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  • Tomcat - Redirect to Error Page when ServletContextListener fails

    - by Vic
    When Tomcat starts it calls my ServletContextListener to obtain a database connection, which I will later use in other servlets with getServletContext(). It is called in my web.xml as: listener listener-class org.ppdc.database.DBCPoolingListener /listener-class /listener (I removed the < because they wouldn't display properly in this message. If I cannot connect to the database when Tomcat starts up I get a 404 error, because Tomcat cannot start the application. How can I redirect the user to a custom error page at this point? I tried the following in my web.xml (I have the < brackets in the original): (error-page) (error-code404/error-code) (location/file_not_found.html/location) (/error-page) Any ideas on how to redirect a user to one of my error pages when Tomcat tries to start the application? Thanks Vic

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  • Is it possible to use WIndows Speech Recognition Engine in a word pronounciation game?

    - by XBasic3000
    I use to create an application that uses the windows speech recognition engine or the SAPI. its like a game for pronounciation that it give you score when you pronounce it correctly. but when i started experiments with SAPI, it has poor recognition unless if you load a grammar on it (XML) its give best recognition result. but the problem now is closest pronounciation from the input text will be recognize. for example: Database - dedebase - correct. even if you mispronounce it. it gives you correct answers. without using the xml grammar when you say database it give you "in the base/the base/data base/etc..." please post your answer,suggestion,clarication. votes for best answer. is it posible or not? by the way i use delphi compiler on the projects....

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  • Adding Java packages to GWT

    - by Organiccat
    I've tried searching but couldn't come up with a defined way on how to add your own packages to a GWT project. My tree structure looks like this: -com.mycompany -public MyApplication.html MyApplication.gwt.xml -com.mycompany.client MyApp.java -com.mycompany.gui TableLayout.java The answer I've seen out there says to add the packages relative to the root directory of the gwt.xml file, like so: <module> <inherits name="com.google.gwt.user.User" /> <entry-point class="com.mycompany.client.MyApp" /> <source path="client" /> <source path="gui" /> </module> It then complains: Unable to find type 'com.technicon.client.MyApp' Hint: Previous compiler errors may have made this type unavailable Hint: Check the inheritance chain from your module; it may not be inheriting a required module or a module may not be adding its source path entries properly Can anyone tell me what I'm doing wrong and how to fix this?

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  • Parsing language for both binary and character files

    - by Thorsten S.
    The problem: You have some data and your program needs specified input. For example strings which are numbers. You are searching for a way to transform the original data in a format you need. And the problem is: The source can be anything. It can be XML, property lists, binary which contains the needed data deeply embedded in binary junk. And your output format may vary also: It can be number strings, float, doubles.... You don't want to program. You want routines which gives you commands capable to transform the data in a form you wish. Surely it contains regular expressions, but it is very good designed and it offers capabilities which are sometimes much more easier and more powerful. Something like a super-grep which you can access (!) as program routines, not only as tool. It allows: joining/grouping/merging of results inserting/deleting/finding/replacing write macros which allows to execute a command chain repeatedly meta-grouping (lists-tables-hypertables) Example (No, I am not looking for a solution to this, it is just an example): You want to read xml strings embedded in a binary file with variable length records. Your tool reads the record length and deletes the junk surrounding your text. Now it splits open the xml and extracts the strings. Being Indian number glyphs and containing decimal commas instead of decimal points, your tool transforms it into ASCII and replaces commas with points. Now the results must be stored into matrices of variable length....etc. etc. I am searching for a good language / language-design and if possible, an implementation. Which design do you like or even, if it does not fulfill the conditions, wouldn't you want to miss ? EDIT: The question is if a solution for the problem exists and if yes, which implementations are available. You DO NOT implement your own sorting algorithm if Quicksort, Mergesort and Heapsort is available. You DO NOT invent your own text parsing method if you have regular expressions. You DO NOT invent your own 3D language for graphics if OpenGL/Direct3D is available. There are existing solutions or at least papers describing the problem and giving suggestions. And there are people who may have worked and experienced such problems and who can give ideas and suggestions. The idea that this problem is totally new and I should work out and implement it myself without background knowledge seems for me, I must admit, totally off the mark.

