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  • How to set a Transparent Background of JPanel

    - by Imran
    Hi, I need to know if a JPanel`s bacground can be set to Transparent? My frame is has two Jpanels Image Panel and Feature Panel, Feature Panel is overlapping Image Panel, the Image Panel is working as a background and it is loading image from a remote Url, now I want to draw shaps on Feature Panel , but now Image Panel cannot be seen due to Feature Panel's background color. I need to make Feature Panel background transparent while still drawing its shapes and i want Image Panel to be visible since it is doing tiling and cache function of images. I need to seperate the image drawing and shape drawing thats why I`m using two jPanels! is there anyway the overlapping Jpanel have a transparent background? thanks

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  • Make overflow hidden when shrinking div

    - by johnnietheblack
    I have a div with an image in it, and the image is too large for the div. I have solved the overflow problem with the obvious CSS overflow:hidden trick. But, the problem is that when the div's parent resizes (shrinks), the div holding the image won't shrink because of the image in it. Is there a way to have a resizable div with an image in it (almost like a background image) that overflows? MY DIV STRUCTURE: <div id="parent"> <div id="image_holder"> <!-- this image will inevitably be larger than its parent div --> <img src="too_big_for_div.jpg" /> </div> </div> MY CSS: #parent { width:100%;} #image_holder { width:100%; overflow:hidden;} The #image_holder div will not resize to a smaller dimension now. Any ideas?

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  • Silverlight - GestureService & GestureListner in code-behind

    - by Rajah
    I want to do the following XAML code in code behind and not sure how to add the GestureService and GestureListner onto the Image. Xaml code: <Image Grid.Row="1" x:Name="img" VerticalAlignment="Center" HorizontalAlignment="Center" Width="200"> <toolkit:GestureService.GestureListener> <toolkit:GestureListener/> </toolkit:GestureService.GestureListener> </Image> Code behind equivalent: Image image = new Image(); //how do I add GestureService and GestureListner? ContentPanel.Children.Add(image);

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  • How can I find out where is my code causing GLib-GObject-CRITICAL

    - by michael
    Hi, When I c/c++ application fails with the following CRITICAL, can you please tell me how can I find out where is the code causing the error? I have tried to run it in Debugger, trying to do a 'bt when the program fails. But it does not show where is the code causing the CRITICAL: (process:3155): GLib-GObject-CRITICAL **: /build/buildd/glib2.0-2.22.3/gobject/gtype.c:2458: initialization assertion failed, use IA__g_type_init() prior to this function (process:3155): GLib-CRITICAL **: g_once_init_leave: assertion `initialization_value != 0' failed (process:3155): GLib-GObject-CRITICAL **: /build/buildd/glib2.0-2.22.3/gobject/gtype.c:2458: initialization assertion failed, use IA__g_type_init() prior to this function (process:3155): GLib-GObject-CRITICAL **: /build/buildd/glib2.0-2.22.3/gobject/gtype.c:2458: initialization assertion failed, use IA__g_type_init() prior to this function (process:3155): GLib-GObject-CRITICAL **: /build/buildd/glib2.0-2.22.3/gobject/gtype.c:2458: initialization assertion failed, use IA__g_type_init() prior to this function (process:3155): GLib-GObject-CRITICAL **: g_type_add_interface_static: assertion `G_TYPE_IS_INSTANTIATABLE (instance_type)' failed (process:3155): GLib-GObject-CRITICAL **: /build/buildd/glib2.0-2.22.3/gobject/gtype.c:2458: initialization assertion failed, use IA__g_type_init() prior to this function Thank you.

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  • ASP.net and css styles

    - by c11ada
    can some on help me on how i can reference images i have all my images stored in an image folder which is located in the root folder (..\images) in my css class i have the the following #image { background-position: left; background-repeat: no-repeat;} .background { background-image: (..\images\image.gif); } and in my .cs file i have image.Attributes.Add("class", "background"); image is a div tag which is in my aspx code !! when i run this code i image doesnt show, any ideas what i might be doing wrong

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  • Rails 3.1 assets not recognizing new images uploaded by rmagick until server restart

    - by Mr_Nizzle
    I have my Rails 3.1.0 application running with passenger in production environment and I have a section where the application allows the user to change his profile picture so I upload the image using an ajax uploader and in my controller I upload the file and generate different sizes for the image with rmagick then I render the new image with an image_tag but the application won't show the image till I restart the server. What I get is No route matches [GET] "assets/path/to/image.png" If I restart the server It will show the image, but obviously I can't be restarting the server every once a user uploads a new image. How can I solve the keeping the assets working the right way?

