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  • Moving UIScrollView in App

    - by jsetting32
    Currently, I am attempting to create the same effect as Yahoo! Weather's App where the vital day information is at the bottom of the page on the top of a UIScrollView, that's contained by a UIView. I am having a hard time thinking about how this is going to happen or how I should implement this. If the user taps on the top of the UIScrollView which is located near the bottom of the laoded UIView, and starts to scroll up (/), the UIScrollView's frame should be moved to the TOP of the current UIView's frame. So the UIScrollView's y-value should change to UIView's (self.view.frame.origin.y) if the user starts scrolling UP on the UIScrollView which is located on the UIView's y-pixel ~280. Here's what the UIViewController should look like in the beginning of loading the ViewController... Then once the user slides his finger from the bottom to the top of the screen... this should happen........ And when the user scrolls to the top of the UIScrollView with all the content within it... the view should go back to the start picture shown... How is this done? I was thinking several UIGestureRecognizer's and Instantiating the UIscrollview at the lower part of the UIView... _weatherView = [[UIScrollView alloc] initWithFrame:CGRectMake(self.view.frame.origin.x, self.view.frame.origin.y + 250, self.view.bounds.size.width, self.view.bounds.size.height - 44)]; _weatherView.contentSize = CGSizeMake(self.view.bounds.size.width, self.view.bounds.size.height * 4); _weatherView.backgroundColor = [UIColor clearColor]; [self.view addSubview:_weatherView]; The adding some UIGestureRecognizer delegate method.... But anyone have any ideas on the UIGestureRecognizer delegate method? And how it should be implemented? I can write the psuedo-code but I am having problems finding the delegate methods :P Thank you!!! ---- Break Time.... :)

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  • Multiple Inheritence with same Base Classes in Python

    - by Jordan Reiter
    I'm trying to wrap my head around multiple inheritance in python. Suppose I have the following base class: class Structure(object): def build(self, *args): print "I am building a structure!" self.components = args And let's say I have two classes that inherit from it: class House(Structure): def build(self, *args): print "I am building a house!" super(House, self).build(*args) class School(Structure): def build(self, type="Elementary", *args): print "I am building a school!" super(School, self).build(*args) Finally, a create a class that uses multiple inheritance: class SchoolHouse(School, House): def build(self, *args): print "I am building a schoolhouse!" super(School, self).build(*args) Then, I create a SchoolHouse object and run build on it: >>> sh = SchoolHouse() >>> sh.build("roof", "walls") I am building a schoolhouse! I am building a house! I am building a structure! So I'm wondering -- what happened to the School class? Is there any way to get Python to run both somehow? I'm wondering specifically because there are a fair number of Django packages out there that provide custom Managers for models. But there doesn't appear to be a way to combine them without writing one or the other of the Managers as inheriting from the other one. It'd be nice to just import both and use both somehow, but looks like it can't be done? Also I guess it'd just help to be pointed to a good primer on multiple inheritance in Python. I have done some work with Mixins before and really enjoy using them. I guess I just wonder if there is any elegant way to combine functionality from two different classes when they inherit from the same base class.

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  • Do I really ned bindParam?

    - by sandelius
    Hi there! I'm trying to do a little PDO CRUD to learn some PDO. I have a question about bindParam. Here's my update method right now: public static function update($conditions = array(), $data = array(), $table = '') { self::instance(); // Late static bindings (PHP 5.3) $table = ($table === '') ? self::table() : $table; // Check which data array we want to use $values = (empty($data)) ? self::$_fields : $data; $sql = "UPDATE $table SET "; foreach ($values as $f => $v) { $sql .= "$f = ?, "; } // let's build the conditions self::build_conditions($conditions); // fix our WHERE, AND, OR, LIKE conditions $extra = self::$condition_string; // querystring $sql = rtrim($sql, ', ') . $extra; // let's merge the arrays into on $v_val = array_values($values); $c_val = array_values($conditions); $array = array_merge($v_val, self::$condition_array); $stmt = self::$db->prepare($sql); return $stmt->execute($array); } in my "self::$condition_array" I get all the right values from the ?. SO the query looks like this: UPDATE table SET this = ?, another = ? WHERE title = ? AND time = ? as you can see I dont use bindParams instead I pass the right values in the right order ($array) directly into the execute($array) method. This works like a charm BUT is it safe not use use bindParam here? If not then how can I do it? Thanks from Sweden Tobias

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  • Dynamically generate client-side HTML form control using JavaScript and server-side Python code in Google App Engine

    - by gisc
    I have the following client-side front-end HTML using Jinja2 template engine: {% for record in result %} <textarea name="remark">{{ record.remark }}</textarea> <input type="submit" name="approve" value="Approve" /> {% endfor %} Thus the HTML may show more than 1 set of textarea and submit button. The back-end Python code retrieves a variable number of records from a gql query using the model, and pass this to the Jinja2 template in result. When a submit button is clicked, it triggers the post method to update the record: def post(self): if self.request.get('approve'): updated_remark = self.request.get('remark') record.remark = db.Text(updated_remark) record.put() However, in some instances, the record updated is NOT the one that correspond to the submit button clicked (eg if a user clicks on record 1 submit, record 2 remark gets updated, but not record 1). I gather that this is due to the duplicate attribute name remark. I can possibly use JavaScript/jQuery to generate different attribute names. The question is, how do I code the back-end Python to get the (variable number of) names generated by the JavaScript? Thanks.

