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  • Maintaining Revision Levels

    - by kyle.hatlestad
    A question that came up on an earlier blog post was how to limit the number of revisions on a piece of content. UCM does not inherently enforce any sort of limit on how many revisions you can have. It's unlimited. In some cases, there may be content that goes through lots of changes, but there just simply isn't a need to keep all of its revisions around. Deleting those revisions through the content information screen can be very cumbersome. And going through the Repository Manager applet can take time as well to filter and find the revisions to get rid of. But there is an easier way through the Archiver. The Export Query criteria in Archiver includes a very handy field called 'Revision Rank'. With revision labels, they typically go up as new revisions come in (e.g. 1, 2, 3, 4, etc...). But you can't really use this field to tell it to keep the top 5 revisions. Those top 5 revision numbers are always going up. But revision rank goes the opposite direction. The very latest revision is always 0. The previous revision to that is 1. Previous revision to that is 2. And so on and so forth. With revision rank, you can set your query to look for any Revision Rank greater or equal to 5. Now as older revisions move down the line, their revision rank gets higher and higher until they reach that threshold. Then when you run that archive export, you can choose to delete and remove those revisions. Running that export in Archiver is normally a manual process. But with Idc Command, you can script the process and have it run automatically from the server. Idc Command is a utility that allows you to run any of the content server services via the command line. You basically feed it a text file with the services and parameters defined along with the user to run it as. The Idc Command executable is located within the \bin\ directory: $ ./IdcCommand -f DeleteOlderRevisions.txt -u sysadmin -l delete_revisions.log In this example, our IdcCommand file to run the export and do the deletions would look like: IdcService=EXPORT_ARCHIVE aArchiveName=DeleteOlderRevisions aDoDelete=1 IDC_Name=idc dataSource=RevisionIDs <<EOD>> You can then use automated scheduling routines in the OS to run the command and command file at the frequency needed. Remember that you are deleting the revisions from within UCM, but they are still getting placed within the archive. So you will need to delete those batches to have them fully removed (or re-import if you need to recover them). For more information about Idc Command, you can find that in the Idc Command Reference Guide.

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  • Tailoring the Oracle Fusion Applications User Interface with Oracle Composer

    - by mvaughan
    By Killian Evers, Oracle Applications User Experience Changing the user interface (UI) is one of the most common modifications customers perform to Oracle Fusion Applications. Typically, customers add or remove a field based on their needs. Oracle makes the process of tailoring easier for customers, and reduces the burden for their IT staff, which you can read about on the Usable Apps website or in an earlier VoX post.This is the first in a series of posts that will talk about the tools that Oracle has provided for tailoring with its family of composers. These tools are designed for business systems analysts, and they allow employees other than IT staff to make changes in an upgrade-safe and patch-friendly manner. Let’s take a deep dive into one of these composers, the Oracle Composer. Oracle Composer allows business users to modify existing UIs after they have been deployed and are in use. It is an integral component of our SaaS offering. Using Oracle Composer, users can control:     •    Who sees the changes     •    When the changes are made     •    What changes are made Change for me, change for you, change for all of youOne of the most powerful aspects of Oracle Composer is its flexibility. Oracle uses Oracle Composer to make changes for a user or group of users – those who see the changes. A user of Oracle Fusion Applications can make changes to the user interface at runtime via Oracle Composer, and these changes will remain every time they log into the system. For example, they can rearrange certain objects on a page, add and remove designated content, and save queries.Business systems analysts can make changes to Oracle Fusion Application UIs for groups of users or all users. Oracle’s Fusion Middleware Metadata Services (MDS) stores these changes and retrieves them at runtime, merging customizations with the base metadata and revealing the final experience to the end user. A tailored application can have multiple customization layers, and some layers can be specific to certain Fusion Applications. Some examples of customization layers are: site, organization, country, or role. Customization layers are applied in a specific order of precedence on top of the base application metadata. This image illustrates how customization layers are applied.What time is it?Users make changes to UIs at design time, runtime, and design time at runtime. Design time changes are typically made by application developers using an integrated development environment, or IDE, such as Oracle JDeveloper. Once made, these changes are then deployed to managed servers by application administrators. Oracle Composer covers the other two areas: Runtime changes and design time at runtime changes. When we say users are making changes at runtime, we mean that the changes are made within the running application and take effect immediately in the running application. A prime example of this ability is users who make changes to their running application that only affect the UIs they see. What is new with Oracle Composer is the last area: Design time at runtime.  A business systems analyst can make changes to the UIs at runtime but does not have to make those changes immediately to the application. These changes are stored as metadata, separate from the base application definitions. Customizations made at runtime can be saved in a sandbox so that the changes can be isolated and validated before being published into an environment, without the need to redeploy the application. What can I do?Oracle Composer can be run in one of two modes. Depending on which mode is chosen, you may have different capabilities available for changing the UIs. The first mode is view mode, the most common default mode for most pages. This is the mode that is used for personalizations or user customizations. Users can access this mode via the Personalization link (see below) in the global region on Oracle Fusion Applications pages. In this mode, you can rearrange components on a page with drag-and-drop, collapse or expand components, add approved external content, and change the overall layout of a page. However, all of the changes made this way are exclusive to that particular user.The second mode, edit mode, is typically made available to select users with access privileges to edit page content. We call these folks business systems analysts. This mode is used to make UI changes for groups of users. Users with appropriate privileges can access the edit mode of Oracle Composer via the Administration menu (see below) in the global region on Oracle Fusion Applications pages. In edit mode, users can also add components, delete components, and edit component properties. While in edit mode in Oracle Composer, there are two views that assist the business systems analyst with making UI changes: Design View and Source View (see below). Design View, the default view, is a WYSIWYG rendering of the page and its content. The business systems analyst can perform these actions: Add content – including custom content like a portlet displaying news or stock quotes, or predefined content delivered from Oracle Fusion Applications (including ADF components and task flows) Rearrange content – performed via drag-and-drop on the page or by using the actions menu of a component or portlet to move content around Edit component properties and parameters – for specific components, control the visual properties such as text or display labels, or parameters such as RSS feeds Hide or show components – hidden components can be re-shown Delete components Change page layout – users can select from eight pre-defined layouts Edit page properties – create or edit a page’s parameters and display properties Reset page customizations – remove edits made to the page in the current layer and/or reset the page to a previous state. Detailed information on each of these capabilities and the additional actions not covered in the list above can be found in the Oracle® Fusion Middleware Developer's Guide for Oracle WebCenter.This image shows what the screen looks like in Design View.Source View, the second option in the edit mode of Oracle Composer, provides a WYSIWYG and a hierarchical rendering of page components in a component navigator. In Source View, users can access and modify properties of components that are not otherwise selectable in Design View. For example, many ADF Faces components can be edited only in Source View. Users can also edit components within a task flow. This image shows what the screen looks like in Source View.Detailed information on Source View can be found in the Oracle® Fusion Middleware Developer's Guide for Oracle WebCenter.Oracle Composer enables any application or portal to be customized or personalized after it has been deployed and is in use. It is designed to be extremely easy to use so that both business systems analysts and users can edit Oracle Fusion Applications pages with a few clicks of the mouse. Oracle Composer runs in all modern browsers and provides a rich, dynamic way to edit JSF application and portal pages.From the editor: The next post in this series about composers will be on Data Composer. You can also catch Killian speaking about extensibility at OpenWorld 2012 and in her Faces of Fusion video.

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  • Easy Scaling in XAML (WPF)

    - by Robert May
    Ran into a problem that needed solving that was kind of fun.  I’m not a XAML guru, and I’m sure there are better solutions, but I thought I’d share mine. The problem was this:  Our designer had, appropriately, designed the system for a 1920 x 1080 screen resolution.  This is for a full screen, touch screen device (think Kiosk), which has that resolution, but we also wanted to demo the device on a tablet (currently using the AWESOME Samsung tablet given out at Microsoft Build).  When you’d run it on that tablet, things were ugly because it was at a lower resolution than the target device. Enter scaling.  I did some research and found out that I probably just need to monkey with the LayoutTransform of some grid somewhere.  This project is using MVVM and has a navigation container that we built that lives on a single root view.  User controls are then loaded into that view as navigation occurs. In the parent grid of the root view, I added the following XAML: <Grid.LayoutTransform> <ScaleTransform ScaleX="{Binding ScaleWidth}" ScaleY="{Binding ScaleHeight}" /> </Grid.LayoutTransform> And then in the root View Model, I added the following code: /// <summary> /// The required design width /// </summary> private const double RequiredWidth = 1920; /// <summary> /// The required design height /// </summary> private const double RequiredHeight = 1080; /// <summary>Gets the ActualHeight</summary> public double ActualHeight { get { return this.View.ActualHeight; } } /// <summary>Gets the ActualWidth</summary> public double ActualWidth { get { return this.View.ActualWidth; } } /// <summary> /// Gets the scale for the height. /// </summary> public double ScaleHeight { get { return this.ActualHeight / RequiredHeight; } } /// <summary> /// Gets the scale for the width. /// </summary> public double ScaleWidth { get { return this.ActualWidth / RequiredWidth; } } Note that View.ActualWidth and View.ActualHeight are just pointing directly at FrameworkElement.ActualWidth and FrameworkElement.ActualHeight. That’s it.  Just calculate the ratio and bind the scale transform to it. Hopefully you’ll find this useful. Technorati Tags: WPF,XAML

