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  • Apache mod_proxy to another server

    - by trobrock
    I am using the proxy_balancer in Apache2 to proxy requests to a Rails application to my rails server on the port the application is running on. This is how its set up... Rails Server Mongrel running on port 8000, when accessing the url directly to http://rails_server:8000 the site loads fine Apache Server Conf file for the site: <VirtualHost *:80> ServerAdmin webmaster@localhost ServerName myserver.com ServerAlias application.myserver.com <Proxy balancer://application_cluster> Allow from localhost BalancerMember http://ip.to.server:8000 retry=10 </Proxy> ProxyPass / balancer://application_cluster </VirtualHost> The problem I am having is going to http://rails_server:8000 works fine, but going to http://application.myserver.com Loads the right content, but is displaying all the HTML as text and not rendering it as html

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  • Greatly Enhanced LINQ Capabilities in Devart ADO.NET Data Providers

    Devart has recently announced the release of dotConnect products for Oracle, MySQL, PostgreSQL, and SQLite - ADO.NET providers that offer Entity Framework support, LINQ to SQL support, and contain an ORM model designer for developing LINQ to SQL and EF models based on different database engines. New dotConnect ADO.NET Providers offer advanced LinqConnect ORM solution (formerly known as Devart LINQ support) closely compatible with Microsoft LINQ to SQL and having its own advanced features. Devart...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • MySQL Locking Up

    - by Ian
    I've got a innodb table that gets a lot of reads and almost no writes (like, 1 write for every 400,000 reads approx). I'm running into a pretty big problem though when I do INSERT into the table. MySQL completely locks up. It uses 100% cpu, and every single other table (in other databases even) have their statuses set to "Locked" until the INSERT is done. This is a big problem because MySQL stays locked up for up to 4 minutes. I'm using version 5.1.47 (rpm from mysql.com). Any ideas?

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  • Most efficient Implementation a Tree in C++

    - by Topo
    I need to write a tree where each element may have any number of child elements, and because of this each branch of the tree may have any length. The tree is only going to receive elements at first and then it is going to use exclusively for iterating though it's branches in no specific order. The tree will have several million elements and must be fast but also memory efficient. My plan makes a node class to store the elements and the pointers to its children. When the tree is fully constructed, it would be transformed it to an array or something faster and if possible, loaded to the processor's cache. Construction and the search on the tree are two different problems. Can I focus on how to solve each problem on the best way individually? The construction of has to be as fast as possible but it can use memory as it pleases. Then the transformation into a format that give us speed when iterating the tree's branches. This should preferably be an array to avoid going back and forth from RAM to cache in each element of the tree. So the real question is which is the structure to implement a tree to maximize insert speed, how can I transform it to a structure that gives me the best speed and memory?

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  • How to configure an ASUS motherboard.

    - by Absolute0
    I have an ASUS P7P55-M motherboard running with an Intel Core i5-750 processor and 4 GB RAM with 1600 MT/s speed. For some reason the default settings of the motherboard make all the components run at half their optimums. I have switched to the "D.O.C.P." profile and supposedly everything is as it's supposed to be (verified with CPU-Z). There is also an "X.M.P." profile and a manual one. Are either of the DOCP or XMP safe to go with? I wouldn't use the manual mode as I would likely mess something up real bad. XMP seems to be more memory oriented.

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  • Intel Core 2 Duo E6600 versus AMD Athlon II X2 3GHZ

    - by Billy ONeal
    Hello :) I have an Intel Core 2 Duo E6600 (2.4GHZ) in my current desktop, and I have a newer machine with an AMD Athlon II X2 3.0GHZ. I'm wondering how the systems will perform in comparison to one another. I'd like to use the AMD because it's 45nm and uses less power, but I don't want to do so at a loss in perforamnce. Which should perform better? Billy3

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  • VMWare Pre-Allocated vs. Growable, which is faster?

    - by tekiegreg
    In an effort to increase speed in my Vmware setup, I was thinking about converting a Windows XP Guest 32 bit I have from growable to pre-allocated, I'm currently running VMWare Workstation 7 with Windows 7 64 bit as the host. Specs: Dual Core CPU, one allocated to guest 4GB of RAM, 2GB to guest HD max capacity is 500GB, 150GB allocated to guest (I have 300GB left and don't mind parting with the space, currently HD is 80GB and converting would obviously add another 70GB of space), HD that guest is running on is separate from Host OS Either that or any other suggestions you have might be appreciated, thanks!

