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  • Java JTextArea Bold

    - by ikurtz
    This is an exploratory query. I am wondering if the following is possible with JTextArea? Can I alter the text to bold (append text) and then back to normal and will it only display the bold text in bold and the rest as normal? Also can the contents of JTextArea be saved as a RTF document? Thank you.

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  • Real life Java Swing Project

    - by santiagobasulto
    Hi everybody! I've been working with swing for the last 2 years, but i'm still not satisfy with my own work. The apps are "fast" enough, but the development isn't enough "clean". Can you recommend me any real world project, book, or something similar that shows me how a real world swing app work. May be a framework, something structured, etc. For example, i'm thinking i may code a "window manager" that has all the window of the app in an unified resource, may be cached, etc. I think all those good ideas must be implemented already. Thanks!

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  • Why doesn't Java Map extends Collection?

    - by polygenelubricants
    I was surprised by the fact that Map<?,?> is not a Collection<?>. I thought it'd make a LOT of sense if it was declared as such: public interface Map<K,V> extends Collection<Map.Entry<K,V>> After all, a Map<K,V> is a collection of Map.Entry<K,V>, isn't it? So is there a good reason why it's not implemented as such?

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  • Java Timer not working

    - by Jacob
    I have an Image named worldImageToUse and I have a Timer that is supposed to toggle worldImageToUse between two images every 1 second. But it does not seem to work. Help Please? public void startWorldImageFlash() { worldImageFlashTimer = new Timer(); TimerTask task = new TimerTask() { @Override public void run() { if(worldImageToUse == worldImage) setWorldImageBW(); if(worldImageToUse == worldImageBW) setWorldImageColor(); } }; worldImageFlashTimer.scheduleAtFixedRate(task, 0, 1000); } public void stopWorldImageFlash() { worldImageFlashTimer.cancel(); setWorldImageColor(); }

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  • Reading lines of data from text files using java

    - by razshan
    I have a text file with x amount of lines. each line holds a integer number. When the user clicks a button, an action is performed via actionlistener where it should list all the values as displayed on the text file. However, right now I have linenum set to 10 implying I already told the code that just work with 10 lines of the text file. So, if my text file has only 3 rows/lines of data...it will list those lines and for rest of the other 7 lines, it will spit out "null". I recall there is a way to use ellipsis to let the program know that you don't know the exact value but at the end it calculates it based on the given information. Where my given information will the number of lines with numbers(data). Below is part of the code. private class thehandler implements ActionListener{ public void actionPerformed(ActionEvent event){ BufferedReader inputFile=null; try { FileReader freader =new FileReader("Data.txt"); inputFile = new BufferedReader(freader); String MAP = ""; int linenum=10; while(linenum > 0) { linenum=linenum-1; MAP = inputFile.readLine();//read the next line until the specfic line is found System.out.println(MAP); } } catch( Exception y ) { y.printStackTrace(); } }}

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  • Java iText Image position

    - by skowron-line
    I have: Image i = Image.getInstance("tabelka.png"); i.scalePercent(25, 25); for(int i=0; i<= 5; i++) { doc.add(i); content.moveTo(50, ??);////// <-------------- HOW TO CHECK THE Y POSITION content.showText("skowron-line"); } I want to set text on upper right corner of image. How do I do that? EIDT: After hours of thinkin i found dirty solution: Image img = Image.getInstance("tabelka.png"); img.scalePercent(25, 25); float start = x; for(int i =1; i<= 5; i++) { start = (x - (img.getHeight() * 0.25f) * i); } If U know better solution let me know.

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  • Java side scrolling game on android

    - by hanesjw
    I'm trying to make an easy side scrolling game just to learn the ropes of game programming on android. I came up with a solution of how to make it but I don't really think it is the most elegant solution. I wanted to get some different ideas on how to implement my game, as I really have no other solution right now. Here is a quick explanation of how it works.. I basically have blocks or objects fall from the top of the screen. The blocks are defined from a pre-defined string I create using a custom 'map-editor'. I create all the blocks at compile time, position them on or off the screen and simply increment their coordinates with each iteration of the gameloop. It is actually done a little bit better then that, but that gives a short easy explanation on the basic idea. I heard from a few people that instead of incrementing each block position, have the blocks stay there and simply change the viewable area. That makes sense, but I have no idea how to do it. Can anyone share some ideas or links on how I can implement something like this? I know my current solution isn't the greatest. Thanks!

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  • socket problem in java

    - by stefan89
    I have two classes X and Y, like this: class X implements Serializable { int val1; Y val2; } class Y implements Serializable { int val; } I want to transmit an object of type X from a client to server but i can't because the class X has a field of type Y. I replace the field of type Y with a field of type X in class X and it works.

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  • Validating IPv4 string in Java

    - by Mat Banik
    Bellow method is validating if string is correct IPv4 address it returns true if it is valid. Any improvements in regex and elegance would be very appreciated: public static boolean validIP(String ip) { if (ip == null || ip.isEmpty()) return false; ip = ip.trim(); if ((ip.length() < 8) & (ip.length() > 15)) return false; try { Pattern pattern = Pattern.compile("^(?:(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.){3}(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$"); Matcher matcher = pattern.matcher(ip); return matcher.matches(); } catch (PatternSyntaxException ex) { return false; } }

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  • java multiple operations depending on the type of the object passed

    - by mixm
    assuming i create a method which is passed an object, and that method would perform an action depending on the object passed. how should i identify the object? i thought of using the class name to identify the object, but may be impractical since i could easily change the class name of objects, and generate headaches during future development. am i right?

