Search Results

Search found 39786 results on 1592 pages for 'back button'.

Page 340/1592 | < Previous Page | 336 337 338 339 340 341 342 343 344 345 346 347  | Next Page >

  • Can I upgrade a Windows 2000 domain to 2008 and demote the 2000 server without clients attached?

    - by techie007
    Hi all, We're planning to replace a Windows 2000 domain controller with a new 2008 DC (new hardware). We've elected to take the route of getting the 2000 domain schema up-to-snuff, join the 2008 server, upgrade it to a DC, and after replication demote the 2000 server (eventually to be taken off-line). The goal being to not have to visit all the workstations, and limited domain down-time. :) We want bring the old server here and do all the backups, Domain prep, migration and role transfers here, and then (hopefully) just plop the new 2008 back in place after it's done, and join the 2000 server back as a member server (so we can then do folder migrations, etc.). Can this server work be done off-site, without the workstations attached? If we do this will anything need to be done to the clients, once the new DC is physically in place, so they contact the new 2008 DC; or will they just 'know' and continue on using the existing domain settings/user profiles, etc.? Thanks in advance! :)

    Read the article

  • Automated Acceptance tests under specific contraints

    - by HH_
    This is a follow up to my previous question, which was a bit general, so I'll be asking for a more precise situation. I want to automate acceptance testing on a web application. Briefly, this application allows the user to create contracts for subscribers with the two constraints: You cannot create more than one contract for a subscriber. Once a contract is created, it cannot be deleted (from the UI) Let's say TestCreate is a test case with tests for the normal creation of a contract. The constraints have introduced complexities to the testing process, mainly dependencies between test cases and test executions. Before we run TestCreate we need to make sure that the application is in a suitable state (the subscriber has no contract) If we run TestCreate twice, the second run will fail since the state of the application will have changed. So we need to revert back to the initial state (i.e. delete the contract), which is impossible to do from the UI. More generally, after each test case we should guarantee that the state is reverted back. And since, in this case, it is impossible to do it from the UI, how do you handle this? Possible solution: I thought about doing a backup of the database in the state that I desire, and after each test case, run a script which deletes the db and restores the backup. However, I find that to be too heavy to do for each single test case. In addition, what if some information are stored in files? or in multiple or unaccessible databases? My question: In this situation, what would an experienced tester do to write automated and maintanable tests. Thank you. More info: I'm trying to integrate tests into a BDD framework, which I find to be a neat solution for test documentation and communication, but it does not solve this particular problem (it even makes it harder)

    Read the article

  • How to make an Actor follow my finger

    - by user48352
    I'm back with another question that may be really simple. I've a texture drawn on my spritebatch and I'm making it move up or down (y-axis only) with Libgdx's Input Handler: touchDown and touchUp. @Override public boolean touchDown(int screenX, int screenY, int pointer, int button) { myWhale.touchDownY = screenY; myWhale.isTouched = true; return true; } @Override public boolean touchUp(int screenX, int screenY, int pointer, int button) { myWhale.isTouched = false; return false; } myWhale is an object from Whale Class where I move my texture position: public void update(float delta) { this.delta = delta; if(isTouched){ dragWhale(); } } public void dragWhale() { if(Gdx.input.getY(0) - touchDownY < 0){ if(Gdx.input.getY(0)<position.y+height/2){ position.y = position.y - velocidad*delta; } } else{ if(Gdx.input.getY(0)>position.y+height/2){ position.y = position.y + velocidad*delta; } } } So the object moves to the center of the position where the person is pressing his/her finger and most of the time it works fine but the object seems to take about half a second to move up or down and sometimes when I press my finger it wont move. Maybe there's another simplier way to do this. I'd highly appreciate if someone points me on the right direction.

