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  • Optimize Use of Ramdisk for Eclipse Development

    - by Eric J.
    We're developing Java/SpringSource applications with Eclipse on 32-bit Vista machines with 4GB RAM. The OS exposes roughly 3.3GB of RAM due to reservations for hardware etc. in the virtual address space. I came across several Ramdisk drivers that can create a virtual disk from the OS-hidden RAM and am looking for suggestions how best to use the 740MB virtual disk to speed development in our environment. The slowest part of development for us is compiling as well as launching SpringSource dm Server. One option is to configure Vista to swap to the Ramdisk. That works, and noticeably speeds up development in low memory situations. However, the 3.3GB available to the OS is often sufficient and there are many situations where we do not use the swap file(s) much. Another option is to use the Ramdisk as a location for temporary files. Using the Vista mklink command, I created a hard link from where the SpringSource dm Server's work area normally resides to the Ramdisk. That significantly improves server startup times but does nothing for compile times. There are roughly 500MB still free on the Ramdisk when the work directory is fully utilized, so room for plenty more. What other files/directories might be candidates to place on the Ramdisk? Eclipse-related files? (Parts of) the JDK? Is there a free/open source tool for Vista that will show me which files are used most frequently during a period of time to reduce the guesswork?

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  • Boost::Mutex & Malloc

    - by M. Tibbits
    Hi all, I'm trying to use a faster memory allocator in C++. I can't use Hoard due to licensing / cost. I was using NEDMalloc in a single threaded setting and got excellent performance, but I'm wondering if I should switch to something else -- as I understand things, NEDMalloc is just a replacement for C-based malloc() & free(), not the C++-based new & delete operators (which I use extensively). The problem is that I now need to be thread-safe, so I'm trying to malloc an object which is reference counted (to prevent excess copying), but which also contains a mutex pointer. That way, if you're about to delete the last copy, you first need to lock the pointer, then free the object, and lastly unlock & free the mutex. However, using malloc to create a boost::mutex appears impossible because I can't initialize the private object as calling the constructor directly ist verboten. So I'm left with this odd situation, where I'm using new to allocate the lock and nedmalloc to allocate everything else. But when I allocate a large amount of memory, I run into allocation errors (which disappear when I switch to malloc instead of nedmalloc ~ but the performance is terrible). My guess is that this is due to fragmentation in the memory and an inability of nedmalloc and new to place nice side by side. There has to be a better solution. What would you suggest?

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  • Android:Playing bigger size audio wav sound file produces crash

    - by user187532
    Hi Android experts, I am trying to play the bigger size audio wav file(which is 20 mb) using the following code(AudioTrack) on my Android 1.6 HTC device which basically has less memory. But i found device crash as soon as it executes reading, writing and play. But the same code works fine and plays the lesser size audio wav files(10kb, 20 kb files etc) very well. P.S: I should play PCM(.wav) buffer sound, the reason behind why i use AudioTrack here. Though my device has lesser memory, how would i read bigger audio files bytes by bytes and play the sound to avoid crashing due to memory constraints. private void AudioTrackPlayPCM() throws IOException { String filePath = "/sdcard/myWav.wav"; // 8 kb file byte[] byteData = null; File file = null; file = new File(filePath); byteData = new byte[(int) file.length()]; FileInputStream in = null; try { in = new FileInputStream( file ); in.read( byteData ); in.close(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } int intSize = android.media.AudioTrack.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT); AudioTrack at = new AudioTrack(AudioManager.STREAM_MUSIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_8BIT, intSize, AudioTrack.MODE_STREAM); at.play(); at.write(byteData, 0, byteData.length); at.stop(); at.release(); } Could someone guide me please to play the AudioTrack code for bigger size wav files?

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  • AssertionFailure: "null identifier" - FluentNH + SQLServerCE