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  • Python: Created nested dictionary from list of paths

    - by sberry2A
    I have a list of tuples the looks similar to this (simplified here, there are over 14,000 of these tuples with more complicated paths than Obj.part) [ (Obj1.part1, {<SPEC>}), (Obj1.partN, {<SPEC>}), (ObjK.partN, {<SPEC>}) ] Where Obj goes from 1 - 1000, part from 0 - 2000. These "keys" all have a dictionary of specs associated with them which act as a lookup reference for inspecting another binary file. The specs dict contains information such as the bit offset, bit size, and C type of the data pointed to by the path ObjK.partN. For example: Obj4.part500 might have this spec, {'size':32, 'offset':128, 'type':'int'} which would let me know that to access Obj4.part500 in the binary file I must unpack 32 bits from offset 128. So, now I want to take my list of strings and create a nested dictionary which in the simplified case will look like this data = { 'Obj1' : {'part1':{spec}, 'partN':{spec} }, 'ObjK' : {'part1':{spec}, 'partN':{spec} } } To do this I am currently doing two things, 1. I am using a dotdict class to be able to use dot notation for dictionary get / set. That class looks like this: class dotdict(dict): def __getattr__(self, attr): return self.get(attr, None) __setattr__ = dict.__setitem__ __delattr__ = dict.__delitem__ The method for creating the nested "dotdict"s looks like this: def addPath(self, spec, parts, base): if len(parts) > 1: item = base.setdefault(parts[0], dotdict()) self.addPath(spec, parts[1:], item) else: item = base.setdefault(parts[0], spec) return base Then I just do something like: for path, spec in paths: self.lookup = dotdict() self.addPath(spec, path.split("."), self.lookup) So, in the end self.lookup.Obj4.part500 points to the spec. Is there a better (more pythonic) way to do this?

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  • Memory efficient collection class

    - by Joe
    I'm building an array of dictionaries (called keys) in my iphone application to hold the section names and row counts for a tableview. the code looks like this: [self.results removeAllObjects]; [self.keys removeAllObjects]; NSUInteger i,j = 0; NSString *key = [NSString string]; NSString *prevKey = [NSString string]; if ([self.allResults count] > 0) { prevKey = [NSString stringWithString:[[[self.allResults objectAtIndex:0] valueForKey:@"name"] substringToIndex:1]]; for (NSDictionary *theDict in self.allResults) { key = [NSString stringWithString:[[theDict valueForKey:@"name"] substringToIndex:1]]; if (![key isEqualToString:prevKey]) { NSDictionary *newDictionary = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithInt:i],@"count", prevKey,@"section", [NSNumber numberWithInt:j], @"total",nil]; [self.keys addObject:newDictionary]; prevKey = [NSString stringWithString:key]; i = 1; } else { i++; } j++; } NSDictionary *newDictionary = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithInt:i],@"count", prevKey,@"section", [NSNumber numberWithInt:j], @"total",nil]; [self.keys addObject:newDictionary]; } [self.tableview reloadData]; The code works fine first time through but I sometimes have to rebuild the entire table so I redo this code which orks fine on the simulator, but on my device the program bombs when I execute the reloadData line : malloc: *** mmap(size=3772944384) failed (error code=12) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug malloc: *** mmap(size=3772944384) failed (error code=12) *** error: can't allocate region *** set a breakpoint in malloc_error_break to debug Program received signal: “EXC_BAD_ACCESS”. If I remove the reloadData line the code works on the device. I'm wondering if this is something to do with the way I've built the keys array (ie using autoreleased strings and dictionaries).

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  • What is a fast way to set debugging code at a given line in a function?

    - by Josh O'Brien
    Preamble: R's trace() is a powerful debugging tool, allowing users to "insert debugging code at chosen places in any function". Unfortunately, using it from the command-line can be fairly laborious. As an artificial example, let's say I want to insert debugging code that will report the between-tick interval calculated by pretty.default(). I'd like to insert the code immediately after the value of delta is calculated, about four lines up from the bottom of the function definition. (Type pretty.default to see where I mean.) To indicate that line, I need to find which step in the code it corresponds to. The answer turns out to be step list(c(12, 3, 3)), which I zero in on by running through the following steps: as.list(body(pretty.default)) as.list(as.list(body(pretty.default))[[12]]) as.list(as.list(as.list(body(pretty.default))[[12]])[[3]]) as.list(as.list(as.list(body(pretty.default))[[12]])[[3]])[[3]] I can then insert debugging code like this: trace(what = 'pretty.default', tracer = quote(cat("\nThe value of delta is: ", delta, "\n\n")), at = list(c(12,3,3))) ## Try it a <- pretty(c(1, 7843)) b <- pretty(c(2, 23)) ## Clean up untrace('pretty.default') Questions: So here are my questions: Is there a way to print out a function (or a parsed version of it) with the lines nicely labeled by the steps to which they belong? Alternatively, is there another easier way, from the command line, to quickly set debugging code for a specific line within a function? Addendum: I used the pretty.default() example because it is reasonably tame, but with real/interesting functions, repeatedly using as.list() quickly gets tiresome and distracting. Here's an example: as.list(as.list(as.list(as.list(as.list(as.list(as.list(as.list(as.list(body(# model.frame.default))[[26]])[[3]])[[2]])[[4]])[[3]])[[4]])[[4]])[[4]])[[3]]

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  • What are the elegant ways to do MixIns in Python?

