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  • What do developers want to learn at their next startup?

    - by William Pietri
    As a developer, i know how much I like learning new stuff. Now that I'm hiring developers for my startup, I know I can't compete with Google's zillion-dollar bonuses and fancy cafeterias, but we are rich with opportunities for curious people to learn. I want to set things up to support that. So if you're a developer likely to join a startup, what do you want to learn? Product things? Business things? User research, design, or tech ops things? Or if it's more technical learning you're after, do you want to go deeper in what you know (e.g., back end learning back end) or cross-train (e.g., front end learning back end)? Or is there something else entirely?

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  • First ATMs programming language

    - by revo
    First ATMs performed tasks like a cash dispenser, they were offline machines which worked with punch cards impregnated with Carbon and a 6-digit PIN code. Maximum withdrawal with a card was 10 pounds and each one was a one-time use card - ATM swallowed cards! The first ATM was installed in London in the year 1967, as I looked at time line of programming languages, there were many programming languages made before that decade. I don't know about the hardware neither, but in which programming language it was written? *I didn't find a detailed biography of John Shepherd-Barron (ATM inventor at 70s) Update I found this picture, which is taken from a newspaper back to the year 1972 in Iran. Translated PS : Shows Mr. Rad-lon (if spelled correctly), The manager of Barros (if spelled correctly) International Educational Institute in United Kingdom at the right, and Mr. Jim Sutherland - Expert of Computer Kiosks. In the rest of the text I found on this paper, these kind of ATMs which called "Automated Computer Kiosk" were advertised with this: Mr. Rad-lon (if spelled correctly) puts his card to one specific location of Automated Computer Kiosk and after 10 seconds he withdraws his cash. Two more questions are: 1- How those ATMs were so fast? (withdrawal in 10 seconds in that year) 2- I didn't find any text on Internet which state about "Automated Computer Kiosk", Is it valid or were they being called Computer in that time?

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  • Deciding on a company-wide javascript strategy [on hold]

    - by drogon
    Our company is moving most of its software from thick-client winforms apps to web apps. We are using asp.net mvc on the server side. Most of the developers are brand new to the web and need to become efficient and knowledgeable at writing client-side web code (javascript). We are deciding on a number of things and would appreciate feedback on the following: Angular.js or Backbone.js? Backbone (w/ Underscore) is certainly more light weight, but requires more custom development. Angular seems to be a full-fledged framework, but would require everyone to embrace it and probably a longer learning curve(??). (Note: I know nothing about Angular at this point) Require.js or script includes w/ MVC bundleconfig? Require.js makes development "feel like" c# (importing namespaces). But, integrating the build/minification process can be a pain (especially the configuration). Bundling via mvc requires developers to worry more about which scripts to include but has less overall development friction. Typescript vs Javascript Regardless of frameworks, our developers are going to need to learn the basics. Typescript is more like c# and MAY be easier for c# developers to understand. However, learning TypeScript before javascript may hinder their mastery of javascript at the expense of efficiency.

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  • Which pattern is best for large project

    - by shamim
    I have several years of software development experience, but I am not a keen and adroit programmer, to perform better I need helping hands. Recently I engaged in an ERP project. For this project want a very effective structure, which will be easily maintainable and have no compromise about performance issue. Below structures are now present in my old projects. Entity Layer BusinessLogic Layer. DataLogic Layer UI Layer. Bellow picture describe how they are internally connected. For my new project want to change my project structure, I want to follow below steps: Core Layer(common) BLL DAL Model UI Bellow picture describe how they are internally connected. Though goggling some initial type question’s are obscure to me, they are : For new project want to use Entity framework, is it a good idea? Will it increase my project performance? Will it more maintainable than previous structure? Entity Framework core disadvantages/benefits are? For my project need help to select best structure. Will my new structure be better than the old one?

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  • Using "prevent execution of method" flags

    - by tpaksu
    First of all I want to point out my concern with some pseudocode (I think you'll understand better) Assume you have a global debug flag, or class variable named "debug", class a : var debug = FALSE and you use it to enable debug methods. There are two types of usage it as I know: first in a method : method a : if debug then call method b; method b : second in the method itself: method a : call method b; method b : if not debug exit And I want to know, is there any File IO or stack pointer wise difference between these two approaches. Which usage is better, safer and why?

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  • What significant progress have we made in Rapid Application Development?

