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  • Troubleshoot broken ZFS

    - by BBK
    I have one zpool called tank in RaidZ1 with 5x1TB SATA HDDs. I'm using Ubuntu Server 11.10 Oneric, kernel 3.0.0-15-server. Installed ZFS from ppa also I'm using zfs-auto-snapshot. The ZFS file system when zfs module loaded to the kernel hangs my computer. Before it I created few new file systems: zfs create -V 10G tank/iscsi1 zfs create -V 10G tank/iscsi2 zfs create -V 10G tank/iscsi3 I shared them through iSCSI by /dev/tank/iscsiX path. And my computer started to hanging sometimes when I used tank/iscsiX by iSCSI, do not know why exactly. I switched off iSCSI and started to remove this file systems: zfs destroy tank/iscsi3 I'm also using zfs-auto-snapshot so I had snapshots and without -r key my command not destroying the FS. So I issued next command: zfs destroy tank/iscsi3 -r The tank/iscsi3 FS was clean and contain nothing - it was destroyed without an issue. But tank/iscsi2 and tank/iscsi1 contained a lot of information. I tried zfs destroy tank/iscsi2 -r After some time my computer hang out. I rebooted computer. It didn't boot very fast, HDDs starts working like a crazy making a lot of noise, after 15 minutes HDDs stopped go crazy and OS booted at last. All seems to be ok - tank/iscsi2 was destroyed. After file systems at the tank was accessible, zpool status showed no corruption. I issued new command: zfs destroy tank/iscsi1 -r Situation was repeated - after some time my computer hang out. But this time ZFS seams not to healed itself. After computer switched on it started to work: loading scripts and kernel modules, after zfs starting to work it hanging my computer. I need to recover else ZFS file systems which lying in the same zpool. Few month ago I backup OS to flash drive. Booting from backed-up OS and import have the same results - OS starts hanging. How to recover my data at ZFS tank?

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  • [MINI HOW-TO] Disable Third Party Extensions in Internet Explorer

    - by Mysticgeek
    Are you looking for a way to make browsing to sites you’re not sure of in Internet Explorer a bit more secure? Here we take a quick look at how to disable third-party extensions in IE. Open up Internet Explorer and click on Tools then select Internet Options… Under Internet Properties click on the Advanced tab and under Settings scroll down and uncheck Enable third-party browser extensions and click Ok. Now restart IE and the extensions will be disabled. You can then re-enable them when you know a site can be trusted and you want to be able to use its services. This will help avoid malware when you visit a site that wants to install an extension and you’re not sure about it. Similar Articles Productive Geek Tips Block Third-Party Cookies in IE7Mysticgeek Blog: A Look at Internet Explorer 8 Beta 1 on Windows XPRemove PartyPoker (Or Other Items) from the Internet Explorer Tools MenuDisable Tabbed Browsing in Internet Explorer 7Make Ctrl+Tab in Internet Explorer 7 Use Most Recent Order TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Find Downloads and Add-ins for Outlook Recycle ! Find That Elusive Icon with FindIcons Looking for Good Windows Media Player 12 Plug-ins? Find Out the Celebrity You Resemble With FaceDouble Whoa !

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  • CodePlex Daily Summary for Wednesday, July 24, 2013

    CodePlex Daily Summary for Wednesday, July 24, 2013Popular ReleasesGeoTransformer: GeoTransformer 4.5: Extensions can now be installed and uninstalled from the application. The extensions update the same way as the application - silently and automatically. Added ability to search for caches by pressing CTRL+F in the table views. (Thanks to JanisU for implementing this request) Added ability to remove edited customizations for multiple caches at once (use SHIFT or CTRL to select multiple lines in the table). A new experimental version for Windows 8 RT (on ARM processor) is also made availa...Kartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.VG-Ripper & PG-Ripper: VG-Ripper 2.9.45: changes NEW: Added Support for "ImgBabes.com" links NEW: Added Support for "ImagesIon.com" linksFamily Tree Analyzer: Version 1.5.3.0: Added a new Lost Cousins Report to the Lost Cousins tab. This report displays colour coded boxes for each census showing whether census data has been found and entered into Lost Cousins website for all the UK census years.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.4: Magelia WebStore version 2.4 introduces new and improved features: Basket and order calculation have been redesigned with a more modular approach geographic zone algorithms for tax and shipping calculations have been re-developed. The Store service has been split in three services (store, basket, order). Product start and end dates have been added. For variant products a unique code has been introduced for the top (variable) product, product attributes can now be defined at the top ...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AndroidCopyAndPaste: Capood: Erstes Release für Evaluation --> Changeset 26675AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/C# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestions51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.PantheR's GraphX for .NET: GraphX for .NET v0.9.5 BETA: BETA 0.9.5 + Added GraphArea.SaveAsImage() method that supports different image formats + Added GraphArea.UseNativeObjectArrange property. True by default. If set to False it will use different coordinates handling that helps to soften vertex drag issues to the top and left area sides. + Added GraphArea.Translation property. It is needed to get correct translation coordinates when determining object position from the mouse coordinates. + Added new VertexControl.PositionChanged event along wit....NET Code Migrator for Dynamics CRM: v1.0.12: Combined the main macros, generated macros from a sample organization, and the CreateVisualStudioMacros utility into a single package.DARF: Dynamic Application Runtime Framework: DARF.Demo: This demo is DARF.IDE application plus a sample file (calculator.xda) which describes a very simple calculator. All you need to do is to unzip the package, run DARF.IDE.exe and load calculator.xda then press F5 or select 'Execute' from 'Code' menu to see the execution of the application. The calculator.xda file is fully commented so you can inspect the file and get a feeling of the way DARF works. This sample application makes use of some pre-written blocks (namely button, textbox and ...) ...Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...CodeGen Code Generator: CodeGen 4.2.11: Changes in this release include: Added several new alternate forms of the <FIELD_SELWND> token to provide template developers better control over the case of field selection window names. Also added a new token <FIELD_SELWND_ORIGINAL> to preserve the case of selection window names in the same way that <FIELD_SELWND> used to. Enhanced UI Toolkit window script selection window processing (-ws) so that selection window names are no longer case sensitive (they aren't in UI Toolkit). Also the -w...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...Circuit Diagram: Circuit Diagram 2.0 Beta 2: New in this release: Show grid in editor Cut/copy/paste support Bug fixesCommunity TFS Build Extensions: July 2013: The July 2013 release contains VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 The Community TFS Build Manager can also be found in the Visual Studio Gallery here where updates will first become available. A version supporting VS2010 is also available in the Gallery here.New Projects.NET Weaver: This project is a base project to weave code in existing assemblies.AAP WB: aam aadmi party west bengal facebook appajax call wcf: it's about how to call wcf use ajax in asp.netBMI: Test ProjectCarWebOOB: Website for learning subject about object oriented databaseCloud Ninja Polyglot Persistence: The Cloud Ninja Polyglot Persistence project is a sample that demonstrates the use of multiple and different types of repositories to persist application data.ConsoleGamePacMan: C# console Implementation of popular game Pac-MancrawlerTeam: crawlerDB-Team-Project-Mimosa: Telerik Database Project Team MimosaDemoJS: Nonedeployspsolution: powershell snapin that mimics publishing behaviour of wsp sharepoint solution in visual studio.Du Lich Thanh Nien: Du L?ch Thanh NiênElectronic Commerce Resource Planning: Electronic Commerce Resource PlanningGnuPGNotepad: A notepad based GUI for GnuPG (PGP) which allows you to Encrypt/Decrypt on the fly, or save & load encrypted to disk without using temporary clear text files.modbusclasslabrarycsharp: Summary MvcAppTestSolution: MVCNext Inventory: NextInventory is an open source application. Native in the ASP.Net MVC4.Org Chart in SharePoint 2010 using Google API.: Organization Chart webpart for SharePoint 2010 using Google API and SharePoint list as the data source. Good for small organizations with no AD hierarchy.Parsec SWTOR Parser: .NET Combat Log Parser Windows Application for SWTOR (Star Wars the Old Republic)Portable Imaging Library for .NET: Portable Imaging Library for asynchronous loading, modifying and saving images from any thread (out of UI thread for WPF/WP8).Powershell MetadataExplorer: Windows Powershell SnapIn that includes the Get-ItemMetadata cmdlet. The Get-ItemMetadata cmdlet retrieves extended metadata associated with file system items.Pseudogenerator: Pseudogenerator es un generador de numeros pseudoaleatorios compatible con una variedad de metodos de generacion. Muy util en el area de simulaciones digitales.PushIt!: Very interesting arcade game.S3Console: This project is an initiative to create shell like interactive console application to administer amazon s3 using c#.net.Sample VariableSizedWrapGrid Windows Phone: This example gives an idea of ​​how to make the size of a list item dynamically. In this case a user control that has been created by VariableSizedWrapGrid kinnSchool CMS: School CMS is a school content management system, written in PHP and run from a single MySQL Database. Anyone can use school cms.Sys: This is library of collection of most used .NET components implemented in C#VariousPublicExperiments: This project contains various experiments, publish for educational purposes. These projects may later on be branched to their own repositories.VBDownloader: *VBDownloader* _The open source solution for downloading_wechat demo: wechat demoZing State Explorer: Zing is a state explorer for models of concurrent and asynchronous programs.

