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  • How to always run a service in the background

    - by Thomas H
    Hi I am in the process of creating an app that is similar to the build-in SMS app. What I need: - a service that is always running in the background - every 5 min. the service checks the current location of the device and calls a web service - if certain criteria are meet, the service should generate a notification (just like the SMS app) - when the notification is clicked, the user is taken to the app (just like the SMS app) - when the app is installed the service should be started - when the device is rebooted, the service should be started What I have tried: - running a regular service which worked just fine until android kills the service - using the AlarmManager the make the 5 min. interval call to a service. But I was not able to make this work. Any help would be greatly appreciated... -Thomas

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  • Can't get my Blue Snowflake Mic to work

    - by TheNerdAL
    It was working fine when I bought it. I think it was an update or something that made it stop. I don't think the Mic is broken, at least I hope not. Can anyone help? Please? I need it before tommorrow. I'm working on a video. I get this when I check the terminal for what USB devices are connected: Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 004: ID 2525:8912 Bus 003 Device 003: ID 058f:9360 Alcor Micro Corp. 8-in-1 Media Card Reader Bus 003 Device 002: ID 056a:00d2 Wacom Co., Ltd Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Thanks.

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  • Appcelerator Vs. MonoTouch - Which one is best for a .NET developer ?

    - by Click Ahead
    Hi All, I'm a .NET developer with 10 years experience developing Web & Mobile Apps. I'm looking to branch into iPhone (and possibly Android) development. I'm looking at two products: Appcelerator Titanium (http://www.appcelerator.com/) and MonoTouch (http://monotouch.net/) I like MonoTouch because of it's standing in the Mono development communitity and it's C#. In saying that Appcelerator looks very straight forward using HTML and Javascript and targets Android too (which is overtaking the iPhone). The apps I'm looking to develop are line of business applications with data entry, syncing with back office, etc. Can anyone give their opinion on the pro's / con's of using these tools or any experiences. I'm very interested in any thoughts ! Thanks in advance, Ciaran

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  • How to reschedule Alarm Manager on Preference Change

    - by Priyank
    Hi, I have an Android Service. When a phone boots up, a broadcast receiver receives a notification and it schedules the service to run repeatedly at a gap of X minutes. Henceforth After every X minutes another broadcast receiver gets those notifications and kicks the service off, which does it's job and quits. So far so good. Now I want those X minutes to be configurable. I have a perf.xml similar to what is given at the link below. This XML captures all my preferences along with that of service timer. http://android-journey.blogspot.com/2010/01/for-almost-any-application-we-need-to.html Now when user changes preferences; how can I reschedule the alarm? Is there a way I can set a listener on preferences change? I have used only XML files to speficy preferences screen. Any ideas will be welcome. Cheers

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  • retrieving information from web service calls

    - by Monte Chan
    Hi all, I am trying to retrieve information from a web service call. The following is what I have so far. In my text view, it is showing Map {item=anyType{key=TestKey; value=2;}; item=anyType{key=TestField; value=adsfasd; };} When I ran that in the debugger, I can see the information above in the variable, tempvar. But the question is, how do I retrieve the information (i.e. the actual values of "key" and "value" in each of the array positions)? Yes, I know there is a lot going on in onCreate and I will fix it later. Thanks in advance, Monte My codes are as follows, import java.util.Vector; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; public class ViewHitUpActivity extends Activity { private static final String SOAP_ACTION = "test_function"; private static final String METHOD_NAME = "test_function"; private static final String NAMESPACE = "http://www.monteandjanicechan.com/"; private static final String URL = "http://www.monteandjanicechan.com/ws/test_ws.cfc?wsdl"; // private Object resultRequestSOAP = null; private TextView tv; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); tv = (TextView)findViewById(R.id.people_view); //SoapObject request.addProperty("test_item", "1"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.setOutputSoapObject(request); AndroidHttpTransport androidHttpTransport = new AndroidHttpTransport(URL); try { androidHttpTransport.call(SOAP_ACTION, envelope); /* resultRequestSOAP = envelope.getResponse(); Vector tempResult = (Vector) resultRequestSOAP("test_functionReturn"); */ SoapObject resultsRequestSOAP = (SoapObject) envelope.bodyIn; Vector tempResult = (Vector) resultsRequestSOAP.getProperty("test_functionReturn"); int testsize = tempResult.size(); // SoapObject test = (SoapObject) tempResult.get(0); //String[] results = (String[]) resultRequestSOAP; Object tempvar = tempResult.elementAt(1); tv.setText(tempvar.toString()); } catch (Exception aE) { aE.printStackTrace (); tv.setText(aE.getClass().getName() + ": " + aE.getMessage()); } } }

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  • What is the functionality of "sync contacts" in Exchange account in Email application?

