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  • Can I write a test that succeeds if and only if a statement does not compile?

    - by Billy ONeal
    I'd like to prevent clients of my class from doing something stupid. To that end, I have used the type system, and made my class only accept specific types as input. Consider the following example (Not real code, I've left off things like virtual destructors for the sake of example): class MyDataChunk { //Look Ma! Implementation! }; class Sink; class Source { virtual void Run() = 0; Sink *next_; void SetNext(Sink *next) { next_ = next; } }; class Sink { virtual void GiveMeAChunk(const MyDataChunk& data) { //Impl }; }; class In { virtual void Run { //Impl } }; class Out { }; //Note how filter and sorter have the same declaration. Concrete classes //will inherit from them. The seperate names are there to ensure only //that some idiot doesn't go in and put in a filter where someone expects //a sorter, etc. class Filter : public Source, public Sink { //Drop objects from the chain-of-command pattern that don't match a particular //criterion. }; class Sorter : public Source, public Sink { //Sorts inputs to outputs. There are different sorters because someone might //want to sort by filename, size, date, etc... }; class MyClass { In i; Out o; Filter f; Sorter s; public: //Functions to set i, o, f, and s void Execute() { i.SetNext(f); f.SetNext(s); s.SetNext(o); i.Run(); } }; What I don't want is for somebody to come back later and go, "Hey, look! Sorter and Filter have the same signature. I can make a common one that does both!", thus breaking the semantic difference MyClass requires. Is this a common kind of requirement, and if so, how might I implement a test for it?

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  • Remove never-run call to templated function, get allocation error on run-time

    - by Narfanator
    First off, I'm a bit at a loss as to how to ask this question. So I'm going to try throwing lots of information at the problem. Ok, so, I went to completely redesign my test project for my experimental core library thingy. I use a lot of template shenanigans in the library. When I removed the "user" code, the tests gave me a memory allocation error. After quite a bit of experimenting, I narrowed it down to this bit of code (out of a couple hundred lines): void VOODOO(components::switchBoard &board){ board.addComponent<using_allegro::keyInputs<'w'> >(); } Fundementally, what's weirding me out is that it appears that the act of compiling this function (and the template function it then uses, and the template functions those then use...), makes this bug not appear. This code is not being run. Similar code (the same, but for different key vals) occurs elsewhere, but is within Boost TDD code. I realize I certainly haven't given enough information for you to solve it for me; I tried, but it more-or-less spirals into most of the code base. I think I'm most looking for "here's what the problem could be", "here's where to look", etc. There's something that's happening during compile because of this line, but I don't know enough about that step to begin looking. Sooo, how can a (presumably) compilied, but never actually run, bit of templated code, when removed, cause another part of code to fail? Error: Unhandled exceptionat 0x6fe731ea (msvcr90d.dll) in Switchboard.exe: 0xC0000005: Access violation reading location 0xcdcdcdc1. Callstack: operator delete(void * pUser Data) allocator< class name related to key inputs callbacks ::deallocate vector< same class ::_Insert_n(...) vector< " " ::insert(...) vector<" "::push_back(...) It looks like maybe the vector isn't valid, because _MyFirst and similar data members are showing values of 0xcdcdcdcd in the debugger. But the vector is a member variable...

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  • How to interpret kernel panics?

    - by Owen
    Hi all, I'm new to linux kernel and could barely understand how to debug kernel panics. I have this error below and I don't know where in the C code should I start checking. I was thinking maybe I could echo what functions are being called so I could check where in the code is this null pointer dereferenced. What print function should I use ? How do you interpret the error message below? Unable to handle kernel NULL pointer dereference at virtual address 0000000d pgd = c7bdc000 [0000000d] *pgd=4785f031, *pte=00000000, *ppte=00000000 Internal error: Oops: 17 [#1] PREEMPT Modules linked in: bcm5892_secdom_fw(P) bcm5892_lcd snd_bcm5892 msr bcm5892_sci bcm589x_ohci_p12 bcm5892_skeypad hx_decoder(P) pinnacle hx_memalloc(P) bcm_udc_dwc scsi_mod g_serial sd_mod usb_storage CPU: 0 Tainted: P (2.6.27.39-WR3.0.2ax_standard #1) PC is at __kmalloc+0x70/0xdc LR is at __kmalloc+0x48/0xdc pc : [c0098cc8] lr : [c0098ca0] psr: 20000093 sp : c7a9fd50 ip : c03a4378 fp : c7a9fd7c r10: bf0708b4 r9 : c7a9e000 r8 : 00000040 r7 : bf06d03c r6 : 00000020 r5 : a0000093 r4 : 0000000d r3 : 00000000 r2 : 00000094 r1 : 00000020 r0 : c03a4378 Flags: nzCv IRQs off FIQs on Mode SVC_32 ISA ARM Segment user Control: 00c5387d Table: 47bdc008 DAC: 00000015 Process sh (pid: 1088, stack limit = 0xc7a9e260) Stack: (0xc7a9fd50 to 0xc7aa0000) fd40: c7a6a1d0 00000020 c7a9fd7c c7ba8fc0 fd60: 00000040 c7a6a1d0 00000020 c71598c0 c7a9fd9c c7a9fd80 bf06d03c c0098c64 fd80: c71598c0 00000003 c7a6a1d0 bf06c83c c7a9fdbc c7a9fda0 bf06d098 bf06d008 fda0: c7159880 00000000 c7a6a2d8 c7159898 c7a9fde4 c7a9fdc0 bf06d130 bf06d078 fdc0: c79ca000 c7159880 00000000 00000000 c7afbc00 c7a9e000 c7a9fe0c c7a9fde8 fde0: bf06d4b4 bf06d0f0 00000000 c79fd280 00000000 0f700000 c7a9e000 00000241 fe00: c7a9fe3c c7a9fe10 c01c37b4 bf06d300 00000000 c7afbc00 00000000 00000000 fe20: c79cba84 c7463c78 c79fd280 c7473b00 c7a9fe6c c7a9fe40 c00a184c c01c35e4 fe40: 00000000 c7bb0005 c7a9fe64 c79fd280 c7463c78 00000000 c00a1640 c785e380 fe60: c7a9fe94 c7a9fe70 c009c438 c00a164c c79fd280 c7a9fed8 c7a9fed8 00000003 fe80: 00000242 00000000 c7a9feb4 c7a9fe98 c009c614 c009c2a4 00000000 c7a9fed8 fea0: c7a9fed8 00000000 c7a9ff64 c7a9feb8 c00aa6bc c009c5e8 00000242 000001b6 fec0: 000001b6 00000241 00000022 00000000 00000000 c7a9fee0 c785e380 c7473b00 fee0: d8666b0d 00000006 c7bb0005 00000300 00000000 00000000 00000001 40002000 ff00: c7a9ff70 c79b10a0 c79b10a0 00005402 00000003 c78d69c0 ffffff9c 00000242 ff20: 000001b6 c79fd280 c7a9ff64 c7a9ff38 c785e380 c7473b00 00000000 00000241 ff40: 000001b6 ffffff9c 00000003 c7bb0000 c7a9e000 00000000 c7a9ff94 c7a9ff68 ff60: c009c128 c00aa380 4d18b5f0 08000000 00000000 00071214 0007128c 00071214 ff80: 00000005 c0027ee4 c7a9ffa4 c7a9ff98 c009c274 c009c0d8 00000000 c7a9ffa8 ffa0: c0027d40 c009c25c 00071214 0007128c 0007128c 00000241 000001b6 00000000 ffc0: 00071214 0007128c 00071214 00000005 00073580 00000003 000713e0 400010d0 ffe0: 00000001 bef0c7b8 000269cc 4d214fec 60000010 0007128c 00000000 00000000 Backtrace: [] (__kmalloc+0x0/0xdc) from [] (gs_alloc_req+0x40/0x70 [g_serial]) r8:c71598c0 r7:00000020 r6:c7a6a1d0 r5:00000040 r4:c7ba8fc0 [] (gs_alloc_req+0x0/0x70 [g_serial]) from [] (gs_alloc_requests+0x2c/0x78 [g_serial]) r7:bf06c83c r6:c7a6a1d0 r5:00000003 r4:c71598c0 [] (gs_alloc_requests+0x0/0x78 [g_serial]) from [] (gs_start_io+0x4c/0xac [g_serial]) r7:c7159898 r6:c7a6a2d8 r5:00000000 r4:c7159880 [] (gs_start_io+0x0/0xac [g_serial]) from [] (gs_open+0x1c0/0x224 [g_serial]) r9:c7a9e000 r8:c7afbc00 r7:00000000 r6:00000000 r5:c7159880 r4:c79ca000 [] (gs_open+0x0/0x224 [g_serial]) from [] (tty_open+0x1dc/0x314) [] (tty_open+0x0/0x314) from [] (chrdev_open+0x20c/0x22c) [] (chrdev_open+0x0/0x22c) from [] (__dentry_open+0x1a0/0x2b8) r8:c785e380 r7:c00a1640 r6:00000000 r5:c7463c78 r4:c79fd280 [] (__dentry_open+0x0/0x2b8) from [] (nameidata_to_filp+0x38/0x50) [] (nameidata_to_filp+0x0/0x50) from [] (do_filp_open+0x348/0x6f4) r4:00000000 [] (do_filp_open+0x0/0x6f4) from [] (do_sys_open+0x5c/0x170) [] (do_sys_open+0x0/0x170) from [] (sys_open+0x24/0x28) r8:c0027ee4 r7:00000005 r6:00071214 r5:0007128c r4:00071214 [] (sys_open+0x0/0x28) from [] (ret_fast_syscall+0x0/0x2c) Code: e59c4080 e59c8090 e3540000 159c308c (17943103) ---[ end trace be196e7cee3cb1c9 ]--- note: sh[1088] exited with preempt_count 2 process '-/bin/sh' (pid 1088) exited. Scheduling for restart. Welcome to Wind River Linux

