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  • C#: My callback function gets called twice for every Sent Request

    - by Madi D.
    I've Got a program that uploads/downloads files into an online server,Has a callback to report progress and log it into a textfile, The program is built with the following structure: public void Upload(string source, string destination) { //Object containing Source and destination to pass to the threaded function KeyValuePair<string, string> file = new KeyValuePair<string, string>(source, destination); //Threading to make sure no blocking happens after calling upload Function Thread t = new Thread(new ParameterizedThreadStart(amazonHandler.TUpload)); t.Start(file); } private void TUpload(object fileInfo) { KeyValuePair<string, string> file = (KeyValuePair<string, string>)fileInfo; /* Some Magic goes here,Checking The file and Authorizing Upload */ var ftiObject = new FtiObject () { FileNameOnHDD = file.Key, DestinationPath = file.Value, //Has more data used for calculations. }; //Threading to make sure progress gets callback gets called. Thread t = new Thread(new ParameterizedThreadStart(amazonHandler.UploadOP)); t.Start(ftiObject); //Signal used to stop progress untill uploadCompleted is called. uploadChunkDoneSignal.WaitOne(); /* Some Extra Code */ } private void UploadOP(object ftiSentObject) { FtiObject ftiObject = (FtiObject)ftiSentObject; /* Some useless code to create the uri and prepare the ftiObject. */ // webClient.UploadFileAsync will open a thread that // will upload the file and report // progress/complete using registered callback functions. webClient.UploadFileAsync(uri, "PUT", ftiObject.FileNameOnHDD, ftiObject); } I got a callback that is registered to the Webclient's UploadProgressChanged event , however it is getting called twice per sent request. void UploadProgressCallback(object sender, UploadProgressChangedEventArgs e) { FtiObject ftiObject = (FtiObject )e.UserState; Logger.log(ftiObject.FileNameOnHDD, (double)e.BytesSent ,e.TotalBytesToSend); } Log Output: Filename: C:\Text1.txt Uploaded:1024 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:1024 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:2048 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:2048 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:3072 TotalFileSize: 665241 Filename: C:\Text1.txt Uploaded:3072 TotalFileSize: 665241 Etc... I am watching the Network Traffic using a watcher, and only 1 request is being sent. Some how i cant Figure out why the callback is being called twice, my doubt was that the callback is getting fired by each thread opened(the main Upload , and TUpload), however i dont know how to test if thats the cause. Note: The reason behind the many /**/ Comments is to indicate that the functions do more than just opening threads, and threading is being used to make sure no blocking occurs (there a couple of "Signal.WaitOne()" around the code for synchronization)

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  • Recursive compilation using gcc

    - by curiousexplorer
    I am using the gcc compiler. My project source tree looks like somewhat like this test$~: tree . . |-- folder | |-- hello.cpp | `-- hello.h `-- main.cpp 1 directory, 3 files test$~: The file main.cpp contains the main() function and all the functions invoked by main.cpp lie in the directory named folder So far in all my little projects I never had to put some source code under a sub-directory. What I am looking for, in short, is some gcc command for recursive compilation in sub-directories and their subdirectories and so on... This command should be invoked from the home directory of the code project.

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  • Using an image as a border

    - by Tempname
    I am working on an custom container and I need a border for this container. I have a 15x15 image that I am creating a 9-slice border skin with. The issue that I am having is that the border skin does not appear the way that I had hoped it would. Here is a ss of the skin in place. Ideally I should have a transparent box with a 5 pixel border around it. Here is my current testing code: CSS Code: Box { borderSkin: Embed(source="15x15.png", scaleGridLeft="5", scaleGridTop="5", scaleGridRight="10", scaleGridBottom="10"); } MXML Code: <mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"> <mx:Style source="MainTest.css"/> <mx:Box id="tw" width="400" height="400"> </mx:Box> </mx:WindowedApplication>

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  • AutoMapper determine what to map based on generic type

    - by Daz Lewis
    Hi, Is there a way to provide AutoMapper with just a source and based on the specified mapping for the type of that source automatically determine what to map to? So for example I have a type of Foo and I always want it mapped to Bar but at runtime my code can receive any one of a number of generic types. public T Add(T entity) { //List of mappings var mapList = new Dictionary<Type, Type> { {typeof (Foo), typeof (Bar)} {typeof (Widget), typeof (Sprocket)} }; //Based on the type of T determine what we map to...somehow! var t = mapList[entity.GetType()]; //What goes in ?? to ensure var in the case of Foo will be a Bar? var destination = AutoMapper.Mapper.Map<T, ??>(entity); } Any help is much appreciated.