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  • 14+ WordPress Portfolio Themes

    - by Edward
    There are various portfolio themes for WordPress out there, with this collection we are trying to help you choose the best one. These themes can be used to create any type of personal, photography, art or corporate portfolio. Display 3 in 1 Display 3 in 1 – Business & Portfolio WordPress Theme. Features a fantastic 3D Image slideshow that can be controlled from your backend with a custom tool. The Theme has a huge wordpress custom backend (8 additional Admin Pages) that make customization of the Theme easy for those who dont know much about coding or wordpress. Price: $40 View Demo Download DeepFocus Tempting features such as automatic separation of blog and portfolio content by template, publishing of most important information on homepage, styles to choose from and many more such features. It also provides for page templates for blog, portfolio, blog archive, tags etc. It has the best feature that helps you to manage everything from one place. Price: $39 (Package includes more than 55 themes) View Demo Download SimplePress Simple, yet awesome. One of the best portfolio theme. Price: $39 (Package includes more than 55 themes) View Demo Download Graphix Graphix is one of best word press portfolio themes. It is most suited to aspiring designers, developers, artists and photographers who’d like a framework theme, which has a great-looking portfolio with a feature-rich blog. It has theme option page, 5-color style, SEO option, featured content blocks, drop down multi-level menu, social profile link custom widgets, custom post, custom page template etc. Price: $69 Single & $149 Developer Package View Demo Download Bizznizz It boasts of many features such as custom homepage, custom post types, custom widgets, portfolio templates, alternative styles and many more. View Demo Download Showtime Ultimate WordPress Theme for you to create your web portfolio, It has 3 different styles for you to choose from. Price: $40 View Demo Download Montana WP Horizontal Portfolio Theme Montana Theme – WP Horizontal Portfolio Theme, best suited for creative studios to showcase design, photography, illustration, paintings and art. Price: $30 View Demo Download OverALL OverALL Premium WordPress Blog & Portfolio Theme, is low priced & has amazing tons of features. Price: $17 View Demo Download Habitat Habitat – Blog and Portfolio Theme. Unique Portfolio Sorting/Filtering with a custom jQuery script (each entry supports multiple images or a video) Multiple Featured Images for each post to generate individual Slideshows per Post, or the option to directly embed video content from youtube, vimeo, hulu etc. Price: $35 View Demo Download Fresh Folio Fresh Folio from WooThemes, can be used as both portfolio and a premium WordPress theme. The theme is a remix of the Fresh News Theme and Proud Folio Theme which combines all the best elements of the respective blog and portfolio style themes. View Demo Download Fresh Folio Features: Can be used to create an impressive portfolio. 7 diverse theme styles to choose from (default, blue, red, grunge light, grunge floral, antique, blue creamer, nightlife) The template will automatically (visually) separate your blog & portfolio content, making this an amazing theme for aspiring designers, developers, artists, photographers etc. Unique page templates types for the portfolio, blog, blog archives, tags & search results. Integrated Theme Options (for WordPress) to tweak the layout, colour scheme etc. for the theme Optional Automatic Image Resize, which is used to dynamically create the thumbnails and featured images Includes Widget enabled Sidebars. eGallery eGallery is a theme made to transform your wordpress blog into a fully functional online portfolio. Theme is perfectly designed to emphasize the artwork you choose to showcase. The design has been greatly enhanced using javascript, and is easy to implement. Price: $39 (Package includes more than 55 themes) View Demo Download ProudFolio ProudFolio is a portfolio premium WordPress theme from Woo Themes. The theme is for designers, developers, artists and photographers who would like a showcase theme which would depict as a portfolio and also serves a purpose of blog. ProudFolio puts a strong emphasis on the portfolio pieces, allowing for decent-sized thumbnails, huge fullscreen views via Lightbox, and full details on the single page. The theme file also contains a choice of three different background images and color schemes. Price: $70 Single $150 Developer License View Demo Download Features: The template will automatically (visually) separate your blog & portfolio content. An unique homepage layout, which publishes only the most important information; Unique page templates for the portfolio, blog, blog archives, tags & search results. Integrated Theme Options (for WordPress) to tweak the layout, colour scheme etc. for the theme; Built-in video panel, which you can use to publish any web-based Flash videos; Automatic Image Resize, which is used to dynamically create the thumbnails and featured images; Custom Page Templates for Archives, Sitemap & Image Gallery; Built-in Gravatar Support for Authors & Comments; Integrated Banner Management script to display randomized banner ads of your choice site-wide; Pretty drop down navigation everywhere; and Widget Enabled Sidebars. Porftolio WordPress Theme A FREE wordpress theme designed for web portfolios and (for now) just for web portfolios. It is coming with an Administrative Panel from where you can edit the head quote text, you can edit all theme colors, font families, font sizes and you can fill a curriculum vitae and display it into a special page. Theme demo and download can be found here Viz | Biz Viz | Biz is a premium WordPress photo gallery and portfolio theme designed specifically for photographers, graphic designers and web designers who want to display their creative work online, market their services, as well as have a typical text blog, using the power and flexibility of WordPress. It is priced for $79.95. Theme Features: Premium quality portfolio template Custom logo uploader to replace the standard graphic with your own unique look from the WP Dashboard Integrated blog component (front images are custom fields and thumbnails, but you can also have a typical blog) Four tabbed feature areas (About Me, Services, Recent Posts, and Tags) Two home page feature photos (You choose which photos to feature using a WP category) Manage your online portfolio through the WordPress CMS Crop two sizes of your work: One for the front page thumbnails and another full size version and upload to WP Search engine optimized. Related posts:14 WordPress Photo Blog & Portfolio Themes 6 PhotoBlog Portfolio WordPress Themes Professional WordPress Business Themes

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  • AI for a mixed Turn Based + Real Time battle system - Something "Gambit like" the right approach?

    - by Jason L.
    This is maybe a question that's been asked 100 times 1,000 different ways. I apologize for that :) I'm in the process of building the AI for a game I'm working on. The game is a turn based one, in the vein of Final Fantasy but also has a set of things that happen in real time (reactions). I've experimented with FSM, HFSMs, and Behavior Trees. None of them felt "right" to me and all felt either too limiting or too generic / big. The idea I'm toying with now is something like a "Rules engine" that could be likened to the Gambit system from Final Fantasy 12. I would have a set of predefined personalities. Each of these personalities would have a set of conditions it would check on each event (Turn start, time to react, etc). These conditions would be priority ordered, and the first one that returns true would be the action I take. These conditions can also point to a "choice" action, which is just an action that will make a choice based on some Utility function. Sort of a mix of FSM/HFSM and a Utility Function approach. So, a "gambit" with the personality of "Healer" may look something like this: (ON) Ally HP = 0% - Choose "Relife" spell (ON) Ally HP < 50% - Choose Heal spell (ON) Self HP < 65% - Choose Heal spell (ON) Ally Debuff - Choose Debuff Removal spell (ON) Ally Lost Buff - Choose Buff spell Likewise, a "gambit" with the personality of "Agressor" may look like this: (ON) Foe HP < 10% - Choose Attack skill (ON) Foe any - Choose target - Choose Attack skill (ON) Self Lost Buff - Choose Buff spell (ON) Foe HP = 0% - Taunt the player What I like about this approach is it makes sense in my head. It also would be extremely easy to build an "AI Editor" with an approach like this. What I'm worried about is.. would it be too limiting? Would it maybe get too complicated? Does anyone have any experience with AIs in Turn Based games that could maybe provide me some insight into this approach.. or suggest a different approach? Many thanks in advance!!!

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  • Using the jQuery UI Library in a MVC 3 Application to Build a Dialog Form