    - by Frank Computer
    Since the introduction of OOPL's and event-driven programming, I feel like developing an application has become harder and more tedious, when it should have been the other way around! We should have development tools which can generate prototype apps which can be quickly and easily customized into sophisticated applications, even by novice users! We really need new ideas in this area of software development and I would like to know of any good ideas. If we can't really find them, then we should ask "Where did we miss the boat?.. Why?.. and What should we be doing?"

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  • Why isn't LISP more widespread?

    - by Andrea
    I am starting to learn Scheme by the SICP videos, and I would like to move to Common Lisp next. The language seems very interesting, and most of the people writings books on it advocate that it has unequalled expressive power. CL seems to have a decent standard library. Why is not Lisp more widespread? If it is really that powerful, people should be using it all over, but instead it is nearly impossible to find, say, Lisp job advertisements. I hope it is not just the parenthesis, as they are not a great problem after a little while.

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  • Valid reason for employer to breach freelance contract

    - by Costas
    Please don't close this as offtopic. According to the FAQ I can post programming related questions. I was working on a project and when it was half way completed (1 weeks work), the employer backs out and refuses to pay me. Shortly before this he was being very rude. He was having problems configuring the server and he told me it was my fault and that I had to fix it. After I spent several hours trying to figure out the problem, it turned out to be his fault. After this when I put the code on the server. He found 1 bug that I had missed. He freaked out, accused me of being a bad programmer and told me that the code was shit and that he couldn't use it. He said that if there is a bug in the code, that means the code is bad and he can't use it. He would have to throw the code away and hire someone else. His kept reiterating his argument: "why should I pay for code that I can't use". And I kept telling him the code was fine and urged him to have another programmer give him a second opinion. But he would have none of that. He said he would compensate me for my troubles by paying me 250$. Then he changes his mind and lowers that to 200$. Then a third time he changes his mind and says he doesn't want to compensate me at all. I'm left frustrated because besides being rude, he did not at any time tell me he was unhappy with the work that I was doing. So my question is; Is the above a valid reason to back out of a verbal contract in your opinion?

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  • Is the "One Description Table to rule them all" approch good?

    - by DavRob60
    Long ago, I worked (as a client) with a software which use a centralized table for it's codified element. Here, as far as I remember, how the table look like : Table_Name (PK) Field_Name (PK) Code (PK) Sort_Order Description So, instead of creating a table every time they need a codified field, they where just adding row in this table with the new Table_Name and Field_Name. I'm sometime tempted to use this pattern in some database I design, but I have resisted to this as from now, I think there's something wrong with this, but I cannot put the finger on it. It is just because you land with some of the structure logic within the Data or something else?

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  • Project freezed - what should I leave to the people after me?

    - by Maistora
    So the project I've been working on is now going to be freezed for unknown period of time. May be when the project unfreezes it won't be assigned to me or anybody of the current team. Actually we did also inherit the project after it had been freezed but there was nothing left by the team before us to help us understand even the basic needs of the project, so plenty of time passed by until we got to know the project well. My question is what do you think we should do to help people after us to best understand the needs of the project, what we have done, why we've done it, etc. I am open to other ideas of why should we leave some tracks to the others that will work on this project also. Some steps we already have taken: technical documentation (not full but at least there is some); source-control system history; estimations on which parts of the project need improvement and why we think so; bunch of unit tests. What do you think of what we've already prepared and what else could we do?

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  • Why are cryptic short identifiers still so common in low-level programming?

    - by romkyns
    There used to be very good reasons for keeping instruction / register names short. Those reasons no longer apply, but short cryptic names are still very common in low-level programming. Why is this? Is it just because old habits are hard to break, or are there better reasons? For example: Atmel ATMEGA32U2 (2010?): TIFR1 (instead of TimerCounter1InterruptFlag), ICR1H (instead of InputCapture1High), DDRB (instead of DataDirectionPortB), etc. .NET CLR instruction set (2002): bge.s (instead of branch-if-greater.signed), etc. Aren't the longer, non-cryptic names easier to work with?

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  • What did Rich Hickey mean when he said, "All that specificity [of interfaces/classes/types] kills your reuse!"

