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  • How to auto-increment reference number persistently when NSManagedObjects created in core-data.

    - by KayKay
    In my application i am using core-data to store information and saving these data to the server using web-connectivity i have to use MySql. Basically what i want to do is to keep track of number of NSManagedObject already created and Whenever i am adding new NSManagedObject, based on that counting it will assign the class a Int_value which will act as primary_key in MySql. For examaple, there are already 10 NSManagedobjects, and when i will add new one it will assign it "11" as primary_key. these value will have to be increasing because there is no deleting of NSManagedObject. From my approach its about static member in applicationDelegate whose initial value can be any integer but should be incremented by one(like auto-increment) everytime new NSManagedObject is created and also it should be persistent. I am not clear how to do this, please give me suggestions. Thanks in advance.

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  • Toubleshooting mapkit performance

    - by brettr
    I'm plotting over 500 points on a map using mapkit. Zooming is a little jittery compared to the native google map app. I've discovered what is causing the slowness. I'm adding custom annotations so that I can later add different pin colors and buttons for detail views: - (MKAnnotationView *) mapView:(MKMapView *)mapView viewForAnnotation:(AddressNote *) annotation { MKPinAnnotationView *annView=[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:@"currentlocation"]; annView.pinColor = MKPinAnnotationColorGreen; annView.animatesDrop=TRUE; annView.canShowCallout = YES; annView.calloutOffset = CGPointMake(-5, 5); return annView; } If I comment out the above code, everything works fine. Very smooth with zooming in/out. Should I be adding annotations differently to boost performance?

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  • Setting up boost filesystem

    - by brit
    I've been having serious problems trying to set up boost. I must have installed and uninstalled the libraries a dozen times. In my most recent attempt, I followed these instructions: Download the zip and unzip it. Get the prebuilt jam executable and unzip it. Put that directory in your path. (Edit Path by using Control Panel...System..Advanced....Environemnt Variables) Open Visual Studio command prompt. Browse to boost directory. Run: bjam "-sTOOLS=vc-8_0" install The main reason I'm trying to use boost is for boost/filesystem yet nothing is working. I know this question has been asked before, but it only resulted in more errors.. Please Help!

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  • Animating removeFromSuperview

    - by brettr
    I'd like to animate the transition from a subview back to the super view. I display the subview using: [UIView beginAnimations:@"curlup" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDuration:.5]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:YES]; [self.view addSubview:self.mysubview.view]; [UIView commitAnimations]; The above works fine. It's going back to the super view that I don't get any animation: [UIView beginAnimations:@"curldown" context:nil]; [UIView setAnimationDelegate:self]; [UIView setAnimationDuration:.5]; [UIView setAnimationTransition:UIViewAnimationTransitionCurlDown forView:self.view cache:YES]; [self.view removeFromSuperview]; [UIView commitAnimations]; Is there something different I should be doing to get the subview to animate when removed?

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  • /SUBSYSTEM:Windows program will not write to command line

    - by user144182
    I have a mixed mode C++-CLI program in Visual Studio 2005 that is set to use the /SUBSYSTEM:Windows. Generally speaking it is a graphical application that is launched from its shortcut or through the filetype registered to it. However, there is a rare occasion where a user will want to run it from the command line with arguments. I can access the arguments just fine, its when it comes to writing to the console, in response to the program being launched from the command line with arguments, where I don't see Console::WriteLine having any effect. What am I doing wrong?

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  • touchesBegan and other touch events not getting detected in UINavigationController

    - by SaltyNuts
    In short, I want to detect a touch on the navigation controller titlebar, but having trouble actually catching any touches at all! Everything is done without IB, if that makes a difference. My app delegate's .m file contains: MyViewController *viewController = [[MyViewController alloc] init]; navigationController = [[UINavigationController alloc] initWithRootViewController:viewController]; [window addSubview:navigationController.view]; There are a few other subviews added to this window in a way that overlays navigationController leaving only the navigation bar visible. MyViewController is a subclass of UIViewController and its .m file contains: - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { NSLog(@"ended\n"); } } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { NSLog(@"began\n"); } } I also tried putting these functions directly into app delegate's .m file, but the console remains blank. What am I doing wrong?

