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  • How to use a defined struct from another source file?

    - by sasayins
    Hi, I am using Linux as my programming platform and C language as my programming language. My problem is, I define a structure in my main source file( main.c): struct test_st { int state; int status; }; So I want this structure to use in my other source file(e.g. othersrc.). Is it possible to use this structure in another source file without putting this structure in a header? Thanks

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  • BackTrack5 R2 video driver works, but presents disturbing error message

    - by poz2k4444
    I've installed backtrack 5 R2 on my computer and everything works fine but the video driver. The solution described here does work, but whenever I start the graphics mode, a message saying that the graphics card doesn't support the configuration that is loaded. I don't know why this is happening. It doesn't change the performance of my computer, but I'd like to know why the message is arising, and what I can do to stop it. Alternatively, where can I find the configuration file that would help me understand what's going on?

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  • Security in programmming?

    - by yesraaj
    What is the best book to read about security issues that should be kept in mind while programming? What should a c++ programmer know about security? Is it worth buying any one of the following book If so which one should I get. Secure Coding In C & C++ Secure Programming Cookbook for C and C++ Writing Secure code

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  • Android project problem

    - by qwerty
    Hello, here I uploaded my Android project made in Eclipse. The idea is that i have a service, which computes the sum of two random numbers. But when i press the OK Button, i don't see the result in that edit box... why? What i'm doing wrong? Please help Thanks! EDIT: The code: //service class package service; import java.util.Random; import com.android.AplicatieSuma; import android.widget.EditText; import android.widget.TextView; public class ServiciuSuma { public ServiciuSuma() { } public int CalculateSum() { Random generator=new Random(); int n=generator.nextInt(); int m=generator.nextInt(); return n+m; } } The Application class: package com.android; import android.app.*; import service.*; public class ApplicationSum extends Application { public ServiciuSuma service = new ServiciuSuma(); } and the main Activity class: package com.android; import com.android.R; import android.app.Activity; import android.content.Intent; import android.graphics.Color; import android.graphics.PorterDuffColorFilter; import android.graphics.drawable.Drawable; import android.graphics.PorterDuff; import android.os.Bundle; import android.provider.Settings; import android.view.View; import android.view.View.OnClickListener; import android.widget.EditText; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; public class Activitate extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); View btn_ok = findViewById(R.id.btn_ok); btn_ok.setOnClickListener(new OnClickListener() { public void onClick(View v) { CalculeazaSuma(); } }); } private void CalculeazaSuma() { AplicatieSuma appState = ((AplicatieSuma)this.getApplication()); EditText txt_amount = (EditText)findViewById(R.id.txt_amount); txt_amount.setText(appState.service.CalculateSum()); //BindData(); } } So that edit text does not show the sum of the random generated numbers, by the service. What's wrong? Thanks EDIT: the manifest xml file: <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.android" android:versionCode="1" android:versionName="1.0.1"> <supports-screens android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:anyDensity="true" /> <application android:name="ApplicationSum" android:icon="@drawable/icon" android:label="@string/app_name" android:debuggable="true"> <activity android:label="@string/app_name" android:name=".Activitate"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="7" android:targetSdkVersion="7" /> </manifest>

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  • What are the best Perl Introductions and references?

    - by Kieveli
    I've been programming for 15+ years, and I've done perl programming 3 times in the past. Every time I come back to it, I remember nothing of the language. It's very bizarre. Now it's time to hit perl again, and I'm wondering what the best Intro / Reference / Best Practice sites are that people use. Which Perl Intro / Reference site do you recommend?

