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  • ASP.NET connection pool question

    - by James Evans
    Does the same connection string used on two different physical servers hosting different web applications that talk to the same database draw connections from the same connection pool? Or are pooled connections confined to at the application level? I ask because I inherited a 7 year old .NET 1.1 web application which is riddled with in-line SQL, unclosed and undisposed sql connection and datareader objects. Recently, I was tasked to write a small web app that is hosted on another server and talks to the same database and therefore used the same database connection string. I created a LINQ object to read and write the one table required by the app. Now the original .NET 1.1 app is throwing exceptions like "Timeout expired. The timeout period elapsed prior to obtaining a connection from the pool. This may have occurred because all pooled connections were in use and max pool size was reached." Maybe these are unreleated, but wanted to get your opinions to make sure I cover all my bases. Thanks!

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  • How to do call function after client finishes download from tornado web server?

    - by Shabbyrobe
    I would like to be able to run some cleanup functions if and only if the client successfully completes the download of a file I'm serving using Tornado. I installed the firefox throttle tool and had it slow the connection down to dialup speed and installed this handler to generate a bunch of rubbish random text: class CrapHandler(BaseHandler): def get(self, token): crap = ''.join(random.choice(string.ascii_uppercase + string.digits) for x in range(100000)) self.write(crap) print "done" I get the following output from tornado immediately after making the request: done I 100524 19:45:45 web:772] 200 GET /123 (192.168.45.108) 195.10ms The client then plods along downloading for about 20 seconds. I expected that it would print "done" after the client was done. Also, if I do the following I get pretty much the same result: class CrapHandler(BaseHandler): @tornado.web.asynchronous def get(self, token): crap = ''.join(random.choice(string.ascii_uppercase + string.digits) for x in range(100000)) self.write(crap) self.finish() print "done" Am I missing something fundamental here? Can tornado even support what I'm trying to do? If not, is there an alternative that does?

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  • QT intellisense question

    - by uzay95
    in this code: #include <QApplication> #include <QPushButton> int main(int argc,char *argv[]) { QApplication app(argc,argv); QPushButton *button = new QPushButton("Button Text"); QObject::connect(button,SIGNAL(clicked()),&app,SLOT(quit())); button->show(); return app.exec(); } intellisense is appearing when the cursor is in SIGNAL parenthesis to write button event. But it doesn't appear in SLOT parenthesis to write app method ? is it related with & character in front of app ?

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  • ASP MVC: Custom Validation Attribute

    - by user323395
    I'm trying to write my own Custom Validation attribute but i'm having some problems. The attribute i'm trying to write is that when a user logs in, the password will be compared against the confirmation password. namespace EventCompanion.Data.Attributes { public class ComparePassword : ValidationAttribute { public string PasswordToCompareWith { get; set; } public override bool IsValid(object value) { if (PasswordToCompareWith == (string)value) { return true; } return false; } } Now my problem is when i'm trying to set the attribute like this in the model file: [Required] [ComparePassword(PasswordToCompareWith=ConfirmPassword)] public string Password { get; set; } [Required] public string ConfirmPassword { get; set; } } I get the following error: Error 1 An object reference is required for the non-static field, method, or property 'Project.Data.Models.GebruikerRegistreerModel.ConfirmPassword.get' It seems that VS is not accepting the confirmpassword in the "PasswordToCompareWith=ConfirmPassword" part Now my question: What am i doing wrong? Thanks in advance!!!

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  • Best compiled language for Mac OS X and Linux compatibility

    - by corydoras
    We need to write some software that will compile and run on both an Mac OS X server and Ubuntu. We would love to use Objective-C with all of its Cocoa goodness, however the GNUstep implementations of the parts we are using are broken (in the latest Ubuntu package anyway.) In light of this should we use C++ (I would really rather not), C or something else that we have not thought of? It is a server/back-end process that is very resource intensive, Java and other interpreted versions of this software perform much worse than the Objective-C proof of concept we have written, hence we now wish to re-write in a "compiled[1]" language. (NB: Some people might consider this subjective, however at the end of the day we do need to get a job done, there has to be a reasonably appropriate correct answer here). [1] Compiled to native CPU instructions, not compiled into "byte codes" that then have to be run by an interpreter.