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  • XNA shield effect with a Primative sphere problem

    - by Sparky41
    I'm having issue with a shield effect i'm trying to develop. I want to do a shield effect that surrounds part of a model like this: http://i.imgur.com/jPvrf.png I currently got this: http://i.imgur.com/Jdin7.png (The red likes are a simple texture a black background with a red cross in it, for testing purposes: http://i.imgur.com/ODtzk.png where the smaller cross in the middle shows the contact point) This sphere is drawn via a primitive (DrawIndexedPrimitives) This is how i calculate the pieces of the sphere using a class i've called Sphere (this class is based off the code here: http://xbox.create.msdn.com/en-US/education/catalog/sample/primitives_3d) public class Sphere { // During the process of constructing a primitive model, vertex // and index data is stored on the CPU in these managed lists. List vertices = new List(); List indices = new List(); // Once all the geometry has been specified, the InitializePrimitive // method copies the vertex and index data into these buffers, which // store it on the GPU ready for efficient rendering. VertexBuffer vertexBuffer; IndexBuffer indexBuffer; BasicEffect basicEffect; public Vector3 position = Vector3.Zero; public Matrix RotationMatrix = Matrix.Identity; public Texture2D texture; /// <summary> /// Constructs a new sphere primitive, /// with the specified size and tessellation level. /// </summary> public Sphere(float diameter, int tessellation, Texture2D text, float up, float down, float portstar, float frontback) { texture = text; if (tessellation < 3) throw new ArgumentOutOfRangeException("tessellation"); int verticalSegments = tessellation; int horizontalSegments = tessellation * 2; float radius = diameter / 2; // Start with a single vertex at the bottom of the sphere. AddVertex(Vector3.Down * ((radius / up) + 1), Vector3.Down, Vector2.Zero);//bottom position5 // Create rings of vertices at progressively higher latitudes. for (int i = 0; i < verticalSegments - 1; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude / up);//(up)5 float dxz = (float)Math.Cos(latitude); // Create a single ring of vertices at this latitude. for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)(Math.Cos(longitude) * dxz) / portstar;//port and starboard (right)2 float dz = (float)(Math.Sin(longitude) * dxz) * frontback;//front and back1.4 Vector3 normal = new Vector3(dx, dy, dz); AddVertex(normal * radius, normal, new Vector2(j, i)); } } // Finish with a single vertex at the top of the sphere. AddVertex(Vector3.Up * ((radius / down) + 1), Vector3.Up, Vector2.One);//top position5 // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; AddIndex(1 + i * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(CurrentVertex - 1); AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); AddIndex(CurrentVertex - 2 - i); } //InitializePrimitive(graphicsDevice); } /// <summary> /// Adds a new vertex to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddVertex(Vector3 position, Vector3 normal, Vector2 texturecoordinate) { vertices.Add(new VertexPositionNormal(position, normal, texturecoordinate)); } /// <summary> /// Adds a new index to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); indices.Add((ushort)index); } /// <summary> /// Queries the index of the current vertex. This starts at /// zero, and increments every time AddVertex is called. /// </summary> protected int CurrentVertex { get { return vertices.Count; } } public void InitializePrimitive(GraphicsDevice graphicsDevice) { // Create a vertex declaration, describing the format of our vertex data. // Create a vertex buffer, and copy our vertex data into it. vertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormal), vertices.Count, BufferUsage.None); vertexBuffer.SetData(vertices.ToArray()); // Create an index buffer, and copy our index data into it. indexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), indices.Count, BufferUsage.None); indexBuffer.SetData(indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. basicEffect = new BasicEffect(graphicsDevice); //basicEffect.EnableDefaultLighting(); } /// <summary> /// Draws the primitive model, using the specified effect. Unlike the other /// Draw overload where you just specify the world/view/projection matrices /// and color, this method does not set any renderstates, so you must make /// sure all states are set to sensible values before you call it. /// </summary> public void Draw(Effect effect) { GraphicsDevice graphicsDevice = effect.GraphicsDevice; // Set our vertex declaration, vertex buffer, and index buffer. graphicsDevice.SetVertexBuffer(vertexBuffer); graphicsDevice.Indices = indexBuffer; graphicsDevice.BlendState = BlendState.Additive; foreach (EffectPass effectPass in effect.CurrentTechnique.Passes) { effectPass.Apply(); int primitiveCount = indices.Count / 3; graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Count, 0, primitiveCount); } graphicsDevice.BlendState = BlendState.Opaque; } /// <summary> /// Draws the primitive model, using a BasicEffect shader with default /// lighting. Unlike the other Draw overload where you specify a custom /// effect, this method sets important renderstates to sensible values /// for 3D model rendering, so you do not need to set these states before /// you call it. /// </summary> public void Draw(Camera camera, Color color) { // Set BasicEffect parameters. basicEffect.World = GetWorld(); basicEffect.View = camera.view; basicEffect.Projection = camera.projection; basicEffect.DiffuseColor = color.ToVector3(); basicEffect.TextureEnabled = true; basicEffect.Texture = texture; GraphicsDevice device = basicEffect.GraphicsDevice; device.DepthStencilState = DepthStencilState.Default; if (color.A < 255) { // Set renderstates for alpha blended rendering. device.BlendState = BlendState.AlphaBlend; } else { // Set renderstates for opaque rendering. device.BlendState = BlendState.Opaque; } // Draw the model, using BasicEffect. Draw(basicEffect); } public virtual Matrix GetWorld() { return /*world */ Matrix.CreateScale(1f) * RotationMatrix * Matrix.CreateTranslation(position); } } public struct VertexPositionNormal : IVertexType { public Vector3 Position; public Vector3 Normal; public Vector2 TextureCoordinate; /// <summary> /// Constructor. /// </summary> public VertexPositionNormal(Vector3 position, Vector3 normal, Vector2 textCoor) { Position = position; Normal = normal; TextureCoordinate = textCoor; } /// <summary> /// A VertexDeclaration object, which contains information about the vertex /// elements contained within this struct. /// </summary> public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(12, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0), new VertexElement(24, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0) ); VertexDeclaration IVertexType.VertexDeclaration { get { return VertexPositionNormal.VertexDeclaration; } } } A simple call to the class to initialise it. The Draw method is called in the master draw method in the Gamecomponent. My current thoughts on this are: The direction of the weapon hitting the ship is used to get the middle position for the texture Wrap a texture around the drawn sphere based on this point of contact Problem is i'm not sure how to do this. Can anyone help or if you have a better idea please tell me i'm open for opinion? :-) Thanks.