    - by Stefan
    The code fails at session.Save(employee); with AssertionFailure "null identifier". What am I doing wrong? using FluentNHibernate.Cfg; using FluentNHibernate.Cfg.Db; using FluentNHibernate.Mapping; using NHibernate; using NHibernate.Cfg; using NHibernate.Tool.hbm2ddl; namespace FNHTest { public class Employee { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual string Surname { get; set; } } public class EmployeeMap : ClassMap { public EmployeeMap() { Id(e = e.Id); Map(e = e.Name); Map(e = e.Surname); } } public class DB { private static ISessionFactory mySessionFactory = null; private static ISessionFactory SessionFactory { get { if (mySessionFactory == null) { mySessionFactory = Fluently.Configure() .Database(MsSqlCeConfiguration.Standard .ConnectionString("Data Source=MyDB.sdf")) .Mappings(m = m.FluentMappings.AddFromAssemblyOf()) .ExposeConfiguration(BuildSchema) .BuildSessionFactory(); } return mySessionFactory; } } private static void BuildSchema(Configuration configuration) { SchemaExport schemaExport = new SchemaExport(configuration); schemaExport.Execute(false, true, false); } public static ISession OpenSession() { return SessionFactory.OpenSession(); } } public class Program { public static void Main(string[] args) { var employee = new Employee { Name = "John", Surname = "Smith" }; using (ISession session = DB.OpenSession()) { session.Save(employee); } } } }

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  • Hibernate overriding database modifications with detached object state

    - by EugeneP
    I'm gonna go with this design: create an object and keep it alive during all web-app session. And I need to synchronize its state with database state. What I want to achieve is that : IF between my db operations, that is, modifications that I persist to a db someone intentionally spoils table rows, then on next saving to a database all those changes WOULD BE OVERWRITTEN with the object state, that always contains valid data. What Hibernate methods do you recommend me to use to persist the modifications in a database? saveOrUpdate() is a possible solution, but maybe there's anything better? Again, I repeat how it looks. First I create an object without collections. Persist it (save()). Then user provides us with additional data. In a serviceLayer, again, we modify our object in memory (say, populate it with collections) and then, persist it again. So every serviceLayer operation of the next step must simply guarantee that database contains the exact persistent copy of this object that we have in memory. If data in a database differ, it MUST BE OVERRIDDEN with the object (kept in memory) state. What Session operations do you recommend?

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  • "Scheduling restart of crashed service", but no call to onStart() follows

    - by kostmo
    In the 1.6 API, is there a way to ensure that the onStart() method of a Service is called after the service is killed due to memory pressure? From the logs, it seems that the "process" that the service belongs to is restarted, but the service itself is not. I have placed a Log.d() call in the onStart() method, and this is not reached. To test my service under memory pressure, I spawn it from an activity, then launch the web browser and visit some Javascript-heavy websites like Slashdot until my service is killed. The logcat reads: 03-07 16:44:13.778: INFO/ActivityManager(52): Process com.kostmo.charbuilder.full (pid 2909) has died. 03-07 16:44:13.778: WARN/ActivityManager(52): Scheduling restart of crashed service com.kostmo.charbuilder.full/com.kostmo.charbuilder.DownloadImagesService in 5000ms 03-07 16:44:13.778: INFO/ActivityManager(52): Low Memory: No more background processes. 03-07 16:44:13.778: ERROR/ActivityThread(52): Failed to find provider info for android.server.checkin 03-07 16:44:13.778: WARN/Checkin(52): Can't log event SYSTEM_SERVICE_LOOPING: java.lang.IllegalArgumentException: Unknown URL content://android.server.checkin/events 03-07 16:44:18.908: INFO/ActivityManager(52): Start proc com.kostmo.charbuilder.full for service com.kostmo.charbuilder.full/com.kostmo.charbuilder.DownloadImagesService: pid=3560 uid=10027 gids={3003, 1015} 03-07 16:44:19.868: DEBUG/ddm-heap(3560): Got feature list request 03-07 16:44:20.128: INFO/ActivityThread(3560): Publishing provider com.kostmo.charbuilder.full.provider.character: com.kostmo.charbuilder.provider.ImageFileContentProvider

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  • BindingFlags.DeclaredOnly alternative to avoid ambiguous properties of derived classes

    - by JoeBilly
    I'am looking for a solution to access 'flatten' (lowest) properties values of a class and its derived via reflection by property names. ie access either Property1 or Property2 from the ClassB or ClassC type : public class ClassA { public virtual object Property1 { get; set; } public object Property2 { get; set; } } public class ClassB : ClassA { public override object Property1 { get; set; } } public class ClassC : ClassB { } Using simple reflection works until you have virtual properties that are overrired (ie Property1 from ClassB). Then you get a AmbiguousMatchException because the searcher don't know if you want the property of the main class or the derived. Using BindingFlags.DeclaredOnly avoid the AmbiguousMatchException but unoverrided virtual properties or derived classes properties are ommited (ie Property2 from ClassB). Is there an alternative to this poor workaround : // Get the main class property with the specified propertyName PropertyInfo propertyInfo = _type.GetProperty(propertyName, BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static); // If not found, get the property wherever it is if (propertyInfo == null) propertyInfo = _type.GetProperty(propertyName); Furthermore, this workaround not resolve the reflection of 2nd level properties : getting Property1 from ClassC and AmbiguousMatchException is back. My thoughts : I have no choice except loop... Erk... ?? I'am open to Emit, Lambda (is the Expression.Call can handle this?) even DLR solution. Thanks !