    - by Slava Vishnyakov
    I need to find an elegant way to do 2 kinds of MixIns. First: class A(object): def method1(self): do_something() Now, a MixInClass should make method1 do this: do_other() - A.method1() - do_smth_else() - i.e. basically "wrap" the older function. I'm pretty sure there must exist a good solution to this. Second: class B(object): def method1(self): do_something() do_more() In this case, I want MixInClass2 to be able to inject itself between do_something() and do_more(), i.e.: do_something() - MixIn.method1 - do_more(). I understand that probably this would require modifying class B - that's ok, just looking for simplest ways to achieve this. These are pretty trivial problems and I actually solved them, but my solution is tainted. Fisrt one by using self._old_method1 = self.method1(); self.method1() = self._new_method1(); and writing _new_method1() that calls to _old_method1(). Problem: multiple MixIns will all rename to _old_method1 and it is inelegant. Second MixIn one was solved by creating a dummy method call_mixin(self): pass and injecting it between calls and defining self.call_mixin(). Again inelegant and will break on multiple MixIns.. Any ideas?

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  • Custom UIProgressView drawing weirdness

    - by Werner
    I am trying to create my own custom UIProgressView by subclassing it and then overwrite the drawRect function. Everything works as expected except the progress filling bar. I can't get the height and image right. The images are both in Retina resolution and the Simulator is in Retina mode. The images are called: "[email protected]" (28px high) and "[email protected]" (32px high). CustomProgressView.h #import <UIKit/UIKit.h> @interface CustomProgressView : UIProgressView @end CustomProgressView.m #import "CustomProgressView.h" @implementation CustomProgressView - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code } return self; } // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, 16); UIImage *progressBarTrack = [[UIImage imageNamed:@"progressBarTrack"] resizableImageWithCapInsets:UIEdgeInsetsZero]; UIImage *progressBar = [[UIImage imageNamed:@"progressBar"] resizableImageWithCapInsets:UIEdgeInsetsMake(4, 4, 5, 4)]; [progressBarTrack drawInRect:rect]; NSInteger maximumWidth = rect.size.width - 2; NSInteger currentWidth = floor([self progress] * maximumWidth); CGRect fillRect = CGRectMake(rect.origin.x + 1, rect.origin.y + 1, currentWidth, 14); [progressBar drawInRect:fillRect]; } @end The resulting ProgressView has the right height and width. It also fills at the right percentage (currently set at 80%). But the progress fill image isn't drawn correctly. Does anyone see where I go wrong?

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  • how do i call mpmovieplayer from applicationwillresignactive in ppdelegate

    - by ss30
    i'm using mpmovieplayer to play audio stream, one problem i'm having trouble with handling intruptions e.g when call is received. My player is declared in viewcontroller and i beleive i need to do something in applicationdidresignactive in my appdelegate right? how do i do that if my appdelegate isn't aware of my moviePlayer? i'm new to iphone dev so i'm learning as i go and enjoying it :) here is what i'm doing in viewcontroller -(IBAction)play1MButton:(id)sender{ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerStatus:) name:MPMoviePlayerPlaybackStateDidChangeNotification object:nil]; NSString *url = @"http://22.22.22.22:8000/listen.pls"; [self.activityIndicator startAnimating]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer prepareToPlay]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerLoadStateChanged:) name:MPMoviePlayerLoadStateDidChangeNotification object:nil]; } } -(void) moviePlayerStatus:(NSNotification*)notification { //MPMoviePlayerController *moviePlayer = notification.object; MPMoviePlaybackState playbackState = moviePlayer.playbackState; if(playbackState == MPMoviePlaybackStateStopped) { NSLog(@"MPMoviePlaybackStateStopped"); } else if(playbackState == MPMoviePlaybackStatePlaying) { NSLog(@"MPMoviePlaybackStatePlaying"); } else if(playbackState == MPMoviePlaybackStatePaused) { NSLog(@"MPMoviePlaybackStatePaused"); } else if(playbackState == MPMoviePlaybackStateInterrupted) { NSLog(@"MPMoviePlaybackStateInterrupted"); } else if(playbackState == MPMoviePlaybackStateSeekingForward) { NSLog(@"MPMoviePlaybackStateSeekingForward"); } else if(playbackState == MPMoviePlaybackStateSeekingBackward) { NSLog(@"MPMoviePlaybackStateSeekingBackward"); } } - (void) moviePlayerLoadStateChanged:(NSNotification*)notification { if ([moviePlayer loadState] != MPMovieLoadStateUnknown) { [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerLoadStateDidChangeNotification object:moviePlayer]; [moviePlayer play]; [self.activityIndicator stopAnimating]; [moviePlayer setFullscreen:NO animated:NO]; } } and in appdelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. self.window.rootViewController = self.viewController; [self.window makeKeyAndVisible]; AVAudioSession *audioSession = [AVAudioSession sharedInstance]; NSError *setCategoryError = nil; [audioSession setCategory:AVAudioSessionCategoryPlayback error:&setCategoryError]; if (setCategoryError) { } NSError *activationError = nil; [audioSession setActive:YES error:&activationError]; if (activationError) { } I can catch the errors but how do i use the player from appdelegate?!! thanks in advance

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  • Python base classes share attributes?

    - by tad
    Code in test.py: class Base(object): def __init__(self, l=[]): self.l = l def add(self, num): self.l.append(num) def remove(self, num): self.l.remove(num) class Derived(Base): def __init__(self, l=[]): super(Derived, self).__init__(l) Python shell session: Python 2.6.5 (r265:79063, Apr 1 2010, 05:22:20) [GCC 4.4.3 20100316 (prerelease)] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import test >>> a = test.Derived() >>> b = test.Derived() >>> a.l [] >>> b.l [] >>> a.add(1) >>> a.l [1] >>> b.l [1] >>> c = test.Derived() >>> c.l [1] I was expecting "C++-like" behavior, in which each derived object contains its own instance of the base class. Is this still the case? Why does each object appear to share the same list instance?

