Search Results

Search found 9835 results on 394 pages for 'self'.

Page 341/394 | < Previous Page | 337 338 339 340 341 342 343 344 345 346 347 348  | Next Page >

  • Core Data - How to check if a managed object's properties have been deallocated?

    - by georryan
    I've created a program that uses core data and it works beautifully. I've since attempted to move all my core data methods calls and fetch routines into a class that is self contained. My main program then instantiates that class and makes some basic method calls into that class, and the class then does all the core data stuff behind the scenes. What I'm running into, is that sometimes I'll find that when I grab a managed object from the context, I'll have a valid object, but its properties have been deallocated, and I'll cause a crash. I've played with the zombies and looked for memory leaks, and what I have gathered is it seems that the run loop is probably responsible for deallocating the memory, but I'm not sure. Is there a way to determine if that memory has been deallocated and force the core data to get it back if I need to access it? My managedObjectContext never gets deallocated, and the fetchedResultsController never does, either. I thought maybe I needed to use the [managedObjectContext refreshObject:mergeData:] method, or the [managedObjectContext setRetainsRegisteredObjects:] method. Although, I'm under the impression that last one may not be the best bet since it will be more memory intensive (from what I understand). These errors only popped up when I moved the core data calls into another class file, and they are random when they show up. Any insight would be appreciated. -Ryan

    Read the article

  • Uploading UIImage to server using UIImageJPEGRepresentation

    - by Thomas Joos
    hi all, I'm writing an app which uploads a UIImage to my server. This works perfect, as I see the pictures being added. I use the UIImageJPEGRepresentation for the image data and configure an NSMutableRequest. ( setting url, http method, boundary, content types and parameters ) I want to display an UIAlertView when the file is being uploaded and I wrote this code: //now lets make the connection to the web NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; NSLog(@"return info: %@", returnString); if (returnString == @"OK") { NSLog(@"you are snapped!"); // Show message image successfully saved UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"You are snapped!" message:@"BBC snapped your picture and will send it to your email adress!" delegate:self cancelButtonTitle:@"OK!" otherButtonTitles:nil]; [alert show]; [alert release]; } [returnString release]; The returnString outputs: 2010-04-22 09:49:56.226 bbc_iwh_v1[558:207] return info: OK The problem is that my if statements does not say returnstring == @"OK" as I don't get the AlertView. How should I check this returnstring value?

    Read the article

  • Problems in getting data from CFStreamCreatePairWithSocketToHost

    - by gkedmi
    Hi I'm building an iPhoe app with a socket to a PC app , I need to get an image from this PC app. It's my first time using "CFStreamCreatePairWithSocketToHost".After I establish the socket with "NSOperation" I call CFStreamClientContext streamContext = {0, self, NULL, NULL, NULL}; BOOL success = CFReadStreamSetClient(myReadStream, kMyNetworkEvents,MyStreamCallBack,&streamContext); CFReadStreamScheduleWithRunLoop(myReadStream, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); then I call CFWriteStreamWrite(myWriteStream, &writeBuffer, 3); // Open read stream. if (!CFReadStreamOpen(myReadStream)) { // Notify error } . . . while(!cancelled && !finished) { SInt32 result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.25, NO); if (result == kCFRunLoopRunStopped || result == kCFRunLoopRunFinished) { break; } if (([NSDate timeIntervalSinceReferenceDate] - _lastRead) MyConnectionTimeout) { // Call timed out cancelled = YES; break; } // Also handle stream status CFStreamStatus status = CFReadStreamGetStatus(myReadStream); } and then when I get "kCFStreamEventHasBytesAvailable" I use while (CFReadStreamHasBytesAvailable(myReadStream)) { CFReadStreamRead(myReadStream, readBuffer, 1000); //and buffer the the bytes } It's unpredictable , sometimes I get the whole picture , sometime I got just part of it , and I can't understand what make the different. can someone has an idea what is wrong here? thanks

    Read the article

  • Why Won't this http post request work?

