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  • How to create a UserProfile form in Django with first_name, last_name modifications ?

    - by Natim
    If think my question is pretty obvious and almost every developer working with UserProfile should be able to answer it. However, I could not find any help on the django documentation or in the Django Book. When you want to do a UserProfile form in with Django Forms, you'd like to modify the profile fields as well as some User field. But there is no forms.UserProfileForm (yet?) ! How do you do that ?

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  • Proper way to set class variables

    - by ensnare
    I'm writing a class to insert users into a database, and before I get too far in, I just want to make sure that my OO approach is clean: class User(object): def setName(self,name): #Do sanity checks on name self._name = name def setPassword(self,password): #Check password length > 6 characters #Encrypt to md5 self._password = password def commit(self): #Commit to database >>u = User() >>u.setName('Jason Martinez') >>u.setPassword('linebreak') >>u.commit() Is this the right approach? Should I declare class variables up top? Should I use a _ in front of all the class variables to make them private? Thanks for helping out.

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  • Using ftplib for multithread uploads

    - by Arty
    I'm trying to do multithread uploads, but get errors. I guessed that maybe it's impossible to use multithreads with ftplib? Here comes my code: class myThread (threading.Thread): def __init__(self, threadID, src, counter, image_name): self.threadID = threadID self.src = src self.counter = counter self.image_name = image_name threading.Thread.__init__(self) def run(self): uploadFile(self.src, self.image_name) def uploadFile(src, image_name): f = open(src, "rb") ftp.storbinary('STOR ' + image_name, f) f.close() ftp = FTP('host') # connect to host, default port ftp.login() # user anonymous, passwd anonymous@ dirname = "/home/folder/" i = 1 threads = [] for image in os.listdir(dirname): if os.path.isfile(dirname + image): thread = myThread(i , dirname + image, i, image ) thread.start() threads.append( thread ) i += 1 for t in threads: t.join() Get bunch of ftplib errors like raise error_reply, resp error_reply: 200 Type set to I If I try to upload one by one, everything works fine

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  • How to pass variables using Unittest suite

    - by chrissygormley
    Hello I have test's using unittest. I have a test suite and I am trying to pass variables through into each of the tests. The below code shows the test suite used. class suite(): def suite(self): #Function stores all the modules to be tested modules_to_test = ('testmodule1', 'testmodule2') alltests = unittest.TestSuite() for module in map(__import__, modules_to_test): alltests.addTest(unittest.findTestCases(module)) return alltests It calls tests, I would like to know how to pass variables into the tests from this class. An example test script is below: class TestThis(unittest.TestCase): def runTest(self): assertEqual('1', '1') class TestThisTestSuite(unittest.TestSuite): # Tests to be tested by test suite def makeTestThisTestSuite(): suite = unittest.TestSuite() suite.addTest("TestThis") return suite def suite(): return unittest.makeSuite(TestThis) if __name__ == '__main__': unittest.main() So from the class suite() I would like to enter in a value to change the value that is in assert value. Eg. assertEqual(self.value, '1'). I have tried sys.argv for unittest and it doesn't seem to work. Thanks for any help.

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  • Django BigInteger auto-increment field as primary key?

    - by Alex Letoosh
    Hi all, I'm currently building a project which involves a lot of collective intelligence. Every user visiting the web site gets created a unique profile and their data is later used to calculate best matches for themselves and other users. By default, Django creates an INT(11) id field to handle models primary keys. I'm concerned with this being overflown very quickly (i.e. ~2.4b devices visiting the page without prior cookie set up). How can I change it to be represented as BIGINT in MySQL and long() inside Django itself? I've found I could do the following (http://docs.djangoproject.com/en/dev/ref/models/fields/#bigintegerfield): class MyProfile(models.Model): id = BigIntegerField(primary_key=True) But is there a way to make it autoincrement, like usual id fields? Additionally, can I make it unsigned so that I get more space to fill in? Thanks!

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  • Is it possible to change the model name in the django admin site?

    - by luc
    Hello, I am translating a django app and I would like to translate also the homepage of the django admin site. On this page are listed the application names and the model class names. I would like to translate the model class name but I don't find how to give a user-friendly name for a model class. Does anybody know how to do that?

