Search Results

Search found 16987 results on 680 pages for 'second'.

Page 344/680 | < Previous Page | 340 341 342 343 344 345 346 347 348 349 350 351  | Next Page >

  • jquery Cycle plugin conflicing with custom script

    - by jeerose
    I have a site in development here: http://bit.ly/diWSgT Scenario: My custom script looks at the viewport size and if the menu and logo are not in view, animates them up into view (just re-size your browser window to test if you like). That works fine. I also have the every wonderful jQuery cycle plugin in use via WP-Cycle for Wordpress. The problem: As you can see by checking out the site, using my slide up/down button buggers with the cycle function, particularly when you click the button while on the second image. Any thoughts as to why this is happening would be great. Thanks.

    Read the article

  • Normalization in plain English

    - by Yada
    I sort of understand the concept of database normalization but always have a hard time explaining it in plain English especially for a job interview. I have read the wikipedia post, but still find it hard to explain the concept to none developers. "Design a database in a way not to get duplicated data" is the first thing that comes to mind. Does anyone was a nice way to explain the concept of database normalization in plain English. And what are some nice examples to show the differences between first, second and third normal forms. Say you go to a job interview and the person asks: Explain the concept of normalization and how would go about designing a normalized database. What key points are the interviewer looking for?

    Read the article

  • iphone - memory leaks in separate thread

    - by Brodie4598
    I create a second thread to call a method that downloads several images using: [NSThread detachNewThreadSelector:@selector(downloadImages) toTarget:self withObject:nil]; It works fine but I get a long list of leaks in the log similar to: 2010-04-18 00:48:12.287 FS Companion[11074:650f] * _NSAutoreleaseNoPool(): Object 0xbec2640 of class NSCFString autoreleased with no pool in place - just leaking Stack: (0xa58af 0xdb452 0x5e973 0x5e770 0x11d029 0x517fa 0x51708 0x85f2 0x3047d 0x30004 0x99481fbd 0x99481e42) 2010-04-18 00:48:12.288 FS Companion[11074:650f] * _NSAutoreleaseNoPool(): Object 0xbe01510 of class NSCFString autoreleased with no pool in place - just leaking Stack: (0xa58af 0xdb452 0x5e7a6 0x11d029 0x517fa 0x51708 0x85f2 0x3047d 0x30004 0x99481fbd 0x99481e42) 2010-04-18 00:48:12.289 FS Companion[11074:650f] * _NSAutoreleaseNoPool(): Object 0xbde6720 of class NSCFString autoreleased with no pool in place - just leaking Stack: (0xa58af 0xdb452 0x5ea73 0x5e7c2 0x11d029 0x517fa 0x51708 0x85f2 0x3047d 0x30004 0x99481fbd 0x99481e42) Can someone help me understand the problem?

    Read the article

  • C# 4: conflicting overloaded methods with optional parameters

    - by Thomas
    I have two overloaded methods, one with an optional parameter. void foo(string a) { } void foo(string a, int b = 0) { } now I call: foo("abc"); interestingly the first overload is called. why not the second overload with optional value set to zero? To be honest, I would have expect the compiler to bring an error, at least a warning to avoid unintentional execution of the wrong method. What's the reason for this behaviour? Why did the C# team define it that way? Thanks for your opinions!

    Read the article

  • cygwin slow file open

    - by Erdem
    My application uses fopen to open a lot of files. While in linux opening and reading thousand of files doesn't even take a second; in cygwin it takes more than 5 seconds. I think it is because path conversion functions in cygwin dlls. 'open' function is a bit faster. If I use -mno-cygwin it becomes very fast but I can't use it. Is there an easy way to make cygwin dlls just open files; without any linux-windows conversion?

    Read the article

  • Using sub filters/queries in Google App Engine

    - by fredrik
    Hi, I'm trying to use figure out how to sub query a query that uses a filter. From what I've figured out so far while using .filter() it changes the original query, that leads to a second .filter() would also have to match the first filter. I would like to make something like this: modules = data.Modules.all().filter('page = ', page.key()) modules.filter('name = ', 'Test') modules.filter('name = ', 'Test2') I can't get the "Test2" filter to work. The only solution I have at the moment is to make all new queries. data.Modules.all().filter('page = ', page.key()).filter('name = ', "Test").get() data.Modules.all().filter('page = ', page.key()).filter('name = ', "Test2").get() Or write the same as an GQL. But for me it seams quite stupid way to go. I've looked at using ancestors, but I don't quite understand it and honestly don't know if that's the way to go. Any ideas? ..fredrik

    Read the article

  • After playing a MediaElement, how can I play it again?