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  • Need Windows XP VGA driver for i3 Haswell

    - by AFH
    Background: I have recently upgraded my hardware because the previous Pentium system started failing to the point that it would not run long enough to boot. It was obviously a hardware fault, but I had no way of knowing whether it was in the motherboard, CPU or memory. Not all the components were now available, so I decided to replace all three. In order to get some benefit from the expenditure, I though I would put in faster components, and for future-proofing went for recently released ones: MSI Z87-G41-PCMate and Intel i3-4130 with 4400 HD graphics. The system performs excellently with Ubuntu 13.10, so I know there are no hardware problems, but I need to continue running XP because it runs several thousand pounds (UK) worth of software, which meets my needs more than adequately: in some cases there is no longer support for later Windows releases, and in most others an expensive and to me unnecessary upgrade is required. Problem: The motherboard specifications claim Windows XP support for the live driver update utility, which misled me into believing that XP drivers were available. Not true: Intel have apparently refused to provide XP drivers for Haswell chips. The update program runs on XP, but finds no suitable Intel drivers. The system is more or less running on the default fail-safe VGA driver, but DirectX will not load, which stops a number of my applications from running. I have been trawling the internet for a month now, but I have not found a graphics driver which will load successfully: all show "This device cannot start. (code 10)". I don't need HDMI support: my monitor is 1280x1024 and connected through the VGA port, so all I need is a driver which will handle this resolution well enough to support DirectX. Has anyone found a driver which will do this? Please don't reply with information found from internet searches, unless you have actually solved this problem: be assured that I have been all round the houses looking at solutions which others have reported as working, but none of them does for me. Incidentally, I did find an Intel HD sound driver which XP accepts (winxp_145111.exe from Intel), though without connecting to an HDMI port on a TV or sound system I have no idea if it works in practice. However, the graphics section of the same driver fails, like all the others I've tried.

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  • Installing TKInter for Python 2.6.5

    - by Azfar
    Well today's been a bit of shock. After running port -v selfupdate followed by an attempt to run sudo port install py26-ipython MacPorts went around installing a whole host of stuff, including updating my Python from 2.6.4 to 2.6.5. It's nice but unexpected in a creepy way. So I tried to install TKInter using MacPorts with port search tkinter yielding: py-tkinter @2.4.6 (python, graphics) Python bindings to the Tk widget set py25-tkinter @2.5.4 (python, graphics) This is a stub. tkinter is now built with python25 Found 2 ports. So I tried sudo port install py25-tkinter and then it tries to install Python 2.5.5. There must be an easier way to install TkInter without being faffed around... help please?

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  • Information on Rojiani's Numerical methods C textbook

    - by yCalleecharan
    Hi, having taken a look at a few textbooks that discuss numerical methods and C programming, I was gladly surprised when browsing through "programming in C with numerical methods for engineers" by Rojiani. I understand of course it's important that one need to have a solid background in numerical methods prior to try implementing them on a computer. I would like to know if someone here has been using this book and if possible point out strengths and weaknesses of this textbook. Thanks a lot...

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  • Need Help Setting Transparent Image to Clipboard