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  • Can Windows handle inheritance cross the 32-bit/64-bit boundary?

    - by TheBeardyMan
    Is it possible for a child process to inherit a handle from its parent process if one process is 32-bit and the other is 64-bit? HANDLE is a 64 bit type on Win64 and a 32 bit type on Win32, which suggests that even it were supposed to be possible in all cases, there would be some cases where it would fail: a 64-bit parent process, a 32-bit child process, and a handle that can't be represented in 32 bits. Or is naming the object the only way for a 32-bit process and a 64-bit process to get a handle for the same object?

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  • How to use Selector when click a item in list

    - by notenking
    I occur a problem when develop a application on android. There have two image which can be download from server in a list item, it will show one image and will show another image when user select or click this item . if I try to download another image from server when user click it,the user will never have time to see it, for this time is shorter than download image form server, so i want to download two of them,and when I click it again,the app can invoke another image from local. but I do not know how to invoke this image ? Any suggestion will be appreciate. thx

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  • Strange php behaviour on a gd function

    - by mck89
    Hi, i met a very strange PHP behaviour, i don't understand why it behaves like this. I'm using the imagesetbrush function in this way: class foo { function setbrush($image) { //$this->_resource contains the main image resource imagesetbrush($this->_resource, $image); } } ... $res=imagecreatefrompng("image.png"); $class->setbrush($res); in this way it works, but if i change the code like this: class foo { function setbrush($image) { $res=imagecreatefrompng($image); imagesetbrush($this->_resource, $res); } } ... $class->setbrush("image.png"); it doesn't work anymore. Do you see some error? It doesn't show me any message it simply doesn't execute the function.

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  • Call Babel .Net Obfuscator from C# Code

    - by aron
    Hello, I have a C# WinForms app that I use to create software patches for my app. In noticed that Babel .Net includes Babel.Build.dll and Babel.Code.dll Is there a way, in my C# code, I can call Babel .Net something like: ExecuteCommand(C:\Program Files\Babel\babel.exe "C:\Patch\v6\Demo\Bin\Lib.dll" --rules "C:\Patch\babelRules.xml", 600) Here's a common script to execute a CMD prompt in C#. However if I just include the Babel.Build.dll in my winform I may be able to do it seamlessly. public static int ExecuteCommand(string Command, int Timeout) { int ExitCode; ProcessStartInfo ProcessInfo; Process Process; ProcessInfo = new ProcessStartInfo("cmd.exe", "/C " + Command); ProcessInfo.CreateNoWindow = true; ProcessInfo.UseShellExecute = false; Process = Process.Start(ProcessInfo); Process.WaitForExit(Timeout); ExitCode = Process.ExitCode; Process.Close(); return ExitCode; }

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  • How to implement Cocoa copyWithZone on derived object in MonoMac C#?