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  • How to pass operators as parameters

    - by Rodion Ingles
    I have to load an array of doubles from a file, multiply each element by a value in a table (different values for different elements), do some work on it, invert the multiplication (that is, divide) and then save the data back to file. Currently I implement the multiplication and division process in two separate methods. Now there is some extra work behind the scenes but apart from the specific statements where the multiplication/division occurs, the rest of the code is identical. As you can imagine, with this approach you have to be very careful making any changes. The surrounding code is not trivial, so its either a case of manually editing each method or copying changes from one method to the other and remembering to change the * and / operators. After too many close calls I am fed up of this and would like to make a common function which implements the common logic and two wrapper functions which pass which operator to use as a parameter. My initial approach was to use function pointers: MultiplyData(double data) { TransformData(data, &(operator *)); } DivideData(double data) { TransformData(data, &(operator /)); } TransformData(double data, double (*func)(double op1, double op2)) { /* Do stuff here... */ } However, I can't pass the operators as pointers (is this because it is an operator on a native type?), so I tried to use function objects. Initially I thought that multiplies and divides functors in <functional> would be ideal: MultiplyData(double data) { std::multiplies<double> multFunct; TransformData(data, &multFunct); } DivideData(double data) { std::divides<double> divFunct; TransformData(data, &divFunct); } TransformData(double data, std::binary_function<double, double, double> *funct) { /* Do stuff here... */ } As you can see I was trying to use a base class pointer to pass the functor polymorphically. The problem is that std::binary_function does not declare an operator() member for the child classes to implement. Is there something I am missing, or is the solution to implement my own functor heirarchy (which really seems more trouble than it is worth)?

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  • Deleting a node in a family tree

    - by user559142
    Hi, I'm trying to calclulate the best way to delete a node in a family tree. First, a little description of how the app works. My app makes the following assumption: Any node can only have one partner. That means that any child a single node has, it will also be the partner nodes child too. Therefore, step relations, divorces etc aren't compensated for. A node always has two parents - A mother and father cannot be added seperately. If the user doesn't know the details - the nodes attributes are set to a default value. Also any node can add parents, siblings, children to itself. Therefore in law relationships can be added. I have the following classes: FamilyMember String fName; String lName; String dob; String gender; FamilyMember mother, father, partner; ArrayListchildren; int index; int generation; void linkParents(); void linkPartner(); void addChild(); //gets & sets for fields Family ArrayListfamily; void addMember(); void removeMember(); FamilyMember getFamilyMember(index); ArrayListgetFamilyMembers(); FamilyTree Family family; void removeMember(); //need help void displayFamilyMembers(); void addFamilyMember(); void enterDetails(); void displayAncestors(); void displayDescendants(); void printDescendants(); FamilyMember findRootNode(); void sortGenerations(); void getRootGeneration(); I am having trouble with identifying the logic for removing a member. All other functions work fine. Has anyone developed a family tree app before who knows how to deal with removing various different nodes in the family "tree"? e.g. removing a leaf removing a leaf with partner (what if partner has parents etc) removing a parent It seems to be another recursive property but my head is swelling from over thought.

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  • PHP running as a FastCGI application (php-cgi) - how to issue concurrent requests?