    - by AMissico
    I need help setting a transparent image to the clipboard. I keep getting "handle is invalid". Following is the specific code with the complete working project at ftp://missico.net/ImageVisualizer.zip. This is an image Debug Visualizer class library, but I made to run as executable for testing. (Note that window is a toolbox window and show in taskbar is set to false.) I was tired of having to perform a screen capture on the toolbox window, open with an image editor, and then deleting the background added due to the screen capture. So I thought I would quickly put the transparent image onto the clipboard. Well, the problem is...no transparency support for Clipboard.SetImage. Google to the rescue...not quite. This is what I have so far pulled from a number of sources. See the code for the main reference. My problem is the "invalid handle" when using CF_DIBV5. I imagine the problem is related to BITMAPV5HEADER and CreateDIBitmap. Any help from you GDI/GDI+ Wizards would be greatly appreciated. public static void SetClipboardData(Bitmap bitmap, IntPtr hDC) { const uint SRCCOPY = 0x00CC0020; const int CF_DIBV5 = 17; const int CF_BITMAP = 2; //'reference //'http://social.msdn.microsoft.com/Forums/en-US/winforms/thread/816a35f6-9530-442b-9647-e856602cc0e2 IntPtr memDC = CreateCompatibleDC(hDC); IntPtr memBM = CreateCompatibleBitmap(hDC, bitmap.Width, bitmap.Height); SelectObject(memDC, memBM); using (Graphics g = Graphics.FromImage(bitmap)) { IntPtr hBitmapDC = g.GetHdc(); IntPtr hBitmap = bitmap.GetHbitmap(); SelectObject(hBitmapDC, hBitmap); BitBlt(memDC, 0, 0, bitmap.Width, bitmap.Height, hBitmapDC, 0, 0, SRCCOPY); if (!OpenClipboard(IntPtr.Zero)) { throw new System.Runtime.InteropServices.ExternalException("Could not open Clipboard", new Win32Exception()); } if (!EmptyClipboard()) { throw new System.Runtime.InteropServices.ExternalException("Unable to empty Clipboard", new Win32Exception()); } //IntPtr hClipboard = SetClipboardData(CF_BITMAP, memBM); //works but image is not transparent //all my attempts result in SetClipboardData returning hClipboard = IntPtr.Zero IntPtr hClipboard = SetClipboardData(CF_DIBV5, memBM); //because if (hClipboard == IntPtr.Zero) { // InnerException: System.ComponentModel.Win32Exception // Message="The handle is invalid" // ErrorCode=-2147467259 // NativeErrorCode=6 // InnerException: throw new System.Runtime.InteropServices.ExternalException("Could not put data on Clipboard", new Win32Exception()); } if (!CloseClipboard()) { throw new System.Runtime.InteropServices.ExternalException("Could not close Clipboard", new Win32Exception()); } g.ReleaseHdc(hBitmapDC); } } private void __copyMenuItem_Click(object sender, EventArgs e) { //'Applications that I have verified can paste the clipboard custom data format PNG are: //' Word 2003 //' Excel 2003 using (Graphics g = __pictureBox.CreateGraphics()) { IntPtr hDC = g.GetHdc(); MemoryStream ms = new MemoryStream(); __pictureBox.Image.Save(ms, ImageFormat.Png); ms.Seek(0, SeekOrigin.Begin); Image imag = Image.FromStream(ms); // Derive BitMap object using Image instance, so that you can avoid the issue //"a graphics object cannot be created from an image that has an indexed pixel format" Bitmap img = new Bitmap(new Bitmap(imag)); SetClipboardData(img, hDC); g.ReleaseHdc(); } }

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  • Building a new PC, Installing XP, blue screen of death

    - by Tim
    I got a gigabyte barebones kit and am installing windows-XP(SP1) and the initial setup works, then it restarts and goes into the second phase of the setup. Then when installing components (I think that's what it says) it gets half way done and comes up with a blue screen saying IRQL_NOT_LESS_OR_EQUAL. BUT! I had gotten past that by installing windows-XP media center addition Now I am trying to install the drivers for my Asus ATI Radeon 5770 graphics card and I get another blue screen of death that doesnt give much info something about address x0000005. Would you think there is something wrong with something in my system or do you think if I got windows 7 that would take care of things? Sorry for probably not giving enough info. Here is what I have MotherBoard - Gigabyte S-series GA-H55M-S2(v) PSU - Ultra 500 watt atx HDD - Sata serial ATA Seagate Baracudda 7200 CPU - Intel i3 Memory - 4gig crucial Graphics Card - Asus ATI Radeon 5770 1Gig DDR5

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  • Software Engineering Papers

    - by kunjaan
    Please recommend me software engineering/methodology/practices paper. So far I have enjoyed: 1968 Dijkstra : Go To Statement Considered Harmful Nikalus Wirth : Program Development by Stepwise Refinement 1971 David Parnas : Information Distribution Aspects of Design Methodology 1972 Liskov : Design Methodology for Reliable Software Systems Extensible Language : Schuman and P Jourrand R. Balzer Structured Programming : Dahl - Hierarchical Program StructuresImplementation Patterns 1971 Jim Morris Protection in Programming Languages 1973 Bill Wulf and Mary Shaw Global Variable Considered Harmful 1974 : Lisko and Zilles ADTs