    - by ChrisD
    Using a simulated dialog window is a nice way to handle inline data editing. The jQuery UI has a UI widget for a dialog window that makes it easy to get up and running with it in your application. With the release of ASP.NET MVC 3, Microsoft included the jQuery UI scripts and files in the MVC 3 project templates for Visual Studio. With the release of the MVC 3 Tools Update, Microsoft implemented the inclusion of those with NuGet as packages. That means we can get up and running using the latest version of the jQuery UI with minimal effort. To the code! Another that might interested you about JQuery Mobile and ASP.NET MVC 3 with C#. If you are starting with a new MVC 3 application and have the Tools Update then you are a NuGet update and a <link> and <script> tag away from adding the jQuery UI to your project. If you are using an existing MVC project you can still get the jQuery UI library added to your project via NuGet and then add the link and script tags. Assuming that you have pulled down the latest version (at the time of this publish it was 1.8.13) you can add the following link and script tags to your <head> tag: < link href = "@Url.Content(" ~ / Content / themes / base / jquery . ui . all . css ")" rel = "Stylesheet" type = "text/css" /> < script src = "@Url.Content(" ~ / Scripts / jquery-ui-1 . 8 . 13 . min . js ")" type = "text/javascript" ></ script > The jQuery UI library relies upon the CSS scripts and some image files to handle rendering of its widgets (you can choose a different theme or role your own if you like). Adding these to the stock _Layout.cshtml file results in the following markup: <!DOCTYPE html> < html > < head >     < meta charset = "utf-8" />     < title > @ViewBag.Title </ title >     < link href = "@Url.Content(" ~ / Content / Site . css ")" rel = "stylesheet" type = "text/css" />     <link href="@Url.Content("~/Content/themes/base/jquery.ui.all.css")" rel="Stylesheet" type="text/css" />     <script src="@Url.Content("~/Scripts/jquery-1.5.1.min.js")" type="text/javascript"></script>     <script src="@Url.Content("~/Scripts/modernizr-1.7.min . js ")" type = "text/javascript" ></ script >     < script src = "@Url.Content(" ~ / Scripts / jquery-ui-1 . 8 . 13 . min . js ")" type = "text/javascript" ></ script > </ head > < body >     @RenderBody() </ body > </ html > Our example will involve building a list of notes with an id, title and description. Each note can be edited and new notes can be added. The user will never have to leave the single page of notes to manage the note data. The add and edit forms will be delivered in a jQuery UI dialog widget and the note list content will get reloaded via an AJAX call after each change to the list. To begin, we need to craft a model and a data management class. We will do this so we can simulate data storage and get a feel for the workflow of the user experience. The first class named Note will have properties to represent our data model. namespace Website . Models {     public class Note     {         public int Id { get ; set ; }         public string Title { get ; set ; }         public string Body { get ; set ; }     } } The second class named NoteManager will be used to set up our simulated data storage and provide methods for querying and updating the data. We will take a look at the class content as a whole and then walk through each method after. using System . Collections . ObjectModel ; using System . Linq ; using System . Web ; namespace Website . Models {     public class NoteManager     {         public Collection < Note > Notes         {             get             {                 if ( HttpRuntime . Cache [ "Notes" ] == null )                     this . loadInitialData ();                 return ( Collection < Note >) HttpRuntime . Cache [ "Notes" ];             }         }         private void loadInitialData ()         {             var notes = new Collection < Note >();             notes . Add ( new Note                           {                               Id = 1 ,                               Title = "Set DVR for Sunday" ,                               Body = "Don't forget to record Game of Thrones!"                           });             notes . Add ( new Note                           {                               Id = 2 ,                               Title = "Read MVC article" ,                               Body = "Check out the new iwantmymvc.com post"                           });             notes . Add ( new Note                           {                               Id = 3 ,                               Title = "Pick up kid" ,                               Body = "Daughter out of school at 1:30pm on Thursday. Don't forget!"                           });             notes . Add ( new Note                           {                               Id = 4 ,                               Title = "Paint" ,                               Body = "Finish the 2nd coat in the bathroom"                           });             HttpRuntime . Cache [ "Notes" ] = notes ;         }         public Collection < Note > GetAll ()         {             return Notes ;         }         public Note GetById ( int id )         {             return Notes . Where ( i => i . Id == id ). FirstOrDefault ();         }         public int Save ( Note item )         {             if ( item . Id <= 0 )                 return saveAsNew ( item );             var existingNote = Notes . Where ( i => i . Id == item . Id ). FirstOrDefault ();             existingNote . Title = item . Title ;             existingNote . Body = item . Body ;             return existingNote . Id ;         }         private int saveAsNew ( Note item )         {             item . Id = Notes . Count + 1 ;             Notes . Add ( item );             return item . Id ;         }     } } The class has a property named Notes that is read only and handles instantiating a collection of Note objects in the runtime cache if it doesn't exist, and then returns the collection from the cache. This property is there to give us a simulated storage so that we didn't have to add a full blown database (beyond the scope of this post). The private method loadInitialData handles pre-filling the collection of Note objects with some initial data and stuffs them into the cache. Both of these chunks of code would be refactored out with a move to a real means of data storage. The GetAll and GetById methods access our simulated data storage to return all of our notes or a specific note by id. The Save method takes in a Note object, checks to see if it has an Id less than or equal to zero (we assume that an Id that is not greater than zero represents a note that is new) and if so, calls the private method saveAsNew . If the Note item sent in has an Id , the code finds that Note in the simulated storage, updates the Title and Description , and returns the Id value. The saveAsNew method sets the Id , adds it to the simulated storage, and returns the Id value. The increment of the Id is simulated here by getting the current count of the note collection and adding 1 to it. The setting of the Id is the only other chunk of code that would be refactored out when moving to a different data storage approach. With our model and data manager code in place we can turn our attention to the controller and views. We can do all of our work in a single controller. If we use a HomeController , we can add an action method named Index that will return our main view. An action method named List will get all of our Note objects from our manager and return a partial view. We will use some jQuery to make an AJAX call to that action method and update our main view with the partial view content returned. Since the jQuery AJAX call will cache the call to the content in Internet Explorer by default (a setting in jQuery), we will decorate the List, Create and Edit action methods with the OutputCache attribute and a duration of 0. This will send the no-cache flag back in the header of the content to the browser and jQuery will pick that up and not cache the AJAX call. The Create action method instantiates a new Note model object and returns a partial view, specifying the NoteForm.cshtml view file and passing in the model. The NoteForm view is used for the add and edit functionality. The Edit action method takes in the Id of the note to be edited, loads the Note model object based on that Id , and does the same return of the partial view as the Create method. The Save method takes in the posted Note object and sends it to the manager to save. It is decorated with the HttpPost attribute to ensure that it will only be available via a POST. It returns a Json object with a property named Success that can be used by the UX to verify everything went well (we won't use that in our example). Both the add and edit actions in the UX will post to the Save action method, allowing us to reduce the amount of unique jQuery we need to write in our view. The contents of the HomeController.cs file: using System . Web . Mvc ; using Website . Models ; namespace Website . Controllers {     public class HomeController : Controller     {         public ActionResult Index ()         {             return View ();         }         [ OutputCache ( Duration = 0 )]         public ActionResult List ()         {             var manager = new NoteManager ();             var model = manager . GetAll ();             return PartialView ( model );         }         [ OutputCache ( Duration = 0 )]         public ActionResult Create ()         {             var model = new Note ();             return PartialView ( "NoteForm" , model );         }         [ OutputCache ( Duration = 0 )]         public ActionResult Edit ( int id )         {             var manager = new NoteManager ();             var model = manager . GetById ( id );             return PartialView ( "NoteForm" , model );         }         [ HttpPost ]         public JsonResult Save ( Note note )         {             var manager = new NoteManager ();             var noteId = manager . Save ( note );             return Json ( new { Success = noteId > 0 });         }     } } The view for the note form, NoteForm.cshtml , looks like so: @model Website . Models . Note @using ( Html . BeginForm ( "Save" , "Home" , FormMethod . Post , new { id = "NoteForm" })) { @Html . Hidden ( "Id" ) < label class = "Title" >     < span > Title < /span><br / >     @Html . TextBox ( "Title" ) < /label> <label class="Body">     <span>Body</ span >< br />     @Html . TextArea ( "Body" ) < /label> } It is a strongly typed view for our Note model class. We give the <form> element an id attribute so that we can reference it via jQuery. The <label> and <span> tags give our UX some structure that we can style with some CSS. The List.cshtml view is used to render out a <ul> element with all of our notes. @model IEnumerable < Website . Models . Note > < ul class = "NotesList" >     @foreach ( var note in Model )     {     < li >         @note . Title < br />         @note . Body < br />         < span class = "EditLink ButtonLink" noteid = "@note.Id" > Edit < /span>     </ li >     } < /ul> This view is strongly typed as well. It includes a <span> tag that we will use as an edit button. We add a custom attribute named noteid to the <span> tag that we can use in our jQuery to identify the Id of the note object we want to edit. The view, Index.cshtml , contains a bit of html block structure and all of our jQuery logic code. @ {     ViewBag . Title = "Index" ; } < h2 > Notes < /h2> <div id="NoteListBlock"></ div > < span class = "AddLink ButtonLink" > Add New Note < /span> <div id="NoteDialog" title="" class="Hidden"></ div > < script type = "text/javascript" >     $ ( function () {         $ ( "#NoteDialog" ). dialog ({             autoOpen : false , width : 400 , height : 330 , modal : true ,             buttons : {                 "Save" : function () {                     $ . post ( "/Home/Save" ,                         $ ( "#NoteForm" ). serialize (),                         function () {                             $ ( "#NoteDialog" ). dialog ( "close" );                             LoadList ();                         });                 },                 Cancel : function () { $ ( this ). dialog ( "close" ); }             }         });         $ ( ".EditLink" ). live ( "click" , function () {             var id = $ ( this ). attr ( "noteid" );             $ ( "#NoteDialog" ). html ( "" )                 . dialog ( "option" , "title" , "Edit Note" )                 . load ( "/Home/Edit/" + id , function () { $ ( "#NoteDialog" ). dialog ( "open" ); });         });         $ ( ".AddLink" ). click ( function () {             $ ( "#NoteDialog" ). html ( "" )                 . dialog ( "option" , "title" , "Add Note" )                 . load ( "/Home/Create" , function () { $ ( "#NoteDialog" ). dialog ( "open" ); });         });         LoadList ();     });     function LoadList () {         $ ( "#NoteListBlock" ). load ( "/Home/List" );     } < /script> The <div> tag with the id attribute of "NoteListBlock" is used as a container target for the load of the partial view content of our List action method. It starts out empty and will get loaded with content via jQuery once the DOM is loaded. The <div> tag with the id attribute of "NoteDialog" is the element for our dialog widget. The jQuery UI library will use the title attribute for the text in the dialog widget top header bar. We start out with it empty here and will dynamically change the text via jQuery based on the request to either add or edit a note. This <div> tag is given a CSS class named "Hidden" that will set the display:none style on the element. Since our call to the jQuery UI method to make the element a dialog widget will occur in the jQuery document ready code block, the end user will see the <div> element rendered in their browser as the page renders and then it will hide after that jQuery call. Adding the display:hidden to the <div> element via CSS will ensure that it is never rendered until the user triggers the request to open the dialog. The jQuery document load block contains the setup for the dialog node, click event bindings for the edit and add links, and a call to a JavaScript function called LoadList that handles the AJAX call to the List action method. The .dialog() method is called on the "NoteDialog" <div> element and the options are set for the dialog widget. The buttons option defines 2 buttons and their click actions. The first is the "Save" button (the text in quotations is used as the text for the button) that will do an AJAX post to our Save action method and send the serialized form data from the note form (targeted with the id attribute "NoteForm"). Upon completion it will close the dialog widget and call the LoadList to update the UX without a redirect. The "Cancel" button simply closes the dialog widget. The .live() method handles binding a function to the "click" event on all elements with the CSS class named EditLink . We use the .live() method because it will catch and bind our function to elements even as the DOM changes. Since we will be constantly changing the note list as we add and edit we want to ensure that the edit links get wired up with click events. The function for the click event on the edit links gets the noteid attribute and stores it in a local variable. Then it clears out the HTML in the dialog element (to ensure a fresh start), calls the .dialog() method and sets the "title" option (this sets the title attribute value), and then calls the .load() AJAX method to hit our Edit action method and inject the returned content into the "NoteDialog" <div> element. Once the .load() method is complete it opens the dialog widget. The click event binding for the add link is similar to the edit, only we don't need to get the id value and we load the Create action method. This binding is done via the .click() method because it will only be bound on the initial load of the page. The add button will always exist. Finally, we toss in some CSS in the Content/Site.css file to style our form and the add/edit links. . ButtonLink { color : Blue ; cursor : pointer ; } . ButtonLink : hover { text - decoration : underline ; } . Hidden { display : none ; } #NoteForm label { display:block; margin-bottom:6px; } #NoteForm label > span { font-weight:bold; } #NoteForm input[type=text] { width:350px; } #NoteForm textarea { width:350px; height:80px; } With all of our code in place we can do an F5 and see our list of notes: If we click on an edit link we will get the dialog widget with the correct note data loaded: And if we click on the add new note link we will get the dialog widget with the empty form: The end result of our solution tree for our sample:

