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  • How can I catch runtime error in C++

    - by Yan Cheng CHEOK
    By referring to http://stackoverflow.com/questions/315948/c-catching-all-exceptions try { int i = 0; int j = 0/i; /* Division by 0 */ int *k = 0; std::cout << *k << std::endl; /* De-reference invalid memory location. */ } catch (...) { std::cout << "Opps!" << std::endl; } The above run-time error are unable to be detected. Or, am I having wrong expectation on C++ exception handling feature?

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  • Unable to create unmanaged object using new keyword in managed C++

    - by chair79
    Hi all, I've created a class with a boost::unordered_map as a member, Linkage.h #ifndef LINKAGE_H #define LINKAGE_H #include <boost/unordered_map.hpp> class Linkage { private: boost::unordered_map<int, int> m_IOMap; public: .... }; Linkage.cpp #include "stdafx.h" ... // methods and in the managed side of C++, I try to create the pointer of the obj: private: System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e) { Linkage* m_pLink = new Linkage(); ..... } However this produces errors: Error 4 error LNK2005: "private: static unsigned int const boost::detail::type_with_alignment_imp<4>::found" (?found@?$type_with_alignment_imp@$03@detail@boost@@$$Q0IB) already defined in Proj_Test.obj Linkage.obj ..... Error 7 fatal error LNK1169: one or more multiply defined symbols found Could anyone explain to me pls? Thanks.

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  • STL Static-Const Member Definitions

    - by javery
    How does the following work? #include <limits> int main() { const int* const foo = &std::numeric_limits<int> ::digits; } I was under the impression that in order to take an address of a static const-ant member we had to physically define it in some translation unit in order to please the linker. That said, after looking at the preprocessed code for this TU, I couldn't find an external definition for the digits member (or any other relevant members). I tested this on two compilers (VC++ 10 and g++ 4.2.4) and got identical results (i.e., it works). Does the linker auto-magically link against an object file where this stuff is defined, or am I missing something obvious here?

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  • how to set html table max-width?

    - by George2
    Hello everyone, I have an html table, and one column (<td>) has long text, so I want to set the max-width of the column -- so that if text is longer than the max-width, the text could auto-wrap to next line. I have tried to use css max-width style on related TD element of the column, something like "max-width:100px", but it does not work (text still very long and not auto-wrap to next line if it is very long). Any ideas what is wrong or any solution reference code? I am using IE 8 on Windows 7. thanks in advance, George

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  • java: relationship of the Runnable and Thread interfaces

    - by Karl Patrick
    I realize that the method run() must be declared because its declared in the Runnable interface. But my question comes when this class runs how is the Thread object allowed if there is no import call to a particular package? how does runnable know anything about Thread or its methods? does the Runnable interface extend the Thread class? Obviously I don't understand interfaces very well. thanks in advance. class PrimeFinder implements Runnable{ public long target; public long prime; public boolean finished = false; public Thread runner; PrimeFinder(long inTarget){ target = inTarget; if(runner == null){ runner = new Thread(this); runner.start() } } public void run(){ } }

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  • Get enum by it's inner field

    - by zeroed
    Hi! Have enum with inner fields, kind of map. Now I need to get enum by it's inner field. Wrote this: package test; /** * Test enum to test enum =) */ public enum TestEnum { ONE(1), TWO(2), THREE(3); private int number; TestEnum(int number) { this.number = number; } public TestEnum findByKey(int i) { TestEnum[] testEnums = TestEnum.values(); for (TestEnum testEnum : testEnums) { if (testEnum.number == i) { return testEnum; } } return null; } } But it's not very efficient to look up through all enums each time I need to find appropriate instance. Is there any other way to do the same?

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  • Strategy to structure a search index in a relational database

    - by neilc
    I am interested in suggestions for building an efficient and robust structure for indexing products in a new database I am building (i'm using MySql) When a product is entered through the form there are three parts I am interested in indexing for searching purposes. The product title The product description Tags The most important is title, followed by tags, followed by the description. I was thinking of using the following structure CREATE TABLE `searchindex` ( `id` INT NOT NULL , `word` VARCHAR( 255 ) NOT NULL , `weighting` INT NOT NULL , `product_id` INT NOT NULL , PRIMARY KEY ( `id` ) ) Then each time a product is created I would split apart the title, description and tags (removing common words) and award them a weighting. Then it is trivial to select out the words and corresponding products and order them by weighting. Is there a better way to do this? I would be worried that this strategy would slow down over time and as the database filled up.