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  • Creating client-side dynamic dependent controls , interactive user interface

    - by igor
    Hello everyone! I am looking for client-side javascript plugin for jquery(prefered, or maybe other framework) or other javascript framework, that implements dynamic, interactive user interface (fig. 1) Requirements: 1) user interface shall be dynamic (client-side, javascript). 2) the displaying of the next control shall be dependent on input of previous control(s) 3) the dependency shall be implemented in declarative form (settings, mapping, xml...) 4) this scope of controls shall be supported: dropdown list - fixed list (static, list of items has fixed scope of items) edit input (loop-up) - dynamic list, dependent on user input dropdown list - fixed list (dynamic, list of items dependent on previous input) static structure controls to display dynamic data. 5) this scope of dependencies shall be implemented: one-way: one to one one-way: one to many 6) this scope of dependency actions shall be implemented: hide (remove) control show (add) control show disabled set default value 7) controls shall be filled in by using ajax requests to the server-side application (json, xml...) Any thoughts, references, I would appreciate any assistance. Fig. 1. Interactive user interface

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  • Nginx 500 Internal Server error on subdirectory

    - by juyoung518
    I'm getting a 500 Internal Server error only on sub directories. For example, If my website is example.com, example.com/index.php works. But example.com/phpbb/index.php doesn't work. It just turns up a blank php page. The HTTP header shows HTTP error 500 Internal Server error. If I enter example.com/phpbb/index.php/somedirectory, the index.php of my root directory shows up. This is all very strange. I have tried searching etc but nothing worked. tried re-installing nginx but not fixed. I'm sure I got the DNS configured right. My Nginx Config /sites-available/example.com server { server_name www.example.com; return 301 https://example.com$request_uri; } server { listen 443; listen 80; #listen 80; ## listen for ipv4; this line is default and implied #listen [::]:80 default_server ipv6only=on; ## listen for ipv6 root /var/www/example.com/public_html; index index.html index.php index.htm; ssl on; ssl_certificate /etc/nginx/ssl/cert.pem; ssl_certificate_key /etc/nginx/ssl/ssl.key; ssl_session_timeout 5m; ssl_protocols TLSv1 TLSv1.1 TLSv1.2; ssl_ciphers ECDH+AESGCM:DH+AESGCM:ECDH+AES256:DH+AES256:ECDH+AES128:DH+AES:ECDH+3DES:DH+3DES:RSA+AESGCM:RSA+AES:RSA+3DES:!aNULL:!MD5:!DSS; ssl_prefer_server_ciphers on; ssl_stapling on; resolver 8.8.8.8; add_header Strict-Transport-Security max-age=63072000; # Make site accessible from http://localhost/ server_name example.com; location ~* \.(jpg|jpeg|png|gif|ico|css|js|bmp)$ { expires 365d; add_header Cache-Control public; } if ($scheme = http) { return 301 https://example.com$request_uri; } location / { # First attempt to serve request as file, then # as directory, then fall back to displaying a 404. try_files $uri $uri/ /index.php; # Uncomment to enable naxsi on this location # include /etc/nginx/naxsi.rules } if ($http_user_agent ~ (musobot|screenshot|AhrefsBot|picsearch|Gender|HostTracker|Java/1.7.0_51|Java) ) { return 403; } location /phpmyadmin { root /usr/share/; index index.php index.html index.htm; location ~ ^/phpmyadmin/(.