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  • extract specific element from nested elements using lxml html

    - by Dan.StackOverflow
    Hi all I am having some problems that I think can be attributed to xpath problems. I am using the html module from the lxml package to try and get at some data. I am providing the most simplified situation below, but keep in mind the html I am working with is much uglier. <table> <tr> <td> <table> <tr><td></td></tr> <tr><td> <table> <tr><td><u><b>Header1</b></u></td></tr> <tr><td>Data</td></tr> </table> </td></tr> </table> </td></tr> </table> What I really want is the deeply nested table, because it has the header text "Header1". I am trying like so: from lxml import html page = '...' tree = html.fromstring(page) print tree.xpath('//table[//*[contains(text(), "Header1")]]') but that gives me all of the table elements. I just want the one table that contains this text. I understand what is going on but am having a hard time figuring out how to do this besides breaking out some nasty regex. Any thoughts?

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  • add/remove items in a list

    - by Jam
    I'm trying to create a player who can add and remove items from their inventory. I have everything working, I just have 1 small problem. Every time it prints the inventory, 'None' also appears. I've been messing with it to try and remove that, but no matter what I do, 'None' always appears in the program! I know I'm just missing something simple, but I can't figure it out for the life of me. class Player(object): def __init__(self, name, max_items, items): self.name=name self.max_items=max_items self.items=items def inventory(self): for item in self.items: print item def take(self, new_item): if len(self.items)<self.max_items: self.items.append(new_item) else: print "You can't carry any more items!" def drop(self, old_item): if old_item in self.items: self.items.remove(old_item) else: print "You don't have that item." def main(): player=Player("Jimmy", 5, ['sword', 'shield', 'ax']) print "Max items:", player.max_items print "Inventory:", player.inventory() choice=None while choice!="0": print \ """ Inventory Man 0 - Quit 1 - Add an item to inventory 2 - Remove an item from inventory """ choice=raw_input("Choice: ") print if choice=="0": print "Good-bye." elif choice=="1": new_item=raw_input("What item would you like to add to your inventory?") player.take(new_item) print "Inventory:", player.inventory() elif choice=="2": old_item=raw_input("What item would you like to remove from your inventory?") player.drop(old_item) print "Inventory:", player.inventory() else: print "\nSorry, but", choice, "isn't a valid choice." main() raw_input("Press enter to exit.")

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  • Blackjack game reshuffling problem-edited