    Read the article

  • GNOME changes to KDE on Maverick

    - by Pit
    Hi, I recently made a clean/fresh install of Ubuntu 10.10 an experienced the problem that the theme changes from Gnome to KDE and back randomly and partly. Sometimes after starting my computer I will have a KDE theme. If I then open the Appearance Preferences ( System - Preferences - Appearance ) some applications and the main-menu as well as menu of applications (only upper two centimetres of a application window) will change back to Gnome only by opening it, not changing anything nor saving. I did not choose KDE at any time, nor did I do any changes to the appearance prior to the first occurrence of this bug. On a second computer I updated from 10.04 to 10.10 and experienced the same bug. On this computer I did however change the layout of the minimize;maximise;close buttons by following How do I move the Window buttons from left to right?. But I don't see how this could provoke the bug, especially as it occurs on a second computer. Will doing updates I saw that there a quite a lot of KDE packages being downloaded. Do I even need those if I don't want to use KDE?

    Read the article

  • How to stop OS X from switching input method (keyboard layout) automatically?

    - by adolf garlic
    After using the wireless keyboard that comes with the iMac, I have switched to a MS Ergo Natural 4000 one. Surprisingly I had to install extra software as OS X could not work out which keyboard I had. After which I went into sys prefs and set the main input method to be "British - Microsoft" first and "Swiss German" second (what the wireless keyboard is), on the "input sources" tab: However... OS X keeps resetting my input method back to Swiss German which is driving me bananas. I have the flag thingy top right so I can see when this changes. N.B. I have "input source options" set to "use the same one in all documents" which I am assuming means keep the language the same for anything running. It also flips back on the login page. Does anyone know how to fix this?

    Read the article

  • Couldn't pass the signin screen on ubuntu

    - by Amokrane
    I have an issue here with my computer using ubuntu 10.10 on a 64 bits machine. When I start it, I have the login screen, I enter my credentials but instead of starting the session it reloads the login screen again. I checked the disc using fsck and it seems clean. How should I proceed to diagnose and repair this issue? Thanks! [Edit] I went to the log files, this is what I got: auth.log pam_unix (gdm:session): session opened for user amokrane by (uid=0) pam_ck_connector (gdm:session): nox11 mode, ignoring PAM_TTY :0 pam_unix (gdm:session) :session closed for user amokrane messages.log No ACPI video bus found I also took a shot with my camera of the black screen that appears between the two login screens, it says something like: fsck from util-linux-ng 2.17.2 /dev/sdc4 : propre, xxxx files, xxxx blocs Starting AppArmor profiles Skipping profiles in /etc/apparmor.d/disable: usr.bin.firefox Setting sensors limits Starting postgreSQL ... /var/log/Xorg.0.log [ 25.375] (II) intel(0): Modeline "1920x1080"x60.0 172.80 ... [ 28.850] (II) Power Button: Close [ 28.850] (II) UnloadModule: "evdev" [ 29.910] (II) Power Button: Close [ 28.910] (II) UnloadModule: "evdev" [ 28.941] (II) AT Translated Set 2 keyboard: Close [ 29.000] (II) ImPS/2 Generic Wheel Mouse: Close [ 29.000] (II) UnloadModule: "evdev" [ 29.039] ddxSigGiveUp: Closing log Update I tried the following: Ctrl-Alt-F1 on the login screen (to runt the console). sudo pkill startx sudo rm /tmp/.X0-locl startx But it tells me that the x server is already running.

    Read the article

  • Mysql Error 2002 (HY000) on Snow Leopard

    - by Ole Media
    My boss update my computer to Snow Leopard, after the update we had a set back and deleted a few files/folders, since then is just nightmare after another one. I finally getting things back but I'm still having problems with MySQL. This is what I did: Deleted ALL of mysql files/folders Download and installed the packages mysql-5.1.45-osx10.6-x86_64.dmg installed the Startup item and the preferences panel After the above, I tried to start MySQL from the preferences panel without luck, and running the following command from Terminal /usr/local/mysql/bin/mysql I get the following result ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) I looked at some other post for possible solutions, but what they does not exactly fits my problem, so I cannot find a solution. I'm new to all this and your help will be much appreciated.