+\.php)$ { try_files $uri =404; root /usr/share/; fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include /etc/nginx/fastcgi_params; } location ~* ^/phpmyadmin/(.+\.(jpg|jpeg|gif|css|png|js|ico|html|xml|txt))$ { root /usr/share/; } } location /phpMyAdmin { rewrite ^/* /phpmyadmin last; } location /doc/ { alias /usr/share/doc/; autoindex on; allow 127.0.0.1; allow ::1; deny all; } # Only for nginx-naxsi used with nginx-naxsi-ui : process denied requests #location /RequestDenied { # proxy_pass http://127.0.0.1:8080; #} #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root /usr/share/nginx/www; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { try_files $uri =404; fastcgi_split_path_info ^(.+\.php)(/.+)$; # NOTE: You should have "cgi.fix_pathinfo = 0;" in php.ini # With php5-cgi alone: fastcgi_pass 127.0.0.1:9000; # With php5-fpm: #fastcgi_pass unix:/var/run/php5-fpm.sock; fastcgi_index index.php; include /etc/nginx/fastcgi_params; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_buffer_size 128k; fastcgi_buffers 256 16k; fastcgi_busy_buffers_size 256k; fastcgi_temp_file_write_size 256k; fastcgi_read_timeout 240; # deny access to .htaccess files, if Apache's document root # concurs with nginx's one # location ~ /\.ht { deny all; } } } nginx.conf user www-data; worker_processes 1; pid /var/run/nginx.pid; events { worker_connections 768; # multi_accept on; } http { ## Block spammers and other unwanted visitors ## include /etc/nginx/blockips.conf; fastcgi_cache_path /var/cache/nginx levels=1:2 keys_zone=microcache:10m max_size=1000m inactive=60m; ## # Basic Settings ## sendfile on; tcp_nopush on; tcp_nodelay on; keepalive_timeout 100; types_hash_max_size 2048; server_tokens off; # server_names_hash_bucket_size 64; # server_name_in_redirect off; include /etc/nginx/mime.types; default_type application/octet-stream; ## # Logging Settings ## access_log off; error_log /var/log/nginx/error.log; ssl_session_cache shared:SSL:10m; ssl_session_timeout 10m; ssl_ciphers ECDH+AESGCM:DH+AESGCM:ECDH+AES256:DH+AES256:ECDH+AES128:DH+AES:ECDH+3DES:DH+3DES:RSA+AESGCM:RSA+AES:RSA+3DES:!aNULL:!MD5:!DSS; ssl_prefer_server_ciphers on; ## # File Cache Settings ## open_file_cache max=5000 inactive=5m; open_file_cache_valid 2m; open_file_cache_min_uses 1; open_file_cache_errors on; ## # Gzip Settings ## gzip on; gzip_disable "msie6"; gzip_vary on; gzip_proxied any; gzip_comp_level 6; gzip_buffers 16 8k; gzip_http_version 1.1; gzip_types text/plain text/x-js text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript; ## # nginx-naxsi config ## # Uncomment it if you installed nginx-naxsi ## #include /etc/nginx/naxsi_core.rules; ## # nginx-passenger config ## # Uncomment it if you installed nginx-passenger ## #passenger_root /usr; #passenger_ruby /usr/bin/ruby; ## # Virtual Host Configs ## include /etc/nginx/conf.d/*.conf; include /etc/nginx/sites-enabled/*;