    - by dubbeat
    Hi, I'm wondering why this http post request won't work for my iphone app. I know for a fact that the url is correct and that the variables I'm sending are correct but for some reason the request is not being recieved by the aspx page. NSMutableString *httpBodyString; NSURL *url; NSMutableString *urlString; httpBodyString=[NSMutableString stringWithFormat:@"%@%@%@%@%@",@"?g=",promoValueObject.country,@"&c=",promoData.artistid,@"&d=iphone"]; urlString=[[NSMutableString alloc] initWithString:@"http://www.mysite.com/stats_promo.aspx"]; url=[[NSURL alloc] initWithString:urlString]; [urlString release]; NSMutableURLRequest *urlRequest=[NSMutableURLRequest requestWithURL:url]; [url release]; [urlRequest setHTTPMethod:@"POST"]; [urlRequest setHTTPBody:[httpBodyString dataUsingEncoding:NSISOLatin1StringEncoding]]; //[httpBodyString release]; NSURLConnection *connectionResponse = [[NSURLConnection alloc] initWithRequest:urlRequest delegate:self]; if (!connectionResponse) { NSLog(@"Failed to submit request"); } else { NSLog(@"--------- Request submitted ---------"); NSLog(@"connection: %@ method: %@, encoded body: %@, body: %a", connectionResponse, [urlRequest HTTPMethod], [urlRequest HTTPBody], httpBodyString); }

    Read the article

  • IntegrityError: foreign key violation upon delete

    - by Lukasz Korzybski
    I have Order and Shipment model. Shipment has a foreign key to Order. class Order(...): ... class Shipment() order = m.ForeignKey('Order') ... Now in one of my views I want do delete order object along with all related objects. So I invoke order.delete(). I have Django 1.0.4, PostgreSQL 8.4 and I use transaction middleware, so whole request is enclosed in single transaction. The problem is that upon order.delete() I get: ... File "/usr/local/lib/python2.6/dist-packages/django/db/backends/__init__.py", line 28, in _commit return self.connection.commit() IntegrityError: update or delete on table "main_order" violates foreign key constraint "main_shipment_order_id_fkey" on table "main_shipment" DETAIL: Key (id)=(45) is still referenced from table "main_shipment". I checked in connection.queries that proper queries are executed in proper order. First shipment is deleted, after that django executes delete on order row: {'time': '0.000', 'sql': 'DELETE FROM "main_shipment" WHERE "id" IN (17)'}, {'time': '0.000', 'sql': 'DELETE FROM "main_order" WHERE "id" IN (45)'} Foreign key have ON DELETE NO ACTION (default) and is initially deferred. I don't know why I get foreign key constraint violation. I also tried to register pre_delete signal and manually delete shipment objects before delete on order is called, but it resulted in the same error. I can change ON DELETE behaviour for this key in Postgres but it would be just a hack, I wonder if anyone has a better idea what's going on here. There is also a small detail, my Order model inherits from Cart model, so it actually doesn't have id field but cart_ptr_id and after DELETE on order is executed there is also DELETE on cart, but it seems unrelated? to the shipment-order problem so I simplified it in the example.

    Read the article

  • Can I compare a template variable to an integer in App Engine templates?

    - by matt b
    Using Django templates in Google App Engine (on Python), is it possible to compare a template variable to an integer in an {% if %} block? views.py: class MyHandler(webapp.RequestHandler): def get(self): foo_list = db.GqlQuery(...) ... template_values['foos'] = foo_list template_values['foo_count'] = len(foo_list) handler.response.out.write(template.render(...)) My template: {% if foo_count == 1 %} There is one foo. {% endif %} This blows up with 'if' statement improperly formatted. What I was attempting to do in my template was build a simple if/elif/else tree to be grammatically correct to be able to state #foo_count == 0: There are no foos. #foo_count == 1: There is one foo. #else: There are {{ foos|length }} foos. Browsing the Django template documents (this link provided in the GAE documentation appears to be for versions of Django far newer than what is supported on GAE), it appears as if I can only actually use boolean operators (if in fact boolean operators are supported in this older version of Django) with strings or other template variables. Is it not possible to compare variables to integers or non-strings with Django templates? I'm sure there is an easy way to workaround this - built up the message string on the Python side rather than within the template - but this seems like such a simple operation you ought to be able to handle in a template. It sounds like I should be switching to a more advanced templating engine, but as I am new to Django (templates or any part of it), I'd just like some confirmation first.

    Read the article

  • Why doesen't it work to write this NSMutableArray to a plist?

