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  • Using Google Docs as a Storage System like S3. Is there any limit?

    - by mickthomp
    Hi all, I'm considering to upgrade to a Google Docs Premium Account (gDrive)? I'm wondering if that can be used as I'm using Amazon S3 at the moment. I'd like to upload images. Do you know if there is there any limit on the number of images I can upload on my 200GB Google Docs account? I think it could be really useful to have something like that and we could save some money on our webapps. Thank you ;)

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  • How can I call a method given only its name?

    - by mfolnovich
    I'm trying to have method void run( string method ) which would run method in that class. For example: class Foo { public: void run( string method ) { // this method calls method *method* from this class } void bar() { printf( "Function bar\n" ); } void foo2() { printf( "Function foo2\n" ); } } Foo foo; int main( void ) { foo.run( "bar" ); foo.run( "foo2" ); } this would print: Function bar Function foo2 Thanks! :)

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  • Can func get the lineno who call itself? (C/C++)

    - by kingkai
    Hi, I've a problem , as the following code discribe itself. 1 #include<stdlib.h> 2 #include<stdio.h> 3 void log() 4 { 5 printf("Log [Line:%d]\n",__LINE__); 6 } 7 int main() 8 { 9 log(); 10 log(); 11 } The expected result is Log [Line:9] Log [Line:10] But, the fact is Log [Line:5] Log [Line:5] No surprising, LINE has been substituted at the pre-process stage as 5. My Question is, how to design the log function to get the expected result? Thanks!

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  • Else without if

    - by user2808951
    I'm trying to write a code for my computer programming class for a project due Monday, and I'm pretty new to Java, but I'm trying to write a program that will first determine if a number the user inputs is even or odd and then determine if the number is prime or not. I'm not sure if I did the algorithm right or not, so if anyone has any corrections on the program to my algorithm or anything else please say so, but my real issue is that the program is refusing to compile. Every time I try, it says it's having an else without if problem. Here's a link to my command box: http://s1341.photobucket.com/user/Emi_Nightshade/media/Capture_zps45f9a2ea.png.html Here's my code: import java.io.*; import java.util.*; public class Lesson9p1_ThuotteEmily { public static void main(String args[]) { Scanner kbReader0=new Scanner(System.in); System.out.print("\n\nPlease enter an integer. An integer is whole number, and it can be either negative or positive. Please enter your number: "); long num=kbReader0.nextLong(); if(num%2==0) //if and else with braces { System.out.println("Your integer " + num + " is even."); } else { System.out.println("Your integer " + num + " is odd."); } Scanner kbReader1=new Scanner(System.in); System.out.print("\n\nWould you like to know if your number is prime? Please enter yes or no: "); String yn=kbReader1.nextLine(); if(yn.equals.IgnoreCase("Yes")) { System.out.println("Okay. Give me a moment."); { if(num%2==0) { System.out.println("Your number isn't prime."); } else if(num==2) { System.out.println("Your number is 2, which is the only even prime number in existence. Cool, right?"); } for(int i=3;i*i<=n;i+=2) { if(n%1==0) { System.out.println("Your number isn't prime."); } } else { System.out.println("Your number is prime!"); } } } if(yn.equals.IgnoreCase("No")) { System.out.println("Okay."); } } } If anyone could help me out with this and also any problems I may have made elsewhere in the program, I'd be very grateful! Thanks.

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  • cant get ajax response (JSON) to call 'success' function?

    - by Haroldo
    for some reason the success function isnt being called? javscript: $.ajax({ type: 'POST', url: 'http://localhost/hf_latest_desktop/st_pages/user_area/acc_buttons/pass_change/pass_change_ajax.php', data: data, dataType: 'json', success: function(e){ console.log(e); if(e.status == 'success'){ alert('your password has been changed!'); } if(e.status == 'error1'){ alert('please fill in all inputs!'); } if(e.status == 'error2'){ alert('password incorrect!'); } if(e.status == 'error3'){ alert('change failed!'); } } }); php file ajax is calling to: <?php session_start(); session_cache_limiter('nocache'); header('Expires: ' . gmdate('r', 0)); header('Content-type: application/json'); $status = 'error1'; //for sake of example ?> {'status':'<?php echo $status; ?>'}

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  • Need to call Silverlight Handler event and then serverside event on Page submit.

