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  • BizTalk 2009 Orchestration Fails to Find References on External Assemblies

    - by Shawn Cicoria
    If you’re developing BizTalk 2009 solutions (Orchestrations) and you’ve split your schemas out into alternative assemblies (projects) – sometimes you’ll get odd not found issues with some (if not all) of the types in those referenced assemblies.  You can try everything – recompile, de-gac, re-gac, – doesn’t matter. Well there’s a hotfix for this: http://support.microsoft.com/kb/977428/en-us FIX: You experience various problems when you develop a BizTalk project that references another BizTalk project in Visual Studio on a computer that is running BizTalk Server 2009

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  • Starting all over again?

    - by kyndigs
    Have you ever been developing something and just came to a point where you think that this is rubbish, the design is bad and although I will lose time it will be better to just start all over again? What should you consider before making this step? I know it can be drastic in some cases, is it best to just totally ignore what you did before, or take some of the best bits from it? Some real life examples would be great.

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  • Finding duplicate files?

    - by ub3rst4r
    I am going to be developing a program that detects duplicate files and I was wondering what the best/fastest method would be to do this? I am more interested in what the best hash algorithm would be to do this? For example, I was thinking of having it get the hash of each files contents and then group the hashes that are the same. Also, should there be a limit set for what the maximum file size can be or is there a hash that is suitable for large files?

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  • ASP.NET 4.0 and the Entity Framework 4 - Part 4 - A 3 Layered Approach to the Entity Framework

    In this article, Vince suggests a pattern to use when developing a three layered application using the Entity Framework 4. After providing a short introduction he demonstrates the creation of the database, data access layer, business logic layer, and a web form. He does so with the help of detailed explanations, source code examples and related screenshots. He also examines how to select records to load a Drop Down List, including adding, editing and deleting records.

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  • Visual Studio 2012 and Oracle Development Environment

    - by John Paul Cook
    Creating a complete environment for developing .NET applications that target Oracle requires a little planning and understanding of how Oracle connectivity works. You need to be methodical and test along the way so that you aren’t trying to troubleshoot a multitude of interrelated problems at the end. I’ve made several assumptions in writing this post: You are using 64-bit Windows 7 because you are developer with a lot of ram. I think this post will help you even if you are running Windows 8 instead...(read more)

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  • Mobile or the Science of Programming Languages

    - by user12652314
    Just two things to share today. First is some news in the mobile computing space and a pretty cool new relationship developing with DubLabs and AT&T to enable a student-centric mobile experience for our Campus Solution customers. And second, is an interesting article shared by a friend on Research in Programming Languages related to STEM education, a key story element to my project with Americas Cup and iED, but also to our national interest

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  • A TDD Journey: 1-Trials and Tribulations

    Test-Driven Development (TDD) has a misleading name, because the objective is to design and specify that the system you are developing behaves in the ways that the customer expects, and to prove that it does so for the lifetime of the system. It isn't an intuitive way of coding but by automating the specifications of a system, we end up with tests and documentation as a by-product. Michael Sorens starts an introduction to TDD that is more of a journey in six parts:

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  • Wha is an acceptable level of FPS in browser workslow editor?

    - by Theo Walcott
    I'm developing a diagraming tool and need some metrics to test it against. Unfortunately I couldn't find information regarding an average acceptable FPS level for this kind of web apps. We all know such levels for action games (which is 60fps minimum), 25fps for videostreaming. Can anyone give me some information reagarding minimal FPS level for drawing web apps? What tools would you recomend to test my app?