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  • Interpolate air drag for my game?

    - by Valentin Krummenacher
    So I have a little game which works with small steps, however those steps vary in time, so for example I sometimes have 10 Steps/second and then I have 20 Steps/second. This changes automatically depending on how many steps the user's computer can take. To avoid inaccurate positioning of the game's player object I use y=v0*dt+g*dt^2/2 to determine my objects y-position, where dt is the time since the last step, v0 is the velocity of my object in the beginning of my step and g is the gravity. To calculate the velocity in the end of a step I use v=v0+g*dt what also gives me correct results, independent of whether I use 2 steps with a dt of for example 20ms or one step with a dt of 40ms. Now I would like to introduce air drag. For simplicity's sake I use a=k*v^2 where a is the air drag's acceleration (I am aware that it would usually result in a force, but since I assume 1kg for my object's mass the force is the same as the resulting acceleration), k is a constant (in this case I'm using 0.001) and v is the speed. Now in an infinitely small time interval a is k multiplied by the velocity in this small time interval powered by 2. The problem is that v in the next time interval would depend on the drag of the last which again depends on the v of the last interval and so on... In other words: If I use a=k*v^2 I get different results for my position/velocity when I use 2 steps of 20ms than when I use one step of 40ms. I used to have this problem for my position too, but adding +g*dt^2/2 to the formula for my position fixed the problem since it takes into account that the position depends on the velocity which changes slightly in every infinitely small time interval. Does something like that exist for air drag too? And no, I dont mean anything like Adding air drag to a golf ball trajectory equation or similar, for that kind of method only gives correct results when all my steps are the same. (I hope you can understand my intermediate english, it's not my main language so I would like to say sorry for all the silly mistakes I might have made in my question)

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  • Save all music files in a VLC xspf playlist to another folder

    - by Parto
    I have a VLC playlist (.xspf) of over a 100 songs all scattered all over my computer. I'm looking for a way to save this playlist and all it's songs to another folder - flash drive, external drive or just a different location in my computer. How can I do this? EDIT The xspf playlist is in XML and is such a format: <?xml version="1.0" encoding="UTF-8"?> <playlist xmlns="http://xspf.org/ns/0/" xmlns:vlc="http://www.videolan.org/vlc/playlist/ns/0/" version="1"> <title>Playlist</title> <trackList> <track> <location>file:///home/subroot/Music/3%20Days%20Grace%20-%20Wake%20Up.mp3</location> <title>Wake Up</title> <creator>3 Days Grace</creator> <album>Three Days Grace</album> <trackNum>10</trackNum> <annotation> </annotation> <duration>206036</duration> <extension application="http://www.videolan.org/vlc/playlist/0"> <vlc:id>0</vlc:id> </extension> </track> . . [Many more tracks here] . </trackList> <extension application="http://www.videolan.org/vlc/playlist/0"> <vlc:item tid="0"/> . . [Other id's here] . </extension> </playlist>

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  • Call for authors for new eBook on the Windows Azure Platform

    - by Eric Nelson
    I intend to pull together a FREE eBook on the Windows Azure Platform – but I need your help to make it rock! If you have detailed experience of any aspect of the Windows Azure Platform and can spare a few hours of time to turn that into a short article (400 to 800 words) then please get in touch. This is not a big commitment but my suspicion is the end result will make for a cracking good read. I am hoping for a mix – everything from lessons learnt from early adopters to introductions to elements of the platform to getting technologies such as Ruby up and running on Azure. 10 to 20 articles sound about right – which means I am after 10 to 20 authors :) All I need from you right now is: One or two suggestions of topics you would like to cover A pointer to any example of your previous work – which could be as simple as a blog post or a work document. For simplicity, just drop me an email direct to eric.nelson A@T microsoft.com. BIG THANKS! Eric The provisional dates are: Confirm authors and topics by 3rd May Get first draft from all authors by 10th May Complete reviews by 17th May Final versions by 24th May Published by 31st May And finally, an example: To give you an idea of what I have in mind, check out the eBook we pulled together last December which has had several thousand downloads. However I’m thinking of making this one a little bit more fun/informal. More on that later. UK MSDN Flash eBook Best Technical Articles #2 - ericnel Related Links: Spread the word – 6 Weeks of FREE Azure Training UK Azure Online Community – join today. UK Windows Azure Site Start working with Windows Azure

