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  • Automatically Sizing UIView after Adding to Window

    - by Kristopher Johnson
    I have an iPad app that switches between different views in its main window. The view-switching code looks like this: - (void)switchToViewController:(UIViewController*)viewController { if (currentViewController != viewController) { [currentViewController.view removeFromSuperview]; currentViewController = viewController; [window addSubview:viewController.view]; } } The problem is that when the new view (a UISplitView) appears in landscape orientation, it is not sized to fill the entire window. There is an empty black space on the right. If I rotate the device and then rotate back, the view sizes itself properly. If the device is in portrait orientation, everything works fine. The UISplitView also gets sized properly if it is the first view I show. The problem only occurs if I switch to it after another view has been shown, in landscape. So, is there some way to force iPhone OS to resize the view after it has been added to the window? I've tried calling sizeToFit, but it didn't work. I've also tried setting the view's bounds to the window's bounds, and I've tried setting the frame.

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  • asp.net updatepanel inside hidden panel possible bug

    - by MakkyNZ
    Hi The javascript generated by the asp.net SciptManager control seems to have a bug and cant handle hidden UpdatePanels. A javascript error is thrown when a control within one updated panel tries to make another update panel visible. Is this a bug with ASP.Net ajax? And does anyone have any ideas how to get around this? heres is an example of when im trying to to <script type="text/C#" runat="server"> protected void LinkButton1_Click(object sender, EventArgs e) { Panel1.Visible = true; } </script> <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:LinkButton ID="LinkButton1" runat="server" OnClick="LinkButton1_Click" Text="Show Panel"></asp:LinkButton> </ContentTemplate> </asp:UpdatePanel> <asp:Panel ID="Panel1" runat="server" Visible="false"> <asp:UpdatePanel ID="UpdatePanel2" runat="server"> <ContentTemplate> blah bla blah </ContentTemplate> </asp:UpdatePanel> </asp:Panel> this is the javascript error that gets thrown when clicking on the "LinkButton1" link. This error comes from the javascript that is generated by the asp.net ScriptManager control Error: Sys.InvalidOperationException: Could not find UpdatePanel with ID 'ctl00_ContentPlaceHolder1_UpdatePanel2'

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  • jQuery: script remember values between times it is triggered?

    - by Marius
    Hello there, I am writing an ajax script in jQuery. The script gets new or previous page from a php documents that returns HTML. If, located on page 1, I click next, the script IS able to find the next page number (page2), but when I click it AGAIN, the script again has to be able to find the next page number (page3) and at the minute it doesnt. I was wondering how I can save a variable between time a script is triggered, so that I can just + 1 to each time somebody clicks "next", and -1 when somebody clicks "previous". This is my code: $('.buttonNeste').click(function(event){ event.preventDefault(); if (page == null || id == null ) { var page = parseInt($(this).closest('.paginationFullWidth').attr('id')) + 1; var id = $(this).closest('.paginationFullWidth').siblings('.jtextfill').children('h1').attr('id'); } else { var page = page + 1; } var target = $(this); $.post( 'http://www.example.com/controllers/foo.php', { 'page': ( page ), 'id': id }, function(data) { $(target).closest('.paginationFullWidth').siblings('.commentsContainer').html(data); }); }); Thank you for your time. Kind regards, Marius

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  • Query on simple C++ threadpool implementation