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  • Using Server Variables in ASP.NET 3.5

    If you are an ASP.NET developer you may notice from your day-to-day job in developing websites that there is some functionality that you need in order to complete specific website tasks. For example you may need to know the IP address of a specific visitor or the browser they re using or even where they re coming from. These questions can be answered by knowing how to use Server Variables in ASP.NET 3.5.... Cloud Servers in Demand - GoGrid Start Small and Grow with Your Business. $0.10/hour

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  • Real-Time Multi-User Gaming Platform

    - by Victor Engel
    I asked this question at Stack Overflow but was told it's more appropriate here, so I'm posting it again here. I'm considering developing a real-time multi-user game, and I want to gather some information about possibilities before I do some real development. I've thought about how best to ask the question, and for simplicity, the best way that occurred to me was to make an analogy to the field (or playground) game darebase. In the field game of darebase, there are two or more bases. To start, there is one team on each base. The game is a fancy game of tag. When two people meet out in the field, the person who left his base most recently timewise captures the other person. They then return to that person's base. Play continues until everyone is part of the same team. So, analogizing this to an online computer game, let's suppose there are an indefinite number of bases. When a person starts up the game, he has a team that is located at, for example, his current GPS coordinates. It could be a virtual world, but for sake of argument, let's suppose the virtual world corresponds to the player's actual GPS coordinates. The game software then consults the database to see where the closest other base is that is online, and the two teams play their game of virtual tag. Note that the user of the other base could have a different base than the one run by the current user as the closest base to him, in which case, he would be in two simultaneous battles, one with each base. When they go offline, the state of their players is saved on a server somewhere. Game logic calls for the players to have some automaton-logic of some sort, so they can fend for themselves in a limited way using basic rules, until their user goes online again. The user doesn't control the players' movements directly, but issues general directives that influence the players' movement logic. I think this analogy is good enough to frame my question. What sort of platforms are available to develop this sort of game? I've been looking at smartfoxserver, but I'm not convinced yet that it is the best option or even that it will work at all. One possibility, of course, would be to roll out my own web server, but I'd rather not do that if there is an existing service out there already that I could tap into. I will be developing for iOS devices at first. So any suggestions would be greatly appreciated. I think I need to establish the architecture first before proceeding with this project. Note that darbase is not the game I intend to implement, but, upon reflection, that might not be a bad idea either.

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  • WebFoundations

    - by csharp-source.net
    A simple, SEO Friendly, C#, ASP.NET, XML Content Management System (CMS) These 'WebFoundations' are a great starting block when developing an ASP.NET CMS. Features: * A WYSIWYG editor (FCKEditor) * Content caching (No IO overhead) * Multi language support (can be set on querystring or dropdown) * Search engine friendly URL's (url rewriting) * Easily themable (Build on ASP.Net Master Pages) * An image gallery control (it consumes XML Picasa exports) Web Foundation sites can be hosted on inexpensive hosting as there is NO Database requirement (all the data is stored in XML files).

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  • Windows7 Console with session memory [closed]

    - by Mateusz
    I am searching console for windows 7 which have memory of typed commands which is stored when I close the cmd prompt. I got frustrated when I have to type again paths with commands, I'm developing for android and I use adb so you can know it can be quite a lot of commands to issue. Other workarounds would be appreciated. Open source or freeware prefed. I have, Console2 (don't store commands), git bash (can't work with that, have some paths issues).

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  • Physics Loop in a NodeJS/Socket.IO Environment

    - by Thomas Mosey
    I'm developing a 2D HTML5 Canvas Game, and I am trying to think of the most efficient way to implement a Physics Loop on the server-end of things, running NodeJS and Socket.IO. The only method I've thought of is using setTimeout/Interval, is there any better way? Any examples would be appreciated. EDIT: The Game is a top-down Game, like Zelda and older Pokemon Games. Most of the physics done in the loop will be simple intersects.

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  • Proposal from OLPC Paraguay on how to manage Sugar or other educational software

    <b>Stop:</b> "The project to deliver One Laptop Per Child (OLPC) for educational purpose in developing countries is doing great in Paraguay. According to developer Bernie Innocenti, this success comes from a way to manage the development of the Sugar educational software that other countries (or any other similar projects, see for example the Teachermate or the italian JumpPC) could and should imitate."

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  • What is a good resource for learning how the .Net Framework works? [on hold]

    - by Till Death Developer
    I've been developing web apps, for a while now so i know how to get the job done, what i don't know is how every thing really works, i know some but the rest i can't get a grasp on like how abstract works, what happens when i instantiate an object from a class that inherits from an abstract class?, where things get stored Heap vs Stack?, in other words the Interview questions that i suck at, so any advice would be great, books, videos, online courses, whatever you can provide would really help me.