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  • Quaternion Camera Orbiting around a Sphere

    - by jessejuicer
    Background: I'm trying to create a game where the camera is always rotating around a single sphere. I'm using the DirectX D3DX math functions in C++ on Windows. The Problem: I cannot get both the camera position and orientation both working properly at the same time. Either one works but not both together. Here's the code for my quaternion camera that revolves around a sphere, always looking at the centerpoint of the sphere, ... as far as I understand it (but which isn't working properly): (I'm only going to present rotation around the X axis here, to simplify this post) Whenever the UP key is pressed or held down, the camera should rotate around the X axis, while looking at the centerpoint of the sphere (which is at 0,0,0 in the world). So, I build a quaternion that represents a small angle of rotation around the x axis like this (where 'deltaAngle' is a small enough number for a slow rotation): D3DXVECTOR3 rotAxis; D3DXQUATERNION tempQuat; tempQuat.x = 0.0f; tempQuat.y = 0.0f; tempQuat.z = 0.0f; tempQuat.w = 1.0f; rotAxis.x = 1.0f; rotAxis.y = 0.0f; rotAxis.z = 0.0f; D3DXQuaternionRotationAxis(&tempQuat, &rotAxis, deltaAngle); ...and I accumulate the result into the camera's current orientation quat, like this: D3DXQuaternionMultiply(&cameraOrientationQuat, &cameraOrientationQuat, &tempQuat); ...which all works fine. Now I need to build a view matrix to pass to DirectX SetTransform function. So I build a rotation matrix from the camera orientation quat as follows: D3DXMATRIXA16 rotationMatrix; D3DXMatrixIdentity(&rotationMatrix); D3DXMatrixRotationQuaternion(&rotationMatrix, &cameraOrientationQuat); ...Now (as seen below) if I just transpose that rotationMatrix and plug it into the 3x3 section of the view matrix, then negate the camera's position and plug it into the translation section of the view matrix, the rotation magically works. Perfectly. (even when I add in rotations for all three axes). There's no gimbal lock, just a smooth rotation all around in any direction. BUT- this works even though I never change the camera's position. At all. Which sorta blows my mind. I even display the camera position and can watch it stay constant at it's starting point (0.0, 0.0, -4000.0). It never moves, but the rotation around the sphere is perfect. I don't understand that. For proper view rotation, the camera position should be revolving around the sphere. Here's the rest of building the view matrix (I'll talk about the commented code below). Note that the camera starts out at (0.0, 0.0, -4000.0) and m_camDistToTarget is 4000.0: /* D3DXVECTOR3 vec1; D3DXVECTOR4 vec2; vec1.x = 0.0f; vec1.y = 0.0f; vec1.z = -1.0f; D3DXVec3Transform(&vec2, &vec1, &rotationMatrix); g_cameraActor->pos.x = vec2.x * g_cameraActor->m_camDistToTarget; g_cameraActor->pos.y = vec2.y * g_cameraActor->m_camDistToTarget; g_cameraActor->pos.z = vec2.z * g_cameraActor->m_camDistToTarget; */ D3DXMatrixTranspose(&g_viewMatrix, &rotationMatrix); g_viewMatrix._41 = -g_cameraActor->pos.x; g_viewMatrix._42 = -g_cameraActor->pos.y; g_viewMatrix._43 = -g_cameraActor->pos.z; g_viewMatrix._44 = 1.0f; g_direct3DDevice9->SetTransform( D3DTS_VIEW, &g_viewMatrix ); ...(The world matrix is always an identity, and the perspective projection works fine). ...So, without the commented code being compiled, the rotation works fine. But to be proper, for obvious reasons, the camera position should be rotating around the sphere, which it currently is not. That's what the commented code is supposed to do. And when I add in that chunk of code to do that, and look at all the data as I hold the keys down (using UP, DOWN, LEFT, RIGHT to rotate different directions) all the values look correct! The camera position is rotating around the sphere just fine, and I can watch that happen visually too. The problem is that the camera orientation does not lookat the center of the sphere. It always looks straight forward down the z axis (toward positive z) as it revolves around the sphere. Yet the values of both the rotation matrix and the view matrix seem to be behaving correctly. (The view matrix orientation is the same as the rotation matrix, just transposed). For instance if I just hold down the key to spin around the x axis, I can watch the values of the three axes represented in the view matrix (x, y, and z axes)... view x-axis stays at (1.0, 0.0, 0.0), and view y-axis and z-axis both spin around the x axis just fine. All the numbers are changing as they should be... well, almost. As far as I can tell, the position of the view matrix is spinning around the sphere one direction (like clockwise), and the orientation (the axes in the view matrix) are spinning the opposite direction (like counter-clockwise). Which I guess explains why the orientation appears to stay straight ahead. I know the position is correct. It revolves properly. It's the orientation that's wrong. Can anyone see what am I doing wrong? Am I using these functions incorrectly? Or is my algorithm flawed? As usual I've been combing my code for simple mistakes for many hours. I'm willing to post the actual code, and a video of the behavior, but that will take much more effort. Thought I'd ask this way first.

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  • How do I make this rendering thread run together with the main one?

    - by funk
    I'm developing an Android game and need to show an animation of an exploding bomb. It's a spritesheet with 1 row and 13 different images. Each image should be displayed in sequence, 200 ms apart. There is one Thread running for the entire game: package com.android.testgame; import android.graphics.Canvas; public class GameLoopThread extends Thread { static final long FPS = 10; // 10 Frames per Second private final GameView view; private boolean running = false; public GameLoopThread(GameView view) { this.view = view; } public void setRunning(boolean run) { running = run; } @Override public void run() { long ticksPS = 1000 / FPS; long startTime; long sleepTime; while (running) { Canvas c = null; startTime = System.currentTimeMillis(); try { c = view.getHolder().lockCanvas(); synchronized (view.getHolder()) { view.onDraw(c); } } finally { if (c != null) { view.getHolder().unlockCanvasAndPost(c); } } sleepTime = ticksPS - (System.currentTimeMillis() - startTime); try { if (sleepTime > 0) { sleep(sleepTime); } else { sleep(10); } } catch (Exception e) {} } } } As far as I know I would have to create a second Thread for the bomb. package com.android.testgame; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Rect; public class Bomb { private final Bitmap bmp; private final int width; private final int height; private int currentFrame = 0; private static final int BMPROWS = 1; private static final int BMPCOLUMNS = 13; private int x = 0; private int y = 0; public Bomb(GameView gameView, Bitmap bmp) { this.width = bmp.getWidth() / BMPCOLUMNS; this.height = bmp.getHeight() / BMPROWS; this.bmp = bmp; x = 250; y = 250; } private void update() { currentFrame++; new BombThread().start(); } public void onDraw(Canvas canvas) { update(); int srcX = currentFrame * width; int srcY = height; Rect src = new Rect(srcX, srcY, srcX + width, srcY + height); Rect dst = new Rect(x, y, x + width, y + height); canvas.drawBitmap(bmp, src, dst, null); } class BombThread extends Thread { @Override public void run() { try { sleep(200); } catch(InterruptedException e){ } } } } The Threads would then have to run simultaneously. How do I do this?