    - by ticketman
    Stackoverflow has been a tremendous help to me and I'd to give something back to the community. I have been implementing a simple threadpool using the tinythread C++ portable thread library, using what I have learnt from Stackoverflow. I am new to thread programming, so not that comfortable with mutexes, etc. I have a question best asked after presenting the code (which runs quite well under Linux): // ThreadPool.h class ThreadPool { public: ThreadPool(); ~ThreadPool(); // Creates a pool of threads and gets them ready to be used void CreateThreads(int numOfThreads); // Assigns a job to a thread in the pool, but doesn't start the job // Each SubmitJob call will use up one thread of the pool. // This operation can only be undone by calling StartJobs and // then waiting for the jobs to complete. On completion, // new jobs may be submitted. void SubmitJob( void (*workFunc)(void *), void *workData ); // Begins execution of all the jobs in the pool. void StartJobs(); // Waits until all jobs have completed. // The wait will block the caller. // On completion, new jobs may be submitted. void WaitForJobsToComplete(); private: enum typeOfWorkEnum { e_work, e_quit }; class ThreadData { public: bool ready; // thread has been created and is ready for work bool haveWorkToDo; typeOfWorkEnum typeOfWork; // Pointer to the work function each thread has to call. void (*workFunc)(void *); // Pointer to work data void *workData; ThreadData() : ready(false), haveWorkToDo(false) { }; }; struct ThreadArgStruct { ThreadPool *threadPoolInstance; int threadId; }; // Data for each thread ThreadData *m_ThreadData; ThreadPool(ThreadPool const&); // copy ctor hidden ThreadPool& operator=(ThreadPool const&); // assign op. hidden // Static function that provides the function pointer that a thread can call // By including the ThreadPool instance in the void * parameter, // we can use it to access other data and methods in the ThreadPool instance. static void ThreadFuncWrapper(void *arg) { ThreadArgStruct *threadArg = static_cast<ThreadArgStruct *>(arg); threadArg->threadPoolInstance->ThreadFunc(threadArg->threadId); } // The function each thread calls void ThreadFunc( int threadId ); // Called by the thread pool destructor void DestroyThreadPool(); // Total number of threads available // (fixed on creation of thread pool) int m_numOfThreads; int m_NumOfThreadsDoingWork; int m_NumOfThreadsGivenJobs; // List of threads std::vector<tthread::thread *> m_ThreadList; // Condition variable to signal each thread has been created and executing tthread::mutex m_ThreadReady_mutex; tthread::condition_variable m_ThreadReady_condvar; // Condition variable to signal each thread to start work tthread::mutex m_WorkToDo_mutex; tthread::condition_variable m_WorkToDo_condvar; // Condition variable to signal the main thread that // all threads in the pool have completed their work tthread::mutex m_WorkCompleted_mutex; tthread::condition_variable m_WorkCompleted_condvar; }; cpp file: // // ThreadPool.cpp // #include "ThreadPool.h" // This is the thread function for each thread. // All threads remain in this function until // they are asked to quit, which only happens // when terminating the thread pool. void ThreadPool::ThreadFunc( int threadId ) { ThreadData *myThreadData = &m_ThreadData[threadId]; std::cout << "Hello world: Thread " << threadId << std::endl; // Signal that this thread is ready m_ThreadReady_mutex.lock(); myThreadData->ready = true; m_ThreadReady_condvar.notify_one(); // notify the main thread m_ThreadReady_mutex.unlock(); while(true) { //tthread::lock_guard<tthread::mutex> guard(m); m_WorkToDo_mutex.lock(); while(!myThreadData->haveWorkToDo) // check for work to do m_WorkToDo_condvar.wait(m_WorkToDo_mutex); // if no work, wait here myThreadData->haveWorkToDo = false; // need to do this before unlocking the mutex m_WorkToDo_mutex.unlock(); // Do the work switch(myThreadData->typeOfWork) { case e_work: std::cout << "Thread " << threadId << ": Woken with work to do\n"; // Do work myThreadData->workFunc(myThreadData->workData); std::cout << "#Thread " << threadId << ": Work is completed\n"; break; case e_quit: std::cout << "Thread " << threadId << ": Asked to quit\n"; return; // ends the thread } // Now to signal the main thread that my work is completed m_WorkCompleted_mutex.lock(); m_NumOfThreadsDoingWork--; // Unsure if this 'if' would make the program more efficient // if(NumOfThreadsDoingWork == 0) m_WorkCompleted_condvar.notify_one(); // notify the main thread m_WorkCompleted_mutex.unlock(); } } ThreadPool::ThreadPool() { m_numOfThreads = 0; m_NumOfThreadsDoingWork = 0; m_NumOfThreadsGivenJobs = 0; } ThreadPool::~ThreadPool() { if(m_numOfThreads) { DestroyThreadPool(); delete [] m_ThreadData; } } void ThreadPool::CreateThreads(int numOfThreads) { // Check a thread pool has already been created if(m_numOfThreads > 0) return; m_NumOfThreadsGivenJobs = 0; m_NumOfThreadsDoingWork = 0; m_numOfThreads = numOfThreads; m_ThreadData = new ThreadData[m_numOfThreads]; ThreadArgStruct threadArg; for(int i=0; i<m_numOfThreads; ++i) { threadArg.threadId = i; threadArg.threadPoolInstance = this; // Creates the thread and save in a list so we can destroy it later m_ThreadList.push_back( new tthread::thread( ThreadFuncWrapper, (void *)&threadArg ) ); // It takes a little time for a thread to get established. // Best wait until it gets established before creating the next thread. m_ThreadReady_mutex.lock(); while(!m_ThreadData[i].ready) // Check if thread is ready m_ThreadReady_condvar.wait(m_ThreadReady_mutex); // If not, wait here m_ThreadReady_mutex.unlock(); } } // Adds a job to the batch, but doesn't start the job void ThreadPool::SubmitJob(void (*workFunc)(void *), void *workData) { // Check that the thread pool has been created if(!m_numOfThreads) return; if(m_NumOfThreadsGivenJobs >= m_numOfThreads) return; m_ThreadData[m_NumOfThreadsGivenJobs].workFunc = workFunc; m_ThreadData[m_NumOfThreadsGivenJobs].workData = workData; std::cout << "Submitted job " << m_NumOfThreadsGivenJobs << std::endl; m_NumOfThreadsGivenJobs++; } void ThreadPool::StartJobs() { // Check that the thread pool has been created // and some jobs have been assigned if(!m_numOfThreads || !m_NumOfThreadsGivenJobs) return; // Set 'haveworkToDo' flag for all threads m_WorkToDo_mutex.lock(); for(int i=0; i<m_NumOfThreadsGivenJobs; ++i) m_ThreadData[i].haveWorkToDo = true; m_NumOfThreadsDoingWork = m_NumOfThreadsGivenJobs; // Reset this counter so we can resubmit jobs later m_NumOfThreadsGivenJobs = 0; // Notify all threads they have work to do m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); } void ThreadPool::WaitForJobsToComplete() { // Check that a thread pool has been created if(!m_numOfThreads) return; m_WorkCompleted_mutex.lock(); while(m_NumOfThreadsDoingWork > 0) // Check if all threads have completed their work m_WorkCompleted_condvar.wait(m_WorkCompleted_mutex); // If not, wait here m_WorkCompleted_mutex.unlock(); } void ThreadPool::DestroyThreadPool() { std::cout << "Ask threads to quit\n"; m_WorkToDo_mutex.lock(); for(int i=0; i<m_numOfThreads; ++i) { m_ThreadData[i].haveWorkToDo = true; m_ThreadData[i].typeOfWork = e_quit; } m_WorkToDo_condvar.notify_all(); m_WorkToDo_mutex.unlock(); // As each thread terminates, catch them here for(int i=0; i<m_numOfThreads; ++i) { tthread::thread *t = m_ThreadList[i]; // Wait for thread to complete t->join(); } m_numOfThreads = 0; } Example of usage: (this calculates pi-squared/6) struct CalculationDataStruct { int inputVal; double outputVal; }; void LongCalculation( void *theSums ) { CalculationDataStruct *sums = (CalculationDataStruct *)theSums; int terms = sums->inputVal; double sum; for(int i=1; i<terms; i++) sum += 1.0/( double(i)*double(i) ); sums->outputVal = sum; } int main(int argc, char** argv) { int numThreads = 10; // Create pool ThreadPool threadPool; threadPool.CreateThreads(numThreads); // Create thread workspace CalculationDataStruct sums[numThreads]; // Set up jobs for(int i=0; i<numThreads; i++) { sums[i].inputVal = 3000*(i+1); threadPool.SubmitJob(LongCalculation, &sums[i]); } // Run the jobs threadPool.StartJobs(); threadPool.WaitForJobsToComplete(); // Print results for(int i=0; i<numThreads; i++) std::cout << "Sum of " << sums[i].inputVal << " terms is " << sums[i].outputVal << std::endl; return 0; } Question: In the ThreadPool::ThreadFunc method, would better performance be obtained if the following if statement if(NumOfThreadsDoingWork == 0) was included? Also, I'd be grateful of criticisms and ways to improve the code. At the same time, I hope the code is of use to others.