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  • Jumbo Frames, ISCSI and ESXi

    - by vlannoob
    I have enabled Jumbo Frames (9000) in ESXi for all my vmNICs, vmKernels, vSwitches, iSCSI Bindings etc - basically anywhere in ESXi where it has an MTU settings I have put 9000 in it. The ports on the switches (Dell PowerConnects) are all set for Jumbo Frames. I have a Dell MD3200i with 2 controllers, each with 4 ports for iSCSI. Each of these ports is set to Jumbo Frames (9000) as well. So now the questions: Do I need to log into each Windows Server VM I am running and delve into the NIC properties and manually set it to Jumbo Frames in the NIC properties in the device Manager as well? Whats the best way of testing that Jumbo Frames are indeed working as intended?

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  • Animated HTTP request visualisation on Apache

    - by Simon Bennett
    This is more a question to appease my memory in trying to remember what it was I saw a while ago. I remember being introduced to a realtime server visualisation tool that showed the current requests that Apache was handling in a kind of fireworks effect on screen. Each request/group of requests would be shot across the screen in varying colours. I can't for the life for me remember what is was called and hunting around here and Google has left me empty handed. Just wondering if anybody else was able to plug this gem from the memory and ease my pain! Thanks

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  • What's throttling the database?

    - by Troels Arvin
    Hardware: Intel x86_64 with 192GB of RAM. OS: CentOS 5.4 x86_64. DBMS: DB2 v. 9.7.1 64 bit. During certain special workloads (e.g. parallel REORGs/RUNSTATs), I've seen the server transporting 450MB/s with 25000IO/s (yes, there is probably some storage system caching happening here) while all CPU cores were happily working in an even mix of usermode/wait. And disk benchmark tools can also bring some very satisfying bandwith and IO/s numbers to the table. On the other hand, we also have another scenario: A single rather complex query with at least one large table scan. db2's "list applications" reports that the query is Executing (not locked). IO: At most 10MB/s, 500 IO/s; CPU: two cores in 99.9% wait state, all other cores 100% idle. The tables which the query reads from have been altered to have LOCKSIZE=TABLE, so I would think that lock list work is zero. What's going on in such a situation? What tools/snapshots/... can I use to gain better insight in such a case?

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  • Accidentally hit shortcut and lost text in web browser. Can it be disabled?

    - by uniomni
    I have noticed that I occasionally hit some shortcut while typing that either kills the browser or otherwise causes me to lose e.g. a post I am writing. This typically happens if I type while on a bumpy road or something like that. It also just happened to my eight year old daughter ;-( I think the shortcut in question is CTRL-w which (at least in Firefox) closes the current tab and consequently whatever content is being written. I would like to know if anyone has noticed this and if someone has a solution e.g. a way to disable "dangerous" shortcuts if at all possible. Many thanks Ole (uniomni)

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  • Flash stream makes my internet slow and cpu rush

    - by user1225840
    When I try to watch a live Flash stream, my CPU usage goes up to 75% and my Internet speed goes down. If I run a test before the video-stream, my speed is ~40/10Mbps and during the stream it drops to 0.1-0.5Mbps. The stream is laggy and I can only watch one to two seconds at a time, start/stop/start/stop. I have cleared my history, cache, cookies, temp files, and so on. I have searched for malware and took care of that. I have updated my drivers, reinstalled Flash and everything else I can think of, but it remains slow. I had this problem before and it just started working normally from one day to another. Could it be a hardware problem?

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  • Protecting Data from Users

    What is the best way to prevent unintended updates or deletes in a table? The small changes may not be so hard to recover from, but what if every record in the table underwent a change? How can you protect users from themselves and how do you protect yourself from you?

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  • What is fastest way to backup a disk image over LAN?

    - by David Balažic
    Sometimes I boot sysrescd or a similar live linux on a PC to backup the hardrive over local network to my server. I noticed many times, that the transfer speed is not optimal (slower than HDD and network speed). Any rules of thumb what to do and what to avoid? What I typically do is something like: dd bs=16M if=/dev/sda | nc ... # on client nc ... | dd bs=16M of=/destination/disk/backup1 # on server I also "throw" in lzop (other are way too slow) and sometimes on the fly md5sum calculation (both of uncompressed and compress source). I try to add (m)buffer (or other alternatives) to improve throughput (and get a progress indicator). I noticed that even with enough free CPU, adding commands to the pipeline slows things down. Typically the destination is on a NTFS volume (accessed via ntfs-3g, with the _big_writes_ option).