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  • Including Microsoft.XNA.Framework.Input.Touch in a project?

    - by steven_desu
    So after running through tutorials by both Microsoft and www.xnadevelopment.com I feel very confident in my ability to get to work on my first game using the XNA Framework. I've manipulated sprites, added audio, changed game states, and even went a step further to apply the knowledge I had and figure out how to make animations and basic 2-dimensional physics (including impulses, force, acceleration, and speed calculations) But then shortly into the project I hit a curious bump that I've been unable to figure out. In wanting to implement menus, pause screens, and several different aspects of play (a "pre-level" prep screen, the level itself, and a screen after the level to review how well you did) I took a look at Microsoft's Game State Management sample. I understood the concept, although it was admittedly quite a lot to take in. Not wanting to recreate the entire concept by scratch (after all- what purpose would that serve?) I tried copying and pasting the sample code into my own ScreenManager class (as well as InputState and GameScreen classes) to try and borrow their ingenuity. When I did this, however, my project stopped compiling. I was getting the following error: The type or namespace name 'Touch' does not exist in the namespace 'Microsoft.Xna.Framework.Input' (are you missing an assembly reference?) Having read through their sample code already, I realized that this namespace and every function and class within it could be safely ripped from the code without losing functionality. It's a namespace simply for integrating with touchscreen devices (presumably Windows Phone 7, but maybe also tablets). But then I began to wonder- how come Microsoft's sample compiled but mine didn't? I copied their code exactly so there must be a setting somewhere that I need to change in Visual Studio in order to correct this. I tried creating a new project as a Windows Phone 7 game rather than a Windows game, however that only forced it to compile to a Windows Phone emulator and denied me the ability to change the resolution and other features which I clearly had the power to do in the sample code. So my question is simple - how do I properly use the namespace Microsoft.XNA.Framework.Input.Touch?

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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  • Maven and db4o dependency

    - by Jens Jansson
    I'm intrigued to test new frameworks in the Java world, and decided to create a new project that takes advantage of Maven and db4o. I'm starting to get a hang of Maven, but I have a hard time adding db4o as a dependency to the project. First problem is that db4o doesn't exist in the official Maven repositories. Next up comes the problem that db4o seem to have recently restructured their whole site's URI:s, so I'm getting 'site not found' messages all the time when I try to navigate their site. I found somewhere a potential Maven repository that should be at https://source.db4o.com/maven but I get all the time "Error reading archetype catalog https://source.db4o.com/maven Unable to locate resource in repository" when I try to access it. So, any suggestions on how I'll get db4o up through Maven? I've managing Maven through Eclipse with the M2Eclipse plugin.

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  • Which software license is "I made this, you can do anything you want with it"

    - by JavaRocky
    I am helping someone with some software they are selling. I am contributing code for free. The code that I wrote uses open source licenses and i have included them with the source code. Which software license can i put my code under? I would like to totally give the software to them for free. Please ask questions if there are issues O_o. Update: The library which is included is under Apache License, Version 2.0. Sorry for not including before.

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  • How to get a physics engine like Nape working?