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  • Android: Determine when app is being finalized

    - by Matt
    Hi all, I posted a question yesterday about determining when an app is being finalized vs destroyed for screen orientation change. Thanks to the answers I received I was able to resolve my problem with the screen orientation change. However, I am still running into a roadblock. This app I am working on logs into a website with an HttpClient. As long as the app remains in memory the HttpClient will retain the cookies from logging in. However, once it is killed, it would need to log in again. My question: How can I determine when the app is being killed from memory so I can set a boolean to false telling the app it has been removed from memory so the next time it starts it will read this and determine is must log in again? Or is it possible to serialize an HttpClient and put that in the savedInstanceState bundle? May extract the cookies from the client and put those in the savedInstanceState bundle? Is there something I'm completely missing here maybe? Any help or a point in the right direction is greatly appreciated because this one has me stumped. Thank you!

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  • Deleting a non-owned dynamic array through a pointer

    - by ayanzo
    Hello all, I'm relatively novice when it comes to C++ as I was weened on Java for much of my undergraduate curriculum (tis a shame). Memory management has been a hassle, but I've purchased a number books on ansi C and C++. I've poked around the related questions, but couldn't find one that matched this particular criteria. Maybe it's so obvious nobody mentions it? This question has been bugging me, but I feel as if there's a conceptual point i'm not utilizing. Suppose: char original[56]; cstr[0] = 'a'; cstr[1] = 'b'; cstr[2] = 'c'; cstr[3] = 'd'; cstr[4] = 'e'; cstr[5] = '\0'; char *shaved = shavecstr(cstr); delete[] cstrn; where char* shavecstr(char* cstr) { size_t len = strlen(cstr); char* ncstr = new char[len]; strcpy(ncstr,cstr); return ncstr; } In that the whole point is to have 'original' be a buffer that fills with characters and routinely has its copy shaved and used elsewhere. To prevent leaks, I want to free up the memory held by 'shaved' to be used again after it passes through some arguments. There is probably a good reason for why this is restricted, but there should be some way to free the memory as by this configuration, there is no way to access the original owner (pointer) of the data.

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  • Boost causes an invalid block while overloading new/delete operators

    - by user555746
    Hi, I have a problem which appears to a be an invalid memory block that happens during a Boost call to Boost:runtime:cla::parser::~parser. When that global delete is called on that object, C++ asserts on the memory block as an invalid: dbgdel.cpp(52): /* verify block type */ _ASSERTE(_BLOCK_TYPE_IS_VALID(pHead->nBlockUse)); An investigation I did revealed that the problem happened because of a global overloading of the new/delete operators. Those overloadings are placed in a separate DLL. I discovered that the problem happens only when that DLL is compiled in RELEASE while the main application is compiled in DEBUG. So I thought that the Release/Debug build flavors might have created a problem like this in Boost/CRT when overloading new/delete operators. So I then tried to explicitly call to _malloc_dbg and _free_dbg withing the overloading functions even in release mode, but it didn't solve the invalid heap block problem. Any idea what the root cause of the problem is? is that situation solvable? I should stress that the problem began only when I started to use Boost. Before that CRT never complained about any invalid memory block. So could it be an internal Boost bug? Thanks!

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  • Overloading operator>> to a char buffer in C++ - can I tell the stream length?

    - by exscape
    I'm on a custom C++ crash course. I've known the basics for many years, but I'm currently trying to refresh my memory and learn more. To that end, as my second task (after writing a stack class based on linked lists), I'm writing my own string class. It's gone pretty smoothly until now; I want to overload operator that I can do stuff like cin my_string;. The problem is that I don't know how to read the istream properly (or perhaps the problem is that I don't know streams...). I tried a while (!stream.eof()) loop that .read()s 128 bytes at a time, but as one might expect, it stops only on EOF. I want it to read to a newline, like you get with cin to a std::string. My string class has an alloc(size_t new_size) function that (re)allocates memory, and an append(const char *) function that does that part, but I obviously need to know the amount of memory to allocate before I can write to the buffer. Any advice on how to implement this? I tried getting the istream length with seekg() and tellg(), to no avail (it returns -1), and as I said looping until EOF (doesn't stop reading at a newline) reading one chunk at a time.

