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  • Native Windows Application Development Options

    - by Michael Stum
    Long winded title, short question: If one wants to develop for Windows but not have to rely on any external dependency (no runtime, thus ruling out .net), what supported, alive and fully functioning* alternatives are there? Visual Basic 6 is dead, Visual C++ is obvious and Delphi seems to be the prime choice for that, but I wonder if there are any other alternatives? *as in: Being able to use all the Windows Features like putting an icon in the Notification Area, making the Taskbar Icon flash etc.

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  • Eclipse or Netbeans for Swing based application?

    - by Nazgulled
    Hi, My next university project is going to be Java based. We will have to develop this with Swing and I was wondering what's the common preference for that? A quick glimpse through Netbeans website and I could see a powerful Swing editor, or what it looks like one; since I never used it, I don't know. As for Eclipse, I'm sure there are plugins for Swing, but are they any good? How do they compare to Netbeans? The bottom line is, should I go with Netbeans or Eclipse for a Swing based project?

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  • Android: Using onStart() method in Bluetooth application

    - by Nii
    Hello, I am getting a nullpointer exception when my onStart() method is called. Here is the breakdown of my Android app: Opening the app brings a user to the homescreen: The user is then presented with the first 6 icons to choose from. When the user presses the "Sugar" icon it takes them to the SugarTabActivity. The SugarTabActivity is a Tabbed layout with two tabs. I'm concerned with the first tab. The first tab calls the getDefaultAdapter() method in its onCreate() method. Once it calls this, it checks if the bluetooth adapter is null on the phone, and if its null it shows a toast saying "Bluetooth is not available". This works just fine. Then I call the onStart() method. In the onStart() method I check if bluetooth is enabled, and if it isnt, then I start a new activity from the BluetoothAdapter enable bluetooth intent; otherwise, I start my bluetooth service. The exact error I'm getting is 04-19 00:44:45.674: ERROR/AndroidRuntime(225): Caused by: java.lang.NullPointerException 04-19 00:44:45.674: ERROR/AndroidRuntime(225): at com.nii.glucose.Glucose.onStart(Glucose.java:313). Heading Override public void onCreate(Bundle icicle) { super.onCreate(icicle); if(D) Log.d(TAG, "+++ ON CREATE +++"); setContentView(R.layout.glucose_layout); mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter(); if(mBluetoothAdapter==null){ Toast.makeText(this, "Bluetooth not available", Toast.LENGTH_LONG).show(); //finish(); return; } } Override public void onStart() { super.onStart(); if(D) Log.e(TAG, "++ ON START ++"); // If BT is not on, request that it be enabled. // setupChat() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the chat session } else { if (mGlucoseService == null) mGlucoseService = new BluetoothService(this, mHandler); } } @Override public synchronized void onResume(){ super.onResume(); if(D) Log.e(TAG,"==== ON RESUME ======"); // Performing this check in onResume() covers the case in which BT was // not enabled during onStart(), so we were paused to enable it... // onResume() will be called when ACTION_REQUEST_ENABLE activity returns. if (mGlucoseService != null) { // Only if the state is STATE_NONE, do we know that we haven't started already if (mGlucoseService.getState() == BluetoothService.STATE_NONE) { // Start the Bluetooth chat services mGlucoseService.start(); } } } @Override public synchronized void onPause(){ super.onPause(); //isActive.set(false); if(D) Log.e(TAG,"==== ON PAUSE ======"); } @Override public void onDestroy() { super.onDestroy(); // Stop the Bluetooth chat services if (mGlucoseService != null) mGlucoseService.stop(); if(D) Log.e(TAG, "--- ON DESTROY ---"); }

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  • suggestions for Membership in ASP.NET MVC application

    - by mare
    With this question I am mostly looking for answers from people that have implemented the out-of-the-box ASP.NET membership in their own database - I've set up the tables inside my database and as far as I can see they contain mostly what I need but not everything. I will have the notion of a Firm (Company) to which Users will belong so I will have to associate the aspnet_Users with my Firms table (each user will be a member of exactly one firm). If possible, provide some guidelines how did you do it and what I might run into if I have to modify the table design at some point in the future. Preferably I will be using the default Membership provider. I am having trouble to decide whether to go from scratch or use what ASP.NET already offers.

