly 5k transactions a day, 60-70% more reads than writes, < 100k of data per transaction i.e. no large binary objects like images, etc.) on Windows 2003/2008 vs. a Debian-based derivative (Ubuntu/Debian, etc.). This server will function only as a database server with a separate Web server on another physical box; this server will require remote access for management (SSH for Linux, RDP for Windows). I suspect that the Linux kernel/OS will compete less than the Windows Server for resources, but for this I can't be certain. There's also security footprint: even with Windows 2008, I'm thinking that the Linux box can be locked down more easily than the Windows Server. Anyone have any experience with both configurations?

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  • How can I tell the size of my app during development?

    - by Newbyman
    My programming decissions are directly related to how much room I have left, or worse perhaps how much I need to shave off in order to get up the 10mb limit. I have read that Apple has quietly increased the 3G & Edge download limit from 10mb up to 20mb in preparation for the iPad in April. Either way, my real question is how can I gauge a rough estimate of how large my app will end while I'm still in the development phase? Is the file size of my development folder roughly 1 to 1 ratio? Is the compressed file size of my development a better approximation? My .xcodeproj file is only a couple hundred kB, but the size of my folder is 11.8 MB. I have a .sqlite database, less than 20 small png images and a Settings.Bundle. The rest are unknown Xcode files related to build, build for iphoneOS, simulator etc.... My source code is rather large with around 1000 lines in most of the major controllers, all in all around 48 .h&.m files. But my classes folder inside my development folder is less than 800kb. Digging around inside my Build file, there is lots of iphone simulator files and debugging files which I don't think will contribute to the final product. The Application file states that it is around 2.3 MB. However, this is such a large difference from the 11.8 MB, I have to wonder if this is just another piece of the equation. I have the app on the my device, I'm in the testing phase. Therefore, I though that I would try to see how large the working version was on the device by checking in iTunes, however my development app is visible on the right-hand the application's iphone screen, but no information about the app most importantly its size. I also checked in Organizer, I used the lower portion of the screen-(Applications), found my application and selected the drop down arrow which gave my "Application Data" and a download arrow button to the right to save a file on my desktop, named with the unique AppleID. Inside the folder it had three folders-(documents, library, tmp) the documents had a copy of my .sqlite database, the library a few more files but not anything obvious or of size, and the tmp was empty. All in all the entire folder was only 164kb-which tells me that this is not the right place to find the size either. I understand that the size is considered to be the size of my binary plus all the additional files and images that I have add. Does anyone have a effective way of guaging how large the binary is or the relating the development folder size to what the final App Store application size will end up. I know that questions have been posted with similar aspects, but I could not find any answered post that really described...what files, or how to determine size specifically. I know that this question looks like a book, but I just wanted to be specific in conveying exactly what I'm looking for and the attempts thus far. *Note all files are unzipped and still in regular working Xcode order of a single app with no brought-in builds or referenced projects. I'm sure that this is straight forward, I just don't know where to look?

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  • PHP/MySQL - Working with two databases, one shared and one local to an instance of application

    - by Extrakun
    The situation: Using a off-the-shelf PHP application, I have to add in a new module for extra functionality. Today, it is made known that eventually four different instances of the application are to be deployed, but the data from the new functionality is to be shared among those 4 instances. Each instance should still have their own database for users, content and etc. So the data for the new functionality goes into a 'shared' database. The data for the application (user login, content, uploads) go into a 'local' database To make things more complex, the new module I am writing will fetch data from the local DB and the shared DB at the same time. A re-write of the base application will take too long. I only have control over the new module which I am writing. The ideal solution: Is there a way to encapsulate 2 databases into one name using MySQL? I do not wish to switch DB connections or specifically name the DB to query from inside my SQL statements. The application uses a DB wrapper, so I am able to change it somehow so I can invisibly attempt to read/write to two different DB. What is the best way to handle this problem?