    - by Glacius
    Introduction: I think Nape is a relatively new engine so some of you may not know it. It's supposedly faster than box2d and I like that there is decent documentation. Here's the site: http://code.google.com/p/nape/ I'm relatively new to programming. I am decent at AS3's basic functionality, but every time I try to implement some kind of engine or framework I can't even seem to get it to work. With Nape I feel I got a little further than before but I still got stuck. My problem: I'm using Adobe CS5, I managed to import the SWC file like described here. Next I tried to copy the source of one of the demo's like this one and get it to work but I keep getting errors. I made a new class file, copied the demo source to it, and tried to add it to the stage. My stage code basically looks like this: import flash.Boot; // these 2 lines are as described in the tutorial new Boot(); var demo = new Main(); // these 2 are me guessing what I'm supposed to do addChild(demo); Well, it seems the source code is not even being recognized by flash as a valid class file. I tried editing it, but even if I get it recognized (give a package name and add curly brackets) but I still get a bunch of errors. Is it psuedo code or something? What is going on? My goal: I can imagine I'm going about this the wrong way. So let me explain what I'm trying to achieve. I basically want to learn how to use the engine by starting from a simple basic example that I can edit and mess around with. If I can't even get a working example then I'm unable to learn anything. Preferably I don't want to start using something like FlashDevelop (as I'd have to learn how to use the program) but if it can't be helped then I can give it a try. Thank you.

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  • Why does some images not display in different browsers?

    - by RePRO
    I've unreal problem. I have a site, where are displaying images over an classical <img> tag. All images are loading from the database, where is URL column of the image. My problem is that three of ten images are not display. But if I open the source code and click at the URL of the image, I can see image. In source code is some looks like (just for a simple example): <img src = "http://some.image/1.jpg" alt = "description" height = "140" width = "187" /> But the biggest snag is that Opera displays all images correct, but just in FF, IE, Chrome are mentioned problems. I can not provide a screenshots, because the pages are a bit perverse. How can I show the site where the problem is? Or some advice? Thank you.

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  • Xcode + Perforce: it frequently shows me the spinning wheel for no reason! What can i do?

    - by GamingHorror
    While working on an Xcode project i keep getting the spinning wheel while switching files, scrolling, searching, typing, debugging, removing breakpoints, switching back from another app or saving. It also happens before compiling but usually it just happens from time to time for no apparent reason. This is the second time this started happening in a Xcode project and it's driving me nuts. It completely breaks my flow of work to have to wait for the spinning wheel to go away (2-5 seconds). What on earth could i possibly do to ... figure out what's causing the problem? resolve the problem? More details: When any project is small, everything is super-smooth with Xcode and Perforce. Two of my projects eventually had this spinning wheel problem after about 4 weeks of work. It only happened with those two projects so far. They consist of around 1000-1200 files in source control, most of them assets. The problem occurs even if i manually check out the whole project in Perforce. The problem is gone when i copy the project directory and work in the copy which is no longer under source control, or if i create a branch in Perforce and work in the branch (under source control). One of these projects i shared with a colleague, and he had exactly the same issues on his Mac. We eventually switched to Subversion and the spinning-wheel issue immediately went away. Now that i've received an updated copy of the project and simply put it under Perforce as a new project, the problem also went away (so far it did not resurface). It leads me to think that it may be caused by a larger number of file revisions. The server itself (version 2009.1) is on a different (Windows) machine on my LAN, so there's definetely no Internet lag involved. The complete repository is just 1 GB in size spread over a dozen projects or so. I'm sorry if the question seems more like a support inquiry for Perforce. However i'm using the free version of Perforce so i'm not entitled to get support from them. I hope no one minds me asking here. I'm really bummed out by this. I don't want to have to create a new branch for the project each time the spinning wheel problem surfaces.

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  • How can I use Perl to grab text from a web page that is dynamically generated with JavaScript?

    - by bstullkid
    There is a website I am trying to pull information from in Perl, however the section of the page I need is being generated using javascript so all you see in the source is: <div id="results"></div> I need to somehow pull out the contents of that div and save it to a file using Perl/proxies/whatever. e.g. the information I want to save would be document.getElementById('results').innerHTML; I am not sure if this is possible or if anyone had any ideas or a way to do this. I was using a lynx source dump for other pages but since I cant straight forward screen scrape this page I came here to ask about it! If anyone is interested, the page is http://downloadcenter.trendmicro.com/index.php?clk=left_nav&clkval=pattern_file&regs=NABU and the info I am trying to get is the row about the ConsumerOPR

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  • My page was attacked via xss, but on ftp all files are not changed?