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  • Who should control navigation in an MVVM application?

    - by SonOfPirate
    Example #1: I have a view displayed in my MVVM application (let's use Silverlight for the purposes of the discussion) and I click on a button that should take me to a new page. Example #2: That same view has another button that, when clicked, should open up a details view in a child window (dialog). We know that there will be Command objects exposed by our ViewModel bound to the buttons with methods that respond to the user's click. But, what then? How do we complete the action? Even if we use a so-called NavigationService, what are we telling it? To be more specific, in a traditional View-first model (like URL-based navigation schemes such as on the web or the SL built-in navigation framework) the Command objects would have to know what View to display next. That seems to cross the line when it comes to the separation of concerns promoted by the pattern. On the other hand, if the button wasn't wired to a Command object and behaved like a hyperlink, the navigation rules could be defined in the markup. But do we want the Views to control application flow and isn't navigation just another type of business logic? (I can say yes in some cases and no in others.) To me, the utopian implementation of the MVVM pattern (and I've heard others profess this) would be to have the ViewModel wired in such a way that the application can run headless (i.e. no Views). This provides the most surface area for code-based testing and makes the Views a true skin on the application. And my ViewModel shouldn't care if it displayed in the main window, a floating panel or a child window, should it? According to this apprach, it is up to some other mechanism at runtime to 'bind' what View should be displayed for each ViewModel. But what if we want to share a View with multiple ViewModels or vice versa? So given the need to manage the View-ViewModel relationship so we know what to display when along with the need to navigate between views, including displaying child windows / dialogs, how do we truly accomplish this in the MVVM pattern?

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  • how to execute for loop with sed in terminal

    - by vipin8169
    I want to execute the for loop with sed command, and is getting an error for the same for i in <comma-separated server name list>;do "command";echo $i;done where command=sed '/^$/d' /home/nextag/instance.properties|grep -vc '#' I'm getting the following error :- -bash: sed "/^$/d" /home/nextag/instance.properties|grep -vc#: No such file or directory lu1 What is the correct way to execute this command to get the perfect output I tried this as well for i in lu1;do 'sed \'/^$/d\' /home/nextag/instance.properties|grep -vc \'#\'';echo $i;done Also, can some explain the part '/^$/d'in sed '/^$/d' /home/nextag/instance.properties|grep -vc '#'

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  • Can I run `apt-get purge --auto-remove`?

    - by user981178
    Is apt-get purge --auto-remove packagename a valid command? Or, does it have to be apt-get remove --purge --auto-remove packagename? The Ubuntu manpage for apt-get (http://manpages.ubuntu.com/manpages/precise/man8/apt-get.8.html) only mentions using the --auto-remove option "If the command is either install or remove...", so I was wondering if it could also be used with the purge command, since that is just a shortcut for the remove command with the --purge option. Thank you.

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  • StringBuffer behavior in LWJGL

    - by Michael Oberlin
    Okay, I've been programming in Java for about ten years, but am entirely new to LWJGL. I have a specific problem whilst attempting to create a text console. I have built a class meant to abstract input polling to it, which (in theory) captures key presses from the Keyboard object and appends them to a StringBuilder/StringBuffer, then retrieves the completed string after receiving the ENTER key. The problem is, after I trigger the String return (currently with ESCAPE), and attempt to print it to System.out, I consistently get a blank line. I can get an appropriate string length, and I can even sample a single character out of it and get complete accuracy, but it never prints the actual string. I could swear that LWJGL slipped some kind of thread-safety trick in while I wasn't looking. Here's my code: static volatile StringBuffer command = new StringBuffer(); @Override public void chain(InputPoller poller) { this.chain = poller; } @Override public synchronized void poll() { //basic testing for modifier keys, to be used later on boolean shift = false, alt = false, control = false, superkey = false; if(Keyboard.isKeyDown(Keyboard.KEY_LSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_RSHIFT)) shift = true; if(Keyboard.isKeyDown(Keyboard.KEY_LMENU) || Keyboard.isKeyDown(Keyboard.KEY_RMENU)) alt = true; if(Keyboard.isKeyDown(Keyboard.KEY_LCONTROL) || Keyboard.isKeyDown(Keyboard.KEY_RCONTROL)) control = true; if(Keyboard.isKeyDown(Keyboard.KEY_LMETA) || Keyboard.isKeyDown(Keyboard.KEY_RMETA)) superkey = true; while(Keyboard.next()) if(Keyboard.getEventKeyState()) { command.append(Keyboard.getEventCharacter()); } if (Framework.isConsoleEnabled() && Keyboard.isKeyDown(Keyboard.KEY_ESCAPE)) { System.out.println("Escape down"); System.out.println(command.length() + " characters polled"); //works System.out.println(command.toString().length()); //works System.out.println(command.toString().charAt(4)); //works System.out.println(command.toString().toCharArray()); //blank line! System.out.println(command.toString()); //blank line! Framework.disableConsole(); } //TODO: Add command construction and console management after that } } Maybe the answer's obvious and I'm just feeling tired, but I need to walk away from this for a while. If anyone sees the issue, please let me know. This machine is running the latest release of Java 7 on Ubuntu 12.04, Mate desktop environment. Many thanks.

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  • Handling TclErrors in Python