    - by Shivkant
    I have a Silverlight control on page which has a upload control. the silverlight exposes some events such as StartUpload() = To start the file upload, StopUpload() = To stop the file upload if running, CheckFileStatus() = to check the status of the file upload. The page has aspx Submit button with onclientclick event and ocClick event. <asp:Button ID="btn_upload" Text="External Upload" runat="server" OnClientClick="Javascript:StartUpload();" OnClick="btn_upload_Click" /> When I click on the aspx Submit Button, the file selected in Silverlight control should be uploaded and after the completion of upload, the Server side event should get called. I tried for it but was not able to do so. Please help me out!....

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  • How to do inline paste from system buffer in Vim?

    - by yetapb
    When pasting from the system buffer in a line like foo( someVal , <cursor is here>, someVal3); If I use "*p I get foo( someVal, , someVal3); <pasted text> If I use "*P I get <pasted text> foo( someVal, , someVal3); but I want foo( someVal, <pasted text>, someVal3 ); How can I get the result I want? edit If there is a newline in the buffer as @amardeep suspects, is there a way I can tell vim to ignore it?

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  • Recursive MySQL function call eats up too much memory and dies.

    - by kylex
    I have the following recursive function which works... up until a point. Then the script asks for more memory once the queries exceed about 100, and when I add more memory, the script typically just dies (I end up with a white screen on my browser). public function returnPArray($parent=0,$depth=0,$orderBy = 'showOrder ASC'){ $query = mysql_query("SELECT *, UNIX_TIMESTAMP(lastDate) AS whenTime FROM these_pages WHERE parent = '".$parent."' AND deleted = 'N' ORDER BY ".$orderBy.""); $rows = mysql_num_rows($query); while($row = mysql_fetch_assoc($query)){ // This uses my class and places the content in an array. MyClass::$_navArray[] = array( 'id' => $row['id'], 'parent' => $row['parent'] ); MyClass::returnPArray($row['id'],($depth+1)); } $i++; } Can anyone help me make this query less resource intensive?

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  • What is a good operating system for relative newbies for setting up a website and source control? [on hold]

    - by Zeroth
    I'm part of a small group of people working on video games. We want to set up our own boxes to serve the website and handle the source control for development work. I have the most technical expertise, but its been a few years since I've set up or played with Linux or other open source operating systems. So I'm a bit out of the loop on what are the user-friendly open source operating systems out there right now?

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  • C++ & C#, how to create wrapper dll in C++ for C# to call instance function in C++ dll?

    - by 5YrsLaterDBA
    Received an unmanaged C++ dll with instance functions which need to be called from my C#. need to write a wrapper C++ dll to bridge the C# and original C++ dll as suggested by experts here. it is new to me and want to learn from you. Header file of the original C++ dll likes this: class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; Start from a Class Library project template or CLR Empty Project template? What's the wrapper code should look like? Anywhere has step by step example for this? thanks,

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  • jQuery AJAX call working in IE but not FF?

    - by Uma Maheshwar
    $.ajax({ type: "GET", url: 'http://services.somewhere.com/MethodName', data: { 'param1':'something', 'param2': 'somethingElse' }, cache: false, dataType: 'jsonp', contentType: "application/json; charset=utf-8", success: function(view) { alert('success'); }, error: function(xhr, ajaxOptions, thrownError) { alert(xhr.status); alert(xhr.responseText); alert(xhr.statusText); } });

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  • Is it faster to compute values in a query, call a Scalar Function (decimal(28,2) datatype) 4 times,

    - by Pulsehead
    I have a handful of queries I need to write in SQL Server 2005. Each Query will be calculating 4 unit cost values based on a handful of (up to 11) fields. Any time I want 1 of these 4 unit cost values, I'll want all 4. Which is quicker? Computing in the SQL Query ((a+b+c+d+e+f+g+h+i)/(j+k)), calling ComputeScalarUnitCost(datapoint.ID) 4 times, or joining to ComputeUnitCostTable(datapoint.ID) one time?

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  • does such a c++ tool exist? [I dont know what to call it]

    - by VSC
    Hello, I am going through the process of trying to figure out how a library of code works. I would like some sort of tool that would analyze the program that I run off of the library and tells me what functions are called in what order by each thread. Does such a tool exist? What google terms would I use to find such a program? Note: Using VS2008/Win7/C++

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  • why does the data property in an jquery ajax call override my return false?