    - by Sbm007
    Some background information: I'm writing my own webserver in Java and a couple of days ago I asked on SO how exactly Apache interfaces with PHP, so I can implement PHP support. I learnt that FastCGI is the best approach (since mod_php is not an option). So I have looked at the FastCGI protocol specification and have managed to write a working FastCGI wrapper for my server. I have tested phpinfo() and it works, in fact all PHP functions seem to work just fine (posting data, sessions, date/time, etc etc). My webserver is able to serve requests concurrently (ie user1 can retrieve file1.html at the same time as user2 requesting some_large_binary_file.zip), it does this by spawning a new Java thread for each user request (terminating when completed or user connection with client is cancelled). However, it cannot deal with 2 (or more) FastCGI requests at the same time. What it does is, it queues them up, so when request 1 is completed immediately thereafter it starts processing request 2. I tested this with 2 PHP pages, one contains sleep(10) and the other phpinfo(). How would I go about dealing with multiple requests as I know it can be done (PHP under IIS runs as FastCGI and it can deal with multiple requests just fine). Some more info: I am coding under windows and my batch file used to execute php-cgi.exe contains: set PHP_FCGI_CHILDREN=8 set PHP_FCGI_MAX_REQUESTS=500 php-cgi.exe -b 9000 But it does not spawn 8 children, the service simply terminates after 500 requests. I have done research and from Wikipedia: Processing of multiple requests simultaneously is achieved either by using a single connection with internal multiplexing (ie. multiple requests over a single connection) and/or by using multiple connections Now clearly the multiple connections isn't working for me, as everytime a client requests something that involves FastCGI it creates a new socket to the FastCGI application, but it does not work concurrently (it queues them up instead). I know that internal multiplexing of FastCGI requests under the same connection is accomplished by issuing each unique FastCGI request with a different request ID. (also see the last 3 paragraphs of 'The Communication Protocol' heading in this article). I have not tested this, but how would I go about implementing that? I take it I need some kind of FastCGI Java thread which contains a Map of some sort and a static function which I can use to add requests to. Then in the Thread's run() function it would have a while loop and for every cycle it would check whether the Map contains new requests, if so it would assign them a request ID and write them to the FastCGI stream. And then wait for input etc etc, As you can see this becomes too complicated. Does anyone know the correct way of doing this? Or any thoughts at all? Thanks very much. Note, if required I can supply the code for my FastCGI wrapper.

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  • Count seconds and minutes with MCU timer/interrupt?

    - by arynhard
    I am trying to figure out how to create a timer for my C8051F020 MCU. The following code uses the value passed to init_Timer2() with the following formula: 65535-(0.1 / (12/2000000)=48868. I set up the timer to count every time it executes and for every 10 counts, count one second. This is based on the above formula. 48868 when passed to init_Timer2 will produce a 0.1 second delay. It would take ten of them per second. However, when I test the timer it is a little fast. At ten seconds the timer reports 11 seconds, at 20 seconds the timer reports 22 seconds. I would like to get as close to a perfect second as I can. Here is my code: #include <compiler_defs.h> #include <C8051F020_defs.h> void init_Clock(void); void init_Watchdog(void); void init_Ports(void); void init_Timer2(unsigned int counts); void start_Timer2(void); void timer2_ISR(void); unsigned int timer2_Count; unsigned int seconds; unsigned int minutes; int main(void) { init_Clock(); init_Watchdog(); init_Ports(); start_Timer2(); P5 &= 0xFF; while (1); } //============================================================= //Functions //============================================================= void init_Clock(void) { OSCICN = 0x04; //2Mhz //OSCICN = 0x07; //16Mhz } void init_Watchdog(void) { //Disable watchdog timer WDTCN = 0xDE; WDTCN = 0xAD; } void init_Ports(void) { XBR0 = 0x00; XBR1 = 0x00; XBR2 = 0x40; P0 = 0x00; P0MDOUT = 0x00; P5 = 0x00; //Set P5 to 1111 P74OUT = 0x08; //Set P5 4 - 7 (LEDs) to push pull (Output) } void init_Timer2(unsigned int counts) { CKCON = 0x00; //Set all timers to system clock divided by 12 T2CON = 0x00; //Set timer 2 to timer mode RCAP2 = counts; T2 = 0xFFFF; //655535 IE |= 0x20; //Enable timer 2 T2CON |= 0x04; //Start timer 2 } void start_Timer2(void) { EA = 0; init_Timer2(48868); EA = 1; } void timer2_ISR(void) interrupt 5 { T2CON &= ~(0x80); P5 ^= 0xF0; timer2_Count++; if(timer2_Count % 10 == 0) { seconds++; } if(seconds % 60 == 0 && seconds != 0) { minutes++; } }

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  • ACL implementation

    - by Kirzilla
    First question Please, could you explain me how simpliest ACL could be implemented in MVC. Here is the first approach of using Acl in Controller... <?php class MyController extends Controller { public function myMethod() { //It is just abstract code $acl = new Acl(); $acl->setController('MyController'); $acl->setMethod('myMethod'); $acl->getRole(); if (!$acl->allowed()) die("You're not allowed to do it!"); ... } } ?> It is very bad approach, and it's minus is that we have to add Acl piece of code into each controller's method, but we don't need any additional dependencies! Next approach is to make all controller's methods private and add ACL code into controller's __call method. <?php class MyController extends Controller { private function myMethod() { ... } public function __call($name, $params) { //It is just abstract code $acl = new Acl(); $acl->setController(__CLASS__); $acl->setMethod($name); $acl->getRole(); if (!$acl->allowed()) die("You're not allowed to do it!"); ... } } ?> It is better than previous code, but main minuses are... All controller's methods should be private We have to add ACL code into each controller's __call method. The next approach is to put Acl code into parent Controller, but we still need to keep all child controller's methods private. What is the solution? And what is the best practice? Where should I call Acl functions to decide allow or disallow method to be executed. Second question Second question is about getting role using Acl. Let's imagine that we have guests, users and user's friends. User have restricted access to viewing his profile that only friends can view it. All guests can't view this user's profile. So, here is the logic.. we have to ensure that method being called is profile we have to detect owner of this profile we have to detect is viewer is owner of this profile or no we have to read restriction rules about this profile we have to decide execute or not execute profile method The main question is about detecting owner of profile. We can detect who is owner of profile only executing model's method $model-getOwner(), but Acl do not have access to model. How can we implement this? I hope that my thoughts are clear. Sorry for my English. Thank you.