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  • identifier ... is undefined when trying to run pure C code in Cuda using nvcc

    - by Lostsoul
    I'm new and learning Cuda. A approach that I'm trying to use to learn is to write code in C and once I know its working start converting it to Cuda since I read that nvcc compiles Cuda code but complies everything else using plain old c. My code works in c(using gcc) but when I try to compile it using nvcc(after changing the file name from main.c to main.cu) I get main.cu(155): error: identifier "num_of_rows" is undefined main.cu(155): error: identifier "num_items_in_row" is undefined 2 errors detected in the compilation of "/tmp/tmpxft_00002898_00000000-4_main.cpp1.ii". Basically in my main method I send data to a function like this: process_list(count, countListItem, list); the first two items are ints and the last item(list) is a matrix. Then I create my function like this: void process_list(int num_of_rows, int num_items_in_row, int current_list[num_of_rows][num_items_in_row]) { This line is where I get my errors when using nvcc(line 155). I need to convert this code to cuda anyway so no need to troubleshoot this specific issue(plus code is quite large) but I'm wondering if I'm wrong about nvcc treating the C part of your code like plain C. In the book cuda by example I just used nvcc to compile but do I need any extra flags when just using pure c?

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  • C++ MACRO that will execute a block of code and a certain command after that block.

    - by Poni
    void main() { int xyz = 123; // original value { // code block starts xyz++; if(xyz < 1000) xyz = 1; } // code block ends int original_value = xyz; // should be 123 } void main() { int xyz = 123; // original value MACRO_NAME(xyz = 123) // the macro takes the code code that should be executed at the end of the block. { // code block starts xyz++; if(xyz < 1000) xyz = 1; } // code block ends << how to make the macro execute the "xyz = 123" statement? int original_value = xyz; // should be 123 } Only the first main() works. I think the comments explain the issue. It doesn't need to be a macro but to me it just sounds like a classical "macro-needed" case. By the way, there's the BOOST_FOREACH macro/library and I think it does the exact same thing I'm trying to achieve but it's too complex for me to find the essence of what I need. From its introductory manual page, an example: #include <string> #include <iostream> #include <boost/foreach.hpp> int main() { std::string hello( "Hello, world!" ); BOOST_FOREACH( char ch, hello ) { std::cout << ch; } return 0; }

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  • Why is my code stopping and not returning an exception?

    - by BeckyLou
    I have some code that starts a couple of threads to let them execute, then uses a while loop to check for the current time passing a set timeout period, or for the correct number of results to have been processed (by checking an int on the class object) (with a Thread.Sleep() to wait between loops) Once the while loop is set to exit, it calls Abort() on the threads and should return data to the function that calls the method. When debugging and stepping through the code, I find there can be exceptions in the code running on the separate threads, and in some cases I handle these appropriately, and at other times I don't want to do anything specific. What I have been seeing is that my code goes into the while loop and the thread sleeps, then nothing is returned from my function, either data or an exception. Code execution just stops completely. Any ideas what could be happening? Code sample: System.Threading.Thread sendThread = new System.Threading.Thread(new System.Threading.ThreadStart(Send)); sendThread.Start(); System.Threading.Thread receiveThread = new System.Threading.Thread(new System.Threading.ThreadStart(Receive)); receiveThread.Start(); // timeout Int32 maxSecondsToProcess = this.searchTotalCount * timeout; DateTime timeoutTime = DateTime.Now.AddSeconds(maxSecondsToProcess); Log("Submit() Timeout time: " + timeoutTime.ToString("yyyyMMdd HHmmss")); // while we're still waiting to receive results & haven't hit the timeout, // keep the threads going while (resultInfos.Count < this.searchTotalCount && DateTime.Now < timeoutTime) { Log("Submit() Waiting..."); System.Threading.Thread.Sleep(10 * 1000); // 1 minute } Log("Submit() Aborting threads"); // <== this log doesn't show up sendThread.Abort(); receiveThread.Abort(); return new List<ResultInfo>(this.resultInfos.Values);

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  • Oracle User definied aggregate function for varray of varchar

    - by baju
    I am trying to write some aggregate function for the varray and I get this error code when I'm trying to use it with data from the DB: ORA-00600 internal error code, arguments: [kodpunp1], [], [], [], [], [], [], [], [], [], [], [] [koxsihread1], [0], [3989], [45778], [], [], [], [], [], [], [], [] Code of the function is really simple(in fact it does nothing ): create or replace TYPE "TEST_VECTOR" as varray(10) of varchar(20) ALTER TYPE "TEST_VECTOR" MODIFY LIMIT 4000 CASCADE create or replace type Test as object( lastVector TEST_VECTOR, STATIC FUNCTION ODCIAggregateInitialize(sctx in out Test) return number, MEMBER FUNCTION ODCIAggregateIterate(self in out Test, value in TEST_VECTOR) return number, MEMBER FUNCTION ODCIAggregateMerge(self IN OUT Test, ctx2 IN Test) return number, MEMBER FUNCTION ODCIAggregateTerminate(self IN Test, returnValue OUT TEST_VECTOR, flags IN number) return number ); create or replace type body Test is STATIC FUNCTION ODCIAggregateInitialize(sctx in out Test) return number is begin sctx := Test(TEST_VECTOR()); return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateIterate(self in out Test, value in TEST_VECTOR) return number is begin self.lastVector := value; return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateMerge(self IN OUT Test, ctx2 IN Test) return number is begin return ODCIConst.Success; end; MEMBER FUNCTION ODCIAggregateTerminate(self IN Test, returnValue OUT TEST_VECTOR, flags IN number) return number is begin returnValue := self.lastVector; return ODCIConst.Success; end; end; create or replace FUNCTION test_fn (input TEST_VECTOR) RETURN TEST_VECTOR PARALLEL_ENABLE AGGREGATE USING Test; Next I create some test data: create table t1_test_table( t1_id number not null, t1_value TEST_VECTOR not null, Constraint PRIMARY_KEY_1 PRIMARY KEY (t1_id) ) Next step is to put some data to the table insert into t1_test_table (t1_id,t1_value) values (1,TEST_VECTOR('x','y','z')) Now everything is prepared to perform queries: Select test_fn(TEST_VECTOR('y','x')) from dual Query above work well Select test_fn(t1_value) from t1_test_table where t1_id = 1 Version of Oracle DBMS I use: 11.2.0.3.0 Does anyone tried do such a thing? What can be the reason that it does not work? How to solve it? Thanks in advance for help.

