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  • ASP.Net MVC ActionLink's and Shared Hosting Aliased Domains

    - by Peter Meyer
    So, I've read this and I've got a similar issue: I have a shared hosting account (with GoDaddy, though that's not exactly relevant, I believe) and I've got an MVC (RC1) site deployed to a sub-folder which where I have another domain name mapped (or aliased). The sub-folder is also setup as an application root as well. The site works without issue, the problem is that I don't like the links that are being generated using Html.ActionLink and Ajax.ActionLink. It's inserting the sub folder name as part of the URL as described in this other question. Thing is, the site works fine, but I'd like to make the links generated relative to the domain name. To use an example: http://my.abc.com "primary" domain; maps to \ on file system http://my.xyz.com setup to map to \_xyz.com folder on file system My generated links on xyz.com look like this: Intended Generated -------- --------- http://my.xyz.com/Ctrller/Action/52 http://my.xyz.com/_xyz.com/Ctrller/Action/52 and, FWIW, the site works. So, the question: Is there something I can do to get rid of that folder name in the links being generated? I have a couple of brute force ideas, but they aren't too elegant.

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  • Why can't I use 'django-admin.py makemessages -l cn'

    - by zjm1126
    print : D:\zjm_code\register2>python D:\Python25\Lib\site-packages\django\bin\django-adm in.py makemessages -l cn Error: This script should be run from the Django SVN tree or your project or app tree. If you did indeed run it from the SVN checkout or your project or applica tion, maybe you are just missing the conf/locale (in the django tree) or locale (for project and application) directory? It is not created automatically, you ha ve to create it by hand if you want to enable i18n for your project or applicati on. 2.i made a locale directory ,and D:\zjm_code\register2>python D:\Python25\Lib\site-packages\django\bin\django-adm in.py makemessages -l cn processing language cn Error: errors happened while running xgettext on __init__.py 'xgettext' ?????????,????????? ??????? D:\Python25\lib\site-packages\django\core\management\base.py:234: RuntimeWarning : tp_compare didn't return -1 or -2 for exception sys.exit(1) 3. ok http://hi.baidu.com/zjm1126/blog/item/f28e09deced15353ccbf1a82.html

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  • Is there any alternative to obfuscation to make it harder to get any string in javascript?

    - by MarceloRamires
    I use DropBox and I've had some trouble reaching to my files from other computers: I not always want to login to anything when I'm in a public computer, but I like being able to reach my stuff from wherever I am. So I've made a simple little application that when put in the public folder, ran and given the right UID, creates (still in your public folder) an HTML of all the content in the folder (including subfolders) as a tree of links. But I didn't risk loading it anywhere, since there are slightly private things in there (yes, I know that the folder's name is "PUBLIC"). So I've came up with the idea to make it a simple login page, given the right password, the rest of the page should load. brilliant!, but how? If I did this by redirecting to other HTML on the same folder, I'd still put the html link in the web history and the "url's accessed" history of the administrator. So I should generate itin the same page. I've done it. And currently the page is a textbox and a button, and only if you type in the right password (asked by the generator) the rest of the page loads. The fault is that everything (password, URL's) is easily reachable through the sourcecode. Now, assuming I only want to avoid silly people to get it all too easily, not make a bulletproof all-content-holding NSA certified website, I though about some ways to make these informations a bit harder to get. As you may have already figured, I use a streamwritter to write a .HTM file (head, loop through links, bottom), then it's extremely configurable, and I can come up with a pretty messy-but-working c# code, though my javascript knowledge is not that good. Public links in DropBox look like this: http://dl.dropbox.com/u/3045472/img.png Summarizing: How do I hide stuff (MAINLY the password, of course) in my source-code so that no bumb-a-joe that can read, use a computer and press CTRL+U can reach to my stuff too easily ? PS.: It's not that personal, if someone REALLY wants it, it could never be 100% protected, and if it was that important, I wouldnt put it in the public folder, also, if the dude really wants to get it that hard, he should deserve it. PS2.: "Use the ultra-3000'tron obfuscator!!11" is not a real answer, since my javascript is GENERATED by my c# program. PS3.: I don't want other solutions as "use a serverside application and host it somewhere to redirect and bla bla" or "compress the links in a .RAR file and put a password in it" since I'm doing this ALSO to learn, and I want the thrill of it =)

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  • Problem with CruiseControl.net configuration

    - by Pawel
    Hi I started using ccnet to build my project. This is quite new issue for me so I have some problems. First thing: Why does ccnet copy directory with my project to another directory (ccnet creates new folder named the same as project name included in ccnet.config file and copies to them directory with my project) Second thing: Dashboard page cannot show reports for recent build (When I click on any item in recent build then I get page: "The page Cannot be found" I suppose that page cannot link files with logs. but I don't know how to link it. I create one publisher: <publishers> <xmllogger logDir="c:\Branches" /> Can anyone help me?