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  • What is the difference between these two different lines of Objective-C, and why does one work and n

    - by jrtc27
    If I try and release tempSeedsArray after seedsArray = tempSeedsArray , I get an EXEC_BAD_ACCESS, and Instruments shows that tempSeedsArray has been released twice. Here is my viewWillAppear method: - (void)viewWillAppear:(BOOL)animated { NSString *arrayFilePath = [[NSBundle mainBundle] pathForResource:@"SeedsArray" ofType:@"plist"]; NSLog(@"HIT!"); NSMutableArray *tempSeedsArray = [[NSMutableArray alloc] initWithContentsOfFile:arrayFilePath]; seedsArray = tempSeedsArray; NSLog(@"%u", [seedsArray retainCount]); [seedsArray sortUsingSelector:@selector(localizedCaseInsensitiveCompare:)]; [super viewWillAppear:animated]; } seedsArray is an NSMutableArray set as a nonatomic and a retain property, and is synthesised. However, if I change seedsArray = tempSeedsArray to self.seedsArray = tempSeedsArray (or [self seedsArray] = tempSeedsArray etc.), I can release tempSeedsArray. Could someone please explain simply to me why this is, as I am very confused! Thanks

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  • Password authentication in sqlite3 for iphone

    - by user271753
    Hey Guys .. I am new to programming in Objective C . I checked many tutorials on reading data in sqlite3 , but almost all of them have show the data in UITableView . I have a page where the user types in the password, the password lets say 1234 is saved in the database ( I have created a table already ) . I have got the database into the project folder . I just want a statement like if(databasepassword == correct from the uitextfield ) { show next page } else { password is incorrect.text } I will figure out on how to show the next page and display the password is incorrect.text I just want a method to cross check with the password saved in the database . How can I do that ? Regards

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  • Unit testing an iPhone static library with XCode 3

    - by teabot
    I am writing a number of static libraries for the iPhone and wish also to have suites of unit tests. XCode 3 provides templates for both static libraries and unit tests but I am wondering how they should fit together in a static library project? In my static library project I have created a target for unit testing but expect to also create an executable to kick off the unit tests than run against the classes in the static library. What is the procedure for doing this?

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  • custom cells uitableview - cannot display all the rows

    - by Matt Facer
    Hi guys, I'm creating a uitableview with custom cells which I created in Interface Builder. There are currently three cells (UITableViewCell). I have a UITableView which is on the view. The code I have is fairly standard, but I cannot work out how to actually SHOW the three custom cells. I am using the cellForRowAtIndexPath method. My aim is to get a grouped uitableview which shows like the following Item - Name Settings - alert - time So the above indented view should be my grouped uitableview. The problem is, I cannot get it to show using code. The uitableview will ALWAYS be this. I am trying to replicate the settings style screen... so I do not have any arrays to display the uitableview cells. How do I actually display my three cells? I have the following code - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 2; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if (section == 0) return 1; else return 2; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(section == 0) return @"Item"; else return @"Settings"; } So all I need to know is how to actually display my custom cells inside the tableview! Thanks for any information. I've searched for AGES in google .. all the tutorials use arrays to display data!

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  • How do I search using the Google Maps API?

    - by Thomas
    Hello all, I'm trying to figure out how to search for nearby businesses in an iPhone app using the Google Maps API. I'm completely new to Javascript, and have waded through some of Google's sample code easily enough. I found how to grab the user's current location. Now I want to search for "restaurants" near that location. I'm just building on the sample code from here. I'll post it below with my changes anyway, just in case. <html> <head> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <meta http-equiv="content-type" content="text/html; charset=UTF-8"/> <title>Google Maps JavaScript API v3 Example: Map Geolocation</title> <script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=true"></script> <script type="text/javascript" src="http://code.google.com/apis/gears/gears_init.js"></script> <script type="text/javascript"> var currentLocation; var detroit = new google.maps.LatLng(42.328784, -83.040877); var browserSupportFlag = new Boolean(); var map; var infowindow = new google.maps.InfoWindow(); function initialize() { var myOptions = { zoom: 6, mapTypeId: google.maps.MapTypeId.ROADMAP }; map = new google.maps.Map(document.getElementById("map_canvas"), myOptions); map.enableGoogleBar(); // Try W3C Geolocation method (Preferred) if(navigator.geolocation) { browserSupportFlag = true; navigator.geolocation.getCurrentPosition(function(position) { // TRP - Save current location in a variable (currentLocation) currentLocation = new google.maps.LatLng(position.coords.latitude,position.coords.longitude); // TRP - Center the map around current location map.setCenter(currentLocation); }, function() { handleNoGeolocation(browserSupportFlag); }); } else { // Browser doesn't support Geolocation browserSupportFlag = false; handleNoGeolocation(browserSupportFlag); } } function handleNoGeolocation(errorFlag) { if (errorFlag == true) { // TRP - Default location is Detroit, MI currentLocation = detroit; contentString = "Error: The Geolocation service failed."; } else { // TRP - This should never run. It's embedded in a UIWebView, running on iPhone contentString = "Error: Your browser doesn't support geolocation."; } // TRP - Set the map to the default location and display the error message map.setCenter(currentLocation); infowindow.setContent(contentString); infowindow.setPosition(currentLocation); infowindow.open(map); } </script> </head> <body style="margin:0px; padding:0px;" onload="initialize()"> <div id="map_canvas" style="width:100%; height:100%"></div> </body> </html>