    - by Jam
    I am trying to make a blackjack game where before each new round, the program checks to make sure that the deck has 7 cards per player. And if it doesn't, the deck clears, repopulates, and reshuffles. I have most of the problem down, but for some reason at the start of every deal it reshuffles the deck more than once, and I can't figure out why. Help, please. Here's what I have so far: (P.S. the imported cards and games modules aren't part of the problem, I'm fairly sure my problem lies in the deal() function of my BJ_Deck class.) import cards, games class BJ_Card(cards.Card): """ A Blackjack Card. """ ACE_VALUE = 1 def get_value(self): if self.is_face_up: value = BJ_Card.RANKS.index(self.rank) + 1 if value > 10: value = 10 else: value = None return value value = property(get_value) class BJ_Deck(cards.Deck): """ A Blackjack Deck. """ def populate(self): for suit in BJ_Card.SUITS: for rank in BJ_Card.RANKS: self.cards.append(BJ_Card(rank, suit)) def deal(self, hands, per_hand=1): for rounds in range(per_hand): if len(self.cards)>=7*(len(hands)): print "Reshuffling the deck." self.cards=[] self.populate() self.shuffle() for hand in hands: top_card=self.cards[0] self.give(top_card, hand) class BJ_Hand(cards.Hand): """ A Blackjack Hand. """ def __init__(self, name): super(BJ_Hand, self).__init__() self.name = name def __str__(self): rep = self.name + ":\t" + super(BJ_Hand, self).__str__() if self.total: rep += "(" + str(self.total) + ")" return rep def get_total(self): # if a card in the hand has value of None, then total is None for card in self.cards: if not card.value: return None # add up card values, treat each Ace as 1 total = 0 for card in self.cards: total += card.value # determine if hand contains an Ace contains_ace = False for card in self.cards: if card.value == BJ_Card.ACE_VALUE: contains_ace = True # if hand contains Ace and total is low enough, treat Ace as 11 if contains_ace and total <= 11: # add only 10 since we've already added 1 for the Ace total += 10 return total total = property(get_total) def is_busted(self): return self.total > 21 class BJ_Player(BJ_Hand): """ A Blackjack Player. """ def is_hitting(self): response = games.ask_yes_no("\n" + self.name + ", do you want a hit? (Y/N): ") return response == "y" def bust(self): print self.name, "busts." self.lose() def lose(self): print self.name, "loses." def win(self): print self.name, "wins." def push(self): print self.name, "pushes." class BJ_Dealer(BJ_Hand): """ A Blackjack Dealer. """ def is_hitting(self): return self.total < 17 def bust(self): print self.name, "busts." def flip_first_card(self): first_card = self.cards[0] first_card.flip() class BJ_Game(object): """ A Blackjack Game. """ def __init__(self, names): self.players = [] for name in names: player = BJ_Player(name) self.players.append(player) self.dealer = BJ_Dealer("Dealer") self.deck = BJ_Deck() self.deck.populate() self.deck.shuffle() def get_still_playing(self): remaining = [] for player in self.players: if not player.is_busted(): remaining.append(player) return remaining # list of players still playing (not busted) this round still_playing = property(get_still_playing) def __additional_cards(self, player): while not player.is_busted() and player.is_hitting(): self.deck.deal([player]) print player if player.is_busted(): player.bust() def play(self): # deal initial 2 cards to everyone self.deck.deal(self.players + [self.dealer], per_hand = 2) self.dealer.flip_first_card() # hide dealer's first card for player in self.players: print player print self.dealer # deal additional cards to players for player in self.players: self.__additional_cards(player) self.dealer.flip_first_card() # reveal dealer's first if not self.still_playing: # since all players have busted, just show the dealer's hand print self.dealer else: # deal additional cards to dealer print self.dealer self.__additional_cards(self.dealer) if self.dealer.is_busted(): # everyone still playing wins for player in self.still_playing: player.win() else: # compare each player still playing to dealer for player in self.still_playing: if player.total > self.dealer.total: player.win() elif player.total < self.dealer.total: player.lose() else: player.push() # remove everyone's cards for player in self.players: player.clear() self.dealer.clear() def main(): print "\t\tWelcome to Blackjack!\n" names = [] number = games.ask_number("How many players? (1 - 7): ", low = 1, high = 8) for i in range(number): name = raw_input("Enter player name: ") names.append(name) print game = BJ_Game(names) again = None while again != "n": game.play() again = games.ask_yes_no("\nDo you want to play again?: ") main() raw_input("\n\nPress the enter key to exit.") Since someone decided to call this 'psychic-debugging', I'll go ahead and tell you what the modules are then. Here's the cards module: class Card(object): """ A playing card. """ RANKS = ["A", "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K"] SUITS = ["c", "d", "h", "s"] def __init__(self, rank, suit, face_up = True): self.rank = rank self.suit = suit self.is_face_up = face_up def __str__(self): if self.is_face_up: rep = self.rank + self.suit else: rep = "XX" return rep def flip(self): self.is_face_up = not self.is_face_up class Hand(object): """ A hand of playing cards. """ def init(self): self.cards = [] def __str__(self): if self.cards: rep = "" for card in self.cards: rep += str(card) + "\t" else: rep = "<empty>" return rep def clear(self): self.cards = [] def add(self, card): self.cards.append(card) def give(self, card, other_hand): self.cards.remove(card) other_hand.add(card) class Deck(Hand): """ A deck of playing cards. """ def populate(self): for suit in Card.SUITS: for rank in Card.RANKS: self.add(Card(rank, suit)) def shuffle(self): import random random.shuffle(self.cards) def deal(self, hands, per_hand = 1): for rounds in range(per_hand): for hand in hands: if self.cards: top_card = self.cards[0] self.give(top_card, hand) else: print "Can't continue deal. Out of cards!" if name == "main": print "This is a module with classes for playing cards." raw_input("\n\nPress the enter key to exit.") And here's the games module: class Player(object): """ A player for a game. """ def __init__(self, name, score = 0): self.name = name self.score = score def __str__(self): rep = self.name + ":\t" + str(self.score) return rep def ask_yes_no(question): """Ask a yes or no question.""" response = None while response not in ("y", "n"): response = raw_input(question).lower() return response def ask_number(question, low, high): """Ask for a number within a range.""" response = None while response not in range(low, high): response = int(raw_input(question)) return response if name == "main": print "You ran this module directly (and did not 'import' it)." raw_input("\n\nPress the enter key to exit.")