    - by Emil
    edited. Hey, I am trying to write an NSMutableArray to a plist. The compiler does not show any errors, but it does not write to the plist anyway. I have tried this on a real device too, not just the Simulator. Basically, what this code does, is that when you click the accessoryView of a UITableViewCell, it gets the indexPath pressed, edits an NSMutableArray and tries to write that NSMutableArray to a plist. It then reloads the arrays mentioned (from multiple plists) and reloads the data in a UITableView from the arrays. Code: NSIndexPath *indexPath = [table indexPathForRowAtPoint:[[[event touchesForView:sender] anyObject] locationInView:table]]; [arrayFav removeObjectAtIndex:[arrayFav indexOfObject:[NSNumber numberWithInt:[[arraySub objectAtIndex:indexPath.row] intValue]]]]; NSString *rootPath = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) objectAtIndex:0]; NSString *plistPath = [rootPath stringByAppendingPathComponent:@"arrayFav.plist"]; NSLog(@"%@ - %@", rootPath, plistPath); [arrayFav writeToFile:plistPath atomically:YES]; // Reloads data into the arrays [self loadDataFromPlists]; // Reloads data in tableView from arrays [tableFarts reloadData];

    Read the article

  • documenting class attributes

    - by intuited
    I'm writing a lightweight class whose attributes are intended to be publicly accessible, and only sometimes overridden in specific instantiations. There's no provision in the Python language for creating docstrings for class attributes, or any sort of attributes, for that matter. What is the accepted way, should there be one, to document these attributes? Currently I'm doing this sort of thing: class Albatross(object): """A bird with a flight speed exceeding that of an unladen swallow. Attributes: """ flight_speed = 691 __doc__ += """ flight_speed (691) The maximum speed that such a bird can attain. """ nesting_grounds = "Raymond Luxury-Yacht" __doc__ += """ nesting_grounds ("Raymond Luxury-Yacht") The locale where these birds congregate to reproduce. """ def __init__(**keyargs): """Initialize the Albatross from the keyword arguments.""" self.__dict__.update(keyargs) Although this style doesn't seem to be expressly forbidden in the docstring style guidelines, it's also not mentioned as an option. The advantage here is that it provides a way to document attributes alongside their definitions, while still creating a presentable class docstring, and avoiding having to write comments that reiterate the information from the docstring. I'm still kind of annoyed that I have to actually write the attributes twice; I'm considering using the string representations of the values in the docstring to at least avoid duplication of the default values. Is this a heinous breach of the ad hoc community conventions? Is it okay? Is there a better way? For example, it's possible to create a dictionary containing values and docstrings for the attributes and then add the contents to the class __dict__ and docstring towards the end of the class declaration; this would alleviate the need to type the attribute names and values twice. edit: this last idea is, I think, not actually possible, at least not without dynamically building the class from data, which seems like a really bad idea unless there's some other reason to do that. I'm pretty new to python and still working out the details of coding style, so unrelated critiques are also welcome.

    Read the article

  • Displaying timecode using NSTimer and NSDateFormatter

    - by Chris B
    Hi. I am very close to completing my first iphone app and it has been a joy. I am trying to add running timecode using the current time via an NSTimer displaying the current time (NSDate) on a UILabel. NSDate is working fine for me, showing hour, minute, second, milliseconds. But instead of milliseconds, I need to show 24 frames per second. The problem is that I need the frames per second to be synced 100% with the hour, minute and second, so I can't add the frames in a separate timer. I tried that and had it working but the frame timer was not running in sync with the date timer. Can anyone help me out with this? Is there a way to customize NSDateFormatter so that I can have a date timer formatted with 24 frames per second? Right now I'm limited to formatting just hours, minutes, seconds, and milliseconds. Here's the code I'm using right now -(void)runTimer { // This starts the timer which fires the displayCount method every 0.01 seconds runTimer = [NSTimer scheduledTimerWithTimeInterval: .01 target: self selector: @selector(displayCount) userInfo: nil repeats: YES]; } //This formats the timer using the current date and sets text on UILabels - (void)displayCount; { NSDateFormatter *formatter = [[[NSDateFormatter alloc] init] autorelease]; NSDate *date = [NSDate date]; // This will produce a time that looks like "12:15:07:75" using 4 separate labels // I could also have this on just one label but for now they are separated // This sets the Hour Label and formats it in hours [formatter setDateFormat:@"HH"]; [timecodeHourLabel setText:[formatter stringFromDate:date]]; // This sets the Minute Label and formats it in minutes [formatter setDateFormat:@"mm"]; [timecodeMinuteLabel setText:[formatter stringFromDate:date]]; // This sets the Second Label and formats it in seconds [formatter setDateFormat:@"ss"]; [timecodeSecondLabel setText:[formatter stringFromDate:date]]; //This sets the Frame Label and formats it in milliseconds //I need this to be 24 frames per second [formatter setDateFormat:@"SS"]; [timecodeFrameLabel setText:[formatter stringFromDate:date]]; }