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  • RTP Client Application on Android Mobile Device

    - by devang
    Hey folks,i am developing a RTP client on an Android device which can play streaming videos from a server. I am confused regarding how should i start about? i am thinking of developing a web app, using HTML,CSS and Javascript, which can later be wrapped in Android.is this approach correct? does javascript support real time media player? please guide me, i am a fresher and completely clueless..:(

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  • Handling mach exceptions in 64bit OS X application

    - by Brad S
    I have been able to register my own mach port to capture mach exceptions in my applications and it works beautifully when I target 32 bit. However when I target 64 bit, my exception handler catch_exception_raise() gets called but the array of exception codes that is passed to the handler are 32 bits wide. This is expected in a 32 bit build but not in 64 bit. In the case where I catch EXC_BAD_ACCESS the first code is the error number and the second code should be the address of the fault. Since the second code is 32 bits wide the high 32 bits of the 64 bit fault address is truncated. I found a flag in <mach/exception_types.h> I can pass in task_set_exception_ports() called MACH_EXCEPTION_CODES which from looking at the Darwin sources appears to control the size of the codes passed to the handler. It looks like it is meant to be ored with the behavior passed in to task_set_exception_ports(). However when I do this and trigger an exception, my mach port gets notified, I call exc_server() but my handler never gets called, and when the reply message is sent back to the kernel I get the default exception behavior. I am targeting the 10.6 SDK. I really wish apple would document this stuff better. Any one have any ideas?

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  • tptp/profiling of web-application within eclipse - no data collectors available

    - by AJ
    Hi, I have a problem with tptp/profiling within eclipse. Because at first I had some very strange problems, I downloaded the “TPTP all-in-one package” (tptp.runtime.allInOne.win32.win32.x86-TPTP-4.6.2.zip) and added the stuff I need (Jboss-Tools, etc.) I am using Windows XP SP3, Java 6u20, Eclipse 3.5.2.(, jboss-4.2.3.GA-jdk6) In "Profile Configurations"/Tab "Monitor" I got “IWAT0435E An error occurred when connecting to the host” and in the “Profile on Server” Window in the tab Monitor I got only “pre-JRE 1.5“ as choice. After disabling an enabling the IAC in “Preferences”/”Agent Controller” that IWAT...-problem was gone but now I don't get anything in the “Profile on Server”/”Monitor” tab, but it says “[Monitor] The launch requires at least one data collector to be selected.” any ideas?

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  • Remote iPhone / xCode application development?

    - by ANE
    4 java developers are new to iPod Touch/iPhone app development. They have an idea for an app. They have never used Xcode or Macs before. Instead of spending money for a new iMac or Mac Mini for each of them, my boss would like to sell them a $999 Apple server, hosted at a facility connected a single T1 line, and have all 4 people work remotely in Xcode. Is this feasible? Is anyone doing anything like this? Specifically, is 1 T1 enough for realistic remote app development? Would they have to work in black & white via Logmein or Gotomeeting to get decent speed? Can four people work remotely together on an Xcode project at the same time? Do they absolutely need their own Macs to connect their iPod Touches or iPhones physically to, or can they connect to their existing PCs with iTunes and install their in-development apps that way?

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  • How to get function name against function address by reading co-classs'es vtable?

    - by Usman
    Hello, I need to call the co-class function by reading its address from vtable of COM exposed interface methods. I need some generic way to read addresses. Now I need to call the function, which would have specific address(NOT KNOWN) arguments(parameters) which I have collected from TLB, and name as well. How that address corresponds to that function name to which I am going to call. For this I need to traverse vtable which is holding functional addresses, LASTLY need to correspond function address with NAME of that function. This is I dont know. How? More over one function with the same name may appear in vtable(Overloading case). In that case we need to distinguish function names w.r.t their addresses. How to tackle ? Regards Usman

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  • Add a wall post to a page or application wall as page or application with facebook graph API

    - by blauesocke
    Hi, I wan't to create a new wall post on a appliaction page or a "normal" page with the facebook graph API. Is there a way to "post as page"? With the old REST-API it worked like this: $facebook->api_client->stream_publish($message, NULL, $links, $targetPageId, $asPageId); So, if I passed equal IDs for $targetPageId and $asPageId I was able to post a "real" wall post not caused by my own facebook account. Thanks!