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  • UINavigationBar BarButtonItem with Plain Style

    - by choise
    Hi, i got the following code: - (id)init { if (self = [super init]) { self.title = @"please wait"; UIBarButtonItem *favorite = [[UIBarButtonItem alloc] initWithImage:[UIImage imageNamed:@"star.png"] style:UIBarButtonItemStylePlain target:self action:@selector(buttonFavoriteClicked:)]; self.navigationItem.rightBarButtonItem = favorite; } return self; } but my button looks still like a Button with UIBarButtonItemStyleBordered is there a way to set a button with plain style at this position?

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  • Collaborative editing for .NET development - what are the possibilities

    - by Olav
    What are the best options for real-time collaborative editing for .NET development? (C#,VB.NET, ASP.NET - not Mono unless it is the best way to get collaboration) 1) Anything possible with visual studio? 2) Collaborative editors? I know Eclipse has real-time collaboration, but I don't know how far you can combine it with .NET support. 3) Web-based tools? 4) Desktop sharing tools like VNC, NX etc. The main points is that 2 developers in different locations should be able to see edits in real time. Both should be able to edit, or it should be easy to switch control. Regarding .NET, syntax highlighting etc is better than nothing.

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  • iPhone development time...

    - by Tisch
    I have been asked to develop a relatively simple iPhone application. However, it would be my first application. I am a fairly competent programmer and can turn my skills to a new language fairly quickly... what my question is, is... How long has it taken some of you guys to make your first iPhone application and what was your experience like? Also, if you can say this sort of information, how much did you charge for it?! Thanks in advance. Kindest Regards Tom

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  • Send POSTs to a PHP script on a server

    - by Sam Jarman
    I have a PHP script on a server <?php // retrieve POST vars $comment = $_POST['comment']; $email = $_POST['email']; // remove trailing whitespace etc $comment = trim($comment); $email = trim($email); // format date accoring to http://www.w3schools.com/php/func_date_date.asp $date_time = date("Y-m-d-H-i-s"); // i.e. 2010-04-15-09-45-23 // prepare message $to = "(removed my email addy)"; //who to send the mail to $subject = "Feedback from iPhone app"; //what to put in the subject line $message = "Name/Email: $email \r\n Comment: $comment"; mail($to, $subject,$message) or "bad"; echo "ok"; ?> How do I now send a POST request from my iPhone app... ive tried this sort of thing... NSURL *url = [NSURL URLWithString:@"mysite.com/script.php"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:url]; [request setHTTPMethod:@"POST"]; NSString *message = boxForSuggestion.text; NSString *userEmailString = usersEmail.text; NSString *requestBodyString = [NSString stringWithFormat:@"comment:%@&email%@", message , userEmailString]; NSData *requestBody = [requestBodyString dataUsingEncoding:NSUTF8StringEncoding]; [request setHTTPMethod:@"POST" [request setHTTPBody:requestBody]; NSURLResponse *response = NULL; NSError *requestError = NULL; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&response error:&requestError]; NSString *responseString = [[[NSString alloc] initWithData:responseData encoding:NSUTF8StringEncoding] autorelease]; NSLog(@"%@", responseString); Any ideas? Thanks guys Sam

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  • How to change *.ico for button in running mode?

    - by karikari
    I am currently doing visual c++ for an Internet Explorer toolbar button. I have a registration script file (*.rgs) that defines or maybe register the features of my button inside the Windows registry. My objective is, I want my button to change its *.ico image, based on certain conditions process from my *.cpp file. My problem is, I don't understand, how can I somehow change the *.ico file for my button in real time, during my application is running? For example, IF f = 1, ico_file = green.ico; ELSE ico_file = red.ico; Any idea, that you guys can point to me, how can I change the *.ico file for my Internet Explorer toolbar button while the IE is running.