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  • Performance question: Inverting an array of pointers in-place vs array of values

    - by Anders
    The background for asking this question is that I am solving a linearized equation system (Ax=b), where A is a matrix (typically of dimension less than 100x100) and x and b are vectors. I am using a direct method, meaning that I first invert A, then find the solution by x=A^(-1)b. This step is repated in an iterative process until convergence. The way I'm doing it now, using a matrix library (MTL4): For every iteration I copy all coeffiecients of A (values) in to the matrix object, then invert. This the easiest and safest option. Using an array of pointers instead: For my particular case, the coefficients of A happen to be updated between each iteration. These coefficients are stored in different variables (some are arrays, some are not). Would there be a potential for performance gain if I set up A as an array containing pointers to these coefficient variables, then inverting A in-place? The nice thing about the last option is that once I have set up the pointers in A before the first iteration, I would not need to copy any values between successive iterations. The values which are pointed to in A would automatically be updated between iterations. So the performance question boils down to this, as I see it: - The matrix inversion process takes roughly the same amount of time, assuming de-referencing of pointers is non-expensive. - The array of pointers does not need the extra memory for matrix A containing values. - The array of pointers option does not have to copy all NxN values of A between each iteration. - The values that are pointed to the array of pointers option are generally NOT ordered in memory. Hopefully, all values lie relatively close in memory, but *A[0][1] is generally not next to *A[0][0] etc. Any comments to this? Will the last remark affect performance negatively, thus weighing up for the positive performance effects?

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  • Find three numbers appeared only once

    - by shilk
    In a sequence of length n, where n=2k+3, that is there are k unique numbers appeared twice and three numbers appeared only once. The question is: how to find the three unique numbers that appeared only once? for example, in sequence 1 1 2 6 3 6 5 7 7 the three unique numbers are 2 3 5. Note: 3<=n<1e6 and the number will range from 1 to 2e9 Memory limits: 1000KB , this implies that we can't store the whole sequence. Method I have tried(Memory limit exceed): I initialize a tree, and when read in one number I try to remove it from the tree, if the remove returns false(not found), I add it to the tree. Finally, the tree has the three numbers. It works, but is Memory limit exceed. I know how to find one or two such number(s) using bit manipulation. So I wonder if we can find three using the same method(or some method similar)? Method to find one/two number(s) appeared only once: If there is one number appeared only once, we can apply XOR to the sequence to find it. If there are two, we can first apply XOR to the sequence, then separate the sequence into 2 parts by one bit of the result that is 1, and again apply XOR to the 2 parts, and we will find the answer.

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  • Ignore case in Python strings

    - by Paul Oyster
    What is the easiest way to compare strings in Python, ignoring case? Of course one can do (str1.lower() <= str2.lower()), etc., but this created two additional temporary strings (with the obvious alloc/g-c overheads). I guess I'm looking for an equivalent to C's stricmp(). [Some more context requested, so I'll demonstrate with a trivial example:] Suppose you want to sort a looong list of strings. You simply do theList.sort(). This is O(n * log(n)) string comparisons and no memory management (since all strings and list elements are some sort of smart pointers). You are happy. Now, you want to do the same, but ignore the case (let's simplify and say all strings are ascii, so locale issues can be ignored). You can do theList.sort(key=lambda s: s.lower()), but then you cause two new allocations per comparison, plus burden the garbage-collector with the duplicated (lowered) strings. Each such memory-management noise is orders-of-magnitude slower than simple string comparison. Now, with an in-place stricmp()-like function, you do: theList.sort(cmp=stricmp) and it is as fast and as memory-friendly as theList.sort(). You are happy again. The problem is any Python-based case-insensitive comparison involves implicit string duplications, so I was expecting to find a C-based comparisons (maybe in module string). Could not find anything like that, hence the question here. (Hope this clarifies the question).