    Read the article

  • UICollectionViewCell imageView

    - by Flink
    Code works fine until I changed UIViewController with tableView to UICollectionViewController. Now all cells shows same image, sometimes it flipping to nil. However textLabels are OK. - (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"TourGridCell"; TourGridCell *cell = (TourGridCell *)[collectionView dequeueReusableCellWithReuseIdentifier:CellIdentifier forIndexPath:indexPath]; Guide *guideRecord = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.titleLabel.text = [guideRecord.name uppercaseString]; cell.titleLabel.backgroundColor = [UIColor clearColor]; if ([guideRecord.sights count] > 0) { if ([[guideRecord.sights objectAtIndex:0]valueForKey:@"thumbnail"]) { cell.imageView.image = [UIImage drawImage:[[guideRecord.sights objectAtIndex:0]valueForKey:@"thumbnail"] inImage:[UIImage imageNamed:@"MultiplePhotos"] inRect:CGRectMake(11, 11, 63, 63)]; }else { cell.imageView.image = [UIImage imageNamed:@"placeholder2"]; } NSMutableString *sightsSummary = [NSMutableString stringWithCapacity:[guideRecord.sights count]]; for (Sight *sight in guideRecord.sights) { if ([sight.name length]) { if ([sightsSummary length]) { [sightsSummary appendString:@", "]; } [sightsSummary appendString:sight.name]; } } if ([sightsSummary length]) { [sightsSummary appendString:@"."]; } cell.sightsTextLabel.text = sightsSummary; cell.detailTextLabel.text = [NSString stringWithFormat:NSLocalizedString(@"%i", nil) , [guideRecord.sights count]]; cell.detailTextLabel.hidden = NO; // cell.textLabel.alpha = 0.7; NSPredicate *enabledSightPredicate = [NSPredicate predicateWithFormat:@"notify == YES"]; NSArray *sightsEnabled = [[[guideRecord.sights array] filteredArrayUsingPredicate:enabledSightPredicate]mutableCopy]; NSPredicate *visitedSightPredicate = [NSPredicate predicateWithFormat:@"visited == YES"]; NSArray *sightsVisited = [[[guideRecord.sights array] filteredArrayUsingPredicate:visitedSightPredicate]mutableCopy]; if ([sightsEnabled count] > 0) { NSLog(@"green_badge"); cell.notifyIV.image = [UIImage imageNamed:@"green_badge"]; } else if (sightsVisited.count == 0) { NSLog(@"new_badge"); cell.notifyIV.image = [UIImage imageNamed:@"new_badge"]; } else { cell.notifyIV.image = nil; } } else { cell.notifyIV.hidden = YES; // cell.textLabel.textColor = RGB(0, 50, 140); cell.detailTextLabel.hidden = YES; cell.sightsTextLabel.text = nil; } return cell; }

    Read the article

  • How save selected switch option

    - by Rkm
    System UIviewcontroller has button , Tap on button i need to fire Info Tableviewcontroller. Tableviewcontroller itself UISwitch. My question is I need to save last selected switch option ON/OFF in UISwitch how to set my control. @implementation Info // Customize the appearance of table view cells. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } if (indexPath.section) { cell.textLabel.text = @"Sounds"; cell.selectionStyle = UITableViewCellSelectionStyleNone; UISwitch *switchView = [[UISwitch alloc] initWithFrame:CGRectZero]; cell.accessoryView = switchView; [switchView setOn:NO animated:NO]; [switchView addTarget:self action:@selector(switchChanged_Sounds:) forControlEvents:UIControlEventValueChanged]; [switchView release]; return cell ; } } - (void) switchChanged_Sounds:(id)sender { UISwitch* switchControl = sender; NSLog( @"The switchChanged_Sounds is %@", switchControl.on ? @"ON" : @"OFF" ); }

    Read the article

  • Use Lambda in Attribute constructor to get method's parameters

    - by Anthony Shaw
    I'm not even sure if this is possible, but I've exhausted all of my ideas trying to figure this out, so I figured I'd send this out to the community and see what you thought. And, if it's not possible, maybe you'd have some ideas as well. I'm trying to make an Attribute class that I can add to a method that would allow me to use a lambda expression to get each parameter of the method public ExampleAttribute : Attribute { public object Value { get; set; } public ExampleAttribute(--something here to make the lambda work--, object value) { Value = value; } } I'd like to be able to something like this below: [Example(x=x.Id, 4)] [Example(x=x.filter, "string value")] public ActionResult Index(int Id, string filter) { return View(); } I understand that I might be completely dreaming with this idea. I'm basically trying to write a model to allow for self-documenting REST API Documentation. In a recent project here at work we wrote a dozen or so services with 5 to 15 methods on each, I figure it's easier to write something to do this, than to hand code a documentation page for each. I would plan to eventually release this as an open-source project once I have it in a place that I feel it's releasable.