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  • DoubleBuffering in Java

    - by DDP
    Hello there, I'm having some trouble implementing DoubleBuffer into my program. Before you faint from the wall of text, you should know that a lot of it is there just in case you need to know. The actual place where I think I'm having problems is in one method. I've recently looked up a tutorial on the gpwiki about double buffering, and decided to try and implement the code they had into the code I have that I'm trying to implement doublebuffer in. I get the following error: "java.lang.IllegalStateException: Component must have a valid peer". I don't know if it makes any difference if you know it or not, but the following is the code with the main method. This is just a Frame that displays the ChronosDisplay class inside it. I omitted irrelevant code with "..." public class CDM extends JFrame { public CDM(String str) { super("CD:M - "+str); try { ... ChronosDisplay theGame = new ChronosDisplay(str); ((Component)theGame).setFocusable(true); add(theGame); } catch(Exception e) { System.out.println("CDM ERROR: " +e); } } public static void main( String args[] ) { CDM run = new CDM("DP_Mini"); } } Here is the code where I think the problem resides (I think the problem is in the paint() method). This class is displayed in the CDM class public class ChronosDisplay extends Canvas implements Runnable { String mapName; public ChronosDisplay (String str) { mapName = str; new Thread(this).start(); setVisible(true); createBufferStrategy(2); } public void paint( Graphics window ) { BufferStrategy b = getBufferStrategy(); Graphics g = null; window.setColor(Color.white); try { g = b.getDrawGraphics(); paintMap(g); paintUnits(g); paintBullets(g); } finally { g.dispose(); } b.show(); Toolkit.getDefaultToolkit().sync(); } public void paintMap( Graphics window ) { TowerMap m = new TowerMap(); try { m = new TowerMap(mapName); for(int x=0; x<m.getRows()*50; x+=50) { for(int y = 0; y<m.getCols()*50; y+=50) { int tileType = m.getLocation(x/50,y/50); Image img; if(tileType == 0) { Tile0 t = new Tile0(x,y); t.draw(window); } ...// More similar if statements for other integers } catch(Exception e) ... } ...// Additional methods not shown here public void run() { try { while(true) { Thread.currentThread().sleep(20); repaint(); } } catch(Exception e) ... } } If you're curious (I doubt it matters), the draw() method in the Tile0 class is: public void draw( Graphics window ) { window.drawImage(img,getX(),getY(),50,50,null); } Any pointers, tips, or solutions are greatly appreciated. Thanks for your time! :D

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  • Are these components compatible and are there any significant bottlenecks?

    - by Tom Gullen
    I'm trying to buy a new pc, for software dev and a bit of gaming. I already have a 500gb HDD , and a PCI sound card I want to use as well. Is all this stuff compatible, and will it all work together and are there any significant bottlenecks? Case, Mobo and PSU "Primo Motion" AMD 880G DDR3 Ready Barebones (Socket AM3) http://www.overclockers.co.uk/showproduct.php?prodid=FS-268-OK&groupid=43&catid=1817&subcat= SSD 64GB Crucial RealSSD C300 64GB 2.5" SATA 6Gb/s Solid State Hard Drive http://www.overclockers.co.uk/showproduct.php?prodid=HD-007-CR&groupid=1657&catid=1660&subcat=1668 CPU AMD Phenom II X6 Six Core 1090T Black Edition 3.20GHz (Socket AM3) http://www.overclockers.co.uk/showproduct.php?prodid=CP-266-AM&groupid=701&catid=6&subcat=1944 RAM 8GB Corsair Vengeance 8GB (2x4GB) DDR3 PC3-15000C9 1866MHz Dual Channel Kit http://www.overclockers.co.uk/showproduct.php?prodid=MY-292-CS&groupid=701&catid=8&subcat=1387 Graphics XFX ATI Radeon HD 5770 1024MB GDDR5 PCI-Express Graphics Card http://www.overclockers.co.uk/showproduct.php?prodid=GX-149-XF