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  • Leaks in passing the request using URL at NSString, Objective-C.

    - by Madan Mohan
    Hi Guys, I getting the leak in this method even the allocated nsstring is released. -(BOOL)getTicket:(NSString*)userName passWord:(NSString*)aPassword isLogin:(BOOL)isLogin { login =[self getloginList]; username = login.name; password = login.password; NSString* str=@""; if (isLogin == YES) { str = @"https://accounts.=true&LOGIN_ID="; str = [str stringByAppendingString:[self _encodeString:username]]; str = [str stringByAppendingString:@"&PASSWORD="]; str = [str stringByAppendingString:[self _encodeString:password]]; } else if (isLogin == NO) { str = @"https://accounts.=true&LOGIN_ID="; str = [str stringByAppendingString:[self _encodeString:userName]]; str = [str stringByAppendingString:@"&PASSWORD="]; str = [str stringByAppendingString: [self _encodeString:aPassword]]; } NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:[NSURL URLWithString:str] cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:25.0]; [request setHTTPMethod: @"POST"]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil];//****************** i am getting leak here showing as nsstring is leaking NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; printf("\n returnString in getticket:%s",[returnString UTF8String]); NSRange textRange; textRange =[returnString rangeOfString:@"TICKET"]; if(textRange.location != NSNotFound) { printf("\n **********************"); NSArray* splitValues = [returnString componentsSeparatedByString:@"TICKET="]; NSString* str1 = [splitValues objectAtIndex:1]; NSArray* splitValues1 = [str1 componentsSeparatedByString:@"RESULT"]; NSString* ticket1 = [splitValues1 objectAtIndex:0]; self.ticket = ticket1; self.isCorrectLogin = YES; [returnString release]; return YES; } else { self.isCorrectLogin = NO; [returnString release]; return NO; } return NO; } Please help me out of this problem.

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  • Cocos2d on iPhone: Using Sprites Defined in Separate Class Files.

    - by srikanth rongali
    I'm trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files. If I comment out two lines (see "item 1" comment below) then I get a display as [a backgroundimage[background2.jpg] with a sprite[grossini.png] on the left side. If I uncomment the two lines I do not get the background image and sprite of (gameScreen.m). I get only the sprite [grossinis_sister1.png] defined in (enemy.m). But what I need is a [backgroundimage[background2.jpg]], sprite[grossini.png] and sprite [grossinis_sister1.png] in one screen. This is implementation file of my first class: #import "gameScreen.h" #import "enemy.h" @implementation gameScreen -(id)init { if((self = [super init])) { CCSprite *backGroundImage = [CCSprite spriteWithFile:@"background2.jpg"]; backGroundImage.anchorPoint = ccp(0,0); CCParallaxNode *voidNode = [CCParallaxNode node]; [voidNode addChild:backGroundImage z:-1 parallaxRatio:ccp(0.0f,0.0f) positionOffset:CGPointZero]; [self addChild:voidNode]; CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *player = [CCSprite spriteWithFile:@"grossini.png"]; player.position = ccp(player.contentSize.width/2, windowSize.height/2); [self addChild:player z:0]; //eSprite = [[enemy alloc]init]; //<-- see item 1 //[self addChild:eSprite]; } return self; } This is my implementation file of my second class: #import "enemy.h" #import "gameScreen.h" @implementation enemy -(id)init { if ((self = [super init])) { CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *enemySprite = [CCSprite spriteWithFile:@"grossinis_sister1.png" ]; enemySprite.position = ccp(windowSize.width/2, windowSize.height/2); [self addChild:enemySprite]; } return self; } @end

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  • Getting memory leak at NSURL connection in Iphone sdk.

    - by monish
    Hi guys, Here Im getting leak at the NSURL connection in my libxml parser can anyone tell how to resolve it. The code where leak generates is: - (BOOL)parseWithLibXML2Parser { BOOL success = NO; ZohoAppDelegate *appDelegate = (ZohoAppDelegate*) [ [UIApplication sharedApplication] delegate]; NSString* curl; if ([cName length] == 0) { curl = @"https://invoice.zoho.com/api/view/settings/currencies?ticket="; curl = [curl stringByAppendingString:appDelegate.ticket]; curl = [curl stringByAppendingString:@"&apikey="]; curl = [curl stringByAppendingString:appDelegate.apiKey]; curl = [curl stringByReplacingOccurrencesOfString:@"\n" withString:@""]; } NSURLRequest *theRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:curl]]; NSLog(@"the request parserWithLibXml2Parser %@",theRequest); NSURLConnection *con = [[[NSURLConnection alloc] initWithRequest:theRequest delegate:self] autorelease];//Memory leak generated here at this line of code. //self.connection = con; //[con release]; // This creates a context for "push" parsing in which chunks of data that are // not "well balanced" can be passed to the context for streaming parsing. // The handler structure defined above will be used for all the parsing. The // second argument, self, will be passed as user data to each of the SAX // handlers. The last three arguments are left blank to avoid creating a tree // in memory. _xmlParserContext = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if(con != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!_done && !self.error); } if(self.error) { //NSLog(@"parsing error"); [self.delegate parser:self encounteredError:nil]; } else { success = YES; } return success; } Anyone's help will be muck appreciated . Thank you, Monish.

