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  • Recommend good shared hosting [closed]

    - by Django Reinhardt
    It seems that everyone has something bad to say about the "big" shared hosting sites like 1and1, HostGator, GoDaddy, etc. but what are the ones you've had GOOD experiences with? I'm going to focus this question on LAMP stacks, given that they're the most popular option for shared hosting, but if you have an especially good experience with a different stack. Good shared hosting should be: Competitively priced - But not at the expense of... Fully featured - Email, PHP, MySQL, but what else? Highly customizable - Do you have access to advanced features like being able to deliver static content? Up to date - Do they run PHP4 as standard, or do they run the latest version? Customer service - When you have a problem are they rude and unhelpful? Do they take ages to reply? So how about it? Who have YOU have a good experience with?

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  • Installing SilverStripe on 000webhost.com (Free web host)?

    - by benwad
    Hi I'm trying to learn how to work Silverstripe so I extracted the tar file to my free hosting account. I then went on install.php and edited the permissions to meet the requirements set out in install.php but I still get two warnings from the 'webserver configuration' section: I can't tell what webserver you are running. Without Apache I can't tell if mod_rewrite is enabled. I can't tell whether mod_rewrite is running. You may need to configure a rewriting rule yourself. I looked in phpinfo() and mod_rewrite appears to be installed. I contacted the web host and they said it was to do with virtual directory paths, and I should add 'RewriteBase /' to the top of my .htaccess file in the public_html directory. However I did this and still had the same problem. The install.php script says that I can install it even with these warnings but when I press 'install' it brings me to a page with the following errors: Friendly URLs are not working. This is most likely because mod_rewrite isn't configuredcorrectly on your site. Please check the following things in your Apache configuration; you may need to get your web host or server administrator to do this for you: * mod_rewrite is enabled * AllowOverride All is set for your directory I also get this error message from the server: Warning: unlink(mysite/_config.php) [function.unlink]: Permission denied in /home/a2716553/public_html/install.php on line 701 000webhost.com says they have successfully installed Silverstripe on their user accounts without much configuration but I can't seem to find out how.

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  • Convert rotation from Right handed System to left handed

    - by Hector Llanos
    I have Euler angles from a right handed system that I am trying to convert to a left handed system. All the information that I have read online says that to convert it simply multiply the axis and the angle in the correct order and it should work. In other words, Z * Y * X. When I do this what I see in Maya, and in engine still do not match up. This is what I have so far: static Quaternion ConvertToRightHand(Vector3 Euler) { Quaternion x = Quaternion.AngleAxis(-Euler.x, Vector3.right); Quaternion y = Quaternion.AngleAxis(Euler.y, Vector3.up); Quaternion z = Quaternion.AngleAxis(Euler.z, Vector3.forward); return (z * y * x); } Keeping the -Euler.x helps keep the object pointing up correctly, but when I pass ( 0,0,0) to face in the -z, it faces in the +z. Help :/

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  • Cannot 301 redirect with IIS URL Rewrite Module

    - by Justin
    I am trying to troubleshoot my issue with the URL Rewrite Module on IIS 7. I migrated a Wordpress blog over to BlogEngine.net. There were only about 5 entries that I wanted to use 301 redirects to the new blog, so I wanted to simply create 5 exact match redirect rules using the rewrite module. For some reason the exact match rule never seems to take effect, I always get a 404 error when the original url is navigated to. I verified that my exact match pattern matched the existing backlinks and it does. I then tried a simple test and got the same behavior, no redirection. I created a page, test.html, on my site, I then created a second page, test2.html. So my exact match pattern is: "http://www.mydomain.com/test.html" And the rule is supposed to do a 301 redirect to "http://www.mydomain.com/test2.html " The redirect never happens. I created the steps for the rule based on the instructions in this page: http://learn.iis.net/page.aspx/461/creating-rewrite-rules-for-the-url-rewrite-module/ I don't see that I left out a step. After I apply the rule I've even gone as far as doing an IISReset to make sure it would be in effect but still no luck. Any thoughts on what I might have left out? (Note: my rewrite rules dont include the " " around them but I had to add since serverfault thinks I am trying to spam the system with multiple urls.)

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  • Make Google Chrome's address bar prefer page titles to domain names when offering completions?

    - by Ryan Thompson
    I've recently switched from Firefox to Chrome, and the thing I miss most from Firefox is the "Awesome Bar" that suggests completions for what I type primarily based on page titles, and then secondarily based on domain names. Chrome offers both matching URLs and titles, just like like Firefox, but Chrome seems to always prefer a matching domain name over a matching page title or a match to another part of the URL (besides the domain), no matter how many times I pass over the former for the latter. In fact, Chrome also prefers to suggest a search rather than matching anything other than a domain name. So is there any hidden preference I can change to tell Chrome that I care more about page titles than domain names? Example: I want to go to Google Reader, so I press Control+L and begin typing "reader". The URL for google reader is http://www.google.com/reader/view/#overview-page, so the domain name is www.google.com, which does not contain the word "reader". So the first option that Chrome suggests is either another site that has "reader" as part of the domain, or a search for "reader" with the default search engine. No matter how many times I scroll down and select Google Reader, Chrome never "learns" that that's what I want.