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  • create a simple game board android

    - by user2819446
    I am a beginner in Android and I want to create a very simple 2D game. I've already programmed a Tic-Tac-Toe game. The drawing of the game board and connecting it with my game and input logic was quite difficult (as it was done separately, canvas drawing, calculating positions, etc). By now I figured out that there must be a simpler way. All I want is a simple grid; something like this: http://www.blelb.com/deutsch/blelbspots/spot29/images/hermannneg.gif. The edges should be visible and black, and each cell editable, containing either an image or nothing, so I can detect if the player is on that cell or not, move it... Think of it as Chess or something similar. Searching the internet during the last days, I am a bit overwhelmed of all the different options. After all, I think Gridview or Gridlayout is what I am searching for, but I'm still stuck. I hope you can help me with some good advice or maybe a link to a nice tutorial. I have checked several already, and none were exactly what I was searching for.

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  • high performance with xen, vmware or virtualbox

    - by Marchosius
    I was wondering which is the best method to go about if I want to play win based games. I do not want to go with the dual boot method as this will cost me time to restart, login and run a os to do my work or pass the time, and some of my apps rely on win and my graphics to run. for example Daz3d, Photoshop, Flash etc. Now I read about HVM(hardware virtual machines) and then I know about the 3D virtualisation of VMware and VirtualBox. How ever the 2 later virtualise the 3D not using the full power of the GPU. So this option wont perform perfect for latest games like D3. I was wondering if anyone have experience in HVM(like xen if i am not mistaken) and tried something similar to access the full power of the GPU and successfully run newer games and other products relying on the GPU? Will be the first time setting up a HVM, no experience in this so don't know what to expect. This will help a lot as I do not want to revert back to win or as mentioned do dual boot.

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  • 2D Tile Map files for Platformer, JSON or DB?

    - by Stephen Tierney
    I'm developing a 2D platformer with some uni friends. We've based it upon the XNA Platformer Starter Kit which uses .txt files to store the tile map. While this is simple it does not give us enough control and flexibility with level design. Some examples: for multiple layers of content multiple files are required, each object is fixed onto the grid, doesn't allow for rotation of objects, limited number of characters etc. So I'm doing some research into how to store the level data and map file. Reasoning for DB: From my perspective I see less redundancy of data using a database to store the tile data. Tiles in the same x,y position with the same characteristics can be reused from level to level. It seems like it would simple enough to write a method to retrieve all the tiles that are used in a particular level from the database. Reasoning for JSON: Visually editable files, changes can be tracked via SVN a lot easier. But there is repeated content. Do either have any drawbacks (load times, access times, memory etc) compared to the other? And what is commonly used in the industry? Currently the file looks like this: .................... .................... .................... .................... .................... .................... .................... .........GGG........ .........###........ .................... ....GGG.......GGG... ....###.......###... .................... .1................X. #################### 1 - Player start point, X - Level Exit, . - Empty space, # - Platform, G - Gem

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  • Efficient solution for multiplayer space partioning?

    - by DevilWithin
    This question is a little tricky, but I will try to make it clear, Lets say I am building an online game, not in a mmo scale, but gladly supporting as many players as possible, in a authoritative server approach, and I want really big worlds with lots of AI simulated enemies. I am aware of a few strategies to save server's CPU by subdividing the space and not processing what doesn't need processing. I 've already split the world by regions, that will require loading times and small transitions, which i think is important to mantain the quality of gameplay when playing locally (alone or even with a couple of friends) because the players won't normally be in more than one or two regions. But even a region can become pretty big, and have a lot of NPC simulating at a time, how do I handle this without screwing the player's experience? Approaches like one server per region and alike are not in the table. I am mainly looking for data structures to hold hordes of enemies, and even peaceful NPC. To finalize the question, please note that vehicles exist, therefore its considerably fast to travel within a region, influencing the "when" to cull areas. Sorry for the confusing question, thanks

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  • Box2d - Attaching a fired arrow to a moving enemy

    - by Satchmo Brown
    I am firing an arrow from the player to moving enemies. When the arrow hits the enemy, I want it to attach exactly where it hit and cause the enemy (a square) to tumble to the ground. Excluding the logistics of the movement and the spin (it already works), I am stuck on the attaching of the two bodies. I tried to weld them together initially but when they fell, they rotated in opposite directions. I have figured that a revolute joint is probably what I am after. The problem is that I can't figure out a way to attach them right where they collide. Using code from iforce2d: b2RevoluteJointDef revoluteJointDef; revoluteJointDef.bodyA = m_body; revoluteJointDef.bodyB = m_e->m_body; revoluteJointDef.collideConnected = true; revoluteJointDef.localAnchorA.Set(0,0);//the top right corner of the box revoluteJointDef.localAnchorB.Set(0,0);//center of the circle b2RevoluteJoint m_joint = *(b2RevoluteJoint*)m_game->m_world->CreateJoint( &revoluteJointDef ); m_body->SetLinearVelocity(m_e->m_body->GetLinearVelocity()); This attaches them but in the center of both of their points. Does anyone know how I would go about getting the exact point of collision so I can link these? Is this even the right method of doing this? Update: I have the exact point of collision. But I still am not sure this is even the method I want to go about this. Really, I just want to attach body A to B and have body B unaffected in any way.

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  • How do I implement a Bullet Physics CollisionObject that represents my cube like terrain?

    - by Byte56
    I've successfully integrated the Bullet Physics library into my entity/component system. Entities can collide with each other. Now I need to enable them to collide with the terrain, which is finite and cube-like (think InfiniMiner or it's clone Minecraft). I only started using the Bullet Physics library yesterday, so perhaps I'm missing something obvious. So far I've extended the RigidBody class to override the checkCollisionWith(CollisionObject co) function. At the moment it's just a simple check of the origin, not using the other shape. I'll iterate on that later. For now it looks like this: @Override public boolean checkCollideWith(CollisionObject co) { Transform t = new Transform(); co.getWorldTransform(t); if(COLONY.SolidAtPoint(t.origin.x, t.origin.y,t.origin.z)){ return true; } return false; } This works great, as far as detecting when collisions happen. However, this doesn't handle the collision response. It seems that the default collision response is to move the colliding objects outside of each others shapes, possibly their AABBs. At the moment the shape of the terrain is just a box the size of the world. This means the entities that collide with the terrain just shoot away to outside that world size box. So it's clear that I either need to modify the collision response or I need to create a shape that conforms directly to the shape of the terrain. So which option is best and how do I go about implementing it? It should be noted that the terrain is dynamic and frequently modified by the player.

