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  • which file stored os.environ,and store where , disk c: or disk d:

    - by zjm1126
    my code is : os.environ['ss']='ssss' print os.environ and it show : {'TMP': 'C:\\DOCUME~1\\ADMINI~1\\LOCALS~1\\Temp', 'COMPUTERNAME': 'PC-200908062210', 'USERDOMAIN': 'PC-200908062210', 'COMMONPROGRAMFILES': 'C:\\Program Files\\Common Files', 'PROCESSOR_IDENTIFIER': 'x86 Family 6 Model 15 Stepping 2, GenuineIntel', 'PROGRAMFILES': 'C:\\Program Files', 'PROCESSOR_REVISION': '0f02', 'SYSTEMROOT': 'C:\\WINDOWS', 'PATH': 'C:\\WINDOWS\\system32;C:\\WINDOWS;C:\\WINDOWS\\System32\\Wbem;C:\\Program Files\\Hewlett-Packard\\IAM\\bin;C:\\Program Files\\Common Files\\Thunder Network\\KanKan\\Codecs;D:\\Program Files\\TortoiseSVN\\bin;d:\\Program Files\\Mercurial\\;D:\\Program Files\\Graphviz2.26.3\\bin;D:\\TDDOWNLOAD\\ok\\gettext\\bin;D:\\Python25;C:\\Program Files\\StormII\\Codec;C:\\Program Files\\StormII;D:\\zjm_code\\;D:\\Python25\\Scripts;D:\\MinGW\\bin;d:\\Program Files\\Google\\google_appengine\\', 'TEMP': 'C:\\DOCUME~1\\ADMINI~1\\LOCALS~1\\Temp', 'BID': '56727834-D5C3-4EBF-BFAA-FA0933E4E721', 'PROCESSOR_ARCHITECTURE': 'x86', 'ALLUSERSPROFILE': 'C:\\Documents and Settings\\All Users', 'SESSIONNAME': 'Console', 'HOMEPATH': '\\Documents and Settings\\Administrator', 'USERNAME': 'Administrator', 'LOGONSERVER': '\\\\PC-200908062210', 'COMSPEC': 'C:\\WINDOWS\\system32\\cmd.exe', 'PATHEXT': '.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH', 'CLIENTNAME': 'Console', 'FP_NO_HOST_CHECK': 'NO', 'WINDIR': 'C:\\WINDOWS', 'APPDATA': 'C:\\Documents and Settings\\Administrator\\Application Data', 'HOMEDRIVE': 'C:', 'SS': 'ssss', 'SYSTEMDRIVE': 'C:', 'NUMBER_OF_PROCESSORS': '2', 'PROCESSOR_LEVEL': '6', 'OS': 'Windows_NT', 'USERPROFILE': 'C:\\Documents and Settings\\Administrator'} i find google-app-engine set user_id in os.version not in session,look here at line 96-100 and line 257 , and aeoid at line 177 , and i want to know : which file stored os.environ ,and store where , disk c: ,or disk d: ? thanks

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  • T4 trouble compiling transformation

    - by John Leidegren
    I can't figure this one out. Why doesn't T4 locate the IEnumerable type? I'm using Visual Studio 2010. And I just hope someone knows why? <#@ template debug="true" hostspecific="false" language="C#" #> <#@ assembly name="System.Data, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" #> <#@ import namespace="System" #> <#@ import namespace="System.Data" #> <#@ import namespace="System.Data.SqlClient" #> <#@ output extension=".cs" #> public static class Tables { <# var q = @" SELECT tbl.name 'table', col.name 'column' FROM sys.tables tbl INNER JOIN sys.columns col ON col.object_id = tbl.object_id "; // var source = Execute(q); #> } <#+ static IEnumerable Execute(string cmdText) { using (var conn = new SqlConnection(@"Data Source=.\SQLEXPRESS;Initial Catalog=t4build;Integrated Security=True;")) { conn.Open(); var cmd = new SqlCommand(cmdText, conn); using (var reader = cmd.ExecuteReader()) { while (reader.Read()) { } } } } #> Error 2 Compiling transformation: The type or namespace name 'IEnumerable' could not be found (are you missing a using directive or an assembly reference?) c:\Projects\T4BuildApp\T4BuildApp\TextTemplate1.tt 26 9

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  • C# WPF Show Image from Mysql

    - by user3718026
    i'm a student and i am bad at programing. I saved the images in my mysql database for each player. I created a program where I can list some soccer players from my database. When i click on a listed player in datagrid, a new window appears with the information about the player. Everything works, but now i want a picture of the selected player to be displayed on the information window from the database. Can anybody help me? My english is not the best (i'm 17) so i hope you can understand what i mean. This is what i tried to do but i don't know how to continue. PS. It's in WPF. MySqlCommand cmd = new MySqlCommand("SELECT Bilder FROM spieler WHERE Bilder='{8}'"); MySqlDataReader rdr1 = cmd.ExecuteReader(); try { conn.Open(); while (rdr1.Read()) { // image1... I don't know what to write here } } catch (Exception ex) { MessageBox.Show("Fehler: " + ex); } rdr1.Close()

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  • PHP: problem rendering large images (error 321)

    - by JP19
    Hi ... its me again with a php problem :) Following is part of my PHP script which is rendering JPEG images. ... $tf=$requested_file; $image_type="jpeg"; header("Content-type: image/${image_type}"); $CMD="\$image=imagecreatefrom${image_type}('$tf'); image${image_type}(\$image);"; eval($CMD); exit; ... There is no syntactical error, because above code is working fine for small images, but for large images, it gives: Error 321 (net::ERR_INVALID_CHUNKED_ENCODING): Unknown error. in the browser. To be sure, I created two images using imagemagick from same source image - one resized to 10% of original and other 90%. http://mostpopularsports.net/images/misc/ttt10.jpg works http://mostpopularsports.net/images/misc/ttt90.jpg gives Error 301 in the browser. There is a related question with solution posted by OP here Error writing content through Apache. but I cannot understand how to make the fix. Can someome help me with it? I have looked at the headers in Chrome. For the first request, everything is fine. For the second request - the request headers are all garbled. Both images are jpeg (as they are created from imagemagick. But still to be sure I checked): misc/ttt10.jpg: JPEG image data, JFIF standard 1.01 misc/ttt90.jpg: JPEG image data, JFIF standard 1.01 Finally, the way I fixed is, remove the Transfer-Encoding: chunked header from the response. [This header was sent by apache only when the data was large enough]. (I had an internal proxy, so did it in the proxy script - otherwise one may need to do it in apache settings). There were some good answers and I have selected the one that helped me solve the problem best. thanks JP

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  • Assigning values to the lable through database depending on listbox values

    - by SurajVitekar
    I want to assign the values of five labels from database regarding to values selected in listbox. The db query returns single column with multiple records. Please help. I'm working with C# 2010 and MS SQL. My current code is: private void listBox1_SelectedIndexChanged(object sender, EventArgs e) { try { String c1, c2; c1 = "NULL"; MessageBox.Show("LB index :"+listBox1.SelectedIndex.ToString()); //p = listBox1.SelectedItem.ToString(); SqlConnection con = new SqlConnection(); con.ConnectionString = "Data Source=localhost;Initial Catalog=eVoting;Integrated Security=True;Pooling=False"; con.Open(); MessageBox.Show("List bOx sect :"+listBox1.SelectedValue.ToString()); SqlCommand cmd = new SqlCommand("select Firstname from candidates where position ='" + listBox1.SelectedValue.ToString() + "'", con); int index = 0; SqlDataReader reader = cmd.ExecuteReader(); while(reader.Read()) { if (index == 0) { c1 = reader[index].ToString(); radioButton1.Text = c1; } if (index == 1) { c1 = reader[index].ToString(); radioButton2.Text = c1; } if (index == 2) { c1 = reader[index].ToString(); radioButton3.Text = c1; } if (index == 3) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 4) { c1 = reader[index].ToString(); radioButton4.Text = c1; } if (index == 5) { c1 = reader[index].ToString(); radioButton5.Text = c1; } MessageBox.Show("c1 :" + c1); index++; } } catch (Exception E) { } }

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  • How to load the SQL data into several ComboBox easily, am i doing the correctly or is there another way