    - by Dobiatowski
    Hi, yesterday i noticed that sometimes on my webpage shows up javascript errors. when i went to source code, i found that one of .js files was totaly replaced with a ton of porn links. i checked the ftp for this file, but there was just old javascript file without any changes. yet i go back to check source code via browser and indeed there was again original .js today i visited my webpage again and the problem repeated. first visit showed me ton of porn pages cached .js file was hacked but after clearing browser cache js go back to oryginal i checked all files on my ftp against my offilne version, but all files are without any change. in last few years i was attacked by xss few times but in every case it was easy to diagnose and fix. but now i spend 12h and didnt find infection. do you have any idea how to find it? the webpage is: http://robert.frk.pl

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  • Is it possible to do have Capistrano do a checkout over a reverse SSH tunnel?

    - by James A. Rosen
    I am developing an application that resides on a public host but whose source I must keep in a Git repository behind a corporate firewall. I'm getting very tired of the slowness of deploying via scp (copying the whole repository and shipping it over SSH on each deploy) and would like to have the remote host simply do a git pull to update. The problem is that the firewall prohibits incoming SSH connections. Would it be possible for me to set up an SSH tunnel from my computer to the deployment computer and use my repository as the source for the git pull? After all, git is distributed, so my copy is just as valid a repository as the central one. If this is possible, what would the tunnel command and the Capistrano configuration be? I think the tunnel will look something like ssh -R something:deployserver.com:something [email protected]

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  • Using image resource in XAML markup?

    - by Jeff Dahmer
    I'm trying to add little icons to my tabs in WPF but having trouble with how to set up the binding. <TabItem.Header> <StackPanel Orientation="Horizontal"> <Image Source="{Binding Source=prop:Resources.eye}" /> <Label VerticalAlignment="Center">Header</Label> </StackPanel> </TabItem.Header> The xmlns:prop is set up for the local project's Properties, I am pulling other values from it elsewhere so I know that the namespace works. The markup above compiles fine BUT I don't see the eye image in the tab. Also, is there any way to set this up into a template? I'm fairly new to XAML/WPF and each tab will have its own image...

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  • After pip installing uWSGI there's no /etc/uwsgi/ directory - how can I use apps-enabled?

    - by orokusaki
    I've been using apt-get install uwsgi to install uWSGI. Today, I realized I needed a feature that's not available until uWSGI 1.1, and Ubuntu 12.04.1 doesn't have anything after 1.0.x, at least according to my apt-get install uwsgi=1.1 attempt. So, I used: pip install http://projects.unbit.it/downloads/uwsgi-lts.tar.gz After doing so, I get a message prescribing the use of /usr/local/bin/uwsgi to launch the program. I'm not a guru when it comes to compiling from source, but my understanding is that when you do so, nothing will be changed in the /etc/ directory. Is this correct? If not, why don't I have a /etc/uwsgi/ directory and, more specifically, a /etc/uwsgi/apps-enabled/ directory? Should I simply create the directories when installing uWSGI from source? I was hesitant to do so, considering there is no mention of this in the docs (I don't want something that accidentally works, etc.).

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  • Are there Adaptive Replacement Cache patent-free alternatives?

    - by aleccolocco
    An open source high-performance project I'm working on needs to keep a cache of parsed/compiled files. A plain LRU or a plain LFU wouldn't fit. Plain LRU wouldn't work as there will be remote batch/spider processes hitting the service regularly. Plain LFU wouldn't work because content will age. ARC seems like the perfect solution but since IBM holds patents to it at least one open source project dropped it. Are there any (good enough) alternatives? EDIT: I'm not looking for exactly the same thing, just something that could handle those two situations. Perhaps some simple strategy with timestamps and sources. There have to be many programmers who faced this situation before. That's why the "good enough" bit.

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  • Will the changes of a property in a "StaticResource instance" reflected in UI ?