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  • How to add admin users in 389 LDAP, fedora directory server

    - by chandank
    I want to create couple of Admin users who have access to create/delete users on a particular group/Organization Unit. For example, User: uid=testadmin, ou=people, dc=my,dc=net Should have access to create new users/delete users under ou=People,dc=my,dc=net I tried with below ACI but did not work (target = "ldap:///ou=People,dc=my,dc=net")(targetattr = "*") (version 3.0;acl "testadmin Permissions";allow (proxy)(userdn = "ldap:///uid=testadmin,ou=people,dc=my,dc=net");) I am able to add administrative users from the Directory Server console, but this user data is not stored in ldif files and only stored in binary database at /var/lib/dirsrv/slap-ldap/db/. Only problem is these users have full power and I am not sure how to restrict their access.

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  • Python: Beginning problems

    - by Blogger
    ok so basically i very new to programming and have no idea how to go about these problems help if you will ^^ Numerologists claim to be able to determine a person’s character traits based on the “numeric value” of a name. The value of a name is determined by summing up the values of the letters of the name, where ‘a’ is 1, ‘b’ is 2, ‘c’ is 3 etc., up to ‘z’ being 26. For example, the name “Zelle” would have the value 26 + 5 + 12 + 12 + 5 = 60 (which happens to be a very suspicious number, by the way). Write a program that calculates the numeric value of a single name provided as input. Word count. A common utility on Unix/Linux systems is a small program called “wc”. This program counts the number of lines, words (strings of characters separated by blanks, tabs, or new lines), and characters in a file. Write your own version of this program. The program should accept a file name as input and then print three numbers showing the count of lines, words, and characters in the file.

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  • How to pin NetBeans to Windows 7 taskbar?

    - by Vilx-
    I've googled around and it seems that I'm not the only one with the problem, however I couldn't find the solution. Maybe someone around here has figured it out. The problem is that netbeans.exe is actually a stub which is calling javaw.exe. When I try to pin the NetBeans process to the taskbar I actually pin "Java(TM) Platform SE Binary". That changes the icon and the pin doesn't work. The funny thing is that it works on another machine. I don't know whether it's because it's a different version of NetBeans, or a different version of Java. Has anyone figured this out? Added: I know this is sort of not programming related; on the other hand there are plenty of topics around here about how to better your programming environment, and this one is no worse than those. Oh, and btw - Windows 7 Enterprise x64; Java JDK 1.6.17; Netbeans 6.8

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  • Handling FreeBSD package upgrades using pkg_add

    - by larsks
    I'm trying to use FreeBSD's pkg_add command to install and upgrade binary packages in a build-once-install-on-multiple-machines sort of scenario. It works well when installing a new package, but upgrades are baffling me. For example, if I want to upgrade a package that is depended on by another package, I can't just install it: # pkg_add /path/to/somepackage-2.0.tbz pkg_add: package 'somepackage' or its older version already installed At this point, I can delete the older version of the package if I pass -f to the pkg_delete command: # pkg_delete -f somepackage-1.0 pkg_delete: package 'somepackage-1.0' is required by these other packages and may not be deinstalled (but I'll delete it anyway): anotherpackage-1.0 But...and this is the killer...now the dependency information is gone! I can install the upgrade: # pkg_add /path/to/somepackage-2.0.tbz And now attempts to delete it will succeed without any errors: # pkg_delete somepackage-2.0 How do I handle this gracefully (whereby "gracefully" means "in a fashion that preserves dependency information without requiring me to rebuild/reinstall and entire dependency chain"). Thanks!

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  • Logging exceptions to database in NServiceBus

    - by IGoor
    If an exception occurs in my MessageHandler I want to write the exception details to my database. How do I do this? Obviously, I cant just catch the exception, write to database, and rethrow it since NSB rollbacks all changes. (IsTransactional is set to true) I tried adding logging functionality in a seperate handler, which I caledl using SendLocal if an exception occured, but this does not work: public void Handle(MessageItem message) { try { DoWork(); } catch(Exception exc) { Bus.SendLocal(new ExceptionMessage(exc.Message)); throw; } } I also tried using Log4Net with a custom appender, but this also rolled back. Configure.With() .Log4Net<DatabaseAppender>(a => a.Log = "Log") appender: public class DatabaseAppender : log4net.Appender.AppenderSkeleton { public string Log { get; set; } protected override void Append(log4net.Core.LoggingEvent loggingEvent) { if (loggingEvent.ExceptionObject != null) WriteToDatabase(loggingEvent.ExceptionObject); } } Is there anyway to log unhandled exceptions in the messagehandler when IsTransactional is true? Thanks in advance.