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  • webview showing white bar on right side

    - by Funkyidol
    I am giving the following method call to my webview client embedded in my layout wv.loadData("<html><body bgcolor=\"Black\"></body></html>","text/html", "utf-8"); when i run this on the device, it shows a white vertical bar on the right side. I fixed the white thing by using webview.setBackgroundColor(Color.BLACK); but i want to remove it completely Following is my layout xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> <WebView android:id="@+id/wv1" android:layout_height="fill_parent" android:layout_width="fill_parent" /> </LinearLayout> Any suggestions??

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  • How to populating Ontology at runtime?

    - by Chan
    Hi, I have a configuration file with a lot of data like sensor locations, type, rules for activating devices etc. Basically related to a pervasive system. I plan to design an ontology for this domain. The doubt in my mind is how should I populate the ontology with the information in the configuration file, as the configuration files are going to change every now and then. Earlier I was planning to use XML, so I can just read the configuration file at runtime and create an XML as per the XSD. Do we use the same technique for Ontologies? If yes then what is the format of the populated ontology? Thanks Chan

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  • default maven compiler setting

    - by Jeeyoung Kim
    Hello Maven gurus, Right now, I'm writing a small java application by my own, with few maven pom.xml files. I want to make all my maven packages to compile with jdk 1.6, and I can't find a good way to do it without manually setting it on every single POMs - I'm sick of copy-and-pasting <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-compiler-plugin</artifactId> <configuration> <source>1.6</source> <target>1.6</target> </configuration> in every single pom.xml file I generate. Is there a simpler way to resolve this issue?

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  • TFS 2008 Build Script

    - by pm_2
    In TFS 2008, I am trying to modify a build script (TFSBuild.proj). I get the following warning: The element 'PropertyGroup' in namespace 'http://schemas.microsoft.com/developer/msbuild/2003' has invalid child element 'TeamProject' in namespace 'http://schemas.microsoft.com/developer/msbuild/2003'. Which is correct, The element PropertyGroup does indeed have a child called TeamProject. I’m making an assumption that this is caused because of the following line: <Project DefaultTargets="DesktopBuild" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5"> The Xml Namespace doesn’t appear to exist as far as I can tell, although it looks like a standard one. Please can anyone tell me if this is a standard XML namespace, how or where I can view its contents and whether the warning that I am seeing may be caused by it?

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  • If XmlException.SourceUri is read-only, what good is it?

    - by East of Nowhere
    I have a couple places in my code where it throwing a new System.Xml.XmlException seems appropriate. I could just do throw new XmlException("Your XML sucks go fix it then try again."); But I think it's better to take advantage whenever possible of members particular to the exception class (otherwise ya might as well throw a plain ol' Exception every time). SourceUri and LineNumber would be helpful, but they only have get methods, there's no way I can assign a value to them! There's only 3 constructor overloads and none of them have parameters for those members either; I can only initialize Message, nothing else. There has got to be some way to populate those data members with values, otherwise why does XmlException bother with them? I suppose I could make a new class that inherits XmlException and write a new constructor that initializes SourceUri etc. but still, there must be a way to just use XmlException. Right?