    - by GlenPeterson
    In Rich Hickey's thought-provoking goto conference keynote "The Value of Values" at 29 minutes he's talking about the overhead of a language like Java and makes a statement like, "All those interfaces kill your reuse." What does he mean? Is that true? In my search for answers, I have run across: The Principle of Least Knowledge AKA The Law of Demeter which encourages airtight API interfaces. Wikipedia also lists some disadvantages. Kevlin Henney's Imperial Clothing Crisis which argues that use, not reuse is the appropriate goal. Jack Diederich's "Stop Writing Classes" talk which argues against over-engineering in general. Clearly, anything written badly enough will be useless. But how would the interface of a well-written API prevent that code from being used? There are examples throughout history of something made for one purpose being used more for something else. But in the software world, if you use something for a purpose it wasn't intended for, it usually breaks. I'm looking for one good example of a good interface preventing a legitimate but unintended use of some code. Does that exist? I can't picture it.

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  • How should I architect a personal schedule manager that runs 24/7?

    - by Crawford Comeaux
    I've developed an ADHD management system for myself that's attempting to change multiple habits at once. I know this is counter to conventional wisdom, but I've tried the conventional for years & am now trying it my way. (just wanted to say that to try and prevent it from distracting people from the actual question) Anyway, I'd like to write something to run on a remote server that monitors me, helps me build/avoid certain habits, etc. What this amounts to is a system that: runs 24/7 may have multiple independent tasks to run at once may have tasks that require other tasks to run first lets tasks be scheduled by specific time, recurrence (ie. "run every 5 mins"), or interval (ie. "run from 2pm to 3pm") My first naive attempt at this was just a single PHP script scheduled to run every minute by cron (language was chosen in order to use a certain library, but no longer necessary). The logic behind when to run this or that portion of code got hairy pretty quick. So my question is how should I approach this from here? I'm not tied to any one language, though I'm partial to python/javascript. Thoughts: Could be done as a set of scripts that include a scheduling mechanism with one script per bit of logic...but the idea just feels wrong to me. Building it as a daemon could be helpful, but still unsure what to do about dozens of if-else statements for detecting the current time

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  • How can I keep track of all the websites I've made like a proper business would?

    - by Mile
    A few other students and I are forming a group that wants to become good at what we do: websites. We are making websites for free for friends at the moment in order to get ourselves some experience and to learn from each other. We are about to finish our first website this week. In 6 months time we plan to have a portfolio and hope to start charging for websites. The issue is that we are all beginners and we are unsure about how to keep records of the websites we do. It is important as we may want to maintain a few websites or add to them later on. How does a proper web design business keep records of all info needed? Is there a program or software package we can use?

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  • listing my programming experience on my resume

    - by Bigbio2002
    On my resume, I list myself as having "7 years of hands-on experience programming in C++". To clarify, I am a self-taught C++ programmer with some college courses thrown in the mix. I've worked on some small personal projects, and I consider myself to be more competent than a CS grad with no actual real-world experience, though by no means am I anywhere near being an expert. The issue is this... I keep getting calls and emails from recruiters that see my resume on job sites, inquiring about my interest in senior developer positions, contracts, etc., of which I feel that I am completely under-qualified for. My resume only has 3 years of work experience listed (which is all IT stuff), so when they ask about my prior experience in C++, I have to clarify that it was personal work, not professional work. I'd really like a job as a developer, but I don't want to get hired for something that I can't handle, nor do I want to misrepresent myself while trying to show off my strengths. I deliberately chose the phrasing "hands-on" to imply that it wasn't professional. How should I phrase my C++ experience on my resume to clarify it better?

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  • How to get lookahead symbol when constructing LR(1) NFA for parser?

    - by greenoldman
    I am reading an explanation (awesome "Parsing Techniques" by D.Grune and C.J.H.Jacobs; p.292 in the 2nd edition) about how to construct an LR(1) parser, and I am at the stage of building the initial NFA. What I don't understand is how to get/compute a lookahead symbol. Here is the example from the book, the grammar: S -> E E -> E - T E -> T T -> ( E ) T -> n n is terminal. The "weird" transitions for me are is the sequence: 1) S -> . E eof 2) E -> . E - T eof 3) E -> . E - T - 4) E -> E . - T - 5) E -> E - . T - (Note: In the above table, the state numbers are in front and the lookahead symbol is at the end.) What puzzles me is that transition from (4) to (5) means reading - token, right? So how is it that - is still a lookahead symbol and even more important why is it that eof is no longer a lookahead symbol? After all in an input such as n - n eof there is only one - symbol. My naive thinking tells me (5) should be written as: 5) E -> E - . T - eof And another thing -- n is terminal. Why it is not used at all as a lookahead symbol? I mean -- we expect to see - or (, it is ok, but lack of n means we are sure it won't appear in input? Update: after more reading I am only more confused ;-) I.e. what is really a lookahead? Because I see such state as (p.292, 2nd column, 2nd row): E -> E . - T eof Lookahead says eof but the incoming input says -. Isn't it a contradiction? And it is not only in this book.