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  • Seas0nPass Now Offers Untethered Apple TV Jailbreaking

    - by ETC
    If you’d been holding off jailbreaking your Apple TV because you wanted an untethered jailbreak, Seas0nPass just updated and now offers the tether-free action you crave. Untethered jailbreaking means you’ll never have to retether your jailbroken device to activate the jailbreak again. Install XBMC or FireCore’s aTV Flash for expanded functionality. Seas0nPass is a free download, hit up the link below to read more and grab a copy. Seas0nPass Cuts the Cord [FireCore via The Unofficial Apple Weblog] Latest Features How-To Geek ETC What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Seas0nPass Now Offers Untethered Apple TV Jailbreaking Never Call Me at Work [Humorous Star Wars Video] Add an Image Properties Listing to the Context Menu in Chrome and Iron Add an Easy to View Notification Badge to Tabs in Firefox SpellBook Parks Bookmarklets in Chrome’s Context Menu Drag2Up Brings Multi-Source Drag and Drop Uploading to Firefox

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  • CodePlex Daily Summary for Sunday, May 25, 2014

    CodePlex Daily Summary for Sunday, May 25, 2014Popular ReleasesClosedXML - The easy way to OpenXML: ClosedXML 0.71.0: Major improvement when saving large files.SimCityPak: SimCityPak 0.3.1.0: Main New Features: Fixed Importing of Instance Names (get rid of the Dutch translations) Added advanced editor for Decal Dictionaries Added possibility to import .PNG to generate new decals Added advanced editor for Path display entriesTiny Deduplicator: Tiny Deduplicator 1.0.1.0: Increased version number to 1.0.1.0 Moved all options to a separate 'Options' dialog window. Allows the user to specify a selection strategy which will help when dealing with large numbers of duplicate files. Available options are "None," "Keep First," and "Keep Last"SEToolbox: SEToolbox 01.031.009 Release 1: Added mirroring of ConveyorTubeCurved. Updated Ship cube rotation to rotate ship back to original location (cubes are reoriented but ship appears no different to outsider), and to rotate Grouped items. Repair now fixes the loss of Grouped controls due to changes in Space Engineers 01.030. Added export asteroids. Rejoin ships will merge grouping and conveyor systems (even though broken ships currently only maintain the Grouping on one part of the ship). Installation of this version wi...Player Framework by Microsoft: Player Framework for Windows and WP v2.0: Support for new Universal and Windows Phone 8.1 projects for both Xaml and JavaScript projects. See a detailed list of improvements, breaking changes and a general overview of version 2 ADDITIONAL DOWNLOADSSmooth Streaming Client SDK for Windows 8 Applications Smooth Streaming Client SDK for Windows 8.1 Applications Smooth Streaming Client SDK for Windows Phone 8.1 Applications Microsoft PlayReady Client SDK for Windows 8 Applications Microsoft PlayReady Client SDK for Windows 8.1 Applicat...TerraMap (Terraria World Map Viewer): TerraMap 1.0.6: Added support for the new Terraria v1.2.4 update. New items, walls, and tiles Added the ability to select multiple highlighted block types. Added a dynamic, interactive highlight opacity slider, making it easier to find highlighted tiles with dark colors (and fixed blurriness from 1.0.5 alpha). Added ability to find Enchanted Swords (in the stone) and Water Bolt books Fixed Issue 35206: Hightlight/Find doesn't work for Demon Altars Fixed finding Demon Hearts/Shadow Orbs Fixed inst...DotNet.Highcharts: DotNet.Highcharts 4.0 with Examples: DotNet.Highcharts 4.0 Tested and adapted to the latest version of Highcharts 4.0.1 Added new chart type: Heatmap Added new type PointPlacement which represents enumeration or number for the padding of the X axis. Changed target framework from .NET Framework 4 to .NET Framework 4.5. Closed issues: 974: Add 'overflow' property to PlotOptionsColumnDataLabels class 997: Split container from JS 1006: Series/Categories with numeric names don't render DotNet.Highcharts.Samples Updated s...51Degrees - Device Detection and Redirection: 3.1.1.12: Version 3.1 HighlightsDevice detection algorithm is over 100 times faster. Regular expressions and levenshtein distance calculations are no longer used. The device detection algorithm performance is no longer limited by the number of device combinations contained in the dataset. Two modes of operation are available: Memory – the detection data set is loaded into memory and there is no continuous connection to the source data file. Slower initialisation time but faster detection performanc...VisioAutomation: Visio PowerShell Module (VisioPS) 1.2.0: DocumentationDocumentation is here http://sdrv.ms/11AWkp7 Screencasthttp://vimeo.com/61329170 FilesFor easy installation, download and run the MSI file. If you want to manually install, a ZIP file is provided. ChangeLogInvoke-* cmdlets replaced with more specific PowerShell Verbs Enhanced handling of values in User-Defined Cells Get-VisioShape works more unituitivelyNino Seisei Code Generator: Nino Seisei v2.1.1: Mejoras en la interfaz, posibilidad de ejecutar instrucciones Berta cíclicas una dentro de otra con la nueva instrucción @BSETRECURSIVITY_ON. GUI Improvements, posibility of running ciclic Berta instructions one inside another with the new @BSETRECURSIVITY_ON instruction.PowerShell App Deployment Toolkit: PowerShell App Deployment Toolkit v3.1.3: Added CompressLogs option to the config file. Each Install / Uninstall creates a timestamped zip file with all MSI and PSAppDeployToolkit logs contained within Added variable expansion to all paths in the configuration file Added documentation for each of the Toolkit internal variables that can be used Changed Install-MSUpdates to continue if any errors are encountered when installing updates Implement /Force parameter on Update-GroupPolicy (ensure that any logoff message is ignored) ...ULS Log Viewer: Alpha 0.2: Changeset CI&T ULS Log 22/05/2014 - Inclusão do botão de limpar filtro - Inclusão da possibilidade de filtrar as entradas pelo texto da mensagem; - Inclusão da opção de abrir mais de um arquivo de log no mesmo grid para análise; - Inclusão da tela de Sobre. - Campo de Filtro Rápido Level carrega somente os Levels encontrados no arquivo de log carregado; - Campo de exibição rápida de mensagem setado para somente leitura; - Inclusão da Barra de Status com informações do nome do arquivo ...Application Parameters for Microsoft Dynamics CRM: Application Parameters (1.2.0.1): Fix plugin when updating parameters without changing parameter typeWordMat: WordMat v. 1.07: A quick fix because scientific notation was broken in v. 1.06 read more at http://wordmat.blogspot.com????: 《????》: 《????》(c???)??“????”???????,???????????????C?????????。???????,???????????????????????. ??????????????????????????????????;????????????????????????????。Mini SQL Query: Mini SQL Query (1.0.72.457): Apologies for the previous update! FK issue fixed and also a template data cache issue.Wsus Package Publisher: Release v1.3.1405.17: Add Russian translation (thanks to VSharmanov) Fix a bug that make WPP to crash if the user click on "Connect/Reload" while the Report Tab is loading. Enhance the way WPP store the password for remote computers command.MoreTerra (Terraria World Viewer): More Terra 1.12.9: =========== = Compatibility = =========== Updated to account for new format 1.2.4.1 =========== = Issues = =========== all items have not been added. Some colors for new tiles may be off. I wanted to get this out so people have a usable program.LINQ to Twitter: LINQ to Twitter v3.0.3: Supports .NET 4.5x, Windows Phone 8.x, Windows 8.x, Windows Azure, Xamarin.Android, and Xamarin.iOS. New features include Status/Lookup, Mute APIs, and bug fixes. 100% Twitter API v1.1 coverage, Async, Portable Class Library (PCL).CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.26.0: Added access to the Release Notes during 'Check for Updates...'' Debug panels Added support for generic types members Members are grouped into 'Raw View' and 'Non-Public members' categories Implemented dedicated (array-like) view for Lists and Dictionaries http://download-codeplex.sec.s-msft.com/Download?ProjectName=csscriptnpp&DownloadId=846498New Projects2111110107: Thanh Loi2111110152: Nguy?n Doãn Tu?nASP.NET MVC4 Warehouse management system: WMSNet is an easy to use warehouse management solution for manually operated warehouses and can smoothly be customized according to your requirements. Code Snippets: Code snippets to empower the developers to write quality code faster while adhering to the industry standards.CRM 2011 / CRM 2013 Form Helper: Library of CRM 2011 / CRM 2013 Web Resources that can be used on Forms for making input simpler; ex Automatic title case Kinect Translation Tool: From Sign Language to spoken text and vice versa: Software System Component 1. Kinect SDKver.1.7 for the Kinect sensor. 2. Windows 7 standard APIs- The audio, speech, and media APIs in Windows 7MDriven Getting started - MVC: This is the suggested getting started template for doing MVC with MDriven. Fork it and begin to fill up with your model. Rules Engine Validator: A simple rules validator. It's based on a rule manager component (an implementation of the Command GoF pattern), with a main method called Validate().Simple Connect To Db: ????? ???? ?? ??????? ?? ????? ??? ? ??????? ????? ??z3-str-purdue: test geekchina.com