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  • HDMI output issue in Ubuntu

    - by xsznix
    Hi, I am using Ubuntu 10.04 on a HP notebook with a nVidia GT 130M graphics card. Whenever I connect a HDTV using the HDMI output and set all of the settings in the nVidia Control Panel, it will output to the HDTV, but cut off about 24 pixels on each side. Sometimes (but not often), it will work properly (display the entire screen), but I cannot get it to work thus consistently. I have tried using resolutions of 1920x1080, 1360x768, 800x600 with two HDTVs of different brands, with and without forcing full GPU scaling, with and without syncing to VBlank (what is this?), etc., and also using a Linux Mint 9 computer with integrated Intel (X4000-ish, don't remember exactly) graphics. The problem persists no matter what, but only with HDMI output (VGA works fine). The same computers works fine with HDTVs in Windows. Any ideas?

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  • Hackers as CS Majors - Easy?

    - by Marcus Pink
    Just curious. For those of you who had extensive experience programming before school (or who got really, really good at programming during school) did you're CS classes became very easy? Almost like trivial side work?

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  • Will Dolphin emulator run (smoothly) on this machine?

    - by Mark
    Product Specs: Intel® NM10 Express chipset /w Intel® Atom® D525 (dual-core, 1.8 GHz) I think the most I can put in there for RAM is 4 GB. (They don't make 8 GB SODIMM do they?) The Dolphin site is pretty vague about requirements: Windows XP or higher, or Linux, or MacOSX Intel Fast CPU with SSE2. GPU with Pixel Shader 2.0 or greater. Some integrated graphics chips work but it depends on the model (and only with DirectX 9). I'm trying to make a light-weight quiet little machine for streaming video and playing eumulators, and I'm trying to figure out the minimum requirements I will need to do what I want. I know I'm not supposed to ask for product recommendations here, so if you could just advise the minimum requirements in terms of CPU, graphics card, and RAM, that'd be helpful.

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  • Reading Source Code Aloud

    - by Jon Purdy
    After seeing this question, I got to thinking about the various challenges that blind programmers face, and how some of them are applicable even to sighted programmers. Particularly, the problem of reading source code aloud gives me pause. I have been programming for most of my life, and I frequently tutor fellow students in programming, most often in C++ or Java. It is uniquely aggravating to try to verbally convey the essential syntax of a C++ expression. The speaker must give either an idiomatic translation into English, or a full specification of the code in verbal longhand, using explicit yet slow terms such as "opening parenthesis", "bitwise and", et cetera. Neither of these solutions is optimal. On the one hand, an idiomatic translation is only useful to a programmer who can de-translate back into the relevant programming code—which is not usually the case when tutoring a student. In turn, education (or simply getting someone up to speed on a project) is the most common situation in which source is read aloud, and there is a very small margin for error. On the other hand, a literal specification is aggravatingly slow. It takes far far longer to say "pound, include, left angle bracket, iostream, right angle bracket, newline" than it does to simply type #include <iostream>. Indeed, most experienced C++ programmers would read this merely as "include iostream", but again, inexperienced programmers abound and literal specifications are sometimes necessary. So I've had an idea for a potential solution to this problem. In C++, there is a finite set of keywords—63—and operators—54, discounting named operators and treating compound assignment operators and prefix versus postfix auto-increment and decrement as distinct. There are just a few types of literal, a similar number of grouping symbols, and the semicolon. Unless I'm utterly mistaken, that's about it. So would it not then be feasible to simply ascribe a concise, unique pronunciation to each of these distinct concepts (including one for whitespace, where it is required) and go from there? Programming languages are far more regular than natural languages, so the pronunciation could be standardised. Speakers of any language would be able to verbally convey C++ code, and due to the regularity and fixity of the language, speech-to-text software could be optimised to accept C++ speech with a high degree of accuracy. So my question is twofold: first, is my solution feasible; and second, does anyone else have other potential solutions? I intend to take suggestions from here and use them to produce a formal paper with an example implementation of my solution.

