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  • How do I model teams and gameplay in this scorekeeping application?

    - by Eric Hill
    I'm writing a scorekeeping application for card game that has a few possibly-interesting constraints. The application accepts user registrations for players, then lets them check-in to a particular game (modeled as Event). After the final player registers, the app should generate teams, singles or doubles, depending on the preference of the person running the game and some validations (can't do doubles if there's an odd number checked in). There are @event.teams.count rounds in the game. To sum up: An event consists of `@event.teams.count` rounds; Teams can have 1 or more players Events have n or n/2 teams (depending on whether it's singles or doubles) Users will be members of different teams at different events Currently I have a rat's nest of associations: class User < ActiveRecord::Base has_many :teams, :through => :players has_many :events, :through => :teams class Event < ActiveRecord::Base has_many :rounds has_many :teams has_many :players, :through => :teams class Player < ActiveRecord::Base belongs_to :user belongs_to :team end class Team < ActiveRecord::Base has_many :players belongs_to :event end class Round < ActiveRecord::Base belongs_to :event belongs_to :user end The sticky part is team generation. I have basically a "start game" button that should freeze the registrations and pair up teams either singly or doubly, and render to Round#new so that the first (and subsequent) matches can be scored. Currently I'm implementing this as a check on Round#new that calls Event#generate_teams and displays the view: # Event#generate_teams def generate_teams # User has_many :events, :through => :registrations # self.doubles is a boolean denoting 2 players per team registrations.in_groups_of(self.doubles ? 2 : 1, nil).each do |side| self.teams << Player.create(self,side) end end Which doesn't work. Should there maybe be a Game model that ties everything together rather than (my current method) defining the game as an abstraction via the relationships between Events, Users, and Rounds (and Teams and Players and etc.)? My head is swimming.

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  • mailto fails in IE where there is a long body text. Is there any way to resolve this?

    - by MedicineMan
    I am having a problem using Internet Explorer 8 (IE8) to open mailto links with long messages. After the user clicks on the link, IE changes to an about:blank page and never completes the call to outlook to create an email Here's an example: <a href="mailto:[email protected]?subject=123456789&amp;body=111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111">mailto fails in IE8</a> If I shorten the list of 1's, the email is generated and can be sent. Is this a known IE issue? What are the limitations?

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  • 'Bank Switching' Sprites on old NES applications

    - by Jeffrey Kern
    I'm currently writing in C# what could basically be called my own interpretation of the NES hardware for an old-school looking game that I'm developing. I've fired up FCE and have been observing how the NES displayed and rendered graphics. In a nutshell, the NES could hold two bitmaps worth of graphical information, each with the dimensions of 128x128. These are called the PPU tables. One was for BG tiles and the other was for sprites. The data had to be in this memory for it to be drawn on-screen. Now, if a game had more graphical data then these two banks, it could write portions of this new information to these banks -overwriting what was there - at the end of each frame, and use it from the next frame onward. So, in old games how did the programmers 'bank switch'? I mean, within the level design, how did they know which graphic set to load? I've noticed that Mega Man 2 bankswitches when the screen programatically scrolls from one portion of the stage to the next. But how did they store this information in the level - what sprites to copy over into the PPU tables, and where to write them at? Another example would be hitting pause in MM2. BG tiles get over-written during pause, and then get restored when the player unpauses. How did they remember which tiles they replaced and how to restore them? If I was lazy, I could just make one huge static bitmap and just grab values that way. But I'm forcing myself to limit these values to create a more authentic experience. I've read the amazing guide on how M.C. Kids was made, and I'm trying to be barebones about how I program this game. It still just boggles my mind how these programmers accomplisehd what they did with what they had. EDIT: The only solution I can think of would be to hold separate tables that state what tiles should be in the PPU at what time, but I think that would be a huge memory resource that the NES wouldn't be able to handle.

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  • SetCursor reverts after a mouse move

    - by Joe Ludwig
    I am using SetCursor to set the system cursor to my own image. The code looks something like this: // member on some class HCURSOR _cursor; // at init time _cursor = LoadCursorFromFile("somefilename.cur"); // in some function SetCursor(_cursor); When I do this the cursor does change, but on the first mouse move message it changes back to the default system arrow cursor. This is the only code in the project that is setting the cursor. What do I need to do to make the cursor stay the way I set it?

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  • Full Time Employee versus Contract Work?