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  • Hadoop/MapReduce: Reading and writing classes generated from DDL

    - by Dave
    Hi, Can someone walk me though the basic work-flow of reading and writing data with classes generated from DDL? I have defined some struct-like records using DDL. For example: class Customer { ustring FirstName; ustring LastName; ustring CardNo; long LastPurchase; } I've compiled this to get a Customer class and included it into my project. I can easily see how to use this as input and output for mappers and reducers (the generated class implements Writable), but not how to read and write it to file. The JavaDoc for the org.apache.hadoop.record package talks about serializing these records in Binary, CSV or XML format. How do I actually do that? Say my reducer produces IntWritable keys and Customer values. What OutputFormat do I use to write the result in CSV format? What InputFormat would I use to read the resulting files in later, if I wanted to perform analysis over them?

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  • FTP "PUT" fails from Virtual Machine, but not host PC: 504 Command not implemented for that paramete

    - by BrianH
    I have an FTP Script I'm using to automate a file transfer. The transfer works fine on my PC (XP SP2), but when I try and run it on a VM on my PC (XP SP2), the "put" commands gives off: 504 Command not implemented for that parameter. FTP File: open [ftp site] [username] [password] cd [directory on FTP server] binary hash put ..\[subfolder1]\[Subfolder2]\[subfolder3]\[filename] bye The FTP site/server is around the world, and not under my control. From what I understand of a 504, that means the command should NEVER work, but since the same script DOES work on my PC (hosting the VM), that eliminates syntax, file naming, etc. The put command when triggered from the VM, actually creates a 0 length file on the target FTP server, but doesn't populate the file.

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  • Automated testing for Facebook SDK wrapper

    - by Andree
    Hi there! In my Facebook application, I have one Facebook wrapper class to encapsulates some call to Facebook API. I want to to write a unit test for this wrapper class, but since it depends on a so called "access token", which we should get from Facebook dynamically, I'm not sure if it's possible to write one. But apparently the Facebook SDK itself has a PHPUnit test class. After studying the test code for a while, I know that involves a creation of dummy cookie-based session key. private static $VALID_EXPIRED_SESSION = array( 'access_token' => '254752073152|2.I_eTFkcTKSzX5no3jI4r1Q__.3600.1273359600-1677846385|uI7GwrmBUed8seZZ05JbdzGFUpk.', 'expires' => '1273359600', 'secret' => '0d9F7pxWjM_QakY_51VZqw__', 'session_key' => '2.I_eTFkcTKSzX5no3jI4r1Q__.3600.1273359600-1677846385', 'sig' => '9f6ae89510b30dddb3f864f3caf32fb3', 'uid' => '1677846385' ); . . . $cookieName = 'fbs_' . self::APP_ID; $session = self::$VALID_EXPIRED_SESSION; $_COOKIE[$cookieName] = '"' . http_build_query($session) . '"'; What I don't understand is, how do I get the "access_token", "sig", "session_key" etc? As far as I'm concerned, it should be dynamically exchanged from Facebook and involves user action (logging in).

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • Is saving to database just to get an ID a bad hack?

    - by Narsil
    I hope the title is not too confusing. I am trying to make folders with linq-to-sql objects' IDs. Actually I have to create folders before I should save them. I will use them to keep user uploaded files. As you can see I have to create the folder with the FileID before I can save it there. So I just save a record which will be edited or maybe deleted File newFile = new File(); ...//add some values to fields so they don't throw rule violations db.AddFile(newFile); db.Save(); System.IO.Directory.CreateDirectory("..Uploads/"+newFile.FileId.ToString()); After that I will have to edit some fields and save again. Of course user might stop upload and I would have to delete it. I know I can write a stored procedure to get the next available FileID but some other upload happening at the same time would get the same number. So they would write in same directory which is a thing I don't want. Should I go on with this, would there be some problems? Can you think of a better way?