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  • Completing install of ruby 1.9.3 with Ruby for for Mac OS X 10.7.5 Leopard, Xcode 4.5.2 -- problems with rvm pkg install openssl

    - by user1848361
    First, many thanks in advance for any help. I'm a complete novice with programming and I'm trying to get started with this Ruby on Rails tutorial (http://ruby.railstutorial.org/ruby-on-rails-tutorial-book?version=3.2) I have been trying figure this out for about 7 hours now and since I don't have any hair left to pull out I'm turning to these hallowed pages. I have searched for solutions here again and again. System: Mac OS X 10.7.5 Leopard, Xcode 4.5.2 I installed homebrew and have updated it multiple times I used homebrew to install rvm and have updated it multiple times I installed git The standard ruby on the system (checking with $ ruby -v) is 1.8.7 My problem is that every time I try to use rvm to install a new version of Ruby ($ rvm install 1.9.3) I get the following error: Ruby (and needed base gems) for your selection will be installed shortly. Before it happens, please read and execute the instructions below. Please use a separate terminal to execute any additional commands. Notes for Mac OS X 10.7.5, Xcode 4.5.2. For JRuby: Install the JDK. See http://developer.apple.com/java/download/ # Current Java version "1.6.0_26" For IronRuby: Install Mono >= 2.6 For Ruby 1.9.3: Install libksba # If using Homebrew, 'brew install libksba' For Opal: Install Nodejs with NPM. See http://nodejs.org/download/ To use an RVM installed Ruby as default, instead of the system ruby: rvm install 1.8.7 # installs patch 357: closest supported version rvm system ; rvm gemset export system.gems ; rvm 1.8.7 ; rvm gemset import system.gems # migrate your gems rvm alias create default 1.8.7 And reopen your terminal windows. Xcode and gcc: : I have performed $ brew install libksba and when I try to do it again it tells me that libksba is installed already. When I type "$ rvm requirements" I get: Notes for Mac OS X 10.7.5, Xcode 4.5.2. For JRuby: Install the JDK. See http://developer.apple.com/java/download/ # Current Java version "1.6.0_26" For IronRuby: Install Mono >= 2.6 For Ruby 1.9.3: Install libksba # If using Homebrew, 'brew install libksba' For Opal: Install Nodejs with NPM. See http://nodejs.org/download/ To use an RVM installed Ruby as default, instead of the system ruby: rvm install 1.8.7 # installs patch 357: closest supported version rvm system ; rvm gemset export system.gems ; rvm 1.8.7 ; rvm gemset import system.gems # migrate your gems rvm alias create default 1.8.7 And reopen your terminal windows. Xcode and gcc: Right now Ruby requires gcc to compile, but Xcode 4.2 and later no longer ship with gcc. Instead they ship with llvm-gcc (to which gcc is a symlink) and clang, neither of which are supported for building Ruby. Xcode 4.1 was the last version to ship gcc, which was /usr/bin/gcc-4.2. Xcode 4.1 and earlier: - Ruby will build fine. Xcode 4.2 and later (including Command Line Tools for Xcode): - If you have gcc-4.2 (and friends) from an earlier Xcode version, Ruby will build fine. - If you don't have gcc-4.2, you have two options to get it: * Install apple-gcc42 from Homebrew * Install osx-gcc-installer Homebrew: If you are using Homebrew, you can install the apple-gcc42 and required libraries from homebrew/dupes: brew update brew tap homebrew/dupes brew install autoconf automake apple-gcc42 rvm pkg install openssl Xcode 4.2+ install or/and Command Line Tools for Xcode is required to provide make and other tools. osx-gcc-installer: If you don't use Homebrew, you can download and install osx-gcc-installer: https://github.com/kennethreitz/osx-gcc-installer. Warning: Installing osx-gcc-installer on top of a recent Xcode is known to cause problems, so you must uninstall Xcode before installing osx-gcc-installer. Afterwards you may install Xcode 4.2+ or Command Line Tools for Xcode if you desire. ** NOTE: Currently, Node.js is having issues building with osx-gcc-installer. The only fix is to install Xcode over osx-gcc-installer. So I assume I have to do something with brew update brew tap homebrew/dupes brew install autoconf automake apple-gcc42 rvm pkg install openssl Everything seemed to work fine until "$ rvm pkg install openssl", which returns: Fetching openssl-1.0.1c.tar.gz to /Users/thierinvestmentservices/.rvm/archives Extracting openssl to /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c Configuring openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Compiling openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Error running 'make', please read /Users/thierinvestmentservices/.rvm/log/openssl/make.log Please note that it's required to reinstall all rubies: rvm reinstall all --force Updating openssl certificates Error running 'update_openssl_certs', please read /Users/thierinvestmentservices/.rvm/log/openssl.certs.log Johns-MacBook-Pro:~ thierinvestmentservices$ rvm pkg install openssl Fetching openssl-1.0.1c.tar.gz to /Users/thierinvestmentservices/.rvm/archives Extracting openssl to /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c Configuring openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Compiling openssl in /Users/thierinvestmentservices/.rvm/src/openssl-1.0.1c. Error running 'make', please read /Users/thierinvestmentservices/.rvm/log/openssl/make.log Please note that it's required to reinstall all rubies: rvm reinstall all --force Updating openssl certificates Error running 'update_openssl_certs', please read /Users/thierinvestmentservices/.rvm/log/openssl.certs.log make.log reads "[2012-11-23 13:15:28] make /Users/thierinvestmentservices/.rvm/scripts/functions/utility: line 116: make: command not found" and openssl.certs.log reads "[2012-11-23 14:04:04] update_openssl_certs update_openssl_certs () { ( chpwd_functions="" builtin cd $rvm_usr_path/ssl && command curl -O http://curl.haxx.se/ca/cacert.pem && mv cacert.pem cert.pem ) } current path: /Users/thierinvestmentservices command(1): update_openssl_certs /Users/thierinvestmentservices/.rvm/scripts/functions/pkg: line 205: cd: /Users/thierinvestmentservices/.rvm/usr/ssl: No such file or directory" At this point the letters might as well be wingdings I have no idea what is going on. I have tried to install rvm make with something I saw on one forum post but I got a bunch of warnings. If anyone has any suggestions I would be deeply grateful, I am completely in over my head,