    Read the article

  • Recover files after unsuccesfull partitioning

    - by arsan
    I wanted to install another Linux on my comp, so i tried to resize one of my NTFS partitions with Norton Partition Magic, but it didn't complete successfully and it showed some errors and said that the partition is not resized and that it's the same size like before, but when i rebooted my comp i couldn't open that partition anymore and also i am not able to mount it from my linux. So this is my question: I had very important data on that partition - can i recover it back ? I guess nothing's deleted it's just something messed up so it's not usable, but can i get it back ? Please if there's any possible way of doing it, reply to me, thank you.

    Read the article

  • Mercurial mirror: abort: No such file or directory: http://[...]/00manifest.i

    - by Sridhar Ratnakumar
    I am trying to setup a daily mirror of a mercurial repository - code.python.org in particular - within our local network, and serve that via Apache HTTPD. On the remote host that hosts apache, I did this: $ cd /var/www $ hg clone http://code.python.org/hg/trunk/ On my macbook, I ran: $ hg -v clone http://remote/trunk/ (falling back to static-http) abort: No such file or directory: http://remote/trunk/.hg/store/00manifest.i Google does not show any relevant result for this particular error. I remember back in those days being able to setup Bazaar mirrors by a simple clone. Doesn't Mercurial work like that? How do I setup a mirror that must further act like a clone URL?

    Read the article

  • How to re-add RAID-10 dropped drive?

    - by thiesdiggity
    I have a problem that I can't seem to solve. We have a Ubuntu server setup with RAID-10 and two of the drives dropped out of the array. When I try to re-add them using the following command: mdadm --manage --re-add /dev/md2 /dev/sdc1 I get the following error message: mdadm: Cannot open /dev/sdc1: Device or resource busy When I do a "cat /proc/mdstat" I get the following: Personalities : [linear] [multipath] [raid0] [raid1] [raid6] [raid5] [raid4] [r$ md2 : active raid10 sdb1[0] sdd1[3] 1953519872 blocks 64K chunks 2 near-copies [4/2] [U__U] md1 : active raid1 sda2[0] sdc2[1] 468853696 blocks [2/2] [UU] md0 : active raid1 sda1[0] sdc1[1] 19530688 blocks [2/2] [UU] unused devices: <none> When I run "/sbin/mdadm --detail /dev/md2" I get the following: /dev/md2: Version : 00.90 Creation Time : Mon Sep 5 23:41:13 2011 Raid Level : raid10 Array Size : 1953519872 (1863.02 GiB 2000.40 GB) Used Dev Size : 976759936 (931.51 GiB 1000.20 GB) Raid Devices : 4 Total Devices : 2 Preferred Minor : 2 Persistence : Superblock is persistent Update Time : Thu Oct 25 09:25:08 2012 State : active, degraded Active Devices : 2 Working Devices : 2 Failed Devices : 0 Spare Devices : 0 Layout : near=2, far=1 Chunk Size : 64K UUID : c6d87d27:aeefcb2e:d4453e2e:0b7266cb Events : 0.6688691 Number Major Minor RaidDevice State 0 8 17 0 active sync /dev/sdb1 1 0 0 1 removed 2 0 0 2 removed 3 8 49 3 active sync /dev/sdd1 Output of df -h is: Filesystem Size Used Avail Use% Mounted on /dev/md1 441G 2.0G 416G 1% / none 32G 236K 32G 1% /dev tmpfs 32G 0 32G 0% /dev/shm none 32G 112K 32G 1% /var/run none 32G 0 32G 0% /var/lock none 32G 0 32G 0% /lib/init/rw tmpfs 64G 215M 63G 1% /mnt/vmware none 441G 2.0G 416G 1% /var/lib/ureadahead/debugfs /dev/mapper/RAID10VG-RAID10LV 1.8T 139G 1.6T 8% /mnt/RAID10 When I do a "fdisk -l" I can see all the drives needed for the RAID-10. The RAID-10 is part of the /dev/mapper, could that be the reason why the device is coming back as busy? Anyone have any suggestions on what I can try to get the drives back into the array? Any help would be greatly appreciated. Thanks!