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  • What is the canonical resource on multi-tenancy web applications using ruby + rails

    - by AlexC
    What is the canonical resource on multi-tenancy web applications using ruby + rails. There are a number of ways to develop rails apps using cloud capabilities with real elastic properties but there seems to be a lack of clarity with how to achieve multitenancy, specifically at the model / data level. Is there a canonical resource on options to developing multitenancy rails applications with the required characteristics of data seperation, security, concurrency and contention required by an enterprise level cloud application.

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  • Create a Loyalty Program That Sticks - Thursday 30 Minute Webcast

    - by Charles Knapp
    Loyalty programs don't necessarily translate into loyal or profitable customers. What are market leaders doing to retain customers? Webcast Alert: Live complimentary webcast, Creating a Holistic Loyalty Program That Sticks, on Thursday, 11/15 at 1:00-1:30 pm EST. Southwest Airlines joins 1to1 Media to share insights on developing loyalty programs that are focused on customer needs and preferences. Hope to see you there! 

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  • Google Chrome Extensions: Launch Event (part 5)

    Google Chrome Extensions: Launch Event (part 5) Video Footage from the Google Chrome Extensions launch event on 12/09/09. Xmarks, ebay and Google Translate present their experience developing an extension for Google Chrome. From: GoogleDevelopers Views: 3039 18 ratings Time: 10:30 More in Science & Technology

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  • Resources to Help You Getting Up To Speed on ADF Mobile

    - by Joe Huang
    Hi, everyone: By now, I hope you would have a chance to review the sample applications and try to deploy it.  This is a great way to get started on learning ADF Mobile.  To help you getting started, here is a central list of "steps to get up to speed on ADF Mobile" and related resources that can help you developing your mobile application. Check out the ADF Mobile Landing Page on the Oracle Technology Network. View this introductory video. Read this Data Sheet and FAQ on ADF Mobile. JDeveloper 11.1.2.3 Download. Download the generic version of JDeveloper for installation on Mac. Note that there are workarounds required to install JDeveloper on a Mac. Download ADF Mobile Extension from JDeveloper Update Center or Here. Please note you will need to configure JDeveloper for Internet access (In HTTP Proxy preferences) in order the install the extension, as the installation process will prompt you for a license that's linked off Oracle's web site. View this end-to-end application creation video. View this end-to-end iOS deployment video if you are developing for iOS devices. Configure your development environment, including location of the SDK, etc in JDeveloper-Tools-Preferences-ADF Mobile dialog box.  The two videos above should cover some of these configuration steps. Check out the sample applications shipped with JDeveloper, and then deploy them to simulator/devices using the steps outlined in the video above.  This blog entry outlines all sample applications shipped with JDeveloper. Develop a simple mobile application by following this tutorial. Try out the Oracle Open World 2012 Hands on Lab to get a sense of how to programmatically access server data.  You will need these source files. Ask questions in the ADF/JDeveloper Forum. Search ADF Mobile Preview Forum for entries from ADF Mobile Beta Testing participants. For all other questions, check out this exhaustive and detailed ADF Mobile Developer Guide. If something does not seem right, check out the ADF Mobile Release Note. Thanks, Oracle ADF Mobile Product Management Team

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  • Top down space game control problem