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  • Best way to change jqGrid rowNum from ALL to -1 before pass to a web service

    - by Billyhole
    I'm looking to find the best way to allow users to choose to show ALL records in a jqGrid. I know that a -1 value passed for the rows parameter denotes ALL, but I want the word "ALL" not a -1 to appear in the rowList select element, ie. rowList: [15, 50, 100, 'ALL']. I'm passing the grid request to a web service which accepts an int for "rows", and I'm trying find how and when I should change the user selected value of "ALL" to a -1 before it gets sent to the web service. Below is my cleaned up grid code. I tried some various code blocks before my $.ajax in the datatype function. But most attempts just seemed like I have to be doing this the most convoluted way I possibly could. For example, datatype: function(postdata) { if ($("#gridTableAssets").jqGrid('getGridParam', 'rowNum') == 'ALL') { $("#gridTableAssets").appendPostData({ "rows": -1, "page": 1 }); } $.ajax({... But doing that seemed to cause the actual "page" GridParam to be nulled out on subsequent grid actions, forcing me handle that in other places. There just seems like this is something that would be frequently done out there and have clean way of doing it. Cleaned grid code: $("#gridTableAssets").jqGrid({ datatype: function(postdata) { $.ajax({ url: "/Service/Repository.asmx/GetAssets", data: JSON.stringify(postdata), type: 'POST', contentType: "application/json; charset=utf-8", error: function(XMLHttpRequest, textStatus, errorThrown) { alert('error'); }, success: function(msg) { var assetsGrid = $("#gridTableAssets")[0]; assetsGrid.addJSONData(JSON.parse(msg)); ... } }); }, ... pager: $('#pagerAssets'), rowNum: 15, rowList: [15, 50, 100, 'ALL'], ... onPaging: function(index, colindex, sortorder) { SessionKeepAlive(); } }); And here is the web service [WebMethod] public string GetAssetsOfAssetStructure(bool _search, int rows, int page, string sidx, string sord, string filters)

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  • JSF in jetty-equinox, Cannot find Bean classes in other bundles!

    - by Arnold
    Hi I have problems running JSF in an OSGi environment. I am using jetty web container and equinox to provide the OSGi functionality. The structure of my application is as follows: The first bundle has all the JSF libs, web.xml and a config.xml. It looks as the following: bundle1 ----src/main/java -------de/package ----------Activator.java ----------JSFResolver.java ----src/main/resource ------ WebContent ----------META-INF -------------face-config.xml --------------web.xhtml ----------start.xhtml -----------include.xhtml ----libs (containing all JSF required Jars) The structure of the second bundle is as follows: bundle2 ---src/main/java ------de/package ----------Bean.java ---src/main/resource ------META-INF ---------face-config.xml ------WebContent ---------index.xhtml When running the application of equinox, the bundle1 is the main bundle where all the browser requests are sent to. In the second bundle, the 'index.xhtml' file can be retrieved the by first bundle upon request. The 'index.xhtml' in bundle 2 gets its values and properties from the 'Bean.java' in bundle 2. The problem comes when i request the 'index.xhtml', the Bean.java class is not found. I think this is because the class loader of bundle1 cannot find it, it has no knowledge of it. So i would like to ask if anyone knows how to solve this problem. If so please do assist me, i have tried all the possibilities i had.. Is it infact possible to have JSF run on multiple bundles using the same FaceletsContex? Can i be able to have seperate faces-config.xml files in each bundle, which can all be connected other faces-config.xml in other bundles? Can anyone please provide me a solution. Sample code would help. thanks workspace_current.rar Arnold