    - by Dominic Deepan.d
    I have a Combobox to fill the data for City, State and PinCode these combobox is dopdown list and the user will pick it. and it loads once the form opens. Here is the CODE: /// CODE TO BRING A DATA FROM SQL INTO THE FORM DROP LIST /// To fill the sates from States Table cn = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd= new SqlCommand("select * from TblState",cn); cn.Open(); SqlDataReader dr; try { dr = cmd.ExecuteReader(); while (dr.Read()) { SelectState.Items.Add(dr["State"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn.Close(); } //To fill the Cities from City Table cn1 = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd1 = new SqlCommand("SELECT * FROM TblCity", cn); cn.Open(); SqlDataReader ds; try { ds = cmd1.ExecuteReader(); while (ds.Read()) { SelectCity.Items.Add(ds["City"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn1.Close(); } // To fill the Data in the Pincode from the City Table cn2 = new SqlConnection(@"Data Source=Nick-PC\SQLEXPRESS;Initial Catalog=AutoDB;Integrated Security=True"); cmd2 = new SqlCommand("SELECT (Pincode) FROM TblCity ", cn2); cn2.Open(); SqlDataReader dm; try { dm = cmd2.ExecuteReader(); while (dm.Read()) { SelectPinCode.Items.Add(dm["Pincode"].ToString()); } } catch (Exception ex) { MessageBox.Show(ex.Message); } finally { cn2.Close(); } its kinda Big, i am doing the same steps for all the combo-box, but is there a way i can merge it in a simple way.

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  • Make datalist into 3 x 3

    - by unknown
    This is my code behind for products page. The prodblem is that my datalist will fill in new items whenever I add a new object in the website. So may I know how to add the codes in so that I can make the datalist into 3x3. Thanks. Code behind Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load Dim Product As New Product Dim DataSet As New DataSet Dim pds As New PagedDataSource DataSet = Product.GetProduct Session("Dataset") = DataSet pds.PageSize = 4 pds.AllowPaging = True pds.CurrentPageIndex = 1 Session("Page") = pds If Not Page.IsPostBack Then UpdateDatabind() End If End Sub Sub UpdateDatabind() Dim DataSet As DataSet = Session("DataSet") If DataSet.Tables(0).Rows.Count > 0 Then pds.DataSource = DataSet.Tables(0).DefaultView Session("Page") = pds dlProducts.DataSource = DataSet.Tables(0).DefaultView dlProducts.DataBind() lblCount.Text = DataSet.Tables(0).Rows.Count End If End Sub Private Sub dlProducts_UpdateCommand(source As Object, e As System.Web.UI.WebControls.DataListCommandEventArgs) Handles dlProducts.UpdateCommand dlProducts.DataBind() End Sub Public Sub PrevNext_Command(source As Object, e As CommandEventArgs) Dim pds As PagedDataSource = Session("Page") Dim CurrentPage = pds.CurrentPageIndex If e.CommandName = "Previous" Then If CurrentPage < 1 Or CurrentPage = pds.IsFirstPage Then CurrentPage = 1 Else CurrentPage -= 1 End If UpdateDatabind() ElseIf e.CommandName = "Next" Then If CurrentPage > pds.PageCount Or CurrentPage = pds.IsLastPage Then CurrentPage = CurrentPage Else CurrentPage += 1 End If UpdateDatabind() End If Response.Redirect("Products.aspx?PageIndex=" & CurrentPage) End Sub this is my code for product.vb Public Function GetProduct() As DataSet Dim strConn As String strConn = ConfigurationManager.ConnectionStrings("HomeFurnitureConnectionString").ToString Dim conn As New SqlConnection(strConn) Dim strSql As String 'strSql = "SELECT * FROM Product p INNER JOIN ProductDetail pd ON p.ProdID = pd.ProdID " & _ ' "WHERE pd.PdColor = (SELECT min(PdColor) FROM ProductDetail as pd1 WHERE pd1.ProdID = p.ProdID)" Dim cmd As New SqlCommand(strSql, conn) Dim ds As New DataSet Dim da As New SqlDataAdapter(cmd) conn.Open() da.Fill(ds) conn.Close() Return ds End Function

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  • In Sharepoint, how do I update the name of a folder in a document library using the web service API?

    - by Jess
    I'm using the UpdateListItems method of the Lists web service, and I can update an item in just about any kind of list, and folders in non-document library lists, but I can't seem to update the name of a folder in a document library. I must use the web services API, as sharepoint is not local. If my update batch looks like this: <Batch OnError="Continue" PreCalc="TRUE" ListVersion="0" ViewName=""> <Method ID="1" Cmd="Update"> <Field Name="ID">2</Field> <Field Name="Title">MyUpdatedFolderName</Field> <Field Name="FileLeafRef">MyUpdatedFolderName</Field> </Method> </Batch> I get no exception but the name is unchanged. If my update batch looks like this: <Batch OnError="Continue" PreCalc="TRUE" ListVersion="0" ViewName=""> <Method ID="1" Cmd="Update"> <Field Name="ID">2</Field> <Field Name="Title">MyUpdatedFolderName</Field> <Field Name="BaseName">MyUpdatedFolderName</Field> </Method> </Batch> I get an error result that the list item could not be found. I know the list item is there. Anyone have any ideas?

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  • Add Source file link to the default ASP.NET Server Error page?

    - by Max Schilling
    Has anyone ever thought to attempt to modify the default ASP.NET Server error page to provide a link BACK to the error source in Visual Studio? Consider the following standard error page in ASP.NET: Server Error in '/myproject' Application. Invalid object name 'usp_DoSomething'. Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.Data.SqlClient.SqlException: Invalid object name 'usp_DoSomething'. Source Error: Line 4323: cmd.CommandText = "usp_DoSomething"; Line 4324: Line 4325: using (var dr = cmd.ExecuteReader()) Line 4326: { Line 4327: if (dr != null) Source File: c:\development\myproject\myproject.components\providers\sql\sqldataprovider.cs Line: 4325 When an error like this is generated, the HTML has the source back to the file the error occurs in and the line number. Has anyone ever written or thought of writing some mechanism to turn the text into a link back to the error in Visual Studio? I've never seen anything that does it, but it just seems like it would be a helluva nice feature and I think about it in the back of my mind every time an error occurs when I have to manually go find it in the source. It would just be nice to be able to click a link to take me straight there. Anyone written any, or know of any solutions for this. I use Chrome or Firefox as my browsers of choice, but I'd even consider using IE again if someone found a plugin that did this. Thanks, Max

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  • Need help/guidance about creating a desktop application with gui

    - by Somebody still uses you MS-DOS
    I'm planning to do an Desktop application using Python, to learn some Desktop concepts. I'm going to use GTK or Qt, I still haven't decided which one. Fact is: I would like to create an application with the possibility to be called from command line, AND using a GUI. So it would be useful for cmd fans, and GUI users as well. It would be interesting to create a web interface too in the future, so it could be run in a server somewhere using an html interface created with a template language. I'm thinking about two approaches: - Creating a "model" with a simple interface which is called from a desktop/web implementation; - Creating a "model" with an html interface, and embeb a browser component so I could reuse all the code in both desktop/web scenarios. My question is: which exactly concepts are involved in this project? What advantages/disadvantages each approach has? Are they possible? By naming "interface", I'm planning to just do some interfaces.py files with def calls. Is this a bad approach? I would like to know some book recommendations, or resources to both options - or source code from projects which share the same GUI/cmd/web goals I'm after. Thanks in advance!

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  • [RPM Building] How to take user input during install

    - by Sam
    So when I create a debian package, I am able to write a post-installation shell script that runs just fine. Currently mine is configured to do echo "Please enter your MySQL Database user (default root)" read MYSQL_USER echo "Please enter the MySQL Database user password (default root)" read -s MYSQL_PASS DBEXIST=0 CMD="create database lportal;use lportal;" (mysql -u$MYSQL_USER -p$MYSQL_PASS -e "$CMD") || ((DBEXIST++)) if [ $DBEXIST -ne 0 ]; then echo "Setup finished, but MySQL already has an lportal table. This could be from a previous installation of Liferay. If you want a fresh installation of this bundle, please remove the lportal table and reinstall this package." fi This works fine for Ubuntu. However, I can't seem to get user input to work with RPMs for Fedora. Is there a good way to take user input? From what I understand, RPMs were designed not to allow interactive installs. However I can't see a better way to do this.. Is there possibly a way to automatically find local MySQL settings without asking the user? Otherwise, what's the best way to ask for user input?