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  • How to ensure apache2 reads htaccess for custom expiry?

    - by tzot
    I have a site with Apache 2.2.22 . I have enabled the mod-expires and mod-headers modules seemingly correctly: $ apachectl -t -D DUMP_MODULES … expires_module (shared) headers_module (shared) … Settings include: ExpiresActive On ExpiresDefault "access plus 10 minutes" ExpiresByType application/xml "access plus 1 minute" Checking the headers of requests, I see that max-age is set correctly both for the generic case and for xml files (which are auto-generated, but mostly static). I would like to have different expiries for xml files in a directory (e.g. /data), so http://site/data/sample.xml expires 24 hours later. I enter the following in data/.htaccess: ExpiresByType application/xml "access plus 24 hours" Header set Cache-control "max-age=86400, public" but it seems that apache ignores this. How can I ensure apache2 uses the .htaccess directives? I can provide further information if requested.

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  • I accidentally hijacked my localhost

    - by Zach L
    Opening localhost in the browser is pointing a local webpage (examplePage) after playing with some config files a while back, and I can't figure out how to restore the default behavior. Background: I have XAMPP installed on my Windows 7 machine, and a webpage at c:/xampp/htdocs/examplePage. A couple weeks ago, I was on a mission to get sites root-relative urls (/resource) to work, so I played around with a bunch of apache/conf files, including httpd.conf and httpd-vhosts.conf and also was messing with the Windows hosts file. I gave up at some point, didn't document exactly what I did, and have since probably forgotten some of what I did. Many of my changes stemmed from suggestions in this StackOverflow post What I've Tried I commented out my additions to the hosts file I turned off XAMPP (thus hopefully negating any apache config file effect) I reverted to my original DocumentRoot in httpd.conf anyway (xampp/htdocs) localhost still displays examplePage. Even with xampp turned on (my reverted DocmentRootisn't taking effect) Does anyone know what I may have done and how I can fix it? Update : Its been resolved, thank everyone so much in taskmanager, theres a couple instances of httpd.exe (Apache HTTP Server). I ended these, and opened XAMPP, restarting apache. all references to examplePage in my .conf files that I could find had been commented out or removed. I imagine that the old versions were still in effect for some reason, and manually ending the Apache processes fixed this. As a point of interest, Its still a mystery why those processes were running - I cannot reproduce that situation. I must've stumbled upon a XAMPP bug of some sort.

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  • unseen/unknown function definition in linux source

    - by Broncha
    Can any one please explain this piece of code I found in the linux kernel source. I see a lots of code like this in linux and minix kernel but dont seem to find what it does (even if C compilers support that kind of function definition) /* IRQs are disabled and uidhash_lock is held upon function entry. * IRQ state (as stored in flags) is restored and uidhash_lock released * upon function exit. */ static void free_user(struct user_struct *up, unsigned long flags) __releases(&uidhash_lock) { uid_hash_remove(up); spin_unlock_irqrestore(&uidhash_lock, flags); key_put(up->uid_keyring); key_put(up->session_keyring); kmem_cache_free(uid_cachep, up); } I cannot find out if this reference __releases(&uidhash_lock) before the parenthesis starts is allowed OR supported. (It sure is supported as it is in the linux kernel)

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  • Internal Mic Ubuntu 12.04 on Compaq Presario CQ50

    - by Genius FDE
    I have problem with the internal microphone not working on Ubuntu 12.04. It looks like a common problem on most of the laptops running ubuntu 12.04. I tried a lot of possible solutions available online but nothing seems to work! sudo aplay -l gives: **** List of PLAYBACK Hardware Devices **** card 0: NVidia [HDA NVidia], device 0: CONEXANT Analog [CONEXANT Analog] Subdevices: 1/1 Subdevice #0: subdevice #0 card 0: NVidia [HDA NVidia], device 3: HDMI 0 [HDMI 0] Subdevices: 1/1 Subdevice #0: subdevice #0 By the way, the Laptop has no HDMI port! I've seen the same problem with Sony laptop but the mic was working with too much static noise. Thank you.