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  • cakephp: Custom Authentication Object authenticate not called

    - by Kristoffer Darj
    The method authenticate in a Custom Authentication Object is never called. Is this a glicth or am I missing something? I don't get anything in the log, I'm just redirected to users/login (or the one I specified) CakeVersion: 2.4.1 <?php //My custom Auth Class //Path: app/Controller/Component/Auth/HashAuthenticate.php App::uses('BaseAuthenticate', 'Controller/Component/Auth'); class HashAuthenticate extends BaseAuthenticate { public function authenticate(CakeRequest $request, CakeResponse $response) { //Seems to not be called CakeLog::write('authenticate'); debug($this); die('gaah'); } } If I add the method getUser() (or unauthenticated() ), those gets called however so at least I know that cake finds the class and so on. It just skips the authenticate-method. The AppController looks like this class AppController extends Controller { public $helpers = array('Html', 'Form', 'Session'); public $components = array('Auth' => array( 'authenticate' => array('Hash'), 'authorize' => array('Controller'), ) ); } I found a similar question here: CakePHP 2.x custom "Authentication adapter &quot;LdapAuthorize&quot; was not found but there the issue was typos.

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  • Best way to be able to pick multiple colors/designs of symbols dynamically from flash

    - by Cyprus106
    Sorry the title's so convoluted... I must've tried for ten minutes to get a good, descriptive title! Basically, here's the scenario. Let's say a user can pick fifty different hat colors and styles to put on an avatar. The avatar can move his head around, so we'd need the same types of movements in the symbol for when that happens. Additionally, it gets which hat should be on the 'avatar' from a database. The problem is that we can't just make 50 different frames with a different hat on each. And each hat symbol will have the same movements, it'll just be different styles, colors and sizes. So how can I make one variable that is the HAT, that way we can just put the appropriate hat symbol into the variable and always be able to call Hat.gotoAndplay('tip_hat') or any other generic functions.... Does that make sense? Hope that's not too confusing. Sorry, I'm not great at the visual Flash stuff, but it's gotta be done! Thanks!

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  • noSQL/SQL/RoR: Trying to build scalable ratings table for the game

    - by alexeypro
    I am trying to solve complex thing (as it looks to me). I have next entities: PLAYER (few of them, with names like "John", "Peter", etc.). Each has unique ID. For simplicity let's think it's their name. GAME (few of them, say named "Hide and Seek", "Jump and Run", etc.). Same - each has unique ID. For simplicity of the case let it be it's name for now. SCORE (it's numeric). So, how it works. Each PLAYER can play in multiple GAMES. He gets some SCORE in every GAME. I need to build rating table -- and not one! Table #1: most played GAMES Table #2: best PLAYERS in all games (say the total SCORE in every GAME). Table #3: best PLAYERS per GAME (by SCORE in particularly that GAME). I could be build something straight right away, but that will not work. I will have more than 10,000 players; and 15 games, which will grow for sure. Score can be as low as 0, and as high as 1,000,000 (not sure if higher is possible at this moment) for player in the game. So I really need some relative data. Any suggestions? I am planning to do it with SQL, but may be just using it for key-value storage; anything -- any ideas are welcome. Thank you!

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  • Populating JavaScript Array from JSP List

    - by tkeE2036
    Ok so perhaps someone can help me with a problem I'm trying to solve. Essentially I have a JSP page which gets a list of Country objects (from the method referenceData() from a Spring Portlet SimpleFormController, not entirely relevant but just mentioning in case it is). Each Country object has a Set of province objects and each province and country have a name field: public class Country { private String name; private Set<Province> provinces; //Getters and setters } public class Province { private String name; //Getters and setters } Now I have two drop down menus in my JSP for countries and provinces and I want to filter the provinces by country. I've been following this tutorial/guide to make a chain select in JavaScript. Now I need a dynamic way to create the JavaScript array from my content. And before anyone mentions AJAX this is out of the question since our project uses portlets and we'd like to stay away from using frameworks like DWR or creating a servlet. Here is the JavaScript/JSP I have so far but it is not populating the Array with anything: var countries = new Array(); <c:forEach items="${countryList}" var="country" varStatus="status"> countries[status.index] = new Array(); countries[status.index]['country'] = ${country.name}; countries[status.index]['provinces'] = [ <c:forEach items="${country.provinces}" var="province" varStatus="provinceStatus"> '${province.name}' <c:if test="${!provinceStatus.last}"> , </c:if> </c:forEach> ]; </c:forEach> Does anyone know how to create an JavaScript array in JSP in the case above or what the 'best-practice' would be considered in this case? Thanks in advance!

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  • Is This a Valid Way to Use Blocks in Objective-C?