    - by Anish
    I have used object data provider to create instance of my view-model as below: <ObjectDataProvider x:Key="Datas" ObjectType="{x:Type ViewModel:UserControlViewModel}"> </ObjectDataProvider> <DataTemplate x:Key="SourceGrid"> <WPFToolKit:DataGrid x:Name="SourceDataGrid" ItemsSource="{Binding Source={StaticResource Datas},Path=SourceGridData}" CanUserSortColumns="True" GridLinesVisibility="None" IsSynchronizedWithCurrentItem="True" SelectionUnit="FullRow"></WPFToolKit:DataGrid> </DataTemplate> My question is... as I am using the instance - "Datas" as staticResource, will the changes to the property "SourceGridData" get reflected in UI? ItemsSource="{Binding Source={StaticResource Datas},Path=SourceGridData}" `

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  • Symfony2 Syntax Errors (in vendor files)

    - by user1665246
    To maintain code integrity across our servers we'd like to keep the /vendor/* directory under source control, rather than use composer to download files each time we roll out onto another server - i.e. we can be certain that the /vendor/* files are identical. We run a syntax checker against all files committed to source control and run across the following error: File '/vendor/sensio/generator-bundle/Sensio/Bundle/GeneratorBundle/Resources/skeleton/bundle/Bundle.php' failed the PHP syntax check with the following error: PHP Parse error: syntax error, unexpected '}', expecting T_NS_SEPARATOR in /vendor/sensio/generator-bundle/Sensio/Bundle/GeneratorBundle/Resources/skeleton/bundle/Bundle.php on line 3 Is the "error" in this file intentional ? Any help appreciated. File contents below: <?php namespace {{ namespace }}; use Symfony\Component\HttpKernel\Bundle\Bundle; class {{ bundle }} extends Bundle { }

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  • Is there a Perl Syntax Highlighter (outputting to HTML) like PHP's GeSHi?

    - by nebukadnezzar
    Most PHP Developers are likely familar with the Syntax Highlighter called "GeSHi", which takes code, highlights it, with the use of HTML and CSS: include('geshi.php'); $source = 'echo "hello, world!"; $language = 'php'; $path = 'geshi/'; $geshi = new GeSHi($source, $language, $path); echo $geshi->parse_code(); GeSHi Supports a wide range of languages. I wonder, is there a similar Module for Perl?

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  • WPF data templates

    - by imekon
    I'm getting started with WPF and trying to get my head around connecting data to the UI. I've managed to connect to a class without any issues, but what I really want to do is connect to a property of the main window. Here's the XAML: <Window x:Class="test3.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:custom="clr-namespace:test3" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <CollectionViewSource Source="{Binding Source={x:Static Application.Current}, Path=Platforms}" x:Key="platforms"/> <DataTemplate DataType="{x:Type custom:Platform}"> <StackPanel> <CheckBox IsChecked="{Binding Path=Selected}"/> <TextBlock Text="{Binding Path=Name}"/> </StackPanel> </DataTemplate> </Window.Resources> <Grid> <ListBox ItemsSource="{Binding Source={StaticResource platforms}}"/> </Grid> Here's the code for the main window: public partial class MainWindow : Window { ObservableCollection<Platform> m_platforms; public MainWindow() { m_platforms = new ObservableCollection<Platform>(); m_platforms.Add(new Platform("PC")); InitializeComponent(); } public ObservableCollection<Platform> Platforms { get { return m_platforms; } set { m_platforms = value; } } } Here's the Platform class: public class Platform { private string m_name; private bool m_selected; public Platform(string name) { m_name = name; m_selected = false; } public string Name { get { return m_name; } set { m_name = value; } } public bool Selected { get { return m_selected; } set { m_selected = value; } } } This all compiles and runs fine but the list box displays with nothing in it. If I put a breakpoint on the get method of Platforms, it doesn't get called. I don't understand as Platforms is what the XAML should be connecting to!

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  • Oracle SQL Update query takes days to update

    - by B Senthil Kumar
    I am trying to update a record in the target table based on the record coming in from source. For instance, if the incoming record is present in the target table I would update them in the target else I would simply insert. I have over one million records in my source while my target has 46 million records. The target table is partitioned based on calendar key. I implement this whole logic using Informatica. I find that the Informatica code is perfectly fine looking at the Informatica session log but its in the update it takes long time (more than 5 days to update one million records). Any suggestions as to what can be done on the scenario to improve the performance?

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