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  • sbt: "test" works "test:run" not

    - by Martin
    I try to establish a build pipeline on Jenkins with a Play(2.0.2) project. As I want to just build the sources once and use the classes for downstream builds, I now have created a "compile"-job, that runs "sbt test:compile". That works so far. The next job should then just run the compiled tests. If I use "sbt test" it works as expected, but compiles the sources again. But if I try to run "sbt test:run" it says: [info] Loading project definition from ~/myproject/project [info] Set current project to myproject (in build file: ~/myproject/) java.lang.RuntimeException: No main class detected. at scala.sys.package$.error(package.scala:27) [error] {file:~/myproject/test:run: No main class detected. The same happens locally. I can run "sbt test" but not "sbt test:run". Same error. Is there someone who can point me to the right direction?

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  • Consistency vs Design Guidelines

    - by Adrian Faciu
    Lets say that you get involved in the development of a large project that is already in development for a long period ( more than one year ). The projects follows some of the current design guidelines, but also has a few different, that are currently discouraged ( mostly at naming guidelines ). Supposing that you can't/aren't allowed to change the whole project: What should be more important, consistency, follow the existing ones and defy current guidelines or the usage of the guidelines, creating differences between modules of the same project ? Thanks.

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  • RECOVER A DELETED FILE WWW in ubuntu 9.04

    - by Al MUbarak
    Hai., i'm using unbuntu 9.04 and i had all web developing dump has been installed in www folder., today morning unfortunately i delete the www folder via terminal. but i'm afraid about that issue., i dont have any knowledge for how to restore the www folder and included files asap. IF anyone Could known the issue and how to rectify that issue., pls let me know., Thnaks in Advance.,

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  • How can I tell the size of my app during development?

    - by Newbyman
    My programming decissions are directly related to how much room I have left, or worse perhaps how much I need to shave off in order to get up the 10mb limit. I have read that Apple has quietly increased the 3G & Edge download limit from 10mb up to 20mb in preparation for the iPad in April. Either way, my real question is how can I gauge a rough estimate of how large my app will end while I'm still in the development phase? Is the file size of my development folder roughly 1 to 1 ratio? Is the compressed file size of my development a better approximation? My .xcodeproj file is only a couple hundred kB, but the size of my folder is 11.8 MB. I have a .sqlite database, less than 20 small png images and a Settings.Bundle. The rest are unknown Xcode files related to build, build for iphoneOS, simulator etc.... My source code is rather large with around 1000 lines in most of the major controllers, all in all around 48 .h&.m files. But my classes folder inside my development folder is less than 800kb. Digging around inside my Build file, there is lots of iphone simulator files and debugging files which I don't think will contribute to the final product. The Application file states that it is around 2.3 MB. However, this is such a large difference from the 11.8 MB, I have to wonder if this is just another piece of the equation. I have the app on the my device, I'm in the testing phase. Therefore, I though that I would try to see how large the working version was on the device by checking in iTunes, however my development app is visible on the right-hand the application's iphone screen, but no information about the app most importantly its size. I also checked in Organizer, I used the lower portion of the screen-(Applications), found my application and selected the drop down arrow which gave my "Application Data" and a download arrow button to the right to save a file on my desktop, named with the unique AppleID. Inside the folder it had three folders-(documents, library, tmp) the documents had a copy of my .sqlite database, the library a few more files but not anything obvious or of size, and the tmp was empty. All in all the entire folder was only 164kb-which tells me that this is not the right place to find the size either. I understand that the size is considered to be the size of my binary plus all the additional files and images that I have add. Does anyone have a effective way of guaging how large the binary is or the relating the development folder size to what the final App Store application size will end up. I know that questions have been posted with similar aspects, but I could not find any answered post that really described...what files, or how to determine size specifically. I know that this question looks like a book, but I just wanted to be specific in conveying exactly what I'm looking for and the attempts thus far. *Note all files are unzipped and still in regular working Xcode order of a single app with no brought-in builds or referenced projects. I'm sure that this is straight forward, I just don't know where to look?

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