    Read the article

  • Sound in Ubuntu 12.10 on Chromebook

    - by Paul Mennega
    I've got an HP Chromebook 14 that I've rooted and installed Ubuntu via Crouton (upgraded to 12.10) and most things are working nicely. One issue that I am having trouble solving relates to sound. I've got sound output that I can control via the individual app (e.g. Youtube), but when trying to control the volume via the built-in xfce4-mixer, I get the following error: GStreamer was unable to detect any sound devices. Some sound system specific GStreamer packages may be missing. It may also be a permissions problem. Opening a terminal, I can run the alsamixer and control the volume levels. It is reporting back that the card is CRAS. I'd love to be able to do it from XFCE and the built-in mixer. I've tried re-installing the GStreamer packages, but no luck. It seems like I am close but not sure where to go from here. On a maybe unrelated note, plugging headphones into the headphone jack in Ubuntu also does not stop the sound from coming from the speakers and nothing comes through the headphones. Switching back to ChromeOs, everything works as expected, so I think that it's a driver issue.

    Read the article

  • Javascript MVC in principle

    - by Michael
    Suppose I want to implement MVC in JavaScript. I am not asking about MVC frameworks. I am asking how to build it in principle. Let's consider a search page of an e-commerce site, which works s follows: User chooses a product and its attributes and press a "search" button. Application sends the search request to the server, receives a list of products. Application displays the list in the web page. I think the Model holds a Query and list of Product objects and "publishes" such events as "query updated", "list of products updated", etc. The Model is not aware of DOM and server, or course. View holds the entire DOM tree and "subscribes" to the Model events to update the DOM. Besides, it "publishes" such events as "user chose a product", "user pressed the search button" etc. Controller does not hold any data. It "subscribes" to the View events, calls the server and updates the Model. Does it make sense?

    Read the article

  • When can you call yourself good at language X?

    - by SoulBeaver
    This goes back to a conversation I've had with my girlfriend. I tried to tell her that I simply don't feel adequate enough in my programming language (C++) to call myself good. She then asked me, "Well, when do you consider yourself good enough?" That's an interesting question. I didn't know what to tell her. So I'm asking you. For any programming language, framework or the like, when do you reach a point were you sit back, look at what you've done and say, "Hey, I'm actually pretty good at this."? How do you define "good" so that you can tell others, honestly, "Yeah, I'm good at X". Additionally, do you reach these conclusions by comparing what others can do? Additional Info I have read the canonical paper on how it takes ten-thousand hours before you are an expert on the field. (Props to anybody that knows what this paper is called again) I have also read various articles from Coding Horror about interviewing people. Some people, it was said, "Cannot function outside of a framework." So they may be "good" for that framework, but not otherwise in the language. Is this true?

    Read the article

  • The Importance of Fully Specifying a Problem

    - by Alan
    I had a customer call this week where we were provided a forced crashdump and asked to determine why the system was hung. Normally when you are looking at a hung system, you will find a lot of threads blocked on various locks, and most likely very little actually running on the system (unless it's threads spinning on busy wait type locks). This vmcore showed none of that. In fact we were seeing hundreds of threads actively on cpu in the second before the dump was forced. This prompted the question back to the customer: What exactly were you seeing that made you believe that the system was hung? It took a few days to get a response, but the response that I got back was that they were not able to ssh into the system and when they tried to login to the console, they got the login prompt, but after typing "root" and hitting return, the console was no longer responsive. This description puts a whole new light on the "hang". You immediately start thinking "name services". Looking at the crashdump, yes the sshds are all in door calls to nscd, and nscd is idle waiting on responses from the network. Looking at the connections I see a lot of connections to the secure ldap port in CLOSE_WAIT, but more interestingly I am seeing a few connections over the non-secure ldap port to a different LDAP server just sitting open. My feeling at this point is that we have an either non-responding LDAP server, or one that is responding slowly, the resolution being to investigate that server. Moral When you log a service ticket for a "system hang", it's great to get the forced crashdump first up, but it's even better to get a description of what you observed to make to believe that the system was hung.