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  • java.lang.OutOfMemoryError: bitmap size exceeds VM budget

    - by Angel
    Hi, I am trying to change the layout of my application from portrait to landscape and vice-versa. But if i do it frequently or more than once then at times my application crashes.. Below is the error log. Please suggest what can be done? < 01-06 09:52:27.787: ERROR/dalvikvm-heap(17473): 1550532-byte external allocation too large for this process. 01-06 09:52:27.787: ERROR/dalvikvm(17473): Out of memory: Heap Size=6471KB, Allocated=4075KB, Bitmap Size=9564KB 01-06 09:52:27.787: ERROR/(17473): VM won't let us allocate 1550532 bytes 01-06 09:52:27.798: DEBUG/skia(17473): --- decoder-decode returned false 01-06 09:52:27.798: DEBUG/AndroidRuntime(17473): Shutting down VM 01-06 09:52:27.798: WARN/dalvikvm(17473): threadid=3: thread exiting with uncaught exception (group=0x4001e390) 01-06 09:52:27.807: ERROR/AndroidRuntime(17473): Uncaught handler: thread main exiting due to uncaught exception 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): java.lang.RuntimeException: Unable to start activity ComponentInfo{}: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2596) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2621) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.handleRelaunchActivity(ActivityThread.java:3812) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.access$2300(ActivityThread.java:126) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1936) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Handler.dispatchMessage(Handler.java:99) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.os.Looper.loop(Looper.java:123) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.main(ActivityThread.java:4595) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invokeNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Method.invoke(Method.java:521) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at dalvik.system.NativeStart.main(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: android.view.InflateException: Binary XML file line #2: Error inflating class 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:385) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:207) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Activity.setContentView(Activity.java:1629) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at onCreate(Game.java:98) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2544) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 12 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.reflect.InvocationTargetException 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.widget.LinearLayout.(LinearLayout.java:92) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.constructNative(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 22 more 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): Caused by: java.lang.OutOfMemoryError: bitmap size exceeds VM budget 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:464) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:340) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:697) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.Resources.loadDrawable(Resources.java:1705) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.content.res.TypedArray.getDrawable(TypedArray.java:548) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1850) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.View.(View.java:1799) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): at android.view.ViewGroup.(ViewGroup.java:296) 01-06 09:52:27.857: ERROR/AndroidRuntime(17473): ... 26 more

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  • why does entity framework+mysql provider enumeration returns partial results with no exceptions

    - by Freddy Rios
    I'm trying to make sense of a situation I have using entity framework on .net 3.5 sp1 + MySQL 6.1.2.0 as the provider. It involves the following code: Response.Write("Products: " + plist.Count() + "<br />"); var total = 0; foreach (var p in plist) { //... some actions total++; //... other actions } Response.Write("Total Products Checked: " + total + "<br />"); Basically the total products is varying on each run, and it isn't matching the full total in plist. Its varies widely, from ~ 1/5th to half. There isn't any control flow code inside the foreach i.e. no break, continue, try/catch, conditions around total++, anything that could affect the count. As confirmation, there are other totals captured inside the loop related to the actions, and those match the lower and higher total runs. I don't find any reason to the above, other than something in entity framework or the mysql provider that causes it to end the foreach when retrieving an item. The body of the foreach can have some good variation in time, as the actions involve file & network access, my best shot at the time is that when the .net code takes beyond certain threshold there is some type of timeout in the underlying framework/provider and instead of causing an exception it is silently reporting no more items for enumeration. Can anyone give some light in the above scenario and/or confirm if the entity framework/mysql provider has the above behavior? Update: I can't reproduce the behavior by using Thread.Sleep in a simple foreach in a test project, not sure where else to look for this weird behavior :(.