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  • C# xml Class to substitute ini files

    - by Eduardo
    Hi guys, I am learning Windows Forms in C#.NET 2008 and i want to build a class to work with SIMPLE xml files (config file like INI files), but i just need a simple class (open, getvalue, setvalue, creategroup, save and close functions), to substitute of ini files. I already did something and it is working but I am having trouble when I need to create different groups, something like this: <?xml version="1.0" encoding="utf-8"?> <CONFIG> <General> <Field1>192.168.0.2</Field1> </General> <Data> <Field1>Joseph</Field1> <Field2>Locked</Field2> </Data> </CONFIG> how can i specify that i want to read the field1 of [data] group? note that i have same field name in both groups (Field1)! I am using System.Linq, something like this: To open document: XmlDocument xmlDoc = new XmlDocument(); xmlDoc.Load(FilePath); To save document: xmlDoc.Save(FilePath); To get value: public string getValue(string Field) { string result = ""; try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) result = ""; else result = xmlComum.Item(0).InnerText; } catch (Exception ex) { return ""; } return result; } To set value: public void setValue(string Group, string Field, string FieldValue) { try { XmlNodeList xmlComum = xmlDoc.GetElementsByTagName(Field); if (xmlComum.Item(0) == null) { xmlComum = xmlDoc.GetElementsByTagName(Group); if (xmlComum.Item(0) == null) { // create group createGroup(Group); xmlComum = xmlDoc.GetElementsByTagName(Group); } XmlElement xmlE = xmlDoc.CreateElement(Field); XmlText xmlT = xmlDoc.CreateTextNode(FieldValue); xmlE.AppendChild(xmlT); xmlComum.Item(0).AppendChild(xmlE); } else { // item already exists, just change its value xmlComum.Item(0).InnerText = Value; } xmlDoc.Save(FilePath); } catch (Exception ex) { } } The CreateGroup code: public void createGroup(string Group) { try { XmlElement xmlComum = xmlDoc.CreateElement(Group); xmlDoc.DocumentElement.AppendChild(xmlComum); xmlDoc.Save(FilePath); } catch (Exception ex) { } } Thank You!

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  • Best approach for using Scanner Objects in Java?

    - by devjeetroy
    Although I'm more of a C++/ASM guy, I have to work with java as a part of my undergrad course at college. Our teacher taught us input using Scanner(System.in), and told us that if multiple functions are were taking user input, it would be advisable that a single Scanner object is passed around so as to reduce chances of the input stream getting screwed up. Now using this approach has gotten me into a situation where I'm trying to use a Scanner.nextLine(), and this statement does not wait for user input. It just moves on to the following statement. I figured there may be some residual cr/lf or other characters in the Scanner that might not have been retrieved are causing the problem. Here is the code. while(lineScanner.hasNext()) { if(isPlaceHolder(temp = lineScanner.next())) { temp = temp.replace("<",""); temp = temp.replace(">", ""); System.out.print("Enter "+aOrA(temp.charAt(0)) +" " +temp + " : "); temp = consoleInput.nextLine(); } outputFileStream.print(temp + " "); } All of the code is inside a function which receives a Scanner object consoleInput. Ok, so what happens when i run it is that when the program enters the if() the first time, It carries out theSystem.out.print, does not wait for user input, and moves on to the second time that it enters the 'if' block. This time, it takes the input and the rest of the program operates normally. What is even more surprising is that when i check the output file created by the program, it is perfect, just as i want to be. Almost as if the first time input using the scanner is correct. I have solved this problem by creating a new system.in Scanner in the function itself, instead of receiving the Scanner object as a parameter. But I am still very curious to know what the hell is happening and why it couldn't be solved using a simple Scanner.reset(). Would it be better to just simply create a Scanner Object for each function? Thanks, Devjeet PS. Although I know how to take input using fileinputstreams and the like, we are not supposed to use it with the homework.

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  • Specializing a template on a lambda in C++0x

    - by Tony A.
    I've written a traits class that lets me extract information about the arguments and type of a function or function object in C++0x (tested with gcc 4.5.0). The general case handles function objects: template <typename F> struct function_traits { template <typename R, typename... A> struct _internal { }; template <typename R, typename... A> struct _internal<R (F::*)(A...)> { // ... }; typedef typename _internal<decltype(&F::operator())>::<<nested types go here>>; }; Then I have a specialization for plain functions at global scope: template <typename R, typename... A> struct function_traits<R (*)(A...)> { // ... }; This works fine, I can pass a function into the template or a function object and it works properly: template <typename F> void foo(F f) { typename function_traits<F>::whatever ...; } int f(int x) { ... } foo(f); What if, instead of passing a function or function object into foo, I want to pass a lambda expression? foo([](int x) { ... }); The problem here is that neither specialization of function_traits<> applies. The C++0x draft says that the type of the expression is a "unique, unnamed, non-union class type". Demangling the result of calling typeid(...).name() on the expression gives me what appears to be gcc's internal naming convention for the lambda, main::{lambda(int)#1}, not something that syntactically represents a C++ typename. In short, is there anything I can put into the template here: template <typename R, typename... A> struct function_traits<????> { ... } that will allow this traits class to accept a lambda expression?

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  • C - How to use both aio_read() and aio_write().

    - by Slav
    I implement game server where I need to both read and write. So I accept incoming connection and start reading from it using aio_read() but when I need to send something, I stop reading using aio_cancel() and then use aio_write(). Within write's callback I resume reading. So, I do read all the time but when I need to send something - I pause reading. It works for ~20% of time - in other case call to aio_cancel() fails with "Operation now in progress" - and I cannot cancel it (even within permanent while cycle). So, my added write operation never happens. How to use these functions well? What did I missed? EDIT: Used under Linux 2.6.35. Ubuntu 10 - 32 bit. Example code: void handle_read(union sigval sigev_value) { /* handle data or disconnection */ } void handle_write(union sigval sigev_value) { /* free writing buffer memory */ } void start() { const int acceptorSocket = socket(AF_INET, SOCK_STREAM, 0); struct sockaddr_in addr; memset(&addr, 0, sizeof(struct sockaddr_in)); addr.sin_family = AF_INET; addr.sin_addr.s_addr = INADDR_ANY; addr.sin_port = htons(port); bind(acceptorSocket, (struct sockaddr*)&addr, sizeof(struct sockaddr_in)); listen(acceptorSocket, SOMAXCONN); struct sockaddr_in address; socklen_t addressLen = sizeof(struct sockaddr_in); for(;;) { const int incomingSocket = accept(acceptorSocket, (struct sockaddr*)&address, &addressLen); if(incomingSocket == -1) { /* handle error ... */} else { //say socket to append outcoming messages at writing: const int currentFlags = fcntl(incomingSocket, F_GETFL, 0); if(currentFlags < 0) { /* handle error ... */ } if(fcntl(incomingSocket, F_SETFL, currentFlags | O_APPEND) == -1) { /* handle another error ... */ } //start reading: struct aiocb* readingAiocb = new struct aiocb; memset(readingAiocb, 0, sizeof(struct aiocb)); readingAiocb->aio_nbytes = MY_SOME_BUFFER_SIZE; readingAiocb->aio_fildes = socketDesc; readingAiocb->aio_buf = mySomeReadBuffer; readingAiocb->aio_sigevent.sigev_notify = SIGEV_THREAD; readingAiocb->aio_sigevent.sigev_value.sival_ptr = (void*)mySomeData; readingAiocb->aio_sigevent.sigev_notify_function = handle_read; if(aio_read(readingAiocb) != 0) { /* handle error ... */ } } } } //called at any time from server side: send(void* data, const size_t dataLength) { //... some thread-safety precautions not needed here ... const int cancellingResult = aio_cancel(socketDesc, readingAiocb); if(cancellingResult != AIO_CANCELED) { //this one happens ~80% of the time - embracing previous call to permanent while cycle does not help: if(cancellingResult == AIO_NOTCANCELED) { puts(strerror(aio_return(readingAiocb))); // "Operation now in progress" /* don't know what to do... */ } } //otherwise it's okay to send: else { aio_write(...); } }