    - by Carter
    I've been building a HTTP client that uses web services to synchronize information between the client and server. I've been using Blocks and NSURLConnection to achieve this on the client side, but I'm getting frequent EXC_BAD_ACCESS crashes in objc_msgSend(). From what I understand, this usually means that a stored block that has fallen off the stack has been called. I think I've coded things correctly to avoid this, but I'm still stuck. Here is conceptually what my code is doing. It starts by calling "synchronizeWithWebServer". That method invokes "listRootObjectsOnServerWithBlock:" which takes in a block to be called when the method returns. "listRootObjectsOnServersWithBlock:" initiates a NSURLConnection to the web server asynchronously. It to expects a block to be called when it returns. Inside that block I want to be able to execute the original Block (so aptly named 'block'). This is only a simplified version of my code. The real synchronization process is more complex but it's mostly more of the same as what you see below. Sometimes the code works perfectly, but about 80% of the time it crashes very early on in the routine. It seems to be more vulnerable to crashing when my data set gets larger. - (void)synchronizeWithWebServer { [self listRootObjectsOnServerWithBlock:^(NSArray *results, NSError *error) { //Iterate over result objects and perform some other similar routines. }]; } - (void)listRootObjectsOnServerWithBlock:(void (^)(NSArray *results, NSError *error))block { //Create NSURLRequest Here //Create connection asynchronously. block = [block copy]; [NSURLConnection sendAsynchronousRequest:urlRequest queue:[NSOperationQueue currentQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *error){ //Parse response from web server (stored in NSData *data) NSArray *results = ..... //Call 'block' block(results, error); [block release]; }]; }

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  • SmtpClient.SendAsync - How to ensure my application doesn't finish before callback?

    - by James
    Hi, I need to send emails asychronously through a console application. I need to do some DB updates on the callback but my application is exiting before the callback code gets run! How can I stop this from happening in a nice manner rather than simply guessing how long to wait before exiting. I would imagine the Async calls get placed in some form of thread? Is it possible to check if any are waiting to be called? Sample Code private static void SendCompletedCallback(object sender, AsyncCompletedEventArgs e) { // Get the unique identifier for this asynchronous operation. String token = (string) e.UserState; if (e.Cancelled) { Console.WriteLine("[{0}] Send canceled.", token); } if (e.Error != null) { Console.WriteLine("[{0}] {1}", token, e.Error.ToString()); } else { // update DB Console.WriteLine("Message sent."); } } public static void Main(string[] args) { var users = Repository.GetUsers(); SmtpClient client = new SmtpClient("Host"); client.SendCompleted += new SendCompletedEventHandler(SendCompletedCallback); MailAddress from = new MailAddress("[email protected]", "System", Encoding.UTF8); foreach (var user in users) { MailAddress to = new MailAddress(user.Email); MailMessage message = new MailMessage(from, to); message.Body = "This is a test"; message.BodyEncoding = System.Text.Encoding.UTF8; message.Subject = "test message 1" + someArrows; message.SubjectEncoding = System.Text.Encoding.UTF8; string userState = String.Format("Message for user id {0}", user.ID); client.SendAsync(message, userState); message.Dispose(); } // need to wait here until I have received a callback for each message // otherwise the application will exit }

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  • Junit: splitting integration test and Unit tests.

    - by jeff porter
    Hello all, I've inherited a load of Junit test, but these tests (apart from most not working) are a mixture of actual unit test and integration tests (requiring external systems, db etc). So I'm trying to think of a way to actually separate them out, so that I can run the unit test nice and quickly and the integration tests after that. The options are.. 1: Split them into separate directories. 2: Move to Junit4 and annotate the classes to separate them. 3: Use a file naming convention to tell what a class is , i.e. AdapterATest and AdapterAIntergrationTest. 3 has the issue that Eclipse has the option to "Run all tests in the selected project/package or folder". So it would make it very hard to just run the integration tests. 2: runs the risk that developers might start writing integration tests in unit test classes and it just gets messy. 1: Seems like the neatest solution, but my gut says there must be a better solution out there. So that is my question, how do you lot break apart integration tests and proper unit tests?

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  • Java NIO (Netty): How does Encryption or GZIPping work in theory (with filters)

    - by Tom
    Hello Experts, i would be very thankfull if you can explain to me, how in theory the "Interceptor/Filter" Pattern in ByteStreams (over Sockets/Channels) work (in Asynchronous IO with netty) in regard to encryption or compression of data. Given I have a Filter that does GZIPPING. How is this internally implemented? Does the Filter "collect" so many bytes form the channel, that this is a usefull number of bytes that can then be en/decoded? What is in general the minimal "blocksize(data to encode/decode in a chunk)" of socket based gzipping? Does this "blocksize" have to be negotiated in advance between server and client? What happens if the client does not send enough data to "fill" the blocksize (due to a network conquestion) but does not close the connection. Does this mean the other side will simply wait until it gets enough bytes to decode or until a timeout occoures...How is the Filter pattern the applied? The compression filter will de/compress the blocksize of bytes and then store them again in the same buffer would (in the case of netty) i normally be using the ChannelHanlderContext to pass the de/encoded data to the next filter?... Any explanations/links/tutorials (for beginners;-) will be very much appreciated to help me understand how for example encryption/compressing are implemented in socket based communication with filters/interceptor pattern. thank you very much tom

