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  • What is the fastest way to create a checksum for large files in C#

    - by crono
    Hi, I have to sync large files across some machines. The files can be up to 6GB in size. The sync will be done manually every few weeks. I cant take the filename into consideration because they can change anytime. My plan is to create checksums on the destination PC and on the source PC and than copy all files with a checksum, which are not already in the destination, to the destination. My first attempt was something like this: using System.IO; using System.Security.Cryptography; private static string GetChecksum(string file) { using (FileStream stream = File.OpenRead(file)) { SHA256Managed sha = new SHA256Managed(); byte[] checksum = sha.ComputeHash(stream); return BitConverter.ToString(checksum).Replace("-", String.Empty); } } The Problem was the runtime: - with SHA256 with a 1,6 GB File - 20 minutes - with MD5 with a 1,6 GB File - 6.15 minutes Is there a better - faster - way to get the checksum (maybe with a better hash function)?

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  • Adding audio channel using ffmpeg

    - by Raj
    Hi all, I am working on ffmpeg and trying to add a audio stream on the fly. I am using AudioQueues and I get raw audio buffer. I am encoding audio with linear PCM and hence the audio I get will be of raw format, which I know ffmpeg does accept it. But I cannot figure out how. I have looked into AVStream, where in we have to create a new stream for this audio channel but how do I encode it to a video which is already initialized in another AVStream structure. Overall, I would like to have an idea of the architecture of ffmpeg. I found it difficult to work since it is least documented. Any pointers or details are appreciated. Thanks and Regards, Raj Pawan G

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  • C# bluetooth file send.

    - by cheesebunz
    i'm new to bluetooth development and i found the 32netfeet . Right now i'm able to search for bluetooth devices nearby and connect to them but how do i send a file e.g SendTest.txt? I tried buttonclick event using the OBEX but i don't understand this is my example code: using InTheHand.Net; using InTheHand.Net.Sockets; using InTheHand.Net.Bluetooth; namespace BluetoothIntheHand { public partial class Form2 : Form { private Guid service = BluetoothService.DialupNetworking; private BluetoothClient bluetoothClient; public Form2() { InitializeComponent(); } private void btnSearch_Click(object sender, EventArgs e) { BluetoothRadio.PrimaryRadio.Mode = RadioMode.Discoverable; BluetoothRadio myRadio = BluetoothRadio.PrimaryRadio; lblSearch.Text = "" + myRadio.LocalAddress.ToString(); bluetoothClient = new BluetoothClient(); Cursor.Current = Cursors.WaitCursor; BluetoothDeviceInfo[] bluetoothDeviceInfo = { }; bluetoothDeviceInfo = bluetoothClient.DiscoverDevices(10); comboBox1.DataSource = bluetoothDeviceInfo; comboBox1.DisplayMember = "DeviceName"; comboBox1.ValueMember = "DeviceAddress"; comboBox1.Focus(); Cursor.Current = Cursors.Default; } private void btnConnect_Click(object sender, EventArgs e) { if (comboBox1.SelectedValue != null) { try { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); MessageBox.Show("Connected"); } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void btnSend_Click(object sender, EventArgs e) { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); String addr = "112233445566"; Uri uri = new Uri("obex://"+@"SendTest.txt"); ObexWebRequest req= new ObexWebRequest(uri); ObexWebResponse rsp; } I found the guide but don't really knw hw to convert to C# ' The host part of the URI is the device address, e.g. IrDAAddress.ToString(), ' and the file part is the OBEX object name. Dim addr As String = "112233445566" Dim uri As New Uri("obex://" & addr & "/HelloWorld2.txt") Dim req As New ObexWebRequest(uri) Using content As Stream = req.GetRequestStream() ' Using a StreamWriter to write text to the stream... Using wtr As New StreamWriter(content) wtr.WriteLine("Hello World GetRequestStream") wtr.WriteLine("Hello World GetRequestStream 2") wtr.Flush() ' Set the Length header value req.ContentLength = content.Length End Using ' In this case closing the StreamWriter also closed the Stream, but ... End Using Dim rsp As ObexWebResponse = CType(req.GetResponse(),ObexWebResponse) Console.WriteLine("Response Code: {0} (0x{0:X})", rsp.StatusCode)

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  • Regarding UNIX Shell Script

    - by arav
    When there is no files inside the folder the below script goes inside the for loop. Not sure what i can modify so that it doesn't go inside the for loop. Also when there is no files inside the directory exit status should be success. Wrapper script checks the exit status of the below script FILESRAW ="/exp/test1/folder" . for fspec in "$FILESRAW"/* ; do echo "$fspec" if [[ -f ${fspec} ]] ; then ..... processing logic else ... processing logic fi done