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  • DirectX works for 64-bit but not 32-bit

    - by dtbarne
    I'm trying to play a game (Civilization 5) which was previously working but no longer. I believe I've narrowed it down to a DirectX issue because I get an error running dxdiag.exe in 32 bit mode. My goal (at least I believe) is to get Direct3D Acceleration "Enabled" in dxdiag (as it is in 64 bit dxdiag). A very similar issue is here: http://answers.microsoft.com/en-us/windows/forum/windows_7-gaming/direct3d-acceleration-is-not-available-in-windows/4c345e6e-dc68-e011-8dfc-68b599b31bf5?page=1 The proposed answer, which looks very promising, doesn't seem to work for me. Like other users in that thread, HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Direct3D\Drivers does not have a SoftwareOnly key to change. I even tried manually adding it as a string and dword, to no avail. I have a NVIDIA GeForce GT 525M, and before you ask, yes I've tried updating (also uninstalling, reinstalling) my drivers. I've also tried doing the same with DirectX (and Civilization 5 for that matter). Been debugging for some 4+ hours now after a full day of work and I've run out of ideas. I'm hoping somebody knows the solution here! :) Here's what I see when I open dxdiag: DxDiag has detected that there mgiht have been a problem accessing Direct3D the last time this program was used. Would you like to bypass Direct3D this time? No - Crash Yes - Works, but in Display tab: DirectDraw Acceleration: Disabled Direct3D Acceleration: Not Available AGP Texture Acceleration: Not Available If I click "Run 64-bit DxDiag", all three are "Enabled". I should also note that I've tried the following steps as Microsoft suggests, but I'm not able to do so as the "Change Settings" button is disabled. Some programs run very slowly—or not at all—unless Microsoft DirectDraw or Direct3D hardware acceleration is turned on. To determine this, click the Display tab, and then under DirectX Features, check to see whether DirectDraw, Direct3D, and AGP Texture Acceleration appear as Enabled. If not, try turning on hardware acceleration. Click to open Screen Resolution. Click Advanced settings. Click the Troubleshoot tab, and then click Change settings. If you're prompted for an administrator password or confirmation, type the password or provide confirmation. Move the Hardware Acceleration slider to Full. Full dxdiag dump: ------------------ System Information ------------------ Time of this report: 11/8/2012, 23:13:24 Machine name: DTBARNE Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell System XPS L502X BIOS: Default System BIOS Processor: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (4 CPUs), ~2.5GHz Memory: 8192MB RAM Available OS Memory: 8086MB RAM Page File: 2466MB used, 13704MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode DxDiag Previously: Crashed in Direct3D (stage 2). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics 3000 Manufacturer: Chip type: DAC type: Device Key: Enum\PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09 Display Memory: Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: Monitor Id: Native Mode: Output Type: Driver Name: Driver File Version: () Driver Version: DDI Version: Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: Vendor ID: Device ID: SubSys ID: Revision ID: Driver Strong Name: oem11.inf:IntelGfx.NTamd64.6.0:iSNBM0:8.15.10.2696:pci\ven_8086&dev_0126&subsys_04b61028 Rank Of Driver: 00E60001 Video Accel: Deinterlace Caps: n/a D3D9 Overlay: DXVA-HD: DDraw Status: Disabled D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (High Definition Audio Device) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 22:23:47, 350208 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C26 | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0002 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Synaptics PS/2 Port TouchPad | Matching Device ID: *dll04b6 | Upper Filters: SynTP | Service: i8042prt | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 26.2 GB Total Space: 122.0 GB File System: NTFS Model: M4-CT128M4SSD2 ATA Device Drive: D: Model: Optiarc DVDRWBD BC-5540H ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_04B61028&REV_05\3&11583659&0&D8 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_8086&DEV_0104&SUBSYS_04B61028&REV_09\3&11583659&0&00 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_04B61028&REV_B5\3&11583659&0&E5 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_20108086&REV_09\3&11583659&0&08 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_04B61028&REV_B5\3&11583659&0&E4 Driver: n/a Name: Intel(R) Centrino(R) Advanced-N 6230 Device ID: PCI\VEN_8086&DEV_0091&SUBSYS_52218086&REV_34\4&2634DE8D&0&00E1 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_8086&DEV_1C4B&SUBSYS_04B61028&REV_05\3&11583659&0&F8 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_04B61028&REV_B5\3&11583659&0&E3 Driver: n/a Name: Realtek PCIe GBE Family Controller Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_04B61028&REV_06\4&109EAB2F&0&00E5 Driver: n/a Name: Intel(R) Management Engine Interface Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_04B61028&REV_04\3&11583659&0&B0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_04B61028&REV_B5\3&11583659&0&E1 Driver: n/a Name: NVIDIA GeForce GT 525M Device ID: PCI\VEN_10DE&DEV_0DF5&SUBSYS_04B61028&REV_A1\4&4DCA75F&0&0008 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_04B61028&REV_05\3&11583659&0&D0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_04B61028&REV_B5\3&11583659&0&E0 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_04B61028&REV_05\3&11583659&0&E8 Driver: n/a Name: Standard AHCI 1.0 Serial ATA Controller Device ID: PCI\VEN_8086&DEV_1C03&SUBSYS_04B61028&REV_05\3&11583659&0&FA Driver: n/a Name: SM Bus Controller Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_04B61028&REV_05\3&11583659&0&FB Driver: n/a Name: Intel(R) HD Graphics 3000 Device ID: PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09\3&11583659&0&10 Driver: n/a Name: Renesas Electronics USB 3.0 Host Controller Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_04B61028&REV_04\4&3494AC3A&0&00E3 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17835 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17835 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17835 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources: Microphone (High Definition Aud,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices: HD Audio Microphone 2,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: HD Audio Headphone/Speakers,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 HD Audio SPDIF out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (High Definition Audio,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 Digital Audio (S/PDIF) (High De,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {651288E5-A7ED-4076-A96B-6CC62D848FE1} (Balanced) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • iPhone application-Memory handling issues