    - by Justin Aquadro
    I'm currently porting a small Winforms-based .NET application to use a native Mac front-end with MonoMac. The application has a TreeControl with icons and text, which does not exist out of the box in Cocoa. So far, I've ported almost all of the ImageAndTextCell code in Apple's DragNDrop example: https://developer.apple.com/library/mac/#samplecode/DragNDropOutlineView/Listings/ImageAndTextCell_m.html#//apple_ref/doc/uid/DTS40008831-ImageAndTextCell_m-DontLinkElementID_6, which is assigned to an NSOutlineView as a custom cell. It seems to be working almost perfectly, except that I have not figured out how to properly port the copyWithZone method. Unfortunately, this means the internal copies that NSOutlineView is making do not have the image field, and it leads to the images briefly vanishing during expand and collapse operations. The objective-c code in question is: - (id)copyWithZone:(NSZone *)zone { ImageAndTextCell *cell = (ImageAndTextCell *)[super copyWithZone:zone]; // The image ivar will be directly copied; we need to retain or copy it. cell->image = [image retain]; return cell; } The first line is what's tripping me up, as MonoMac does not expose a copyWithZone method, and I don't know how to otherwise call it. Update Based on current answers and additional research and testing, I've come up with a variety of models for copying an object. static List<ImageAndTextCell> _refPool = new List<ImageAndTextCell>(); // Method 1 static IntPtr selRetain = Selector.GetHandle ("retain"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } // Method 2 [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; _refPool.Add(cell); return cell; } [Export("dealloc")] public void Dealloc () { _refPool.Remove(this); this.Dispose(); } // Method 3 static IntPtr selRetain = Selector.GetHandle ("retain"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell() { Title = Title, Image = Image, }; _refPool.Add(cell); Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } // Method 4 static IntPtr selRetain = Selector.GetHandle ("retain"); static IntPtr selRetainCount = Selector.GetHandle("retainCount"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone (IntPtr zone) { ImageAndTextCell cell = new ImageAndTextCell () { Title = Title, Image = Image, }; _refPool.Add (cell); Messaging.void_objc_msgSend (cell.Handle, selRetain); return cell; } public void PeriodicCleanup () { List<ImageAndTextCell> markedForDelete = new List<ImageAndTextCell> (); foreach (ImageAndTextCell cell in _refPool) { uint count = Messaging.UInt32_objc_msgSend (cell.Handle, selRetainCount); if (count == 1) markedForDelete.Add (cell); } foreach (ImageAndTextCell cell in markedForDelete) { _refPool.Remove (cell); cell.Dispose (); } } // Method 5 static IntPtr selCopyWithZone = Selector.GetHandle("copyWithZone:"); [Export("copyWithZone:")] public virtual NSObject CopyWithZone(IntPtr zone) { IntPtr copyHandle = Messaging.IntPtr_objc_msgSendSuper_IntPtr(SuperHandle, selCopyWithZone, zone); ImageAndTextCell cell = new ImageAndTextCell(copyHandle) { Image = Image, }; _refPool.Add(cell); return cell; } Method 1: Increases the retain count of the unmanaged object. The unmanaged object will persist persist forever (I think? dealloc never called), and the managed object will be harvested early. Seems to be lose-lose all-around, but runs in practice. Method 2: Saves a reference of the managed object. The unmanaged object is left alone, and dealloc appears to be invoked at a reasonable time by the caller. At this point the managed object is released and disposed. This seems reasonable, but on the downside the base type's dealloc won't be run (I think?) Method 3: Increases the retain count and saves a reference. Unmanaged and managed objects leak forever. Method 4: Extends Method 3 by adding a cleanup function that is run periodically (e.g. during Init of each new ImageAndTextCell object). The cleanup function checks the retain counts of the stored objects. A retain count of 1 means the caller has released it, so we should as well. Should eliminate leaking in theory. Method 5: Attempt to invoke the copyWithZone method on the base type, and then construct a new ImageAndTextView object with the resulting handle. Seems to do the right thing (the base data is cloned). Internally, NSObject bumps the retain count on objects constructed like this, so we also use the PeriodicCleanup function to release these objects when they're no longer used. Based on the above, I believe Method 5 is the best approach since it should be the only one that results in a truly correct copy of the base type data, but I don't know if the approach is inherently dangerous (I am also making some assumptions about the underlying implementation of NSObject). So far nothing bad has happened "yet", but if anyone is able to vet my analysis then I would be more confident going forward.

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  • Exit Tks mainloop in Python?