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  • Spring ROO issue with UrlRewrite in STS (eclipse)

    - by user224270
    I'm having trouble figuring out how to solve this issue. I have a file called: "urlrewrite.xml" which was automatically generated by spring ROO after running the "controller" command in ROO Shell. However, I still get the following error: "Referenced file contains errors (http://tuckey.org/res/dtds/urlrewrite3.0.dtd). For more information, right click on the message in the Problems View and select "Show Details..." Here's the content of the urlrewrite.xml file: <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE urlrewrite PUBLIC "-//tuckey.org//DTD UrlRewrite 3.0//EN" "http://tuckey.org/res/dtds/urlrewrite3.0.dtd"> <urlrewrite default-match-type="wildcard"> <rule> <from>/resources/**</from> <to last="true">/resources/$1</to> </rule> <rule> <from>/static/WEB-INF/**</from> <set type="status">403</set> <to last="true">/static/WEB-INF/$1</to> </rule> <rule> <from>/static/**</from> <to last="true">/$1</to> </rule> <rule> <from>/</from> <to last="true">/app/index</to> </rule> <rule> <from>/app/**</from> <to last="true">/app/$1</to> </rule> <rule> <from>/**</from> <to>/app/$1</to> </rule> <outbound-rule> <from>/app/**</from> <to>/$1</to> </outbound-rule> </urlrewrite> Any thoughts on how to get rid of this error?

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  • How do I verify the URL that ActiveResource intends to use on a call?

    - by btelles
    Hi there, I'm trying to request data from another Rails app, but I keep getting a "URL not found" error. Is it possible to use the debugger to figure out the intended URL and parameters for an intended ActiveResource call? For example, I'd like to make a GET request with the following parameters: https://some_server.com/employees/search.xml?last_name=smith And I have the following ActiveResource model class Employee < ActiveResource::Base self.site = "https://.some_server.com" end And the some_server.com app has a search action that maps this way: map.connect "/employees/search.:format", :controller => 'employees', :action => 'search' But when I try this: Employee.new(:last_name => 'smith).get(:search) I get a 404 "Service not found" error. To me, that sounds like the URL that ACtiveResource is requesting is incorrect, 'cause when I make the above request via a browser, I get the xml. Any idea what I'm doing wrong? Cheerio, Berns

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  • How can I append text to a start and end of a file as header and footer ?

    - by Morano88
    I'm filling an XML document manually using C# and I need to have <data> as header and </data> as footer for the whole XML file. Is there an easy way to do that ? I know It can be done but I couldn't find a way to do it. Keep in mind that I'm updating the entries so I need to make sure that they always come between the header and the footer. Thanks Example <data> Entry New Entry 1 New Entry 2 </data>

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  • Read SharedPreferences when you haven't set the name of the file.

    - by Pentium10
    When you createa a PreferenceScreen on Android, your application creates a default SharedPreferences file for the settings. I want to read this name, or get a reference without specifing the name. Currently I use: SharedPreferences prefs = ctx.getSharedPreferences("prefs", 0); SharedPreferences.Editor ed=prefs.edit(); But this returns another copy of the preference. When I checked the folder in /data/data/myapk/shared_prefs I see two files, one named prefs.xml and the other is my [package name]_preferences.xml (this was created by the PreferenceActivity); How do I get an instance of the shared preference with the usage of the default file name, so I should not mention a name for it?

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  • Ivy: Publishing all artefacts in a directory

    - by Dave Flowers
    I'm looking to move to Apache Ivy for dependency management on one of our existing projects. The project publishes many artefacts, and the artefacts it produces are likely to change in the future, so I don't want to enumerate all of the publications in the ivy.xml file -- I'd like Ivy to just publish all the files in a given directory. I considered auto-generating a list of the files built and using XSLT to insert it into the ivy.xml, but that seems a little cumbersome for what I'd expect to be a reasonably common requirement. Is there a better way to do this? Can Ivy pick up all the files in a directory and ignore the publications in the Ivy file? Or is there some way to get Ivy to use different files for publication and for fetching, so I can avoid having to use XSLT to merge the files.