    Read the article

  • Properly declare delegation in Objective C (iPhone)

    - by Gordon Fontenot
    Ok, This has been explained a few times (I got most of the way there using this post on SO), but I am missing something. I am able to compile cleanly, and able to set the delegate as well as call methods from the delegate, but I'm getting a warning on build: No definition of protocol 'DetailViewControllerDelegate' is found I have a DetailViewController and a RootViewController only. I am calling a method in RootViewController from DetailViewController. I have the delegate set up as so: In RootViewController.h: #import "DetailViewController.h" @interface RootViewController : UITableViewController <NSFetchedResultsControllerDelegate, DetailViewControllerDelegate> //Error shows up here { //Some Stuff Here } //Some other stuff here @end In RootViewController.m I define the delegate when I create the view using detailViewController.delegate = self In DetailViewController.h: @protocol DetailViewControllerDelegate; #import "RootViewController.h" @interface DetailViewController : UITableViewController <UITextFieldDelegate> { id <DetailViewControllerDelegate> delegate; } @property (nonatomic, assign) id <DetailViewControllerDelegate> delegate; @end @protocol DetailViewControllerDelegate //some methods that reside in RootViewController.m @end I feel weird about declaring the protocol above the import in DetailViewController.h, but if I don't it doesn't build. Like I said, the methods are called fine, and there are no other errors going on. What am I missing here?

    Read the article

  • Is there some advantage to filling a stack with nils and interpreting the "top" as the last non-nil value?

    - by dwilbank
    While working on a rubymonk exercise, I am asked to implement a stack with a hard size limit. It should return 'nil' if I try to push too many values, or if I try to pop an empty stack. My solution is below, followed by their solution. Mine passes every test I can give it in my IDE, while it fails rubymonk's test. But that isn't my question. Question is, why did they choose to fill the stack with nils instead of letting it shrink and grow like it does in my version? It just makes their code more complex. Here's my solution: class Stack def initialize(size) @max = size @store = Array.new end def pop empty? ? nil : @store.pop end def push(element) return nil if full? @store.push(element) end def size @store.size end def look @store.last end private def full? @store.size == @max end def empty? @store.size == 0 end end and here is the accepted answer class Stack def initialize(size) @size = size @store = Array.new(@size) @top = -1 end def pop if empty? nil else popped = @store[@top] @store[@top] = nil @top = @top.pred popped end end def push(element) if full? or element.nil? nil else @top = @top.succ @store[@top] = element self end end def size @size end def look @store[@top] end private def full? @top == (@size - 1) end def empty? @top == -1 end end

    Read the article

  • How do I edit a row in NSTableView to allow deleting the data in that row and replacing with new d

    - by lampShade
    I'm building a to-do-list application and I want to be able to edit the entries in the table and replace them with new entries. I'm close to being able to do what I want but not quit. Here is my code so far: /* IBOutlet NSTextField *textField; IBOutlet NSTabView *tableView; IBOutlet NSButton *button; NSMutableArray *myArray; */ #import "AppController.h" @implementation AppController -(IBAction)addNewItem:(id)sender { [myArray addObject:[textField stringValue]]; [tableView reloadData]; } - (int)numberOfRowsInTableView:(NSTableView *)aTableView { return [myArray count]; } - (id)tableView:(NSTableView *)aTableView objectValueForTableColumn:(NSTableColumn *)aTableColumn row:(int)rowIndex { return [myArray objectAtIndex:rowIndex]; } - (id)init { [super init]; myArray = [[NSMutableArray alloc] init]; return self; } -(IBAction)removeItem:(id)sender { NSLog(@"This is the index of the selected row: %d",[tableView selectedRow]); NSLog(@"the clicked row is %d",[tableView clickedRow]); [myArray replaceObjectAtIndex:[tableView selectedRow] withObject:[textField stringValue]]; [myArray addObject:[textField stringValue]]; //[tableView reloadData]; } @end