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  • How to bind Assisted Injected class to interface?

    - by eric2323223
    Here is the problem I met: Class SimpleCommand implements Executable{ private final ConfigManager config; private String name; @Inject public SimpleCommand(ConfigManager config, @Assisted String name){ this.config = config; this.name = name; } } Class MyModule extends AbstractModule{ @Override protected void configure() { bind(CommandFactory.class).toProvider(FactoryProvider.newFactory(CommandFactory.class, SimpleCommand.class)); bind(Executable.class).to(SimpleCommand.class); } } When I try to get instance of SimpleCommand using: Guice.createInjector(new MyModule()).getInstance(CommandFactory.class).create("sample command"); I got this error: 1) No implementation for java.lang.String annotated with @com.google.inject.assistedinject.Assisted(value=) was bound. while locating java.lang.String annotated with @com.google.inject.assistedinject.Assisted(value=) for parameter 2 at model.Command.<init>(SimpleCommand.java:58) at module.MyModule.configure(MyModule.java:34) So my problem is how can I bind SimpleCommand to Executable when SimpleCommand has Assisted Injected parameter? Here is the CommandFactory and its implementation: public interface CommandFactory{ public Command create(String name); } public class GuiceCommandFactory implements CommandFactory{ private Provider<ConfigManager> configManager ; @Inject public GuiceCommandFactory(Provider<ConfigManager> configManager){ this.configManager = configManager; } public Command create(String cmd){ return new Command(configManager.get(), cmd); } }

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  • Starting a process synchronously, and "streaming" the output

    - by Benjol
    I'm looking at trying to start a process from F#, wait till it's finished, but also read it's output progressively. Is this the right/best way to do it? (In my case I'm trying to execute git commands, but that is tangential to the question) let gitexecute (logger:string->unit) cmd = let procStartInfo = new ProcessStartInfo(@"C:\Program Files\Git\bin\git.exe", cmd) // Redirect to the Process.StandardOutput StreamReader. procStartInfo.RedirectStandardOutput <- true procStartInfo.UseShellExecute <- false; // Do not create the black window. procStartInfo.CreateNoWindow <- true; // Create a process, assign its ProcessStartInfo and start it let proc = new Process(); proc.StartInfo <- procStartInfo; proc.Start() |> ignore // Get the output into a string while not proc.StandardOutput.EndOfStream do proc.StandardOutput.ReadLine() |> logger What I don't understand is how the proc.Start() can return a boolean and also be asynchronous enough for me to get the output out of the while progressively. Unfortunately, I don't currently have a large enough repository - or slow enough machine, to be able to tell what order things are happening in...

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  • Python client / server question

    - by AustinM
    I'm working on a bit of a project in python. I have a client and a server. The server listens for connections and once a connection is received it waits for input from the client. The idea is that the client can connect to the server and execute system commands such as ls and cat. This is my server code: import sys, os, socket host = '' port = 50105 s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.bind((host, port)) print("Server started on port: ", port) s.listen(5) print("Server listening\n") conn, addr = s.accept() print 'New connection from ', addr while (1): rc = conn.recv(5) pipe = os.popen(rc) rl = pipe.readlines() file = conn.makefile('w', 0) file.writelines(rl[:-1]) file.close() conn.close() And this is my client code: import sys, socket s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) host = 'localhost' port = input('Port: ') s.connect((host, port)) cmd = raw_input('$ ') s.send(cmd) file = s.makefile('r', 0) sys.stdout.writelines(file.readlines()) When I start the server I get the right output, saying the server is listening. But when I connect with my client and type a command the server exits with this error: Traceback (most recent call last): File "server.py", line 21, in <module> rc = conn.recv(2) File "/usr/lib/python2.6/socket.py", line 165, in _dummy raise error(EBADF, 'Bad file descriptor') socket.error: [Errno 9] Bad file descriptor On the client side, I get the output of ls but the server gets screwed up.

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  • Running exe built in VC++ on XP and WIN7

    - by rajivpradeep
    sprintf_s(cmd, "%c:\index.exe", driver); STARTUPINFOA si; PROCESS_INFORMATION pi; ::SecureZeroMemory(&si, sizeof(STARTUPINFO)); ::SecureZeroMemory(&pi, sizeof(PROCESS_INFORMATION)); si.dwFlags = STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES; si.wShowWindow = SW_SHOW; RES = ::CreateProcessA(NULL, cmd, NULL, NULL, NULL, NULL, NULL, NULL, &si, &pi); DWORD exitcode; DWORD err; do { Sleep(100); GetExitCodeProcess(pi.hProcess, &exitcode); } while (exitcode !=0); GetExitCodeThread(pi.hThread, &exitcode); RES = TerminateThread(pi.hThread, exitcode); if (RES == 0) err = GetLastError(); I am trying to run a flash file, the application is built in VS 2008 , on win 7. The application works well on WIN7 but fails in XP. Ie the application launches but doesn't complete the task. I see the application running in Task Manager

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  • Creating a image viewer window controll.

    - by Scott Chamberlain
    I am learning GDI+ and I am trying to make a display window with scroll bars (so I can only see part of the image at a time and I can scroll around it). I have read through the basics of GDI+ from several books but I have not found any good tutorials online or in books available to me about doing more advanced things like this. Any recommendations on guides or example code on how do do this? Here is what I have so far protected override void OnPaint(PaintEventArgs e) { base.OnPaint(e); if (Label != null) { using (Bitmap drawnLabel = new Bitmap(Label.LabelHeight, Label.LableLength, System.Drawing.Imaging.PixelFormat.Format1bppIndexed)) using (Graphics drawBuffer = Graphics.FromImage(drawnLabel)) { drawBuffer.ScaleTransform(_ImageScaleFactor, _ImageScaleFactor); foreach (Epl2.IDrawableCommand cmd in Label.Collection) { cmd.Paint(drawBuffer); } drawBuffer.ResetTransform(); } } } I would like to paint this in to a PictureBox I have on the control and control what is shown by a VScrollBar and HScrollBar but I don't know how to do that step. P.S. Label is a custom class that I have in my namespace, it is a object that represents a label you would print from a label printer.

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  • How can I use Qt to get html code of this NCBI page??

    - by user308503
    I'm trying to use Qt to download the html code from the following url: http://www.ncbi.nlm.nih.gov/entrez/query.fcgi?db=nucleotide&cmd=search&term=AB100362 this url will re-direct to www.ncbi.nlm.nih.gov/nuccore/27884304 I try to do it by following way, but I cannot get anything. it works for some webpage such as www.google.com, but not for this NCBI page. is there any way to get this page?? QNetworkReply::NetworkError downloadURL(const QUrl &url, QByteArray &data) { QNetworkAccessManager manager; QNetworkRequest request(url); QNetworkReply *reply = manager.get(request); QEventLoop loop; QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit())); loop.exec(); if (reply->error() != QNetworkReply::NoError) { return reply->error(); } data = reply->readAll(); delete reply; return QNetworkReply::NoError; } void GetGi() { int pos; QString sGetFromURL = "http://www.ncbi.nlm.nih.gov/entrez/query.fcgi"; QUrl url(sGetFromURL); url.addQueryItem("db", "nucleotide"); url.addQueryItem("cmd", "search"); url.addQueryItem("term", "AB100362"); QByteArray InfoNCBI; int errorCode = downloadURL(url, InfoNCBI); if (errorCode != 0 ) { QMessageBox::about(0,tr("Internet Error "), tr("Internet Error %1: Failed to connect to NCBI.\t\nPlease check your internect connection.").arg(errorCode)); return "ERROR"; } }

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  • Corrupt output with an HttpModule

    - by clementi
    I have an HttpModule that looks at the query string for a parameter called "cmd" and executes one of a small set of predefined commands that display server stats in XML. For example, http://server01?cmd=globalstats. Now, on rare occasions, like once out of hundreds of times, I will get corrupt output like this: <!-- the stats start displaying fine... --> <stats> <ServerName>SERVER01</ServerName> <StackName>Search</StackName> <TotalRequests>945</TotalRequests> <!-- ...until something has gone awry and now we're getting the markup of the home page! --> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> ...the rest of the home page markup... (Remove the comments in the example above.) I'm not all that familiar with HttpModules and the IIS pipeline, but could this be a threading problem? Or, what else?