    - by santhosh
    Hi i am testing android E-mail application . I have configured an Exchange account where in i could find an option "Sync Contacts from this account" in Account settings. According to my understanding if i check "sync contacts from the account" option , i must be able to access contacts in the exchange account i have configured. But i don't know how to get/access these contacts in android email application. Can any one who have used this functionality or know about it can suggest to me how to make use of "Sync contacts" functionality. Or if you have any idea about, how i can test this functionality, i am very eager to here to you. Kinds & Regards Santhosh Kumar H.E

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  • Showing a Toast using "setUncaughtExceptionHandler"

    - by VitalyB
    Hi everyone, I'm trying to do a simple global exception handler in my Android app and I am having troubles: public class TicTacToe extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Thread.currentThread().setUncaughtExceptionHandler(new UncaughtExceptionHandler() { @Override public void uncaughtException(Thread thread, Throwable ex) { Toast.makeText(this, "TOAST", Toast.LENGTH_LONG); } }); setContentView(R.layout.main); } } I'm a rather new with both Android AND java but in .NET that would work. Can't I access local variable from anonymous methods in java? If so, how should I rewrite it? Thanks, Vitaly

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  • Bluetooth not really "turning on" on a Sony Vaio VPCEG

    - by marcioAlmada
    On a Sony Vaio VPCEG, bluetooth is not working properly: The gnome-shell bluetooth indicator (at the main bar) shows the bluetooth is on, but when I try to switch visibility on it simply doesn't turn on. When I open the bluetooth configuration dialog, the on/off indicator shows me the bluetooth is off. And when I try to turn it on it simply does not turn on. The following is outputted by lsusb command: Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 001 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 002 Device 002: ID 8087:0024 Intel Corp. Integrated Rate Matching Hub Bus 001 Device 003: ID 0c45:64be Microdia Bus 001 Device 004: ID 0489:e027 Foxconn / Hon Hai Bus 002 Device 014: ID 4971:ce22 SimpleTech ====== Update: Output from rfkill list: 0: phy0: Wireless LAN Soft blocked: no Hard blocked: no 1: sony-wifi: Wireless LAN Soft blocked: no Hard blocked: no 2: sony-bluetooth: Bluetooth Soft blocked: no Hard blocked: no 3: hci0: Bluetooth Soft blocked: no Hard blocked: no What should I do to really activate the bluetooth?

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  • Disable keyboard on EditText

    - by Ferox
    I'm doing a calculator. So I made my own Buttons with numbers and functions. The expression that has to be calculated, is in an EditText, because I want users can add numbers or functions also in the middle of the expression, so with the EditText I have the cursor. But I want to disable the Keyboard when users click on the EditText. I found this example that it's ok for Android 2.3, but with ICS disable the Keyboard and also the cursor. public class NoImeEditText extends EditText { public NoImeEditText(Context context, AttributeSet attrs) { super(context, attrs); } @Override public boolean onCheckIsTextEditor() { return false; } } And then I use this NoImeEditText in my XML file <com.my.package.NoImeEditText android:id="@+id/etMy" .... /> How I can make compatible this EditText with ICS??? Thanks.

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  • added TextToSpeech to my activity and now my onDestroy is not called any more, bug?