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  • GQL how to select by UserProperty

    - by fmsf
    Hey I have this code but it doesn't work because it is expecting a string. How can I make it work? class Atable(BaseModel): owner = db.UserProperty() (...) --------- // -------------- query = "SELECT * FROM Atable WHERE owner=", users.get_current_user() results = db.GqlQuery(query) How can I fix that search? Thanks :) I've started with the appengine database yesterday so be gentle :)

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  • How can I prompt for input using Selenium/Webdriver and use the result?

    - by Tempus
    I would like to allow for user input and make some decisions based on it. If I do this: driver.execute_script("prompt('Enter smth','smth')") I get a nice prompt, but I cannot use it's value. Is there any way of showing an input box to the user, and use the value typed there? EDIT: This is my script: from selenium.webdriver import Firefox if __name__ == "__main__": driver = Firefox() driver.execute_script("window.promptResponse=prompt('Enter smth','smth')") a = driver.execute_script("var win = this.browserbot.getUserWindow(); return win.promptResponse") print "got back %s" % a And this exits with the following exception: a = driver.execute_script("var win = this.browserbot.getUserWindow(); return win.promptResponse") File "c:\python26\lib\site-packages\selenium-2.12.1-py2.6.egg\selenium\webdriver\remote\webdriver.py", line 385, in ex ecute_script {'script': script, 'args':converted_args})['value'] File "c:\python26\lib\site-packages\selenium-2.12.1-py2.6.egg\selenium\webdriver\remote\webdriver.py", line 153, in ex ecute self.error_handler.check_response(response) File "c:\python26\lib\site-packages\selenium-2.12.1-py2.6.egg\selenium\webdriver\remote\errorhandler.py", line 110, in check_response if 'message' in value: TypeError: argument of type 'NoneType' is not iterable What am I not doing right?

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  • access django session from a decorator

    - by ed1t
    I have a decorator that I use for my views @valid_session from django.http import Http404 def valid_session(the_func): """ function to check if the user has a valid session """ def _decorated(*args, **kwargs): if ## check if username is in the request.session: raise Http404('not logged in.') else: return the_func(*args, **kwargs) return _decorated I would like to access my session in my decoartor. When user is logged in, I put the username in my session.

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  • Django updating db for selected ids

    - by Hulk
    In the following, New row values in DB are 6,8.They are the ids of a field I want to update these some other fields in the table based on these values row_newid=request.POST.get('row_updated_id') //Array row_newdata=request.POST.get('row_updated_data') //Array for newrow in row_newid: //how to update row_newdata for newrow values No for all the ids in row_newid how do i update row_newdata. row_newdata has the values 'a' and 'b' for example. thanks....

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  • Reading CSV files in numpy where delimiter is ","

    - by monch1962
    Hello all, I've got a CSV file with a format that looks like this: "FieldName1", "FieldName2", "FieldName3", "FieldName4" "04/13/2010 14:45:07.008", "7.59484916392", "10", "6.552373" "04/13/2010 14:45:22.010", "6.55478493312", "9", "3.5378543" ... Note that there are double quote characters at the start and end of each line in the CSV file, and the "," string is used to delimit fields within each line. When I try to read this into numpy via: import numpy as np data = np.genfromtxt(csvfile, dtype=None, delimiter=',', names=True) all the data gets read in as string values, surrounded by double-quote characters. Not unreasonable, but not much use to me as I then have to go back and convert every column to its correct type When I use delimiter='","' instead, everything works as I'd like, except for the 1st and last fields. As the start of line and end of line characters are a single double-quote character, this isn't seen as a valid delimiter for the 1st and last fields, so they get read in as e.g. "04/13/2010 14:45:07.008 and 6.552373" - note the leading and trailing double-quote characters respectively. Because of these redundant characters, numpy assumes the 1st and last fields are both String types; I don't want that to be the case Is there a way of instructing numpy to read in files formatted in this fashion as I'd like, without having to go back and "fix" the structure of the numpy array after the initial read?