    - by anteater7171
    In the following code I'll get the following error if I right click the window that pops up. Then go down to the very bottom entry widget then delete it's contents. It seems to be giving me a TclError. How do I go about handeling such an error? The Error Exception in Tkinter callback Traceback (most recent call last): File "C:\Python26\Lib\lib-tk\Tkinter.py", line 1410, in __call__ return self.func(*args) File "C:\Python26\CPUDEMO.py", line 503, in I TL.sclS.set(S1) File "C:\Python26\Lib\lib-tk\Tkinter.py", line 2765, in set self.tk.call(self._w, 'set', value) TclError: expected floating-point number but got "" The Code #F #PIthon.py # Import/Setup import Tkinter import psutil,time import re from PIL import Image, ImageTk from time import sleep class simpleapp_tk(Tkinter.Tk): def __init__(self,parent): Tkinter.Tk.__init__(self,parent) self.parent = parent self.initialize() def initialize(self): Widgets self.menu = Tkinter.Menu(self, tearoff = 0 ) M = [ "Options...", "Exit"] self.selectedM = Tkinter.StringVar() self.menu.add_radiobutton( label = 'Hide', variable = self.selectedM, command = self.E ) self.menu.add_radiobutton( label = 'Bump', variable = self.selectedM, command = self.E ) self.menu.add_separator() self.menu.add_radiobutton( label = 'Options...', variable = self.selectedM, command = self.E ) self.menu.add_separator() self.menu.add_radiobutton( label = 'Exit', variable = self.selectedM, command = self.E ) self.frame1 = Tkinter.Frame(self,bg='grey15',relief='ridge',borderwidth=4,width=185, height=39) self.frame1.grid() self.frame1.grid_propagate(0) self.frame1.bind( "<Button-3><ButtonRelease-3>", self.D ) self.frame1.bind( "<Button-2><ButtonRelease-2>", self.C ) self.frame1.bind( "<Double-Button-1>", self.C ) self.labelVariable = Tkinter.StringVar() self.label = Tkinter.Label(self.frame1,textvariable=self.labelVariable,fg="lightgreen",bg="grey15",borderwidth=1,font=('arial', 10, 'bold')) self.label.grid(column=1,row=0,columnspan=1,sticky='nsew') self.label.bind( "<Button-3><ButtonRelease-3>", self.D ) self.label.bind( "<Button-2><ButtonRelease-2>", self.C ) self.label.bind( "<Double-Button-1>", self.C ) self.F() self.overrideredirect(1) self.wm_attributes("-topmost", 1) global TL1 TL1 = Tkinter.Toplevel(self) TL1.wm_geometry("+0+5000") TL1.overrideredirect(1) TL1.button = Tkinter.Button(TL1,text="? CPU",fg="lightgreen",bg="grey15",activeforeground="lightgreen", activebackground='grey15',borderwidth=4,font=('Arial', 8, 'bold'),command=self.J) TL1.button.pack(ipadx=1) Events def Reset(self): self.label.configure(font=('arial', 10, 'bold'),fg='Lightgreen',bg='grey15',borderwidth=0) self.labela.configure(font=('arial', 8, 'bold'),fg='Lightgreen',bg='grey15',borderwidth=0) self.frame1.configure(bg='grey15',relief='ridge',borderwidth=4,width=224, height=50) self.label.pack(ipadx=38) def helpmenu(self): t2 = Tkinter.Toplevel(self) Tkinter.Label(t2, text='This is a help menu', anchor="w",justify="left",fg="darkgreen",bg="grey90",relief="ridge",borderwidth=5,font=('Arial', 10)).pack(fill='both', expand=1) t2.resizable(False,False) t2.title('Help') menu = Tkinter.Menu(self) t2.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Exit |", menu=filemenu) filemenu.add_command(label="Exit", command=t2.destroy) def aboutmenu(self): t1 = Tkinter.Toplevel(self) Tkinter.Label(t1, text=' About:\n\n CPU Usage v1.0\n\n Publisher: Drew French\n Date: 05/09/10\n Email: [email protected] \n\n\n\n\n\n\n Written in Python 2.6.4', anchor="w",justify="left",fg="darkgreen",bg="grey90",relief="sunken",borderwidth=5,font=('Arial', 10)).pack(fill='both', expand=1) t1.resizable(False,False) t1.title('About') menu = Tkinter.Menu(self) t1.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Exit |", menu=filemenu) filemenu.add_command(label="Exit", command=t1.destroy) def A (self,event): TL.entryVariable1.set(TL.sclY.get()) TL.entryVariable2.set(TL.sclX.get()) Y = TL.sclY.get() X = TL.sclX.get() self.wm_geometry("+" + str(X) + "+" + str(Y)) def B(self,event): Y1 = TL.entryVariable1.get() X1 = TL.entryVariable2.get() self.wm_geometry("+" + str(X1) + "+" + str(Y1)) TL.sclY.set(Y1) TL.sclX.set(X1) def C(self,event): s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) - 150 P = M + 150 while Y3 > M: sleep(0.0009) Y3 = int(Y3) - 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) sleep(2.00) while Y3 < P: sleep(0.0009) Y3 = int(Y3) + 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) def D(self, event=None): self.menu.post( event.x_root, event.y_root ) def E(self): if self.selectedM.get() =='Options...': Setup global TL TL = Tkinter.Toplevel(self) menu = Tkinter.Menu(TL) TL.config(menu=menu) filemenu = Tkinter.Menu(menu) menu.add_cascade(label="| Menu |", menu=filemenu) filemenu.add_command(label="Instruction Manual...", command=self.helpmenu) filemenu.add_command(label="About...", command=self.aboutmenu) filemenu.add_separator() filemenu.add_command(label="Exit Options", command=TL.destroy) filemenu.add_command(label="Exit", command=self.destroy) helpmenu = Tkinter.Menu(menu) menu.add_cascade(label="| Help |", menu=helpmenu) helpmenu.add_command(label="Instruction Manual...", command=self.helpmenu) helpmenu.add_separator() helpmenu.add_command(label="Quick Help...", command=self.helpmenu) Title TL.label5 = Tkinter.Label(TL,text="CPU Usage: Options",anchor="center",fg="black",bg="lightgreen",relief="ridge",borderwidth=5,font=('Arial', 18, 'bold')) TL.label5.pack(padx=15,ipadx=5) X Y scale TL.separator = Tkinter.Frame(TL,height=7, bd=1, relief='ridge', bg='grey95') TL.separator.pack(pady=5,padx=5) # TL.sclX = Tkinter.Scale(TL.separator, from_=0, to=1500, orient='horizontal', resolution=1, command=self.A) TL.sclX.grid(column=1,row=0,ipadx=27, sticky='w') TL.label1 = Tkinter.Label(TL.separator,text="X",anchor="s",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label1.grid(column=0,row=0, pady=1, sticky='S') TL.sclY = Tkinter.Scale(TL.separator, from_=0, to=1500, resolution=1, command=self.A) TL.sclY.grid(column=2,row=1,rowspan=2,sticky='e', padx=4) TL.label3 = Tkinter.Label(TL.separator,text="Y",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label3.grid(column=2,row=0, padx=10, sticky='e') TL.entryVariable2 = Tkinter.StringVar() TL.entry2 = Tkinter.Entry(TL.separator,textvariable=TL.entryVariable2, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entry2.grid(column=1,row=1,ipadx=20, pady=10,sticky='EW') TL.entry2.bind("<Return>", self.B) TL.label2 = Tkinter.Label(TL.separator,text="X:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label2.grid(column=0,row=1, ipadx=4, sticky='W') TL.entryVariable1 = Tkinter.StringVar() TL.entry1 = Tkinter.Entry(TL.separator,textvariable=TL.entryVariable1, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entry1.grid(column=1,row=2,sticky='EW') TL.entry1.bind("<Return>", self.B) TL.label4 = Tkinter.Label(TL.separator,text="Y:", anchor="center",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label4.grid(column=0,row=2, ipadx=4, sticky='W') TL.label7 = Tkinter.Label(TL.separator,text="Text Colour:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label7.grid(column=1,row=3,stick="W",ipady=10) TL.selectedP = Tkinter.StringVar() TL.opt1 = Tkinter.OptionMenu(TL.separator, TL.selectedP,'Normal', 'White','Black', 'Blue', 'Steel Blue','Green','Light Green','Yellow','Orange' ,'Red',command=self.G) TL.opt1.config(fg="black",bg="grey90",activebackground="grey90",activeforeground="black", anchor="center",relief="raised",direction='right',font=('Arial', 10)) TL.opt1.grid(column=1,row=4,sticky='EW',padx=20,ipadx=20) TL.selectedP.set('Normal') TL.label7 = Tkinter.Label(TL.separator,text="Refresh Rate:",fg="black",bg="grey95",font=('Arial', 8 ,'bold')) TL.label7.grid(column=1,row=5,stick="W",ipady=10) TL.sclS = Tkinter.Scale(TL.separator, from_=10, to=2000, orient='horizontal', resolution=10, command=self.H) TL.sclS.grid(column=1,row=6,ipadx=27, sticky='w') TL.sclS.set(650) TL.entryVariableS = Tkinter.StringVar() TL.entryS = Tkinter.Entry(TL.separator,textvariable=TL.entryVariableS, fg="grey15",bg="grey90",relief="sunken",insertbackground="black",borderwidth=5,font=('Arial', 10)) TL.entryS.grid(column=1,row=7,ipadx=20, pady=10,sticky='EW') TL.entryS.bind("<Return>", self.I) TL.entryVariableS.set(650) # TL.resizable(False,False) TL.title('Options') geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") s = self.wm_geometry() m = geomPatt.search(s) X = m.group(4) Y = m.group(6) TL.sclY.set(Y) TL.sclX.set(X) if self.selectedM.get() == 'Exit': self.destroy() if self.selectedM.get() == 'Bump': s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) - 150 P = M + 150 while Y3 > M: sleep(0.0009) Y3 = int(Y3) - 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) sleep(2.00) while Y3 < P: sleep(0.0009) Y3 = int(Y3) + 1 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(Y3)) if self.selectedM.get() == 'Hide': s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) + 5000 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(M)) TL1.wm_geometry("+0+190") def F (self): G = round(psutil.cpu_percent(), 1) G1 = str(G) + '%' self.labelVariable.set(G1) try: S2 = TL.entryVariableS.get() except ValueError, e: S2 = 650 except NameError: S2 = 650 self.after(int(S2), self.F) def G (self,event): if TL.selectedP.get() =='Normal': self.label.config( fg = 'lightgreen' ) TL1.button.config( fg = 'lightgreen',activeforeground='lightgreen') if TL.selectedP.get() =='Red': self.label.config( fg = 'red' ) TL1.button.config( fg = 'red',activeforeground='red') if TL.selectedP.get() =='Orange': self.label.config( fg = 'orange') TL1.button.config( fg = 'orange',activeforeground='orange') if TL.selectedP.get() =='Yellow': self.label.config( fg = 'yellow') TL1.button.config( fg = 'yellow',activeforeground='yellow') if TL.selectedP.get() =='Light Green': self.label.config( fg = 'lightgreen' ) TL1.button.config( fg = 'lightgreen',activeforeground='lightgreen') if TL.selectedP.get() =='Normal': self.label.config( fg = 'lightgreen' ) TL1.button.config( fg = 'lightgreen',activeforeground='lightgreen') if TL.selectedP.get() =='Steel Blue': self.label.config( fg = 'steelblue1' ) TL1.button.config( fg = 'steelblue1',activeforeground='steelblue1') if TL.selectedP.get() =='Blue': self.label.config( fg = 'blue') TL1.button.config( fg = 'blue',activeforeground='blue') if TL.selectedP.get() =='Green': self.label.config( fg = 'darkgreen' ) TL1.button.config( fg = 'darkgreen',activeforeground='darkgreen') if TL.selectedP.get() =='White': self.label.config( fg = 'white' ) TL1.button.config( fg = 'white',activeforeground='white') if TL.selectedP.get() =='Black': self.label.config( fg = 'black') TL1.button.config( fg = 'black',activeforeground='black') def H (self,event): TL.entryVariableS.set(TL.sclS.get()) S = TL.sclS.get() def I (self,event): S1 = TL.entryVariableS.get() TL.sclS.set(S1) TL.sclS.set(TL.sclS.get()) S1 = TL.entryVariableS.get() TL.sclS.set(S1) def J (self): s = self.wm_geometry() geomPatt = re.compile(r"(\d+)?x?(\d+)?([+-])(\d+)([+-])(\d+)") m = geomPatt.search(s) X3 = m.group(4) Y3 = m.group(6) M = int(Y3) - 5000 self.update_idletasks() self.wm_geometry("+" + str(X3) + "+" + str(M)) TL1.wm_geometry("+0+5000") Loop if name == "main": app = simpleapp_tk(None) app.mainloop()

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  • How to correctly populate records from SQLlite in ListActivity?