    - by hermo
    I added TextToSpeech to my app, following the guidelines in the following post: http://android-developers.blogspot.com/2009/09/introduction-to-text-to-speech-in.html and now my onDestroy is no longer called when the back button is pressed. I filed a bug report regarding this: http://code.google.com/p/android/issues/detail?id=7674 Figured i should also ask here if someone else has seen this, and found a solution? It seems that it is the intent that causes the problem, i.e. the following: Intent checkIntent = new Intent(); checkIntent.setAction(TextToSpeech.Engine.ACTION_CHECK_TTS_DATA); startActivityForResult(checkIntent, MY_DATA_CHECK_CODE); If I skip this intent, and just go ahead and create a tts-instance, it works fine. Any clues to what is wrong with this intent?

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  • How to access photos from my Genius G-Shot P7545 camera?

    - by Florin
    I have a Genius G-Shot P7545 camera. In Windows I had just to plug in the camera to the usb and acces it like a usb stick. I tried to do that in Ubuntu 10.10 with no result. How can I acces the photots? With these comands I get: lsusb Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 002 Device 015: ID 0784:1692 Vivitar, Inc. Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub sudo fdisk -l Disk /dev/sda: 160.0 GB, 160041885696 bytes 255 heads, 63 sectors/track, 19457 cylinders Units = cylinders of 16065 * 512 = 8225280 bytes Sector size (logical/physical): 512 bytes / 512 bytes I/O size (minimum/optimal): 512 bytes / 512 bytes Disk identifier: 0xcf5acf5a Device Boot Start End Blocks Id System /dev/sda1 * 1 2550 20478976 83 Linux /dev/sda3 2550 19458 135810048 f W95 Ext'd (LBA) /dev/sda5 2550 19458 135809024 83 Linux Unable to read /dev/sdb

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  • About sqlite use.

    - by rantravee
    Hi, There are some things my application needs to do on first start up(first startup after update) . These actions could be described in a .txt file and then when it is the case read the file and do according to it ,or on the other hand (I lean to use this option) a sqlite database could be used to store the information . The apk file would be shipped with an .txt file/prebuild sql db stored in res/raw or res.asset and then copied into proper space and used. This I have figured out how !, though I'm not sure which option of this two would be the fittest ? One thing that is unclear to me is how could sqlite version mismatch affect me, and if it serious enough to take into consideration ? I 'm using Android api level 4 (Android 1.6) and the future application might be used on several different devices , with different api levels.

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  • Complex sound handling (I.E. pitch change while looping)