    - by Phil
    As the title suggests I'm developing a top down space game. I'm not looking to use newtonian physics with the player controlled ship. I'm trying to achieve a control scheme somewhat similar to that of FlatSpace 2 (awesome game). I can't figure out how to achieve this feeling with keyboard controls as opposed to mouse controls though. Any suggestions? I'm using Unity3d and C# or javaScript (unityScript or whatever is the correct term) works fine if you want to drop some code examples. Edit: Of course I should describe FlatSpace 2's control scheme, sorry. You hold the mouse button down and move the mouse in the direction you want the ship to move in. But it's not the controls I don't know how to do but rather the feeling of a mix of driving a car and flying an aircraft. It's really well made. Youtube link: FlatSpace2 on iPhone I'm not developing an iPhone game but the video shows the principle of the movement style. Edit 2 As there seems to be a slight interest, I'll post the version of the code I've used to continue. It works good enough. Sometimes good enough is sufficient! using UnityEngine; using System.Collections; public class ShipMovement : MonoBehaviour { public float directionModifier; float shipRotationAngle; public float shipRotationSpeed = 0; public double thrustModifier; public double accelerationModifier; public double shipBaseAcceleration = 0; public Vector2 directionVector; public Vector2 accelerationVector = new Vector2(0,0); public Vector2 frictionVector = new Vector2(0,0); public int shipFriction = 0; public Vector2 shipSpeedVector; public Vector2 shipPositionVector; public Vector2 speedCap = new Vector2(0,0); void Update() { directionModifier = -Input.GetAxis("Horizontal"); shipRotationAngle += ( shipRotationSpeed * directionModifier ) * Time.deltaTime; thrustModifier = Input.GetAxis("Vertical"); accelerationModifier = ( ( shipBaseAcceleration * thrustModifier ) ) * Time.deltaTime; directionVector = new Vector2( Mathf.Cos(shipRotationAngle ), Mathf.Sin(shipRotationAngle) ); //accelerationVector = Vector2(directionVector.x * System.Convert.ToDouble(accelerationModifier), directionVector.y * System.Convert.ToDouble(accelerationModifier)); accelerationVector.x = directionVector.x * (float)accelerationModifier; accelerationVector.y = directionVector.y * (float)accelerationModifier; // Set friction based on how "floaty" controls you want shipSpeedVector.x *= 0.9f; //Use a variable here shipSpeedVector.y *= 0.9f; //<-- as well shipSpeedVector += accelerationVector; shipPositionVector += shipSpeedVector; gameObject.transform.position = new Vector3(shipPositionVector.x, 0, shipPositionVector.y); } }

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  • What is SOA ?

    - by llaszews
    First, let’s mention what SOA is not: • SOA is not the same thing as web services. Web Services implies the use of standard such as Java/JAX-RPC, .NET or REST. Web Services also implies the use of a WSDL, SOAP, and/or J2EE Connector Architecture (J2EE CA) and HTTP. SOA architectures can be implemented using J2EE CA, XML file transfer or Remote Procedural Call (RPC) over File Transfer Protocol (FTP), TCP/IP, Remote Method Invocation (RMI) or other protocols. In other words, Web Services are a very specific set of technologies. SOA is a concept and can be implemented in many different ways. Some very rudimentary, such as transfering flat files between applications. • SOA will not solve all of your problems. It will make your business more agile, increase business visibility, reduce integration costs and provide better reuse. However, if you don’t need help in these area or expect SOA to cure all of your IT problems, you are looking in the wrong place. • The concepts behind SOA are not new, but SOA is also not mature. SOA as it stands today has really only been around for 5 years. The concepts of standards based protocol handlers, predefined communication schemas and remote method invocation have been around for decades. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. So, what is SOA? SOA is an architectural blueprint, a way of developing applications, and a set of best practices. SOA is not an ‘out of the box’ solution you buy, install and then have up and running in a matter of months. SOA is a journey to a better way of doing business and the technology architecture to support this better way of doing business. SOA is also a broader set of technologies including more then just web services. Techologies like an Enterpirse Service Bus (ESB), Business Processs Execution Language (BPEL), message queues and Business Activity Monitoring (BAM) all are part of a SOA architecture. Read more here: Oracle Modernization Solutions

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  • How to install git server on my ubuntu desktop 12.04

    - by Bush
    I'm developing a project on my desktop and I'm in need of a version control mechanism. I'm working on ubuntu 12.04, desktop edition. I would like to have a git server installed on localhost and also the client will be installed in the same computer. It's easy to install the client but I can't find a full explained guide of how to install the server.. I found a guide of installing gitosis but it's no longer supported (not supported on ubuntu 12.04)

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