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  • nagios NRPE: Unable to read output

    - by user555854
    I currently set up a script to restart my http servers + php5 fpm but can't get it to work. I have googled and have found that mostly permissions are the problems of my error but can't figure it out. I start my script using /usr/lib/nagios/plugins/check_nrpe -H bart -c restart_http This is the output in my syslog on the node I want to restart Jun 27 06:29:35 bart nrpe[8926]: Connection from 192.168.133.17 port 25028 Jun 27 06:29:35 bart nrpe[8926]: Host address is in allowed_hosts Jun 27 06:29:35 bart nrpe[8926]: Handling the connection... Jun 27 06:29:35 bart nrpe[8926]: Host is asking for command 'restart_http' to be run... Jun 27 06:29:35 bart nrpe[8926]: Running command: /usr/bin/sudo /usr/lib/nagios/plugins/http-restart Jun 27 06:29:35 bart nrpe[8926]: Command completed with return code 1 and output: Jun 27 06:29:35 bart nrpe[8926]: Return Code: 1, Output: NRPE: Unable to read output Jun 27 06:29:35 bart nrpe[8926]: Connection from 192.168.133.17 closed. If I run the command myself it runs fine (but asks for a password) (nagios user) This are the script permission and the script contents. -rwxrwxrwx 1 nagios nagios 142 Jun 26 21:41 /usr/lib/nagios/plugins/http-restart #!/bin/bash echo "ok" /etc/init.d/nginx stop /etc/init.d/nginx start /etc/init.d/php5-fpm stop /etc/init.d/php5-fpm start echo "done" I also added this line to visudo nagios ALL=(ALL) NOPASSWD: /usr/lib/nagios/plugins/ My local nagios nrpe.cfg ############################################################################# # Sample NRPE Config File # Written by: Ethan Galstad ([email protected]) # # # NOTES: # This is a sample configuration file for the NRPE daemon. It needs to be # located on the remote host that is running the NRPE daemon, not the host # from which the check_nrpe client is being executed. ############################################################################# # LOG FACILITY # The syslog facility that should be used for logging purposes. log_facility=daemon # PID FILE # The name of the file in which the NRPE daemon should write it's process ID # number. The file is only written if the NRPE daemon is started by the root # user and is running in standalone mode. pid_file=/var/run/nagios/nrpe.pid # PORT NUMBER # Port number we should wait for connections on. # NOTE: This must be a non-priviledged port (i.e. > 1024). # NOTE: This option is ignored if NRPE is running under either inetd or xinetd server_port=5666 # SERVER ADDRESS # Address that nrpe should bind to in case there are more than one interface # and you do not want nrpe to bind on all interfaces. # NOTE: This option is ignored if NRPE is running under either inetd or xinetd #server_address=127.0.0.1 # NRPE USER # This determines the effective user that the NRPE daemon should run as. # You can either supply a username or a UID. # # NOTE: This option is ignored if NRPE is running under either inetd or xinetd nrpe_user=nagios # NRPE GROUP # This determines the effective group that the NRPE daemon should run as. # You can either supply a group name or a GID. # # NOTE: This option is ignored if NRPE is running under either inetd or xinetd nrpe_group=nagios # ALLOWED HOST ADDRESSES # This is an optional comma-delimited list of IP address or hostnames # that are allowed to talk to the NRPE daemon. # # Note: The daemon only does rudimentary checking of the client's IP # address. I would highly recommend adding entries in your /etc/hosts.allow # file to allow only the specified host to connect to the port # you are running this daemon on. # # NOTE: This option is ignored if NRPE is running under either inetd or xinetd allowed_hosts=127.0.0.1,192.168.133.17 # COMMAND ARGUMENT PROCESSING # This option determines whether or not the NRPE daemon will allow clients # to specify arguments to commands that are executed. This option only works # if the daemon was configured with the --enable-command-args configure script # option. # # *** ENABLING THIS OPTION IS A SECURITY RISK! *** # Read the SECURITY file for information on some of the security implications # of enabling this variable. # # Values: 0=do not allow arguments, 1=allow command arguments dont_blame_nrpe=0 # COMMAND PREFIX # This option allows you to prefix all commands with a user-defined string. # A space is automatically added between the specified prefix string and the # command line from the command definition. # # *** THIS EXAMPLE MAY POSE A POTENTIAL SECURITY RISK, SO USE WITH CAUTION! *** # Usage scenario: # Execute restricted commmands using sudo. For this to work, you need to add # the nagios user to your /etc/sudoers. An example entry for alllowing # execution of the plugins from might be: # # nagios ALL=(ALL) NOPASSWD: /usr/lib/nagios/plugins/ # # This lets the nagios user run all commands in that directory (and only them) # without asking for a password. If you do this, make sure you don't give # random users write access to that directory or its contents! command_prefix=/usr/bin/sudo # DEBUGGING OPTION # This option determines whether or not debugging messages are logged to the # syslog facility. # Values: 0=debugging off, 1=debugging on debug=1 # COMMAND TIMEOUT # This specifies the maximum number of seconds that the NRPE daemon will # allow plugins to finish executing before killing them off. command_timeout=60 # CONNECTION TIMEOUT # This specifies the maximum number of seconds that the NRPE daemon will # wait for a connection to be established before exiting. This is sometimes # seen where a network problem stops the SSL being established even though # all network sessions are connected. This causes the nrpe daemons to # accumulate, eating system resources. Do not set this too low. connection_timeout=300 # WEEK RANDOM SEED OPTION # This directive allows you to use SSL even if your system does not have # a /dev/random or /dev/urandom (on purpose or because the necessary patches # were not applied). The random number generator will be seeded from a file # which is either a file pointed to by the environment valiable $RANDFILE # or $HOME/.rnd. If neither exists, the pseudo random number generator will # be initialized and a warning will be issued. # Values: 0=only seed from /dev/[u]random, 1=also seed from weak randomness #allow_weak_random_seed=1 # INCLUDE CONFIG FILE # This directive allows you to include definitions from an external config file. #include=<somefile.cfg> # INCLUDE CONFIG DIRECTORY # This directive allows you to include definitions from config files (with a # .cfg extension) in one or more directories (with recursion). #include_dir=<somedirectory> #include_dir=<someotherdirectory> # COMMAND DEFINITIONS # Command definitions that this daemon will run. Definitions # are in the following format: # # command[<command_name>]=<command_line> # # When the daemon receives a request to return the results of <command_name> # it will execute the command specified by the <command_line> argument. # # Unlike Nagios, the command line cannot contain macros - it must be # typed exactly as it should be executed. # # Note: Any plugins that are used in the command lines must reside # on the machine that this daemon is running on! The examples below # assume that you have plugins installed in a /usr/local/nagios/libexec # directory. Also note that you will have to modify the definitions below # to match the argument format the plugins expect. Remember, these are # examples only! # The following examples use hardcoded command arguments... command[check_users]=/usr/lib/nagios/plugins/check_users -w 5 -c 10 command[check_load]=/usr/lib/nagios/plugins/check_load -w 15,10,5 -c 30,25,20 command[check_hda1]=/usr/lib/nagios/plugins/check_disk -w 20% -c 10% -p /dev/hda1 command[check_zombie_procs]=/usr/lib/nagios/plugins/check_procs -w 5 -c 10 -s Z command[check_total_procs]=/usr/lib/nagios/plugins/check_procs -w 150 -c 200 # The following examples allow user-supplied arguments and can # only be used if the NRPE daemon was compiled with support for # command arguments *AND* the dont_blame_nrpe directive in this # config file is set to '1'. This poses a potential security risk, so # make sure you read the SECURITY file before doing this. #command[check_users]=/usr/lib/nagios/plugins/check_users -w $ARG1$ -c $ARG2$ #command[check_load]=/usr/lib/nagios/plugins/check_load -w $ARG1$ -c $ARG2$ #command[check_disk]=/usr/lib/nagios/plugins/check_disk -w $ARG1$ -c $ARG2$ -p $ARG3$ #command[check_procs]=/usr/lib/nagios/plugins/check_procs -w $ARG1$ -c $ARG2$ -s $ARG3$ command[restart_http]=/usr/lib/nagios/plugins/http-restart # # local configuration: # if you'd prefer, you can instead place directives here include=/etc/nagios/nrpe_local.cfg # # you can place your config snipplets into nrpe.d/ include_dir=/etc/nagios/nrpe.d/ My Sudoers files # /etc/sudoers # # This file MUST be edited with the 'visudo' command as root. # # See the man page for details on how to write a sudoers file. # Defaults env_reset # Host alias specification # User alias specification # Cmnd alias specification # User privilege specification root ALL=(ALL) ALL nagios ALL=(ALL) NOPASSWD: /usr/lib/nagios/plugins/ # Allow members of group sudo to execute any command # (Note that later entries override this, so you might need to move # it further down) %sudo ALL=(ALL) ALL # #includedir /etc/sudoers.d Hopefully someone can help!