    - by Elijah Manor
    What types of programmers tend to be attracted to full-time positions and what types are drawn to contract positions? Which type are you, and have you swapped between one to another? Does there come a time in a programmer's life when he/she typically switches from one to another? Do you find one more challenging than the other?

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  • Google Maps: marker icons are multi-drawing over same location, why?

    - by JakiT
    I'm using Google Maps and have the map set to height/width=100%. I noticed that when I resize the browser window, my map marker icons appear to redraw on top of the same location. Meaning, if I should only have 1 map marker icon on "987 Main St", when I resize the browser window - multiple map marker icons are being now draw on top of "987 Main St" that shouldn't be there. Any ideas why this is happening and how to prevent it? UPDATE: Link to actual code

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  • Is enemy / bot A.I. part of the model or controller in an MVC game

    - by Iain
    It could be part of the model because it's part of the business logic of the game. It could be part of the controller because it could be seen as simulating player input, which would be considered part of the controller, right? Or would it? What about a normal enemy, like a goomba in Mario? UPDATE: Wow, that's really not the answer I was expecting. As far as I could tell, A.I. is an internal part of the autonomous game system, hence model. I'm still not convinced.

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  • Send mail from my web application

    - by lakshmanan
    I have a feature in my web app like I have to send mails from the server to many email ids (some kind of notification stuff) my web application is implemented in struts2. Possibly I have to use javamail api i guess. I am completely new to this javamail and sending mail from server. what basic steps I need to do to setup a mail server in windows, contact the server from my java web app. What api i should I use ? The web has very limited tutorials on javamail and they are damn complicated too. Is there any other api other than javamail by which I can send mail from my java struts2 web app. thanks

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  • Get_user running at kernel mode returns error

    - by Fangkai Yang
    Hi, all, I have a problem with get_user() macro. What I did is as follows: I run the following program int main() { int a = 20; printf("address of a: %p", &a); sleep(200); return 0; } When the program runs, it outputs the address of a, say, 0xbff91914. Then I pass this address to a module running in Kernel Mode that retrieves the contents at this address (at the time when I did this, I also made sure the process didn't terminate, because I put it to sleep for 200 seconds... ): The address is firstly sent as a string, and I cast them into pointer type. int * ptr = (int*)simple_strtol(buffer, NULL,16); printk("address: %p",ptr); // I use this line to make sure the cast is correct. When running, it outputs bff91914, as expected. int val = 0; int res; res= get_user(val, (int*) ptr); However, res is always not 0, meaning that get_user returns error. I am wondering what is the problem.... Thank you!! -- Fangkai

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  • measuring performance - using real clicks vs "ab" command

    - by shanyu
    I have a web site in closed beta, developed in Django, runs with Mysql on Debian. In the last few days, the main page has been showing a slowdown. For every ten clicks, one or two receives extremely slow response (10 secs or more), others are as fast as they used to be. When I was searching for the problem, I ran into this issue that I couldn't grasp: top command shows that when I request the main page, mysql shoots up to 90% - 100% cpu usage. I get the page just as the cpu use gets back to normal. So, I thought, it is db. Then I called ab with parameters -n 1000 -c 5, I got decent performance, about 100 pages per second, just as it was before the slowdown. I would imagine a worse performance as 10-20% of requests take 10 secs to load. Is this conflict between ab and "real" clicks normal, or am I using ab in a wrong configuration?

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  • Objects do not retain the frame that I give then when using CGAffineTransforms with Core Animation

    - by user170030
    Hi, I'm making a game where when a card is touched, it grows so that it is focused, and when you 'let go', it goes back to its original size and place. This seems pretty standard, however, when I add cards and move the hand around to accommodate different numbers of cards, touching the card makes it go to its original place, and not to the new place. This has been stumping me for a while now Any hints would be much appreciated. Thanks !

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  • Using Entity Framework as Data Access Layer

    - by AJM
    In my ASP.NET application I want to implement by data acess layer using the Entity framweok so I can use it as an ORM tool. But I dont want the rest of the application to care that I'm using this or be polluted by anything entity frameowrk specific. I cant seem to find anyone who is using the entity framework exclusively in their Data access layer so I'm keen to see any online examples of this/ experience people have.

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  • What are the names of network interfaces on the Motorola CLIQ?