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  • Strange results - I obtain same value for all keys

    - by Pietro Luciani
    I have a problem with mapreduce. Giving as input a list of song ("Songname"#"UserID"#"boolean") i must have as result a song list in which is specified how many time different useres listen them... so a output ("Songname","timelistening"). I used hashtable to allow only one couple . With short files it works well but when I put as input a list about 1000000 of records it returns me the same value (20) for all records. This is my mapper: public static class CanzoniMapper extends Mapper<Object, Text, Text, IntWritable>{ private IntWritable userID = new IntWritable(0); private Text song = new Text(); public void map(Object key, Text value, Context context) throws IOException, InterruptedException { /*StringTokenizer itr = new StringTokenizer(value.toString()); while (itr.hasMoreTokens()) { word.set(itr.nextToken()); context.write(word, one); }*/ String[] caratteri = value.toString().split("#"); if(caratteri[2].equals("1")){ song.set(caratteri[0]); userID.set(Integer.parseInt(caratteri[1])); context.write(song,userID); } } } This is my reducer: public static class CanzoniReducer extends Reducer<Text,IntWritable,Text,IntWritable> { private IntWritable result = new IntWritable(); public void reduce(Text key, Iterable<IntWritable> values, Context context) throws IOException, InterruptedException { Hashtable<IntWritable,Text> doppioni = new Hashtable<IntWritable,Text>(); for (IntWritable val : values) { doppioni.put(val,key); } result.set(doppioni.size()); //doppioni.clear(); context.write(key,result); } } and main: Configuration conf = new Configuration(); Job job = new Job(conf, "word count"); job.setJarByClass(Canzoni.class); job.setMapperClass(CanzoniMapper.class); //job.setCombinerClass(CanzoniReducer.class); //job.setNumReduceTasks(2); job.setReducerClass(CanzoniReducer.class); job.setOutputKeyClass(Text.class); job.setOutputValueClass(IntWritable.class); FileInputFormat.addInputPath(job, new Path(args[0])); FileOutputFormat.setOutputPath(job, new Path(args[1])); System.exit(job.waitForCompletion(true) ? 0 : 1); Any idea???