    Read the article

  • NSMenu doesn't start tracking

    - by Measunny
    Hey, I have a little cocoa app which usually operates in the background (as agent). Sometimes I'd like to be able to popup a contextmenu (no window or s.th. visible at this time). As I'm only targetting Snow Leopard I tried this: if (windows) { NSMenu *theMenu = [[[NSMenu alloc] initWithTitle:@"test"] autorelease]; [theMenu setShowsStateColumn:NO]; [theMenu setAutoenablesItems:NO]; for (id item in windows) { NSString *labelText = @"some text"; NSMenuItem *theMenuItem = [[[NSMenuItem alloc] initWithTitle:labelText action:@selector(menuItemSelected:) keyEquivalent:@""] autorelease]; [theMenuItem setTarget:self]; [theMenuItem setRepresentedObject:item]; [theMenuItem setEnabled:YES]; [theMenuItem setImage:icon]; [theMenu addItem:theMenuItem]; } [theMenu popUpMenuPositioningItem:nil atLocation:[NSEvent mouseLocation] inView:nil]; } The menu popsup perfectly but if I hover the items with the mouse cursor they don't highlight and I can't click them. The menuItemSelected: method looks just like this: -(IBAction)menuItemSelected:(id)sender { } Any idea what I'm doing wrong?

    Read the article

  • upload photo at facebook via iphone

    - by yunas
    hello i am trying to upload my image from myapplication but not able to do so.... i have tried ASIFormDataRequest *theRequest = [ASIFormDataRequest requestWithURL:url]; NSString *nowTimestamp = [NSString stringWithFormat:@"%f",[[NSDate date] timeIntervalSince1970]]; [theRequest setPostValue:kApiKey forKey:@"api_key"]; [theRequest setPostValue:(float)[[NSDate date] timeIntervalSince1970] forKey:@"call_id"]; [theRequest setPostValue:@"1.0" forKey:@"v"]; [theRequest setData:[NSString stringWithString:@"abc"] forKey:@"status"]; [theRequest setPostValue:[NSString stringWithFormat:@"%lld",session1.uid] forKey:@"uid"]; NSLog(@"%lld",session1.uid); NSString *strSig = [[NSString alloc] init]; strSig = [strSig stringByAppendingString:[NSString stringWithFormat:@"@=%@",@"api_key",kApiKey]]; StrSig = [strSig stringByAppendingString:[NSString stringWithFormat:@"@=%@",@"call_id",nowTimestamp]]; strSig = [strSig stringByAppendingString:[NSString stringWithFormat:@"%@=%@",@"v",@"1.0"]]; strSig = [strSig stringByAppendingString:[NSString stringWithFormat:@"%@=%@",@"uid",[NSString stringWithFormat:@"%lld",session1.uid]]]; strSig = [strSig stringByAppendingString:kApiSecret]; [theRequest setPostValue:[self md5:strSig] forKey:@"sig"]; [theRequest setURL:url]; [theRequest setRequestMethod:@"POST"]; [theRequest setPostFormat:ASIMultipartFormDataPostFormat]; [theRequest startSynchronous]; but it says that signature is incorrect .... where i am wrong please help me.....

    Read the article

  • iPhone: UITableView not Displaying New Data After Call to reloadData

    - by donnib
    My problem is that the cell.textLabel does not display the new data following a reload. I can see the cellForRowAtIndexPath being called so I know the reloadData call goes thru. If I log the rowString I see the correct value so the string I set label text to is correct. What am I doing wrong? I have following code : - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; static NSString *RowListCellIdentifier = @"RowListCellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:RowListCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:RowListCellIdentifier]autorelease]; } NSMutableString *rowString = [[NSMutableString alloc] init]; [rowString appendString:[[[rows objectAtIndex:row] firstNumber]stringValue]]; [rowString appendString:@" : "]; [rowString appendString:[[[rows objectAtIndex:row] secondNumber]stringValue]]; [rowString appendString:@" : "]; [[cell textLabel] setText:rowString]; [rowString release]; return cell; } - (void)viewWillAppear:(BOOL)animated { [self.tableView reloadData]; [super viewWillAppear:animated]; }

    Read the article

  • Debugging unexpected error message - possible memory management problem?

    - by Ben Packard
    I am trying to debug an application that is throwing up strange (to my untutored eyed) errors. When I try to simply log the count of an array... NSLog(@"Array has %i items", [[self startingPlayers] count]); ...I sometimes get an error: -[NSCFString count]: unrecognized selector sent to instance 0x1002af600 or other times -[NSConcreteNotification count]: unrecognized selector sent to instance 0x1002af600 I am not sending 'count' to any NSString or NSNotification, and this line of code works fine normally. A Theory... Although the error varies, the crash happens at predictable times, immediately after I have run through some other code where I'm thinking I might have a memory management issue. Is it possible that the object reference is still pointing to something that is meant to be destroyed? Sorry if my terms are off, but perhaps it's expecting the array at the address it calls 'count' on, but finds another previous object that shouldn't still be there (eg an NSString)? Would this cause the problem? If so, what is the most efficient way to debug and find out what is that address? Most of my debugging up until now involves inserting NSLogs, so this would be a good opportunity to learn how to use the debugger.