    - by Olof
    I'm writing a slideshow program with Tkinter, but I don't know how to go to the next image without binding a key. import os, sys import Tkinter import Image, ImageTk import time root = Tkinter.Tk() w, h = root.winfo_screenwidth(), root.winfo_screenheight() root.overrideredirect(1) root.geometry("%dx%d+0+0" % (w, h)) root.focus_set() root.bind("<Escape>", lambda e: e.widget.quit()) image_path = os.path.join(os.getcwd(), 'images/') dirlist = os.listdir(image_path) for f in dirlist: try: image = Image.open(image_path+f) tkpi = ImageTk.PhotoImage(image) label_image = Tkinter.Label(root, image=tkpi) # ? label_image.place(x=0,y=0,width=w,height=h) root.mainloop(0) except IOError: pass root.destroy() I would like to add a time.sleep(10) "instead" of the root.mainloop(0) so that it would go to the next image after 10s. Now it changes when I press ESC. How can I have a timer there?

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  • Using DrawString to draw text with no border

    - by griegs
    I have this code; public static Image AddText(this Image image, ImageText text) { Graphics surface = Graphics.FromImage(image); Font font = new Font("Tahoma", 10); System.Drawing.SolidBrush brush = new SolidBrush(Color.Red); surface.DrawString(text.Text, font, brush, new PointF { X = 30, Y = 10 }); surface.Dispose(); return image; } However, when the text is drawn onto my image it's red with a black border or shadowing. How can I write text to an image without any border or shadow?

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  • Why does embeded vimeo video keeps on flickering?

    - by GaVrA
    Look here: http://mashinaizec.com/mons-2 When you click on some image, fancybox comes in and display that image and put overlay above entire page. What also happens is that vimeo video on the right keeps refreshing preview image whenever i click on any image in gallery. Also, if you scroll the window to the bottom and them click on, for example, on the bottom left image, overlay shoots in, image is there but see that little X in the top right corner of the image? It is not displayed as it should. Any idea what to do?

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  • ASP.NET Build Images Links Dynamically

    - by coson
    Good Day, I am developing a website that has product images on an external server. I have code that tests to see if the image exists like (pseudo code): DynamicString = FunctionThatCreatesDynamicString() ' DynamicString = "http://external_server/path/to/file1.jpg" If ImageExists(DyanmicString) = StatusCode.200 Then ' Embed link in ASP.NET page Else ' Embed not found image in ASP.NET page End If My code builds fine and appears to execute. The problem occurs when I attempt to view the external link in a browser, the image appears properly (I have to authenticate first, but that's OK considering I'm on an internal network and this app will be used internally). However, when I attempt the view the source in my generated HTML page, I am seeing the image to the "Not Found" image when I know the image is there. I compared all the characters in my dynamically assembled to the external link and all the characters are matching up correctly. I'm wondering if the authentication has anything to do with why the image is not rendering properly on my rendered HTML. Any thoughts? TIA, coson

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  • EventSetter - error XAML in Visual Studio designer

    - by pileggi
    Hi! I've done my TreeView all with XAML but now I'd like to manage an event with code-behind. The HierarchicalDataTemplate contains an Image. I need to capture the events MouseEnter / MouseLeave on the Image. I've tried in this way: <Image x:Name="imgArticolo" Source="{Binding imgArt}"> <Image.Style> <Style TargetType="{x:Type Image}"> <EventSetter Event="MouseEnter" Handler="iArt_MouseEnter"/> </Style> </Image.Style> </Image> But in the designer of Visual Studio appear the error: "Impossible to load a file XAML with EventSetter". How can I remedy? Thank you! Pileggi

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  • Echo mysql results in a loop?