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  • Loosely coupled implicit conversion

    - by ltjax
    Implicit conversion can be really useful when types are semantically equivalent. For example, imagine two libraries that implement a type identically, but in different namespaces. Or just a type that is mostly identical, except for some semantic-sugar here and there. Now you cannot pass one type into a function (in one of those libraries) that was designed to use the other, unless that function is a template. If it's not, you have to somehow convert one type into the other. This should be trivial (or otherwise the types are not so identical after-all!) but calling the conversion explicitly bloats your code with mostly meaningless function-calls. While such conversion functions might actually copy some values around, they essentially do nothing from a high-level "programmers" point-of-view. Implicit conversion constructors and operators could obviously help, but they introduce coupling, so that one of those types has to know about the other. Usually, at least when dealing with libraries, that is not the case, because the presence of one of those types makes the other one redundant. Also, you cannot always change libraries. Now I see two options on how to make implicit conversion work in user-code: The first would be to provide a proxy-type, that implements conversion-operators and conversion-constructors (and assignments) for all the involved types, and always use that. The second requires a minimal change to the libraries, but allows great flexibility: Add a conversion-constructor for each involved type that can be externally optionally enabled. For example, for a type A add a constructor: template <class T> A( const T& src, typename boost::enable_if<conversion_enabled<T,A>>::type* ignore=0 ) { *this = convert(src); } and a template template <class X, class Y> struct conversion_enabled : public boost::mpl::false_ {}; that disables the implicit conversion by default. Then to enable conversion between two types, specialize the template: template <> struct conversion_enabled<OtherA, A> : public boost::mpl::true_ {}; and implement a convert function that can be found through ADL. I would personally prefer to use the second variant, unless there are strong arguments against it. Now to the actual question(s): What's the preferred way to associate types for implicit conversion? Are my suggestions good ideas? Are there any downsides to either approach? Is allowing conversions like that dangerous? Should library implementers in-general supply the second method when it's likely that their type will be replicated in software they are most likely beeing used with (I'm thinking of 3d-rendering middle-ware here, where most of those packages implement a 3D vector).

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  • codeIgniter: pass parameter to a select query from previous query

    - by krike
    I'm creating a little management tool for the browser game travian. So I select all the villages from the database and I want to display some content that's unique to each of the villages. But in order to query for those unique details I need to pass the id of the village. How should I do this? this is my code (controller): function members_area() { global $site_title; $this->load->model('membership_model'); if($this->membership_model->get_villages()) { $data['rows'] = $this->membership_model->get_villages(); $id = 1;//this should be dynamic, but how? if($this->membership_model->get_tasks($id)): $data['tasks'] = $this->membership_model->get_tasks($id); endif; } $data['title'] = $site_title." | Your account"; $data['main_content'] = 'account'; $this->load->view('template', $data); } and this is the 2 functions I'm using in the model: function get_villages() { $q = $this->db->get('villages'); if($q->num_rows() > 0) { foreach ($q->result() as $row) { $data[] = $row; } return $data; } } function get_tasks($id) { $this->db->select('name'); $this->db->from('tasks'); $this->db->where('villageid', $id); $q = $this->db->get(); if($q->num_rows() > 0) { foreach ($q->result() as $task) { $data[] = $task; } return $data; } } and of course the view: <?php foreach($rows as $r) : ?> <div class="village"> <h3><?php echo $r->name; ?></h3> <ul> <?php foreach($tasks as $task): ?> <li><?php echo $task->name; ?></li> <?php endforeach; ?> </ul> <?php echo anchor('site/add_village/'.$r->id.'', '+ add new task'); ?> </div> <?php endforeach; ?> ps: please do not remove the comment in the first block of code!

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  • jQuery action being called when selector isn't met?

    - by dougoftheabaci
    I've been working on a prototype for a client's web site and I've run into a rather significant snag. You can view the prototype here. As you can see, the way it works is you can scroll a set of slides horizontally and, by clicking one, open a stack containing yet more slides. If you then click again on an image in that stack it opens up a lightbox. Clicking on another stack or the close button will close that stack (and open another, as case may be). That all works great. However you get some weird behavior if you do the following: Click to open any stack. Click to open an image's light box (this works best if you click on the image that's level with the main list). Close the light box and the stack either by clicking the close button or clicking on another stack. Click back to the first stack. Instead of reopening the stack, you get the lightbox. This confuses me as the light box should only ever be called if there is a class on the containing UL and that class is removed when the lightbox is closed. I've checked and double-checked this, it's definitely missing. Here are the respective functions: $("ul.hide a.lightbox").live("click",function(){ $("ul.show").removeClass("show").addClass("hide"); $(this).parent().parent().removeClass("hide").addClass("show"); $("ul.hide").animate({opacity: 0.2}); $("ul.show").animate({opacity: 1}); $("#next").animate({opacity: 0.2}); $("#prev").animate({opacity: 0.2}); return false; }); $("ul.show a.lightbox").live("click",function(){ $(this).fancybox().trigger("click"); return false; }); As you can see, in order for the lightbox to be called the containing UL has to have the class of show. However, if you check it with Firebug it won't. For those who are curious, the added .trigger("click"); is because the lightbox will require a double-click to launch otherwise. Any idea how I can fix this?