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  • Friday Fun: Wake Up the Box

    - by Mysticgeek
    Another Friday and it’s time to waste the rest of your Friday playing a  fun flash game online. Today we take a look at a relaxing physic based puzzle game called Wake Up the Box. Wake Up the Box This goal of this game is to wake up the box character by attaching parts of existing wood objects in each stage. You can start a new game or continue your progress from where you left off. At the beginning you get a tutorial showing what you need to do to wake the box. You get wood parts and can attach them to other wood pieces but not metal or brick. After successfully waking up Mr. Box, you can go to the next level or restart a level at any time if your having problems figuring out the puzzle. Each level gets more difficult and the puzzles are more challenging. Wake Up the Box is a relaxing and challenging game that will allow you to have fun, not working on TPS reports until the whistle blows. Play Wake Up the Box at FreeWebArcade Similar Articles Productive Geek Tips Stop the Mouse From Waking Up Your Computer from Sleep ModeFix "Sleep Mode Randomly Waking Up" Issue in Windows VistaStop Your Mouse from Waking Up Your Windows 7 ComputerPrevent Windows Asking for a Password on Wake Up from Sleep/StandbyUse Sleep.FM to Wake Up with the Web TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Microsoft’s “How Do I ?” Videos Home Networks – How do they look like & the problems they cause Check Your IMAP Mail Offline In Thunderbird Follow Finder Finds You Twitter Users To Follow Combine MP3 Files Easily QuicklyCode Provides Cheatsheets & Other Programming Stuff

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  • Ask the Readers: Which Google Services Do You Use?

    - by Asian Angel
    Nearly everyone uses at least one of Google’s services while browsing each day. What we want to know this week is which Google services do you use? Image by adria.richards Google offers a multitude of services such as e-mail, calendar, and docs to help you manage your online life. Some of you may only use a few of the available services while others are power users. A fair number of businesses and schools have also switched over to Google apps and services for their organization. Whether it is at home, work, or both Google has become a part of our daily lives. Being able to access everything in one place can be extremely useful but equally frustrating if Google’s services experience any downtime. Another concern for some people is the issue of privacy over having so much information stored by a single company. Ultimately the final decision lies with you. Which Google services do you use at home or at work? Let us know in the comments! Similar Articles Productive Geek Tips Access Your Favorite Google Services in Chrome the Easy WayFinding RSS Subscriber Counts Through Apache LogsQuick and Easy Access to Your Favorite Google Services with GButtsAsk the Readers: Which Search Engine Do You Use?A Few Things I’ve Learned from Writing at How-To Geek TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Identify Fonts using WhatFontis.com Windows 7’s WordPad is Actually Good Greate Image Viewing and Management with Zoner Photo Studio Free Windows Media Player Plus! – Cool WMP Enhancer Get Your Team’s World Cup Schedule In Google Calendar Backup Drivers With Driver Magician

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  • Dynamic real-time pathfinding with C# and unity

    - by Yakri
    A buddy and I are working on a simple 2D top down arena combat game similar to OpenGLAD (grew up on ye olde GLADIATOR). Thing is, we want to make some substantial deviation from our source of inspiration, including completely destructible/changeable terrain. Like rivers that can be frozen, walls which can be knocked down, etc. As well as letting players and NPC's build new terrain objects, some of which cannot be moved through or seen through. So I'm tasked with creating the AI, starting with pathfinding. Because of all the changeable terrain, we need something that can check to see if the player/other NPC's are in line of sight, and which can then check to find current paths around existing terrain, without getting completely confused by new terrain popping up, and old terrain vanishing, and even capable of breaking through terrain. A lot of that will just be filling in the framework of the feature, but I really just don't know where to start. What I'm really looking for are relevant websites, books, articles, or keywords to google. I just can't quite find a direction to start in, because most pathfinding types we've googled up just won't give us even the most basic level of robustness we need.