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  • Scaling up an image

    - by codefail
    How do I fulfill the condition "returns the entire scaled up image" If I am coding this correctly, scaleColor handles individual colors, getRed handles the red, etc. I am multiplying this by the input, numTimes, which will create a new image that is scaled up it. This scaled up (increase size) is to be returned. This is what I have. Image Image::scaleUp(int numTimes) const { for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { pixelData[x][y].scaleColor(pixelData[x][y].scaleRed(pixelData[x][y].getRed()*numTimes)); pixelData[x][y].scaleColor(pixelData[x][y].scaleGreen(pixelData[x][y].getGreen()*numTimes)); pixelData[x][y].scaleColor(pixelData[x][y].scaleBlue(pixelData[x][y].getBlue()*numTimes)); } } //return Image(); }

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  • Enumerating all combinations of lists of different types

    - by jball
    Given two IEnumberables of different types, what is the best practice (considering readability and maintainability) for iterating over both lists to perform an action on all possible combinations? My initial solution was to use nested foreach loops, iterating over the first IEnumerable, and then within that loop, iterating over the second IEnumerable and passing the value from the outer and the current loop into the target method. Eg.: enum ParamOne { First, Second, Etc } List<int> paramTwo = new List<int>() { 1, 2, 3 }; void LoopExample() { foreach (ParamOne alpha in Enum.GetValues(typeof(ParamOne))) { foreach (int beta in paramTwo) { DoSomething(alpha, beta); } } } I tried to restructure it with LINQ, but ended up with something that had no obvious advantages and seemed less intuitive. A search here shows lots of questions about nesting foreachs to iterate over child properties, but I couldn't find anything about iterating over two distinct lists.

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  • The Columns in table <table> do not match an existing primary key or unique constraint

    - by Sven
    I have 2 tables, Stores - storeId (int) and year (int(4)) both Primary Keys. fruit - fruitId - Primary Key and storeId. I need to create 1 to many relationship between the Store and Fruit (Foreign Key held within Fruit) how ever I always get shown the error - The Columns in table <table> do not match an existing primary key or unique constraint. The type's are both int and named the same. Any help would be appreciate in advance, many thanks.

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  • LINQ to SQL -- Can't modify return type of stored procedure.

    - by Kyle Ryan
    When I drag a particular stored procedure into the VS 2008 dbml designer, it shows up with Return Type set to "none", and it's read only so I can't change it. The designer code shows it as returning an int, and if I change that manually, it just gets undone on the next build. But with another (nearly identical) stored procedure, I can change the return type just fine (from "Auto Generated Type" to what I want.) I've run into this problem on two separate machines. Any idea what's going on? Here's the stored procedure that works: USE [studio] GO /****** Object: StoredProcedure [dbo].[GetCourseAnnouncements] Script Date: 05/29/2009 09:44:51 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER OFF GO CREATE PROCEDURE [dbo].[GetCourseAnnouncements] @course int AS SELECT * FROM Announcements WHERE Announcements.course = @course RETURN And this one doesn't: USE [studio] GO /****** Object: StoredProcedure [dbo].[GetCourseAssignments] Script Date: 05/29/2009 09:45:32 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER OFF GO CREATE PROCEDURE [dbo].[GetCourseAssignments] @course int AS SELECT * FROM Assignments WHERE Assignments.course = @course ORDER BY date_due ASC RETURN

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  • Where to split a string literal

    - by quinmars
    Every time I have to split a long string literal into two (or more) pieces, because it does not fit into a single line, I have to decide if I split the text before or after a space. For example: const char * long_text1 = "This is a long text, which does not fit " "in one line"; /* or */ const char * long_text2 = "This is a long text, which does not fit" " in one line"; I tend to use the first way, but I do not have a real reason for it. So I wonder is there any advantage to favor one of them? I know this questions tend to be coding style question, but that's not my intend. I only want to know if there is a convincing reason why one of those two ways might be preferable.