    - by Matthew
    Hi everyone I've been meaning to learn Java for a while now (I usually keep myself in languages like C and Lua) but buying an android phone seems like an excellent time to start. now after going through the lovely set of tutorials and a while spent buried in source code I'm beginning to get the feel for it so what's my next step? well to dive in with a fully featured application with graphics, sound, sensor use, touch response and a full menu. hmm now there's a slight conundrum since i can continue to use cryptic references to my project or risk telling you what the application is but at the same time its going to make me look like a raving sci-fi nerd so bare with me for the brief... A semi-working sonic screwdriver (oh yes!) my grand idea was to make an animated screwdriver where sliding the controls up and down modulate the frequency and that frequency dictates the sensor data it returns. now I have a semi-working sound system but its pretty poor for what its designed to represent and I just wouldn't be happy producing a sub-par end product whether its my first or not. the problem : sound must begin looping when the user presses down on the control the sound must stop when the user releases the control when moving the control up or down the sound effect must change pitch accordingly if the user doesn't remove there finger before backing out of the application it must plate the casing of there device with gold (Easter egg ;P) now I'm aware of how monolithic the first 3 look and that's why I would really appreciate any help I can get. sorry for how bad this code looks but my general plan is to create the functional components then refine the code later, no good painting the walls if the roofs not finished. here's my user input, he set slide stuff is used in the graphics for the control @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); @Override public boolean onTouchEvent(MotionEvent event) { //motion event for the screwdriver view if(event.getAction() == MotionEvent.ACTION_DOWN) { //make sure the users at least trying to touch the slider if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { //power setup, im using 1.5 to help out the rate on soundpool since it likes 0.5 to 1.5 SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); //just goes into a method which sets a private variable in my sound pool class thing mSonicAudio.setPower(1, SonicPower); //this handles the slides graphics setSlideY ( (int) event.getY() ); //this is from my latest attempt at loop pitch change, look for this in my soundPool class mSonicAudio.startLoopedSound(); } } if(event.getAction() == MotionEvent.ACTION_MOVE) { if (event.getY() > SonicSlideYTop && event.getY() < SonicSlideYBottom) { SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); setSlideY ( (int) event.getY() ); } } if(event.getAction() == MotionEvent.ACTION_UP) { mSonicAudio.stopLoopedSound(); SonicPower = 1.5f - ((event.getY() - SonicSlideYTop) / SonicSlideLength); mSonicAudio.setPower(1, SonicPower); } return true; } and here's where those methods end up in my sound pool class its horribly messy but that's because I've been trying a ton of variants to get this to work, you will also notice that I begin to hard code the index, again I was trying to get the methods to work before making them work well. package com.mattster.sonicscrewdriver; import java.util.HashMap; import android.content.Context; import android.media.AudioManager; import android.media.SoundPool; public class SoundManager { private float mPowerLvl = 1f; private SoundPool mSoundPool; private HashMap mSoundPoolMap; private AudioManager mAudioManager; private Context mContext; private int streamVolume; private int LoopState; private long mLastTime; public SoundManager() { } public void initSounds(Context theContext) { mContext = theContext; mSoundPool = new SoundPool(2, AudioManager.STREAM_MUSIC, 0); mSoundPoolMap = new HashMap<Integer, Integer>(); mAudioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); streamVolume = mAudioManager.getStreamVolume(AudioManager.STREAM_MUSIC); } public void addSound(int index,int SoundID) { mSoundPoolMap.put(1, mSoundPool.load(mContext, SoundID, 1)); } public void playUpdate(int index) { if( LoopState == 1) { long now = System.currentTimeMillis(); if (now > mLastTime) { mSoundPool.play(mSoundPoolMap.get(1), streamVolume, streamVolume, 1, 0, mPowerLvl); mLastTime = System.currentTimeMillis() + 250; } } } public void stopLoopedSound() { LoopState = 0; mSoundPool.setVolume(mSoundPoolMap.get(1), 0, 0); mSoundPool.stop(mSoundPoolMap.get(1)); } public void startLoopedSound() { LoopState = 1; } public void setPower(int index, float mPower) { mPowerLvl = mPower; mSoundPool.setRate(mSoundPoolMap.get(1), mPowerLvl); } } ah ha! I almost forgot, that looks pretty ineffective but I omitted my thread which actuality updates it, nothing fancy it just calls : mSonicAudio.playUpdate(1); thanks in advance, Matthew

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  • Investigate disk writes further to find out which process writes to my SSD

    - by zuba
    I try to minimize disk writes to my new SSD system drive. I'm stuck with iostat output: ~ > iostat -d 10 /dev/sdb Linux 2.6.32-44-generic (Pluto) 13.11.2012 _i686_ (2 CPU) Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 8,60 212,67 119,45 21010156 11800488 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 3,00 0,00 40,00 0 400 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 1,70 0,00 18,40 0 184 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 1,20 0,00 28,80 0 288 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 2,20 0,00 32,80 0 328 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 1,20 0,00 23,20 0 232 Device: tps Blk_read/s Blk_wrtn/s Blk_read Blk_wrtn sdb 3,40 19,20 42,40 192 424 As I see there are writes to sdb. How can I resolve which process writes? I know about iotop, but it doesn't show which filesystem is being accessed.

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  • How to detect that a server had closed the socket / crashed in the client side ?

    - by Spredzy
    Hi all, I am developing a Client/Server application. I would like to know how can I detect that a server had closed the socket or had crashed in the client side (my android App) I am running on one side my android app, that is connected. On the other side I am running netcat (for testing purpose). I Would like to know what signal is sent to my client socket or what happen when I kill netcat. Because now, I immediately get an error message that impose me to "Force Close" my application. How can I handle it properly ? Thank you

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  • Dev efforts for different mobile platforms

    - by Juriy
    Hello guys, I'm in the middle of development of a client-server "socializing" that is supposed to run on several mobile devices. The project is pretty complex, involving networking, exchanging media, using geolocation services, and nice user UI. In terms of development efforts, technical risks and extensibility what is the best platform to start with? Taking into the account that the goal is go "live" as fast as possible with the mobile version. And second goal is to cover most users (but first is more important). iPhone (iPod iPad) Android BlackBerry Java ME, Symbian I realize that there are limitations on every platform, and there are different aspects to take into the account (for example iPhone has better developer's community then Android, J2ME runs in a terrible sandbox but covers most devices). Please share your pros and cons. I have the experience only with J2ME, unfortunately I can't evaluate other platforms.