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  • Fluent Nhibernate Mapping Single class on two database tables

    - by nabeelfarid
    Hi guys, I am having problems with Mapping. I have two tables in my database as follows: Employee and EmployeeManagers Employee EmployeeId int Name nvarchar EmployeeManagers EmployeeIdFk int ManagerIdFk int So the employee can have 0 or more Managers. A manager itself is also an Employee. I have the following class to represent the Employee and Managers public class Employee { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual IList<Employee> Managers { get; protected set; } public Employee() { Managers = new List<Employee>(); } } I don't have any class to represent Manager because I think there is no need for it, as Manager itself is an Employee. I am using autoMapping and I just can't figure out how to map this class to these two tables. I am implementing IAutoMappingOverride for overriding automappings for Employee but I am not sure what to do in it. public class NodeMap : IAutoMappingOverride { public void Override(AutoMapping<Node> mapping) { //mapping.HasMany(x => x.ValidParents).Cascade.All().Table("EmployeeManager"); //mapping.HasManyToMany(x => x.ValidParents).Cascade.All().Table("EmployeeManager"); } } I also want to make sure that an employee can not be assigned the same manager twice. This is something I can verify in my application but I would like to put constraint on the EmployeeManager table (e.g. a composite key) so a same manager can not be assigned to an employee more than once. Could anyone out there help me with this please? Awaiting Nabeel

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  • How to Elegantly convert switch+enum with polymorphism

    - by Kyle
    I'm trying to replace simple enums with type classes.. that is, one class derived from a base for each type. So for example instead of: enum E_BASE { EB_ALPHA, EB_BRAVO }; E_BASE message = someMessage(); switch (message) { case EB_ALPHA: applyAlpha(); case EB_BRAVO: applyBravo(); } I want to do this: Base* message = someMessage(); message->apply(this); // use polymorphism to determine what function to call. I have seen many ways to do this which all seem less elegant even then the basic switch statement. Using dyanimc_pointer_cast, inheriting from a messageHandler class that needs to be updated every time a new message is added, using a container of function pointers, all seem to defeat the purpose of making code easier to maintain by replacing switches with polymorphism. This is as close as I can get: (I use templates to avoid inheriting from an all-knowing handler interface) class Base { public: template<typename T> virtual void apply(T* sandbox) = 0; }; class Alpha : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyAlpha(); } }; class Bravo : public Base { public: template<typename T> virtual void apply(T* sandbox) { sandbox->applyBravo(); } }; class Sandbox { public: void run() { Base* alpha = new Alpha; Base* bravo = new Bravo; alpha->apply(this); bravo->apply(this); delete alpha; delete bravo; } void applyAlpha() { // cout << "Applying alpha\n"; } void applyBravo() { // cout << "Applying bravo\n"; } }; Obviously, this doesn't compile but I'm hoping it gets my problem accross.

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  • Diamond problem in C++

    - by Jack
    I know the diamond problem. I am using gcc compiler. I have some scenarios I need explanation about. 1) class A{ public: virtual void eat(){cout<<"A eat\n";} }; class B:public A{ public: void eat(){ cout<<"B eat\n";}}; class C:public A{ public: void eat(){ cout<<"C eat\n";}}; class D:public B,C{ public: void eat(){ cout<<"D eat\n";}}; int main() { A * a = new D(); a->eat(); getch(); return 0; } Why doesn't this work? 2) class A{ public: void eat(){cout<<"A eat\n";} }; class B:virtual public A{ public: void eat(){ cout<<"B eat\n";}}; class C:virtual public A{ public: void eat(){ cout<<"C eat\n";}}; class D: public B,C{ public: void eat(){ cout<<"D eat\n";}}; int main() { A * a = new D(); a->eat(); getch(); return 0; } When I do this what happens in the background. How does the ambiguity get removed. Is the concept of vtables involved here?

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  • Help Me With This Access Query

    - by yae
    I have 2 tables: "products" and "pieces" PRODUCTS idProd product price PIECES id idProdMain idProdChild quant idProdMain and idProdChild are related with the table: "products". Other considerations is that 1 product can have some pieces and 1 product can be a piece. Price product equal a sum of quantity * price of all their pieces. "Products" table contains all products (p EXAMPLE: TABLE PRODUCTS (idProd - product - price) 1 - Computer - 300€ 2 - Hard Disk - 100€ 3 - Memory - 50€ 4 - Main Board - 100€ 5 - Software - 50€ 6 - CDroms 100 un. - 30€ TABLE PIECES (id - idProdMain - idProdChild - Quant.) 1 - 1 - 2 - 1 2 - 1 - 3 - 2 3 - 1 - 4 - 1 WHAT I NEED? I need update the price of the main product when the price of the product child (piece) is changed. Following the previous example, if I change the price of this product "memory" (is a piece too) to 60€, then product "Computer" will must change his price to 320€ How I can do it using queries? Already I have tried this to obatin the price of the main product, but not runs. This query not returns any value: SELECT Sum(products.price*pieces.quant) AS Expr1 FROM products LEFT JOIN pieces ON (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdChild) AND (products.idProd = pieces.idProdMain) WHERE (((pieces.idProdMain)=5)); MORE INFO The table "products" contains all the products to sell that it is in the shop. The table "pieces" is to take a control of the compound products. To know those who are the products children. For example of compound product: computers. This product is composed by other products (motherboard, hard disk, memory, cpu, etc.)

