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  • Getting Junk characters while trying to print the file contents using Java

    - by user1523797
    I am reading a file's contents and trying to print the contents using java. But it prints junk characters along with the file content. Code: import java.io.*; public class ReadFile { public String readFile(String filePath){ StringBuilder contents = new StringBuilder(); File file = new File(filePath); try{ String lines = null; FileReader fileReader1 = new FileReader(file); BufferedReader buffer = new BufferedReader(fileReader1); while((lines = buffer.readLine())!=null){ contents.append(lines); } buffer.close(); } catch(FileNotFoundException ex){ System.out.println("File not found."); }catch(IOException ex){ System.out.println("Exception ocurred."); } return contents.toString(); } public static void main(String[] args){ ReadFile rf = new ReadFile(); String lines = rf.readFile("C:\\Data\\FaultDn.txt"); System.out.println("Original file contents: " + lines); } } The file contents are: partner.cisco.com:org-root/mac-pool-QA_MAC_Pool_5-Sep-2012_12:00 The output is: ![Alt Output](C:\Users\safarhee\Desktop\Output.jpg) Can you please point me to what I am missing in this code?

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  • Python lists/arrays: disable negative indexing wrap-around

    - by wim
    While I find the negative number wraparound (i.e. A[-2] indexing the second-to-last element) extremely useful in many cases, there are often use cases I come across where it is more of an annoyance than helpful, and I find myself wishing for an alternate syntax to use when I would rather disable that particular behaviour. Here is a canned 2D example below, but I have had the same peeve a few times with other data structures and in other numbers of dimensions. import numpy as np A = np.random.randint(0, 2, (5, 10)) def foo(i, j, r=2): '''sum of neighbours within r steps of A[i,j]''' return A[i-r:i+r+1, j-r:j+r+1].sum() In the slice above I would rather that any negative number to the slice would be treated the same as None is, rather than wrapping to the other end of the array. Because of the wrapping, the otherwise nice implementation above gives incorrect results at boundary conditions and requires some sort of patch like: def ugly_foo(i, j, r=2): def thing(n): return None if n < 0 else n return A[thing(i-r):i+r+1, thing(j-r):j+r+1].sum() I have also tried zero-padding the array or list, but it is still inelegant (requires adjusting the lookup locations indices accordingly) and inefficient (requires copying the array). Am I missing some standard trick or elegant solution for slicing like this? I noticed that python and numpy already handle the case where you specify too large a number nicely - that is, if the index is greater than the shape of the array it behaves the same as if it were None.

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  • Django: Create custom template tag -> ImportError

    - by Alexander Scholz
    I'm sorry to ask this again, but I tried several solutions from stack overflow and some tutorials and I couldn't create a custom template tag yet. All I get is ImportError: No module named test_tag when I try to start the server via python manage.py runserver. I created a very basic template tag (found here: django templatetag?) like so: My folder structure: demo manage.py test __init__.py settings.py urls.py ... templatetags __init__.py test_tag.py test_tag.py: from django import template register = template.Library() @register.simple_tag def test_tag(input): if "foo" == input: return "foo" if "bar" == input: return "bar" if "baz" == input: return "baz" return "" index.html: {% load test_tag %} <html> <head> ... </head> <body> {% cms_toolbar %} {% foobarbaz "bar" %} {% foobarbaz "elephant" %} {% foobarbaz "foo" %} </body> </html> and my settings.py: INSTALLED_APPS = ( ... 'test_tag', ... ) Please let me know if you need further information from my settings.py and what I did wrong so I can't even start my server. (If I delete 'test_tag' from installed apps I can start the server but I get the error that test_tag is not known, of course). Thanks

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  • How do I differentiate between different descendents with the same name?

    - by zotty
    I've got some XML I'm trying to import with c#, which looks something like this: <run> <name = "bob"/> <date = "1958"/> </run> <run> <name = "alice"/> <date = "1969"/> </run> I load my xml using XElement xDoc=XElement.Load(filename); What I want to do is have a class for "run", under which I can store names and dates: public class RunDetails { public RunDetails(XElement xDoc, XNamespace xmlns) { var query = from c in xDoc.Descendants(xmlns + "run").Descendants(xmlns + "name") select c; int i=0; foreach (XElement a in query) { this.name= new NameStr(a, xmlns); // a class for names Name.Add(this.name); //Name is a List<NameStr> i++; } // Here, i=2, but what I want is a new instance of the RunDetails class for each <run> } } How can I set up my code to create a new instance of the RunDetails class for every < run, and to only select the < name and < date inside a given < run?