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  • Passing parameters to web service method in c#

    - by wafa.cs1
    Hello I'm developing an android application .. which will send location data to a web service to store in the server database. In Java: I've used REST protocol so the URI is: HttpPost request = new HttpPost("http://trafficmapsa.com/GService.asmx/GPSdata? lon="+Lon+"&Lat="+Lat+"&speed="+speed); In Asp.net (c#) web service will be: [WebMethod] public CountryName GPSdata(Double Lon, Double Lat, Double speed) { after passing the data from android ..nothing return in back .. and there is no data in the database!! Is there any library missing in the CS file!! I cannot figure out what is the problem.

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  • Eclipse Class File Metadata

    - by Alex
    In Visual Studio, I can obtain a succinct list of public methods/members exposed in a class for which I do not have the source (i.e. bundled inside a DLL) by pressing F12 (GoToDefinition). Similarly, I am learning the Android API - in Eclipse. Jumping to an Android framework method definition produces decompilation output which is not intuitive to read, and is very verbose. To mimic results like Visual Studio, I am considering several options: How can I format the decompilation output to be 'cleaner' - I have looked through Eclipse's preferences menus and have not found a way to do this. How do I 'add corresponding source files' once Google provides it, so that jumping to definition yields the actual definition? Is there a plugin that does this already? I looked into Jadclipse, but that project has not been updated in several years, and is still a decompiler. Thank you in advance.

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  • What frameworks are available for cross device 2d game development?

    - by kim3er
    Hi, I'm about to embark on a 2D gaming project. Initially, I'll be targeting iPhone and Facebook, but would like to expand the rollout to include Android (and possibly Windows Phone) in a future phase. Flash and Unity seem to be the most likely suspects, but is one better than the other? Are there pros/cons that may not be obvious at first glance? Are there frameworks that I have not considered? I am primarily a .NET developer, so the Unity C# integration is appealling. But I also have experience with AS3, JavaScript and Objective-C. Rich

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  • How to make Bluetooth headset appear as a sound device?

    - by torbengb
    I have an onboard VIA sound card but no speakers attached. Instead, I want to use my bluetooth headset as my only sound device, both input and output (mono). I plugged in the bt dongle and was impressed that it was ready to use within seconds. I then paired it to my Jabra BT500 headset. No problems so far. I then went to Sound Preferences but no bluetooth is listed, only the onboard VIA sound card. Question: How can I enable my headset, and make it the default all the time?

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  • Benq 5000 Scanner Not Working

    - by One Zero
    My scanner is detected but its not working Scanner BENQ 5000 lsusb root@onezero:/home/one# lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 001 Device 002: ID 093a:2700 Pixart Imaging, Inc. Bus 005 Device 003: ID 04a5:20f8 Acer Peripherals Inc. (now BenQ Corp.) Benq 5000 How do make it Work

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  • Designing a service for consumption on multiple mobile platforms

    - by Nate Bross
    I am building and designing a (mostly) read-only interface to some data. I'll be uing ASP.NET MVC to build a psudo-restful API. I'm wondering if anyone can provide some resources for building full-client applications for various mobile platforms, iPhone, Android, Blackberry, Windows Mobile, etc. I'm thinking that serving up XML data is going to be the most simple and universal, but parsing XML in objective-C for example doesn't sound like fun to me, but maybe there are some good libaries out there to help ease this task? In other words, what formt will be the quickest to implement on the client side? Are there any JSON parsrs for iPhone or Android? I know there are .NET JSON parsers, but not sure about other platforms -- is ther another format that might better? Or should I stick with pure XML and deal with it on each platform differently?