    - by Pavel
    Hi. Can someone please tell me how can I easily display every record from sqllite in ListActivity tab? I'm kinda confused with this. Do I have to create db from my helper class in TabActivity or ListActivity or both? My db helper class is as follow: package tabs.app; import android.content.ContentValues; import android.content.Context; import android.database.Cursor; import android.database.SQLException; import android.database.sqlite.SQLiteDatabase; import android.database.sqlite.SQLiteOpenHelper; import android.util.Log; public class DBAdapter { private static String DB_PATH = "/data/data/tabs.app/databases/"; public static final String KEY_ROWID = "_id"; public static final String KEY_LATITUDE = "latitude"; public static final String KEY_LONGITUDE = "longitude"; private static final String TAG = "DBAdapter"; private static final String DATABASE_NAME = "coords"; private static final String DATABASE_TABLE = "coordsStorages"; private static final int DATABASE_VERSION = 2; /* private static final String DATABASE_CREATE = "create table coordsStorage (_id integer primary key autoincrement, latitude integer not null, longitude integer not null)"; */ public Context context; private DatabaseHelper DBHelper; private SQLiteDatabase db; public DBAdapter(Context ctx) { this.context = ctx; DBHelper = new DatabaseHelper(context); } private static class DatabaseHelper extends SQLiteOpenHelper { DatabaseHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); } @Override public void onCreate(SQLiteDatabase db) { db.execSQL("create table coordsStorages (_id integer primary key autoincrement, latitude integer not null, longitude integer not null)"); } @Override public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) { Log.w(TAG, "Upgrading database from version " + oldVersion + " to " + newVersion + ", which will destroy all old data"); db.execSQL("DROP TABLE IF EXISTS titles"); onCreate(db); } } //---opens the database--- public DBAdapter open() throws SQLException { db = DBHelper.getWritableDatabase(); return this; } //---closes the database--- public void close() { DBHelper.close(); } //---insert a title into the database--- public long insertCoords(int latitude, int longitude) { ContentValues initialValues = new ContentValues(); initialValues.put(KEY_LATITUDE, latitude); initialValues.put(KEY_LONGITUDE, longitude); return db.insert(DATABASE_TABLE, null, initialValues); } public void openDataBase() throws SQLException{ //Open the database String myPath = DB_PATH + DATABASE_NAME; db = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY); } //---deletes a particular title--- public boolean deleteTitle(long rowId) { return db.delete(DATABASE_TABLE, KEY_ROWID + "=" + rowId, null) > 0; } //---retrieves all the titles--- public Cursor getAllTitles() { return db.query(DATABASE_TABLE, new String[] { KEY_ROWID, KEY_LATITUDE, KEY_LONGITUDE}, null, null, null, null, null); } //---retrieves a particular title--- public Cursor getTitle(long rowId) throws SQLException { Cursor mCursor = db.query(true, DATABASE_TABLE, new String[] { KEY_ROWID, KEY_LATITUDE, KEY_LONGITUDE}, KEY_ROWID + "=" + rowId, null, null, null, null, null); if (mCursor != null) { mCursor.moveToFirst(); } return mCursor; } //---updates a title--- /*public boolean updateTitle(long rowId, int latitude, int longitude) { ContentValues args = new ContentValues(); args.put(KEY_LATITUDE, latitude); args.put(KEY_LONGITUDE, longitude); return db.update(DATABASE_TABLE, args, KEY_ROWID + "=" + rowId, null) > 0; }*/ } And Im trying to retrieve the records in TabActivity like this: public class Areas extends ListActivity { DBAdapter db; SimpleCursorAdapter mAdapter; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.areas_layout); db = new DBAdapter(this); db.open(); Cursor c = db.getAllTitles(); startManagingCursor(c); String[] display = new String[] { db.KEY_LATITUDE }; int[] to = new int[] { R.id.row_latitude}; /* String[] display2 = new String[] { db.KEY_LONGITUDE }; int[] to2 = new int[] { R.id.row_longitude};*/ mAdapter = new SimpleCursorAdapter(this, R.layout.areas_layout, c, display, to); setListAdapter(mAdapter); /* mAdapter2 = new SimpleCursorAdapter(this, R.layout.areas_layout, c, display2, to2); setListAdapter(mAdapter2);*/ db.close(); } /* private void fillData() { // Get all of the rows from the database and create the item list Cursor c = db.getAllTitles(); startManagingCursor(c); }*/ } Whenever I'm trying to do that the error log outputs this: 06-07 09:51:56.529: ERROR/AndroidRuntime(2034): Uncaught handler: thread main exiting due to uncaught exception 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): java.lang.RuntimeException: Unable to start activity ComponentInfo{tabs.app/tabs.app.Areas}: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2401) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.ActivityThread.startActivityNow(ActivityThread.java:2242) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.LocalActivityManager.moveToState(LocalActivityManager.java:127) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.LocalActivityManager.startActivity(LocalActivityManager.java:339) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.widget.TabHost$IntentContentStrategy.getContentView(TabHost.java:631) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.widget.TabHost.setCurrentTab(TabHost.java:317) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.widget.TabHost$2.onTabSelectionChanged(TabHost.java:127) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.widget.TabWidget$TabClickListener.onClick(TabWidget.java:346) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.View.performClick(View.java:2344) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.View.onTouchEvent(View.java:4133) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.View.dispatchTouchEvent(View.java:3672) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:850) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:882) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1712) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1202) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.Activity.dispatchTouchEvent(Activity.java:1987) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1696) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.view.ViewRoot.handleMessage(ViewRoot.java:1658) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.os.Handler.dispatchMessage(Handler.java:99) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.os.Looper.loop(Looper.java:123) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.ActivityThread.main(ActivityThread.java:4203) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at java.lang.reflect.Method.invokeNative(Native Method) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at java.lang.reflect.Method.invoke(Method.java:521) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:549) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at dalvik.system.NativeStart.main(Native Method) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): Caused by: java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list' 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.ListActivity.onContentChanged(ListActivity.java:236) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:316) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.Activity.setContentView(Activity.java:1620) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at tabs.app.Areas.onCreate(Areas.java:18) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1123) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2364) 06-07 09:51:56.559: ERROR/AndroidRuntime(2034): ... 30 more 06-07 09:51:56.619: INFO/Process(51): Sending signal. PID: 2034 SIG: 3 06-07 09:51:56.619: INFO/dalvikvm(2034): threadid=7: reacting to signal 3 06-07 09:51:56.619: ERROR/dalvikvm(2034): Unable to open stack trace file '/data/anr/traces.txt': Permission denied Can someone please tell me what I'm doing wrong? Help greatly appreciated!

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  • Rtsp Live Stream Android