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  • How to create a String Array and link it to a Grade array

    - by user1861544
    I have a project that I need to create 2 Arrays, one to hold Student Names and one to hold Student Scores. The user inputs the size of the array, and the array needs to be sorted using BubbleSort (putting the high scores at the top). I have started the project, created the first array for scores, I have successfully done bubble sort and sorted the grades. Now I can't figure out how to make an array for Names, and once I do how do I make the names array correspond to the Grades array BubbleSort? Here is the code I have so far. import java.util.Scanner; public class Grades { public static void main(String[]args){ { Scanner UserIn = new Scanner(System.in); System.out.print( "How many students are there? " ); int[]GradeArray = new int[UserIn.nextInt()]; for( int i=0 ; i<GradeArray.length ; i++ ) { System.out.print( "Enter Grade for Student " + (i+1) + ": " ); GradeArray[i] = UserIn.nextInt(); } bubbleSort(GradeArray); for( int i : GradeArray ) System.out.println( i ); System.out.println(); } } private static void bubbleSort(int[]GradeArray){ int n = GradeArray.length; int temp = 0; String temp2; for(int i=0; i<n; i++){ for(int j=1; j<(n-i);j++){ if(GradeArray[j-1]<GradeArray[j]){ //swap temp=GradeArray[j-1]; GradeArray[j-1]=GradeArray[j]; GradeArray[j]=temp; } } } } } Also how do I change the grades to Double? I started with Int and when I try to change everything to double I get an error saying "Found Double, expected Int".

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  • eclipse stuck at running program

    - by user1434388
    This is the picture after I end task the eclipse. My Android Program has no errors, and before this problem it was all fine. It happened when I added some code into my program. It gets stuck after I click the run button. This also happens when I run my handphone for debugging the program. Other programs are all working fine, only one is stuck. When I try to remove and import it again seem there is a classes.dex file which I cannot delete, I have to restart my computer for it to allow to delete and I have to force the program to close. I have searched at this website and they said keep open the emulator but it doesn't work for me. below is the connecting coding that i added. //check internet connection private boolean chkConnectionStatus(){ ConnectivityManager connMgr = (ConnectivityManager) this.getSystemService(Context.CONNECTIVITY_SERVICE); final android.net.NetworkInfo wifi = connMgr.getNetworkInfo(ConnectivityManager.TYPE_WIFI); final android.net.NetworkInfo mobile = connMgr.getNetworkInfo(ConnectivityManager.TYPE_MOBILE); if( wifi.isAvailable() ){ return true; } else if( mobile.isAvailable() ){ return true; } else { Toast.makeText(this, "Check your internet" , Toast.LENGTH_LONG).show(); return false; } }

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  • Cannot make a static reference to the non-static type MyRunnable

    - by kaiwii ho
    Here is the whole code : import java.util.ArrayList; public class Test{ ThreadLocal<ArrayList<E>>arraylist=new ThreadLocal<ArrayList<E>>(){ @Override protected ArrayList<E> initialValue() { // TODO Auto-generated method stub //return super.initialValue(); ArrayList<E>arraylist=new ArrayList<E>(); for(int i=0;i<=20;i++) arraylist.add((E) new Integer(i)); return arraylist; } }; class MyRunnable implements Runnable{ private Test mytest; public MyRunnable(Test test){ mytest=test; // TODO Auto-generated constructor stub } @Override public void run() { System.out.println("before"+mytest.arraylist.toString()); ArrayList<E>myarraylist=(ArrayList<E>) mytest.arraylist.get(); myarraylist.add((E) new Double(Math.random())); mytest.arraylist.set(myarraylist); System.out.println("after"+mytest.arraylist.toString()); } // TODO Auto-generated method stub } public static void main(String[] args){ Test test=new Test<Double>(); System.out.println(test.arraylist.toString()); new Thread(new MyRunnable(test)).start(); new Thread(new MyRunnable(test)).start(); System.out.println(arraylist.toString()); } } my questions are: 1\ why the new Thread(new MyRunnable(test)).start(); cause the error: Cannot make a static reference to the non-static type MyRunnable ? 2\ what is the static reference refer to right here? thx in advanced

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  • Flex Tree Properties, Null Reference?