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  • Switch gettext translated language with original language

    - by Ruben
    Hi everyone, I started my PHP application with all text in German, then used gettext to extract all strings and translate them to English. So, now I have a .po file with all msgids in German and msgstrs in English. I want to switch them, so that my source code contains the English as msgids. There are numerous reasons for this: More translators will know English, so it is only appropriate to serve them up a file with msgids in English. I could always switch the file before I give it out and after I receive it It would help me to write English object & function names and comments if the content text was also English. I'd like to do that, so the project is more open to other Open Source collaborators (more likely to know English than German). I could do this manually and this is the sort of task where I anticipate it will take me more time to write an automated routine for it (because I'm very bad with shell scripts) than do it by hand. But I also anticipate despising every minute of manual computer labour (feels like a oxymoron, right?) like I always do. Has someone done this before? I figured this would be a common problem, but couldn't find anything. Many thanks ahead. Sample Problem: <title><?=_('Routinen')?></title> #: /users/ruben/sites/v/routinen.php:43 msgid "Routinen" msgstr "Routines"

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  • Javascript Callback when variable is set to X

    - by Erik
    Hey everyone, Have an issue I can't seem to wrap my head around. I'm wanting to write a generic javascript function that will accept a variable and a callback, and continue to execute until that variable is something other than false. For example, the variable SpeedFeed.user.sid is false until something else happens in the code, but I don't want to execute a particular callback until it has been set. The call: SpeedFeed.helper_ready(SpeedFeed.user.sid, function(){ alert(SpeedFeed.user.sid); // Run function that requires sid to be set. }); The function: helper_ready: function(vtrue, callback){ if(vtrue != false){ callback(); } else { setTimeout(function(){ SpeedFeed.helper_ready(vtrue, callback); }, SpeedFeed.apiCheckTime); } } The issue I've narrowed it down to appears to be that because in the setTimeout I call vtrue instead of the actual SpeedFeed.user.sid, it's going to be set to false always. I realize I could write a specific function for each time that just evaluates the SpeedFeed.user.sid, but I'd like to have a generic method that I could use throughout the application. Thanks for any insight :)

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  • WinCE and PC USB communication

    - by sebeksd
    We are developing some device and we need to find good solution for one of needed functionality. Thing is that we need communicate WinCE 6.0 (ARM) and Windows on PC. Easiest way is of course COM port but in our case it is impossible (all serial ports are used on WinCE and we don't want to add one more). Second option is LAN but for us it is not the best option for few reasons. So there is third option we could use. USB to USB communication but how to do that ? Of course WinCE is USB Device and PC is USB Host so all hardware basics are meet. We could use Active sync but there are few problems with it: - WinCE 6.0 is not working with WMDC (drivers on device just crash after connecting device with PC) and I didn't find any solution for it so in this case we need to use WinXP on PC side (old ActiveSync) - we need to filter communication with active sync to only our application, no other non authorized software should be allowed (what I know this is imposible to obtain). So propably best way to do what we need is to communicate throug USB like standard COM (serial communication). The question is, how it could be made, are we need to write driver on WinCE and also a Driver on Windows (PC), or there are better solution? Maybe some driver for WinCE 6.0 that would emulate Virtual COM on PC side (and of course allow standard Read/Write to it on WinCE side) ? Could someone tell me if something like that exists ?

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  • lock shared data using c#

    - by menacheb
    Hi, I have a program (C#) with a list of tests to do. Also, I have two thread. one to add task into the list, and one to read and remove from it the performed tasks. I'm using the 'lock' function each time one of the threads want to access to the list. Another thing I want to do is, if the list is empty, the thread who need to read from the list will sleep. and wake up when the first thread add a task to the list. Here is the code I wrote: ... List<String> myList = new List(); Thread writeThread, readThread; writeThread = new Thread(write); writeThread.Start(); readThraed = new Thread(read); readThread.Start(); ... private void write() { while(...) { ... lock(myList) { myList.Add(...); } ... if (!readThread.IsAlive) { readThraed = new Thread(read); readThread.Start(); } ... } ... } private void read() { bool noMoreTasks = false; while (!noMoreTasks) { lock (MyList)//syncronize with the ADD func. { if (dataFromClientList.Count > 0) { String task = myList.First(); myList.Remove(task); } else { noMoreTasks = true; } } ... } readThread.Abort(); } Apparently I did it wrong, and it's not performed as expected (The readTread does't read from the list). Does anyone know what is my problem, and how to make it right? Many thanks,