    - by Roy D. Porter
    I am using turn.js to make a book. Every div within the 'deathnote' div becomes a new page. <div id="deathnote"> //starts book <div style="background-image:url(images/coverpage.jpg);"></div> //creates new page <div style="background-image:url(images/paper.jpg);"></div> //creates new page <div style="background-image:url(images/paper.jpg);"></div> //creates new page </div> //ends book What I am doing is trying to get 3 'content' (content being a name and cause of death) divs onto 1 page, and then generate a new page. So here is what i want: <div id="deathnote"> //starts book <div style="background-image:url(images/coverpage.jpg);"></div> //creates new page <div style="background-image:url(images/paper.jpg);"></div> //creates new page <div style="background-image:url(images/paper.jpg);"> //creates new page but leaves it open <div> CONTENT </div> <div> CONTENT </div> <div> CONTENT </div> </div> //ends the page </div> //ends book Seems simple enough, however the content is data from a MySQL DB, so i have to echo it in using PHP. Here is what i have so far <div id="deathnote"> <div style="background-image:url(images/coverpage.jpg);"></div> <div style="background-image:url(images/paper.jpg);"></div> <div style="background-image:url(images/paper.jpg);"></div> <div style="background-image:url(images/paper.jpg);"></div> <div style="background-image:url(images/paper.jpg);"></div> <div style="background-image:url(images/paper.jpg);"></div> <?php $pagecount = 0; $db = new mysqli('localhost', 'username', 'passw', 'DB'); if($db->connect_errno > 0){ die('Unable to connect to database [' . $db->connect_error . ']'); } $sql = <<<SQL SELECT * FROM `TABLE` SQL; if(!$result = $db->query($sql)){ die('There was an error running the query [' . $db->error . ']'); } //IGNORE ALL OF THE GARBAGE ABOVE. IT IS SIMPLE CONNECTING SCRIPT THAT I KNOW WORKS //THE METHOD I AM HAVING TROUBLE WITH IS BELOW $pagecount = 0; while($row = $result->fetch_assoc()){ //GETS THE VALUE (and makes sure it isn't nothing echo '<div style="background-image:url(images/paper.jpg);">'; //THIS OPENS A NEW PAGE while ($pagecount !== 3) { //KEEPS COUNT OF HOW MUCH CONTENT DIVS IS ON THE PAGE while($row = $result->fetch_assoc()){ //START A CONTENT DIV echo '<div class="content"><div class="name">' . $row['victim'] . '</div><div class="cod">' . $row['cod'] . '</div></div>'; //END A CONTENT DIV $pagecount++; //UP THE PAGE COUNT } } $pagecount=0; //PUT IT BACK TO 0 echo '</div>'; //END PAGE } $db->close(); ?> <div style="background-image:url(images/backpage.jpg);"></div> //BACK PAGE </div> At the moment i seem to be causing and infinite loop so the page won't load. The problem resides within the while loops. Any help is greatly appreciated. Thanks in advance guys. :)

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  • Sad logic on types

    - by user2972231
    Code base is littered with code like this: BaseRecord record = // some BaseRecord switch(record.source()) { case FOO: return process((FooRecord)record); case BAR: return process((BarRecord)record); case QUUX: return process((QuuxRecord)record); . . // ~25 more cases . } and then private SomeClass process(BarRecord record) { } private SomeClass process(FooRecord record) { } private SomeClass process(QuuxRecord record) { } It makes me terribly sad. Then, every time a new class is derived from BaseRecord, we have to chase all over our code base updating these case statements and adding new process methods. This kind of logic is repeated everywhere, I think too many to add a method for each and override in the classes. How can I improve this?

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  • Fatsest way to edit alpha of CGImage (or UIImage) with touch and then display?

    - by Pankaj
    I have two image views, one on top of the another, with two different images. As the user touches the image and moves his/her finger, the top image should become transparent along the touch points with a fixed radius. (Like the PhotoChop app). Currently I am doing it this way... For each touch. Get a copy of the image buffer from CGImage of the top image. Edit the alpha channel of the buffer to create a transparent circle centered at the touch point. Create new CGImage from the buffer. Create UIImage from the CGImage and use the new UIImage as the top image view's image. This works but as you can see too many copy, creates are involved and it is slow. Can somebody please suggest me a faster way of doing the same thing?

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  • C# - High Quality Byte Array Conversion of Images

    - by Lijo
    Hi Team, I am converting images to byte array and storing in a text file using the following code. I am retrieving them successfully as well. My concern is that the quality of the retrieved image is not up to the expectation. Is there a way to have better conversion to byte array and retrieving? I am not worried about the space conception. Please share your thoughts. string plaintextStoringLocation = @"D:\ImageSource\Cha5.txt"; string bmpSourceLocation = @"D:\ImageSource\Cha50.bmp"; ////Read image Image sourceImg = Image.FromFile(bmpSourceLocation); ////Convert to Byte[] byte[] clearByteArray = ImageToByteArray(sourceImg); ////Store it for future use (in plain text form) StoreToLocation(clearByteArray, plaintextStoringLocation); //Read from binary byte[] retirevedImageBytes = ReadByteArrayFromFile(plaintextStoringLocation); //Retrieve from Byte[] Image destinationImg = ByteArrayToImage(retirevedImageBytes); //Display Image pictureBox1.Image = destinationImg; Thanks Lijo

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  • Django - raw_id_fields title not refreshing.