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  • chromium-browser usus 99,99% IO disk

    - by lars
    My favorite browser: chromium is testing my patience. For some reason it sometimes uses 99,99% of I/O. (reading 2-3MB/s) Other processes (updatedb.mlocate, [kswapd0], clementine, compiz) show the same behavior. However this problem always starts and ends with chromium. To illustrate the impact on my system: when my disk starts to spin like crazy en the led burns continiously the system is so slow that it takes about two to five minuits to switch to tty6, log in and execute "killall chromiumbrowser && killall chromium" This is way faster than starting a new terminal in X, just starting a terminal seems to heavy for compiz under these circumstances. Waiting until its over takes more than 30 minuits, if it ends at all. The exact circumstances are difficult to replicate. Several tabs have to be open, usualy 8 or more. It seems that the chance to increases when more complex sites like gmail of plugins like flash are running. Opening several new tabs at omgubunt.co.uk has the best chance to replecate this isue. I have no idea where to start looking for a solution. Any help would be greatly apreciated ubuntu 12.10 | 2GB | 2x 1.66GHz Intel | 32bit | IBM Thinkpad R60e

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  • Network and Storage Devices Throughput Chart

    - by zroiy
    With all of the different storage and network devices that surround our day to day life, understanding these devices data transfer speeds can be somewhat confusing. Think about trying to identify your weakest link in the a chain that starts with an external USB hard drive (or a flash drive) that's connected to a 802.11g wifi router, can you quickly come up with an answer of where's the bottle neck in that chain , is it the router or the storage devices ? . Well, the following chart should give you an idea understanding different devices, protocols and interfaces maximum throughput speeds. Though these numbers can fluctuate (mostly for worse, but sometimes for the better) due to different kind of factors such as OS overhead (or caching and optimization) , multiple users or processes and so on , the chart can still serve to provide basic information on the theoretical throughput different devices and protocols can get to.. Enjoy.  Link to the full size chart   References:http://en.wikipedia.org/wiki/Sata#SATA_revision_1.0_.28SATA_1.5_Gbit.2Fs.29http://en.wikipedia.org/wiki/Usbhttp://en.wikipedia.org/wiki/Usb_3http://en.wikipedia.org/wiki/802.11http://mashable.com/2011/09/21/fastest-download-speeds-infographic/http://en.wikipedia.org/wiki/Thunderbolt_(interface)http://www.computerworld.com/s/article/9220434/Thunderbolt_vs._SuperSpeed_USB_3.0  Icons:http://openiconlibrary.sourceforge.net/gallery2/?./Icons/devices/drive-harddisk-3.png      

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  • Checkers AI Algorithm

    - by John
    I am making an AI for my checkers game and I'm trying to make it as hard as possible. Here is the current criteria for a move on the hardest difficulty: 1: Look For A Block: This is when a piece is being threatened and another piece can be moved in behind it to protect it. Here is an example: Black Moves |W| |W| |W| |W| | | |W| |W| |W| |W| |W| | | |W| |W| | | | | |W| | | | | | | | | |B| | | | | |B| | | |B| |B| |B| |B| |B| |B| | | |B| |B| |B| |B| White Blocks |W| |W| |W| |W| | | |W| | | |W| |W| |W| |W| |W| |W| | | | | |W| | | | | | | | | |B| | | | | |B| | | |B| |B| |B| |B| |B| |B| | | |B| |B| |B| |B| 2: Move pieces out of danger: if any piece is being threatened, and a piece cannot block for that piece, then it will attempt to move out of the way. If the piece cannot move out of the way without still being in danger, the computer ignores the piece. 3: If the computer player owns any kings, it will attempt to 'hunt down' enemy pieces on the board, if no moves can be made that won't in danger the king or any other pieces, the computer ignores this rule. 4: Any piece that is owned by the computer that is in column 1 or 6 will attempt to go to a side. When a piece is in column 0 or 7, it is in a very strategic position because it cannot get captured while it is in either of these columns 5: It makes an educated random move, the move will not indanger the piece that is moving or any piece that is on the board. 6: If none of the above are possible it makes a random move. This question is not really specific to any language but if all examples could be in Java that would be great, considering this app is written in android. Does anyone see any room for improvement in this algorithm? Anything that would make it better at playing checkers?

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  • Clientside anticheating in multiplayer game 1vs1

    - by garnav
    I'm developing a simple card game, where there will be a matchmaking system that will put you against another human player. This will be the only game mode available, a 1vs1 against another human, no AI. I want to prevent cheating as much as possible. I have already read a lot of similar questions here and I already know that I cannot trust the client and I have to make all verifications server side. I intend to have a server (need one for the matchmaking anyway) and I intend to make some verifications server side but if I want to check everything server side this makes my server to be able to keep track of the state of all current games and check every action, and I don't have the money/infrastructure to support that server. My idea is to make clients check and verify some of the actions made by their opponent* and if they find some illegal action notify the possible cheating to the server and make the server verify it. This will still require my server to keep track of all current games, but it will save resources only checking some things that cannot be checked at client side(like card order in the deck) and only checking other things when they are actually wrong. *(only those they can check with out allowing themselves cheating! for example:they can't check if the played card was in hand cos that will need them to know all cards in hand) Summing up, my questions are: is this a viable approach? will I actually save resources doing this or the extra complexity in the server and client for exchanging this messages is not worth it? do you know any game that has successfully or unsuccessfully tried a similar approach? Thanks all for reading and answering

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  • When "W" is held, the character moves forward, but when "W" and "A" is held, movement completely stops

    - by Vlad1k
    I am making a 2D game, and when I hold the key "w", the player goes forward, but when I hold both "w" and "a", the movement stops completely, when I want it to go forward, while shifting to the left. Here is my script: var speed = 4; function Update() { // Make the character walk forward if "w" is being held if(Input.GetKey("w")) { rigidbody.velocity = transform.forward * speed; } // Stop the movement if "w" is not being held if(Input.GetKeyUp("w")) { rigidbody.velocity = transform.forward * 0; } // Make the character walk forward if "s" is being held if(Input.GetKey("s")) { rigidbody.velocity = transform.forward * -speed; } // Stop the movement if "s" is not being held if(Input.GetKeyUp("s")) { rigidbody.velocity = transform.forward * 0; } // Make the character walk left if "a" is being held if(Input.GetKey("a")) { rigidbody.velocity = transform.right * -speed; } // Stop the movement if "a" is not being held if(Input.GetKeyUp("a")) { rigidbody.velocity = transform.right * 0; } //Make the character walk right if "d" is being held if(Input.GetKey("d")) { rigidbody.velocity = transform.right * speed; } // Stop the movement if "d" is not being held if(Input.GetKeyUp("d")) { rigidbody.velocity = transform.right * 0; } } PLEASE MAKE THE CODE BETTER! I AM NEW! EDIT: Here is a video to show my problem. http://www.screenr.com/3oxH Here is the newest code: var speed = 4f; function Update() { if(Input.GetKey("w")) { rigidbody.velocity = transform.forward * speed; } else if(Input.GetKey("s")) { rigidbody.velocity = transform.forward * -speed; } else if(Input.GetKey("a")) { rigidbody.velocity = transform.right * -speed; } else if(Input.GetKey("d")) { rigidbody.velocity = transform.right * speed; } if(Input.GetKeyUp("w")) { rigidbody.velocity = transform.forward * 0; } if(Input.GetKeyUp("s")) { rigidbody.velocity = transform.forward * 0; } if(Input.GetKeyUp("a")) { rigidbody.velocity = transform.right * 0; } if(Input.GetKey("d")) { rigidbody.velocity = transform.right * speed; } if(Input.GetKeyUp("d")) { rigidbody.velocity = transform.right * 0; } }