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  • Dynamically register constructor methods in an AbstractFactory at compile time using C++ templates

    - by Horacio
    When implementing a MessageFactory class to instatiate Message objects I used something like: class MessageFactory { public: static Message *create(int type) { switch(type) { case PING_MSG: return new PingMessage(); case PONG_MSG: return new PongMessage(); .... } } This works ok but every time I add a new message I have to add a new XXX_MSG and modify the switch statement. After some research I found a way to dynamically update the MessageFactory at compile time so I can add as many messages as I want without need to modify the MessageFactory itself. This allows for cleaner and easier to maintain code as I do not need to modify three different places to add/remove message classes: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> class Message { protected: inline Message() {}; public: inline virtual ~Message() { } inline int getMessageType() const { return m_type; } virtual void say() = 0; protected: uint16_t m_type; }; template<int TYPE, typename IMPL> class MessageTmpl: public Message { enum { _MESSAGE_ID = TYPE }; public: static Message* Create() { return new IMPL(); } static const uint16_t MESSAGE_ID; // for registration protected: MessageTmpl() { m_type = MESSAGE_ID; } //use parameter to instanciate template }; typedef Message* (*t_pfFactory)(); class MessageFactory· { public: static uint16_t Register(uint16_t msgid, t_pfFactory factoryMethod) { printf("Registering constructor for msg id %d\n", msgid); m_List[msgid] = factoryMethod; return msgid; } static Message *Create(uint16_t msgid) { return m_List[msgid](); } static t_pfFactory m_List[65536]; }; template <int TYPE, typename IMPL> const uint16_t MessageTmpl<TYPE, IMPL >::MESSAGE_ID = MessageFactory::Register( MessageTmpl<TYPE, IMPL >::_MESSAGE_ID, &MessageTmpl<TYPE, IMPL >::Create); class PingMessage: public MessageTmpl < 10, PingMessage > {· public: PingMessage() {} virtual void say() { printf("Ping\n"); } }; class PongMessage: public MessageTmpl < 11, PongMessage > {· public: PongMessage() {} virtual void say() { printf("Pong\n"); } }; t_pfFactory MessageFactory::m_List[65536]; int main(int argc, char **argv) { Message *msg1; Message *msg2; msg1 = MessageFactory::Create(10); msg1->say(); msg2 = MessageFactory::Create(11); msg2->say(); delete msg1; delete msg2; return 0; } The template here does the magic by registering into the MessageFactory class, all new Message classes (e.g. PingMessage and PongMessage) that subclass from MessageTmpl. This works great and simplifies code maintenance but I still have some questions about this technique: Is this a known technique/pattern? what is the name? I want to search more info about it. I want to make the array for storing new constructors MessageFactory::m_List[65536] a std::map but doing so causes the program to segfault even before reaching main(). Creating an array of 65536 elements is overkill but I have not found a way to make this a dynamic container. For all message classes that are subclasses of MessageTmpl I have to implement the constructor. If not it won't register in the MessageFactory. For example commenting the constructor of the PongMessage: class PongMessage: public MessageTmpl < 11, PongMessage > { public: //PongMessage() {} /* HERE */ virtual void say() { printf("Pong\n"); } }; would result in the PongMessage class not being registered by the MessageFactory and the program would segfault in the MessageFactory::Create(11) line. The question is why the class won't register? Having to add the empty implementation of the 100+ messages I need feels inefficient and unnecessary.

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  • What causes my borderless C++ app to crash when overriding WndProc?

    - by Ste
    I use a form with border NONE. I need to override WndProc for resize and move form. However, using this code, my app crashes! static const int WM_NCHITTEST = 0x0084; static const int HTCLIENT = 1; static const int HTCAPTION = 2; protected: virtual void Form1::WndProc(System::Windows::Forms::Message %m) override { switch (m.Msg) { case WM_NCHITTEST: if (m.Result == IntPtr(HTCLIENT)) { m.Result = IntPtr(HTCAPTION); } break; } Form1::WndProc(m); } virtual System::Windows::Forms::CreateParams^ get() override { System::Windows::Forms::CreateParams^ cp = __super::CreateParams; cp->Style |= 0x40000; return cp; } How can I fix my code not to crash but still allow my form to be moved and resized?