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  • Moving the swapfiles to a dedicated partition in Snow Leopard

    - by e.James
    I have been able to move Apple's virtual memory swapfiles to a dedicated partition on my hard drive up until now. The technique I have been using is described in a thread on forums.macosxhints.com. However, with the developer preview of Snow Leopard, this method no longer works. Does anyone know how it could be done with the new OS? Update: I have marked dblu's answer as accepted even though it didn't quite work because he gave excellent, detailed instructions and because his suggestion to use plutil ultimately pointed me in the right direction. The complete, working solution is posted here in the question because I don't have enough reputation to edit the accepted answer. Complete solution: 1. Open Terminal and make a backup copy of Apple's default dynamic_pager.plist: $ cd /System/Library/LaunchDaemons $ sudo cp com.apple.dynamic_pager.plist{,_bak} 2. Convert the plist from binary to plain XML: $ sudo plutil -convert xml1 com.apple.dynamic_pager.plist 3. Open the converted plist with your text editor of choice. (I use pico, see dblu's answer for an example using vim): $ sudo pico -w com.apple.dynamic_pager.plist It should look as follows: <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs$ <plist version="1.0"> <dict> <key>EnableTransactions</key> <true/> <key>HopefullyExitsLast</key> <true/> <key>Label</key> <string>com.apple.dynamic_pager</string> <key>OnDemand</key> <false/> <key>ProgramArguments</key> <array> <string>/sbin/dynamic_pager</string> <string>-F</string> <string>/private/var/vm/swapfile</string> </array> </dict> </plist> 4. Change the ProgramArguments array (lines 13 through 18) so that it launches an intermediate shell script instead of launching dynamic_pager directly. See note #1 for details on why this is necessary. <key>ProgramArguments</key> <array> <string>/sbin/dynamic_pager_init</string> </array> 5. Save the plist, and return to the terminal prompt. Using pico, the commands would be: <ctrl+o> to save the file <enter> to accept the same filename (com.apple.dynamic_pager.plist) <ctrl+x> to exit 6. Convert the modified plist back to binary: $ sudo plutil -convert binary1 com.apple.dynamic_pager.plist 7. Create the intermediate shell script: $ cd /sbin $ sudo pico -w dynamic_pager_init The script should look as follows (my partition is called 'Swap', and I chose to put the swapfiles in a hidden directory on that partition, called '.vm' be sure that the directory you specify actually exists): Update: This version of the script makes use of wait4path as suggested by ZILjr: #!/bin/bash #launch Apple's dynamic_pager only when the swap volume is mounted echo "Waiting for Swap volume to mount"; wait4path /Volumes/Swap; echo "Launching dynamic pager on volume Swap"; /sbin/dynamic_pager -F /Volumes/Swap/.vm/swapfile; 8. Save and close dynamic_pager_init (same commands as step 5) 9. Modify permissions and ownership for dynamic_pager_init: $ sudo chmod a+x-w /sbin/dynamic_pager_init $ sudo chown root:wheel /sbin/dynamic_pager_init 10. Verify the permissions on dynamic_pager_init: $ ls -l dynamic_pager_init -r-xr-xr-x 1 root wheel 6 18 Sep 15:11 dynamic_pager_init 11. Restart your Mac. If you run into trouble, switch to verbose startup mode by holding down Command-v immediately after the startup chime. This will let you see all of the startup messages that appear during startup. If you run into even worse trouble (i.e. you never see the login screen), hold down Command-s instead. This will boot the computer in single-user mode (no graphical UI, just a command prompt) and allow you to restore the backup copy of com.apple.dynamic_pager.plist that you made in step 1. 12. Once the computer boots, fire up Terminal and verify that the swap files have actually been moved: $ cd /Volumes/Swap/.vm $ ls -l You should see something like this: -rw------- 1 someUser staff 67108864 18 Sep 12:02 swapfile0 13. Delete the old swapfiles: $ cd /private/var/vm $ sudo rm swapfile* 14. Profit! Note 1 Simply modifying the arguments to dynamic_pager in the plist does not always work, and when it fails, it does so in a spectacularly silent way. The problem stems from the fact that dynamic_pager is launched very early in the startup process. If your swap partition has not yet been mounted when dynamic_pager is first loaded (in my experience, this happens 99% of the time), then the system will fake its way through. It will create a symbolic link in your /Volumes directory which has the same name as your swap partition, but points back to the default swapfile location (/private/var/vm). Then, when your actual swap partition mounts, it will be given the name Swap 1 (or YourDriveName 1). You can see the problem by opening up Terminal and listing the contents of your /Volumes directory: $ cd /Volumes $ ls -l You will see something like this: drwxrwxrwx 11 yourUser staff 442 16 Sep 12:13 Swap -> private/var/vm drwxrwxrwx 14 yourUser staff 5 16 Sep 12:13 Swap 1 lrwxr-xr-x 1 root admin 1 17 Sep 12:01 System -> / Note that this failure can be very hard to spot. If you were to check for the swapfiles as I show in step 12, you would still see them! The symbolic link would make it seem as though your swapfiles had been moved, even though they were actually being stored in the default location. Note 2 I was originally unable to get this to work in Snow Leopard because com.apple.dynamic_pager.plist was stored in binary format. I made a copy of the original file and opened it with Apple's Property List Editor (available with Xcode) in order to make changes, but this process added some extended attributes to the plist file which caused the system to ignore it and just use the defaults. As dblu pointed out, using plutil to convert the file to plain XML works like a charm. Note 3 You can check the Console application to see any messages that dynamic_pager_init echos to the screen. If you see the following lines repeated over and over again, there is a problem with the setup. I ran into these messages because I forgot to create the '.vm' directory that I specified in dynamic_pager_init. com.apple.launchd[1] (com.apple.dynamic_pager[176]) Exited with exit code: 1 com.apple.launchd[1] (com.apple.dynamic_pager) Throttling respawn: Will start in 10 seconds When everything is working properly, you may see the above message a couple of times, but you should also see the following message, and then no more of the "Throttling respawn" messages afterwards. com.apple.dynamic_pager[???] Launching dynamic pager on volume Swap This means that the script did have to wait for the partition to load, but in the end it was successful.