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  • Fine tune some SQL called multiple times

    - by Carl
    Hi all, I currently have an SQL query which is currently called multiple times like this (pseudo code): foreach(KeyValuePair kvp in someMapList) { select col1 from table where col2 = kvp.key and col3 = kvp.value; //do some processing on the returned value } The above could obviously call the database a large number of times if it is a big list of pairs. Can anyone think of a more efficient piece of SQL which could essentially return a list of specific values based on a list of two unique pieces of information so that the processing can be done in bulk? One obvious one would be to build up a big piece of SQL with ORs but this would probably be quite inefficient? Thanks Carl

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  • get the response of a jquery ajax call as an input parameter of another function:

    - by Nauman Bashir
    Hello, Is it possible to make a jquery ajax call, and get the response as an input parameter of another function: here is an example, i have the following function call at a location: updateTips(validationTextObject,objUsers.fetchAvailable()); the objUsers.fetchAvailable() function makes a ajax call to the server. The callback function on successful call would be something like this. It is being used to process the result BHUsers.prototype.recvAvailable= function(response){ // some kind of processing over here return (response["status"] == "OK")? "Available" : "Not Available"; } I want that fuction to return the processed result which can be used as a parameter to the function updateTips The primary goal of this is to be able to do all of this for multiple scenarios, rather than writing multiple functions for the same call. Also i want the calling and the response processing functions to just do what they are doing. I dont want to add html objects into it. Any Clues?

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  • bluetooth file send.

    - by cheesebunz
    i'm new to bluetooth development and i found the 32netfeet . Right now i'm able to search for bluetooth devices nearby and connect to them but how do i send a file e.g SendTest.txt? I tried buttonclick event using the OBEX but i don't understand this is my example code: using InTheHand.Net; using InTheHand.Net.Sockets; using InTheHand.Net.Bluetooth; namespace BluetoothIntheHand { public partial class Form2 : Form { private Guid service = BluetoothService.DialupNetworking; private BluetoothClient bluetoothClient; public Form2() { InitializeComponent(); } private void btnSearch_Click(object sender, EventArgs e) { BluetoothRadio.PrimaryRadio.Mode = RadioMode.Discoverable; BluetoothRadio myRadio = BluetoothRadio.PrimaryRadio; lblSearch.Text = "" + myRadio.LocalAddress.ToString(); bluetoothClient = new BluetoothClient(); Cursor.Current = Cursors.WaitCursor; BluetoothDeviceInfo[] bluetoothDeviceInfo = { }; bluetoothDeviceInfo = bluetoothClient.DiscoverDevices(10); comboBox1.DataSource = bluetoothDeviceInfo; comboBox1.DisplayMember = "DeviceName"; comboBox1.ValueMember = "DeviceAddress"; comboBox1.Focus(); Cursor.Current = Cursors.Default; } private void btnConnect_Click(object sender, EventArgs e) { if (comboBox1.SelectedValue != null) { try { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); MessageBox.Show("Connected"); } catch (Exception ex) { MessageBox.Show(ex.Message); } } } private void btnSend_Click(object sender, EventArgs e) { bluetoothClient.Connect(new BluetoothEndPoint((BluetoothAddress)comboBox1.SelectedValue, service)); String addr = "112233445566"; Uri uri = new Uri("obex://"+@"SendTest.txt"); ObexWebRequest req= new ObexWebRequest(uri); ObexWebResponse rsp; } I found the guide but don't really know how to convert to C# ' The host part of the URI is the device address, e.g. IrDAAddress.ToString(), ' and the file part is the OBEX object name. Dim addr As String = "112233445566" Dim uri As New Uri("obex://" & addr & "/HelloWorld2.txt") Dim req As New ObexWebRequest(uri) Using content As Stream = req.GetRequestStream() ' Using a StreamWriter to write text to the stream... Using wtr As New StreamWriter(content) wtr.WriteLine("Hello World GetRequestStream") wtr.WriteLine("Hello World GetRequestStream 2") wtr.Flush() ' Set the Length header value req.ContentLength = content.Length End Using ' In this case closing the StreamWriter also closed the Stream, but ... End Using Dim rsp As ObexWebResponse = CType(req.GetResponse(),ObexWebResponse) Console.WriteLine("Response Code: {0} (0x{0:X})", rsp.StatusCode)

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  • Is url.openStream harmful?