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  • Manage Sending 2010 Documents to the Web with Office Upload Center

    - by Mysticgeek
    One of the main new features being touted in Office 2010 is the ability to upload documents to the Web for sharing and collaboration. Today we look at using Office Upload Center to help manage your uploaded documents. Microsoft Office Upload Center  When you upload an Office 2010 document to the web, a handy tool to manage them is the Office Upload Center. It’s a way to see what is being uploaded or what might have failed to reach the servers. It lets you know if a document failed to upload for some reason. In this case it looks like the incorrect credentials were entered when signing into Windows Live. Click on the Resolve button to get a list of actions you can take to get things corrected.   You can access the Upload Center from the icon which appears on the System Tray when uploading documents. Right-click the icon to control notifications, pause uploads, and access its settings. In the Settings section you can choose how Upload Center displays notifications, select the number of days to keep files in Cache, and delete currently cached files. If you find yourself uploading several documents to the web during the day, the Office Upload Center is a nice feature for managing them. Similar Articles Productive Geek Tips How To Upload Office 2010 Documents to Web Apps Technical PreviewStore, Edit, and Share Documents with Microsoft Web AppsHow To Rip a Music CD in Windows 7 Media CenterKeep Your Office 2007 Documents Readily Available the Easy WayMake Excel 2007 Always Save in Excel 2003 Format TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips HippoRemote Pro 2.2 Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Greate Image Viewing and Management with Zoner Photo Studio Free Windows Media Player Plus! – Cool WMP Enhancer Get Your Team’s World Cup Schedule In Google Calendar Backup Drivers With Driver Magician TubeSort: YouTube Playlist Organizer XPS file format & XPS Viewer Explained

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  • Tell me what&rsquo;s wrong! &ndash; An XNA sample demonstrating exception handling and reporting in

    - by George Clingerman
    I’ve always enjoyed using Nick Gravelyn’s exception handling in all of my games. You’re always going to encounter those unhandled exception that your players are going to ferret out and having a method to display them rather than just crashing to the dashboard is definitely more of an elegant solution. But the other day I got to thinking…what if we could do more? What if instead of just displaying the error, we could encourage the players to send us the error. So I started playing with that an expanding upon Nick’s sample code to see what I could come up with. I got close to what I envisioned, but unfortunately there were some limitations to just what the XNA API could do. In my head I was picturing the players hitting “Send Message” and a 360 message would just be sent to the XBLIG developer. Unfortunately, you can only send messages in an XNA game to someone you’re currently in a network session with. Since I didn’t want to have a 360 server running all the time, virally connecting to players just to get error messages, I did the next best thing and just open up a 360 message and encourage them to manually enter the gamertag. Maybe someday we’ll be able to do that a little better, but this works for now. In the sample, players can hit the “A” button or key to generate in an exception. If the debugger is not attached, then the Exception message screen will be shown explaining what has happened and giving the player a chance to send a 360 message to the gamertag provided or maybe even just send an email. Nick’s code has been changed just a bit. It now accepts any PlayerIndex (no longer hard coded to just PlayerIndex.One) and it no longer uses a MessageBox to get the users selection. The code has also been modified so that it works both for the 360 and for the PC. Check out “Tell me what’s wrong!” and let me know if you have any thoughts or suggestions. I really do appreciate the feedback.

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  • New release of Microsoft All-In-One Code Framework is available for download - March 2011