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  • Wordpress Installation on Two Servers - Loadbalancing

    - by rihatum
    Hi All, I have to install wordpress (One Blog, one domain, for e.g. mycompany.com/blog) on two servers sharing one database on a different server, these two servers are behind a loadbalancer and the db would be on another server. We are planning this way due to high traffic. I have done standalone wordpress installations on a single server, on windows 2003, 2008 with IIS6, 7 etc I am just researching as to how would I implement this. What would be the steps to achieve this and upon searching I saw some posts regarding the wp-content/uploads directory to be synced at regular intervals ? your help much appreciated Thanks for reading

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  • CPU and HD degradation on sourced based Linux distribution

    - by danilo2
    I was wondering for a long time if source based Linux distributions, like Gentoo or Funtoo are "destroying" your system faster than binary ones (like Fedora or Debian). I'm talking about CPU and hard drive degradation. Of course, when you're updating your system, it has to compile everything from source, so it takes longer and your CPU is used at hard conditions (it is warmer and more loaded). Such systems compile hundreds of packages weekly, so does it really matter? Does such a system degrade faster than binary based ones?

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  • Server speed: sharing one script.php or using many copies the same script.php

    - by Marco Demaio
    Let's assume: I have thousands of domains on same Apache server. Each domain is in a folder under server public_html document folder, so it can be accessed by calling "www.somedomain.com" or by calling "www.serverdomain.com/somedomain_folder" In each domain there is a website who needs a certain script.php (identical for each domain). From a coding point view, its obvious that it's better to use a unique script.php, so when i update it with new features/bug fixes etc, I need to update on server only one file and it will work for all domains. But from a server point of view? If i use a unique script all domains will access it at the same time, will the server run slower compared to the situation where each domain called its own script?

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  • Player & Level class structure in 2D python console game?

    - by Markus Meskanen
    I'm trying to create a 2D console game, where I have a player who can freely move around in a level (~map, but map is a reserved keyword) and interfere with other objects. Levels construct out of multiple Blocks, such as player(s), rocks, etc. Here's the Block class: class Block(object): def __init__(self, x=0, y=0, char=' ', solid=False): self.x = x self.y = y self.char = char self.solid = solid As you see, each block has a position (x, y) and a character to represent the block when it's printed. Each block also has a solid attribute, defining whether it can overlap with other solids or not. (Two solid blocks cannot overlap) I've now created few subclasses from Block (Rock might be useless for now) class Rock(Block): def __init__(self, x=0, y=0): super(Rock, self).__init__(x, y, 'x', True) class Player(Block): def __init__(self, x=0, y=0): super(Player, self).__init__(x, y, 'i', True) def move_left(self, x=1): ... # How do I make sure Player wont overlap with rocks? self.x -= x And here's the Level class: class Level(object): def __init__(self, name='', blocks=None): self.name = name self.blocks = blocks or [] Only way I can think of is to store a Player instance into Level's attributes (self.player=Player(), or so) and then give Level a method: def player_move_left(self): for block in self.blocks: if block.x == self.player.x - 1 and block.solid: return False But this doesn't really make any sense, why have a Player class if it can't even be moved without Level? Imo. player should be moved by a method inside Player. Am I wrong at something here, if not, how could I implement such behavior?

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  • Best way to update UI when dealing with data synchronization

    - by developerdoug
    I'm working on a bug at work. The app is written in Objective-C for iOS based device, for the iPad. I'm the new guy there and I've been given a hard task. Sometimes, the UIButton text property does not show the correct state when syncing. Basically, when the app is syncing, my UI control would say "Syncing" and when its not syncing it'll display "Updated @ [specific date]". Right now there is a property on the app delegate called "SyncInProgress". When querying / syncing, occurring on background thread, it updates a counter. The property will return a bool checking expression 'counter 0'. There are three states I need to deal with. Sync has started. Sync is updating tables. Sync finished. These items need to occur in order. My coworker suggested to take a state based approach instead of just responding to events. I'm not sure about how to go about that. Would it be best to have the UI receive a notification to determine what state its in or to pull every so often if state changed? Here are two posts that I put on stackoverflow, in the last few days, that relate to this. http://stackoverflow.com/questions/11025469/ios-syncing-using-a-state-approach-instead-of-just-reacting-to-events http://stackoverflow.com/questions/11037930/viewcontroller-when-viewwillappear-called-does-not-always-correctly-reflect-stat Any ideas that anyone might have to very much appreciated. Thanks, developerDoug

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  • Why such a dramatic difference in wireless router max. simultaneous connections?

    - by Jez
    Recently, I've needed to look into buying a wireless router for a mission-critical system at work that will need to support quite a few simultaneous connections (potentially a few hundred laptops). One thing I've noticed is that there seems to be a dramatic difference between the max. simultaneous connections different routers can support; see this page for example - anything from 32 to 35,000! Why is there this degree of difference? You'd have thought that if we know how to make routers that can handle thousands of connections, we wouldn't be making stuff that's limited to a pathetic 32 anymore. Is it a firmware thing? A hardware thing? Are low-end manufacturers purposely putting low arbitrary connection limits in so people can be "encouraged" to pay more for high-end routers?

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