    - by Casebash
    I was using the java.net.URL.openStream() method to retrieve content from the server. I recently ran into an issue where the HTTP Response code indicated an error, but instead of throwing an exception, the stream still was read anyway. This caused the error to appear much later in the execution and proved to be a red herring. As far as I can see, when you have opened a stream using this method, there is no way to check the HTTP response code. The only way I could find to handle this properly was to use code such as: HttpURLConnection conn=(HttpURLConnection) url.openConnection() if(conn.getResponseCode()!=HttpStatus.SC_OK) //Raise Exception; InputStream in=conn.getInputStream() So do you agree? Is it possible to use openStream safely, or is it a method that should be avoided at all costs. It is worth noting that Sun uses the method in their tutorial code for reading directly from a URL. Then again, the code throws Exception so it isn't exactly a bastion of good coding practices.

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  • Getting error while transfering PGP file through FTP : The underlying connection was closed: An unex

    - by sumeet Sharma
    I am trying to upload a PGP encrypted file through FTP. But I am getting an error message as follows: The underlying connection was closed: An unexpected error occurred on a receive. I am using the following code and getting the error at line: Stream ftpStream = response.GetResponse(); Is there any one who can help me out ASAP. Following is the code sample: FtpWebRequest request = WebRequest.Create("ftp://ftp.website.com/sample.txt.pgp") as FtpWebRequest; request.UsePassive = true; FtpWebResponse response = request.GetResponse() as FtpWebResponse; Stream ftpStream = response.GetResponse(); int bufferSize = 8192; byte[] buffer = new byte[bufferSize]; using (FileStream fileStream = new FileStream("localfile.zip", FileMode.Create, FileAccess.Write)) { int nBytes; while((nBytes = ftpStream.Read(buffer, 0, bufferSize) > 0) { fileStream.Write(buffer, 0, nBytes); } } Regards, Sumeet

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  • Accurately display upload progress in Silverilght upload

    - by Matt
    I'm trying to debug a file upload / download issue I'm having. I've got a Silverlight file uploader, and to transmit the files I make use of the HttpWebRequest class. So I create a connection to my file upload handler on the server and begin transmitting. While a file uploads I keep track of total bytes written to the RequestStream so I can figure out a percentage. Now working at home I've got a rather slow connection, and I think Silverlight, or the browser, is lying to me. It seems that my upload progress logic is inaccurate. When I do multiple file uploads (24 images of 3-6mb big in my testing), the logic reports the files finish uploading but I believe that it only reflects the progress of written bytes to the RequestStream, not the actual amount of bytes uploaded. What is the most accurate way to measure upload progress. Here's the logic I'm using. public void Upload() { if( _TargetFile != null ) { Status = FileUploadStatus.Uploading; Abort = false; long diff = _TargetFile.Length - BytesUploaded; UriBuilder ub = new UriBuilder( App.siteUrl + "upload.ashx" ); bool complete = diff <= ChunkSize; ub.Query = string.Format( "{3}name={0}&StartByte={1}&Complete={2}", fileName, BytesUploaded, complete, string.IsNullOrEmpty( ub.Query ) ? "" : ub.Query.Remove( 0, 1 ) + "&" ); HttpWebRequest webrequest = ( HttpWebRequest ) WebRequest.Create( ub.Uri ); webrequest.Method = "POST"; webrequest.BeginGetRequestStream( WriteCallback, webrequest ); } } private void WriteCallback( IAsyncResult asynchronousResult ) { HttpWebRequest webrequest = ( HttpWebRequest ) asynchronousResult.AsyncState; // End the operation. Stream requestStream = webrequest.EndGetRequestStream( asynchronousResult ); byte[] buffer = new Byte[ 4096 ]; int bytesRead = 0; int tempTotal = 0; Stream fileStream = _TargetFile.OpenRead(); fileStream.Position = BytesUploaded; while( ( bytesRead = fileStream.Read( buffer, 0, buffer.Length ) ) != 0 && tempTotal + bytesRead < ChunkSize && !Abort ) { requestStream.Write( buffer, 0, bytesRead ); requestStream.Flush(); BytesUploaded += bytesRead; tempTotal += bytesRead; int percent = ( int ) ( ( BytesUploaded / ( double ) _TargetFile.Length ) * 100 ); UploadPercent = percent; if( UploadProgressChanged != null ) { UploadProgressChangedEventArgs args = new UploadProgressChangedEventArgs( percent, bytesRead, BytesUploaded, _TargetFile.Length, _TargetFile.Name ); SmartDispatcher.BeginInvoke( () => UploadProgressChanged( this, args ) ); } } //} // only close the stream if it came from the file, don't close resizestream so we don't have to resize it over again. fileStream.Close(); requestStream.Close(); webrequest.BeginGetResponse( ReadCallback, webrequest ); }

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  • How to stop worker threads in a multithreaded Windows service on service stop

    - by RobW
    I have a Windows service that uses the producer/consumer queue model with multiple worker threads processing tasks off a queue. These tasks can be very long running, in the order of many minutes if not hours, and do not involve loops. My question is about the best way to handle the service stop to gracefully end processing on these worker threads. I have read in another SO question that using thread.Abort() is a sign of bad design, but it seems that the service OnStop() method is only given a limited amount of time to finish before the service is terminated. I can do sufficient clean-up in the catch for ThreadAbortException (there is no danger of inconsistent state) so calling thread.Abort() on the worker threads seems OK to me. Is it? What are the alternatives?