    - by Vin
    Hi All, I am having some memory management issues in my app. Maybe someone may help me out here. 1) While checking for leaks in intruments, when I deploy and run the app on device, the virtual memory utilized, starts from 50 MB(even though i've just launched the app and am on the first screen). My resources contribute to 2.6 MB of it and I don't know what is contributing for the rest. What is the ideal utilization of virtual memory for an app? 2) In certain screen of the app, user is allowed to click a picture from the camera. In Instruments, I observe that virtual memory utilization jumps around 20MB, on the invocation of camera. Is it normal and can it be decreased? Looking forward to hear a reply soon. Thanks in advance

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  • VIM: Close file without quiting VIM application?

    - by David.Chu.ca
    I am new to VIM. I use e and w commands to edit and to write a file. It is very convenient. I am not sure if there is "close" command to close the current file without leaving VIM? I know that q command can be used to close a file. But if it is the last file, the VIM is closed as well(actually on Mac the MacVIM does quit. Only the VIM window is closed and I could use Control-N to open a blank VIM again). I would like the VIM to stay with a blank screen.

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  • Universal iPhone/iPad application debug compilation error for iPhone testing

    - by andybee
    I have written an iPhone and iPad universal app which runs fine in the iPad simulator on Xcode, but I would now like to test the iPhone functionality. I seem unable to run the iPhone simulator with this code as it always defaults to the iPad? Instead I tried to run on the device and as it begins to run I get the following error: dyld: Symbol not found: _OBJC_CLASS_$_UISplitViewController Referenced from: /var/mobile/Applications/9770ACFA-0B88-41D4-AF56-77B66B324640/Test.app/Test Expected in: /System/Library/Frameworks/UIKit.framework/UIKit in /var/mobile/Applications/9770ACFA-0B88-41D4-AF56-77B66B324640/Test.app/TEST As the App is built programmatically rather than using XIB's, I've split the 2 device logics using the following lines in the main.m method: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { retVal = UIApplicationMain(argc, argv, nil, @"AppDelegate_Pad"); } else { retVal = UIApplicationMain(argc, argv, nil, @"AppDelegate_Phone"); } From that point forth they use different AppDelegates and I've checked my headers to ensure the UISplitView is never used nor imported via the Phone logic. How do I avoid this error and is there a better way to split the universal logic paths in this programmatically-created app?