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  • JavaScript function to Redirects parent of IFrame to specified URL

    - by Michael Freidgeim
    /// <summary>    /// Redirects parent of IFrame to specified URL    /// If current page doesn't have parent, redirect itself    /// </summary>    /// <param name="page"></param>    /// <param name="url"></param>    public static void NavigateParentToUrl(Page page, string url)    {     String script = @" try { var sUrl='" + url + @"'; if (self.parent.frames.length != 0)     self.parent.location=sUrl; else   self.location = sUrl; } catch (Exception) {} ";     page.ClientScript.RegisterStartupScript(TypeForClientScript(), MethodBase.GetCurrentMethod().Name, script, true);    }    /// <summary>

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  • How to make creating viewmodels at runtime less painful

    - by Mr Happy
    I apologize for the long question, it reads a bit as a rant, but I promise it's not! I've summarized my question(s) below In the MVC world, things are straightforward. The Model has state, the View shows the Model, and the Controller does stuff to/with the Model (basically), a controller has no state. To do stuff the Controller has some dependencies on web services, repository, the lot. When you instantiate a controller you care about supplying those dependencies, nothing else. When you execute an action (method on Controller), you use those dependencies to retrieve or update the Model or calling some other domain service. If there's any context, say like some user wants to see the details of a particular item, you pass the Id of that item as parameter to the Action. Nowhere in the Controller is there any reference to any state. So far so good. Enter MVVM. I love WPF, I love data binding. I love frameworks that make data binding to ViewModels even easier (using Caliburn Micro a.t.m.). I feel things are less straightforward in this world though. Let's do the exercise again: the Model has state, the View shows the ViewModel, and the ViewModel does stuff to/with the Model (basically), a ViewModel does have state! (to clarify; maybe it delegates all the properties to one or more Models, but that means it must have a reference to the model one way or another, which is state in itself) To do stuff the ViewModel has some dependencies on web services, repository, the lot. When you instantiate a ViewModel you care about supplying those dependencies, but also the state. And this, ladies and gentlemen, annoys me to no end. Whenever you need to instantiate a ProductDetailsViewModel from the ProductSearchViewModel (from which you called the ProductSearchWebService which in turn returned IEnumerable<ProductDTO>, everybody still with me?), you can do one of these things: call new ProductDetailsViewModel(productDTO, _shoppingCartWebService /* dependcy */);, this is bad, imagine 3 more dependencies, this means the ProductSearchViewModel needs to take on those dependencies as well. Also changing the constructor is painful. call _myInjectedProductDetailsViewModelFactory.Create().Initialize(productDTO);, the factory is just a Func, they are easily generated by most IoC frameworks. I think this is bad because Init methods are a leaky abstraction. You also can't use the readonly keyword for fields that are set in the Init method. I'm sure there are a few more reasons. call _myInjectedProductDetailsViewModelAbstractFactory.Create(productDTO); So... this is the pattern (abstract factory) that is usually recommended for this type of problem. I though it was genius since it satisfies my craving for static typing, until I actually started using it. The amount of boilerplate code is I think too much (you know, apart from the ridiculous variable names I get use). For each ViewModel that needs runtime parameters you'll get two extra files (factory interface and implementation), and you need to type the non-runtime dependencies like 4 extra times. And each time the dependencies change, you get to change it in the factory as well. It feels like I don't even use a DI container anymore. (I think Castle Windsor has some kind of solution for this [with it's own drawbacks, correct me if I'm wrong]). do something with anonymous types or dictionary. I like my static typing. So, yeah. Mixing state and behavior in this way creates a problem which don't exist at all in MVC. And I feel like there currently isn't a really adequate solution for this problem. Now I'd like to observe some things: People actually use MVVM. So they either don't care about all of the above, or they have some brilliant other solution. I haven't found an in-depth example of MVVM with WPF. For example, the NDDD-sample project immensely helped me understand some DDD concepts. I'd really like it if someone could point me in the direction of something similar for MVVM/WPF. Maybe I'm doing MVVM all wrong and I should turn my design upside down. Maybe I shouldn't have this problem at all. Well I know other people have asked the same question so I think I'm not the only one. To summarize Am I correct to conclude that having the ViewModel being an integration point for both state and behavior is the reason for some difficulties with the MVVM pattern as a whole? Is using the abstract factory pattern the only/best way to instantiate a ViewModel in a statically typed way? Is there something like an in depth reference implementation available? Is having a lot of ViewModels with both state/behavior a design smell?

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  • NGINX Remove index.php /index.php/something/more/ to /something/more

    - by Gaston
    I'm trying to clean urls in NGINX using framework DooPHP. This = - http://example.com/index.php/something/more/ To This = - http://example.com/something/more/ I want to remove (clean url) the "index.php" from the url if someone try to enter in the first form. Like a permanent redirect. How to do this config on NGINX? Thanks. [Update: Actual nginx config] server { listen 80; server_name vip.example.com; rewrite ^/(.*) https://vip.example.com/$1 permanent; } server { listen 443; server_name vip.example.com; error_page 404 /vip.example.com/404.html; error_page 403 /vip.example.com/403.html; error_page 401 /vip.example.com/401.html; location /vip.example.com { root /sites/errors; } ssl on; ssl_certificate /etc/nginx/config/server.csr; ssl_certificate_key /etc/nginx/config/server.sky; if (!-e $request_filename){ rewrite /.* /index.php; } location / { auth_basic "example Team Access"; auth_basic_user_file config/htpasswd; root /sites/vip.example.com; index index.php; } location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME /sites/vip.example.com$fastcgi_script_name; include fastcgi_params; fastcgi_param PATH_INFO $fastcgi_script_name; } }