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  • Using different numeric variable types

    - by DataPimp
    Im still pretty new so bear with me on this one, my question(s) are not meant to be argumentative or petty but during some reading something struck me as odd. Im under the assumption that when computers were slow and memory was expensive using the correct variable type was much more of a necessity than it is today. Now that memory is a bit easier to come by people seem to have relaxed a bit. For example, you see this sample code everywhere: for (int i = 0; i < length; i++) int? (-2,147,483,648 to 2,147,483,648) for length? Isnt byte (0-255) a better choice? So Im curious of your opinion and what you believe to be best practice, I hate to think this would be used only because the acronym "int" is more intuitive for a beginner...or has memory just become so cheap that we really dont need to concern ourselves with such petty things and therefore we should just use long so we can be sure any other numbers/types(within reason) used can be cast automagically? ...or am Im just being silly by concerning myself with such things?

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  • Access violations in strange places when using Windows file dialogs

    - by Robert Oschler
    A long time ago I found out that I was getting access violations in my code due to the use of the Delphi Open File and/or Save File dialogs, which encapsulate the Windows dialogs. I asked some questions on a few forums and I was told that it may have been due to the way some programs add hooks to the shell system that result in DLLs getting injected in every process, some of which can cause havoc with a program. For the record, the programming environment I use is Delphi 6 Professional running on Windows XP 32-bit. At the time I got around it by not using Delphi's Dialog components and instead calling straight into comdlg32.dll. This solved the problem wonderfully. Today I was working with memory mapped files for the first time and sure enough, access violations started cropping up in weird parts of the code. I tried my comdlg32.dll direct calls and this time it didn't help. To isolate the problem as a test I created a list box with the exact same files I was using during testing. These are the exact same test files I was selecting from an Open File dialog and then launching my memory mapped file with. I set things up so that by clicking on a file in the list box, I would use that file in my memory mapped file test instead of calling into a comdlg32.dll dialog function to select a test file. Again, the access violatons vanished. To show you how dramatic a fix it was I went from experiencing an access violation within 1 to 3 trials to none at all. Unfortunately, it's going to bite me later on of course when I do need to use file dialogs. Has anyone else dealt with this issue too and found the real culprit? Did any of you find a solution I could use to fix this problem instead of dancing around it like I am now? Thanks in advance.

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  • How to write a Criteria Query when there's an <any> association

    - by Bevan
    I'm having some trouble constructing the correct Criteria to do a particular query - after an afternoon of consultation with Professor Google, I'm hoping that someone can point me in the right direction. I have two entities of interest: OutputTsDef and NamedAttribute What I'm trying to do is to find all OutputTsDef that have a particular NamedAttribute value. I can write a detached Criteria to find all NamedAttributes that have a given name and value: var attributesCriteria = DetachedCriteria.For<INamedAttribute>() .Add(Expression.Eq("Name", "some name")) .Add(Expression.Eq("Value", "some value")); How do I inject this in to a query for OutputTsDef to restrict the results? var criteria = nHibernateSession.CreateCriteria(typeof(IOutputTsDefEntity)); // What do I write here? var results = criteria.List(); NamedAttribute looks like this - note the use of [Any] as we can have NamedAttributes on many kinds of entity. [AttributeIdentifier("DbKey", Name = "Id.Column", Value = "NamedAttributeID")] [Class(Table = "NamedAttributes")] public class NamedAttribute : BusinessEntity, INamedAttribute { [Any(0, Name = "Entity", MetaType = "System.String", IdType = "System.Int32")] [MetaValue(1, Class = "Sample.OutputTsDef, Sample.Entities", Value = "OTD")] [MetaValue(2, Class = "Sample.OutputTimeSeriesAttributesEntity, Sample.Entities", Value = "OTA")] [Column(3, Name = "OwnerType")] [Column(4, Name = "OwnerKey")] public virtual IBusinessEntity Entity { get; set; } [Property(Column = "Name")] public virtual string Name { get; set; } [Property(Column = "Value")] public virtual string Value { get; set; } ... omitted ... } In regular SQL, I'd just include an extra "where" clause like this: where OutputTsDefId in ( select distinct OwnerKey from NamedAttributes where Name = ? and Value = ? and OwnerType = 'OTD' ) What am I missing? (Question also posted to the NHUsers mailing list - I'll copy any useful information from there, here.)