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  • .NET Windows Service with timer stops responding

    - by Biri
    I have a windows service written in c#. It has a timer inside, which fires some functions on a regular basis. So the skeleton of my service: public partial class ArchiveService : ServiceBase { Timer tickTack; int interval = 10; ... protected override void OnStart(string[] args) { tickTack = new Timer(1000 * interval); tickTack.Elapsed += new ElapsedEventHandler(tickTack_Elapsed); tickTack.Start(); } protected override void OnStop() { tickTack.Stop(); } private void tickTack_Elapsed(object sender, ElapsedEventArgs e) { ... } } It works for some time (like 10-15 days) then it stops. I mean the service shows as running, but it does not do anything. I make some logging and the problem can be the timer, because after the interval it does not call the tickTack_Elapsed function. I was thinking about rewrite it without a timer, using an endless loop, which stops the processing for the amount of time I set up. This is also not an elegant solution and I think it can have some side effects regarding memory. The Timer is used from the System.Timers namespace, the environment is Windows 2003. I used this approach in two different services on different servers, but both is producing this behavior (this is why I thought that it is somehow connected to my code or the framework itself). Does somebody experienced this behavior? What can be wrong? Edit: I edited both services. One got a nice try-catch everywhere and more logging. The second got a timer-recreation on a regular basis. None of them stopped since them, so if this situation remains for another week, I will close this question. Thank you for everyone so far. Edit: I close this question because nothing happened. I mean I made some changes, but those changes are not really relevant in this matter and both services are running without any problem since then. Please mark it as "Closed for not relevant anymore".

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  • Lift session valid ajax callback from a static javascript

    - by ChrisJamesC
    I am currently implementing a graph visualisation tool using lift on the server side and d3 ( a javascript visualisation framework) for all the visualisation. The problem I have is that in the script I want to get session dependent data from the server. So basically, my objective is to write lift-valid ajax callbacks in a static js script. Here is what I tried so far: What I have tried so far If you feel that the best solution is one that I already tried feel free to post a detailed answer telling me how to use it exactly and how it completely solves my problem. REST interface Usually what one would do to get data from a javascript function in lift is to create a REST interface. However this interface will not be linked to any session. This is the solution I got from my previous question: Get json data in d3 from lift snippet Give function as argument of script Another solution would be to give the ajaxcallback as an argument of the main script called to generate my graph. However I expect to have a lot of callbacks and I don't want to have to mess with the arguments of my script. Write the ajax callback in another script using lift and call it from the main script This solution, which is similar to a hidden text input is probably the more likely to work. However it is not elegant and it would mean that I would have to load a lot of scripts on load, which is not really conveniant. Write the whole script in lift and then serve it to the client This solution can be elegant, however my script is very long and I would really prefer that it remainss static. What I want On client side While reviewing the source code of my webpage I found that the callback for an ajaxSelect is: <select onchange="liftAjax.lift_ajaxHandler('F966066257023LYKF4=' + encodeURIComponent(this.value), null, null, null)" name="F96606625703QXTSWU" id="node_delete" class="input"> Moreover, there is a variable containing the state of the page in the end of the webpage: var lift_page = "F96606625700QRXLDO"; So, I am wondering if it is possible to simulate that my ajaxcall is valid using this liftAjax.lift_ajaxHandler function. However I don't know the exact synthax to use. On server side Since I "forged" a request on client side, I would now like to get the request on client side and to dispatch it to the correct function. This is where the LiftRules.dispatch object seems the best solution: when it is called, all the session management has been made (the request is authentified and linked to a session), however I don't know how to write the correct piece of code in the append function. Remark In lift all names of variables are changed to a random string in order to increase the security, I would like to have the same behavior in my application even if that will probably mean that I will have to "give" the javascript these values. However an array of 15 string values is still a better tradeoff than 15 functions as argument of a javascript function.

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  • Cannot extend a class located in another file, PHP

    - by NightMICU
    I am trying to set up a class with commonly used tasks, such as preparing strings for input into a database and creating a PDO object. I would like to include this file in other class files and extend those classes to use the common class' code. However, when I place the common class in its own file and include it in the class it will be used in, I receive an error that states the second class cannot be found. For example, if the class name is foo and it is extending bar (the common class, located elsewhere), the error says that foo cannot be found. But if I place the code for class bar in the same file as foo, it works. Here are the classes in question - Common Class abstract class coreFunctions { protected $contentDB; public function __construct() { $this->contentDB = new PDO('mysql:host=localhost;dbname=db', 'username', 'password'); } public function cleanStr($string) { $cleansed = trim($string); $cleansed = stripslashes($cleansed); $cleansed = strip_tags($cleansed); return $cleansed; } } Code from individual class include $_SERVER['DOCUMENT_ROOT'] . '/includes/class.core-functions.php'; $mode = $_POST['mode']; if (isset($mode)) { $gallery = new gallery; switch ($mode) { case 'addAlbum': $gallery->addAlbum($_POST['hash'], $_POST['title'], $_POST['description']); } } class gallery extends coreFunctions { private function directoryPath($string) { $path = trim($string); $path = strtolower($path); $path = preg_replace('/[^ \pL \pN]/', '', $path); $path = preg_replace('[\s+]', '', $path); $path = substr($path, 0, 18); return $path; } public function addAlbum($hash, $title, $description) { $title = $this->cleanStr($title); $description = $this->cleanStr($description); $path = $this->directoryPath($title); if ($title && $description && $hash) { $addAlbum = $this->contentDB->prepare("INSERT INTO gallery_albums (albumHash, albumTitle, albumDescription, albumPath) VALUES (:hash, :title, :description, :path)"); $addAlbum->execute(array('hash' => $hash, 'title' => $title, 'description' => $description, 'path' => $path)); } } } The error when I try it this way is Fatal error: Class 'gallery' not found in /home/opheliad/public_html/admin/photo-gallery/includes/class.admin_photo-gallery.php on line 10

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  • How can I append and execute a script inside an iframe in a cross browser way (specifically IE!)?

    - by agmin
    Background: I need to load ad scripts after the DOM has loaded. Because many of the scripts use document.write() and other potentially bad functions to run after the DOM has loaded, I want to load the scripts inside an iframe. So when the ad needs to be shown, an event is triggered which does the following: var iframe = document.createElement('iframe'); iframe.setAttribute('id', 'iframeId'); iframe.setAttribute('src', 'about:blank'); var adContainer = document.getElementById('AdContainer'); adContainer.appendChild(iframe); var val = '<html><head></head><body>'; val += '<scr' + 'ipt type="text/javascript" src="' + url + '"></scr' + 'ipt>'; val += '</body></html>'; If I don't assign the html and body tags to val, the script automatically gets appended to the head of the iframe and fails to execute in FF. In IE, the script doesn't execute with or without the head/body/html tags. var doc = iframe.contentWindow || iframe.contentDocument; if (doc.document){ doc = doc.document } doc.open(); doc.write(val); doc.close(); I found this last bit of code here: http://stackoverflow.com/questions/1591135/why-does-appending-a-script-to-a-dynamically-created-iframe-seem-to-run-the-s. I do NOT want to load jquery in the iframe though, I just want to append a script and have it execute. My current solution seems to work great in FF and Webkit. However, IE doesn't execute the script. The script is written to the page, but doesn't start running. Is there a better way to append the script to the iframe so it will run cross browser? Or is it possible to tell IE to run the script? I know that I could load an external document with the ad script via the iframe, but I don't want to make the extra call to my server if I can do this dynamically. Also, I've tried using appendChild() on the iframe's body to insert the script, but since the script element is created outside the iframe's DOM this doesn't seem to work.