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  • Organization &amp; Architecture UNISA Studies &ndash; Chap 5

    - by MarkPearl
    Learning Outcomes Describe the operation of a memory cell Explain the difference between DRAM and SRAM Discuss the different types of ROM Explain the concepts of a hard failure and a soft error respectively Describe SDRAM organization Semiconductor Main Memory The two traditional forms of RAM used in computers are DRAM and SRAM DRAM (Dynamic RAM) Divided into two technologies… Dynamic Static Dynamic RAM is made with cells that store data as charge on capacitors. The presence or absence of charge in a capacitor is interpreted as a binary 1 or 0. Because capacitors have natural tendency to discharge, dynamic RAM requires periodic charge refreshing to maintain data storage. The term dynamic refers to the tendency of the stored charge to leak away, even with power continuously applied. Although the DRAM cell is used to store a single bit (0 or 1), it is essentially an analogue device. The capacitor can store any charge value within a range, a threshold value determines whether the charge is interpreted as a 1 or 0. SRAM (Static RAM) SRAM is a digital device that uses the same logic elements used in the processor. In SRAM, binary values are stored using traditional flip flop logic configurations. SRAM will hold its data as along as power is supplied to it. Unlike DRAM, no refresh is required to retain data. SRAM vs. DRAM DRAM is simpler and smaller than SRAM. Thus it is more dense and less expensive than SRAM. The cost of the refreshing circuitry for DRAM needs to be considered, but if the machine requires a large amount of memory, DRAM turns out to be cheaper than SRAM. SRAMS are somewhat faster than DRAM, thus SRAM is generally used for cache memory and DRAM is used for main memory. Types of ROM Read Only Memory (ROM) contains a permanent pattern of data that cannot be changed. ROM is non volatile meaning no power source is required to maintain the bit values in memory. While it is possible to read a ROM, it is not possible to write new data into it. An important application of ROM is microprogramming, other applications include library subroutines for frequently wanted functions, System programs, Function tables. A ROM is created like any other integrated circuit chip, with the data actually wired into the chip as part of the fabrication process. To reduce costs of fabrication, we have PROMS. PROMS are… Written only once Non-volatile Written after fabrication Another variation of ROM is the read-mostly memory, which is useful for applications in which read operations are far more frequent than write operations, but for which non volatile storage is required. There are three common forms of read-mostly memory, namely… EPROM EEPROM Flash memory Error Correction Semiconductor memory is subject to errors, which can be classed into two categories… Hard failure – Permanent physical defect so that the memory cell or cells cannot reliably store data Soft failure – Random error that alters the contents of one or more memory cells without damaging the memory (common cause includes power supply issues, etc.) Most modern main memory systems include logic for both detecting and correcting errors. Error detection works as follows… When data is to be read into memory, a calculation is performed on the data to produce a code Both the code and the data are stored When the previously stored word is read out, the code is used to detect and possibly correct errors The error checking provides one of 3 possible results… No errors are detected – the fetched data bits are sent out An error is detected, and it is possible to correct the error. The data bits plus error correction bits are fed into a corrector, which produces a corrected set of bits to be sent out An error is detected, but it is not possible to correct it. This condition is reported Hamming Code See wiki for detailed explanation. We will probably need to know how to do a hemming code – refer to the textbook (pg. 188 – 189) Advanced DRAM organization One of the most critical system bottlenecks when using high-performance processors is the interface to main memory. This interface is the most important pathway in the entire computer system. The basic building block of main memory remains the DRAM chip. In recent years a number of enhancements to the basic DRAM architecture have been explored, and some of these are now on the market including… SDRAM (Synchronous DRAM) DDR-DRAM RDRAM SDRAM (Synchronous DRAM) SDRAM exchanges data with the processor synchronized to an external clock signal and running at the full speed of the processor/memory bus without imposing wait states. SDRAM employs a burst mode to eliminate the address setup time and row and column line precharge time after the first access In burst mode a series of data bits can be clocked out rapidly after the first bit has been accessed SDRAM has a multiple bank internal architecture that improves opportunities for on chip parallelism SDRAM performs best when it is transferring large blocks of data serially There is now an enhanced version of SDRAM known as double data rate SDRAM or DDR-SDRAM that overcomes the once-per-cycle limitation of SDRAM

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  • Google respond differently to two identical nginx setups and 200 codes; any ideas?