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  • Fluent NHibernate Map to private/protected Field that has no exposing Property

    - by Jon Erickson
    I have the following Person and Gender classes (I don't really, but the example is simplified to get my point across), using NHibernate (Fluent NHibernate) I want to map the Database Column "GenderId" [INT] value to the protected int _genderId field in my Person class. How do I do this? FYI, the mappings and the domain objects are in separate assemblies. public class Person : Entity { protected int _genderId; public virtual int Id { get; private set; } public virtual string Name { get; private set; } public virtual Gender Gender { get { return Gender.FromId(_genderId); } } } public class Gender : EnumerationBase<Gender> { public static Gender Male = new Gender(1, "Male"); public static Gender Female = new Gender(2, "Female"); private static readonly Gender[] _genders = new[] { Male, Female }; private Gender(int id, string name) { Id = id; Name = name; } public int Id { get; private set; } public string Name { get; private set; } public static Gender FromId(int id) { return _genders.Where(x => x.Id == id).SingleOrDefault(); } }

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  • Mmap and structure

    - by blid..pl
    I'm working some code including communication between processes, using semaphores. I made structure like this: typedef struct container { sem_t resource, mutex; int counter; } container; and use in that way (in main app and the same in subordinate processes) container *memory; shm_unlink("MYSHM"); //just in case fd = shm_open("MYSHM", O_RDWR|O_CREAT|O_EXCL, 0); if(fd == -1) { printf("Error"); exit(EXIT_FAILURE); } memory = mmap(NULL, sizeof(container), PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0); ftruncate(fd, sizeof(container)); Everything is fine when I use one of the sem_ functions, but when I try to do something like memory->counter = 5; It doesn't work. Probably I got something wrong with pointers, but I tried almost everything and nothing seems to work. Maybe there's a better way to share variables, structures etc between processes ? Unfortunately I'm not allowed to use boost or something similiar, the code is for educational purposes and I'm intentend to keep as simple as it's possible.

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  • Question about compilers and how they work

    - by Marin Doric
    This is the C code that frees memory of a singly linked list. It is compiled with Visual C++ 2008 and code works as it should be. /* Program done, so free allocated memory */ current = head; struct film * temp; temp = current; while (current != NULL) { temp = current->next; free(current); current = temp; } But I also encountered ( even in a books ) same code written like this: /* Program done, so free allocated memory */ current = head; while (current != NULL) { free(current); current = current->next; } If I compile that code with my VC++ 2008, program crashes because I am first freeing current and then assigning current-next to current. But obviously if I compile this code with some other complier ( for example, compiler that book author used ) program will work. So question is, why does this code compiled with specific compiler work? Is it because that compiler put instructions in binary file that remember address of current-next although I freed current and my VC++ doesn't. I just want to understand how compilers work.

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  • NHibernate mapping for subclasses and joined-subclasses

    - by Husain
    In a project that I am working on, I have the following entities: Analyst, Client and Contractor. Each inherit from a base class User. public abstract class User { public virtual int Id { get; set; } public virtual string Username { get; set; } public virtual string FullName { get; set; } } I then have the other classes inheriting from the base class as: public class Analyst : User { // Empty class. There are no additional properties for an analyst. } public class Client : User { // Empty class. There are no additional properties for a client. } public class Contractor : User { public int TotalJobs { get; set; } public int JobsInProgress { get; set; } } For the above classes, I have the following table structure: USER ---- UserId Username FullName UserType (1 = Analyst, 2 = Client, 3 = Contractor) CONTRACTOR ---------- UserId TotalJobs JobsInProgress There are no tables for Analyst and Client classes. I would like to know how I can write the NHibernate mapping file for the Contractor class. For the other classes, I have created a User mapping file and added Client and Analyst as sub-classes. How can I map the Contractor class?

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