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  • rails search nested set (categories and sub categories)

    - by bob
    Hello, I am using the http://github.com/collectiveidea/awesome_nested_set awesome nested set plugin and currently, if I choose a sub category as my category_id for an item, I can not search by its parent. Category.parent Category.Child I choose Category.child as the category that my item is in. So now my item has category_id of 4 stored in it. If I go to a page in my rails application, lets say teh Category page and I am on the Category.parent's page, I want to show products that have category_id's of all the descendants as well. So ideally i want to have a find method that can take into account the descendants. You can get the descendants of a root by calling root.descendants (a built in plugin method). How would I go about making it so I can query a find that gets the descendants of a root instead of what its doing now which is binging up nothing unless the product had a specific category_id of the Category.parent. I hope I am being clear here. I either need to figure out a way to create a find method or named_scope that can query and return an array of objects that have id's corresponding tot he descendants of a root OR if I have any other options, what are they? I thought about creating a field in my products table like parent_id which can keep track of the parent so i can then create two named scopes one finding the parent stuff and one finding the child stuff and chaining them. I know I can create a named scope for each child and chain them together for multiple children but this seems a very tedious process and also, if you add more children, you would need to specify more named scopes.

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  • Haskell Linear Algebra Matrix Library for Arbitrary Element Types

    - by Johannes Weiß
    I'm looking for a Haskell linear algebra library that has the following features: Matrix multiplication Matrix addition Matrix transposition Rank calculation Matrix inversion is a plus and has the following properties: arbitrary element (scalar) types (in particular element types that are not Storable instances). My elements are an instance of Num, additionally the multiplicative inverse can be calculated. The elements mathematically form a finite field (??2256). That should be enough to implement the features mentioned above. arbitrary matrix sizes (I'll probably need something like 100x100, but the matrix sizes will depend on the user's input so it should not be limited by anything else but the memory or the computational power available) as fast as possible, but I'm aware that a library for arbitrary elements will probably not perform like a C/Fortran library that does the work (interfaced via FFI) because of the indirection of arbitrary (non Int, Double or similar) types. At least one pointer gets dereferenced when an element is touched (written in Haskell, this is not a real requirement for me, but since my elements are no Storable instances the library has to be written in Haskell) I already tried very hard and evaluated everything that looked promising (most of the libraries on Hackage directly state that they wont work for me). In particular I wrote test code using: hmatrix, assumes Storable elements Vec, but the documentation states: Low Dimension : Although the dimensionality is limited only by what GHC will handle, the library is meant for 2,3 and 4 dimensions. For general linear algebra, check out the excellent hmatrix library and blas bindings I looked into the code and the documentation of many more libraries but nothing seems to suit my needs :-(. Update Since there seems to be nothing, I started a project on GitHub which aims to develop such a library. The current state is very minimalistic, not optimized for speed at all and only the most basic functions have tests and therefore should work. But should you be interested in using or helping out developing it: Contact me (you'll find my mail address on my web site) or send pull requests.

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  • Blackberry: How to properly handle focus traversal in custom field?

    - by DaveJohnston
    I am writing an app for Blackberry and I have the following problem: I have implemented a custom field by extending the Manager class. The field is quite simple, it consists of a label and two check boxes, yes and no. The fields are laid out so that the label is on the left and uses as much space as it can while still allowing room for the check boxes which are positioned next to each other at the right and vertically centred compared to the label (if it spans more than one line). So it looks like this: This is a question? O Yes O No Everything is fine so far in terms of laying out the fields. But now I am trying to handle focus traversal. First of all the default behaviour when the user scrolls up or down is to move between the yes and no options. I want to move to the next field above or below when up or down is pressed, so I did this: protected int moveFocus(int amount, int status, int time) { if (status == 537001984 || status == -1610481664) { // Up or down was pressed // Don't move focus between yes and no when up or down is pressed. return amount; } return super.moveFocus(amount, status, time); } And that seems to work. The next thing I would like to do is to remember which option last had the focus when the field loses focus, then on gaining focus again (regardless of which direction the focus comes from) set this field to have the focus. I tried overriding onUnfocus and onFocus so that onUnfocus I note which field was focussed then onFocus setFocus to that field. But I get a StackOverflowError, I guess because the call to setFocus on a field within the manager actually calls onFocus for the manager itself again?? So does anyone know how I should be doing this? I checked the DateField and it has the exact behaviour I am looking for, i.e. it remembers if you were last on the day, month or year field and sets this field to focus when the field itself gets the focus.

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  • Having trouble with extension methods for byte arrays

    - by Dave
    I'm working with a device that sends back an image, and when I request an image, there is some undocumented information that comes before the image data. I was only able to realize this by looking through the binary data and identifying the image header information inside. I've been able to make everything work fine by writing a method that takes a byte[] and returns another byte[] with all of this preamble "stuff" removed. However, what I really want is an extension method so I can write image_buffer.RemoveUpToByteArray(new byte[] { 0x42, 0x4D }); instead of byte[] new_buffer = RemoveUpToByteArray( image_buffer, new byte[] { 0x42, 0x4D }); I first tried to write it like everywhere else I've seen online: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this byte[] buffer, byte[] header) { ... } } but then I get an error complaining that there isn't an extension method where the first parameter is a System.Array. Weird, everyone else seems to do it this way, but okay: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this Array buffer, byte[] header) { ... } } Great, that takes now, but still doesn't compile. It doesn't compile because Array is an abstract class and my existing code that gets called after calling RemoveUpToByteArray used to work on byte arrays. I could rewrite my subsequent code to work with Array, but I am curious -- what am I doing wrong that prevents me from just using byte[] as the first parameter in my extension method?