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  • Why does ffmpeg stop randomly in the middle of a process?

    - by acidzombie24
    ffmpeg feels like its taking a long time. I then look at my output file and i see it stops between 6 and 8mbs. A fully encoded file is about 14mb. Why does ffmpeg stop? My code locks up on StandardOutput.ReadToEnd();. I had to kill the process (after seeing it not move for more then 10 seconds when i see it update every second previously) then i get the results of stdout and err. stdout is "" stderr is below. The output msg shows the filesize ended. I also see a drop in my CPU usage when it stops. I copyed the argument from visual studios. CD to the same working directory and ran the cmd (bin/ffmpeg) and pasted the argument. It was able to complete. int soundProcess(string infn, string outfn) { string aa, aa2; aa = aa2 = "DEAD"; var app = new Process(); app.StartInfo.UseShellExecute = false; app.StartInfo.RedirectStandardOutput = true; app.StartInfo.RedirectStandardError = true; //*/ app.StartInfo.FileName = @"bin\ffmpeg.exe"; app.StartInfo.Arguments = string.Format(@"-i ""{0}"" -ab 192k -y {2} ""{1}""", infn, outfn, param); app.Start(); try { app.PriorityClass = ProcessPriorityClass.BelowNormal; } catch (Exception ex) { if (!Regex.IsMatch(ex.Message, @"Cannot process request because the process .*has exited")) throw ex; } aa = app.StandardOutput.ReadToEnd(); aa2 = app.StandardError.ReadToEnd(); app.WaitForExit(); if (aa2.IndexOf("could not find codec parameters") != -1) return 1; else if (aa == "DEAD" || aa2 == "DEAD") return -1; else if (aa2.Length != 0) return -2; else return 0; } The output of stderr. stdout is empty. FFmpeg version SVN-r15815, Copyright (c) 2000-2008 Fabrice Bellard, et al. configuration: --enable-memalign-hack --enable-postproc --enable-swscale --enable-gpl --enable-libfaac --enable-libfaad --enable-libgsm --enable-libmp3lame --enable-libvorbis --enable-libtheora --enable-libx264 --enable-libxvid --disable-ffserver --disable-vhook --enable-avisynth --enable-pthreads libavutil 49.12. 0 / 49.12. 0 libavcodec 52. 3. 0 / 52. 3. 0 libavformat 52.23. 1 / 52.23. 1 libavdevice 52. 1. 0 / 52. 1. 0 libswscale 0. 6. 1 / 0. 6. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Nov 13 2008 10:28:29, gcc: 4.2.4 (TDM-1 for MinGW) Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\dev\src\trunk\prjname\prjname\App_Data/temp/m/o/6304266424778814852': Duration: 00:12:53.36, start: 0.000000, bitrate: 154 kb/s Stream #0.0(und): Audio: aac, 44100 Hz, stereo, s16 Output #0, ipod, to 'C:\dev\src\trunk\prjname\prjname\App_Data\temp\m\o\2.m4a': Stream #0.0(und): Audio: libfaac, 44100 Hz, stereo, s16, 192 kb/s Stream mapping: Stream #0.0 -> #0.0 Press [q] to stop encoding size= 87kB time=4.74 bitrate= 150.7kbits/s size= 168kB time=9.06 bitrate= 151.9kbits/s size= 265kB time=14.28 bitrate= 151.8kbits/s size= 377kB time=20.29 bitrate= 152.1kbits/s size= 487kB time=26.22 bitrate= 152.1kbits/s size= 594kB time=32.02 bitrate= 152.1kbits/s size= 699kB time=37.64 bitrate= 152.1kbits/s size= 808kB time=43.54 bitrate= 152.0kbits/s size= 930kB time=50.09 bitrate= 152.2kbits/s size= 1058kB time=57.05 bitrate= 152.0kbits/s size= 1193kB time=64.23 bitrate= 152.1kbits/s size= 1329kB time=71.63 bitrate= 152.0kbits/s size= 1450kB time=78.16 bitrate= 152.0kbits/s size= 1578kB time=85.05 bitrate= 152.0kbits/s size= 1706kB time=92.00 bitrate= 152.0kbits/s size= 1836kB time=98.94 bitrate= 152.0kbits/s size= 1971kB time=106.25 bitrate= 151.9kbits/s size= 2107kB time=113.57 bitrate= 152.0kbits/s size= 2214kB time=119.33 bitrate= 152.0kbits/s size= 2345kB time=126.39 bitrate= 152.0kbits/s size= 2479kB time=133.56 bitrate= 152.0kbits/s size= 2611kB time=140.76 bitrate= 152.0kbits/s size= 2745kB time=147.91 bitrate= 152.1kbits/s size= 2880kB time=155.20 bitrate= 152.0kbits/s size= 3013kB time=162.40 bitrate= 152.0kbits/s size= 3146kB time=169.58 bitrate= 152.0kbits/s size= 3277kB time=176.61 bitrate= 152.0kbits/s size= 3412kB time=183.90 bitrate= 152.0kbits/s size= 3540kB time=190.80 bitrate= 152.0kbits/s size= 3670kB time=197.81 bitrate= 152.0kbits/s size= 3805kB time=205.08 bitrate= 152.0kbits/s size= 3932kB time=211.93 bitrate= 152.0kbits/s size= 4052kB time=218.38 bitrate= 152.0kbits/s size= 4171kB time=224.82 bitrate= 152.0kbits/s size= 4277kB time=230.55 bitrate= 152.0kbits/s size= 4378kB time=235.96 bitrate= 152.0kbits/s size= 4486kB time=241.79 bitrate= 152.0kbits/s size= 4592kB time=247.50 bitrate= 152.0kbits/s size= 4698kB time=253.21 bitrate= 152.0kbits/s size= 4804kB time=258.95 bitrate= 152.0kbits/s size= 4906kB time=264.41 bitrate= 152.0kbits/s size= 5012kB time=270.09 bitrate= 152.0kbits/s size= 5118kB time=275.85 bitrate= 152.0kbits/s size= 5234kB time=282.10 bitrate= 152.0kbits/s size= 5331kB time=287.39 bitrate= 151.9kbits/s size= 5445kB time=293.55 bitrate= 152.0kbits/s size= 5555kB time=299.40 bitrate= 152.0kbits/s size= 5665kB time=305.37 bitrate= 152.0kbits/s size= 5766kB time=310.80 bitrate= 152.0kbits/s size= 5876kB time=316.70 bitrate= 152.0kbits/s size= 5984kB time=322.50 bitrate= 152.0kbits/s size= 6094kB time=328.49 bitrate= 152.0kbits/s size= 6212kB time=334.76 bitrate= 152.0kbits/s size= 6327kB time=340.99 bitrate= 152.0kbits/s