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  • Open Maps app from Code : Where to find the "Current Location"?

    - by Simon
    I am opening Maps app to show directions from user's Current Location to a destination coordinate, from my code. I am using the following code to open the Maps app. I am calling this code when a button is pressed. - (void)showDirectionsToHere { CLLocationCoordinate2D currentLocation = [self getCurrentLocation]; // LINE 1 NSString* url = [NSString stringWithFormat: @"http://maps.google.com/maps?saddr=%f,%f&daddr=%f,%f", destCoordinate.latitude + 0.1, destCoordinate.longitude, destCoordinate.latitude, destCoordinate.longitude];//8.3, 12.1 [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; } Here [self getCurrentLocation] in LINE 1 uses CLLocationManager to determine the Current Location and returns the value. Note: I have not yet implemented the LINE1. I've just planned to do in that way. My question is, Is this a good practice to calculate the Current Location, at the time the Maps app is called? [self getCurrentLocation] will retrun the Current Location before openURL gets called? I have to determine the Current Location well before opening the Maps app? I am little bit confused about these things. Kindly guide me. Thanks.

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  • UIImageView and UIScrollView load lot of pictures

    - by Allan.Chen
    In my app, i use UIImageView and UIScrollView to show lot of pictures(Every time there are about 20 pictures and every pictures about 600px*500px and size is about 600KB ), i use for this code to do this function. Here is code: //Here is pictures Data; self.klpArry = self.pictureData; CGSize size = self.klpScrollView1.frame.size; for (int i=0; i < [klpArr count]; i++) { UIImageView *iv = [[UIImageView alloc] initWithFrame:CGRectMake((size.width * i)+300, 20, 546, 546)]; NSString *filePath = [[NSBundle mainBundle] pathForResource:[klpArr objectAtIndex:i] ofType:@"jpg"]; UIImage *imageData = [[UIImage alloc]initWithData:[NSData dataWithContentsOfFile:filePath]]; [iv setImage:imageData]; iv.backgroundColor = [UIColor grayColor]; [self.klpScrollView1 addSubview:iv]; imageData = nil; iv = nil; iv.image = nil; filePath = nil; [imageData release]; [filePath release]; [iv release]; } // show the picture in scrollview; [self.klpScrollView1 setContentSize:CGSizeMake(size.width * numImage, size.height)]; self.klpScrollView1.pagingEnabled = YES; self.klpScrollView1.showsHorizontalScrollIndicator = NO; self.klpScrollView1.backgroundColor = [UIColor grayColor]; But everytime i init this function, the memory will increase about 5MB, Actually i release UIImageView, UIimage and UIScrollView (vi.image=nil,[vi release]) but i doesn't work, it can't release the memory. BTW, i use my friend code first vi.image=nil then vi=nil; but the pictures not to show on scrollview. any one can help me ?? Thx ~~

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  • Stuck with a Base64 Decode (php)