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  • AutoScroll issues with custom layout on Windows Forms application

    - by Lurker Indeed
    I've implemented a basic custom layout engine in Windows Forms that does control sizing and positioning. I was hoping to allow the AutoScroll features to work untouched, but any time I have enough controls on the screen to require a scroll bar, some of the layout events that get fired (i.e, a rich text box that expands the height as it types) not only fire the layout events, but they force the scroll bar back at (0,0). Do I have any options besides looking at the scroll position and positioning the controls manually based on that?

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  • What are the Build Settings for a Universal iPhone and iPad Application

    - by McPragma
    What would be the settings to build and have accepted an universal app for both the iPad and iPhone? That is, what would be the settings in Project X Info Build for Architectures [ARCHS] ("Standard(armv6)" or "Optimized(armv6 armv7)" or other) Valid Architectures [VALID_ARCHS] ("armv6 armv7" or other) Build Active Architecture Only (checked or unchecked) and what would we select in the dropdown (Device - 3.2|Distribution|armv?) ? We're either getting warnings at build time that we haven't built for armv7, or the app upload is rejected on account of "The binary you uploaded was invalid. When supporting iPhone, the executable must include support for the armv6 architecture". Thank you for your help.

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  • Unhandled Status Event (facebook application)

    - by Fahim Akhter
    Hi, I'm getting the following error looked around couldn't find a resultion to it. I'm working on Facebook btw with flash. Warning: AllowScriptAccess='never' found in HTML. This setting is ineffective and deprecated. See http://www.adobe.com/go/allowscriptaccess for details. One of your LocalConnection variables was able to connect say: calling callFBJS a329775198094_sendShoeNumber args ["test"] say: sending to _swf416624 method: asMethod args ["10"] Error #2044: Unhandled StatusEvent:. level=error, code= This is the code I am using: var connection:LocalConnection = new LocalConnection(); var connectionName:String = LoaderInfo(this.root.loaderInfo).parameters.fb_local_connection; // Used to get information from javascript connection.allowDomain("*"); connection.client = { asMethod: function(paramOne:Number) { trace("HAVE RECIEVED SOMETHING : "+paramOne); } }; // To call the javascript function callFBJS(methodName:String, parameters:Array):void { if (connectionNameOne) { connectionOne.send(connectionNameOne, "callFBJS", methodName,parameters); } } callFBJS("sendShoeNumber", ["test"]); connection.addEventListener(StatusEvent.STATUS, testStatus); // Listener for status event function testStatus(event:StatusEvent):void { switch (event.level) { case "status": trace("One of your LocalConnection variables was able to connect"); break; case "error": trace("One of your LocalConnection variables FAILED to connect"); break; } } Have been stuck on this for a while now.

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  • iPhone 3.5mm jack based application

    - by maverick
    I want to encode data via a DTMF encoder and send it back to the iPhone via the 3.5mm Jack. Is it possible to send data back into the 3.5mm jack. conventionally audio signals are sent out over the iPhone 3.5mm jack? Is there provision to deal with DTMF and 3.5mm jack based input applications in Iphone's External Accessory framework?

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  • Share application in local network

    - by hedgehogrider
    I would like to eventually create a managerial program that shares and updates information for multiple computers that are on the same network. I am fairly familiar with Python, C++ and a bit of Java, is there a library I could use with any of these languages to design such a program? I could probably create the local interface from where I am right now, but when it comes to packing and sharing data I could not be more clueless; any advice would be platinum. The program will need to differentiate between administrative and user access if that makes a difference.

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  • Java MS Word-like Application

    - by Halo
    You know in MS Word, you can write text and draw&put shapes anywhere you want.. in the text when you hit enter and get to a new line, the shapes below your cursor also moves down one line? I want to implement that property in Java on a pane, using components as the shapes and text. How can I provide absolute positioning for shapes but at the same time preserve the space between them? I'll appreciate any idea, cause I'm almost out of ideas.

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