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  • WatiN screenshot saver

    - by Brian Schroer
    In addition to my automated unit, system and integration tests for ASP.NET projects, I like to give my customers something pretty that they can look at and visually see that the web site is behaving properly. I use the Gallio test runner to produce a pretty HTML report, and WatiN (Web Application Testing In .NET) to test the UI and create screenshots. I have a couple of issues with WatiN’s “CaptureWebPageToFile” method, though: It blew up the first (and only) time I tried it, possibly because… It scrolls down to capture the entire web page (I tried it on a very long page), and I usually don’t need that Also, sometimes I don’t need a picture of the whole browser window - I just want a picture of the element that I'm testing (for example, proving that a button has the correct caption). I wrote a WatiN screenshot saver helper class with these methods: SaveBrowserWindowScreenshot(Watin.Core.IE ie)  / SaveBrowserWindowScreenshot(Watin.Core.Element element) saves a screenshot of the browser window SaveBrowserWindowScreenshotWithHighlight(Watin.Core.Element element) saves a screenshot of the browser window, with the specified element scrolled into view and highlighted SaveElementScreenshot(Watin.Core.Element element) saves a picture of only the specified element The element highlighting improves on the built-in WatiN method (which just gives the element a yellow background, and makes the element pretty much unreadable when you have a light foreground color) by adding the ability to specify a HighlightCssClassName that points to a style in your site’s stylesheet. This code is specifically for testing with Internet Explorer (‘cause that’s what I have to test with at work), but you’re welcome to take it and do with it what you want… using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Threading; using SHDocVw; using WatiN.Core; using mshtml; namespace BrianSchroer.TestHelpers { public static class WatinScreenshotSaver { public static void SaveBrowserWindowScreenshotWithHighlight (Element element, string screenshotName) { HighlightElement(element, true); SaveBrowserWindowScreenshot(element, screenshotName); HighlightElement(element, false); } public static void SaveBrowserWindowScreenshotWithHighlight(Element element) { HighlightElement(element, true); SaveBrowserWindowScreenshot(element); HighlightElement(element, false); } public static void SaveBrowserWindowScreenshot(Element element, string screenshotName) { SaveScreenshot(GetIe(element), screenshotName, SaveBitmapForCallbackArgs); } public static void SaveBrowserWindowScreenshot(Element element) { SaveScreenshot(GetIe(element), null, SaveBitmapForCallbackArgs); } public static void SaveBrowserWindowScreenshot(IE ie, string screenshotName) { SaveScreenshot(ie, screenshotName, SaveBitmapForCallbackArgs); } public static void SaveBrowserWindowScreenshot(IE ie) { SaveScreenshot(ie, null, SaveBitmapForCallbackArgs); } public static void SaveElementScreenshot(Element element, string screenshotName) { // TODO: Figure out how to get browser window "chrome" size and not have to go to full screen: var iex = (InternetExplorerClass) GetIe(element).InternetExplorer; bool fullScreen = iex.FullScreen; if (!fullScreen) iex.FullScreen = true; ScrollIntoView(element); SaveScreenshot(GetIe(element), screenshotName, args => SaveElementBitmapForCallbackArgs(element, args)); iex.FullScreen = fullScreen; } public static void SaveElementScreenshot(Element element) { SaveElementScreenshot(element, null); } private static void SaveScreenshot(IE browser, string screenshotName, Action<ScreenshotCallbackArgs> screenshotCallback) { string fileName = string.Format("{0:000}{1}{2}.jpg", ++_screenshotCount, (string.IsNullOrEmpty(screenshotName)) ? "" : " ", screenshotName); string path = Path.Combine(ScreenshotDirectoryName, fileName); Console.WriteLine(); // Gallio HTML-encodes the following display, but I have a utility program to // remove the "HTML===" and "===HTML" and un-encode the rest to show images in the Gallio report: Console.WriteLine("HTML===<div><b>{0}:</br></b><img src=\"{1}\" /></div>===HTML", screenshotName, new Uri(path).AbsoluteUri); MakeBrowserWindowTopmost(browser); try { var args = new ScreenshotCallbackArgs { InternetExplorerClass = (InternetExplorerClass)browser.InternetExplorer, ScreenshotPath = path }; Thread.Sleep(100); screenshotCallback(args); } catch (Exception ex) { Console.WriteLine(ex.Message); } } public static void HighlightElement(Element element, bool doHighlight) { if (!element.Exists) return; if (string.IsNullOrEmpty(HighlightCssClassName)) { element.Highlight(doHighlight); return; } string jsRef = element.GetJavascriptElementReference(); if (string.IsNullOrEmpty(jsRef)) return; var sb = new StringBuilder("try { "); sb.AppendFormat(" {0}.scrollIntoView(false);", jsRef); string format = (doHighlight) ? "{0}.className += ' {1}'" : "{0}.className = {0}.className.replace(' {1}', '')"; sb.AppendFormat(" " + format + ";", jsRef, HighlightCssClassName); sb.Append("} catch(e) {}"); string script = sb.ToString(); GetIe(element).RunScript(script); } public static void ScrollIntoView(Element element) { string jsRef = element.GetJavascriptElementReference(); if (string.IsNullOrEmpty(jsRef)) return; var sb = new StringBuilder("try { "); sb.AppendFormat(" {0}.scrollIntoView(false);", jsRef); sb.Append("} catch(e) {}"); string script = sb.ToString(); GetIe(element).RunScript(script); } public static void MakeBrowserWindowTopmost(IE ie) { ie.BringToFront(); SetWindowPos(ie.hWnd, HWND_TOPMOST, 0, 0, 0, 0, TOPMOST_FLAGS); } public static string HighlightCssClassName { get; set; } private static int _screenshotCount; private static string _screenshotDirectoryName; public static string ScreenshotDirectoryName { get { if (_screenshotDirectoryName == null) { var asm = Assembly.GetAssembly(typeof(WatinScreenshotSaver)); var uri = new Uri(asm.CodeBase); var fileInfo = new FileInfo(uri.LocalPath); string directoryName = fileInfo.DirectoryName; _screenshotDirectoryName = Path.Combine( directoryName, string.Format("Screenshots_{0:yyyyMMddHHmm}", DateTime.Now)); Console.WriteLine("Screenshot folder: {0}", _screenshotDirectoryName); Directory.CreateDirectory(_screenshotDirectoryName); } return _screenshotDirectoryName; } set { _screenshotDirectoryName = value; _screenshotCount = 0; } } [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, uint uFlags); private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1); private const UInt32 SWP_NOSIZE = 0x0001; private const UInt32 SWP_NOMOVE = 0x0002; private const UInt32 TOPMOST_FLAGS = SWP_NOMOVE | SWP_NOSIZE; private static IE GetIe(Element element) { if (element == null) return null; var container = element.DomContainer; while (container as IE == null) container = container.DomContainer; return (IE)container; } private static void SaveBitmapForCallbackArgs(ScreenshotCallbackArgs args) { InternetExplorerClass iex = args.InternetExplorerClass; SaveBitmap(args.ScreenshotPath, iex.Left, iex.Top, iex.Width, iex.Height); } private static void SaveElementBitmapForCallbackArgs(Element element, ScreenshotCallbackArgs args) { InternetExplorerClass iex = args.InternetExplorerClass; Rectangle bounds = GetElementBounds(element); SaveBitmap(args.ScreenshotPath, iex.Left + bounds.Left, iex.Top + bounds.Top, bounds.Width, bounds.Height); } /// <summary> /// This method is used instead of element.NativeElement.GetElementBounds because that /// method has a bug (http://sourceforge.net/tracker/?func=detail&aid=2994660&group_id=167632&atid=843727). /// </summary> private static Rectangle GetElementBounds(Element element) { var ieElem = element.NativeElement as WatiN.Core.Native.InternetExplorer.IEElement; IHTMLElement elem = ieElem.AsHtmlElement; int left = elem.offsetLeft; int top = elem.offsetTop; for (IHTMLElement parent = elem.offsetParent; parent != null; parent = parent.offsetParent) { left += parent.offsetLeft; top += parent.offsetTop; } return new Rectangle(left, top, elem.offsetWidth, elem.offsetHeight); } private static void SaveBitmap(string path, int left, int top, int width, int height) { using (var bitmap = new Bitmap(width, height)) { using (Graphics g = Graphics.FromImage(bitmap)) { g.CopyFromScreen( new Point(left, top), Point.Empty, new Size(width, height) ); } bitmap.Save(path, ImageFormat.Jpeg); } } private class ScreenshotCallbackArgs { public InternetExplorerClass InternetExplorerClass { get; set; } public string ScreenshotPath { get; set; } } } }

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  • TinyMCE with AJAX (Update Panel) never has a value.