    - by Filiz Gökçe
    I try to make live stream on android, I try lots of ways, but none of them doesnt work. Could you help me ? This is example of rtsp; mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(KralStream.getTvStreamUrl().toString()); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepareAsync(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mMediaPlayer.setLooping(true); Exeption :05-26 10:22:46.186: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:23:06.382: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -1 05-26 10:23:06.382: ERROR/MediaPlayer(23800): error (1, -1) 05-26 10:23:06.382: ERROR/MediaPlayer(23800): Error (1,-1) rtsp; VideoView videoView=(VideoView)findViewById(R.id.videoView1); Uri uri = Uri.parse("rtsp://strm-3.tr.medianova.tv/rkraltv/rkraltv"); videoView.setVideoURI(uri); videoView.start(); Gives message;"Sorry, this video connot ve played." Exeptions;05-26 10:40:08.979: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:40:09.188: INFO/ActivityManager(10163): Displayed activity com.giantrabbit.nagare/.KralTvNow: 433 ms (total 433 ms) 05-26 10:40:11.702: WARN/PowerManagerService(10163): Timer 0x3-0x3|0x1 05-26 10:40:29.061: WARN/MediaPlayer(24284): info/warning (1, 26) 05-26 10:40:29.061: INFO/MediaPlayer(24284): Info (1,26) 05-26 10:40:29.100: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -1 05-26 10:40:29.104: ERROR/MediaPlayer(24284): error (1, -1) 05-26 10:40:29.108: ERROR/MediaPlayer(24284): Error (1,-1) rtsp; mPreview = (SurfaceView) findViewById(R.id.surface); holder = mPreview.getHolder(); holder.addCallback(this); holder.setType(SurfaceHolder.SURFACE_TYPE_PUSH_BUFFERS); extras = getIntent().getExtras(); public void play() { try { Uri video = KralStream.getTvStreamUrl(); Toast.makeText(this, video.toString(), Toast.LENGTH_SHORT).show(); mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource(path); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepare(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); } catch (Exception e) { Log.e(TAG, "error: " + e.getMessage(), e); } } Exeption ; 05-26 10:36:57.589: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:37:20.542: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -1 05-26 10:37:20.542: ERROR/MediaPlayer(24240): error (1, -1) 05-26 10:37:20.565: WARN/PlayerDriver(10157): PVMFInfoErrorHandlingComplete 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): error: Prepare failed.: status=0x1 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): java.io.IOException: Prepare failed.: status=0x1 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.media.MediaPlayer.prepare(Native Method) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.giantrabbit.nagare.KralTvNow.play(KralTvNow.java:162) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.giantrabbit.nagare.KralTvNow.surfaceCreated(KralTvNow.java:215) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.SurfaceView.updateWindow(SurfaceView.java:536) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.SurfaceView.dispatchDraw(SurfaceView.java:339) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.drawChild(ViewGroup.java:1638) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.drawChild(ViewGroup.java:1638) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.View.draw(View.java:6796) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.widget.FrameLayout.draw(FrameLayout.java:352) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.drawChild(ViewGroup.java:1640) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.View.draw(View.java:6796) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.widget.FrameLayout.draw(FrameLayout.java:352) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1894) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewRoot.draw(ViewRoot.java:1407) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewRoot.performTraversals(ViewRoot.java:1163) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.view.ViewRoot.handleMessage(ViewRoot.java:1727) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.os.Handler.dispatchMessage(Handler.java:99) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.os.Looper.loop(Looper.java:123) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at android.app.ActivityThread.main(ActivityThread.java:4627) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at java.lang.reflect.Method.invokeNative(Native Method) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at java.lang.reflect.Method.invoke(Method.java:521) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:871) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:629) 05-26 10:37:20.682: ERROR/MediaPlayerDemo(24240): at dalvik.system.NativeStart.main(Native Method) 05-26 10:37:20.737: INFO/MediaPlayer(24240): Info (1,26) 05-26 10:37:20.737: ERROR/MediaPlayer(24240): Error (1,-1) 05-26 10:37:20.868: INFO/ActivityManager(10163): Displayed activity com.giantrabbit.nagare/.KralTvNow: 25864 ms (total 25864 ms) 05-26 10:37:23.777: WARN/PowerManagerService(10163): Timer 0x3-0x3|0x1 This is example of http ; mMediaPlayer = new MediaPlayer(); mMediaPlayer.setDataSource("http://ikral.garantisistem.com:1935/ikral/smil:kral.smil/playlist.m3u8"); mMediaPlayer.setDisplay(holder); mMediaPlayer.prepareAsync(); mMediaPlayer.setOnBufferingUpdateListener(this); mMediaPlayer.setOnCompletionListener(this); mMediaPlayer.setOnPreparedListener(this); mMediaPlayer.setOnVideoSizeChangedListener(this); mMediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC); mMediaPlayer.setLooping(true); Exeption: 05-26 10:16:24.276: ERROR/MediaPlayerService(10157): create PVPlayer 05-26 10:16:24.292: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferWriteDataStreamImpl 05-26 10:16:24.346: INFO/PlayerDriver(10157): buffering (100) 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.346: ERROR/(10157): IIIIIII Inside Constructor of PVMFMemoryBufferReadDataStreamImpl 05-26 10:16:24.350: WARN/MediaPlayer(23736): info/warning (1, 26) 05-26 10:16:24.354: ERROR/PlayerDriver(10157): Command PLAYER_INIT completed with an error or info -10 05-26 10:16:24.354: ERROR/MediaPlayer(23736): error (-10, -10) 05-26 10:16:24.354: WARN/PlayerDriver(10157): PVMFInfoErrorHandlingComplete 05-26 10:16:24.393: INFO/MediaPlayer(23736): Info (1,26) 05-26 10:16:24.393: ERROR/MediaPlayer(23736): Error (-10,-10) Htttp; VideoView videoView=(VideoView)findViewById(R.id.videoView1); Uri uri = Uri.parse("http://ikral.garantisistem.com:1935/ikral/smil:kral.smil/playlist.m3u8"); videoView.setVideoURI(uri); videoView.start(); Gives message;"Sorry, this video connot ve played." Filiz Gökçe

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  • Setting the view of the toolbar to Large icons creates a gap in the Windows 7's taskbar

    - by Boris
    If you add a custom toolbar in the Windows 7 taksbar and set the toolbar view to Large Icons (and the icons in the toolbar are not set to Use small icons), the height of the taskbar unexpectedly increases by around 5 pixels, which makes a rather stupid gap at the bottom of the screen. If the option Use small icons is used for the taskbar appearance, the height of the taskbar is normal. It appears that the programmers at Microsoft were not very meticulous while designing the Windows 7 UI; it is obviously a bug. I was wondering if there is a registry hack to fix this or if anyone knows any solution to the problem, except for the obvious one: "use the small icons"? Thanks.

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  • How to view only Mail on shared email account?

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    I have a support account which I should have access to in my Outlook 2010, however, since changing from 2003, the situation has become unusual. I used to be able to just view shared mail items in a seperate account, without it having the Calendar, Tasks and Reminders popping up in my face all hours of the day. Now, if I add the account, I get upwards of 60 task reminders that are not my personal account, and that clog up my Reminders window and task list. Is there a way to show only my Tasks and Reminders in Outlook 2010? I've tried the Advanced Filter option on the Tasks list, but if I set it to show only things from or to myself, everything disappears, or nothing disappears. I tried looking in the email account settings for something like 'Read email only' or something to do with only showing some of the modules of outlook, but it was useless.

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  • Is the view history in Firefox 3.6.3 broken or is there an "undocumented feature"?

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    Firefox View History Before Firefox 3.6.3 when I clicked Ctrl+H it would display my browsing history and I would be able to search it, sort it by Most Visited, Last Visited, etc. Since 3.6.3 I have been having issues: Firefox does not display any entries when filtering by Most Visited or Last Visited. Searching does not work regardless of what keyword I use (i.e. if I type stackoverflow it won't even find it, although it's one of the most visited web sites in my history). Is anybody experiencing similar problems? Are there any known issues that might be causing the problems that I'm seeing?

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  • How do I view the location of an swf file that is obscured somehow.

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  • How to view bad blocks on mounted ext3 filesystem?

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    I've ran fsck -c on the (unmounted) partition in question a while ago. The process was unattended and results were not stored anywhere (except badblock inode). Now I'd like to get badblock information to know if there are any problems with the harddrive. Unfortunately, partition is used in the production system and can't be unmounted. I see two ways to get what I want: Run badblocks in read-only mode. This will probably take a lot of time and cause unnecessary bruden on the system. Somehow extract information about badblocks from the filesystem iteself. How can I view known badblocks registered in mounted filesystem?

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  • Two-page view in Word, shouldn't the first page be on the right?

    - by Cylindric
    Greetings Superusers, I'm putting together a lengthy document in Word, and it's going to be printed and bound duplex. I've put page-numbers "outside" etc, and all is pretty. The problem is, in the "Two Pages" view, it puts p1 on the left, then p2 on the right, then p3 below on the left, and p4 on the right. p1 p2 p3 p4 p5 p6 Shouldn't this be slightly different though? When I get to print it, p1 is on the right, not the left, so the preview should go p1 p2 p3 p4 p5 p6 Because when I "open" the book, it's pages 2 and 3 that are side-by-side. This makes layout tweaking confusing, because it's not instantly obvious which pages will be "visible" to the reader at the same time together. Have I missed something? I can't just put a blank page first, because that would bugger up the printing, as the printer automatically duplexes and binds etc. (Office 2008, by the way)

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  • How can I view updatedb database content, and then exclude certain files/paths?

    - by rubo77
    The updatedb database on my debian server is quite slow. where is the database located and how can I view its content and find out if there are some paths with useless stuff, that I could add to the prunepaths? my /etc/updatedb.conf looks like this: ... # filesystems which are pruned from updatedb database PRUNEFS="NFS nfs nfs4 afs binfmt_misc proc smbfs autofs iso9660 ncpfs coda devpts ftpfs devfs mfs shfs sysfs cifs lustre_lite tmpfs usbfs udf" export PRUNEFS # paths which are pruned from updatedb database PRUNEPATHS="/tmp /usr/tmp /var/tmp /afs /amd /alex /var/spool /sfs /media /var/backups/rsnapshot /var/mod_pagespeed/" ... and how can I prune all paths that contain */.git/* and */.svn/* ?

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  • My computer is listed twice in the Network view; network shares are not accessible

    - by romkyns
    I have a couple of network shares set up on my Win7 machine. They've been in constant use, from that same machine on which they're set up. One morning they just randomly stopped working: When I went looking for what was wrong, I noticed that I also had my PC listed twice in the Network view in Explorer: "Sirius" is the name of the PC on which these screenshots were taken. I may have installed some windows updates around the time this happened. I have since tried rebooting and installing all the latest updates, to no avail. I've also removed the share in question and re-added it, making sure I give all rights to everyone. I'm an administrator on this machine, but I can't access the administrative shares (\\SIRIUS\c$) either, with the same message. I can access \\localhost\AcronisImages and \\localhost\c$, and I can ping sirius. Any ideas?

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  • PHPMyAdmin - Can I view actual field values instead of the foreign keys?

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  • Is giving read permissions on /etc/shadow to apache user a wise decision from security point of view?

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    I have to use PAM authentication for DAV SVN, but when everything is configured as specified in mod_auth_pam documentation, authentication does not work. After some research I realized, that for this to work, httpd should be running under root user (which I don't like and won't implement) or apache user (under which httpd is running by default) should have permissions to read /etc/shadow file. So there is a pair of questions connected to each other which I want to ask: Is giving this permition to apache user a wise decision from security point of view? If answer to the first question is "yes", what is the correct way to do so? For now I've done following: groupadd shadow usermod -G shadow apache chmod g+r /etc/shadow Another way I can come up with is using acl: setfacl -m u:apache:r /etc/shadow Note: OS is Fedora 14 x86_64 (kernel: 2.6.35.11) httpd v2.2.17 mod_auth_pam v1.1.1

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