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  • Programmatic Bot Detection

    - by matt
    Hi, I need to write some code to analyze whether or not a given user on our site is a bot. If it's a bot, we'll take some specific action. Looking at the User Agent is not something that is successful for anything but friendly bots, as you can specify any user agent you want in a bot. I'm after behaviors of unfriendly bots. Various ideas I've had so far are: If you don't have a browser ID If you don't have a session ID Unable to write a cookie Obviously, there are some cases where a legitimate user will look like a bot, but that's ok. Are there other programmatic ways to detect a bot, or either detect something that looks like a bot? thanks!

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  • Run shell script using fabric and piping script text to shell's stdin

    - by Peter Lyons
    Is there a way to execute a multi-line shell script by piping it to the remote shell's standard input in fabric? Or must I always write it to the remote filesystem, then run it, then delete it? I like sending to stdin as it avoids the temporary file. If there's no fabric API (and it seems like there is not based on my research), presumably I can just use the ssh module directly. Basically I wish fabric.api.run was not limited to a 1-line command that gets passed to the shell as a command line argument, but instead would take a full multi-line script and write it to the remote shell's standard input.

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  • when does a software become "proprietary" ?

    - by wefwgeweg
    say a company is using Open source libraries, or programs, and packaging it into a proprietary solution. or perhaps, the engineers have copy pasted certain section of those open source libraries and have compiled it now, into a very useful "proprietary" software suite. what legal troubles will this company face if any ? are you allowed to do this ? i mean the customer doesn't see the source codes, only runs the binary files on their computer. for example, i find an excellent NLP library in python, and decide to use it in my program that i am selling for $4000 USD (i write like 10 lines of code and let the library do the work). could i get into trouble ? would i need to write the NLP library myself from scratch to be considered "proprietary" ? danke

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  • Is SQL used by PDO database independent?

    - by Pheter
    Different databases have slight variations in their implementations of SQL. Does PDO handle this? If I write an SQL query that I use with PDO to access a MySQL database, and later tell PDO to start using a different type of database, will the query stop working? Or will PDO 'convert' the query so that it continues to work? If PDO does not do this, are there any PHP libraries that allow me to write SQL according to a particular syntax, and then the library will handle converting the SQL so that it will run on different databases?

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  • Synchronizing reading and writing with synchronous NamedPipes

    - by Mike Trader
    A Named Pipe Server is created with hPipe = CreateNamedPipe( zPipePath, PIPE_ACCESS_DUPLEX, PIPE_TYPE_BYTE | PIPE_WAIT | PIPE_READMODE_BYTE, PIPE_UNLIMITED_INSTANCES, 8192, 8192, NMPWAIT_USE_DEFAULT_WAIT, NULL) Then we immediately call: ConnectNamedPipe( hPipe, BYVAL %NULL ) Which blocks until the client connects. Then we proceed directly to ReadFile( hPipe, ... The problem is that it takes the Client takes a finite amount of time to prepare and write all the fcgi request parameters. This has usually not completed before the Pipe Server performs its ReadFile(). The Read file operation thus finds no data in the pipe and the process fails. Is there a mechanism to tell when a Write() has occurred/finished after a client has connected to a NamedPipe? If I had control of the Client process, I could use a common Mutex, but I don't, and I really do not want to get into I/O completion ports just to solve this problem! I can of course use a simple timer to wait 60m/s or so which is usually plenty of time for the wrote to complete, but that is a horrible hack.

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  • Check which nodes of Beowulf HPC cluster system are free from PHP app?

    - by Skuja
    I am working on my diploma thesis project. I have access to 32Node Dell poweredge HPC cluster system with Linux(Debian i think) installed on it. My first goal is to create web (PHP) app where logged users could see free and busy nodes, turn them on and off. I am planning to do something like this - write some cron daemon that would run every 30seconds or other interval, and it could run ping utility for each node to find out if it is on or off, then write results to some file. Then from my web app i could read the info. Will it be a good solution? What existing for node management solutions are there?