    - by mvrak
    I am pulling down a large XML file and I have no control over it's structure. I used a custom function to use the tag name to view the tree structure as a flex tree, but then it breaks. I am guessing it has something to do with my other function, one that calls attribute values from the selected node. See code. <mx:Tree x="254" y="21" width="498" height="579" id="xmllisttree" labelFunction="namer" dataProvider="{treeData}" showRoot="false" change="treeChanged(event)" /> //and the Cdata import mx.rpc.events.ResultEvent; [Bindable] private var fullXML:XMLList; private function contentHandler(evt:ResultEvent):void{ fullXML = evt.result.page; } [Bindable] public var selectedNode:Object; public function treeChanged(event:Event):void { selectedNode=Tree(event.target).selectedItem; } public function namer(item:Object):String { var node:XML = XML(item); var nodeName:QName = node.name(); var stringtest:String ="bunny"; return nodeName.localName; } The error is TypeError: Error #1009: Cannot access a property or method of a null object reference. Where is the null reference?

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  • Google Maps Controls panel size is displayed wrong

    - by Andrea Giachetto
    I have a weird problem with Google Maps Control. I've tested in a blank page my custom maps with custom markers and everything seems to be ok, also with the control panel. When I tried to import all my code in the page I'm working with ( I use a full screen fluid grid system ) the control panel is displayed with strange size. I tried everything for disable/enable the ui of the Google Maps but the problem remain. The code of my maps are exactly the same, both in my blank page and in my site, but in the site the ui control panel is displayed very strange. Here's the code: <div id="map_canvas2" style="height: 580px; width: 100%;"></div> <script> var image = 'path/to/your/image.png'; var mapOptions = { zoom: 17, center: new google.maps.LatLng(45.499290, 12.621510), mapTypeId: google.maps.MapTypeId.ROADMAP, scrollwheel: false } var map = new google.maps.Map(document.getElementById('map_canvas2'), mapOptions); var myPos = new google.maps.LatLng(45.499290,12.621510); var myMarker = new google.maps.Marker({position: myPos, map: map, icon: 'http://www.factory42.it/jtaca/wordpress/wp-content/uploads/2014/06/pin-map.png' }); </script> </div> Here's an img: http://www.factory42.it/jtaca/wordpress/wp-content/uploads/2014/06/img-maps.png

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  • OSGi bundle imports packages from non-bundle jars: create bundles for them?

    - by John Simmons
    I am new to OSGi, and am using Equinox. I have done several searches and can find no answer to this. The discussion at OSGI - handling 3rd party JARs required by a bundle helps somewhat, but does not fully answer my question. I have obtained a jar file, rabbitmq-client.jar, that is already packaged as an OSGi bundle (with Bundle-Name and other such properties in its MANIFEST.MF), that I would like to install as a bundle. This jar imports packages org.apache.commons.io and org.apache.commons.io.input from commons-io-1.2.jar. The RabbitMQ client 2.7.1 distribution also includes commons-cli-1.1.jar, so I presume that it is required as well. I examined the manifests of these commons jars and found that they do not appear to be packaged as bundles. That is, their manifests have none of the standard bundle properties. My specific question is: if I install rabbitmq-client.jar as a bundle, what is the proper way to get access to the packages that it needs to import from the commons jars? There are only three alternatives that I can think of, without rebuilding rabbitmq-client.jar. The packages from the commons jars are already included in the Equinox global classpath, and rabbitmq-client.jar will get them automatically from there. I must make another bundle with the two commons jars, export the needed packages, and install that bundle in Equinox. I must put these two commons jars in the global classpath when I start Equinox, and they will be available to rabbitmq-client.jar from there. I have read that one normally does not use the global classpath in an OSGi container. I am not clear on whether items from the global classpath are even available when building individual bundle classpaths. However, I note that rabbitmq-client.jar also imports other packages such as javax.net, which I presume come from the global classpath. Or is there some other bundle that exports them? Thanks for any assistance!