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  • Is it conceivable to have millions of lists of data in memory in Python?

    - by Codemonkey
    I have over the last 30 days been developing a Python application that utilizes a MySQL database of information (specifically about Norwegian addresses) to perform address validation and correction. The database contains approximately 2.1 million rows (43 columns) of data and occupies 640MB of disk space. I'm thinking about speed optimizations, and I've got to assume that when validating 10,000+ addresses, each validation running up to 20 queries to the database, networking is a speed bottleneck. I haven't done any measuring or timing yet, and I'm sure there are simpler ways of speed optimizing the application at the moment, but I just want to get the experts' opinions on how realistic it is to load this amount of data into a row-of-rows structure in Python. Also, would it even be any faster? Surely MySQL is optimized for looking up records among vast amounts of data, so how much help would it even be to remove the networking step? Can you imagine any other viable methods of removing the networking step? The location of the MySQL server will vary, as the application might well be run from a laptop at home or at the office, where the server would be local.

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  • Software Licencing [closed]

    - by Craig
    A colleague of mine wanted a means to do something, so it was suggested that I write some software to do this. The software has turned into more than the original specification and is now something rather complex, however it is not fully functional still. My colleague has not paid me anything so far and I am unwilling to continue writing the software until some faith has been reciprocated in my direction, as I have put a lot of effort into writing the software. I am also unwilling to finish the software as I do not want to give away a huge chunk of my time and effort away as free, neither do I want to be under compensated for my efforts. Some concerns I have. If I finish the software, what if the client doesn't pay me anything or pays too little, or what if I write the software to a usable level, but not complete and the client pays me a too little. I have lost my motivation to finish the software, as more and more specifications have been added to the software and I have developed a substantially complex piece of software and been effectively paid nothing. To finish the software, I need motivation, money would do this, however the client doesn't want to pay for something that isn't complete, yet keeps adding more requirements. I seem to be in a catch 22 with this, as I have developed some software on faith and have had no faith reciprocated in my direction. I'm really not sure how to get some payment from the client or on how to develop a licencing model so that I get some money from the client and development resumes.

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  • How to sell logistical procedures that require less time to perform but more finesse?

    - by foampile
    I am working with a group where part of the responsibilities is managing a certain set of configuration files which, of course, have the same skeleton/structure across different environments but different values (like server, user, this setting, that setting etc.). Pretty classic scenario... The problem is that everyone just goes and modifies final, environment-specific files and basically repeats the work for every environment. Personally, I am offended to have to peform repeatable, mundane tasks in this day and age when we have technologies to automate it all. So I devised a very simple procedure of abstracting the files into templates, stubbing env-specific values with parameters and then wrote a simple Perl script that, given a template and an environment matrix with env-specific values for each param, produces the final file. So this is nothing special, cutting-edge or revolutionary -- I am pretty sure that 20 years ago efficient places did their CM like that. However, that requires that changes are made at the template level and then distributed across different environments using the script and not making changes in the final environment-specific files. This is where I am encountering resentment as they feel "comfortable" doing it their old, manual, repeated labor way. Personally, I don't have a problem with them working hard rather than smart but the problem is when I have to build on top of someone else's changes, I have to merge their changes into my template from a specific file, which takes time and is grueling. So my question is how to go about selling my method, which makes it so much faster in an environment that is resentful to change and where most things have to be done at the level of the least competent team member?

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  • Strategy for versioning on a public repo

    - by biril
    Suppose I'm developing a (javascript) library which is hosted on a public repo (e.g. github). My aim in terms of how version numbers are assigned and incremented is to follow the guidelines of semantic versioning. Now, there's a number of files in my project which compose the actual lib and a number of files that 'support it', the latter being docs, a test suite, etc. My perspective this far has been that version numbers should only apply to the actual lib - not the project as a whole - since the lib alone is 'the unit' that defines the public API. However I'm not satisfied with this approach as, for example, a fix in the test suite constitutes an 'improvement' in my project, which will not be reflected in the version number (or the docs which contain a reference to it). On a more practical level, various tools, such as package managers, may (understandably) not play along with this strategy. For example, when trying to publish a change which is not reflected in the version number, npm publish fails with the suggestion "Bump the 'version' field set the --force flag, or npm unpublish". Am I doing it wrong?