    - by Edward Tanguay
    I have a variable MediaElement variable named TestAudio in my Silverlight app. When I click the button, it plays the audio correctly. But when I click the button again, it does not play the audio. How can I make the MediaElement play a second time? None of the tries below to put position back to 0 worked: private void Button_Click_PlayTest(object sender, RoutedEventArgs e) { //TestAudio.Position = new TimeSpan(0, 0, 0); //TestAudio.Position = TestAudio.Position.Add(new TimeSpan(0, 0, 0)); //TestAudio.Position = new TimeSpan(0, 0, 0, 0, 0); //TestAudio.Position = TimeSpan.Zero; TestAudio.Play(); }

    Read the article

  • What's a good bit of JS or JQuery for horizontally scrolling news ticker

    - by Graphain
    Hi, I am looking for a little bit of JQuery or JS that allows me to produce a horizontally scrolling "news ticker" list. The produced HTML needs to be standards compliant as well. I have tried liScroll but this has a habit of breaking (some content ends up on a second line at the start of the scroll), especially with longer lists. I have also tried this News Ticker but when a DOCTYPE is included the scrolling will jolt rather than cycle smoothly at the end of each cycle. Any suggestions are appreciated. Edit So thanks to Matt Hinze's suggestion I realised I could do what I wanted to do with JQuery animate (I require continuous scrolling not discrete scrolling like the example). However, I quickly ran into similar problems to those I was having with liScroll and after all that realised a CSS issue (as always) was responsible. Solution: liScroll - change the default 'var stripWidth = 0' to something like 100, to give a little space and avoid new line wrapping.

    Read the article

  • Multi page ordering form php or ajax

    - by Adam
    I'm looking to create a multi page ordering form the first page would contain some dropdown and text fields, the second page would contain more text fields, the third page would be an order summery with paypal payment option. I'm just wondering what the best way to create this order form is. I've used sessions in the past but never with users entering in text and picking items from drop downs, does anyone have any resources for doing this? Or does anyone know of a jquery or other ajax example or plugin I might be able to use and modify. any insight would be a big help. thanks

    Read the article

  • An interview question.

    - by SysAdmin
    I recently came across a question somewhere Suppose you have an array of 1001 integers. The integers are in random order, but you know each of the integers is between 1 and 1000 (inclusive). In addition, each number appears only once in the array, except for one number, which occurs twice. Assume that you can access each element of the array only once. Describe an algorithm to find the repeated number. If you used auxiliary storage in your algorithm, can you find an algorithm that does not require it? what i am interested to know is the second part. i.e without using auxiliary storage . do you have any idea?

    Read the article

  • Huge dataset point in polygon in .net (collision detection)

    - by Rickard Liljeberg
    I have a pretty big mesh with polygons, usually triangles but sometimes rectangles. Each point in my mesh has a value (value has nothing to do with coordinates). Now I am creating a second mesh in the same coordinate-space as the old mesh. I now want to interpolate out values for all points (vertices) in the new mesh using the values from the old mesh. Now I could loop each polygon in the new mesh and detect which old vertices are in each polygon by making 2d collision detection (altho even this I don't get to function properly so if anyone has simple and fast code for 2d collision detection (triangle is enough) I would gladly see it). However to my main point again. looping each old vertice for each new polygon seems less than efficient. is there a better way?

    Read the article

  • asn.1 parser in C/Python

    - by elventear
    I am looking for a solution to parse asn.1 spec files and generate a decoder from those. Ideally I would like to work with Python modules, but if nothing is available I would use C/C++ libraries and interface them with Python with the plethora of solutions out there. In the past I have been using pyasn1 and building everything by hand but that has become too unwieldly. I have also looked superficially to libtasn1 and asn1c. The first one had problems parsing even the simplest of files. The second has a good parser but generating C code for decoding seems too complex; the solution worked well with straightforward specs but choked on complex ones. Any other good alternatives I may have overlooked?

    Read the article

  • How do I combine two methods into one json formatted variable?