    - by jay
    I started decoding a footer from a template but this is pretty much as far as I got since im a noobie @ php. Any assstance will be appreciated as I'm pretty suck. Here's the original file: $o="QAAACg07Y25xJ2RrZnR0OiVkawARYmZ1YW5/JTk7JioAEDk7KAHgCAA5DgoNAoA4d293J2BraGVmawAEJyNudFhvaGpiPCc4OQHXbmEhwCcvAbYnLid8AeUEUAY2aGlzZm5pAABidVg2NSdhaGhzcG5jYGJzAUx0KnR3aHMlBNAOBuAOOwbSBQJhcgAAaWRzbmhpWGJ/bnRzdC8gYwAAfmlmam5kWHRuY2JlZnUgLgZAJyEhJy8JEAEUWGYDAHFiLzQuJxSIe3snAY8zAY9zbgMAMi4uC0IoKCcAAENoaSBzJ3RvaHAnaGknc28IKGInYXULgCd3ZmBiDUInABAKDQ6AKBJhJ0Voc3NoaidBAiJQDOM9J1QB0FNGVVMnKioNIQKgAwAnFqJuYzolu8APeWEDcQ+CAmAOAnYZFBHTEcInYHVuY1hvvzMCshIxDgLTEpIRPA+wGZMOFNICkxyiBkEAQQaP+A8YUQaPAsED8waPZnUvMy48JxEACPMCwQWC308GpAEGYyYXDQ8NDyZgDQ0yBo8nJynDBmEAQAeXvgEZQSgWLhikCqECERtfYnN0PSdCSUMCk5vlBPEKDQBhKKN6DmAGYDBgDdIEMShkISBmLKV/8ioekQHwEnIC4wPhASAP6AMpD4EFIAShJ0EwcGJ4eHUjSwqiA8EjFWJ1JSck0R0zJMIiVGRodwfBfnVuYG8z9AOgB7EARQKpYWslOSEC8TAEPCcNgy2wWHNuamIvIF4gFkA4OYAgAYRla2hgbmlhaC8BVGV1KDknAAB0cnd3aHVzYmMnZX4nO2YnAABvdWJhOiVvc3N3PSgocHBwIAApajHwaXNob2h0c25pYH0pZBAAaGooAUQodWJ2cm51YmpiaXMACXQoJSdzbnNrYjolSgMjJ1UB6JLIR9B0czFgYDkB5U8FEwJqOygCVDsoZgI4OSdEdWJmCZFhaHUJpwZmBSdQaHUAPmN3dWJ0dClodWAEOyT3FiET5QCBO6eIGHFkUiNhdRuRNYRKeUxAWGh3SpEvIGUQ0G59fRWgamJ0WCiRQ2F0SnA7OSclfCklRjJTUQRFBiIjcnB3WGtOMFgDAi8gEjKAAAEgOiFjYndzbzo3IW5pZGtyAcJjYjogJyknBw8VwAcLKSAhdBsAWAEvZGhrcmppOhewclgQAGJTMEH/CCIrk+=="; eval(base64_decode("JGxsbD0wO2V2YWwoYmFzZTY0X2RlY29kZSgiSkd4c2JHeHNiR3hzYkd4c1BTZGlZWE5sTmpSZlpHVmpiMlJsSnpzPSIpKTskbGw9MDtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd3OUoyOXlaQ2M3IikpOyRsbGxsPTA7JGxsbGxsPTM7ZXZhbCgkbGxsbGxsbGxsbGwoIkpHdzlKR3hzYkd4c2JHeHNiR3hzS0NSdktUcz0iKSk7JGxsbGxsbGw9MDskbGxsbGxsPSgkbGxsbGxsbGxsbCgkbFsxXSk8PDgpKyRsbGxsbGxsbGxsKCRsWzJdKTtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd4c2JHdzlKM04wY214bGJpYzciKSk7JGxsbGxsbGxsbD0xNjskbGxsbGxsbGw9IiI7Zm9yKDskbGxsbGw8JGxsbGxsbGxsbGxsbGwoJGwpOyl7aWYoJGxsbGxsbGxsbD09MCl7JGxsbGxsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8OCk7JGxsbGxsbCs9JGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTskbGxsbGxsbGxsPTE2O31pZigkbGxsbGxsJjB4ODAwMCl7JGxsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8NCk7JGxsbCs 9KCRsbGxsbGxsbGxsKCRsWyRsbGxsbF0pPj40KTtpZigkbGxsKXskbGw9KCRsbGxsbGxsbGxsKCRsWyRsbGxsbCsrXSkmMHgwZikrMztmb3IoJGxsbGw9MDskbGxsbDwkbGw7JGxsbGwrKykkbGxsbGxsbGxbJGxsbGxsbGwrJGxsbGxdPSRsbGxsbGxsbFskbGxsbGxsbC0kbGxsKyRsbGxsXTskbGxsbGxsbCs9JGxsO31lbHNleyRsbD0oJGxsbGxsbGxsbGwoJGxbJGxsbGxsKytdKTw8OCk7JGxsKz0kbGxsbGxsbGxsbCgkbFskbGxsbGwrK10pKzE2O2ZvcigkbGxsbD0wOyRsbGxsPCRsbDskbGxsbGxsbGxbJGxsbGxsbGwrJGxsbGwrK109JGxsbGxsbGxsbGwoJGxbJGxsbGxsXSkpOyRsbGxsbCsrOyRsbGxsbGxsKz0kbGw7fX1lbHNlJGxsbGxsbGxsWyRsbGxsbGxsKytdPSRsbGxsbGxsbGxsKCRsWyRsbGxsbCsrXSk7JGxsbGxsbDw8PTE7JGxsbGxsbGxsbC0tO31ldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkd4c2JEMG5ZMmh5SnpzPSIpKTskbGxsbGw9MDtldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkQwaVB5SXVKR3hzYkd4c2JHeHNiR3hzYkNnMk1pazciKSk7JGxsbGxsbGxsbGw9IiI7Zm9yKDskbGxsbGw8JGxsbGxsbGw7KXskbGxsbGxsbGxsbC49JGxsbGxsbGxsbGxsbCgkbGxsbGxsbGxbJGxsbGxsKytdXjB4MDcpO31ldmFsKCRsbGxsbGxsbGxsbCgiSkd4c2JHeHNiR3hzYkM0OUpHeHNiR3hzYkd4c2JHd3VKR3hzYkd4c2JHeHNiR3hzYkNnMk1Da3VJajhpT3c9PSIpKTtldmFsKCRsbGxsbGxsbGwpOw==")) Here's what I got it down to: $lllllllllll='base64_decode'; $llllllllll='ord'; $lllllllllllll='strlen'; $llllllllllll='chr'; $lllllllll="?".$llllllllllll(62); $lllllllll.=$llllllllll.$llllllllllll(60)."?"; $lll=0;$code=(base64_decode("JGxsbGxsbGxsbGxsPSdiYXNlNjRfZGVjb2RlJzs="));echo $code;eval(base64_decode("JGxsbGxsbGxsbGxsPSdiYXNlNjRfZGVjb2RlJzs="));$ll=0;$code=($lllllllllll("JGxsbGxsbGxsbGw9J29yZCc7"));echo $code;eval($lllllllllll("JGxsbGxsbGxsbGw9J29yZCc7"));$llll=0;$lllll=3;$code=($lllllllllll("JGw9JGxsbGxsbGxsbGxsKCRvKTs="));echo $code;eval($lllllllllll("JGw9JGxsbGxsbGxsbGxsKCRvKTs="));$lllllll=0;$llllll=($llllllllll($l[1])<<8)+$llllllllll($l[2]);$code=($lllllllllll("JGxsbGxsbGxsbGxsbGw9J3N0cmxlbic7"));echo $code;eval($lllllllllll("JGxsbGxsbGxsbGxsbGw9J3N0cmxlbic7"));$lllllllll=16;$llllllll="";for(;$lllll<$lllllllllllll($l);){if($lllllllll==0){$llllll=($llllllllll($l[$lllll++])<<8);$llllll+=$llllllllll($l[$lllll++]);$lllllllll=16;}if($llllll&0x8000){$lll=($llllllllll($l[$lllll++])<<4);$lll+=($llllllllll($l[$lllll])>>4);if($lll){$ll=($llllllllll($l[$lllll++])&0x0f)+3;for($llll=0;$llll<$ll;$llll++)$llllllll[$lllllll+$llll]=$llllllll[$lllllll-$lll+$llll];$lllllll+=$ll;}else{$ll=($llllllllll($l[$lllll++])<<8);$ll+=$llllllllll($l[$lllll++])+16;for($llll=0;$llll<$ll;$llllllll[$lllllll+$llll++]=$llllllllll($l[$lllll]));$lllll++;$lllllll+=$ll;}}else$llllllll[$lllllll++]=$llllllllll($l[$lllll++]);$llllll<<=1;$lllllllll--;}$code=($lllllllllll("JGxsbGxsbGxsbGxsbD0nY2hyJzs="));echo $code;eval($lllllllllll("JGxsbGxsbGxsbGxsbD0nY2hyJzs="));$lllll=0;$code=($lllllllllll("JGxsbGxsbGxsbD0iPyIuJGxsbGxsbGxsbGxsbCg2Mik7"));echo $code;eval($lllllllllll("JGxsbGxsbGxsbD0iPyIuJGxsbGxsbGxsbGxsbCg2Mik7"));$llllllllll="";for(;$lllll<$lllllll;){$llllllllll.=$llllllllllll($llllllll[$lllll++]^0x07);}$code=($lllllllllll("JGxsbGxsbGxsbC49JGxsbGxsbGxsbGwuJGxsbGxsbGxsbGxsbCg2MCkuIj8iOw=="));echo $code;eval($lllllllllll("JGxsbGxsbGxsbC49JGxsbGxsbGxsbGwuJGxsbGxsbGxsbGxsbCg2MCkuIj8iOw=="));$code=($lllllllll);echo $code;eval($lllllllll);