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  • synchronizing audio over a network

    - by sharkin
    I'm in startup of designing a client/server audio system which can stream audio arbitrarily over a network. One central server pumps out an audio stream and x number of clients receives the audio data and plays it. So far no magic needed and I have even got this scenario to work with VLC media player out of the box. However, the tricky part seems to be synchronizing the audio playback so that all clients are in audible synch (actual latency can be allowed as long as it is perceived to be in sync by a human listener). My question is if there's any known method or algorithm to use for these types of synchronization problems (video is probably solved the same way). My own initial thoughts centers around synchronizing clocks between physical machines and thereby creating a virtual "main timer" and somehow aligning audio data packets against it. Some products already solving the problem: http://www.sonos.com http://netchorus.com/ Any pointers are most welcome. Thanks. PS: This related question seem to have died long ago.

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  • Displaying Video using a Window Handle

    - by fergs
    I'm working on a C# wrapper for Dallmeier camera's and currently have a working wrapper. I can connect to a camera via passing the window handle (in my application its a picture box handle), this is used to send video and messages. Once connected I can then send the StartLiveView command and then a live stream video will be shown in the picture box. Can someone explain how this works by just giving the window handle? And how can I grab an Image from this stream when Picturebox1.Image is null?

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  • How to debug packet loss ?

    - by Gene Vincent
    I wrote a C++ application (running on Linux) that serves an RTP stream of about 400 kbps. To most destinations this works fine, but some destinations expericence packet loss. The problematic destinations seem to have a slower connection in common, but it should be plenty fast enough for the stream I'm sending. Since these destinations are able to receive similar RTP streams for other applications without packet loss, my application might be at fault. I already verified a few things: - in a tcpdump, I see all RTP packets going out on the sending machine - there is a UDP send buffer in place (I tried sizes between 64KB and 300KB) - the RTP packets mostly stay below 1400 bytes to avoid fragmentation What can a sending application do to minimize the possibility of packet loss and what would be the best way to debug such a situation ?