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  • Modifying the initrd.img to run additional binaries in a PXE booted RHEL 6

    - by Charles Long
    I am trying to add additional automation to our existing RHEL 6 (or Oralce's implementation thereof) PXE install process by running a script in the %pre section of my kickstart config that call hpacucli, HP's raid device configuration binary. My approach has been to modify the PXE served initrd.img. I've unpacked the initrd.img and copied in the required libraries, binaries, and scripts but when the system boots using the modified initrd.img, the modified /lib (and /lib_64) are moved aside to /lib_old and /lib is linked to the /mnt/runtime/lib. How can I change this configuration so that the /lib is not moved (unlikely) or required libraries are available in the runtime /mnt/runtime/lib? To test and confirm this I've been able to get the install process to move to the 6th virtual console, which allows me to see errors, and then open a shell (a useful debugging mechanism). %pre exec /dev/tty6 2 /dev/tty6 chvt 6 /bin/sh

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  • ASP.NET: How to get same validators control to be both client-side and server-side

    - by harrije
    Hello, For the ASP.NET validator controls, I want to use both client-side validation for the user experience and server-side validation to guard against hackers. ASP.NET documentation leads me to believe that if EnableClientScript="True" then there will be no server-side validation if client-side validation is possible for the user agent. To get server-side validation, the documentation says use EnableClientScript="False", which bypasses client-side validation altogether. Am I misunderstanding how the validator controls work? I ask because it seems obvious that many developers would want both client and server side validation together, and I find it hard to believe both together is not possible with one of the standard validation controls. If I am understanding the ASP.NET documentation correctly, then I can find only two options: Use two validator controls exactly the same except for their ID and EnableClientScript properties. Obviously ugly for maintaining two controls almost the same. Write some code behind to check if postback then invoke the Validate method on the validator group. Why write code behind if there a way to be automatic from the control? Is there a way to do so using a single validator control with no code behind? Thanks in advance for your input.

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  • How to start writing out an existing AudioQueue in response to an event?

    - by Halle
    Hello, I am writing a class that opens an AudioQueue and analyzes its characteristics, and then under certain conditions can begin or end writing out a file from that AudioQueue that is already instantiated. This is my code (entirely based on SpeakHere) that opens the AudioQueue without writing anything out to tmp: void AQRecorder::StartListen() { int i, bufferByteSize; UInt32 size; try { SetupAudioFormat(kAudioFormatLinearPCM); XThrowIfError(AudioQueueNewInput(&mRecordFormat, MyInputBufferHandler, this, NULL, NULL, 0, &mQueue), "AudioQueueNewInput failed"); mRecordPacket = 0; size = sizeof(mRecordFormat); XThrowIfError(AudioQueueGetProperty(mQueue, kAudioQueueProperty_StreamDescription, &mRecordFormat, &size), "couldn't get queue's format"); bufferByteSize = ComputeRecordBufferSize(&mRecordFormat, kBufferDurationSeconds); for (i = 0; i < kNumberRecordBuffers; ++i) { XThrowIfError(AudioQueueAllocateBuffer(mQueue, bufferByteSize, &mBuffers[i]), "AudioQueueAllocateBuffer failed"); XThrowIfError(AudioQueueEnqueueBuffer(mQueue, mBuffers[i], 0, NULL), "AudioQueueEnqueueBuffer failed"); } mIsRunning = true; XThrowIfError(AudioQueueStart(mQueue, NULL), "AudioQueueStart failed"); } catch (CAXException &e) { char buf[256]; fprintf(stderr, "Error: %s (%s)\n", e.mOperation, e.FormatError(buf)); } catch (...) { fprintf(stderr, "An unknown error occurred\n"); } } But I'm a little unclear on how to write a function that will tell this queue "from now until the stop signal, start writing out this queue to tmp as a file". I understand how to tell an AudioQueue to write out as a file at the time that it's created, how to set files format, etc, but not how to tell it to start and stop midstream. Much appreciative of any pointers, thanks.