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  • How successful is GPL in reaching its goals?

    - by StasM
    There are, broadly, two types of FOSS licenses when it relates to commercial usage of the code - let's say the GPL-type and the BSD-type. The first is, broadly, restrictive about commercial usage (by usage I also mean modification and redistribution, as well as creating derived works, etc.) of the code under the license, and the second is much more permissive. As I understand, the idea behind GPL-type licenses is to encourage people to abandon the proprietary software model and instead convert to the FOSS code, and the license is the instrument to entice them to do so - i.e. "you can use this nice software, but only if you agree to come to our camp and play by our rules". What I want to ask is - was this strategy successful so far? I.e. are there any major achievements in the form of some big project going from closed to open because of GPL or some software being developed in the open only because GPL made it so? How big is the impact of this strategy - compared, say, to the world where everybody would have BSD-type licenses or release all open-source code under public domain? Note that I am not asking if FOSS model is successful - this is beyond question. What I am asking is if the specific way of enticing people to convert from proprietary to FOSS used by GPL-type and not used by BSD-type licenses was successful. I also don't ask about the merits of GPL itself as the license - just about the fact of its effectiveness.

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  • I've inherited 200K lines of spaghetti code -- what now?

    - by kmote
    I hope this isn't too general of a question; I could really use some seasoned advice. I am newly employed as the sole "SW Engineer" in a fairly small shop of scientists who have spent the last 10-20 years cobbling together a vast code base. (It was written in a virtually obsolete language: G2 -- think Pascal with graphics). The program itself is a physical model of a complex chemical processing plant; the team that wrote it have incredibly deep domain knowledge but little or no formal training in programming fundamentals. They've recently learned some hard lessons about the consequences of non-existant configuration management. Their maintenance efforts are also greatly hampered by the vast accumulation of undocumented "sludge" in the code itself. I will spare you the "politics" of the situation (there's always politics!), but suffice to say, there is not a consensus of opinion about what is needed for the path ahead. They have asked me to begin presenting to the team some of the principles of modern software development. They want me to introduce some of the industry-standard practices and strategies regarding coding conventions, lifecycle management, high-level design patterns, and source control. Frankly, it's a fairly daunting task and I'm not sure where to begin. Initially, I'm inclined to tutor them in some of the central concepts of The Pragmatic Programmer, or Fowler's Refactoring ("Code Smells", etc). I also hope to introduce a number of Agile methodologies. But ultimately, to be effective, I think I'm going to need to hone in on 5-7 core fundamentals; in other words, what are the most important principles or practices that they can realistically start implementing that will give them the most "bang for the buck". So that's my question: What would you include in your list of the most effective strategies to help straighten out the spaghetti (and prevent it in the future)?

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  • How important is a big-name school for fresh grads?

    - by Fishtoaster
    How important, if at all, is what school you go to towards your job prospects coming out of college? That is, how much difference is there between how a graduate of MIT/Stanford/etc treated vs RIT vs Monroe Community College vs Joe's Discount Diploma shop? I'm asking specifically outside of the education itself, and more towards the perceived value of your degree to prospective employers. What do you think?

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  • How do I get started with HTML5 when I come from a Flash background?

    - by daniel.sedlacek
    How do I convert Flash web applications to HTML 5? What is the recommended workflow to learn HTML5? What tools should I install? What SDK? Where to start? How to test? How to debug? What do I read? I'm familiar with Eclipse, should I install Aptana? If yes, what's next? I would like to start lightweight but I would also like to learn the good practices from the beginning. UPDATE: I understand that what is often labelled as "HTML5 development" is in fact a mixture of HTML, CSS, JS and more, however I don't believe that bigger projects are developed in Notepad. That is why I am asking you to reveal your tips and tricks about your workflow.

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  • Test Driven Development Code Order

    - by Bobby Kostadinov
    I am developing my first project using test driven development. I am using Zend Framework and PHPUnit. Currently my project is at 100% code coverage but I am not sure I understand in what order I am supposed to write my code. Am I supposed to write my test FIRST with what my objects are expected to do or write my objects and then test them? Ive been working on completing a controller/model and then writing at test for it but I am not sure this is what TDD is about? Any advice? For example, I wrote my Auth plugin and my Auth controller and tested that they work properly in my browser, and then I sat down to write the tests for them, which proved that there were some logical errors in the code that did work in the browser.

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