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  • How to produce precisely-timed tone and silence in C#

    - by Bob Denny
    I have a C# project that plays Morse code for RSS feeds. I write it using Managed DirectX, only to discover that Managed DirectX is old and deprecated. The task I have is to play pure sine wave bursts interspersed with silence periods (the code) which are precisely timed as to their duration. I need to be able to call a function which plays a pure tone for so many milliseconds, then Thread.Sleep() then play another, etc. At its fastest, the tones and spaces can be as short as 40ms. It's working quite well in Managed DirectX. To get the precisely timed tone I create 1 sec. of sine wave into a secondary buffer, then to play a tone of a certain duration I seek forward to within x milliseconds of the end of the buffer then play. I've tried System.Media.SoundPlayer. It's a loser because you have to Play(), Sleep(), then Stop() for arbitrary tone lengths. The result is a tone that is too long, variable by CPU load. It takes an indeterminate amount of time to actually stop the tone. I then embarked on a lengthy attempt to use NAudio 1.3. I ended up with a memory resident stream providing the tone data, and again seeking forward leaving the desired length of tone remaining in the stream, then playing. This worked OK on the DirectSoundOut class for a while (see below) but the WaveOut class quickly dies with an internal assert saying that buffers are still on the queue despite PlayerStopped = true. This is odd since I play to the end then put a wait of the same duration between the end of the tone and the start of the next. You'd think that 80ms after starting Play of a 40 ms tone that it wouldn't have buffers on the queue. DirectSoundOut works well for a while, but its problem is that for every tone burst Play() it spins off a separate thread. Eventually (5 min or so) it just stops working. You can see thread after thread after thread exiting in the Output window while running the project in VS2008 IDE. I don't create new objects during playing, I just Seek() the tone stream then call Play() over and over, so I don't think it's a problem with orphaned buffers/whatever piling up till it's choked. I'm out of patience on this one, so I'm asking in the hopes that someone here has faced a similar requirement and can steer me in a direction with a likely solution. Thanks in advance...

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  • Adding image to RichTextBox programatically does not show in Xaml property

    - by rotary_engine
    Trying to add an image to a RichTextBox progamatically from a Stream. The image displays in the text box, however when reading the Xaml property there is no markup for the image. private void richTextBox3_Drop(object sender, DragEventArgs e) { if (e.Data.GetDataPresent(DataFormats.FileDrop)) { FileInfo[] files = (FileInfo[])e.Data.GetData(DataFormats.FileDrop); using (Stream s = files[0].OpenRead()) { InlineUIContainer container = new InlineUIContainer(); BitmapImage bmp = new BitmapImage(); bmp.SetSource(s); Image img = new Image(); img.SetValue(Image.SourceProperty, bmp); container.Child = img; richTextBox3.Selection.Insert(container); } } } private void Button_Click_1(object sender, RoutedEventArgs e) { // this doesn't have the markup from the inserted image System.Windows.MessageBox.Show(richTextBox3.Xaml); } What is the correct way to insert an image into the RichTextBox at runtime so that it can be persisted to a data store? In the Xaml property.

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  • Performance profiler for a java application

    - by Nitin Garg
    I need to optimize a java application. It makes some 3rd party calls. I need some good tool to accurately measure the time taken by individual api calls. To give an idea of complexity- the application takes a data source file containing 10 lakh rows, and it takes around one hour to complete the processing. As a part of processing , it makes some 3rd party calls (including some network calls). I need to identify which calls are taking more time then others, and based on that, find out a way to optimize the application. Any suggestions would be appreciated.

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  • How to solve using Flex Builder 3 and BlazeDS?

    - by Teerasej
    I am using Flex builder 3, BlazeDS, and Java with Spring and Hibernate framework. I using the remote object to load a string from spring's configuration files. But in testing, I found this fault event like this: RPC Fault faultString="java.lang.NullPointerException" faultCode="Server.Processing" faultDetail="null" I have checked the configuration in remote-config.xml and services-config.xml. But it looks good. Some people have talked about this problem around the Internet and I think you can help me and them. I am using these environment: Flex Builder 3 BlazeDS 3.2.0 JBoss server Full stacktrace: [RPC Fault faultString="java.lang.NullPointerException" faultCode="Server.Processing" faultDetail="null"] at mx.rpc::AbstractInvoker/http://www.adobe.com/2006/flex/mx/internal::faultHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AbstractInvoker.as:220] at mx.rpc::Responder/fault()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\Responder.as:53] at mx.rpc::AsyncRequest/fault()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\rpc\AsyncRequest.as:103] at NetConnectionMessageResponder/statusHandler()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\messaging\channels\NetConnectionChannel.as:569] at mx.messaging::MessageResponder/status()[C:\autobuild\3.2.0\frameworks\projects\rpc\src\mx\messaging\MessageResponder.as:222]

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  • Button_to uses POST Link_to uses GET, why? ROR