    - by user315709
    hi, i have the following block of code: $("#contact_container form, #contact_details form").live( "submit", function(event) { $.ajax({ type: this.method, url: this.action, data: this.serialize(), success: function(data) { data = $(data).find("#content"); $("#contact_details").html(data); }, }); return false; } ; when i leave out the data: this.serialize(), it behaves properly and displays the response within the #contact_details div. however, when i leave it in, it submits the form, causing the page to navigate away. why does the presence of the data attribute negates the return false? (probably due to a bug that i can't spot...) also, is the syntax to my find statement correct? it comes back as "undefined" even though i use a debugger to check the ajax response and that id does exists. thanks, steve

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  • Add a multiple buttons to a view programatically, call the same method, determine which button it wa

    - by just_another_coder
    I want to programatically add multiple UIButtons to a view - the number of buttons is unknown at compile time. I can make one or more UIButton's like so (in a loop, but shorted for simplicity): UIButton *button = [UIButton buttonWithType:UIButtonTypeRoundedRect]; [button addTarget:self action:@selector(buttonClicked:) forControlEvents:UIControlEventTouchDown]; [button setTitle:@"Button x" forState:UIControlStateNormal]; button.frame = CGRectMake(100.0, 100.0, 120.0, 50.0); [view addSubview:button]; Copied/Edited from this link: http://stackoverflow.com/questions/1378765/how-do-i-create-a-basic-uibutton-programmatically But how do I determine in buttonClicked: which button was clicked? I'd like to pass tag data if possible to identify the button.

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  • How can I call these urls in jquery to display content on one page?

    - by Thorbis Website Design
    ok I figured out the jquery part but not the parameters of them all can anyone help figure out the parameters for each url string? this is the jquery I figured out! also would this work better then what the below answer? $.get('adminajax.php', {'action':'getUsers'}, function(data){ $('#users .users').html(data); }); He sent me this in an email: You can specify a page by adding: p=[page #] You can specify a file and it will add a checkbox next to the user which will be checked if the user has permission to download: file=[file location] adminajax.php?action=createDirectory&directory=[new directory location] adminajax.php?action=setAvailability&user=[username]&file=[filelocation]&available=[true or false] I'm trying to get it to display in these html tags: <div id="files"> <b>Files:</b> <ul class="files"></ul> </div> <div id="file_options"> <b>Options:</b> </div> <div id="users"> <b>Users:</b> <ul class="users"></ul> </div>

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  • Parallelism in .NET – Part 9, Configuration in PLINQ and TPL