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  • Tkinter, Python: How do I save text entered in the Entry widget? How do I move a label?

    - by user3692825
    I am a newbie at programming and my program is not stellar but hopefully it's ok because I have only been using it for a couple days now. I am having trouble in my class "Recipie". In this class I am having trouble saving the text in my Entry widget. I know to use the .get() option but when I try to print it, it doesn't (whether it is within that defined method or not). So that is my main concern. I want it to save the text entered as a string when I press the button: b. My other minor question is, how can I move the label. When I have tried I have used the height and width options, but that just expands the label. I want to move the text to create a title above my Entry boxes. Is label the right widget to use or would it be easier to use a message box widget? So it would look like, for example (but like 8 pixels down and 20 to the right): ingredients textbox button labeled as: add an ingredient And I am not sure the option .pack(side="...") or .place(anchor="...") are the right options to use for my buttons or entry boxes or labels. Any help is greatly appreciated!!! And if you could add comments to your code explaining what you did, that would be so helpful. Thank you!!! import Tkinter class Recipie(Tkinter.Tk): def __init__(self): Tkinter.Tk.__init__(self) self.title("New Recipie") self.geometry("500x500") def name(self): name = Tkinter.Label(self, text="Title:", width=39) name.place(anchor="nw") insert_name = Tkinter.Entry(self) insert_name.pack() insert_name.focus_set() def ingredients(self): e = Tkinter.Entry(self) e.pack() e.focus_set() def addingredient(self): but = Tkinter.Button(self, text="Add Ingredients", width=15, command=self.ingredients) but.pack(side="bottom") def procedure(self): txt = Tkinter.Label(self, text="List the Steps:") txt.place(anchor="n") p = Tkinter.Entry(self) p.place(anchor="nw") p.focus_set() def savebutton(self): print insert_name.get() print e.get() print p.get() b = Tkinter.Button(self, text="Save Recipie", width=15, command=savebutton) top = Recipie() top.mainloop()

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  • Insertion sort invariant assertion fails

    - by user1661211
    In the following code at the end of the for loop I use the assert function in order to test that a[i+1] is greater than or equal to a[i] but I get the following error (after the code below). Also in c++ the assert with the following seems to work just fine but in python (the following code) it does not seem to work...anyone know why? import random class Sorting: #Precondition: An array a with values. #Postcondition: Array a[1...n] is sorted. def insertion_sort(self,a): #First loop invariant: Array a[1...i] is sorted. for j in range(1,len(a)): key = a[j] i = j-1 #Second loop invariant: a[i] is the greatest value from a[i...j-1] while i >= 0 and a[i] > key: a[i+1] = a[i] i = i-1 a[i+1] = key assert a[i+1] >= a[i] return a def random_array(self,size): b = [] for i in range(0,size): b.append(random.randint(0,1000)) return b sort = Sorting() print sort.insertion_sort(sort.random_array(10)) The Error: Traceback (most recent call last): File "C:\Users\Albaraa\Desktop\CS253\Programming 1\Insertion_Sort.py", line 27, in <module> print sort.insertion_sort(sort.random_array(10)) File "C:\Users\Albaraa\Desktop\CS253\Programming 1\Insertion_Sort.py", line 16, in insertion_sort assert a[i+1] >= a[i] AssertionError

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  • "for" loop from program 7.6 from Kochan's "Programming in Objective-C"

    - by Mr_Vlasov
    "The sigma notation is shorthand for a summation. Its use here means to add the values of 1/2^i, where i varies from 1 to n. That is, add 1/2 + 1/4 + 1/8 .... If you make the value of n large enough, the sum of this series should approach 1. Let’s experiment with different values for n to see how close we get." #import "Fraction.h" int main (int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; Fraction *aFraction = [[Fraction alloc] init]; Fraction *sum = [[Fraction alloc] init], *sum2; int i, n, pow2; [sum setTo: 0 over: 1]; // set 1st fraction to 0 NSLog (@"Enter your value for n:"); scanf ("%i", &n); pow2 = 2; for (i = 1; i <= n; ++i) { [aFraction setTo: 1 over: pow2]; sum2 = [sum add: aFraction]; [sum release]; // release previous sum sum = sum2; pow2 *= 2; } NSLog (@"After %i iterations, the sum is %g", n, [sum convertToNum]); [aFraction release]; [sum release]; [pool drain]; return 0; } Question: Why do we have to create additional variable sum2 that we are using in the "for" loop? Why do we need "release previous sum" here and then again give it a value that we just released? : sum2 = [sum add: aFraction]; [sum release]; // release previous sum sum = sum2; Is it just for the sake of avoiding memory leakage? (method "add" initializes a variable that is stored in sum2)