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  • C# Reading and Writing a Char[] to and from a Byte[]

    - by Simon G
    Hi, I have a byte array of around 10,000 bytes which is basically a blob from delphi that contains char, string, double and arrays of various types. This need to be read in and updated via C#. I've created a very basic reader that gets the byte array from the db and converts the bytes to the relevant object type when accessing the property which works fine. My problem is when I try to write to a specific char[] item, it doesn't seem to update the byte array. I've created the following extensions for reading and writing: public static class CharExtension { public static byte ToByte( this char c ) { return Convert.ToByte( c ); } public static byte ToByte( this char c, int position, byte[] blob ) { byte b = c.ToByte(); blob[position] = b; return b; } } public static class CharArrayExtension { public static byte[] ToByteArray( this char[] c ) { byte[] b = new byte[c.Length]; for ( int i = 1; i < c.Length; i++ ) { b[i] = c[i].ToByte(); } return b; } public static byte[] ToByteArray( this char[] c, int positon, int length, byte[] blob ) { byte[] b = c.ToByteArray(); Array.Copy( b, 0, blob, positon, length ); return b; } } public static class ByteExtension { public static char ToChar( this byte[] b, int position ) { return Convert.ToChar( b[position] ); } } public static class ByteArrayExtension { public static char[] ToCharArray( this byte[] b, int position, int length ) { char[] c = new char[length]; for ( int i = 0; i < length; i++ ) { c[i] = b.ToChar( position ); position += 1; } return c; } } to read and write chars and char arrays my code looks like: Byte[] _Blob; // set from a db field public char ubin { get { return _tariffBlob.ToChar( 14 ); } set { value.ToByte( 14, _Blob ); } } public char[] usercaplas { get { return _tariffBlob.ToCharArray( 2035, 10 ); } set { value.ToByteArray( 2035, 10, _Blob ); } } So to write to the objects I can do: ubin = 'C'; // this will update the byte[] usercaplas = new char[10] { 'A', 'B', etc. }; // this will update the byte[] usercaplas[3] = 'C'; // this does not update the byte[] I know the reason is that the setter property is not being called but I want to know is there a way around this using code similar to what I already have? I know a possible solution is to use a private variable called _usercaplas that I set and update as needed however as the byte array is nearly 10,000 bytes in length the class is already long and I would like a simpler approach as to reduce the overall code length and complexity. Thank

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  • javascript robot

    - by sarah
    hey guys! I need help making this robot game in javascript (notepad++) please HELP! I'm really confused by the functions <html> <head><title>Robot Invasion 2199</title></head> <body style="text-align:center" onload="newGame();"> <h2>Robot Invasion 2199</h2> <div style="text-align:center; background:white; margin-right: auto; margin-left:auto;"> <div style=""> <div style="width: auto; border:solid thin red; text-align:center; margin:10px auto 10px auto; padding:1ex 0ex;font-family: monospace" id="scene"></pre> </div> <div><span id="status"></span></div> <form style="text-align:center"> PUT THE CONTROL PANEL HERE!!! </form> </div> <script type="text/javascript"> // GENERAL SUGGESTIONS ABOUT WRITING THIS PROGRAM: // You should test your program before you've finished writing all of the // functions. The newGame, startLevel, and update functions should be your // first priority since they're all involved in displaying the initial state // of the game board. // // Next, work on putting together the control panel for the game so that you // can begin to interact with it. Your next goal should be to get the move // function working so that everything else can be testable. Note that all nine // of the movement buttons (including the pass button) should call the move // function when they are clicked, just with different parameters. // // All the remaining functions can be completed in pretty much any order, and // you'll see the game gradually improve as you write the functions. // // Just remember to keep your cool when writing this program. There are a // bunch of functions to write, but as long as you stay focused on the function // you're writing, each individual part is not that hard. // These variables specify the number of rows and columns in the game board. // Use these variables instead of hard coding the number of rows and columns // in your loops, etc. // i.e. Write: // for(i = 0; i < NUM_ROWS; i++) ... // not: // for(i = 0; i < 15; i++) ... var NUM_ROWS = 15; var NUM_COLS = 25; // Scene is arguably the most important variable in this whole program. It // should be set up as a two-dimensional array (with NUM_ROWS rows and // NUM_COLS columns). This represents the game board, with the scene[i][j] // representing what's in row i, column j. In particular, the entries should // be: // // "." for empty space // "R" for a robot // "S" for a scrap pile // "H" for the hero var scene; // These variables represent the row and column of the hero's location, // respectively. These are more of a conveniece so you don't have to search // for the "H" in the scene array when you need to know where the hero is. var heroRow; var heroCol; // These variables keep track of various aspects of the gameplay. // score is just the number of robots destroyed. // screwdrivers is the number of sonic screwdriver charges left. // fastTeleports is the number of fast teleports remaining. // level is the current level number. // Be sure to reset all of these when a new game starts, and update them at the // appropriate times. var score; var screwdrivers; var fastTeleports; var level; // This function should use a sonic screwdriver if there are still charges // left. The sonic screwdriver turns any robot that is in one of the eight // squares immediately adjacent to the hero into scrap. If there are no charges // left, then this function should instead pop up a dialog box with the message // "Out of sonic screwdrivers!". As with any function that alters the game's // state, this function should call the update function when it has finished. // // Your "Sonic Screwdriver" button should call this function directly. function screwdriver() { // WRITE THIS FUNCTION } // This function should move the hero to a randomly selected location if there // are still fast teleports left. This function MUST NOT move the hero on to // a square that is already occupied by a robot or a scrap pile, although it // can move the hero next to a robot. The number of fast teleports should also // be decreased by one. If there are no fast teleports left, this function // should just pop up a message box saying so. As with any function that alters // the game's state, this function should call the update function when it has // finished. // // HINT: Have a loop that keeps trying random spots until a valid one is found. // HINT: Use the validPosition function to tell if a spot is valid // // Your "Fast Teleport" button s