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  • Java - Thread safety of ArrayList constructors

    - by andy boot
    I am looking at this piece of code. This constructor delegates to the native method "System.arraycopy" Is it Thread safe? And by that I mean can it ever throw a ConcurrentModificationException? public Collection<Object> getConnections(Collection<Object> someCollection) { return new ArrayList<Object>(someCollection); } Does it make any difference if the collection being copied is ThreadSafe eg a CopyOnWriteArrayList? public Collection<Object> getConnections(CopyOnWriteArrayList<Object> someCollection) { return new ArrayList<Object>(someCollection); }

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  • Extracting user-friendly exception details in Java

    - by Jon
    I've got a J2EE web application that I'm working on and when an exception occurs, I'd like to get some basic details about the exception and log it. The message that I'm logging should be pretty basic, something that might mean something to the people running the web server(s). Would using e.getMessage() be the best thing to log? Thanks.

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  • When can Java produce a NaN (with specific code question)

    - by Brent
    I'm a bit perplexed by some code I'm currently writing. I am trying to preform a specific gradient descent (main loop included below) and depending on the initial conditions I will alternatively get good looking results (perhaps 20% of the time) or everything becomes NaN (the other 80% of the time). However it seems to me that none of the operations in my code could produce NaN's when given honest numbers! My main loop is: // calculate errors delta = m1 + m2 - M; eta = f1 + f2 - F; for (int i = 0; i < numChildren; i++) { epsilon[i] = p[i]*m1+(1-p[i])*m2+q[i]*f1+(1-q[i])*f2-C[i]; } // use errors in gradient descent // set aside differences for the p's and q's float mDiff = m1 - m2; float fDiff = f1 - f2; // first update m's and f's m1 -= rate*delta; m2 -= rate*delta; f1 -= rate*eta; f2 -= rate*eta; for (int i = 0; i < numChildren; i++) { m1 -= rate*epsilon[i]*p[i]; m2 -= rate*epsilon[i]*(1-p[i]); f1 -= rate*epsilon[i]*q[i]; f2 -= rate*epsilon[i]*(1-q[i]); } // now update the p's and q's for (int i = 0; i < numChildren; i++) { p[i] -= rate*epsilon[i]*mDiff; q[i] -= rate*epsilon[i]*fDiff; } This behavior can be seen when we have rate = 0.01; M = 30; F = 30; C = {15, 25, 35, 45}; with the p[i] and q[i] chosen randomly uniformly between 0 and 1, m1 and m2 chosen randomly uniformly to add to M, and f1 and f2 chosen randomly uniformly to add up to F. Does anyone see anything that could create these NaN's?

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  • Java String object creation

    - by Ajay
    Hi, 1) What is difference in thers two statements: String s1 = "abc"; and String s1 = new String("abc") 2) as i am not using new in first statement, how string object will be created Thanks

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  • Dynamic, reflective SignalHandler in Java

    - by pilcrow
    How do I install signal handling logic iff sun.misc.Signal is available? Background First generation of my code looked something like this: class MyApp { public static void main(String[] args) { ... Signal.handle(term_sig, new SignalHandler() { public void handle(Signal sig) { ... } }); ... } } I believe I understand how to reflectively test for and use signal handlers -- Class.forName("sun.misc.Signal"), reflectively call Signal.handle, and so forth. My impulse was simply to instantiate another anonymous inner class with the dynamically obtained SignalHandler class, but I think that's just wishful syntax.

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  • [Java] Safe way of exposing keySet().

    - by Jake
    This must be a fairly common occurrence where I have a map and wish to thread-safely expose its key set: public MyClass { Map<String,String> map = // ... public final Set<String> keys() { // returns key set } } Now, if my "map" is not thread-safe, this is not safe: public final Set<String> keys() { return map.keySet(); } And neither is: public final Set<String> keys() { return Collections.unmodifiableSet(map.keySet()); } So I need to create a copy, such as: public final Set<String> keys() { return new HashSet(map.keySet()); } However, this doesn't seem safe either because that constructor traverses the elements of the parameter and add()s them. So while this copying is going on, a ConcurrentModificationException can happen. So then: public final Set<String> keys() { synchronized(map) { return new HashSet(map.keySet()); } } seems like the solution. Does this look right?

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  • java increase xmx dynamically at runtime

    - by Tomer
    Hi, I have a jvm server in my machine, now I want to have 2 apservers of mine sitting in same machine, however I want the standby one to have a really low amount of memory allocated with xmx because its passive, one the main server (active) goes down I want to allocate more memory to my passive server which is already up without restarting it (I have have them both having too much xmx - note they would consume memory at startup and I cant allow possibility of outOfMemory). So I want passive - low xmx once active goes down I want my passive to receive much more xmx. is there a way for me to achieve that. Thanks

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  • Assigning int to byte in java?

    - by user303218
    int val =233; byte b = (byte)val; System.out.println(b); I have a simple case, like one integer with some value & i want to convert that value & place in the byte type for output. But in this case negative value is coming? How to successfully place the int value to byte type.

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