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  • vectorize is indeterminate

    - by telliott99
    I'm trying to vectorize a simple function in numpy and getting inconsistent behavior. I expect my code to return 0 for values < 0.5 and the unchanged value otherwise. Strangely, different runs of the script from the command line yield varying results: sometimes it works correctly, and sometimes I get all 0's. It doesn't matter which of the three lines I use for the case when d <= T. It does seem to be correlated with whether the first value to be returned is 0. Any ideas? Thanks. import numpy as np def my_func(d, T=0.5): if d > T: return d #if d <= T: return 0 else: return 0 #return 0 N = 4 A = np.random.uniform(size=N**2) A.shape = (N,N) print A f = np.vectorize(my_func) print f(A) $ python x.py [[ 0.86913815 0.96833127 0.54539153 0.46184594] [ 0.46550903 0.24645558 0.26988519 0.0959257 ] [ 0.73356391 0.69363161 0.57222389 0.98214089] [ 0.15789303 0.06803493 0.01601389 0.04735725]] [[ 0.86913815 0.96833127 0.54539153 0. ] [ 0. 0. 0. 0. ] [ 0.73356391 0.69363161 0.57222389 0.98214089] [ 0. 0. 0. 0. ]] $ python x.py [[ 0.37127366 0.77935622 0.74392301 0.92626644] [ 0.61639086 0.32584431 0.12345342 0.17392298] [ 0.03679475 0.00536863 0.60936931 0.12761859] [ 0.49091897 0.21261635 0.37063752 0.23578082]] [[0 0 0 0] [0 0 0 0] [0 0 0 0] [0 0 0 0]]

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  • Elegant and 'correct' multiton implementation in Objective C?

    - by submachine
    Would you call this implementation of a multiton in objective-c 'elegant'? I have programmatically 'disallowed' use of alloc and allocWithZone: because the decision to allocate or not allocate memory needs to be done based on a key. I know for sure that I need to work with only two instances, so I'm using 'switch-case' instead of a map. #import "Multiton.h" static Multiton *firstInstance = nil; static Multiton *secondInstance = nil; @implementation Multiton + (Multiton *) sharedInstanceForDirection:(char)direction { return [[self allocWithKey:direction] init]; } + (id) allocWithKey:(char)key { return [self allocWithZone:nil andKey:key]; } + (id)allocWithZone:(NSZone *)zone andKey:(char)key { Multiton **sharedInstance; @synchronized(self) { switch (key) { case KEY_1: sharedInstance = &firstInstance; break; case KEY_2: sharedInstance = &secondInstance; break; default: [NSException raise:NSInvalidArgumentException format:@"Invalid key"]; break; } if (*sharedInstance == nil) *sharedInstance = [super allocWithZone:zone]; } return *sharedInstance; } + (id) allocWithZone:(NSZone *)zone { //Do not allow use of alloc and allocWithZone [NSException raise:NSObjectInaccessibleException format:@"Use allocWithZone:andKey: or allocWithKey:"]; return nil; } - (id) copyWithZone:(NSZone *)zone { return self; } - (id) retain { return self; } - (unsigned) retainCount { return NSUIntegerMax; } - (void) release { return; } - (id) autorelease { return self; } - (id) init { [super init]; return self; } PS: I've not tried out if this works as yet, but its compiling cleanly :)

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  • Spring Controller's URL request mapping not working as expected