    - by sah302
    I wanted to use a Rich Text Editor for a text area inside an update panel. I found this post: http://www.queness.com/post/212/10-jquery-and-non-jquery-javascript-rich-text-editors via this question: http://stackoverflow.com/questions/1207382/need-asp-net-mvc-rich-text-editor Decided to go with TinyMCE as I used it before in non AJAX situations, and it says in that list it is AJAX compatible. Alright I do the good ol' tinyMCE.init({ //settings here }); Test it out and it disappears after doing a update panel update. I figure out from a question on here that it should be in the page_load function so it gets run even on async postbacks. Alright do that and the panel stays. However, upon trying to submit the value from my textarea, the text of it always comes back as empty because my form validator always says "You must enter a description" even when I enter text into it. This happens the first time the page loads and after async postbacks have been done to the page. Alright I find this http://www.dallasjclark.com/using-tinymce-with-ajax/ and http://stackoverflow.com/questions/699615/cant-post-twice-from-the-same-ajax-tinymce-textarea. I try to add this code into my page load function right after the tinyMCE.init. Doing this breaks all my jquery being called also in the page_load after it, and it still has the same problem. I am still pretty beginner to client side scripting stuff, so maybe I need to put the code in a different spot than page_load? Not sure the posts I linked weren't very clue on where to put that code. My Javascript: <script type="text/javascript"> var redirectUrl = '<%= redirectUrl %>'; function pageLoad() { tinyMCE.init({ mode: "exact", elements: "ctl00_mainContent_tbDescription", theme: "advanced", plugins: "table,advhr,advimage,iespell,insertdatetime,preview,searchreplace,print,contextmenu,paste,fullscreen", theme_advanced_buttons1_add_before: "preview,separator", theme_advanced_buttons1: "bold,italic,underline,separator,justifyleft,justifycenter,justifyright, justifyfull,bullist,numlist,undo,redo,link,unlink,separator,styleselect,formatselect", theme_advanced_buttons2: "cut,copy,paste,pastetext,pasteword,separator,removeformat,cleanup,charmap,search,replace,separator,iespell,code,fullscreen", theme_advanced_buttons2_add_before: "", theme_advanced_buttons3: "", theme_advanced_toolbar_location: "top", theme_advanced_toolbar_align: "left", extended_valid_elements: "a[name|href|target|title|onclick],img[class|src|border=0|alt|title|hspace|vspace|width|height|align|onmouseover|onmouseout|name],hr[class|width|size|noshade],font[face|size|color|style],span[class|align|style]", paste_auto_cleanup_on_paste: true, paste_convert_headers_to_strong: true, button_tile_map: true }); tinyMCE.triggerSave(false, true); tiny_mce_editor = tinyMCE.get('ctl00_mainContent_tbDescription'); var newData = tiny_mce_editor.getContent(); tinyMCE.execCommand('mceRemoveControl', false, 'your_textarea_name'); //QJqueryUI dialog stuff }</script> Now my current code doesn't have the tinyMCE.execCommand("mceAddControl",true,'content'); which that one question indicated should also be added. I did try adding it but, again, wasn't sure where to put it and just putting it in the page_load seemed to have no effect. Textbox control: <asp:TextBox ID="tbDescription" runat="server" TextMode="MultiLine" Width="500px" Height="175px"></asp:TextBox><br /> How can I get these values so that the code behind can actually get what is typed in the textarea and my validator won't come up as saying it's empty? Even after async postbacks, since I have multiple buttons on the form that update it prior to actual submission. Thanks! Edit: For further clarification I have form validation on the back-end like so: If tbDescription.Text = "" Or tbDescription.Text Is Nothing Then lblDescriptionError.Text = "You must enter a description." isError = True Else lblDescriptionError.Text = "" End If And this error will always cause the error message to be dispalyed. Edit: Alright I am getting desperate here, I have spent hours on this. I finally found what I thought to be a winner on experts exchange which states the following (there was a part about encoding the value in xml, but I skipped that): For anyone who wants to use tinyMCE with AJAX.Net: Append begin/end handlers to the AJAX Request object. These will remove the tinyMCE control before sending the data (begin), and it will recreate the tinyMCE control (end): Sys.WebForms.PageRequestManager.getInstance().add_beginRequest(function(sender, args) { var edID = "<%=this.ClientID%>_rte_tmce"; // the id of your textbox/textarea. var ed = tinyMCE.getInstanceById(edID); if (ed) { tinyMCE.execCommand('mceFocus', false, edID); tinyMCE.execCommand('mceRemoveControl', false, edID); } }); Sys.WebForms.PageRequestManager.getInstance().add_endRequest(function(sender, args) { var edID = "<%=this.ClientID%>_rte_tmce"; var ed = tinyMCE.getInstanceById(edID); if (ed) { tinyMCE.execCommand('mceAddControl', false, edID); } }); When the user changes/blurs from the tinyMCE control, we want to ensure that the textarea/textbox gets updated properly: ed.onChange.add(function(ed, l) { tinyMCE.triggerSave(true, true); }); Now I have tried this code putting it in its own script tag, putting the begin and end requests into their own script tags and putting the ed.onChange in the page_load, putting everything in the page_load, and putting all 3 in it's own script tag. In all cases it never worked, and even sometimes broke the jquery that is also in my page_load... (and yes I changed the above code to fit my page) Can anyone get this to work or offer a solution?

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  • Psychonauts crashes right after entering load save door

    - by user67974
    Psychonauts crashes right after entering the 'Load Save' door. Here is the terminal output: Shader assembly time: 0.88 seconds Found OpenAL device: 'Simple Directmedia Layer' Found OpenAL device: 'ALSA Software' Found OpenAL device: 'OSS Software' Found OpenAL device: 'PulseAudio Software' Opened OpenAL Device: '(null)' ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error. PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb' PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb' GameApp::StartUp InitSoundFiles() completed in 0.15 seconds GameApp::StartUp Load some common textures completed in 0.00 seconds WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb GameApp::StartUp InitEntities() completed in 0.02 seconds PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini' GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97) STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1443) Game: Engine Running hook startup Game: Engine -> SetupGlobalObjects Game: Engine -> SetupLevelMenu Game: Engine -> InitMath GameApp::StartUp InitLua2() completed in 0.00 seconds GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210) GameApp::StartUp Post-Install total completed in 0.20 seconds Start Up completed in 1.57 seconds UnixMain: StartUp successful.. Working directory: /opt/psychonauts STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56) STUBBED: write me at GetJoystickInput (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:428) STUBBED: write me at GetJoystickActionValue (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:613) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik' STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097) STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106) STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115) STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124) STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133) STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142) STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223) LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub' STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4884) WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188 Loading new level 'STMU' STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:83) ========================= Memory post unload level ========================= ========================= LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub' DaveD: Info: Texture pack file contains 137 textures Doing a texture readback for locking! Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table] Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table] WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan Initializing level script (if there is one) PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb' Game: Engine Reloading goals: Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: bUsedSalts = 0 Game: Engine Saved[GLOBAL]: bSTEntered = 1 Game: Engine Saved[GLOBAL]: memoriesST = 1 Game: Engine Saved[GLOBAL]: PsiBallColor = 'red' Game: Engine Saved[ST]: lastSubLevel = 'STMU' Game: Engine LOADING LEVEL st.STMU Game: Engine Saved[CA]: CALevelState = 1 Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil. Time: 0.124746672809124. * Stack Trace 1: (null) (line -1, file '(none)) () 2: SpawnScript (line -1, file 'C) (global) 3: onBeginLevel (line -1, file '(none)) (field) 4: (null) (line -1, file '(none)) () WARN: Cannot call GetDirectoryListing when running from the DVD Game: Engine Raz spawning at DartStart startpoint VM : LevelScript could not find script 'doorrimlight1' * Stack Trace 1: (null) (line -1, file '(none)) () WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1 Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10' Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0 STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:110) WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875 Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688 WARN: (none(-1) SetNewAction LevelScript: no string passed ====================== Asset load progression ====================== Initial: 2.518 MB Vertex, 8.688 MB Texture Level : 3.719 MB Vertex, 22.535 MB Texture Scripts: 3.747 MB Vertex, 22.848 MB Texture ====================== ====================== Memory post level load ====================== ====================== WARN: ENGINE: Lua garbage collection starting FreeUnusedBlocksInBuckets released 0 Kb DaveD: Level loaded in 0.14 seconds Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency) Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency) Anim: anims\dartnew\standready.jan: loaded (1 frames latency) Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency) Anim: anims\janitor\hint_end.jan: loaded (1 frames latency) Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency) Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency) Anim: anims\dartnew\standstill.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency) Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency) Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency) 1: 1 (number) 1: 1 (number) STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181) STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035) Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency) Anim: anims\dartnew\run.jan: loaded (1 frames latency) Anim: anims\dartnew\walk.jan: loaded (1 frames latency) Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency) Anim: anims\dartnew\longjump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door1crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door1closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\180.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crack.jan: loaded (1 frames latency) Anim: anims\menubrain\door3crackedidle.jan: loaded (1 frames latency) Anim: anims\menubrain\door3closedidle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency) Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency) Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency) WARN: (none(-1) SetNewAction LevelScript: no string passed Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency) Anim: anims\menubrain\door1open.jan: loaded (1 frames latency) ERROR: Assert in /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Encountered Error: Psychonauts has encountered an error /home/icculus/projects/psychonauts/Source/game/luatest/../../CommonLibs/Include/../DFGraphics/Color.h, line 96 v.x >= 0.0f && v.x <= 1.0f && v.y >= 0.0f && v.y <= 1.0f && v.z >= 0.0f && v.z <= 1.0f && v.w >= 0.0f && v.w <= 1.0f Please contact technical support at http://www.doublefine.com. I am currently using Bumblebee for hybrid graphics, if that helps in any way.