    Read the article

  • PASS Summit 2011 &ndash; Part I

    - by Tara Kizer
    What an amazing week I had at PASS Summit 2011 in Seattle, WA!  I hadn’t attended a PASS conference since September of 2005 when it was in Grapevine, Texas.  It has grown so much since then.  I am not sure how many people attended back then, but I’d guesstimate about 1500.  They announced that at this year’s conference there were 4000 attendees.  WOW! Here are my favorite aspects of this conference: Networking! – Not only did I meet a lot of new people, but I also got to meet people in person that I’ve known on the Internet for years like Mladen Prajdic (blog|twitter) and Rob Volk (blog|twitter).  I even met someone that I’d recently helped out in the SQLTeam forums.  Learning – I took a lot of notes during the sessions I attended and plan on blogging very soon about them.  It is amazing the amount of things you learn and the things that you unlearn.  Yes I said unlearn.  Some of the stuff that I thought I knew was either out-dated or just plain wrong.  Fun, fun, fun – To say that this conference was fun would be an understatement.  I had a blast!  I attended the “Welcome Reception and Quizbowl” on Tuesday night, the “Exhibitor Reception” on Wednesday night, and the “Community Appreciation Party” at GameWorks on Thursday night.  There were many other after-hours events to attend, but I had to make my kids a priority at night so I had to get back to my hotel room before 9pm so that I could Skype with them.   It was very entertaining reading and posting with #sqlpass on Twitter.  Twitter has changed the conference experience for the better.  I will definitely be able to do my job better due to attending this conference.  The return on investment is HUGE!

    Read the article

  • Updating sprite location with controls

    - by iQue
    So ive got a character in a 2D game using surfaceView that I want to be able to move using a button(eventually a joystick), but my game crashes as soon as I try to move my sprite. This is my onTouch-method for my steering button: public void handleActionDown(int eventX, int eventY) { if (eventX >= (x - bitmap.getWidth() / 2) && (eventX <= (x + bitmap.getWidth()/2))) { if (eventY >= (y - bitmap.getHeight() / 2) && (y <= (y + bitmap.getHeight() / 2))) { setTouched(true); } else { setTouched(false); } } else { setTouched(false); } and if I try to put this in my update-method: public void update() { x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the sprite moves on its own just fine, but as soon as I add: public void update() { if(steering.isTouched()){ x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the game crashes. Does any1 know why this is or how to fix it? I cannot figure it out. Im using MotionEvent.ACTION_DOWN to check if the user if pressing the screen. }

    Read the article

  • What's the best way to manage error logging for exceptions?

    - by Peter Boughton
    Introduction If an error occurs on a website or system, it is of course useful to log it, and show the user a polite message with a reference code for the error. And if you have lots of systems, you don't want this information dotted around - it is good to have a single centralised place for it. At the simplest level, all that's needed is an incrementing id and a serialized dump of the error details. (And possibly the "centralised place" being an email inbox.) At the other end of the spectrum is perhaps a fully normalised database that also allows you to press a button and see a graph of errors per day, or identifying what the most common type of error on system X is, whether server A has more database connection errors than server B, and so on. What I'm referring to here is logging code-level errors/exceptions by a remote system - not "human-based" issue tracking, such as done with Jira,Trac,etc. Questions I'm looking for thoughts from developers who have used this type of system, specifically with regards to: What are essential features you couldn't do without? What are good to have features that really save you time? What features might seem a good idea, but aren't actually that useful? For example, I'd say a "show duplicates" function that identifies multiple occurrence of an error (without worrying about 'unimportant' details that might differ) is pretty essential. A button to "create an issue in [Jira/etc] for this error" sounds like a good time-saver. Just to re-iterate, what I'm after is practical experiences from people that have used such systems, preferably backed-up with why a feature is awesome/terrible. (If you're going to theorise anyway, at the very least mark your answer as such.)