    - by Yuji Tomita
    I'm rather confused... I have a linode.com VPS which has been cloned recently, so the settings are the same between nginx servers. One lives on a dev subdomain, one on a www. I'm trying to run a google experiment on my live server, which claims: Web server rejects utm_expid. Your server doesn't support added query arguments in URLs. My logs show on the dev server where it works: 74.125.186.32 - - [13/Sep/2012:13:33:45 -0700] "GET /product/iphone-case/?utm_expid=25706866-0 HTTP/1.1" 200 12521 "-" "Google_Analytics_Content_Experiments 74.125.186.32 - - [13/Sep/2012:13:33:45 -0700] "GET /product/iphone-case/?ab_reviews=True&utm_expid=25706866-0 HTTP/1.1" 200 14679 "-" "Google_Analytics_Content_Experiments My production server shows google making a second request. 74.125.186.41 - - [13/Sep/2012:13:34:49 -0700] "GET /product/iphone-case/?ab_reviews=on&utm_expid=25706866-1 HTTP/1.1" 200 12104 "-" "Google_Analytics_Content_Experiments 74.125.186.41 - - [13/Sep/2012:13:34:49 -0700] "GET /product/iphone-case/?utm_expid=25706866-1 HTTP/1.1" 200 12122 "-" "Google_Analytics_Content_Experiments 74.125.186.41 - - [13/Sep/2012:13:34:49 -0700] "GET /product/iphone-case/ <--- A second request for some reason. HTTP/1.1" 200 12522 "-" "Google_Analytics_Content_Experiments I'm not sure how google determines why it needs to send a second request without the querystring. The original request has clearly sent a 200 OK status response. Does anybody have any suggestions where to look next? The HTML (compared by diff) on the two pages is exactly the same.

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  • How to setup SyntaxHighlighter with GeeksWithBlogs in about 10 minutes.

    - by mbcrump
    SyntaxHighlighter is a fully functional self-contained code syntax highlighter developed in JavaScript. Below is a sample of what it looks like in your blog. class Test { static void Main() { System.Console.WriteLine("Sample SyntaxHighlighter"); } } This tutorial will help you setup SyntaxHighlighter with GeeksWithBlogs.net in about 10 minutes. Even though this guide is specifically for GWB, you can use it on any other hosting provider that does not allow you to upload custom CSS/JavaScript. It is recommended that if you are using LiveWriter to go ahead and download Code Snippet with SyntaxHighlighter Support to integrate this functionality within Live Writer. 1) Log into GWB and select Options->Configure Now under the Custom CSS insert the following code at the top of the textbox: @import url("http://alexgorbatchev.com/pub/sh/current/styles/shCore.css"); @import url("http://alexgorbatchev.com/pub/sh/current/styles/shThemeDefault.css"); Please note that you can change the default theme by changing the shThemeDefault.css to one listed below: shThemeDefault.css shThemeDjango.css shThemeEmacs.css shThemeFadeToGrey.css shThemeMidnight.css shThemeRDark.css 2) Under the Static News/Announcements insert the following code at the top: <script type="text/javascript" src="http://alexgorbatchev.com/pub/sh/current/scripts/shCore.js"></script> <script type="text/javascript" language="javascript" src="http://alexgorbatchev.com/pub/sh/current/scripts/shBrushCSharp.js"></script> <script type="text/javascript" language="javascript" src="http://alexgorbatchev.com/pub/sh/current/scripts/shBrushJScript.js"></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushJava.js' type='text/javascript'></script> <script language='javascript'> SyntaxHighlighter.config.bloggerMode = true; SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/current/scripts/clipboard.swf'; SyntaxHighlighter.all(); </script> Please note that this will only give you support for Java, JavaScript and C Sharp. If you want more languages like Ruby and SQL. Then add the proper tags listed below. The reason that I didn’t add them is because I do not want to load languages that I will not be blogging about. <link href='http://alexgorbatchev.com/pub/sh/current/styles/shCore.css' rel='stylesheet' type='text/css'/> <link href='http://alexgorbatchev.com/pub/sh/current/styles/shThemeDefault.css' rel='stylesheet' type='text/css'/> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shCore.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushCpp.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushCSharp.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushCss.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushJava.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushJScript.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushPhp.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushPython.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushRuby.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushSql.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushVb.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushXml.js' type='text/javascript'></script> <script src='http://alexgorbatchev.com/pub/sh/current/scripts/shBrushPerl.js' type='text/javascript'></script> <script language='javascript'> SyntaxHighlighter.config.bloggerMode = true; SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/current/scripts/clipboard.swf'; SyntaxHighlighter.all(); </script> 3) Now install Code Snippet with SyntaxHighlighter Support and launch Windows Live Writer. Click on the PreCode Snippet plugin add copy/paste your code into the windows. Make sure you select “PRE” and the Language that you are using. It should look similar to the following screenshot.  After you finish editing the post, hit publish and your code should look nice and neat like the example shown earlier.

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  • How can I disable Kerberos authentication for only the root of my site?