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  • Where is ScriptManager.IsStartupScriptRegistered method?

    - by Ismail S
    Below is my code if (!Page.ClientScript.IsStartupScriptRegistered(Page.GetType(), scriptKey)) { ScriptManager scriptManager = ScriptManager.GetCurrent(page); if (scriptManager != null && scriptManager.IsInAsyncPostBack) { //if a MS AJAX request, use the Scriptmanager class ScriptManager.RegisterStartupScript(Page, Page.GetType(), scriptKey, script, true); } else { //if a standard postback, use the standard ClientScript method Page.ClientScript.RegisterStartupScript(Page.GetType(), scriptKey, script, true); } } I'm doing as suggested in this answer so that I can register startup script on both times i.e. when there is partial postback and a full postback. The problem is Page.ClientScript.IsStartupScriptRegistered(Page.GetType(), scriptKey) always returns false when it is partial postback. And I couldn't find ScriptManager.IsStartupScriptRegistered method. As a result of this additional script is emitted on all partial/async postbacks. Please note that I'm using script manager of AjaxControlToolkit version 4.1 i.e. ToolkitScriptManager in my masterpage. But I don't thing it has something to do with this. UPDATE <asp:UpdatePanel ID="ContactDetailsUpdatePanel" UpdateMode="Conditional" runat="server"> <Triggers> <asp:AsyncPostBackTrigger ControlID="UpdateContactDetailsButton" EventName="Click" /> </Triggers> <ContentTemplate> <div id="ContactDetailsContent" class="contact_details_content"> <div class="customer_contactdetails_left_pane"> <div class="customer_name_field"> <asp:Label ID="CustomerNameLabel" runat="server" Text="Customer" /> <asp:TextBox ID="CustomerNameValue" runat="server" /> </div> <div class="customer_address_field"> <asp:Label ID="CustomerAddressLabel" runat="server" Text="Address" /> <asp:TextBox ID="CustomerAddressValue" runat="server" /> <asp:TextBox ID="CustomerAddressValue1" runat="server" /> <asp:TextBox ID="CustomerAddressValue2" runat="server" /> <asp:TextBox ID="CustomerAddressValue3" runat="server" /> </div> <div class="customer_postcode_field"> <asp:Label ID="CustomerPostcodeLabel" runat="server" Text="Postcode" /> <asp:TextBox ID="CustomerPostcodeValue" runat="server" /> </div> </div> <div class="customer_contactdetails_right_pane"> <div> <asp:Label ID="CustomerContactLabel" runat="server" Text="Contact" /> <asp:TextBox ID="CustomerContactValue" runat="server" /> </div> <div> <asp:Label ID="CustomerTelephoneLabel" runat="server" Text="Telephone" /> <asp:TextBox ID="CustomerTelephoneValue" runat="server" /> </div> <div> <asp:Label ID="CustomerMobileLabel" runat="server" Text="Mobile" /> <asp:TextBox ID="CustomerMobileValue" runat="server" /> </div> <div> <asp:Label ID="CustomerFaxLabel" runat="server" Text="Fax" /> <asp:TextBox ID="CustomerFaxValue" runat="server" /> </div> <div> <asp:Label ID="CustomerEmailLabel" runat="server" Text="Email" /> <asp:TextBox ID="CustomerEmailValue" runat="server" /> </div> <div> <asp:Label ID="CustomerWebLabel" runat="server" Text="Web" /> <asp:TextBox ID="CustomerWebValue" runat="server" /> </div> </div> </div> <div class="update_button_field"> <asp:Button ID="UpdateContactDetailsButton" runat="server" Text="Update" onclick="UpdateContactDetailsButton_Click" /> </div> </ContentTemplate> </asp:UpdatePanel> Thanks in advance.

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  • New Validation Attributes in ASP.NET MVC 3 Future

    - by imran_ku07
         Introduction:             Validating user inputs is an very important step in collecting information from users because it helps you to prevent errors during processing data. Incomplete or improperly formatted user inputs will create lot of problems for your application. Fortunately, ASP.NET MVC 3 makes it very easy to validate most common input validations. ASP.NET MVC 3 includes Required, StringLength, Range, RegularExpression, Compare and Remote validation attributes for common input validation scenarios. These validation attributes validates most of your user inputs but still validation for Email, File Extension, Credit Card, URL, etc are missing. Fortunately, some of these validation attributes are available in ASP.NET MVC 3 Future. In this article, I will show you how to leverage Email, Url, CreditCard and FileExtensions validation attributes(which are available in ASP.NET MVC 3 Future) in ASP.NET MVC 3 application.       Description:             First of all you need to download ASP.NET MVC 3 RTM Source Code from here. Then extract all files in a folder. Then open MvcFutures project from mvc3-rtm-sources\mvc3\src\MvcFutures folder. Build the project. In case, if you get compile time error(s) then simply remove the reference of System.Web.WebPages and System.Web.Mvc assemblies and add the reference of System.Web.WebPages and System.Web.Mvc 3 assemblies again but from the .NET tab and then build the project again, it will create a Microsoft.Web.Mvc assembly inside mvc3-rtm-sources\mvc3\src\MvcFutures\obj\Debug folder. Now we can use Microsoft.Web.Mvc assembly inside our application.             Create a new ASP.NET MVC 3 application. For demonstration purpose, I will create a dummy model UserInformation. So create a new class file UserInformation.cs inside Model folder and add the following code,   public class UserInformation { [Required] public string Name { get; set; } [Required] [EmailAddress] public string Email { get; set; } [Required] [Url] public string Website { get; set; } [Required] [CreditCard] public string CreditCard { get; set; } [Required] [FileExtensions(Extensions = "jpg,jpeg")] public string Image { get; set; } }             Inside UserInformation class, I am using Email, Url, CreditCard and FileExtensions validation attributes which are defined in Microsoft.Web.Mvc assembly. By default FileExtensionsAttribute allows png, jpg, jpeg and gif extensions. You can override this by using Extensions property of FileExtensionsAttribute class.             Then just open(or create) HomeController.cs file and add the following code,   public class HomeController : Controller { public ActionResult Index() { return View(); } [HttpPost] public ActionResult Index(UserInformation u) { return View(); } }             Next just open(or create) Index view for Home controller and add the following code,  @model NewValidationAttributesinASPNETMVC3Future.Model.UserInformation @{ ViewBag.Title = "Index"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Index</h2> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> @using (Html.BeginForm()) { @Html.ValidationSummary(true) <fieldset> <legend>UserInformation</legend> <div class="editor-label"> @Html.LabelFor(model => model.Name) </div> <div class="editor-field"> @Html.EditorFor(model => model.Name) @Html.ValidationMessageFor(model => model.Name) </div> <div class="editor-label"> @Html.LabelFor(model => model.Email) </div> <div class="editor-field"> @Html.EditorFor(model => model.Email) @Html.ValidationMessageFor(model => model.Email) </div> <div class="editor-label"> @Html.LabelFor(model => model.Website) </div> <div class="editor-field"> @Html.EditorFor(model => model.Website) @Html.ValidationMessageFor(model => model.Website) </div> <div class="editor-label"> @Html.LabelFor(model => model.CreditCard) </div> <div class="editor-field"> @Html.EditorFor(model => model.CreditCard) @Html.ValidationMessageFor(model => model.CreditCard) </div> <div class="editor-label"> @Html.LabelFor(model => model.Image) </div> <div class="editor-field"> @Html.EditorFor(model => model.Image) @Html.ValidationMessageFor(model => model.Image) </div> <p> <input type="submit" value="Save" /> </p> </fieldset> } <div> @Html.ActionLink("Back to List", "Index") </div>             Now just run your application. You will find that both client side and server side validation for the above validation attributes works smoothly.                      Summary:             Email, URL, Credit Card and File Extension input validations are very common. In this article, I showed you how you can validate these input validations into your application. I explained this with an example. I am also attaching a sample application which also includes Microsoft.Web.Mvc.dll. So you can add a reference of Microsoft.Web.Mvc assembly directly instead of doing any manual work. Hope you will enjoy this article too.   SyntaxHighlighter.all()

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