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  • Spring overloaded constructor injection

    - by noob
    This is the code : public class Triangle { private String color; private int height; public Triangle(String color,int height){ this.color = color; this.height = height; } public Triangle(int height ,String color){ this.color = color; this.height = height; } public void draw() { System.out.println("Triangle is drawn , + "color:"+color+" ,height:"+height); } } The Spring config-file is : <bean id="triangle" class="org.tester.Triangle"> <constructor-arg value="20" /> <constructor-arg value="10" /> </bean> Is there any specific rule to determine which constructor will be called by Spring ?

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  • Display values inside a JList -

    - by sharon Hwk
    I have a method that returns a HashMap, and is defined as follows; public HashMap<Integer, Animal> allAnimal(){ return returnsAHashMap; } Animal will have the following values in its class: public Animal{ int animalID; String animalName; // i have declared getters/setters } I have a GUI screen which has a JList and it's defined as: l = new JList(); l.setModel(new AbstractListModel() { String[] v = new String[] {"animal id 1", "2", "3"}; public int getSize() { return v.length; } public Object getElementAt(int index) { return v[index]; } }); What I want to do is to display the AnimalID's in the JList. I need to find a way to call the allAnimal() method and display all its Animal Id's in the JList. How can i do this ?

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  • IEnumerable<T> representing the "rest" of an IEnumerable<T> sequence

    - by Henry Jackson
    If I am walking through an IEnumerable<T>, is there any way to get a new IEnumerable<T> representing the remaining items after the current one. For example, I would like to write an extension method IEnumerator<T>.Remaining(): IEnumerable<int> sequence = ... IEnumerator<int> enumerator = sequence.GetEnumerator(); if (enumerator.MoveNext() && enumerator.MoveNext()) { IEnumerable<int> rest = enumerator.Remaining(); // 'rest' would contain elements in 'sequence' start at the 3rd element } I'm thinking of the collection of a sort of singly-linked list, so there should be a way to represent any remaining elements, right? I don't see any way to do this exposed on either IEnumerable<T> or IEnumerator<T>, so maybe it's incompatible with the notion of a potentially unbounded, nondeterministic sequence of elements.

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  • Strict pointer aliasing: any solution for a specific problem?

    - by doublep
    I have a problem caused by breaking strict pointer aliasing rule. I have a type T that comes from a template and some integral type Int of the same size (as with sizeof). My code essentially does the following: T x = some_other_t; if (*reinterpret_cast <Int*> (&x) == 0) ... Because T is some arbitary (other than the size restriction) type that could have a constructor, I cannot make a union of T and Int. (This is allowed only in C++0x only and isn't even supported by GCC yet). Is there any way I could rewrite the above pseudocode to preserve functionality and avoid breaking strict aliasing rule? Note that this is a template, I cannot control T or value of some_other_t; the assignment and subsequent comparison do happen inside the templated code. (For the record, the above code started breaking on GCC 4.5 if T contains any bit fields.)

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  • Get the lua command when a c function is called

    - by gamernb
    Supposed I register many different function names in Lua to the same function in C. Now, everytime my C function is called, is there a way to determine which function name was invoked? for example: int runCommand(lua_State *lua) { const char *name = // getFunctionName(lua) ? how would I do this part for(int i = 0; i < functions.size; i++) if(functions[i].name == name) functions[i].Call() } int main() { ... lua_register(lua, "delay", runCommand); lua_register(lua, "execute", runCommand); lua_register(lua, "loadPlugin", runCommand); lua_register(lua, "loadModule", runCommand); lua_register(lua, "delay", runCommand); } So, how do I get the name of what ever function called it?

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  • When I'm iterating over two arrays at once, which one do I use as the limit?

    - by Martijn Courteaux
    Hi, I'm always struggling with something like the following Java example: String breads[] = {"Brown", "White", "Sandwich"}; int count[] = new int[breads.length]; for (int i = 0; i < ****; i++) { // Prompt the number of breads } ****: which array.length should I choose? I can choose between breads.length and count.length I know it would be the same result, but I don't know which one I shoud choose. There are many other examples where I get the same problem. I'm sure that you have encountered this problem as well in the past. What should you choose? Are there general agreements? Thanks

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  • Why does Color.IsNamedColor not work when I create a color using Color.FromArgb()?