    - by JZ
    I'm storing JSON formatted data into a var adds with the following methods: var adds = <%= raw @add.to_a.to_json %>; var adds = <%= raw @add.nearbys(1).to_json %>; The first line of code stores the location of an individual in JSON format, the second line of code searches for that person's neighbors, within a 1 mile range. How do I combine both of these lines of code and store the data in JSON format in the var adds variable? If you are interested in source, its here. The location is layout/adds.html.erb

    Read the article

  • WPF, animate over container boundaries

    - by ImIan
    Hi, I'm learning WPF and have a specific goal. Imagine you have a grid (3 rows by 3 columns), and a control, say a simple blue rectangle fills the middle cell. When I click on the cell I want the square to rotate smoothly through 180 degrees. The specific issue I have at the moment is; as the rectangle rotates, it won't change its dimensions, so it will extend beyond the boundary of the cell. I don't want it to clip, i want it to appear on top, partially obscuring surrounding cells. The second part of this is, if there is one cell that fills the entire window, and I click on the blue rectangle in that cell, can I make the rectangle rotate and extend beyond the sides of the form? If that doesn't make sense, please ask. I'm finding it hard to google because I don't know the exact terms I should be using. Thank you

    Read the article

  • Strange HtmlUnit behavior (bug?)

    - by roddik
    Hello. Take a look at this: WebClient client = new WebClient(); WebRequestSettings wrs = new WebRequestSettings(new URL("http://stackoverflow.com/ping/?what-the-duck?"), HttpMethod.HEAD); client.getPage(wrs); Running this code results in throwing FileNotFoundException, because HTTP Status code on the page is 404 and getting the same page again with the GET method, with User-Agent set to Java-.... Why does it GET the page (it doesn't happen with "normal" status codes)? Is this a bug? Thanks Here is the entire server response: HTTP/1.1 404 Not Found Cache-Control: private Content-Length: 7502 Content-Type: text/html; charset=utf-8 Server: Microsoft-IIS/7.5 Date: Thu, 11 Feb 2010 14:12:11 GMT Where does it tell client to GET something? And how can I force WebClient to ignore it? Here's a screenshot of HTTPDebugger: The problem here is I don't understand why the second request is being sent and why is it sent with different useragent.

    Read the article

  • Efficiently check string for one of several hundred possible suffixes

    - by Ghostrider
    I need to write a C/C++ function that would quickly check if string ends with one of ~1000 predefined suffixes. Specifically the string is a hostname and I need to check if it belongs to one of several hundred predefined second-level domains. This function will be called a lot so it needs to be written as efficiently as possible. Bitwise hacks etc anything goes as long as it turns out fast. Set of suffixes is predetermined at compile-time and doesn't change. I am thinking of either implementing a variation of Rabin-Karp or write a tool that would generate a function with nested ifs and switches that would be custom tailored to specific set of suffixes. Since the application in question is 64-bit to speed up comparisons I could store suffixes of up to 8 bytes in length as const sorted array and do binary search within it. Are there any other reasonable options?

    Read the article

  • FLex MouseEvent doesn't fire when Mouse stays over element

    - by Tomaszewski
    Hi, i'm trying to make a scrollable box, when a mouse enters and STAYS on "wrapper"'s area, "pubsBox" moves 10 pixels to the left. <mx:Canvas id="wrapper" height="80" width="750"> <mx:HBox id="pubsBox" horizontalGap="10" height="80" width="100%" /> </mx:Canvas> My problem is that I'm not sure how to make the MouseEvent.MOUSE_OVER work, to recognize that the mouse is still ON the area and so pubsBox should continue to move 10 pixels to the left every second. I understand that i have to use a Timer, but what I'm concerned about is the fact that I can't get Flex to recognize that the mouse is still OVER "wrapper" and continue firing the event. Any ideas?

    Read the article

  • Memory leak using shared_ptr

    - by nabulke
    Both code examples compile and run without problems. Using the second variant results in a memory leak. Any ideas why? Thanks in advance for any help. Variant 1: typedef boost::shared_ptr<ParameterTabelle> SpParameterTabelle; struct ParTabSpalteData { ParTabSpalteData(const SpParameterTabelle& tabelle, const string& id) :Tabelle(tabelle), Id(id) { } const SpParameterTabelle& Tabelle; string Id; }; Variant 2: struct ParTabSpalteData { ParTabSpalteData(const SpParameterTabelle& tabelle, const string& id) :Id(id) { // causes memory leak Tabelle2 = tabelle; } SpParameterTabelle Tabelle2; string Id; };