    Read the article

  • Read/WRITE/Verify disk diagnostic tool for Mac OS X?

    - by Spiff
    It seems that there are many tools out there for Mac OS X that test a hard drive for bad blocks by doing a Read/Verify pass. That is, they read a block, then read it a second time, and verify that both reads yielded the same results. I need a tool that does a non-destructive Read/Write/Verify pass. It should read each block, write those same contents back out, and then read it again to verify. That way every block gets written, giving the hard drive a chance to spare out bad blocks. But since the same contents that were just read get written back out, it doesn't destroy data that wasn't already lost. I'm aware of several tools that can do Read/Verify, but I'm not aware of any that do Read/Write/Verify. Are there any tools that do what I want? Unix / open source tools that compile and run on Mac OS X are fair game too.

    Read the article

  • The tale of how the PowerShell CmdLets got installed with Azure SDK 1.4

    - by Enrique Lima
    I installed the Azure SDK 1.4 while rebuilding my laptop and ran the installation for the Windows Azure Service Management PowerShell CmdLets. Kicked off the installation script for the WASM PowerShell CmdLets by locating the path to which WASM PowerShell CmdLets was deployed to. Double clicked the startHere command. It will then open the WASM installation dialog. Click Next. Click Next. Notice the red x next to the Azure SDK 1.3, the problem is I have SDK 1.4 Here is the workaround, I go back to the location of the deployed WASM sources. Go into the setup path, then scripts>dependencies>check. Now, locate the CheckAzureSDK.ps1 file, and right-click, then edit. This is the content in the ps1 file, it check for the specific version of the Azure SDK, in this case, it is looking for version 1.3.11133.0038. We need for it to check for version 1.4.20227.1419 Now, save your ps1 file, go back to the open WASM install dialog, and click rescan. This time it should pass, then click next. A Command prompt window will appear, click any key. This completes the installation, click Close.

    Read the article

  • Motherboard warning lights when plugging in a display port cord to graphics card?

    - by rllr
    Earlier today, my computer spontaneously shut itself off and refused to turn back on. I tested my PSU and it's operating fine. I unplugged everything and let it sit for a while and it started to make a high pitched coil whine/hiss. When I came back an hour later and plugged in only the power cord, it turned on without any issues. After some troubleshooting, I noticed my motherboard (Intel D975XBX2) has a red CPU led and VR led that come on whenever I plug my monitor into my graphics card via display port. DVI does not cause a similar issue. I was running three monitors off the card, so I need both DVI ports and the display port working. Is it likely my graphics card needs to be replaced, or should I be looking elsewhere to resolve this issue?

    Read the article

  • Liberate Your Laptops! The Return of Virtual Developer Day

    - by Justin Kestelyn
    Many enterprises are reducing travel, conference, and training budgets for their developers without any change in expectation for the results those developers must deliver. How can you keep up? Well, some months back we offered you a Virtual Developer Day on the subject of building Rich Enterprise Applications, the key piece of which was free access to a cloud development environment for hands-on. Now it's back, new and improved! Join us for a FREE, online, multi-language event series for developers (English version is on July 27) at Oracle Technology Network 's Virtual Developer Day. This unique one-day event provides you the opportunity to: 1. Get trained on Oracle Tuxedo from the comfort of your laptop 2. Get hands-on, locally with Oracle VM VirtualBox or via the Cloud 3. Learn what Python, Ruby, and PHP have to do with Oracle Tuxedo 4. Network online with peers, Oracle Tuxedo architects and developers worldwide 5. Sessions, Labs, and Live Help in LOCAL Languages! Review the agenda details, dates, and language support options. Space is limited, so register for this event now! For information and to register go to: www.oracle.com/goto/otnvdd

    Read the article

  • Firefox and Flash requires 2 clicks after Scrolling?