    - by petRUShka
    I have Kerberos-based authentication and I want to disable it on only root url: http://mysite.com/. And I want it to continue to work fine on any other page like http://mysite.com/page1. I have such things in my .htaccess: AuthType Kerberos AuthName "Domain login" KrbAuthRealms DOMAIN.COM KrbMethodK5Passwd on Krb5KeyTab /etc/httpd/httpd.keytab require valid-user I want to turn it off only for root URL. As workaround it is possible to turn off using .htaccess in virtual host config. Unfortunately I don't know how to do it. Part of my vhost.conf: <Directory /home/user/www/current/public/> Options -MultiViews +FollowSymLinks AllowOverride All Order allow,deny Allow from all </Directory> UPD. I'm using Apache/2.2.3 (Linux/SUSE) I tried to use such version of .htaccess: SetEnvIf Request_URI ^/$ rootdir=1 Allow from env=rootdir Satisfy Any AuthType Kerberos AuthName "Domain login" KrbAuthRealms DOMAIN.COM KrbMethodK5Passwd on Krb5KeyTab /etc/httpd/httpd.keytab require valid-user Unfortunately such config turn Kerberos AuthType for all URLs. I tried to place first 3 lines SetEnvIf Request_URI ^/$ rootdir=1 Allow from env=rootdir Satisfy Any after main block, but it didn't help me.

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  • Getting Current Native Thread

    - by Ricardo Peres
    The native OS threads running in the current process are exposed through the Threads property of the Process class. Please note that this is not the same as a managed thread, these are the actual native threads running on the operating system. In order to get a pointer to the current executing thread, we must use P/Invoke. Here's how we do it: [DllImport("kernel32.dll")] public static extern UInt32 GetCurrentThreadId(); UInt32 id = GetCurrentThreadId(); ProcessThread thread = Process.GetCurrentProcess().Threads.Cast().Where(t = t.Id == id).Single(); SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.all();

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  • SSH'ing to my machine attaches an existing screen session and detaching it ends my SSH session

    - by jsplaine
    ssh'ing to my Ubuntu machine automatically attaches an existing screen session and detaching ends my ssh session What I want is to be able to ssh to my Ubuntu machine without automatically attaching to the screen session on that machine. Or at least, I should be able to to detach from that screen session w/o ending my ssh session .. right? Doesn't seem to work. This so that I can attempt to run firefox --display <whichever one is being forwarded to my ssh session>, so that I can debug a website that the remote Ubuntu machine is running (via localhost). Best case scenario is that I could just remote-desktop to my Ubuntu machine. But it's not set up to allow remote-desktop, and I see no way to set it up remotely via shell/ssh. Also, it sounds like you need a static IP in order to remote desktop to an Ubuntu machine (so I keep reading).

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  • Mac "Steam needs to be online to update" - 404 fetching *_osx.zip.*

    - by Chris Boyle
    Since yesterday evening, when I launch Steam on OSX, a self-update progress bar appears instead (at 0 of 30MB or so). This bar does not advance, an error dialog appears: Steam needs to be online to update Please confirm your network connection and try again. The app then exits. This happens whether wifi or ethernet or both are connected, and pings to the outside world succeed throughout. If I look at the logs in Console, they are very similar to this example (though that's not mine). Specifically: Success! http://store.steampowered.com/public/client/steam_client_osx?date=718277 [...] Failed! http://cdn.store.steampowered.com/public/client/breakpad_osx.zip.27f59114a86fcd50533e1d7b128f9300947f9969 Failed! http://cdn.store.steampowered.com/public/client/steam_osx.zip.11a99384214805f2dd3be5084ba6be61d662f8ac Failed! http://cdn.store.steampowered.com/public/client/miles_osx.zip.d9fb546541f59c1fdd03962a605236b1021abab8 Requesting the first URL successfully returns some data including the filenames of the latter three, and requesting any of those gives me a 404 (I've tried multiple clients on multiple continents). Searches on Google and Twitter show about 10-20 others having this problem in the past 24 hours, but hardly the angry mob I'd expect if the problem affected all Steam OSX users. Things that have already been tried with no effect: Switching between wifi and ethernet. Killing all Steam processes including ipcserver. Moving the ~/Library/Application Support/Steam/registry.vdf file away. Requesting those URLs with other clients and from other locations. Interesting: that first URL with the date parameter returns the same content even without that parameter (thus would lead to the same 404s) suggesting that the problem is not necessarily specific to coming from a particular currently-installed version of Steam.

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  • Simple iOS glDrawElements - BAD_ACCESS