    Read the article

  • Node.js vs PHP processing speed

    - by Cody Craven
    I've been looking into node.js recently and wanted to see a true comparison of processing speed for PHP vs Node.js. In most of the comparisons I had seen, Node trounced Apache/PHP set ups handily. However all of the tests were small 'hello worlds' that would not accurately reflect any webpage's markup. So I decided to create a basic HTML page with 10,000 hello world paragraph elements. In these tests Node with Cluster was beaten to a pulp by PHP on Nginx utilizing PHP-FPM. So I'm curious if I am misusing Node somehow or if Node is really just this bad at processing power. Note that my results were equivalent outputting "Hello world\n" with text/plain as the HTML, but I only included the HTML as it's closer to the use case I was investigating. My testing box: Core i7-2600 Intel CPU (has 8 threads with 4 cores) 8GB DDR3 RAM Fedora 16 64bit Node.js v0.6.13 Nginx v1.0.13 PHP v5.3.10 (with PHP-FPM) My test scripts: Node.js script var cluster = require('cluster'); var http = require('http'); var numCPUs = require('os').cpus().length; if (cluster.isMaster) { // Fork workers. for (var i = 0; i < numCPUs; i++) { cluster.fork(); } cluster.on('death', function (worker) { console.log('worker ' + worker.pid + ' died'); }); } else { // Worker processes have an HTTP server. http.Server(function (req, res) { res.writeHead(200, {'Content-Type': 'text/html'}); res.write('<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n'); for (var i = 0; i < 10000; i++) { res.write('<p>Hello world</p>\n'); } res.end('</body>\n</html>'); }).listen(80); } This script is adapted from Node.js' documentation at http://nodejs.org/docs/latest/api/cluster.html PHP script <?php echo "<html>\n<head>\n<title>Speed test</title>\n</head>\n<body>\n"; for ($i = 0; $i < 10000; $i++) { echo "<p>Hello world</p>\n"; } echo "</body>\n</html>"; My results Node.js $ ab -n 500 -c 20 http://speedtest.dev/ This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: Server Hostname: speedtest.dev Server Port: 80 Document Path: / Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 14.603 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95066500 bytes HTML transferred: 95035000 bytes Requests per second: 34.24 [#/sec] (mean) Time per request: 584.123 [ms] (mean) Time per request: 29.206 [ms] (mean, across all concurrent requests) Transfer rate: 6357.45 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 2 Processing: 94 547 405.4 424 2516 Waiting: 0 331 399.3 216 2284 Total: 95 547 405.4 424 2516 Percentage of the requests served within a certain time (ms) 50% 424 66% 607 75% 733 80% 813 90% 1084 95% 1325 98% 1843 99% 2062 100% 2516 (longest request) PHP/Nginx $ ab -n 500 -c 20 http://speedtest.dev/test.php This is ApacheBench, Version 2.3 <$Revision: 655654 $> Copyright 1996 Adam Twiss, Zeus Technology Ltd, http://www.zeustech.net/ Licensed to The Apache Software Foundation, http://www.apache.org/ Benchmarking speedtest.dev (be patient) Completed 100 requests Completed 200 requests Completed 300 requests Completed 400 requests Completed 500 requests Finished 500 requests Server Software: nginx/1.0.13 Server Hostname: speedtest.dev Server Port: 80 Document Path: /test.php Document Length: 190070 bytes Concurrency Level: 20 Time taken for tests: 0.130 seconds Complete requests: 500 Failed requests: 0 Write errors: 0 Total transferred: 95109000 bytes HTML transferred: 95035000 bytes Requests per second: 3849.11 [#/sec] (mean) Time per request: 5.196 [ms] (mean) Time per request: 0.260 [ms] (mean, across all concurrent requests) Transfer rate: 715010.65 [Kbytes/sec] received Connection Times (ms) min mean[+/-sd] median max Connect: 0 0 0.2 0 1 Processing: 3 5 0.7 5 7 Waiting: 1 4 0.7 4 7 Total: 3 5 0.7 5 7 Percentage of the requests served within a certain time (ms) 50% 5 66% 5 75% 5 80% 6 90% 6 95% 6 98% 6 99% 6 100% 7 (longest request) Additional details Again what I'm looking for is to find out if I'm doing something wrong with Node.js or if it is really just that slow compared to PHP on Nginx with FPM. I certainly think Node has a real niche that it could fit well, however with these test results (which I really hope I made a mistake with - as I like the idea of Node) lead me to believe that it is a horrible choice for even a modest processing load when compared to PHP (let alone JVM or various other fast solutions). As a final note, I also tried running an Apache Bench test against node with $ ab -n 20 -c 20 http://speedtest.dev/ and consistently received a total test time of greater than 0.900 seconds.