    - by Jialiang
    A new release of Microsoft All-In-One Code Framework is available on March 8th. Download address: http://1code.codeplex.com/releases/view/62267#DownloadId=215627 You can download individual code samples or browse code samples grouped by technology in the updated code sample index. If it’s the first time that you hear about Microsoft All-In-One Code Framework, please read this Microsoft News Center article http://www.microsoft.com/presspass/features/2011/jan11/01-13codeframework.mspx, or watch the introduction video on YouTube http://www.youtube.com/watch?v=cO5Li3APU58, or read the introduction on our homepage http://1code.codeplex.com/. -------------- New Silverlight code samples CSSLTreeViewCRUDDragDrop Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215808 The code sample was created by Amit Dey. It demonstrates a custom TreeView with added functionalities of CRUD (Create, Read, Update, Delete) and drag-and-drop operations. Silverlight TreeView control with CRUD and drag & drop is a frequently asked programming question in Silverlight  forums. Many customers also requested this code sample in our code sample request service. We hope that this sample can reduce developers' efforts in handling this typical programming scenario. The following blog article introduces the sample in detail: http://blogs.msdn.com/b/codefx/archive/2011/02/15/silverlight-treeview-control-with-crud-and-drag-amp-drop.aspx. CSSL4FileDragDrop and VBSL4FileDragDrop Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215809 http://1code.codeplex.com/releases/view/62253#DownloadId=215810 The code sample demonstrates the new drag&drop feature of Silverlight 4 to implement dragging picures from the local file system to a Silverlight application.   Sometimes we want to change SiteMapPath control's titles and paths according to Query String values. And sometimes we want to create the SiteMapPath dynamically. This code sample shows how to achieve these goals by handling SiteMap.SiteMapResolve event. CSASPNETEncryptAndDecryptConfiguration, VBASPNETEncryptAndDecryptConfiguration Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215027 http://1code.codeplex.com/releases/view/62253#DownloadId=215106 In this sample, we encrypt and decrypt some sensitive information in the config file of a web application by using the RSA asymmetric encryption. This project contains two snippets. The first one demonstrates how to use RSACryptoServiceProvider to generate public key and the corresponding private key and then encrypt/decrypt string value on page. The second part shows how to use RSA configuration provider to encrypt and decrypt configuration section in web.config of web application. connectionStrings section in plain text: Encrypted connectionString:  Note that if you store sensitive data in any of the following configuration sections, we cannot encrypt it by using a protected configuration provider <processModel> <runtime> <mscorlib> <startup> <system.runtime.remoting> <configProtectedData> <satelliteassemblies> <cryptographySettings> <cryptoNameMapping> CSASPNETFileUploadStatus Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215028 I believe ASP.NET programmers will like this sample, because in many cases we need customers know the current status of the uploading files, including the upload speed and completion percentage and so on. Under normal circumstances, we need to use COM components to accomplish this function, such as Flash, Silverlight, etc. The uploading data can be retrieved in two places, the client-side and the server-side. For the client, for the safety factors, the file upload status information cannot be got from JavaScript or server-side code, so we need COM component, like Flash and Silverlight to accomplish this, I do not like this approach because the customer need to install these components, but also we need to learn another programming framework. For the server side, we can get the information through coding, but the key question is how to tell the client results. In this case, We will combine custom HTTPModule and AJAX technology to illustrate how to analyze the HTTP protocol, how to break the file request packets, how to customize the location of the server-side file caching, how to return the file uploading status back to the client and so on . CSASPNETHighlightCodeInPage, VBASPNETHighlightCodeInPage Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215029 http://1code.codeplex.com/releases/view/62253#DownloadId=215108 This sample imitates a system that needs display the highlighted code in an ASP.NET page . As a matter of fact, sometimes we input code like C# or HTML in a web page and we need these codes to be highlighted for a better reading experience. It is convenient for us to keep the code in mind if it is highlighted. So in this case, the sample shows how to highlight the code in an ASP.NET page. It is not difficult to highlight the code in a web page by using String.Replace method directly. This  method can return a new string in which all occurrences of a specified string in the current instance are replaced with another specified string. However, it may not be a good idea, because it's not extremely fast, in fact, it's pretty slow. In addition, it is hard to highlight multiple keywords by using String.Replace method directly. Sometimes we need to copy source code from visual studio to a web page, for readability purpose, highlight the code is important while set the different types of keywords to different colors in a web page by using String.Replace method directly is not available. To handle this issue, we need to use a hashtable variable to store the different languages of code and their related regular expressions with matching options. Furthermore, define the css styles which used to highlight the code in a web page. The sample project can auto add the style object to the matching string of code. A step-by-step guide illustrating how to highlight the code in an ASP.NET page: 1. the HighlightCodePage.aspx page Choose a type of language in the dropdownlist control and paste the code in the textbox control, then click the HighLight button. 2.  Display the highlighted code in an ASP.NET page After user clicks the HighLight button, the highlighted code will be displayed at right side of the page.        CSASPNETPreventMultipleWindows Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215032 This sample demonstrates a step-by-step guide illustrating how to detect and prevent multiple windows or tab usage in Web Applications. The sample imitates a system that need to prevent multiple windows or tabs to solve some problems like sharing sessions, protect duplicated login, data concurrency, etc. In fact, there are many methods achieving this goal. Here we give a solution of use JavaScript, Sample shows how to use window.name property check the correct links and throw other requests to invalid pages. This code-sample use two user controls to make a distinction between base page and target page, user only need drag different controls to appropriate web form pages. so user need not write repetitive code in every page, it will make coding work lightly and convenient for modify your code.  JSVirtualKeyboard Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215093 This article describes an All-In-One framework sample that demonstrates a step-by-step guide illustrating how to build a virtual keyboard in your HTML page. Sometimes we may need to offer a virtual keyboard to let users input something without their real keyboards. This scenario often occurs when users will enter their password to get access to our sites and we want to protect the password from some kinds of back-door software, a Key-logger for example, and we will find a virtual keyboard on the page will be a good choice here. To create a virtual keyboard, we firstly need to add some buttons to the page. And when users click on a certain button, the JavaScript function handling the onclick event will input an appropriated character to the textbox. That is the simple logic of this feature. However, if we indeed want a virtual keyboard to substitute for the real keyboard completely, we will need more advanced logic to handle keys like Caps-Lock and Shift etc. That will be a complex work to achieve. CSASPNETDataListImageGallery Download: http://1code.codeplex.com/releases/view/62261#DownloadId=215267 This code sample demonstrates how to create an Image Gallery application by using the DataList control in ASP.NET. You may find the Image Gallery is widely used in many social networking sites, personal websites and E-Business websites. For example, you may use the Image Gallery to show a library of personal uploaded images on a personal website. Slideshow is also a popular tool to display images on websites. This code sample demonstrates how to use the DataList and ImageButton controls in ASP.NET to create an Image Gallery with image navigation. You can click on a thumbnail image in the Datalist control to display a larger version of the image on the page. This sample code reads the image paths from a certain directory into a FileInfo array. Then, the FileInfo array is used to populate a custom DataTable object which is bound to the Datalist control. This code sample also implements a custom paging system that allows five images to be displayed horizontally on one page. The following link buttons are used to implement a custom paging system:   •     First •     Previous •     Next •     Last Note We recommend that you use this method to load no more than five images at a time. You can also set the SelectedIndex property for the DataList control to limit the number of the thumbnail images that can be selected. To indicate which image is selected, you can set the SelectedStyle property for the DataList control. VBASPNETSearchEngine Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215112 This sample shows how to implement a simple search engine in an ASP.NET web site. It uses LIKE condition in SQL statement to search database. Then it highlights keywords in search result by using Regular Expression and JavaScript. New Windows General code samples CSCheckEXEType, VBCheckEXEType Downloads: http://1code.codeplex.com/releases/view/62253#DownloadId=215045 http://1code.codeplex.com/releases/view/62253#DownloadId=215120 The sample demonstrates how to check an executable file type.  For a given executable file, we can get 1 whether it is a console application 2 whether it is a .Net application 3 whether it is a 32bit native application. 4 The full display name of a .NET application, e.g. System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL New Internet Explorer code samples CSIEExplorerBar, VBIEExplorerBar Downloads: http://1code.codeplex.com/releases/view/62253#DownloadId=215060 http://1code.codeplex.com/releases/view/62253#DownloadId=215133 The sample demonstrates how to create and deploy an IE Explorer Bar which could list all the images in a web page. CSBrowserHelperObject, VBBrowserHelperObject Downloads: http://1code.codeplex.com/releases/view/62253#DownloadId=215044 http://1code.codeplex.com/releases/view/62253#DownloadId=215119 The sample demonstrates how to create and deploy a Browser Helper Object,  and the BHO in this sample is used to disable the context menu in IE. New Windows Workflow Foundation code samples CSWF4ActivitiesCorrelation Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215085 Consider that there are two such workflow instances:       start                                   start          |                                           | Receive activity      Receive activity         |                                           | Receive2 activity      Receive2 activity         |                                           | A WCF request comes to call the second Receive2 activity. Which one should take care of the request? The answer is Correlation. This sample will show you how to correlate two workflow service to work together. -------------- New ASP.NET code samples CSASPNETBreadcrumbWithQueryString Download: http://1code.codeplex.com/releases/view/62253#DownloadId=215022

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