    - by Reed
    Parallel LINQ and the Task Parallel Library contain many options for configuration.  Although the default configuration options are often ideal, there are times when customizing the behavior is desirable.  Both frameworks provide full configuration support. When working with Data Parallelism, there is one primary configuration option we often need to control – the number of threads we want the system to use when parallelizing our routine.  By default, PLINQ and the TPL both use the ThreadPool to schedule tasks.  Given the major improvements in the ThreadPool in CLR 4, this default behavior is often ideal.  However, there are times that the default behavior is not appropriate.  For example, if you are working on multiple threads simultaneously, and want to schedule parallel operations from within both threads, you might want to consider restricting each parallel operation to using a subset of the processing cores of the system.  Not doing this might over-parallelize your routine, which leads to inefficiencies from having too many context switches. In the Task Parallel Library, configuration is handled via the ParallelOptions class.  All of the methods of the Parallel class have an overload which accepts a ParallelOptions argument. We configure the Parallel class by setting the ParallelOptions.MaxDegreeOfParallelism property.  For example, let’s revisit one of the simple data parallel examples from Part 2: Parallel.For(0, pixelData.GetUpperBound(0), row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Here, we’re looping through an image, and calling a method on each pixel in the image.  If this was being done on a separate thread, and we knew another thread within our system was going to be doing a similar operation, we likely would want to restrict this to using half of the cores on the system.  This could be accomplished easily by doing: var options = new ParallelOptions(); options.MaxDegreeOfParallelism = Math.Max(Environment.ProcessorCount / 2, 1); Parallel.For(0, pixelData.GetUpperBound(0), options, row => { for (int col=0; col < pixelData.GetUpperBound(1); ++col) { pixelData[row, col] = AdjustContrast(pixelData[row, col], minPixel, maxPixel); } }); Now, we’re restricting this routine to using no more than half the cores in our system.  Note that I included a check to prevent a single core system from supplying zero; without this check, we’d potentially cause an exception.  I also did not hard code a specific value for the MaxDegreeOfParallelism property.  One of our goals when parallelizing a routine is allowing it to scale on better hardware.  Specifying a hard-coded value would contradict that goal. Parallel LINQ also supports configuration, and in fact, has quite a few more options for configuring the system.  The main configuration option we most often need is the same as our TPL option: we need to supply the maximum number of processing threads.  In PLINQ, this is done via a new extension method on ParallelQuery<T>: ParallelEnumerable.WithDegreeOfParallelism. Let’s revisit our declarative data parallelism sample from Part 6: double min = collection.AsParallel().Min(item => item.PerformComputation()); Here, we’re performing a computation on each element in the collection, and saving the minimum value of this operation.  If we wanted to restrict this to a limited number of threads, we would add our new extension method: int maxThreads = Math.Max(Environment.ProcessorCount / 2, 1); double min = collection .AsParallel() .WithDegreeOfParallelism(maxThreads) .Min(item => item.PerformComputation()); This automatically restricts the PLINQ query to half of the threads on the system. PLINQ provides some additional configuration options.  By default, PLINQ will occasionally revert to processing a query in parallel.  This occurs because many queries, if parallelized, typically actually cause an overall slowdown compared to a serial processing equivalent.  By analyzing the “shape” of the query, PLINQ often decides to run a query serially instead of in parallel.  This can occur for (taken from MSDN): Queries that contain a Select, indexed Where, indexed SelectMany, or ElementAt clause after an ordering or filtering operator that has removed or rearranged original indices. Queries that contain a Take, TakeWhile, Skip, SkipWhile operator and where indices in the source sequence are not in the original order. Queries that contain Zip or SequenceEquals, unless one of the data sources has an originally ordered index and the other data source is indexable (i.e. an array or IList(T)). Queries that contain Concat, unless it is applied to indexable data sources. Queries that contain Reverse, unless applied to an indexable data source. If the specific query follows these rules, PLINQ will run the query on a single thread.  However, none of these rules look at the specific work being done in the delegates, only at the “shape” of the query.  There are cases where running in parallel may still be beneficial, even if the shape is one where it typically parallelizes poorly.  In these cases, you can override the default behavior by using the WithExecutionMode extension method.  This would be done like so: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .Select(i => i.PerformComputation()) .Reverse(); Here, the default behavior would be to not parallelize the query unless collection implemented IList<T>.  We can force this to run in parallel by adding the WithExecutionMode extension method in the method chain. Finally, PLINQ has the ability to configure how results are returned.  When a query is filtering or selecting an input collection, the results will need to be streamed back into a single IEnumerable<T> result.  For example, the method above returns a new, reversed collection.  In this case, the processing of the collection will be done in parallel, but the results need to be streamed back to the caller serially, so they can be enumerated on a single thread. This streaming introduces overhead.  IEnumerable<T> isn’t designed with thread safety in mind, so the system needs to handle merging the parallel processes back into a single stream, which introduces synchronization issues.  There are two extremes of how this could be accomplished, but both extremes have disadvantages. The system could watch each thread, and whenever a thread produces a result, take that result and send it back to the caller.  This would mean that the calling thread would have access to the data as soon as data is available, which is the benefit of this approach.  However, it also means that every item is introducing synchronization overhead, since each item needs to be merged individually. On the other extreme, the system could wait until all of the results from all of the threads were ready, then push all of the results back to the calling thread in one shot.  The advantage here is that the least amount of synchronization is added to the system, which means the query will, on a whole, run the fastest.  However, the calling thread will have to wait for all elements to be processed, so this could introduce a long delay between when a parallel query begins and when results are returned. The default behavior in PLINQ is actually between these two extremes.  By default, PLINQ maintains an internal buffer, and chooses an optimal buffer size to maintain.  Query results are accumulated into the buffer, then returned in the IEnumerable<T> result in chunks.  This provides reasonably fast access to the results, as well as good overall throughput, in most scenarios. However, if we know the nature of our algorithm, we may decide we would prefer one of the other extremes.  This can be done by using the WithMergeOptions extension method.  For example, if we know that our PerformComputation() routine is very slow, but also variable in runtime, we may want to retrieve results as they are available, with no bufferring.  This can be done by changing our above routine to: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.NotBuffered) .Select(i => i.PerformComputation()) .Reverse(); On the other hand, if are already on a background thread, and we want to allow the system to maximize its speed, we might want to allow the system to fully buffer the results: var reversed = collection .AsParallel() .WithExecutionMode(ParallelExecutionMode.ForceParallelism) .WithMergeOptions(ParallelMergeOptions.FullyBuffered) .Select(i => i.PerformComputation()) .Reverse(); Notice, also, that you can specify multiple configuration options in a parallel query.  By chaining these extension methods together, we generate a query that will always run in parallel, and will always complete before making the results available in our IEnumerable<T>.