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  • UIView with IrrlichtScene - iOS

    - by user1459024
    i have a UIViewController in a Storyboard and want to draw a IrrlichtScene in this View Controller. My Code: WWSViewController.h #import <UIKit/UIKit.h> @interface WWSViewController : UIViewController { IBOutlet UILabel *errorLabel; } @end WWSViewController.mm #import "WWSViewController.h" #include "../../ressources/irrlicht/include/irrlicht.h" using namespace irr; using namespace core; using namespace scene; using namespace video; using namespace io; using namespace gui; @interface WWSViewController () @end @implementation WWSViewController -(void)awakeFromNib { errorLabel = [[UILabel alloc] init]; errorLabel.text = @""; IrrlichtDevice *device = createDevice( video::EDT_OGLES1, dimension2d<u32>(640, 480), 16, false, false, false, 0); /* Set the caption of the window to some nice text. Note that there is an 'L' in front of the string. The Irrlicht Engine uses wide character strings when displaying text. */ device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo"); /* Get a pointer to the VideoDriver, the SceneManager and the graphical user interface environment, so that we do not always have to write device->getVideoDriver(), device->getSceneManager(), or device->getGUIEnvironment(). */ IVideoDriver* driver = device->getVideoDriver(); ISceneManager* smgr = device->getSceneManager(); IGUIEnvironment* guienv = device->getGUIEnvironment(); /* We add a hello world label to the window, using the GUI environment. The text is placed at the position (10,10) as top left corner and (260,22) as lower right corner. */ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!", rect<s32>(10,10,260,22), true); /* To show something interesting, we load a Quake 2 model and display it. We only have to get the Mesh from the Scene Manager with getMesh() and add a SceneNode to display the mesh with addAnimatedMeshSceneNode(). We check the return value of getMesh() to become aware of loading problems and other errors. Instead of writing the filename sydney.md2, it would also be possible to load a Maya object file (.obj), a complete Quake3 map (.bsp) or any other supported file format. By the way, that cool Quake 2 model called sydney was modelled by Brian Collins. */ IAnimatedMesh* mesh = smgr->getMesh("/Users/dbocksteger/Desktop/test/media/sydney.md2"); if (!mesh) { device->drop(); if (!errorLabel) { errorLabel = [[UILabel alloc] init]; } errorLabel.text = @"Konnte Mesh nicht laden."; return; } IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh ); /* To let the mesh look a little bit nicer, we change its material. We disable lighting because we do not have a dynamic light in here, and the mesh would be totally black otherwise. Then we set the frame loop, such that the predefined STAND animation is used. And last, we apply a texture to the mesh. Without it the mesh would be drawn using only a color. */ if (node) { node->setMaterialFlag(EMF_LIGHTING, false); node->setMD2Animation(scene::EMAT_STAND); node->setMaterialTexture( 0, driver->getTexture("/Users/dbocksteger/Desktop/test/media/sydney.bmp") ); } /* To look at the mesh, we place a camera into 3d space at the position (0, 30, -40). The camera looks from there to (0,5,0), which is approximately the place where our md2 model is. */ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0)); /* Ok, now we have set up the scene, lets draw everything: We run the device in a while() loop, until the device does not want to run any more. This would be when the user closes the window or presses ALT+F4 (or whatever keycode closes a window). */ while(device->run()) { /* Anything can be drawn between a beginScene() and an endScene() call. The beginScene() call clears the screen with a color and the depth buffer, if desired. Then we let the Scene Manager and the GUI Environment draw their content. With the endScene() call everything is presented on the screen. */ driver->beginScene(true, true, SColor(255,100,101,140)); smgr->drawAll(); guienv->drawAll(); driver->endScene(); } /* After we are done with the render loop, we have to delete the Irrlicht Device created before with createDevice(). In the Irrlicht Engine, you have to delete all objects you created with a method or function which starts with 'create'. The object is simply deleted by calling ->drop(). See the documentation at irr::IReferenceCounted::drop() for more information. */ device->drop(); } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } @end Sadly the result is just a black View in the Simulator. :( Hope here is anyone who can explain me how i draw the scene in a UIView. Furthermore I'm getting this Error: Could not load sprite bank because the file does not exist: #DefaultFont How can i fix it ?

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