    - by JZ
    I've ran into a ror problem using the link_to. Why does my link to use the GET method and my button_to use the POST method, after I specified my "method"="post" within the link_to parameters? View: <%= button_to "pdf", :action => 'getquote' %> <%= link_to 'pdf', {:controller => 'inventories', :action => 'getquote', :method => :post } %> Controller Method: def getquote @cart = find_cart respond_to do |format| format.pdf end end Terminal Output (Button/Link, respectively): Processing InventoriesController#getquote (for 127.0.0.1 at 2010-01-30 01:38:02) [POST] Parameters: {"action"=>"getquote", "authenticity_token"=>"D2cwnHyTHgomdUM3wXBBXlOe4NQLmv1Srn0paLbExpQ=", "controller"=>"inventories"} Processing InventoriesController#show (for 127.0.0.1 at 2010-01-30 01:39:07) [GET] Parameters: {"method"=>"post", "action"=>"show", "id"=>"getquote", "controller"=>"inventories"}

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  • Convert PDF to Image Batch

    - by tro
    I am working on a solution where I can convert pdf files to images. I am using the following example from codeproject: http://www.codeproject.com/Articles/317700/Convert-a-PDF-into-a-series-of-images-using-Csharp?msg=4134859#xx4134859xx now I tried with the following code to generate from more then 1000 pdf files new images: using Cyotek.GhostScript; using Cyotek.GhostScript.PdfConversion; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RefClass_PDF2Image { class Program { static void Main(string[] args) { string outputPath = Properties.Settings.Default.outputPath; string pdfPath = Properties.Settings.Default.pdfPath; if (!Directory.Exists(outputPath)) { Console.WriteLine("Der angegebene Pfad " + outputPath + " für den Export wurde nicht gefunden. Bitte ändern Sie den Pfad (outputPath) in der App.Config Datei."); return; } else { Console.WriteLine("Output Pfad: " + outputPath + " gefunden."); } if (!Directory.Exists(pdfPath)) { Console.WriteLine("Der angegebene Pfad " + pdfPath + " zu den PDF Zeichnungen wurde nicht gefunden. Bitte ändern Sie den Pfad (pdfPath) in der App.Config Datei."); return; } else { Console.WriteLine("PDF Pfad: " + pdfPath + " gefunden."); } Pdf2ImageSettings settings = GetPDFSettings(); DateTime start = DateTime.Now; TimeSpan span; Console.WriteLine(""); Console.WriteLine("Extraktion der PDF Zeichnungen wird gestartet: " + start.ToShortTimeString()); Console.WriteLine(""); DirectoryInfo diretoryInfo = new DirectoryInfo(pdfPath); DirectoryInfo[] directories = diretoryInfo.GetDirectories(); Console.WriteLine(""); Console.WriteLine("Es wurden " + directories.Length + " verschiedende Verzeichnisse gefunden."); Console.WriteLine(""); List<string> filenamesPDF = Directory.GetFiles(pdfPath, "*.pdf*", SearchOption.AllDirectories).Select(x => Path.GetFullPath(x)).ToList(); List<string> filenamesOutput = Directory.GetFiles(outputPath, "*.*", SearchOption.AllDirectories).Select(x => Path.GetFullPath(x)).ToList(); Console.WriteLine(""); Console.WriteLine("Es wurden " + filenamesPDF.Count + " verschiedende PDF Zeichnungen gefunden."); Console.WriteLine(""); List<string> newFileNames = new List<string>(); int cutLength = pdfPath.Length; for (int i = 0; i < filenamesPDF.Count; i++) { string temp = filenamesPDF[i].Remove(0, cutLength); temp = outputPath + temp; temp = temp.Replace("pdf", "jpg"); newFileNames.Add(temp); } for (int i = 0; i < filenamesPDF.Count; i++) { FileInfo fi = new FileInfo(newFileNames[i]); if (!fi.Exists) { if (!Directory.Exists(fi.DirectoryName)) { Directory.CreateDirectory(fi.DirectoryName); } Bitmap firstPage = new Pdf2Image(filenamesPDF[i], settings).GetImage(); firstPage.Save(newFileNames[i], System.Drawing.Imaging.ImageFormat.Jpeg); firstPage.Dispose(); } //if (i % 20 == 0) //{ // GC.Collect(); // GC.WaitForPendingFinalizers(); //} } Console.ReadLine(); } private static Pdf2ImageSettings GetPDFSettings() { Pdf2ImageSettings settings; settings = new Pdf2ImageSettings(); settings.AntiAliasMode = AntiAliasMode.Medium; settings.Dpi = 150; settings.GridFitMode = GridFitMode.Topological; settings.ImageFormat = ImageFormat.Png24; settings.TrimMode = PdfTrimMode.CropBox; return settings; } } } unfortunately, I always get in the Pdf2Image.cs an out of memory exception. here the code: public Bitmap GetImage(int pageNumber) { Bitmap result; string workFile; //if (pageNumber < 1 || pageNumber > this.PageCount) // throw new ArgumentException("Page number is out of bounds", "pageNumber"); if (pageNumber < 1) throw new ArgumentException("Page number is out of bounds", "pageNumber"); workFile = Path.GetTempFileName(); try { this.ConvertPdfPageToImage(workFile, pageNumber); using (FileStream stream = new FileStream(workFile, FileMode.Open, FileAccess.Read)) { result = new Bitmap(stream); // --->>> here is the out of memory exception stream.Close(); stream.Dispose(); } } finally { File.Delete(workFile); } return result; } how can I fix that to avoid this exception? thanks for any help, tro

