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  • Week in Geek: Malware for Android has Increased 472% since July

    - by Asian Angel
    This week we learned how to safely eject your USB devices from the desktop context menu, make the Kindle Fire Silk Browser *actually* fast, “disable Windows startup programs, use DNS names on your home network, & restore a vintage keyboard”, print or save a directory listing to a file, make your computer press a key every X seconds, and more. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • How to send HTML email

    - by Orsol
    Hi, i found a way to send plain text email using intent: final Intent emailIntent = new Intent(android.content.Intent.ACTION_SEND); emailIntent.setType("text/plain"); emailIntent.putExtra(android.content.Intent.EXTRA_EMAIL, new String[]{"[email protected]"}); emailIntent.putExtra(android.content.Intent.EXTRA_SUBJECT, "Subject"); emailIntent.putExtra(android.content.Intent.EXTRA_TEXT, "Test"); But I need to send HTML formatted text. Trying to setType("text/html") doesn't work.

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  • No Sync of Files in Android U1 folder

    - by Oldbwl
    My Desktop (Ubuntu 12.10) and Laptop (Win 7) happily sync files. The Ubuntu One folders are perfectly in sync. I have an Asus Transformer with the Ubuntu One app installed. I can read files from the cloud, and they download to a U1 folder. If I edit the files in the Asus (say a sheet in Kingsoft) it appears they never go back to the cloud unless I physically select the file to be uploaded. Is this correct?

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  • Android - cant read TXT files from SDcard on real mashine?

    - by JustMe
    Hello! When I run the code bellow in the virtual android (1.5) it works well, TextSwitcher shows first 80 chars from each txt file from /sdcard/documents/ , but when I run it on my Samsung Galaxy i7500 (1.6) there are no contents in TextSwitcher, however in LogCat there are FileNames of txt files. My Code: public void getTxtFiles(){ //Scan /sdcard/documents and put .txt files in array File TxtFiles[] String path = Environment.getExternalStorageDirectory().toString()+"/documents/"; String files; File folder = new File(path); if(folder.exists()==false){if (!folder.mkdirs()) { Log.e("TAG", "Create dir in sdcard failed"); return; }} else{ File listOfFiles[] = folder.listFiles(); for (int i = 0; i < listOfFiles.length; i++) { if (listOfFiles[i].isFile()) { files = listOfFiles[i].getName(); if (files.endsWith(".txt") || files.endsWith(".TXT")) { if((files.length()-1)>i){resizeArray(TxtFiles, files.length()+10);} TxtFiles[i]=listOfFiles[i]; System.out.println(TxtFiles[i]); } } }} } private void updateCounter(int Pozicija) { if(Pozicija<0){Toast.makeText(getApplicationContext(), R.string.LastTxt, 5).show(); mCounter++;} else if(TxtFiles[mCounter]!=null){ TextToShow = getContents(TxtFiles[mCounter]); if(TextToShow.length()>80)TextToShow=TextToShow.substring(0, 80); mSwitcher.setText(TextToShow); System.out.println(Pozicija); } else mCounter--; } static public String getContents(File aFile) { //...checks on aFile are elided StringBuilder contents = new StringBuilder(); try { //use buffering, reading one line at a time //FileReader always assumes default encoding is OK! BufferedReader input = new BufferedReader(new FileReader(aFile)); try { String line = null; //not declared within while loop /* * readLine is a bit quirky : * it returns the content of a line MINUS the newline. * it returns null only for the END of the stream. * it returns an empty String if two newlines appear in a row. */ while (( line = input.readLine()) != null){ contents.append(line); contents.append(System.getProperty("line.separator")); } } finally { input.close(); } } catch (IOException ex){ ex.printStackTrace(); } return contents.toString(); } And I am able to write contents of those files though LogCat! Any ideas?

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  • Windows Phone 7 Mobile OS to Rival Android and iPhone

    Since Microsoft s original announcement of its mobile operating system at the Mobile World Congress in Barcelona a lot of changes have taken place despite the OS not even being released yet. Keep reading for a closer look at what s going on and how this mobile operating system stacks up against the competition.... Transportation Design - AutoCAD Civil 3D Design Road Projects 75% Faster with Automatic Documentation Updates!

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  • Modelling in Agile Development

    - by bertzzie
    I'm writing a bachelor dissertation report where I'm developing a system with Agile methodology. Given that the development is an one man show, of course the "Agile" I did was not really agile at all (from my understanding at least). So I want some perspective from SO crowds, who is of course a professional, real world, developer with tons of experience. I think real world experience is better than the theory and experiments that I did. My question is: Do we model during development time when using Agile? UML? DFD? Or a Functional Specification is enough1? If modelling is not really necessary, what do we use to communicate to the user, as the user almost always won't understand UML or DFD? For my system, I use UI & UX Design with heavy prototyping, but then I don't have time to draw UML any more. Which one is better? 1 http://www.joelonsoftware.com/articles/fog0000000036.html I hope the question's not "subjective and argumentative" as I know this question exist because of my lack of understanding in the agile development. If it is, could someone just give me a pointer or reference about that? Possible duplicate: Do you use UML in Agile development practices?