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  • Android Camera takePicture function does not call Callback function

    - by Tomáš 'Guns Blazing' Frcek
    I am working on a custom Camera activity for my application. I was following the instruction from the Android Developers site here: http://developer.android.com/guide/topics/media/camera.html Everything seems to works fine, except the Callback function is not called and the picture is not saved. Here is my code: public class CameraActivity extends Activity { private Camera mCamera; private CameraPreview mPreview; private static final String TAG = "CameraActivity"; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.camera); // Create an instance of Camera mCamera = getCameraInstance(); // Create our Preview view and set it as the content of our activity. mPreview = new CameraPreview(this, mCamera); FrameLayout preview = (FrameLayout) findViewById(R.id.camera_preview); preview.addView(mPreview); Button captureButton = (Button) findViewById(R.id.button_capture); captureButton.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { Log.v(TAG, "will now take picture"); mCamera.takePicture(null, null, mPicture); Log.v(TAG, "will now release camera"); mCamera.release(); Log.v(TAG, "will now call finish()"); finish(); } }); } private PictureCallback mPicture = new PictureCallback() { @Override public void onPictureTaken(byte[] data, Camera camera) { Log.v(TAG, "Getting output media file"); File pictureFile = getOutputMediaFile(); if (pictureFile == null) { Log.v(TAG, "Error creating output file"); return; } try { FileOutputStream fos = new FileOutputStream(pictureFile); fos.write(data); fos.close(); } catch (FileNotFoundException e) { Log.v(TAG, e.getMessage()); } catch (IOException e) { Log.v(TAG, e.getMessage()); } } }; private static File getOutputMediaFile() { String state = Environment.getExternalStorageState(); if (!state.equals(Environment.MEDIA_MOUNTED)) { return null; } else { File folder_gui = new File(Environment.getExternalStorageDirectory() + File.separator + "GUI"); if (!folder_gui.exists()) { Log.v(TAG, "Creating folder: " + folder_gui.getAbsolutePath()); folder_gui.mkdirs(); } File outFile = new File(folder_gui, "temp.jpg"); Log.v(TAG, "Returnng file: " + outFile.getAbsolutePath()); return outFile; } } After clicking the Button, I get logs: "will now take picture", "will now release camera" and "will now call finish". The activity finishes succesfully, but the Callback function was not called during the mCamera.takePicture(null, null, mPicture); function (There were no logs from the mPicture callback or getMediaOutputFile functions) and there is no file in the location that was specified. Any ideas? :) Much thanks!

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  • Why does the Ternary\Conditional operator seem significantly faster

    - by Jodrell
    Following on from this question, which I have partially answered. I compile this console app in x64 Release Mode, with optimizations on, and run it from the command line without a debugger attached. using System; using System.Diagnostics; class Program { static void Main() { var stopwatch = new Stopwatch(); var ternary = Looper(10, Ternary); var normal = Looper(10, Normal); if (ternary != normal) { throw new Exception(); } stopwatch.Start(); ternary = Looper(10000000, Ternary); stopWatch.Stop(); Console.WriteLine( "Ternary took {0}ms", stopwatch.ElapsedMilliseconds); stopwatch.Start(); normal = Looper(10000000, Normal); stopWatch.Stop(); Console.WriteLine( "Normal took {0}ms", stopwatch.ElapsedMilliseconds); if (ternary != normal) { throw new Exception(); } Console.ReadKey(); } static int Looper(int iterations, Func<bool, int, int> operation) { var result = 0; for (int i = 0; i < iterations; i++) { var condition = result % 11 == 4; var value = ((i * 11) / 3) % 5; result = operation(condition, value); } return result; } static int Ternary(bool condition, in value) { return value + (condition ? 2 : 1); } static int Normal(int iterations) { if (condition) { return = 2 + value; } return = 1 + value; } } I don't get any exceptions and the output to the console is somthing close to, Ternary took 107ms Normal took 230ms When I break down the CIL for the two logical functions I get this, ... Ternary ... { : ldarg.1 // push second arg : ldarg.0 // push first arg : brtrue.s T // if first arg is true jump to T : ldc.i4.1 // push int32(1) : br.s F // jump to F T: ldc.i4.2 // push int32(2) F: add // add either 1 or 2 to second arg : ret // return result } ... Normal ... { : ldarg.0 // push first arg : brfalse.s F // if first arg is false jump to F : ldc.i4.2 // push int32(2) : ldarg.1 // push second arg : add // add second arg to 2 : ret // return result F: ldc.i4.1 // push int32(1) : ldarg.1 // push second arg : add // add second arg to 1 : ret // return result } Whilst the Ternary CIL is a little shorter, it seems to me that the execution path through the CIL for either function takes 3 loads and 1 or 2 jumps and a return. Why does the Ternary function appear to be twice as fast. I underdtand that, in practice, they are both very quick and indeed, quich enough but, I would like to understand the discrepancy.

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  • [NHibernate and ASP.NET MVC] How can I implement a robust session-per-request pattern in my project,

    - by Guillaume Gervais
    I'm currently building an ASP.NET MVC project, with NHibernate as its persistance layer. For now, some functionnalities have been implemented, but only use local NHibernate sessions: each method that accessed the database (read or write) needs to instanciate its own NHibernate session, with the "using()" directive. The problem is that I want to leverage NHibernate's Lazy-Loading capabilities to improve the performance of my project. This implies an open NHibernate session per request until the view is rendered. Furthermore, simultaneous request must be supported (multiple Sessions at the same time). How can I achieve that as cleanly as possible? I searched the Web a little bit and learned about the session-per-request pattern. Most of the implementations I saw used some sort of Http* (HttpContext, etc.) object to store the session. Also, using the Application_BeginRequest/Application_EndRequest functions is complicated, since they get fired for each HTTP request (aspx files, css files, js files, etc.), when I only want to instanciate a session once per request. The concern that I have is that I don't want my views or controllers to have access to NHibernate sessions (or, more generally, NHibernate namespaces and code). That means that I do not want to handle sessions at the controller level nor the view one. I have a few options in mind. Which one seems the best ? Use interceptors (like in GRAILS) that get triggered before and after the controller action. These would open and close sessions/transactions. Is it possible in the ASP.NET MVC world? Use the CurrentSessionContext Singleton provided by NHibernate in a Web context. Using this page as an example, I think this is quite promising, but that still requires filters at the controller level. Use the HttpContext.Current.Items to store the request session. This, coupled with a few lines of code in Global.asax.cs, can easily provide me with a session on the request level. However, it means that dependencies will be injected between NHibernate and my views (HttpContext). Thank you very much!