    - by user699215
    You can copy paste this into the default OpenGl template created in Xcode. Why am I not seeing anything :-) It is strange as the glDrawArrays(GL_TRIANGLES, 0, 3); is working fine, but with glDrawElements(GL_TRIANGLE_STRIP, sizeof(indices)/sizeof(GLubyte), GL_UNSIGNED_BYTE, indices); Is giving BAD_ACCESS? Copy paste this into Xcode default OpenGl template: ViewController #import "ViewController.h" #define BUFFER_OFFSET(i) ((char *)NULL + (i)) // Uniform index. enum { UNIFORM_MODELVIEWPROJECTION_MATRIX, UNIFORM_NORMAL_MATRIX, NUM_UNIFORMS }; GLint uniforms[NUM_UNIFORMS]; // Attribute index. enum { ATTRIB_VERTEX, ATTRIB_NORMAL, NUM_ATTRIBUTES }; @interface ViewController () { GLKMatrix4 _modelViewProjectionMatrix; GLKMatrix3 _normalMatrix; float _rotation; GLuint _vertexArray; GLuint _vertexBuffer; NSArray* arrayOfVertex; } @property (strong, nonatomic) EAGLContext *context; @property (strong, nonatomic) GLKBaseEffect *effect; - (void)setupGL; - (void)tearDownGL; @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; self.context = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]; GLKView *view = (GLKView *)self.view; view.context = self.context; view.drawableDepthFormat = GLKViewDrawableDepthFormat24; [self setupGL]; } - (void)dealloc { [self tearDownGL]; if ([EAGLContext currentContext] == self.context) { [EAGLContext setCurrentContext:nil]; } } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; if ([self isViewLoaded] && ([[self view] window] == nil)) { self.view = nil; [self tearDownGL]; if ([EAGLContext currentContext] == self.context) { [EAGLContext setCurrentContext:nil]; } self.context = nil; } // Dispose of any resources that can be recreated. } GLuint vertexBufferID; GLuint indexBufferID; static const GLfloat vertices[9] = { -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5 }; static const GLubyte indices[3] = { 0, 1, 2 }; - (void)setupGL { [EAGLContext setCurrentContext:self.context]; // [self loadShaders]; self.effect = [[GLKBaseEffect alloc] init]; self.effect.light0.enabled = GL_TRUE; self.effect.light0.diffuseColor = GLKVector4Make(1.0f, 0.4f, 0.4f, 1.0f); glEnable(GL_DEPTH_TEST); // glGenVertexArraysOES(1, &_vertexArray); // glBindVertexArrayOES(_vertexArray); glGenBuffers(1, &vertexBufferID); glBindBuffer(GL_ARRAY_BUFFER, vertexBufferID); glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); glGenBuffers(1, &indexBufferID); glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBufferID); glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); glEnableVertexAttribArray(GLKVertexAttribPosition); glVertexAttribPointer(GLKVertexAttribPosition, // Specifies the index of the generic vertex attribute to be modified. 3, // Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. GL_FLOAT, // GL_FALSE, // 0, // BUFFER_OFFSET(0)); // // glBindVertexArrayOES(0); } - (void)tearDownGL { [EAGLContext setCurrentContext:self.context]; glDeleteBuffers(1, &_vertexBuffer); glDeleteVertexArraysOES(1, &_vertexArray); self.effect = nil; } #pragma mark - GLKView and GLKViewController delegate methods - (void)update { float aspect = fabsf(self.view.bounds.size.width / self.view.bounds.size.height); GLKMatrix4 projectionMatrix = GLKMatrix4MakePerspective(GLKMathDegreesToRadians(65.0f), aspect, 0.1f, 100.0f); self.effect.transform.projectionMatrix = projectionMatrix; GLKMatrix4 baseModelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, -4.0f); baseModelViewMatrix = GLKMatrix4Rotate(baseModelViewMatrix, _rotation, 0.0f, 1.0f, 0.0f); // Compute the model view matrix for the object rendered with GLKit GLKMatrix4 modelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, -1.5f); modelViewMatrix = GLKMatrix4Rotate(modelViewMatrix, _rotation, 1.0f, 1.0f, 1.0f); modelViewMatrix = GLKMatrix4Multiply(baseModelViewMatrix, modelViewMatrix); self.effect.transform.modelviewMatrix = modelViewMatrix; // Compute the model view matrix for the object rendered with ES2 modelViewMatrix = GLKMatrix4MakeTranslation(0.0f, 0.0f, 1.5f); modelViewMatrix = GLKMatrix4Rotate(modelViewMatrix, _rotation, 1.0f, 1.0f, 1.0f); modelViewMatrix = GLKMatrix4Multiply(baseModelViewMatrix, modelViewMatrix); _normalMatrix = GLKMatrix3InvertAndTranspose(GLKMatrix4GetMatrix3(modelViewMatrix), NULL); _modelViewProjectionMatrix = GLKMatrix4Multiply(projectionMatrix, modelViewMatrix); _rotation += self.timeSinceLastUpdate * 0.5f; } int i; - (void)glkView:(GLKView *)view drawInRect:(CGRect)rect { glClearColor(0.65f, 0.65f, 0.65f, 1.0f); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // glBindVertexArrayOES(_vertexArray); // Render the object with GLKit [self.effect prepareToDraw]; //glDrawArrays(GL_TRIANGLES, 0, 3); // Render the object again with ES2 // glDrawArrays(GL_TRIANGLES, 0, 3); glDrawElements(GL_TRIANGLE_STRIP, sizeof(indices)/sizeof(GLubyte), GL_UNSIGNED_BYTE, indices); } @end

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  • IE9 apprears to be ignoring RewriteRule in htaccess file