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  • WiX custom action with DTF... quite confused...

    - by Joshua
    Okay, I have decided the only way I can do what I want to do with WiX (thanks to an old installer I didn't write that I now have to upgrade) is with some CUSTOM ACTIONS. Basically, I need to back up a file before the RemoveExistingProducts and restore that file again after RemoveExistingProducts. I think this is what's called a "type 2 custom action." The sequencing I think I understand, however, what I don't understand is first of all how I pass data to my C# action (the directory the file is in from the WiX) and how to reference my C# (DTF?) action with the Binary and CustomAction tags. Also, does all this need to be in a tag? All the examples show it that way. Here is what I have so far in the .WXS file... <Binary Id="backupSettingsAction.dll" SourceFile="backupSettingsAction.CA.dll"/> <CustomAction Id="BackupSettingsAction" BinaryKey="backupSettingsAction.dll" DllEntry="CustomAction" Execute="immediate" /> <InstallExecuteSequence> <Custom Action="backupSettingsAction.dll" Before="InstallInitialize"/> <RemoveExistingProducts After="InstallFinalize" /> <Custom Action="restoreSettingsAction.dll" After="RemoveExistingFiles"/> </InstallExecuteSequence> The file I need to back up is a settings file from the previous install (which needs to remain intact), it is located in the directory: <Directory Id="CommonAppDataFolder" Name="CommonAppData"> <Directory Id="CommonAppDataPathways" Name="Pathways" /> </Directory> And even has a Component tag for it, though I need to back the file up that exists already: <Component Id="Settings" Guid="A3513208-4F12-4496-B609-197812B4A953" NeverOverwrite="yes" > <File Id="settingsXml" ShortName="SETTINGS.XML" Name="Settings.xml" DiskId="1" Source="\\fileserver\Release\Pathways\Dependencies\Settings\settings.xml" Vital="yes" /> </Component> And this is referencing the C# file that Visual Studio (2005) created for me: namespace backupSettingsAction { public class CustomActions { [CustomAction] public static ActionResult CustomAction1(Session session) { session.Log("backing up settings file"); //do I hardcode the directory and name of the file in here, or can I pass them in? return ActionResult.Success; } } } Any help is greatly apprecaited. Thank you!

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  • How read value from XmlNode

    - by klerik123456
    I have a Xml file and I try to read value from node Ticket, but my output is still empty. Can somebody help me ? Xml docmunet : <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <soap:Header> <TicketHeader xmlns="http://tempuri.org/"> <Ticket> heslo </Ticket> </TicketHeader> </soap:Header> <soap:Body> <test xmlns="http://tempuri.org/"/> </soap:Body> </soap:Envelope> My code : doc= new XmlDocument(); doc.Load(path); XmlNode temp = doc.SelectSingleNode("//Ticket"); textBox3.Text=temp.InnerXml;

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  • simple blog engine for website

    - by Alexander
    I know that there's a lot of free open source blog engine out there such as BlogEngine.NET. However that's an overkill for my purpose... I so far has created my own simple one by storing posts in a .xml file and so every time the main page loads it reads from all those xml files and displays it as posts. Now my problem is when a user clicks on a post title I want it to show on a new page(.aspx), so if the title is X then I want a new page called X.aspx when the user clicks on the title on the homepage. I hope this makes sense. My question is how do I create such thing?

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  • How can I easily get a TextReader from an XDocument?

    - by Mark Seemann
    Given an XDocument instance, how can I easily get a TextReader that represents that instance? The best I've been able to come up with is something like this (where xml is an XDocument instance): var s = new MemoryStream(); var sw = new StreamWriter(s); xml.Save(sw); sw.Flush(); s.Position = 0; TextReader tr = new StreamReader(s); However, this seems a little clunky, so I was wondering if there's an easier way?

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