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  • Tips for Using Multiple Development Systems

    - by Tim Lytle
    When I travel, I don't pack up the desktop I use in the office and take it with me. Maybe I should, but I don't. However, since I'm a contract programmer I like to be able to work wherever I am: I'm mostly thinking of web development here. Version Control goes a long way in keeping sane and working on multiple projects on multiple systems (two or three computers); however, there are the issues of: IDE settings - different display sizes mean the IDE settings can't be completely synced, if at all. Database - if the database is 'external' (even if it's running on the same system, it's not in version control), how do you maintain the needed syncs of structure. Development Stack - Some projects need non-standard extensions, libraries, etc installed. Just an overview of some of the hassle involved with developing on multiple systems. I'll probably end up asking some specific questions, but I thought a CW style tips might reveal some things I would even think to ask about. Update: I guess this would also address tips to make upgrading/replacing your development system easier (something I've just done). So, one tip per answer please, so the 'top' tips are easy to find. How do you make it easier to develop on multiple systems, or to transfer work after upgrading/replaceing a development system?

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  • How to make softkeyboard candidate view not block application view?

    - by Cedric
    Hi, I am playing with the Demo SoftKeyboard the comes with the Android SDK. In portrait mode when the candidate view is shown, it doesn't move the app up as the default android keyboard does. Hence it covers part of the application view. What should be changed in order to make the candidate view in the demo softkeyboard behave as the default android keyboard does? I've also looked at the source of the android keyboard from git but found nothing related to this behavior.

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  • How can a button click method find out which item is selected in a ListView?

    - by Ian Bayley
    I have a single screen with a bank of buttons below a ListView. Entries on the ListView light up in orange when I scroll so I assume that are selected. When I then press the "Delete" button I want the onClickListener to remove the currently selected entry. But getSelectedItemPosition() always gives me -1. If I can't hope to use the GUI controls in this way, please give me another way of getting the same result. I have even tried setting the onClickListener of the List View to store the index before the button is pressed (in case pressing the button unselects the entry) but even that is always -1 it seems. Here's the code (without the modification which didn't work) package com.bayley; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import java.util.ArrayList; /** * * @author p0074564 */ public class September extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); final ListView myListView = (ListView) findViewById(R.id.myListView); Button addButton = (Button) findViewById(R.id.AddButton); Button deleteButton = (Button) findViewById(R.id.DeleteButton); final EditText editText = (EditText) findViewById(R.id.myEditText); final ArrayList<String> todoItems = new ArrayList<String>(); todoItems.add("Monday"); todoItems.add("Tuesday"); todoItems.add("Wednesday"); final ArrayAdapter<String> aa = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, todoItems); myListView.setAdapter(aa); addButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { todoItems.add(editText.getText().toString()); aa.notifyDataSetChanged(); } }); deleteButton.setOnClickListener(new Button.OnClickListener() { public void onClick(View v) { // always returns -1 unfortunately ie nothing is ever selected int index = myListView.getSelectedItemPosition(); if (index >= 0) { todoItems.remove(index); } aa.notifyDataSetChanged(); } }); } }

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  • Starting Game Programming in C++, where to begin for optimal cross-platform development?

    - by Qasim
    I wish to begin learning game development in C++. I have knowledge in syntax and the console using Visual C++ 2010, however I want to begin programming. My only problem is that I want to be able to support many platforms including Windows, Mac OS, and Linux. As I get better, I also hope I can submit games to XBLIG (or XBLA) and Steam, and even the Google Play Store (But that would take some porting and major redesign of controls). I have looked into c++ and SDL but I have no idea how to get started. I have Visual C++ 2010 installed and I hope I can still use that as other C++ IDEs are quit outdated. Because I want to stick with Visual C++ and SDL (unless there is a better library than SDL), there is not much room for debate but rather how to create projects to support cross-platform development.

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  • What kind of programmer job positions are there in professional game development? [on hold]

    - by skiwi
    I have been wondering the following since recently, seeing as I want to pursue a career in game development after university: What programmer job positions are there in professional game development? Think about AAA titles, etc. What programming language are the most commonly used ones in that area? I can think of some job aspects, like game engine, network, centralized server and artificial intelligence. I am just wondering what options I have later on, and in what programming languages I should invest right now. I am quite proficient with Java, and also wondering if that is of any help.

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  • After Repo sync, there are no files int he directory.

    - by taranfx
    I've setup a new Repo for Android source code, and after executing the repo sync, there are no files in the repo directory. Did I miss something? I used: repo init -u git://android.git.kernel.org/platform/manifest.git repo initialized in /home/tarandeep/code/Android repo sync ... It downloaded GBs of data (I can confirm via network monitor) and then nothing appeared in the Android directory.

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