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  • How to Create Deterministic Guids

    - by desigeek
    In our application we are creating Xml files with an attribute that has a Guid value. This value needed to be consistent between file upgrades. So even if everything else in the file changes, the guid value for the attribute should remain the same. One obvious solution was to create a static dictionary with the filename and the Guids to be used for them. Then whenever we generate the file, we look up the dictionary for the filename and use the corresponding guid. But this is not feasible coz we might scale to 100's of files and didnt want to maintain big list of guids. So another approach was to make the Guid the same based on the path of the file. Since our file paths and application directory structure are unique, the Guid should be unique for that path. So each time we run an upgrade, the file gets the same guid based on its path. I found one cool way to generate such 'Deterministic Guids' (Thanks Elton Stoneman). It basically does this: private Guid GetDeterministicGuid(string input) { //use MD5 hash to get a 16-byte hash of the string: MD5CryptoServiceProvider provider = new MD5CryptoServiceProvider(); byte[] inputBytes = Encoding.Default.GetBytes(input); byte[] hashBytes = provider.ComputeHash(inputBytes); //generate a guid from the hash: Guid hashGuid = new Guid(hashBytes); return hashGuid; } So given a string, the Guid will always be the same. Are there any other approaches or recommended ways to doing this? What are the pros or cons of that method?

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  • Reduce number of config files to as few as possible

    - by Scott
    For most of my applications I use iBatis.Net for database access/modeling and log4Net for logging. In doing this, I need a number of *.config files for each project. For example, for a simple application I need to have the following *.config files: app.config ([AssemblyName].[Extention].config) [AssemblyName].SqlMap.config [AssemblyName].log4Net.config [AssemblyName].SqlMapProperties.config providers.config When these applications go from DEV to TEST to PRODUCTION environments, the settings contained in these files change depending on the environment. When the number of files get compounded by having 5-10 (or more) supporting executables per project, the work load on the infrastructure team (the ones doing the roll-outs to the different environments) gets rather high. We also have a high risk of one of the config files being missed, or a mistype in the config file. What is the best way to avoid these risks? Should I combine all of the config files into one file? (is that possible with iBatis?) I know that with VisualStudio 2010 they introduce transforms for these config files that allow the developer to setup all the settings for the different environments and then dynamically (depending on the build kicked off) the config files get updated to the correct versions. (VS 2010 - transforms) Thank you for any help that you can provide.

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  • android bindservice

    - by mnish
    hi, I get null pointer exception at line mService.start() when i try to bind to an already started service. I do the same thing from different activity(where the service gets started) everythig goes right. All these activities are part of one application. What do you think I do wrong? public class RouteOnMap extends MapActivity{ private static final int NEW_LOCATION = 1; private static final int GPS_OFF = 2; private MapView mMapView; private ILocService mService; private boolean mServiceStarted; private boolean mBound; private Intent mServiceIntent; private double mLatitude, mLongitude; private ServiceConnection connection = new ServiceConnection() { public void onServiceConnected(ComponentName className, IBinder iservice) { mService = ILocService.Stub.asInterface(iservice); mBound = true; } public void onServiceDisconnected(ComponentName className) { mService = null; mBound = false; } }; public void onCreate(Bundle savedInstanceState){ super.onCreate(savedInstanceState); setContentView(R.layout.mapview); mMapView = (MapView) findViewById(R.id.mapview); mMapView.setBuiltInZoomControls(true); mServiceIntent = new Intent(); mLatitude = 0.0; mLongitude = 0.0; mBound = false; } @Override public void onStart(){ super.onStart(); mServiceIntent.setClass(this, LocationService.class); //startService(mServiceIntent); if(!mBound){ mBound = true; this.bindService(mServiceIntent, connection, Context.BIND_AUTO_CREATE); } } @Override public void onResume(){ super.onResume(); try { mService.start(); } catch (RemoteException e) { e.printStackTrace(); } } @Override public void onPause(){ super.onPause(); if(mBound){ this.unbindService(connection); } } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } }

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  • How to perform two-way data binding of controls in a user control inside a FormView