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  • Physics in my game confused after restructuring the Game loop

    - by Julian Assange
    Hello! I'm on my way with making a game in Java. Now I have some trouble with an interpolation based game loop in my calculations. Before I used that system the calculation of a falling object was like this: Delta based system private static final float SPEED_OF_GRAVITY = 500.0f; @Override public void update(float timeDeltaSeconds, Object parentObject) { parentObject.y = parentObject.y + (parentObject.yVelocity * timeDeltaSeconds); parentObject.yVelocity -= SPEED_OF_GRAVITY * timeDeltaSeconds; ...... What you see here is that I used that delta value from previous frame to the current frame to calculate the physics. Now I switched and implement a interpolation based system and I actually left the current system where I used delta to calculate my physics. However, with the interpolation system the delta time is removed - but now are my calculations screwed up and I've tried the whole day to solve this: Interpolation based system private static final float SPEED_OF_GRAVITY = 500.0f; @Override public void update(Object parentObject) { parentObject.y = parentObject.y + (parentObject.yVelocity); parentObject.yVelocity -= SPEED_OF_GRAVITY; ...... I'm totally clueless - how should this be solved? The rendering part is solved with a simple prediction method. With the delta system I could see my object be smoothly rendered to the screen, but with this interpolation/prediction method the object just appear sticky for one second and then it's gone. The core of this game loop is actually from here deWiTTERS Game Loop, where I trying to implement the last solution he describes. Shortly - my physics are in a mess and this need to be solved. Any ideas? Thanks in advance!

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  • Gnome 3 freezes on logon on samsung RV 509

    - by Noufal
    I have a Samsung NP-RV509 A0FIN and I tried to install GNU/Linux with gnome 3.2 on it. I tried Fedora 16, Ubuntu 11.10 and Linux Mint 12 RC, but with no success. All of these freezes upon login into gnome shell. I think it is the problem with graphics driver, so I tried xorg-edgers ppa on my last installation, ie., Linux Mint. I also tried various intel graphics packages listed on Synaptic package manager, but no success again. My device configuration is as follows(obtained from windows 7): More details about my computer Component Details Subscore Base score Processor Intel(R) Pentium(R) CPU P6200 @ 2.13GHz 5.6 4.6 Memory (RAM) 4.00 GB 7.2 Graphics Intel(R) HD Graphics 4.6 Gaming graphics 1562 MB Total available graphics memory 5.2 Primary hard disk 12GB Free (50GB Total) 5.9 Windows 7 Ultimate System -------------------------------------------------------------------------------- Manufacturer SAMSUNG ELECTRONICS CO., LTD. Model RV409/RV509/RV709 Total amount of system memory 4.00 GB RAM System type 32-bit operating system Number of processor cores 2 64-bit capable Yes Storage -------------------------------------------------------------------------------- Total size of hard disk(s) 418 GB Disk partition (C:) 12 GB Free (50 GB Total) Media drive (D:) CD/DVD Disk partition (E:) 526 MB Free (191 GB Total) Disk partition (F:) 101 GB Free (177 GB Total) Graphics -------------------------------------------------------------------------------- Display adapter type Intel(R) HD Graphics Total available graphics memory 1562 MB Dedicated graphics memory 64 MB Dedicated system memory 0 MB Shared system memory 1498 MB Display adapter driver version 8.15.10.2202 Primary monitor resolution 1366x768 DirectX version DirectX 10 Network -------------------------------------------------------------------------------- Network Adapter Realtek PCIe GBE Family Controller Network Adapter Broadcom 802.11n Network Adapter Network Adapter Microsoft Virtual WiFi Miniport Adapter Notes -------------------------------------------------------------------------------- The gaming graphics score is based on the primary graphics adapter. If this system has linked or multiple graphics adapters, some software applications may see additional performance benefits. Any help is appreciated, and thanks in advance.

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