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  • File is not Writing using FileOutputStream in java

    - by Krishna
    I have Java Desktop Swing application in which i am trying to write xml file but its not writing data into file here my code is FileOutputStream fileOutputStream = new FileOutputStream(input_file); SOAPConnectionFactory soapConnectionFactory = SOAPConnectionFactory.newInstance(); SOAPConnection soapConnection = soapConnectionFactory.createConnection(); SOAPMessage soapResponse = soapConnection.call(soapcall, url); String str = WebServiceDAO.soapMessageToString(soapResponse); System.err.println("String*****" + str); fileOutputStream.write(str.getBytes()); fileOutputStream.close(); here i am getting data but its not writing in file what could be the prob?

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  • What is a simple way to combine two Emacs major modes, or to change an existing mode?

    - by Winston C. Yang
    In Emacs, I'm working with a file that is a hybrid of two languages. Question 1: Is there a simple way to write a major mode file that combines two major modes? Details: The language is called "brew" (not the "BREW" of "Binary Runtime Environment for Wireless"). brew is made up of the languages R and Latex, whose modes are R-mode and latex-mode. The R code appears between the tags <% and %. Everything else is Latex. How can I write a brew-mode.el file? (Or is one already available?) One idea, which I got from this posting, is to use Latex mode, and treat the code of the form <% ... % as a comment. Question 2: How do you change the .emacs file or the latex.el file to have Latex mode treat code of the form <% ... % as a comment?

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  • Is ruby ||= intelligent?

    - by brad
    I have a question regarding the ||= statement in ruby and this is of particular interest to me as I'm using it to write to memcache. What I'm wondering is, does ||= check the receiver first to see if it's set before calling that setter, or is it literally an alias to x = x || y This wouldn't really matter in the case of a normal variable but using something like: CACHE[:some_key] ||= "Some String" could possibly do a memcache write which is more expensive than a simple variable set. I couldn't find anything about ||= in the ruby api oddly enough so I haven't been able to answer this myself. Of course I know that: CACHE[:some_key] = "Some String" if CACHE[:some_key].nil? would achieve this, I'm just looking for the most terse syntax.

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  • Writing from an array to a file bash and new lines

    - by S1syphus
    I'm trying to write a script the generates a template file for Pashua (a perl script for creating GUI on osx) I want to crate an instance for each item in the array, so the ideal output would be: AB1.type = openbrowser AB1.label = Choose a master playlist file AB1.width=310 AB1.tooltip = Blabla filesystem browser AB2.type = openbrowser AB2.label = Choose a master playlist file AB2.width=310 AB2.tooltip = Blabla filesystem browser ...and so on for the rest of the array: What I am using to write to the text file at the moment is: count=1 saveIFS="$IFS" IFS=$'\n' array=($(<TEST.txt)) IFS="$saveIFS" for i in "${array[@]}"; do declare AD$count="$i"; ((count++)); done for i in "${array[@]}"; do echo "AD$count".type = openbrowser "AD$count".label = Choose a master playlist file \n "AD$count".width=310 \n "AD$count".tooltip = Blabla filesystem browser \n" >> long.txt; done However \n doesn't produce a newline in the text file, and I am pretty sure there is a alot nicer way todo this, ideas?