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  • Scala actors: receive vs react

    - by jqno
    Let me first say that I have quite a lot of Java experience, but have only recently become interested in functional languages. Recently I've started looking at Scala, which seems like a very nice language. However, I've been reading about Scala's Actor framework in Programming in Scala, and there's one thing I don't understand. In chapter 30.4 it says that using react instead of receive makes it possible to re-use threads, which is good for performance, since threads are expensive in the JVM. Does this mean that, as long as I remember to call react instead of receive, I can start as many Actors as I like? Before discovering Scala, I've been playing with Erlang, and the author of Programming Erlang boasts about spawning over 200,000 processes without breaking a sweat. I'd hate to do that with Java threads. What kind of limits am I looking at in Scala as compared to Erlang (and Java)? Also, how does this thread re-use work in Scala? Let's assume, for simplicity, that I have only one thread. Will all the actors that I start run sequentially in this thread, or will some sort of task-switching take place? For example, if I start two actors that ping-pong messages to each other, will I risk deadlock if they're started in the same thread? According to Programming in Scala, writing actors to use react is more difficult than with receive. This sounds plausible, since react doesn't return. However, the book goes on to show how you can put a react inside a loop using Actor.loop. As a result, you get loop { react { ... } } which, to me, seems pretty similar to while (true) { receive { ... } } which is used earlier in the book. Still, the book says that "in practice, programs will need at least a few receive's". So what am I missing here? What can receive do that react cannot, besides return? And why do I care? Finally, coming to the core of what I don't understand: the book keeps mentioning how using react makes it possible to discard the call stack to re-use the thread. How does that work? Why is it necessary to discard the call stack? And why can the call stack be discarded when a function terminates by throwing an exception (react), but not when it terminates by returning (receive)? I have the impression that Programming in Scala has been glossing over some of the key issues here, which is a shame, because otherwise it's a truly excellent book.

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  • Acer Ferrari 3000 in portrait display mode

    - by Riri
    I have a Acer Ferrari 3000 noetbook that I like to connnect to a external dispaly and show it in portrait mode. The computer runs a ATI Radeon 9200 graphic chipset and I can't find the setting for portrait and start believe the graphics card actually doesn't support it? I've looked at the latest drivers and can see that this has changed. What are my options? Can I buy some sort of external graphics thingy or other possible solutions will get up votes! ;)

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  • OpenGL support no longer available

    - by Aznfin
    I've been using OpenGL hardware acceleration in programs such as Adobe Photoshop CS4 and Adobe After Effects CS4. I've noticed that recently the options for OpenGL previews are disabled because my graphics card seems to not support OpenGL. But that doesn't make any sense whatsoever. I know for a fact that my graphics card does have support for OpenGL and it worked before. I checked for driver updates just the other day. Anybody know what's going on? Info: Operating System: Windows 7 Home Premium 64-bit GPU: ATI Radeon HD 3200 Driver Packaging Version: 8.69-091211a-094296C-ATI Catalyst™ Version: 09.12 Provider: ATI Technologies Inc. 2D Driver Version: 8.01.01.994 2D Driver File Path: /REGISTRY/MACHINE/SYSTEM/ControlSet001/Control/CLASS /{4D36E968-E325-11CE-BFC1-08002BE10318}/0000 Direct3D Version: 8.14.10.0723 OpenGL Version: 6.14.10.9252 Catalyst™ Control Center Version: 2009.1211.1547.28237

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  • Win7 x64 unresponsive for a minute or so. HD failing?