    Read the article

  • Insert record in Linq to Sql

    - by Anders Svensson
    Is this the easiest way to insert a record with Linq to Sql when there's a many-to-many relationship, or is there a better/cleaner way? I wasn't sure why things weren't working at first, but when I added a second SubmitChanges() it worked. Why was this necessary? Would be grateful if someone could clarify this a bit! private void InsertNew() { UserPageDBDataContext context = new UserPageDBDataContext(); User user = new User(); ManyToMany.Model.Page page = new ManyToMany.Model.Page(); user.Name = "Madde Andersson"; page.Url = "anderscom/references"; context.Users.InsertOnSubmit(user); context.Pages.InsertOnSubmit(page); context.SubmitChanges(); UserPage userPage = new UserPage(); userPage.UserID = user.UserID; userPage.PageID = page.PageID; user.UserPages.Add(userPage); context.SubmitChanges(); }

    Read the article

  • Sandbox solutions seem to be too severely crippled.

    - by Vaccano
    I am learning SharePoint and the different kind of solutions you can deploy. From the training I am watching it seems like you should try your best to use a Sandbox Solution when ever possible. This is because Farm Solutions can mess things up too much. However, two of the main things I would do with WebParts are not supported in Sandbox Solutions. Those are Visual WebParts and WebPart communication. (The first is not allowed because it needs to hit the file system and the second is disallowed because it uses reflection). It seems to me that my WebParts will always want to do at least one of those things. (WebParts that don't communicate are not really that modular are they?) Am I missing the point or are Sandbox Solutions a "nice idea" that are not really used in actual code?

    Read the article

  • using a texture mesh and wireframe mesh in threejs

    - by Andy Poes
    I'm trying to draw a wireframe mesh and a textured mesh in threeJS but when I have both added to my scene the textured mesh doesn't display. Code below: I'm having trouble creating two meshes that share the same geometry where one of the materials is wireframe and the other is a texture. If one of the materials is wireframe and the other is just a color fill it works fine- but as soon as I make the second material a texture it stops working. If I comment out scene.add( wireMesh ); then the textured mesh shows up. var wireMat = new THREE.MeshBasicMaterial( { color:0x00FFFF, wireframe: true, transparent: true, overdraw:true } ); var wireMesh = new THREE.Mesh(geometry, wireMat); scene.add( wireMesh ); var texture = texture = THREE.ImageUtils.loadTexture( 'textures/world.jpg' ); var imageMat = new THREE.MeshBasicMaterial( {color:0xffffff, map: texture } ); var fillMesh = new THREE.Mesh(geometry, imageMat); scene.add( fillMesh );

    Read the article

  • How do find the longest path in a cyclic Graph between two nodes?

    - by Nazgulled
    Hi, I already solved most the questions posted here, all but the longest path one. I've read the Wikipedia article about longest paths and it seems any easy problem if the graph was acyclic, which mine is not. How do I solve the problem then? Brute force, by checking all possible paths? How do I even begin to do that? I know it's going to take A LOT on a Graph with ~18000. But I just want to develop it anyway, cause it's required for the project and I'll just test it and show it to the instructor on a smaller scale graph where the execution time is just a second or two. At least I did all tasks required and I have a running proof of concept that it works but there's no better way on cyclic graphs. But I don't have clue where to start checking all these paths...

    Read the article

  • Is there any performance difference between Debug and Release?

    - by Lazlo
    I'm using MySql Connector .NET to load an account and transfer it to the client. This operation is rather intensive, considering the child elements of the account to load. In Debug mode, it takes, at most, 1 second to load the account. The average would be 500ms. In Release mode, it takes from 1 to 4 seconds to load the account. The average would be 1500ms. Since there is no #if DEBUG directive or the like in my code, I'm wondering where the difference is coming from. Is there a project build option I could change? Or does it have to do with MySql Connector .NET that would have different behaviors depending on the build mode?

    Read the article

< Previous Page | 340 341 342 343 344 345 346 347 348 349 350 351  | Next Page >