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  • assignment not working in a dll exported C++ class

    - by Jim Jones
    Using VS 2008 Have a C++ class in which I'm calling functions from a 3rd party dll. The definition in the header file is as follows: namespace OITImageExport { class ImageExport { private: SCCERR seResult; /* Error code returned. */ VTHDOC hDoc; /* Input doc handle returned by DAOpenDocument(). */ VTHEXPORT hExport; /* Handle to the export returned by EXOpenExport(). */ VTDWORD dwFIFlags; /* Used in setting the SCCOPT_FIFLAGS option. */ VTCHAR szError[256]; /* Error string buffer. */ VTDWORD dwOutputId; /* Output Format. */ VTDWORD dwSpecType; public: ImageExport(const char* outputId, const char* specType); void ProcessDocument(const char* inputPath, const char* outputPath); ~ImageExport(); }; } In the constructor I initialize two of the class fields having values which come from enumerations in the 3rd party dll: ImageExport::ImageExport(const char* outputId, const char* specType) { if(outputId == "jpeg") { dwOutputId = FI_JPEGFIF; } if(specType == "ansi") { dwSpecType = IOTYPE_ANSIPATH; } seResult = DAInit(); if (seResult != SCCERR_OK) { DAGetErrorString(seResult, szError, sizeof(szError)); fprintf(stderr, "DAInit() failed: %s (0x%04X)\n", szError, seResult); exit(seResult); } } When I use this class inside of a console app, with a main method in another file (all in the same namespace), instantiating the class object and calling the methods, it works like a champ. So, now that I know the basic code works, I open a dll project using the class header and code file. Course I have to add the dll macro, namely: #ifdef IMAGEDLL_EXPORTS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #endif and changed the class definition to "class DLL ImageExport". Compiled nicely to a dll and .lib file (No errors, No warnings). Now to test this dll I open another console project using the same main method as before and linking to the (dll) lib file. Had problems, which when tracked down were the result of the two fields not being set; both had values of 0. Went back to the first console app and printed out the values: dwOutputId was 1535 (#define FI_JPEGFIF 1535) and dwSpecType was 2 (#define IOTYPE_ANSIPATH 2). Now if I was assigning these values outside of the class, I can see how the visibility could be different, but why is the assignment in the dll not working? Is it something about having a class in the dll?

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  • Flex bug?? Get messed up stacked ColumnChart with type="100%"

    - by Nir
    I am trying to do a stacked Column chart with type="100%" and a mixture of positive and negative values. When all the values are positive, is functions well, but when negative numbers come to the game, it looks totally messed up. When I also look at Adobe documentation (look here), I see the following code for stacked column chart involving negative numbers: <?xml version="1.0"?> <!-- charts/StackedNegative.mxml --> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <mx:Script><![CDATA[ import mx.collections.ArrayCollection; [Bindable] public var expenses:ArrayCollection = new ArrayCollection([ {Month:"Jan", Profit:-2000, Expenses:-1500}, {Month:"Feb", Profit:1000, Expenses:-200}, {Month:"Mar", Profit:1500, Expenses:-500} ]); ]]></mx:Script> <mx:Panel title="Column Chart"> <mx:ColumnChart id="myChart" dataProvider="{expenses}" showDataTips="true"> <mx:horizontalAxis> <mx:CategoryAxis dataProvider="{expenses}" categoryField="Month" /> </mx:horizontalAxis> <mx:series> <mx:ColumnSet type="stacked" allowNegativeForStacked="true"> <mx:series> <mx:ColumnSeries xField="Month" yField="Profit" displayName="Profit" /> <mx:ColumnSeries xField="Month" yField="Expenses" displayName="Expenses" /> </mx:series> </mx:ColumnSet> </mx:series> </mx:ColumnChart> <mx:Legend dataProvider="{myChart}"/> </mx:Panel> </mx:Application> It works fine. But try to change: <mx:ColumnSet type="stacked" allowNegativeForStacked="true"> to: <mx:ColumnSet type="100%" allowNegativeForStacked="true"> and you'll see that it doesn't on January data, where both values are negative, the chart shows as if they are positive, and on the other two where one value is positive and the other is negative, it shows only the positive part as 100%... Isn't it a Flex Bug? I have my own case with such data and it behaves wrong the same way. I'd expect that if it has 800 stacked on -200, it will show 80% up and 20% down, totalling 100%. BTW: Using Flex 4, though these are all mx components. Thanks a lot and regards from Berlin, Germany, Nir.

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  • What are the steps to convert this function to a model/controller in Zend Framework?

    - by Joel
    Hi guys, I'm learning Zend Framework MVC, and I have a website that is mainly static php pages. However one of the pages is using functions, etc, and I'm trying to figure out what the process is for converting this to an OOP setup. Within the <body> I have this function (and more, but this is the first function): function filterEventDetails($contentText) { $data = array(); foreach($contentText as $row) { if(strstr($row, 'When: ')) { ##cleaning "when" string to get date in the format "May 28, 2009"## $data['duration'] = str_replace('When: ','',$row); list($when, ) = explode(' to ',$data['duration']); $data['when'] = substr($when,4); if(strlen($data['when'])>13) $data['when'] = trim(str_replace(strrchr($data['when'], ' '),'',$data['when'])); $data['duration'] = substr($data['duration'], 0, strlen($data['duration'])-4); //trimming time zone identifier (UTC etc.) } if(strstr($row, 'Where: ')) { $data['where'] = str_replace('Where: ','',$row); //pr($row); //$where = strstr($row, 'Where: '); //pr($where); } if(strstr($row, 'Event Description: ')) { $event_desc = str_replace('Event Description: ','',$row); //$event_desc = strstr($row, 'Event Description: '); ## Filtering event description and extracting venue, ticket urls etc from it. //$event_desc = str_replace('Event Description: ','',$contentText[3]); $event_desc_array = explode('|',$event_desc); array_walk($event_desc_array,'get_desc_second_part'); //pr($event_desc_array); $data['venue_url'] = $event_desc_array[0]; $data['details'] = $event_desc_array[1]; $data['tickets_url'] = $event_desc_array[2]; $data['tickets_button'] = $event_desc_array[3]; $data['facebook_url'] = $event_desc_array[4]; $data['facebook_icon'] = $event_desc_array[5]; } } return $data; } ?> So right now I have this in my example.phtml view page. I understand this needs to be a model and acted on by the controller, but I'm really not sure where to start with this conversion? This is a function tht is taking info from a Google calendar and parsing it for the view. Thanks for any help!

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