    - by Gaia
    On a fully updated Win7 x64, every so often the system stalls for a minute or so. This has been going on for a couple months now. By stalling I mean the mouse responds and I can move windows around, but any window, any program, that is open becomes whiteish when I select it AND any new programs will not open. It doesn't matter what kind of program it is. When the stall stops all clicks I made (open new programs for example) take effect. Nothing shows up consistently (as in every time this happens) in the event log. Today though I was able to find something, but it doesn't reveal much other than the "system was unresponsive". It's a 7009 for "A timeout was reached (30000 milliseconds) while waiting for the Windows Error Reporting Service service to connect." It doesn't matter if I have any USB devices plug-in or not. I've ran Microsoft Security Essentials and Malwarebytes. While the machine is unresponsive, I've noticed that Drive D (the other partition on the single internal HD in this laptop) is displayed like this in explorer. This never occurs with Drive C or any other drive on the machine. . SMART report for the physical drive: Read benchmark by HD Tune 5 Pro, probably the most telling piece of the puzzle. Isn't this alone enough to see there is a problem with the drive, regardless of whether the unresponsiveness is caused by such purported problem? Here is a short hardware report: Computer: LENOVO ThinkPad T520 CPU: Intel Core i5-2520M (Sandy Bridge-MB SV, J1) 2500 MHz (25.00x100.0) @ 797 MHz (8.00x99.7) Motherboard: LENOVO 423946U Chipset: Intel QM67 (Cougar Point) [B3] Memory: 8192 MBytes @ 664 MHz, 9.0-9-9-24 - 4096 MB PC10600 DDR3 SDRAM - Samsung M471B5273CH0-CH9 - 4096 MB PC10600 DDR3 SDRAM - Patriot Memory (PDP Systems) PSD34G13332S Graphics: Intel Sandy Bridge-MB GT2+ - Integrated Graphics Controller [D2/J1/Q0] [Lenovo] Intel HD Graphics 3000 (Sandy Bridge GT2+), 3937912 KB Drive: ST320LT007, 312.6 GB, Serial ATA 3Gb/s Sound: Intel Cougar Point PCH - High Definition Audio Controller [B2] Network: Intel 82579LM (Lewisville) Gigabit Ethernet Controller Network: Intel Centrino Advanced-N 6205 AGN 2x2 HMC OS: Microsoft Windows 7 Professional (x64) Build 7601 The drive less than 1 year old. Do I have a defective drive? Seagate Tools diag says there is nothing wrong with the drive... UPDATE: I noticed that the windows error reporting service entered the running state then the stopped state and the space between the two events was exactly 2 minutes. Which error it was trying to report I don't know. I check the "Reliability Monitor" and it shows no errors to be reported. I've disabled the windows error reporting service to see if the problem stops.

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  • Hypertransport sync flood error

    - by Carl B
    What is it? And what causes it? Is it only for uncorrectable DIMM Errors(Troubleshooting DIMM errors)? When an UCE occurs, the memory controller causes an immediate reboot of the system. During reboot, the BIOS checks the Machine Check registers and determines that the previous reboot was due to an UCE, then reports this in POST after the memtest stage: A Hypertransport Sync Flood occurred on last boot 3 BIOS reports this event in the service processor’s system event log (SEL) as shown in the sample IPMItool output There are what seems to be some suggested answers to include Bad Caps Bios verisons (happens in one version not the other) Graphics card issues Lack of power to the CPU The list of possible generators seems to target everything but the computer case. System Specs: Windows Home Premium 64 Motherboard - MSI790FX-GD70 (MS7577) / Bios v 1.9 (American Megatrensa Inc) Ram - Patriot G Series ‘Sector 5’ Edition 4GB DDR3 1600 CPU - AMD Phenom II X2 555 Black Edition Callisto 3.2GHz Socket AM3 80W (Note: unlocked 2 cores CPU Z ids it as phenom II x4 B55) Graphics - 2 x Radeon 5750 in crossfire PSU - ABS 900w HDDs - 2 Seagate 1.5 TB Sata SSD - 1 OCZ 120 GB Vertex Plus R2

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  • How do I become a multimedia programmer?