    - by Jon B
    In my app I allow the user to build a color, and then show him the name or value of the color later on. If the user picks red (full red, not red-ish), I want to show him "red". If he picks some strange color, then the hex value would be just fine. Here's sample code that demonstrates the problem: static string GetName(int r, int g, int b) { Color c = Color.FromArgb(r, g, b); // Note that specifying a = 255 doesn't make a difference if (c.IsNamedColor) { return c.Name; } else { // return hex value } } Even with very obvious colors like red IsNamedColor never returns true. Looking at the ARGB values for my color and Color.Red, I see no difference. However, calling Color.Red.GetHashCode() returns a different hash code than Color.FromArgb(255, 0, 0).GetHashCode(). How can I create a color using user specified RGB values and have the Name property come out right?

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  • Is Boost.Tuple compatible with C++0x variadic templates ?

    - by Thomas Petit
    Hi, I was playing around with variadic templates (gcc 4.5) and hit this problem : template <typename... Args> boost::tuple<Args...> my_make_tuple(Args... args) { return boost::tuple<Args...>(args...); } int main (void) { boost::tuple<int, char> t = my_make_tuple(8, 'c'); } GCC error message : sorry, unimplemented: cannot expand 'Arg ...' into a fixed-length argument list In function 'int my_make_tuple(Arg ...)' If I replace every occurrence of boost::tuple by std::tuple, it compiles fine. Is there a problem in boost tuple implementation ? Or is this a gcc bug ? I must stick with Boost.Tuple for now. Do you know any workaround ? Thanks.

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  • Any "trick" to use some keys to launch an application?

    - by Profete162
    Hello, I am currently developing an free application (TaskOS ) that allow users to have multitasking and switch easily between applications on their mobile ( like alt+tab in Windows ) That work pretty well and user can launch my application by a long press on the "search" button" by adding this line in the manifest: <action android:name="android.intent.action.SEARCH_LONG_PRESS" /> I also succeed to allow to the users to Use the camera button ( they can of course disable that in application settings) and the way to do that is slighlty different: <receiver android:name=".CameraPressed"> <intent-filter android:priority="10000"> <action android:name="android.intent.action.CAMERA_BUTTON"/> </intent-filter> I am now wondering if there are other ways to launch easily my task switcher? ( long press on Home key, long press on trackball, or any other idea.) Reading the Google documentation does not help me a lot. Any other idea/suggestion would be warmly welcome. Christophe

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  • Compare rows between 2 tables

    - by arthur
    I am new to SQL and I need to build a database for a grocery store(not real, just a course assignment) i have two fields from two different tables - supplied price - the price that the store buys from the supplier and price that is given to the customers How can I make a constraint that insures that supplied price is lower then the price that is given to the customers? The relevant tables that I have are: CREATE TABLE Supplied_Products( [Supplier ID] Int NOT NULL Foreign Key References Suppliers, [Product ID] Int NOT NULL Foreign Key References Products, Price Float NOT NULL, CHECK (Price0), Constraint PK_Supplied_Products PRIMARY KEY([Supplier ID] ,[Product ID]) ) CREATE TABLE Products( [Product-ID] Int NOT NULL PRIMARY KEY, [Product Name] Varchar(20) NOT NULL, Price Float NOT NULL, [Category-Name] Varchar(20) NOT NULL Foreign Key References Categories, [Weight] Float NOT NULL, [Is Refrigirated] Varchar(1) DEFAULT 'N' CHECK ([Is Refrigirated] in('Y','N')),/* Is Refrigirated can be only Y-yes or N-no*/ CHECK (Price 0) )

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  • Why won't C++ allow this default value

    - by nieldw
    Why won't GCC allow a default parameter here? template<class edgeDecor, class vertexDecor, bool dir> Graph<edgeDecor,int,dir> Graph<edgeDecor,vertexDecor,dir>::Dijkstra(vertex s, bool print = false) const { This is the output I get: graph.h:82: error: default argument given for parameter 2 of ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool)’ graph.h:36: error: after previous specification in ‘Graph<edgeDecor, int, dir> Graph<edgeDecor, vertexDecor, dir>::Dijkstra(Vertex<edgeDecor, vertexDecor, dir>, bool)’ Can anyone see why I'm getting this?

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