    - by Atharva
    I have created a mapping in web.xml something like this: <servlet> <servlet-name>dispatcher</servlet-name> <servlet-class>org.springframework.web.servlet.DispatcherServlet</servlet-class> <load-on-startup>1</load-on-startup> </servlet> <servlet-mapping> <servlet-name>dispatcher</servlet-name> <url-pattern>/about/*</url-pattern> </servlet-mapping> In my controller I have something like this: import org.springframework.stereotype.Controller; @Controller public class MyController{ @RequestMapping(value="/about/us", method=RequestMethod.GET) public ModelAndView myMethod1(ModelMap model){ //some code return new ModelAndView("aboutus1.jsp",model); } @RequestMapping(value="/about", method=RequestMethod.GET) public ModelAndView myMethod2(ModelMap model){ //some code return new ModelAndView("aboutus2.jsp",model); } } And my dispatcher-servlet.xml has view resolver like: <mvc:annotation-driven/> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver" p:viewClass="org.springframework.web.servlet.view.JstlView" p:prefix="/WEB-INF/jsp/" p:suffix=".jsp"/> To my surprise: request .../about/us is not reaching to myMethod1 in the controller. The browser shows 404 error. I put a logger inside the method but it isn't printing anything, meaning, its not being executed. .../about works fine! What can be the done to make .../about/us request work? Any suggestions?

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  • trouble with state monad composition

    - by user1308560
    I was trying out the example given at http://www.haskell.org/haskellwiki/State_Monad#Complete_and_Concrete_Example_1 How this makes the solution composible is beyond my understanding. Here is what I tried but I get compile errors as follows: Couldn't match expected type `GameValue -> StateT GameState Data.Functor.Identity.Identity b0' with actual type `State GameState GameValue' In the second argument of `(>>=)', namely `g2' In the expression: g1 >>= g2 In an equation for `g3': g3 = g1 >>= g2 Failed, modules loaded: none. Here is the code: See the end lines module StateGame where import Control.Monad.State type GameValue = Int type GameState = (Bool, Int) -- suppose I want to play one game after the other g1 = playGame "abcaaacbbcabbab" g2 = playGame "abcaaacbbcabb" g3 = g1 >>= g2 m2 = print $ evalState g3 startState playGame :: String -> State GameState GameValue playGame [] = do (_, score) <- get return score playGame (x:xs) = do (on, score) <- get case x of 'a' | on -> put (on, score + 1) 'b' | on -> put (on, score - 1) 'c' -> put (not on, score) _ -> put (on, score) playGame xs startState = (False, 0) main str = print $ evalState (playGame str) startState

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  • If statement String trouble

    - by Jeremy Stone
    I'm trying to create a program which takes user input of two words and determines whether or not these words are the same. import java.util.Scanner; public class L7E3 { public static void main(String[] args) { Scanner keyboard = new Scanner(System. in ); String word1, word2; System.out.println("Please enter a word: "); word1 = keyboard.nextLine(); System.out.println("Please enter a word: "); word2 = keyboard.nextLine(); if (word1 == word2) { System.out.println("The words are " + word1 + " and " + word2 + ". These words are the same."); } else { System.out.println("The words are " + word1 + " and " + word2 + ". These words are not the same."); } } } I figured that word1==word2 would have worked to determine whether the two strings were equal, I'm using JGrasp and it goes directly to my else option regardless of input. Am I doing something wrong with strings?

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  • Porting Python algorithm to C++ - different solution

    - by cb0
    Hello, I have written a little brute string generation script in python to generate all possible combinations of an alphabet within a given length. It works quite nice, but for the reason I wan't it to be faster I try to port it to C++. The problem is that my C++ Code is creating far too much combination for one word. Heres my example in python: ./test.py gives me aaa aab aac aad aa aba .... while ./test (the c++ programm gives me) aaa aaa aaa aaa aa Here I also get all possible combinations, but I get them twice ore more often. Here is the Code for both programms: #!/usr/bin/env python import sys #Brute String Generator #Start it with ./brutestringer.py 4 6 "abcdefghijklmnopqrstuvwxyz1234567890" "" #will produce all strings with length 4 to 6 and chars from a to z and numbers 0 to 9 def rec(w, p, baseString): for c in "abcd": if (p<w - 1): rec(w, p + 1, baseString + "%c" % c) print baseString for b in range(3,4): rec(b, 0, "") And here the C++ Code #include <iostream> using namespace std; string chars="abcd"; void rec(int w,int b,string p){ unsigned int i; for(i=0;i<chars.size();i++){ if(b < (w-1)){ rec(w, (b+1), p+chars[i]); } cout << p << "\n"; } } int main () { int a=3, b=0; rec (a+1,b, ""); return 0; } Does anybody see my fault ? I don't have much experience with C++. Thanks indeed