    - by Walidix
    Recently I'm interesting in multimedia programming but all I know about multimedia is simple and basic concepts related to codecs and container formats. So can you tell me from where to begin and is there some good books which explain multimedia concepts from software programming standpoint.

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  • How to Print in VS10, Printing gives unhandled exception. Access Denied

    - by Smoka
    Im newish to coding, currently on a Windows Forms App using CLI in VS10 Everything seems to work, my document shows fine in the Preview dialog but then crash's. Heres only the code that seems relevant private: System::Drawing::Printing::PrintDocument^ docPrint; private: System::Windows::Forms::PrintDialog^ dlgPrint; private: System::Windows::Forms::PrintPreviewDialog^ dlgPrintPreview; this->button2 = (gcnew System::Windows::Forms::Button()); this->docPrint = (gcnew System::Drawing::Printing::PrintDocument()); this->dlgPrint = (gcnew System::Windows::Forms::PrintDialog()); this->dlgPrintPreview = (gcnew System::Windows::Forms::PrintPreviewDialog()); this->button2->Location = System::Drawing::Point(152, 355); this->button2->Name = L"button2"; this->button2->Size = System::Drawing::Size(75, 23); this->button2->TabIndex = 53; this->button2->Text = L"Print"; this->button2->UseVisualStyleBackColor = true; this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click_1); // // docPrint // this->docPrint->DocumentName = L"ResultsPage"; this->docPrint->PrintPage += gcnew System::Drawing::Printing::PrintPageEventHandler(this, &Form1::docPrint_PrintPage); // // dlgPrint // this->dlgPrint->Document = this->docPrint; this->dlgPrint->UseEXDialog = true; // // dlgPrintPreview // this->dlgPrintPreview->AutoScrollMargin = System::Drawing::Size(0, 0); this->dlgPrintPreview->AutoScrollMinSize = System::Drawing::Size(0, 0); this->dlgPrintPreview->ClientSize = System::Drawing::Size(400, 300); this->dlgPrintPreview->Document = this->docPrint; this->dlgPrintPreview->Enabled = true; this->dlgPrintPreview->Icon = (cli::safe_cast<System::Drawing::Icon^ >(resources->GetObject(L"dlgPrintPreview.Icon"))); this->dlgPrintPreview->Name = L"dlgPrintPreview"; this->dlgPrintPreview->Visible = false; this->dlgPrintPreview->Load += gcnew System::EventHandler(this, &Form1::dlgPrintPreview_Load); private: System::Void docPrint_PrintPage(System::Object^ sender, System::Drawing::Printing::PrintPageEventArgs^ e) { String ^ strDisplay = L"A Axis Rotations"; String ^ strDisplay2 = L"Centerline of Y" + CL_Y->Text + " + Z" + CL_Z->Text; String ^ strDisplay3 = L"Initial Position Y" + G54_Y->Text + " + Z" + G54_Z->Text; System::Drawing::Font ^ fntString = gcnew System::Drawing::Font(L"Times New Roman", 38, FontStyle::Bold); e->Graphics->DrawString(strDisplay, fntString, Brushes::Black, 200,20); e->Graphics->DrawString(strDisplay2, fntString, Brushes::Black, 80,150); e->Graphics->DrawString(strDisplay3, fntString, Brushes::Black, 80,220); e->Graphics->DrawString(Results->Text, fntString,Brushes::Black, 50,400); } private: System::Void button2_Click_1(System::Object^ sender, System::EventArgs^ e) { // docPrint->Print; dlgPrintPreview->ShowDialog(); } private: System::Void dlgPrintPreview_Load(System::Object^ sender, System::EventArgs^ e) { } Sorry if the formatting is ugly here. In case this is all wrong. what is the minimum requirements in code for a print job? Is there an easier way?

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