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  • Error using CreateFileMapping - C

    - by Jamie Keeling
    Hello, I am using the tutorial on this MSDN link to implement a way of transferring data from one process to another. Although I was advised in an earlier question to use the Pipe methods, due to certain constraints I have no choice but to use the CreateFileMapping method. Now, i've succesfully managed to make two seperate window form projects within the same solution and by editing some properties both of the forms load at the same time. Furthermore I have managed to implement the code given in the MSDN sample into the first (Producer) and second (Consumer) program without any compilation errors. The problem I am having now is when I run the first program and try to create the handle to the mapped file, I am given an error saying it was unsuccesful and I do not understand why this is happening. I have added both the Producer and Consumer code files to demonstrate what I am trying to do. Producer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_ROLLDICE 1 #define IDM_FILE_QUIT 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); TCHAR szMsg[]=TEXT("Message from first process!"); void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); ////Standard windows stuff - omitted to save space. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { WCHAR buffer[256]; LPCTSTR pBuf; struct DiceData storage; HANDLE hMapFile; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); } break; case WM_COMMAND: // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_ROLLDICE: { //Roll dice and store results in variable //storage = RollDice(); ////Copy results to buffer //swprintf(buffer,255,L"Dice 1: %d, Dice 2: %d",storage.dice1,storage.dice2); ////Show via message box //MessageBox(hMainWindow,buffer,L"Dice Result",MB_OK); hMapFile = CreateFileMapping( (HANDLE)0xFFFFFFFF, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // maximum object size (high-order DWORD) BUF_SIZE, // maximum object size (low-order DWORD) szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not create file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } CopyMemory((PVOID)pBuf, szMsg, (_tcslen(szMsg) * sizeof(TCHAR))); _getch(); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); } break; case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // Consumer: #include <windows.h> #include <stdio.h> #include <conio.h> //File header definitions #define IDM_FILE_QUIT 1 #define IDM_FILE_POLL 2 #define BUF_SIZE 256 TCHAR szName[]=TEXT("Global\\MyFileMappingObject"); //Prototypes void AddMenus(HWND); LRESULT CALLBACK WindowFunc(HWND, UINT, WPARAM, LPARAM); //More standard windows creation, again omitted. ////////////////////// // WINDOWS FUNCTION // ////////////////////// LRESULT CALLBACK WindowFunc(HWND hMainWindow, UINT message, WPARAM wParam, LPARAM lParam) { HANDLE hMapFile; LPCTSTR pBuf; switch(message) { case WM_CREATE: { // Create Menus AddMenus(hMainWindow); break; } case WM_COMMAND: { // Intercept menu choices switch(LOWORD(wParam)) { case IDM_FILE_POLL: { hMapFile = OpenFileMapping( FILE_MAP_ALL_ACCESS, // read/write access FALSE, // do not inherit the name szName); // name of mapping object if (hMapFile == NULL) { MessageBox(hMainWindow,L"Could not open file mapping object",L"Error",NULL); return 1; } pBuf = (LPTSTR) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, BUF_SIZE); if (pBuf == NULL) { MessageBox(hMainWindow,L"Could not map view of file",L"Error",NULL); CloseHandle(hMapFile); return 1; } MessageBox(NULL, pBuf, TEXT("Process2"), MB_OK); UnmapViewOfFile(pBuf); CloseHandle(hMapFile); break; } case IDM_FILE_QUIT: SendMessage(hMainWindow, WM_CLOSE, 0, 0); break; } break; } case WM_DESTROY: { PostQuitMessage(0); break; } } return DefWindowProc(hMainWindow, message, wParam, lParam); } // //Setup menus // It's by no means tidy and final but it's just a start, thanks for any help.