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  • Theme-aware XAML resources in a WP7 project

    - by SandRock
    I'm making a Windows Phone 7 application and I'm a bit confused with dark/light themes. With a panorama, you very often set a background image. The issue is it's very hard to make a picture which is right for both dark and light themes. How are we supposed to proceed? Is there a way to force a dark/light theme for a panorama? This will avoid making theme-specific panorama background pictures. Then how do I do? I found xaml files in C:\Program Files (x86)\Microsoft SDKs\Windows Phone\v7.0\Design. If this is a right way to proceed, how can I import them for my panorama? Or if there's no way (or if it's wrong) to force a dark/light theme: how to write conditional XAML to set correct resources? Now I have the following XAML which is fine with the dark theme: <ImageBrush x:Key="PageBackground" ImageSource="Resources/PageBackground.png" Stretch="None" /> <ImageBrush x:Key="PanoramaBackground" ImageSource="Resources/PanoramaBackground.png" Stretch="None" /> But when I use a light theme, black controls and black texts are hard to read with my dark background pictures. So I made different pictures that I can use this way: <ImageBrush x:Key="PageBackground" ImageSource="Resources/PageBackgroundLight.png" Stretch="None" /> <ImageBrush x:Key="PanoramaBackground" ImageSource="Resources/PanoramaBackgroundLight.png" Stretch="None" /> Now my issue is to make XAML conditionnal to declare the right thing depending on the current theme. I found no relevant way on the Internet. I would prefer not to use code or code-behind for that because I believe XAML is able to do this (I just don't know how).

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  • Cannot disable index during PL/SQL procedure

    - by nw
    I've written a PL/SQL procedure that would benefit if indexes were first disabled, then rebuilt upon completion. An existing thread suggests this approach: alter session set skip_unusable_indexes = true; alter index your_index unusable; [do import] alter index your_index rebuild; However, I get the following error on the first alter index statement: SQL Error: ORA-14048: a partition maintenance operation may not be combined with other operations ORA-06512: [...] 14048. 00000 - "a partition maintenance operation may not be combined with other operations" *Cause: ALTER TABLE or ALTER INDEX statement attempted to combine a partition maintenance operation (e.g. MOVE PARTITION) with some other operation (e.g. ADD PARTITION or PCTFREE which is illegal *Action: Ensure that a partition maintenance operation is the sole operation specified in ALTER TABLE or ALTER INDEX statement; operations other than those dealing with partitions, default attributes of partitioned tables/indices or specifying that a table be renamed (ALTER TABLE RENAME) may be combined at will The problem index is defined so: CREATE INDEX A11_IX1 ON STREETS ("SHAPE") INDEXTYPE IS "SDE"."ST_SPATIAL_INDEX" PARAMETERS ('ST_GRIDS=890,8010,72090 ST_SRID=2'); This is a custom index type from a 3rd-party vendor, and it causes chronic performance degradation during high-volume update/insert/delete operations. Any suggestions on how to work around this error? By the way, this error only occurs within a PL/SQL block.

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  • Can I control object creation using MEF?

    - by Akash
    I need to add some extension points to our existing code, and I've been looking at MEF as a possible solution. We have an IRandomNumberGenerator interface, with a default implementation (ConcreteRNG) that we would like to be swappable. This sounds like an ideal scenario for MEF, but I've been having problems with the way we instantiate the random number generators. Our current code looks like: public class Consumer { private List<IRandomNumberGenerator> generators; private List<double> seeds; public Consumer() { generators = new List<IRandomNumberGenerator>(); seeds = new List<double>(new[] {1.0, 2.0, 3.0}); foreach(var seed in seeds) { generators.Add(new ConcreteRNG(seed); } } } In other words, the consumer is responsible for instantiating the RNGs it needs, including providing the seed that each instance requires. What I'd like to do is to have the concrete RNG implementation discovered and instantiated by MEF (using the DirectoryCatalog). I'm not sure how to achieve this. I could expose a Generators property and mark it as an [Import], but how do I provide the required seeds? Is there some other approach I am missing?