    - by Sandor Drieënhuizen
    I'm trying to perform two-way data binding on the controls in my user control, which is hosted inside a FormView template. FormView: <asp:ObjectDataSource runat="server" ID="ObjectDataSource" TypeName="WebApplication1.Data" SelectMethod="GetItem" UpdateMethod="UpdateItem"> </asp:ObjectDataSource> <asp:FormView runat="server" ID="FormView" DataSourceID="ObjectDataSource"> <ItemTemplate> <uc:WebUserControl1 runat="server"></uc:WebUserControl1> </ItemTemplate> <EditItemTemplate> <uc:WebUserControl1 runat="server"></uc:WebUserControl1> </EditItemTemplate> </asp:FormView> User control: <%@ Control Language="C#" ... %> <asp:TextBox runat="server" ID="TitleTextBox" Text='<%# Bind("Title") %>'> </asp:TextBox> The binding works fine when the FormView is in View mode but when I switch to Edit mode, upon calling UpdateItem on the FormView, the bindings are lost. I know this because the FormView tries to call an update method on the ObjectDataSource that does not have an argument called 'Title'. I tried to solve this by implementing IBindableTemplate to load the controls that are inside my user control, directly into the templates (just like I had entered them declaratively like in the code above). However, when calling UpdateItem in edit mode, the container that gets passed into the ExtractValues method of the template, does not contain the TextBox anymore. It did in view mode! I have found some questions on SO that relate to this problem but they are rather dated and they don't provide any answers that helped me solve this problem. How do you think I could solve this problem? It seems to be such a simple requirement but apparently it's more like opening a can of worms...

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  • jeditable not working

    - by zurna
    I did not make any changes on the code. I dont receive any errors but its not working. I must be missing something very very simple here. Any suggestion appreciated... Test link. http://www.aslanyurek.com/inner.asp?Section=commentary&CommentaryID=1 $('.GameStory').editable('content/commentary/index.cs.asp?Process=EditLiveCommentary&CommentaryID=<%=Request.QueryString("CommentaryID")%>', { type : 'textarea', id : 'elementid', name : 'CommentaryDesc', cancel : 'Cancel', submit : 'OK', indicator : '<img src="img/indicator.gif">', tooltip : 'Click to edit...', cssclass : 'someclass' }); <div class="GameStory"> <p><span class="minute">36'</span>Here comes the pressure as Chelsea suddenly begin to up the tempo and Bolton can't keep the ball or clear it out of their own half.</p> <p><span class="minute">34'</span>Yuri Zhirkov, despite his head wound, is having a really good game and seems to be enjoying the freedom that he has been given to attack from his left back berth tonight.</p> <p><span class="minute">27'</span>Drogba whips in a free-kick that Jaaskelainen, for some reason, decides to punch straight into the face of Salomon Kalou who watches on as the ball rolls agonisingly of the post. Scare for Bolton.</p> <p><span class="minute">4'</span>Chelsea face Bolton at 8pm on Tuesday, April 13th.</p> <p><span class="minute">3'</span>Lively start at the Bridge with both sides looking to attack - it is by no means a defensive lineup from Owen Coyle so this could be an interesting game.</p> <p><span class="minute">0'</span>Nicolas Anelka gets the first shot of the match in on goal but its very tamely struck and Jaaskelainen gathers easily.</p> </div>

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  • Texture2D problem

    - by Anders Karlsson
    I have a problem that is driving me crazy, I want to write a number of texts on the screen using Texture2D however I only seem to be able to write the first one. If I individually write one of the labels it works but not if I write all of them, only the first label is displayed. Let me show some code: -(void)drawText:(NSString*)theString AtX:(float)X Y:(float)Y withFont:(UIFont*)aFont { // set color glColor4f(1, 0, 0, 1.0); // Enable modes needed for drawing glEnableClientState(GL_TEXTURE_COORD_ARRAY); Texture2D* textTexture = [[Texture2D alloc] initWithString:theString dimensions:viewSize // 320x480 alignment:UITextAlignmentLeft font:aFont]; glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); [textTexture drawInRect:CGRectMake(X,Y,1,1)]; glDisableClientState(GL_TEXTURE_COORD_ARRAY); [textTexture release]; } When I call this drawText once it seems to display the text properly, but if I call it a second time nothing seems to be displayed. Somebody has an idea what it could be? The states like GL_BLEND and GL_TEXTURE_2D have been enabled in the view setup function. In the Texture2D the dimensions are 512x512 as I pass the whole screen to function. If I don't pass that the text gets enlarged and fuzzy. I am a bit uncertain about that parameter. TIA for any help.

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  • Designing a fluid Javascript interface to hide callback asynchrony

    - by Anurag
    How would I design an API to hide the asynchronous nature of AJAX and HTTP requests, or basically delay it to provide a fluid interface. To show an example from Twitter's new Anywhere API: // get @ded's first 20 statuses, filter only the tweets that // mention photography, and render each into an HTML element T.User.find('ded').timeline().first(20).filter(filterer).each(function(status) { $('div#tweets').append('<p>' + status.text + '</p>'); }); function filterer(status) { return status.text.match(/photography/); } vs this (asynchronous nature of each call is clearly visible) T.User.find('ded', function(user) { user.timeline(function(statuses) { statuses.first(20).filter(filterer).each(function(status) { $('div#tweets').append('<p>' + status.text + '</p>'); }); }); }); It finds the user, gets their tweet timeline, filters only the first 20 tweets, applies a custom filter, and ultimately uses the callback function to process each tweet. I am guessing that a well designed API like this should work like a query builder (think ORMs) where each function call builds the query (HTTP URL in this case), until it hits a looping function such as each/map/etc., the HTTP call is made and the passed in function becomes the callback. An easy development route would be to make each AJAX call synchronous, but that's probably not the best solution. I am interested in figuring out a way to make it asynchronous, and still hide the asynchronous nature of AJAX.

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