    Read the article

  • Safari openwindow function behavior on iPad versus iPhone

    - by CodeLizard
    An identical javascript:openwindow call with a link to Google maps opens in Safari on the iPad but in the Google Maps App on the iPhone. Why the difference? <html> <head> </head> <body> <a title="View an area map for this property" href="javascript:openwindow ('http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=1+Infinite+Loop, +Cupertino,+CA%E2%80%8E&sll=37.329389, -122.029696&sspn=0.015714,0.033023&ie=UTF8&hq=&hnear=1+Infinite+Loop, +Cupertino,+Santa+Clara, +California+95014&ll=37.331539, -122.030704&spn=0.007857,0.016512&z=17&ssa=1', 760, 500,'yes', 'yes')"> <font face="arial,helvetica" color="#000000" size="-1">Map It</font> </a> </body> <script> function openwindow(url,width,height,resizable,scrollbars,posx,posy) { if(posx==null)posx=20; if(posy==null)posy=20; now=new Date(); var x_offset=0; var y_offset=0; try { if(window.screen.left != undefined && window.screen.top != undefined) { x_offset=window.screen.left; y_offset=window.screen.top; } }catch(e){} var window_x=posx+x_offset; var window_y=posy+y_offset; new_window=window.open(url,now.getTime(),'width='+width+',height='+height+', resizable='+resizable+',scrollbars='+scrollbars+',top='+window_y+', left='+window_x+',screenX='+window_x+',screenY='+window_y); if(!new_window.opener) new_window.opener=self; try { new_window.focus(); }catch(e){} } </script> </html>

    Read the article

  • xcode may not respond to warning

    - by Frames84
    Hi all, Can't seem to get rid of a warning. The warning is: 'UIImage' may not respond to '-scaleToSize' above the @implmentation MyViewController I have this @implementation: @implementation UIImage (scale) -(UIImage*)scaleToSize:(CGSize)size { UIGraphicsBeginImageContext(size); [self drawInRect:CGRectMake(0, 0, size.width, size.height)]; UIImage* scaledImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); return scaledImage; } @end Then I have MyViewController implementation @implementation TodayNewsTableViewController @synthesize dataList; ...... - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *MainNewsCellIdentifier = @"MainNewsCellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier: MainNewsCellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier: MainNewsCellIdentifier] autorelease]; } NSUInteger row = [indexPath row]; NSDictionary *stream = (NSDictionary *) [dataList objectAtIndex:row]; NSString *title = [stream valueForKey:@"title"]; if( ! [title isKindOfClass:[NSString class]] ) { cell.textLabel.text = @""; } else { cell.textLabel.text = title; } cell.textLabel.numberOfLines = 2; cell.textLabel.font =[UIFont systemFontOfSize:10]; cell.detailTextLabel.numberOfLines = 1; cell.detailTextLabel.font= [UIFont systemFontOfSize:8]; cell.detailTextLabel.text = [stream valueForKey:@"created"]; NSString *i = [NSString stringWithFormat:@"http://www.mywebsite.co.uk/images/%@", [stream valueForKey:@"image"]]; NSData *imageURL = [[NSData alloc] initWithContentsOfURL:[NSURL URLWithString:i]]; UIImage *newsImage = [[UIImage alloc] initWithData:imageURL] ; UIImage *scaledImage = [newsImage scaleToSize:CGSizeMake(50.0f, 50.0f)]; // warning is appearing here. cell.imageView.image = scaledImage; [imageURL release]; [newsImage release]; return cell; } Thanks for your time in advance. Frames