    - by mouli
    I have a site that uses SEF URLs and htaccess RewriteRules to serve up the pages. This has worked fine for several years until the arrival of IE9. Now it appears that the links are not being rewritten and the site is dead in the water. I have tried different compatabilty modes, to no avail, and I've played with the Rewrite Rules over and over, tried different doctypes and a few other browser settings. I agree that it cannot in theory be a browser specific problem if the problem is with the htaccess file but this site works in IE8, firefox and chrome. I have run the rewriterule through a validator and it looks fine. Any ideas would be appreciated as I am running out of ideas. The site is www.marlboroughsounds.co.nz a sample link is http://www.marlboroughsounds.co.nz/walking/freedom-walk-queen-charlotte-track/4dfw and the rewrite rule thats not working looks like this: RewriteRule ^walking/.*/([a-z0-9_]*)/?$ /walking.php?act_code=$1 [L] The link fails and it serves up a browser 404 page, not even the custom 404 I have for the site. Any ideas would be much appreciated as I am stumped.

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  • Structure gameobjects and call events

    - by waco001
    I'm working on a 2D tile based game in which the player interacts with other game objects (chests, AI, Doors, Houses etc...). The entire map will be stored in a file which I can read. When loading the tilemap, it will find any tile with the ID that represents a gameobject and store it in a hashmap (right data structure I think?). private static HashMap<Integer, Class<GameObject>> gameObjects = new HashMap<Integer, Class<GameObject>>(); How exactly would I go about calling, and checking for events? I figure that I would just call the update, render and input methods of each gameobject using the hashmap. Should I got towards a Minecraft/Bukkit approach (sorry only example I can think of), where the user registers an event, and it gets called whenever that event happens, and where should I go as in resources to learn about that type of programming, (Java, LWJGL). Or should I just loop through the entire hashmap looking for an event that fits? Thanks waco

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  • Does anyone actually use the /// comment blocks?

    - by Rachel
    Someone once said we should prefix all our methods with the /// <summary> comment blocks (C#) and I am wondering if that is true or not. I started to use them and found they annoyed me quite a bit, so stopped using them except for libraries and static methods. They're bulky and I'm always forgetting to update them. Do you recommend using them? Why? EDIT: I normally use // comments all the time, it's just the /// <summary> blocks I was wondering about

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  • Trying to implement fling events on an object

    - by Adam Short
    I have a game object, well a bitmap, which I'd like to "fling". I'm struggling to get it to fling ontouchlistener due to it being a bitmap and not sure how to proceed and I'm struggling to find the resources to help. Here's my code so far: https://github.com/addrum/Shapes GameActivity class: package com.main.shapes; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.os.Bundle; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View.OnTouchListener; import android.view.Window; public class GameActivity extends Activity { private GestureDetector gestureDetector; View view; Bitmap ball; float x, y; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //Remove title bar this.requestWindowFeature(Window.FEATURE_NO_TITLE); view = new View(this); ball = BitmapFactory.decodeResource(getResources(), R.drawable.ball); gestureDetector = new GestureDetector(this, new GestureListener()); x = 0; y = 0; setContentView(view); ball.setOnTouchListener(new OnTouchListener() { @Override public boolean onTouch(android.view.View v, MotionEvent event) { // TODO Auto-generated method stub return false; } }); } @Override protected void onPause() { super.onPause(); view.pause(); } @Override protected void onResume() { super.onResume(); view.resume(); } public class View extends SurfaceView implements Runnable { Thread thread = null; SurfaceHolder holder; boolean canRun = false; public View(Context context) { super(context); holder = getHolder(); } public void run() { while (canRun) { if (!holder.getSurface().isValid()) { continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 255, 255, 255); c.drawBitmap(ball, x - (ball.getWidth() / 2), y - (ball.getHeight() / 2), null); holder.unlockCanvasAndPost(c); } } public void pause() { canRun = false; while (true) { try { thread.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } thread = null; } public void resume() { canRun = true; thread = new Thread(this); thread.start(); } } } GestureListener class: package com.main.shapes; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.MotionEvent; public class GestureListener extends SimpleOnGestureListener { private static final int SWIPE_MIN_DISTANCE = 120; private static final int SWIPE_THRESHOLD_VELOCITY = 200; @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Right to Left return true; } else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) { //From Left to Right return true; } if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Bottom to Top return true; } else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) { //From Top to Bottom return true; } return false; } @Override public boolean onDown(MotionEvent e) { //always return true since all gestures always begin with onDown and<br> //if this returns false, the framework won't try to pick up onFling for example. return true; } }

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  • What is the supposed productivity gain of dynamic typing?

    - by hstoerr
    I often heard the claim that dynamically typed languages are more productive than statically typed languages. What are the reasons for this claim? Isn't it just tooling with modern concepts like convention over configuration, the use of functional programming, advanced programming models and use of consistent abstractions? Admittedly there is less clutter because the (for instance in Java) often redundant type declarations are not needed, but you can also omit most type declarations in statically typed languages that usw type inference, without loosing the other advantages of static typing. And all of this is available for modern statically typed languages like Scala as well. So: what is there to say for productivity with dynamic typing that really is an advantage of the type model itself?

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