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  • Ignore folders with certain filetypes

    - by gavin19
    I'm trying in vain to rewrite my old Powershell script found here - "$_.extension -eq" not working as intended? - for Python.I have no Python experience or knowledge and my 'script' is a mess but it mostly works. The only thing missing is that I would like to be able to ignore folders which don't contain 'mp3s', or whichever filetype I specify. Here is what I have so far - import os, os.path, fnmatch path = raw_input("Path : ") for filename in os.listdir(path): if os.path.isdir(filename): os.chdir(filename) j = os.path.abspath(os.getcwd()) mp3s = fnmatch.filter(os.listdir(j), '*.txt') if mp3s: target = open("pls.m3u", 'w') for filename in mp3s: target.write(filename) target.write("\n") os.chdir(path) All I would like to be able to do (if possible) is that when the script is looping through the folders that it ignores those which do NOT contain 'mp3s', and removes the 'pls.m3u'. I could only get the script to work properly if I created the 'pls.m3u' by default. The problem is that that creates a lot of empty 'pls.m3u' files in folders which contain only '.jpg' files for example. You get the idea. I'm sure this script is blasphemous to Python users but any help would be greatly appreciated.

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  • IndexOutofRangeException while using WriteLine in nested Parallel.For loops

    - by Umar Asif
    I am trying to write kinect depth data to a text file using nested Parallel.For loops with the following code. However, it gives IndexOutofRangeException. The code works perfect if using simple for loops but it hangs the UI since the depth format is set to 640x480 causing the loops to write 307200 lines in the text file at 30fps. Therefore, I switched to Parallel. For scheme. If I omit the writeLine command from the nested loops, the code works fine, which indicates that the IndexOutofRangeException is arising at the writeline command. I do not know how to troubleshoot this. Please advise. Any better workarounds to avoid UI freezing? Thanks. using (DepthImageFrame depthImageframe = d.OpenDepthImageFrame()) { if (depthImageframe == null) return; depthImageframe.CopyPixelDataTo(depthPixelData); swDepth = new StreamWriter(@"E:\depthData.txt", false); int i = 0; Parallel.For(0, depthImageframe.Width, delegate(int x) { Parallel.For(0, depthImageframe.Height, delegate(int y) { p[i] = sensor.MapDepthToSkeletonPoint(depthImageframe.Format, x, y, depthPixelData[x + depthImageframe.Width * y]); swDepth.WriteLine(i + "," + p[k].X + "," + p[k].Y + "," + p[k].Z); i++; }); }); swDepth.Close(); } }

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  • Canceling a WSK I/O operation when driver is unloading

    - by eaducac
    I've been learning how to write drivers with the Windows DDK recently. After creating a few test drivers experimenting with system threads and synchronization, I decided to step it up a notch and write a driver that actually does something, albeit something useless. Currently, my driver connects to my other computer using Winsock Kernel and just loops and echoes back whatever I send to it until it gets the command "exit", which causes it to break out of the loop. In my loop, after I call WskReceive() to get some data from the other computer, I use KeWaitForMultipleObjects() to wait for either of two SynchronizationEvents. BlockEvent gets set by my IRP's CompletionRoutine() to let my thread know that it's received some data from the socket. EndEvent gets set by my DriverUnload() routine to tell the thread that it's being unloaded and it needs to terminate. When I send the "exit" command, the thread terminates with no problems, and I can safely unload the driver afterward. If I try to stop the driver while it's still waiting on data from the other computer, however, it blue screens with the error DRIVER_UNLOADED_WITHOUT_CANCELLING_PENDING_OPERATIONS. After I get the EndEvent but before I exit the loop, I've tried canceling the IRP with IoCancelIrp() and completing it with IoCompleteRequest(), but both of those give me DRIVER_IRQL_NOT_LESS_OR_EQUAL errors. I then tried calling WskDisconnect(), hoping that would cause the receive operation to complete, but that took me back to the CANCELLING_PENDING_OPERATIONS error. How do I cancel my pending I/O operation from my WSK socket at the IRQL I'm running at when the driver is unloaded?

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