    - by Kerry
    I've noticed this with me and my partners computers, take a look at this: http://www.uploadify.com/demo/ Those buttons are flash. If you scroll (scroll to the bottom then back up, using your mouse scroll) then hover over a button, it is a normal pointer, not a hand. If you click on the button, then it turns into a hand, then you can click on it to trigger the browse files window. Is there any way to fix this? Is this a Firefox bug (doesn't happen in Chrome or IE8)?

    Read the article

  • Why don't windows of the same application behave as they should?

    - by Yuttadhammo
    Somewhere along the upgrade path, Unity has developed some strange logic behind window layering. First, before Oneiric, there was a way to see all the windows of an application - I think it was when you click on the icon in the launcher. Now, clicking on the icon often does nothing. Suppose I have two terminals open, one behind this Firefox window, and one in front of it. Clicking on the launcher does nothing - the only way to find the second terminal, afaics, is to move the Firefox window or use the task switcher. Secondly, once I have both terminals on top, then I decide to close one of them, suddenly they both disappear (the second one, for some reason, has gone into hiding behind the Firefox window). Third (though I can't pin it down now), sometimes when a window is on top, focus is still on a window in back; I click on the top x to close the window in front, only to find I've closed an important window in the back. (Update: this question details the problem) I can't really believe these are bugs, since they seem too obvious to not have been fixed by now. My question is, am I missing something? Some compiz option I can set to make it act like it used to? Or is this really how Unity is supposed to act?

    Read the article

  • How to prevent window list "confusion" when detaching eclipse views?

    - by amotzg
    I'm detaching eclipse views to float on my other screen in order to get more coding space on the first screen. When doing that, the detached windows appear in ubuntu's window list applet with the eclipse icon but with no title. Then, when pushing the main eclipse button on the window list, one of the detached views will get to front but not the main eclipse window. When using Alt+tab I can also see the extra eclipse icons but choosing the correct one for the main window works and make it the active window while also showing all detached childs. Other applications behave as expected, e.g. gimp floating panels don't show on the windows list and this is also the case with SlickEdit, Firefox child windows all show on window list but gets the focus correctly, etc. I can see the the workspace switcher show my two screens but in 'Monitor preferences' I see my two screens as one big screen. I'm working with ubuntu 10.04.4 under a VMware Workstation 7.1.3 build-324285. 'uname -a' output: Linux ubuntu 2.6.32-40-generic #87-Ubuntu SMP Tue Mar 6 00:56:56 UTC 2012 x86_64 GNU/Linux The desktop screen shot with the problem, ununtu's version, and Monitor preferences. How can I solve it and make only the main window show in window list or at least get activated when pushing it's button on the window list?

    Read the article

  • Player sprite moving slower on iPhone 4

    - by nvillec
    I just finished getting movement/jump animation for a player sprite in Xcode using Cocos2D. The basic movement algorithm is a timer that updates every 0.01 sec, changing the sprite position to (sprite.position.x + xVel, sprite.position.y + yVel). Each time a movement button is tapped, the appropriate velocity (initialized to 0) is changed to whatever speed I choose, then a stop movement button returns the velocity to 0. It's not an ideal solution but I'm very new at this and stoked to at least have that working with little help from the internet. So I may not have explained that perfectly, but it is in fact working to my satisfaction in Xcode's iPhone Simulator, however when I build it for my device and run it on my phone, the sprite's movement speed is noticeably slower than in Xcode. At first I thought it must have to do with the resolution of the iPhone 4, making the sprite's movement path twice as long, but I found that if I pull up the multitask bar, then return to the app the speed will sometimes jump back to normal. My second theory was that the code is just inefficient and is bogging the processes down, but I would see this reflected in the frame rate wouldn't I? It stays at 59-60 the whole time, and the spritesheet animation runs at the correct speed. Has anyone experienced this? Is this a really obvious issue that I'm completely missing? Any help (or tips for optimizing my approach to movement) would be much appreciated!

    Read the article

< Previous Page | 336 337 338 339 340 341 342 343 344 345 346 347  | Next Page >