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  • Python: writing a program to compute the area of a circle and square

    - by user1672504
    I have a question with an assignment. I'm not sure how to write this program and I really need help! Could someone help me with this? This is the assignment: Write a program that asks the user to enter two values: an integer choice and a real number x. If choice is 1, compute and display the area of a circle of radius x. If choice is 2, compute and display the are of a square with sides of length x. If choice is neither 1, nor 2, will display the text Invalid choice. Sample run: Enter choice: 2 Enter x: 8 The area is: 64.0 Sample run: Enter choice: 1 Enter x: 8 The area is: 201.06176 My attempt: choice = input ('Enter Choice:') choice_1 = int (choice) if (choice_1==1): radius = (int) print('Enter x:',radius) pi = 3.14159 area = ( radius ** 2 ) * pi print ( 'The Area is=' , area )

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  • php writing array in a text file fails, why?

    - by Tarique Imam
    trying to write an array to a text file, but it is failed, can anybody say, WHY? $filename= 't12a'; for ($pnum = 1; $pnum <= 15; $pnum++){ $bbal = 3; $ipmnt = 14 * 5; $ppmnt = 26 - 7; $ebal = 48 - 4; $ccint = 54 + 45; $cpmnt = 25 + 54; $db_data_txt[] = array('pn' => $pnum, 'bb' => sprintf("%01.2f",$bbal),'ip'=>sprintf("%01.2f",$ipmnt),'pp'=>sprintf("%01.2f",$ppmnt),'eb'=>sprintf("%01.2f",$ebal),'ci'=>sprintf("%01.2f",$ccint),'cp'=>sprintf("%01.2f",$cpmnt)); } $con= $db_data_txt; if ( ! write_file("./files/{$filename}.doc", $con)) { echo 'Unable to write the file'; } else { echo 'File written!'; }

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  • Do Websites need Local Databases Anymore?

    - by viatropos
    If there's a better place to ask this, please let me know. Every time I build a new website/blog/shopping-cart/etc., I keep trying to do the following: Extract out common functionality into reusable code (Rubygems and jQuery plugins mostly) If possible, convert that gem into a small service so I never have to deal with a database for the objects involved (by service, I mean something lean and mean, usually built with the Sinatra Web Framework with a few core models). My assumption is, if I can remove dependencies on local databases, that will make it easier and more scalable in the long run (scalable in terms of reusability and manageability, not necessarily database/performance). I'm not sure if that's a good or bad assumption yet. What do you think? I've made this assumption because of the following reason: Most serious database/model functionality has been built on the internet somewhere. Just to name a few: Social Network API: Facebook Messaging API: Twitter Mailing API: Google Event API: Eventbrite Shopping API: Shopify Comment API: Disqus Form API: Wufoo Image API: Picasa Video API: Youtube ... Each of those things are fairly complicated to build from scratch and to make as optimized, simple, and easy to use as those companies have made them. So if I build an app that shows pictures (picasa) on an Event page (eventbrite), and you can see who joined the event (facebook events), and send them emails (google apps api), and have them fill out monthly surveys (wufoo), and watch a video when they're done (youtube), all integrated into a custom, easy to use website, and I can do that without ever creating a local database, is that a good thing? I ask because there's two things missing from the puzzle that keep forcing me to create that local database: Post API RESTful/Pretty Url API While there's plenty of Blogging systems and APIs for them, there is no one place where you can just write content and have it part of some massive thing. For every app, I have to use code for creating pretty/restful urls, and that saves posts. But it seems like that should be a service! Question is, is that what the website is? ...That place to integrate the worlds services for my specific cause... and, sigh, to store posts that only my site has access to. Will everyone always need "their own blog"? Why not just have a profile and write lots of content on an established platform like StackOverflow or Facebook? ... That way I can write apps entirely without a database and know that I'm doing it right. Note: Of course at some point you'd need a database, if you were doing something unique or new. But for the case where you're just rewiring information or creating things like videos, events, and products, is it really necessary anymore??

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  • Why should i use EJB?

    - by Nitesh Panchal
    Hello, As we all know that EJB's in 3.1 or 3.0 are simple POJOs. You just need to give annotations here and there and it gets converted to EJB from simple class. So, now my question is why should i use EJBs at all? Can i not do without them? In .Net i created class library and got things done. I never felt the need for anything like EJB. Simple classes were enough. Then, why in Java people stress on EJB? What is difference between a simple POJO and EJB in terms of execution and memory? Further which function should i write in EJB and which should i write in simple class? Should i dump every function in EJB only? or there is some kind of strategy? Does EJB provide anything special?

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