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  • Problem in calling a function from different class using protocols-iphone

    - by Muniraj
    I use cocos2d for my game. In which I play a movie and have a separate overlay view for controls.The touches are detected in the overlay view. Now when the touches are detected the function in the game code has to be invoked. But the function is not detected and there is no error. I dont know what has gone wrong. Someone please help me. The code are as follows The protocol part is @protocol Protocol @required -(void) transition1:(id) sender; @end The function which is to be invoked in the game code is (void) transition1:(id) sender { [[Director sharedDirector] replaceScene: [ [Scene node] addChild: [Layer4 node] z:0] ]; } The code in the overlay view in MovieOverlayViewController.h import "Protocol.h" @interface MovieOverlayViewController : UIViewController { UIImageView *overlay; NSObject <Protocol> *transfer; } @end The code in the overlay view in MovieOverlayViewController.m @implementation MovieOverlayViewController (id)init { if ((self = [super init])) self.view = [[[UIView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]] autorelease]; return self; } -(void) viewWillAppear:(BOOL)animated { overlay = [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"overlay.png"]] autorelease]; [self.view addSubview:overlay]; } (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint point = [touch locationInView:self.view]; NSLog(@"pointx: %f pointy:%f", point.x, point.y); if (CGRectContainsPoint(CGRectMake(1, 440, 106, 40), point)) { // the function is called here [transfer transition1: nil]; } else if (CGRectContainsPoint(CGRectMake(107, 440, 106, 40), point)) NSLog(@"tab 2 touched"); } (void)dealloc { [overlay release]; [super dealloc]; } @end

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  • Java constructor using generic types

    - by user37903
    I'm having a hard time wrapping my head around Java generic types. Here's a simple piece of code that in my mind should work, but I'm obviously doing something wrong. Eclipse reports this error in BreweryList.java: The method initBreweryFromObject() is undefined for the type <T> The idea is to fill a Vector with instances of objects that are a subclass of the Brewery class, so the invocation would be something like: BreweryList breweryList = new BreweryList(BrewerySubClass.class, list); BreweryList.java package com.beerme.test; import java.util.Vector; public class BreweryList<T extends Brewery> extends Vector<T> { public BreweryList(Class<T> c, Object[] j) { super(); for (int i = 0; i < j.length; i++) { T item = c.newInstance(); // initBreweryFromObject() is an instance method // of Brewery, of which <T> is a subclass (right?) c.initBreweryFromObject(); // "The method initBreweryFromObject() is undefined // for the type <T>" } } } Brewery.java package com.beerme.test; public class Brewery { public Brewery() { super(); } protected void breweryMethod() { } } BrewerySubClass.java package com.beerme.test; public class BrewerySubClass extends Brewery { public BrewerySubClass() { super(); } public void androidMethod() { } } I'm sure this is a complete-generics-noob question, but I'm stuck. Thanks for any tips!

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  • Big time Leaking in Objective-C Category

    - by Daniel Amitay
    I created a custom NSString Category which lets me find all strings between two other strings. I'm now running into the problem of finding that there are a lot of kBs leaking from my script. Please see code below: #import "MyStringBetween.h" @implementation NSString (MyStringBetween) -(NSArray *)mystringBetween:(NSString *)aString and:(NSString *)bString; { NSAutoreleasePool *autoreleasepool = [[NSAutoreleasePool alloc] init]; NSArray *firstlist = [self componentsSeparatedByString:bString]; NSMutableArray *finalArray = [[NSMutableArray alloc] init]; for (int y = 0; y < firstlist.count - 1 ; y++) { NSString *firstObject = [firstlist objectAtIndex:y]; NSMutableArray *secondlist = [firstObject componentsSeparatedByString:aString]; if(secondlist.count > 1){ [finalArray addObject:[secondlist objectAtIndex:secondlist.count - 1]]; } } [autoreleasepool release]; return finalArray; } @end I admit that I'm not super good at releasing objects, but I had believed that the NSAutoreleasePool handled things for me. The line that is leaking: NSMutableArray *secondlist = [firstObject componentsSeparatedByString:aString]; Manually releasing secondlist raises an exception. Thanks in advance!

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