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  • combine two arrays and sort

    - by Jun
    Given two arrays like the following: a = array([1,2,4,5,6,8,9]) b = array([3,4,7,10]) I would like the output to be: c = array([1,2,3,4,5,6,7,8,9,10]) or: c = array([1,2,3,4,4,5,6,7,8,9,10]) I'm aware that I can do the following: c = sort(unique(concatenate((a,b))) I'm just wondering if there is a faster way to do it as the arrays I'm dealing with have millions of elements. Any idea is welcomed. Thanks

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  • Tweepy + App Engine Example OAuth Help

    - by Wasauce
    Hi I am trying to follow the Tweepy App Engine OAuth Example app in my app but am running into trouble. Here is a link to the tweepy example code: http://github.com/joshthecoder/tweepy-examples Specifically look at: http://github.com/joshthecoder/tweepy-examples/blob/master/appengine/oauth_example/handlers.py Here is the relevant snippet of my code [Ignore the spacing problems]: try: authurl = auth.get_authorization_url() request_token = auth.request_token db_user.token_key = request_token.key db_user.token_secret = request_token.secret db_user.put() except tweepy.TweepError, e: # Failed to get a request token self.generate('error.html', { 'error': e, }) return self.generate('signup.html', { 'authurl': authurl, 'request_token': request_token, 'request_token.key': request_token.key, 'request_token.secret': request_token.secret, }) As you can see my code is very similar to the example. However, when I compare the version of the request_token.key and request_token.secret that are rendered on my signup page (this is for the request_token.key and request_token.secret found in the datastore. Any guidance on what I am doing wrong here? Thanks! Reference Links:

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  • Source for Names to use in web scraping

    - by PyNEwbie
    Can anyone suggest a good source of names that I can use to help analyze some tables on web pages. The first column of the tables I am scraping have names alone, names and titles or just titles. The names can be as varied as John Smith to Vikram Saksena. I have been poking around for a compiled list of words that can be found in proper names.

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  • Is it possible for BeautifulSoup to work in a case-insensitive manner?

    - by Nitin
    I am trying to extract Meta Description for fetched webpages. But here I am facing the problem of case sensitivity of BeautifulSoup. As some of the pages have <meta name="Description and some have <meta name="description. My problem is very much similar to that of Question on Stackoverflow The only difference is that I can't use lxml .. I have to stick with Beautifulsoup.

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  • Django: Odd mark_safe behaviour?

    - by Mark
    I wrote this little function for writing out HTML tags: def html_tag(tag, content=None, close=True, attrs={}): lst = ['<',tag] for key, val in attrs.iteritems(): lst.append(' %s="%s"' % (key, escape_html(val))) if close: if content is None: lst.append(' />') else: lst.extend(['>', content, '</', tag, '>']) else: lst.append('>') return mark_safe(''.join(lst)) Which worked great, but then I read this article on efficient string concatenation (I know it doesn't really matter for this, but I wanted consistency) and decided to update my script: def html_tag(tag, body=None, close=True, attrs={}): s = StringIO() s.write('<%s'%tag) for key, val in attrs.iteritems(): s.write(' %s="%s"' % (key, escape_html(val))) if close: if body is None: s.write(' />') else: s.write('>%s</%s>' % (body, tag)) else: s.write('>') return mark_safe(s.getvalue()) But now my HTML get escaped when I try to render it from my template. Everything else is exactly the same. It works properly if I replace the last line with return mark_safe(unicode(s.getvalue())). I checked the return type of s.getvalue(). It should be a str, just like the first function, so why is this failing?? Also fails with SafeString(s.getvalue()) but succeeds with SafeUnicode(s.getvalue()). I'd also like to point out that I used return mark_safe(s.getvalue()) in a different function with no odd behavior. The "call stack" looks like this: class Input(Widget): def render(self): return html_tag('input', attrs={'type':self.itype, 'id':self.id, 'name':self.name, 'value':self.value, 'class':self.itype}) class Field: def __unicode__(self): return mark_safe(self.widget.render()) And then {{myfield}} is in the template. So it does get mark_safed'd twice, which I thought might have been the problem, but I tried removing that too..... I really have no idea what's causing this, but it's not too hard to work around, so I guess I won't fret about it.