    Read the article

  • Need some help to determine the amount of recursive calls in PHP

    - by Ben Fransen
    Hi all, I've got a, I think fairly easy question, but this is bugging me for a while now. So I figured, maybe I can get some help here. Since recursive functions are always a bit tricky, and sometimes a bit unclear to me, I keep struggling to create a nice working solution to get my menudata. In one of my classes I have this function, which gives me all menu-items recursivly. The thing I want is to determine at which recursionlevel a certain object was retrieved so I can create a nicely looking HTML output with indents for the levels of nesting. public function GetObjectList($parentID = 0, $objectlist = null) { if(is_null($objectlist)) { $objectlist = new ObjectList("Model_Navigation"); } $query = MySQL::Query("SELECT * FROM `Navigation` WHERE `WebsiteID` = ".SITE_ID. " AND `LanguageID` = ".LANG_ID." AND `ParentID` = ".$parentID); while($result = MySQL::FetchAssoc($query)) { $object = new Model_Navigation(); $object->ID = $result["ID"]; $object->WebsiteID = $result["WebsiteID"]; $object->LanguageID = $result["LanguageID"]; $object->ParentID = $result["ParentID"]; $object->Name = $result["Name"]; $object->Page = Model_Page::GetObjectByID($result["PageID"]); $object->ExternalURL = $result["ExternalURL"]; $object->Index = $result["Index"]; $object->Level = [here lies my problem]; $objectlist->Add($object); self::GetObjectList($object->ID, $objectlist); } return $objectlist; } Hope to hear from you! Greetings from Holland, Ben Fransen

    Read the article

  • How do I forward `<Ctrl>-<Tab>` in Konsole?

    - by M. Tibbits
    I want to use intelligent tabbing in Emacs in C++ mode, but I also want to be able to insert a tab character when necessary. From other posts, I gather that the easiest way is to bind <Ctrl>-<Tab> to indent. However, it appears that Konsole in KUbuntu won't forward the <Ctrl>? My current .emacs file contains: (defun my-c-mode-common-hook () (setq c++-tab-always-indent t) (setq tab-width 4) (setq indent-tabs-mode t) ) (add-hook 'c-mode-common-hook 'my-c-mode-common-hook) (global-set-key [C-tab] 'self-insert-command) So I believe that this will bind <Ctrl>-<Tab> to inserting a tab character. However, when I run: <Ctrl>-h k <Ctrl>-<Tab> Emacs only reports that I pressed the tab key. Is there some option to Konsole (which I have searched through to no avail) or global preferences in KUbuntu that I need to set so that the <Ctrl>- is also forwarded? (It certainly forwards all of the other <Ctrl>-blah commands.)

    Read the article

  • How should a one-man development shop document their code?

    - by CKoenig
    Hi, please let me first describe my situation. I work in an IT department for a small-to-medium sized industrial-company and basically I'm the only real developer (sometimes a second guy joins in for his own projects). I programm mostly in C#/.net. Of course I only programm for internal need (Intranet, reporting, data-driven apps, some mobile apps, ...). My question is how should I document my work? It's a highly dynamic environment (the features and bug fixes I implement are tested by me during production, and go live, often within a day. If I technical documentation like MSDN or even overview diagramms those would take me more time to sync than the whole programming process. Also I feel it's a waste of time because I would be the only one who ever read it. I do understand that if I get sick, leave, or forget this documentation would be valuable. PS:well of course you are right - the quesion is how much and how/where. I try using the XML-docu comments for the public exposed parts but as I'm a believer in self-documenting code the comments mostly restates in plain text what you can read from the method-head itself :(Maybe using the remarks section is the key but if you have 30 lines of code with a 15 line xml-comment in front it just looks dirty (sorry for posting it here but our firewall rejects JSON :( )

    Read the article

  • When is Facebook Connect supposed to call its delegate methods?

    - by RickiG
    Hi The Facebook connect code is eluding me a bit. I have no problem doing a login, and a wall post, however, I simply can not figure out how the delegate methods for the FBDialog andFBStreamDialog is supposed to work. - (void)postToWall { FBStreamDialog *dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"Enter your message:"; dialog.attachment = [NSString stringWithFormat:@"JSONpost code"]; [dialog show]; } I adhere to these protocols in my controller: <FBDialogDelegate, FBSessionDelegate, FBRequestDelegate> I then implement the two methods: - (void) dialogDidCancel:(FBDialog *)dialog { NSLog(@"Failed"); } - (void) dialogDidSucceed:(FBDialog *)dialog { NSLog(@"Success"); } After I tap "publish" and the postToWall methods is done executing the Facebook "pop up" in the UI is empty, except a small "X" in the top right corner and a "F" (facebook logo) in the top left corner. The UI will stay there until I tap the "X", this results in the dialogDidCancel delegate method being called. The post data is showing up on the Facebook page, everything seems to work. Why is thedialogDidSucceedmethod never called? I need this to release my facebook controller and restore the UI back to where the user was before "starting" FB Connect. Thank You:)

    Read the article

< Previous Page | 337 338 339 340 341 342 343 344 345 346 347 348  | Next Page >