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  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

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  • shell script redirect output

    - by Andy
    I have a shell script to monitor process due to preventing the process closed. If the process is closed, that script will restart it. BTW, when the system starts, the crontab will run the script automatically. How can I get the output of the process which started by the shell script? #!/bin/bash PATH=/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:/usr/local/sbin:~/bin export PATH while : do if [ -z "$(ps -ef | grep -v grep | grep 225.0.6.4)" ]; then date +"%m-%d-%y %T" >> /home/andy/log/stream.log echo "225.0.6.4 - 103 not worked and restart process" >> /home/andy/log/stream.log echo "225.0.6.4 - 103 not worked and restart process" /usr/bin/tzap -a 1 -c /home/andy/channels.conf -o - -r -p "D" | /home/andy/ffmpeg -f mpegts -i pipe:0 -c:v libx264 -preset medium -crf 23 -bufsize 3000K -minrate 1200k -maxrate 1200k -pix_fmt yuv420p -g 50 -s 1024x768 -acodec libmp3lame -b:a 128k -ac 2 -ar 44100 -f mpegts udp://225.0.6.4:50000 & fi sleep 1 done

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  • Loading XML from Web Service

    - by Lukasz
    I am connecting to a web service to get some data back out as xml. The connection works fine and it returns the xml data from the service. var remoteURL = EveApiUrl; var postData = string.Format("userID={0}&apikey={1}&characterID={2}", UserId, ApiKey, CharacterId); var request = (HttpWebRequest)WebRequest.Create(remoteURL); request.Method = "POST"; request.ContentLength = postData.Length; request.ContentType = "application/x-www-form-urlencoded"; // Setup a stream to write the HTTP "POST" data var WebEncoding = new ASCIIEncoding(); var byte1 = WebEncoding.GetBytes(postData); var newStream = request.GetRequestStream(); newStream.Write(byte1, 0, byte1.Length); newStream.Close(); var response = (HttpWebResponse)request.GetResponse(); var receiveStream = response.GetResponseStream(); var readStream = new StreamReader(receiveStream, Encoding.UTF8); var webdata = readStream.ReadToEnd(); Console.WriteLine(webdata); This prints out the xml that comes from the service. I can also save the xml as an xml file like so; TextWriter writer = new StreamWriter(@"C:\Projects\TrainingSkills.xml"); writer.WriteLine(webdata); writer.Close(); Now I can load the file as an XDocument to perform queries on it like this; var data = XDocument.Load(@"C:\Projects\TrainingSkills.xml"); What my problem is that I don't want to save the file and then load it back again. When I try to load directly from the stream I get an exception, Illegal characters in path. I don't know what is going on, if I can load the same xml as a text file why can't I load it as a stream. The xml is like this; <?xml version='1.0' encoding='UTF-8'?> <eveapi version="2"> <currentTime>2010-04-28 17:58:27</currentTime> <result> <currentTQTime offset="1">2010-04-28 17:58:28</currentTQTime> <trainingEndTime>2010-04-29 02:48:59</trainingEndTime> <trainingStartTime>2010-04-28 00:56:42</trainingStartTime> <trainingTypeID>3386</trainingTypeID> <trainingStartSP>8000</trainingStartSP> <trainingDestinationSP>45255</trainingDestinationSP> <trainingToLevel>4</trainingToLevel> <skillInTraining>1</skillInTraining> </result> <cachedUntil>2010-04-28 18:58:27</cachedUntil> </eveapi> Thanks for your help!

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  • Loading a set of images with primefaces

    - by RhigoHR
    Hi people! I have the next code to load a set of images whose streams are in a datamodel called names. My problem is when I declare the var inside the p:datatable tag seems like has nothing. Any idea? thx! <p:dataTable value="#{controlador.names}" var="nombre" rendered="true"> <p:column rendered="true"> <h:outputText value="#{nombre.stream}"/> <p:graphicImage value="#{nombre.stream}"/> </p:column> </p:dataTable>

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