    - by RS
    The network interfaces on Android interfaces are listed as directories in the file system in /sys/class/net/. For most Android devices the network interface for gprs traffic is called rmnet0 and for Wi-Fi it's usually eth0 or tiwlan0. I suspect that the cell interface for the Motorola CLIQ is rmnet0, but I would like to have this confirmed + know the name of the Wi-Fi interface. Also it would be good to know the device id for this model. This is the value available as android.os.Build.DEVICE in the Java SDK. (E.g. T-Mobile G1 uses dream, Samsung Galaxy uses GT-I7500, and Motorolda Droid uses sholes.)

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  • Can I start my new Career as a web application developer over an age of 32

    - by Sami
    Greetings Guys.. Iam 32 years old, I graduated from university in 2005 but from that time I didnt work in my career as a developer,and I dont have any experience in that major. My current career is software testing, but actually iam not satisfied in that job since i dont see any future for it and i dont know its path (to where will I arrive). Now i decided to take extra cources in VB.net, asp.net since I want to change my career to become webdeveloper. But 1 thing that always desturb me is that I feel that time is passed iam iam too old to become web developer. Is my feeling true?? and are there any poeple who start programing at a late age and did the succeed?? Thanks

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  • Touching an object in a tweened animation?

    - by Michael
    I'm having trouble porting a simple game I developed for the iPhone over to Android. The game has an animated ball which moves from Point A to Point B. The user must touch the ball before it reaches point B or lose the game. This was easy to implement on the iPhone using Core Animation since I could locate the current position of the ball by accessing its animation layer. In Android, I attempted to recreate the game using tweened animation and represented the ball as a Drawable. My issue is that I can't determine if the user is touching the spot because the Drawable apparently bounds do not update as the ball visually moves - making the program think the ball is always in its original position. While searching these forums I saw an Android team dev. confirm that you can't get the current location in a tweened animation but offered no solution for a workaround. Can I accomplish this on the Android using my current approach? If not, what approach should I use? Best regards, Michael

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  • Are these jobs for developer or designers or for client itself?

    - by jitendra
    Spell checking grammar checking Descriptive alt text for big chart , graph images, technical images To write Table summary and caption Descriptive Link text Color Contrast checking Deciding in content what should be H2 ,H3, H4... and what should be <strong> or <span class="boldtext"> Meta Description and keywords for each pages Image compression To decide Filenames for images,PDf etc To decide Page's <title> for each page

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  • Storing script files outside web root

    - by memilanuk
    I've seen recommendations to store some or all php include files some place other than in the web document root directory (username/public_html in my case) for the specific reason of protecting php files with sensitive information (like database connection and login info) in the event that the web server hiccups and stops protecting php files and they become 'visible' to outsiders who know where to look. It seems somewhat paranoid to me, but I'm guessing people have gotten burned badly on this before so I'm willing to go along. The suggestion usually takes the form of having the include files in something like '../include_files/' so its not directly in the document root and not directly accessible to outsiders through the web server. My question is this: is there a significant difference in security between that way and just putting your 'include_files' directory under the document root and sticking an .htaccess file in there (with the appropriate entries)? Would putting an .htaccess file in '../include_files/' make any significant improvement there? TIA, Monte

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  • Asset tracking in "real-time" - how best to display in browser?

    - by mawg
    I am developing an asset tracking system, standard LAMP, and now am wondering how best to present the data to the user in the browser. I expect to track and most a few thousand items, and to refresh them every second or so. I want to draw a floorplan or map of the area and represent the assets the assets symbolically on that (with different symbols for different classes of assets). Additionally, the user should be able to click on an asset to interact with it, and search for a particular asset and centre the screen on it, draw a circle round it, etc http://graphite.wikidot.com/ Looks good - is there any alternative? At its simplest, I suppose I could just generate a JPEG and display it, using CSS to let me know if/where a user clicks ... but what's the "best" way to do it?

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  • How popular is C++ for making websites/web applications?

    - by Vilx-
    I don't know why this is question is bugging me, but time after time I come back to the though - why not make websites in C++? So far I know of none (except a rumor about Yahoo). Most use PHP, Java or ASP.NET. Some are built on Ruby or Python, but even those are minorities. At the same time, looking at StackOverflow, it seems that C++ is still a very popular language with many projects written in it. Why not for webpages? So - what do you know about this subject? Are there any websites written in C++? Are there any framewroks/libraries that help doing this? Have YOU ever done it? If yes, did you run into any fundamental problems and would you recommend this to others?

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