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  • GAE Task Queue oddness

    - by b3nw
    I have been testing the taskqueue with mixed success. Currently I am using the default queue, in default settings ect ect.... I have a test url setup which inserts about 8 tasks into the queue. With short order, all 8 are completed properly. So far so good. The problem comes up when I re-load that url twice under say a minute. Now watching the task queue, all the tasks are added properly, but only the first batch execute it seems. But the "Run in Last Minute" # shows the right number of tasks being run.... The request logs tell a different story. They show only the first set of 8 running, but all task creation urls working successfully. The oddness of this is that if I wait say a minute between the task creation url requests, it will work fine. Oddly enough changing the bucket_size or execution speed does not seem to help. Only the first batch are executed. I have also reduced the number of requests all the way down to 2, and still found only the first 2 execute. Any others added display the same issues as above. Any suggestions? Thanks

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  • Django: name of many to many items in the admin interface

    - by Adam
    I have a many to many field, which I'm displaying in the django admin panel. When I add multiple items, they all come up as "ASGGroup object" in the display selector. Instead, I want them to come up as whatever the ASGGroup.name field is set to. How do I do this? My models looks like: class Thing(Model): read_groups = ManyToManyField('ASGGroup', related_name="thing_read", blank=True) class ASGGroup(Model): name = CharField(max_length=63, null=True) But what I'm seeing the m2m widget display is:

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  • HttpError 502 with Google Wave Active Robot API

    - by Drew LeSueur
    I am trying to use the Google Wave Active Robot API and I get an HTTP 502 error example from waveapi import events from waveapi import robot from waveapi import ops import passwords robot = robot.Robot('gae-run', 'http://a3.twimg.com/profile_images/250985893/twitter_pic_bigger.jpg') robot.setup_oauth(passwords.CONSUMER_KEY, passwords.CONSUMER_SECRET, server_rpc_base='http://www-opensocial.googleusercontent.com/api/rpc') wavelet = robot.fetch_wavelet('googlewave.com!w+dtuZi6t3C','googlewave.com!conv+root') robot.submit(wavelet) self.response.out.write(wavelet.creator) But the error I get is this: Traceback (most recent call last): File "/base/python_runtime/python_lib/versions/1/google/appengine/ext/webapp/__init__.py", line 511, in __call__ handler.get(*groups) File "/base/data/home/apps/clstff/gae-run.342467577023864664/main.py", line 23, in get robot.submit(wavelet) File "/base/data/home/apps/clstff/gae-run.342467577023864664/waveapi/robot.py", line 486, in submit res = self.make_rpc(pending) File "/base/data/home/apps/clstff/gae-run.342467577023864664/waveapi/robot.py", line 251, in make_rpc raise IOError('HttpError ' + str(code)) IOError: HttpError 502 Any ideas?

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  • pip requirements.txt with alternative index

    - by piquadrat
    I want to put all the requirements of a repoze Zope2 install in a pip requirements file. Most of the repoze packages don't seem to be on PyPi, but there's an alternative PyPi index for them here. But I can't figure out how to tell pip to use that index together with a requirements file. For single packages, it's easy pip install zopelib -i http://dist.repoze.org/zope2/2.10/simple/ I tried the following pip install -r requirements.txt -i http://dist.repoze.org/zope2/2.10/simple/ or in my requirements.txt all kind or permutations of these: zopelib -i http://dist.repoze.org/zope2/2.10/simple/ zopelib --index http://dist.repoze.org/zope2/2.10/simple/ -i http://dist.repoze.org/zope2/2.10/simple/ zopelib or (because the documentation says "Note that all these options must be on a line of their own.") --index http://dist.repoze.org/zope2/2.10/simple/ zopelib So, what's the correct way of telling pip to use http://dist.repoze.org/zope2/2.10/simple/ as index?

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