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  • Problem with entityForName & ManagedObjectContext when extending tutorial material

    - by Martin KS
    Afternoon all, I tried to add a second data entity to the persistent store in the (locations) coredata tutorial code, and then access this in a new view. I think that I've followed the tutorial, and checked that I'm doing a clean build etc, but can't see what to change to prevent it crashing. I'm afraid I'm at my wits end with this one, and can't seem to find the step that I've missed. I've pasted the header and code files below, please let me know if I need to share any more of the code. The crash seems to happen on the line: NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:[self managedObjectContext]]; There is one other line in the code that refers to galleryviewcontroller at the moment, and that's in the main application delegate: galleryViewController.managedObjectContext = [self managedObjectContext]; GalleryViewController.h #import <UIKit/UIKit.h> @interface GalleryViewController : UIViewController { NSManagedObjectContext *managedObjectContext; int rowNumber; IBOutlet UILabel *lblMessage; UIBarButtonItem *addButton; NSMutableArray *imagesArray; } @property (readwrite) int rowNumber; @property (nonatomic,retain) UILabel *lblMessage; @property (nonatomic,retain) NSMutableArray *imagesArray; @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; @property (nonatomic, retain) UIBarButtonItem *addButton; -(void)updateRowNumber:(int)theIndex; -(void)addImage; @end GalleryViewController.m #import "RootViewController.h" #import "LocationsAppDelegate.h" #import "Album.h" #import "GalleryViewController.h" #import "Image.h" @implementation GalleryViewController @synthesize lblMessage,rowNumber,addButton,managedObjectContext; @synthesize imagesArray; /* // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if ((self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil])) { // Custom initialization } return self; } */ -(void)updateRowNumber:(int)theIndex{ rowNumber=theIndex; LocationsAppDelegate *mainDelegate =(LocationsAppDelegate *)[[UIApplication sharedApplication] delegate]; Album *anAlbum = [mainDelegate.albumsArray objectAtIndex:rowNumber]; lblMessage.text = anAlbum.uniqueAlbumIdentifier; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; addButton = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addImage)]; addButton.enabled = YES; self.navigationItem.rightBarButtonItem = addButton; /* Found this in another answer, adding it to the code didn't help. if (managedObjectContext == nil) { managedObjectContext = [[[UIApplication sharedApplication] delegate] managedObjectContext]; } */ NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Album" inManagedObjectContext:[self managedObjectContext]]; [request setEntity:entity]; // Order the albums by creation date, most recent first. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"imagePath" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [sortDescriptor release]; [sortDescriptors release]; // Execute the fetch -- create a mutable copy of the result. NSError *error = nil; NSMutableArray *mutableFetchResults = [[managedObjectContext executeFetchRequest:request error:&error] mutableCopy]; if (mutableFetchResults == nil) { // Handle the error. } [self setImagesArray:mutableFetchResults]; int a = 5; int b = 10; for( int i=0; i<[imagesArray count]; i++ ) { if( a == 325 ) { a = 5; b += 70; } UIImageView *any = [[UIImageView alloc] initWithFrame:CGRectMake(a,b,70,60)]; any.image = [imagesArray objectAtIndex:i]; any.tag = i; [self.view addSubview:any]; [any release]; a += 80; } } -(void)addImage{ NSString *msg = [NSString stringWithFormat:@"%i",rowNumber]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Add image to" message:msg delegate:self cancelButtonTitle:@"No" otherButtonTitles:@"Yes", nil]; [alert show]; [alert release]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { [super viewDidUnload]; } - (void)dealloc { [lblMessage release]; [managedObjectContext release]; [super dealloc]; } @end

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  • UITableViewController's TableView becomes NULL

    - by Travis
    I have UITableViewController (initiated by the Navigation-based app project template). I am overriding loadView and putting up an alternative view (w/ a UILabel and UIActivityIndicator) to display while the table's contents is loading. When the loading is done, I remove the loading view and try to display the table view but I see that it's NULL. So in the simulator I see my loading view and then when the loading's done the view disappears but my tableview never comes. I'm confused what the difference is between self.view and self.tableView in my UITableViewController and how I can exchagn

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