    - by James Howell
    Hi, I am currently having an issue when using the raw_id_field within admin.py in my Django project. My site's admin area has a number of image upload fields for various different model pages which are all ForeignKey fields to an Image model where all images for the site are stored. As the site will eventually be dealing with a large quantity of images (100s, maybe 1000s) the default select box would be unusable. I created various admin.ModelAdmin classes e.g class InfoSlideAdmin(admin.ModelAdmin): raw_id_fields=('image',) These change the image selector within my Edit pages from a Select Box to a Raw ID Field. However when I select a different image using this control although the ID of the new image is shown the title from the previous image still displays. Any ideas?

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  • Adding a subview larger than cellHeight to a UITableViewCell?

    - by MathieuK
    I'm trying to add a subview to a UITableViewCell and the design that I'm working from demands that this particular subview (an image) needs to be larger than the actual UITableViewCell and thus partly overlap its siblings. So I've set up my table cell, generated my image and added it to the cell's contentView: // rowHeight for the UITableView is 45.0f UIImage *image = [self createCellThumbnail: someImage]; UIImageView *thumbView = [[UIImageView alloc] initWithFrame: CGRectMake(150, -5, 55,55)]; thumbView.transform = CGAffineTransformMakeRotation(0.1f); thumbView.image = image; cell.clipsToBounds = NO; cell.contentView.clipsToBounds = NO; [cell.contentView addSubview: thumbView]; While the image will 'overflow' into the cell below it, the top of the image is always clipped, as demonstrated here: http://imgur.com/WDsAx . Does anyone know if what I'm trying to do is possible with the current approach or should I just figure out a way to draw these images onto the UITableView after all the cells are drawn (it's a non-scrollable tableview, so that would work and be fairly easy).

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  • Linq to xml : can't load all elements

    - by aleo
    hello i'm trying to load some elements from a xml file. but it XDocument.Load seems not treating xml file properly in this case, the method returns the content of the xml file as one node. here is my xml content: <processes> <process>winamp</process> <process>Acrobat</process> <process>WinRAR</process> </processes> and the code that reads the file: XDocument loaded = XDocument.Load("/process_list.xml"); var x = from a in loaded.Descendants("processes") select a.Element("process"); foreach (var t in x) { Console.WritleLine(t.Value.ToString()); } thank you

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  • Using Java, can I have one JVM spawn another, and then have the original one exit?

    - by CarlG
    I have a need to have a running JVM start another JVM and then exit. I'm currently trying to do this via Runtime.getRuntime().exec(). The other JVM starts, but my original JVM won't exit until the "child" JVM process stops. It appears that using Runtime.getRuntime().exec() creates a parent-child relationship between the processes. Is there some way to de-couple the spawned process so that the parent can die, or some other mechanism to spawn a process without any relationship to the creating process? Note that this seems exactly like this question: http://stackoverflow.com/questions/2566502/using-java-to-spawn-a-process-and-keep-it-running-after-parent-quits but the accepted answer there doesn't actually work, at least not on my system (Windows 7, Java 5 and 6). It seems that maybe this is a platform-dependent behavior. I'm looking for a platform independent way to reliably invoke the other process and let my original process die.

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  • OpenCV (c++) multi channel element access

    - by Vic
    I'm trying to use the "new" 2.0 c++ version of OpenCV, but everything is else like in simple C version. I have some problem with changing the values in image. The image is CV_8UC3. for (int i=0; i<image.rows; i++) { for (int j=0; j<image.cols; j++) { if (someArray[i][j] == 0) { image.at<Vec3i>(i,j)[0] = 0; image.at<Vec3i>(i,j)[1] = 0; image.at<Vec3i>(i,j)[2] = 0; } } } It's not working. What am I doing wrong??? Thank you!

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