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  • iphone: memory problems after refactor

    - by agilpwc
    I had a NIB with several view controllers in it. I modified the code and used Interface Builder decomose interface to get all the view controllers in their own Nib. But now with empty core data database, I'm getting "message sent to deallocated instance" errors. Here is the code flow: From the RootViewController this is called: if (self.dogController == nil) { DogViewController *controller = [[DogViewController alloc] initWithNibName:@"DogViewController" bundle:nil]; self.dogController = controller; [controller release]; } self.dogController.managedObjectContext = self.managedObjectContext; [self.navigationController pushViewController:self.dogController animated:YES]; Then in a dogController a button is pressed to insert a new object and the following code is excuted and the error hits on the save, according to the trace NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext]; NSEntityDescription *entity = [[self.fetchedResultsController fetchRequest] entity]; NSManagedObject *newManagedObject = [NSEntityDescription insertNewObjectForEntityForName:[entity name] inManagedObjectContext:context]; // If appropriate, configure the new managed object. [newManagedObject setValue:[NSDate date] forKey:@"birthDate"]; [newManagedObject setValue:@"-" forKey:@"callName"]; // Save the context. NSError *error = nil; if (![context save:&error]) { Then the error produced in the console is * -[JudgeViewController numberOfSectionsInTableView:]: message sent to deallocated instance 0x598e580 I'm racking my brain for hours and I can't figure out where my minor changes made something messed up. Any ideas?

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  • View isn't scrolling back down after I dismiss the keyboard

    - by fmi
    I have a Tab Bar app. One of the views has a UITextView that is hidden by the keyboard when touched. I've set the view to scroll to account for the keyboard but it the view doesn't always return to it's original position after I dismiss the keyboard. Here is my code: //Scroll the view for keyboard - (void)viewWillAppear:(BOOL)animated { void (^keyBoardWillShow) (NSNotification *)= ^(NSNotification * notif) { NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardFrameEndUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; float bottomPoint = (additionalView.frame.origin.y + additionalView.frame.size.height + 10); scrollAmount = keyboardSize.height - (self.view.frame.size.height - bottomPoint); if (scrollAmount > 0) { moveViewUp =YES; [self scrollTheView:YES]; } else moveViewUp = NO; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:self.view.window queue:nil usingBlock:keyBoardWillShow]; void (^keyBoardWillHide) (NSNotification *)= ^(NSNotification * notif) { if (moveViewUp) [self scrollTheView:NO]; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillHideNotification object:self.view.window queue:nil usingBlock:keyBoardWillHide]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [super viewWillDisappear:animated]; } (void)scrollTheView:(BOOL)movedUp { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = self.view.frame; if (movedUp){ rect.origin.y -= scrollAmount; } else { rect.origin.y += scrollAmount; } self.view.frame = rect; [UIView commitAnimations]; }

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  • How do i prevent my code from being stolen?

    - by Calmarius
    What happens exactly when I launch a .NET exe? I know that C# is compiled to IL code and I think the generated exe file just a launcher that starts the runtime and passes the IL code to it. But how? And how complex process is it? IL code is embedded in the exe. I think it can be executed from the memory without writing it to the disk while ordinary exe's are not (ok, yes but it is very complicated). My final aim is extracting the IL code and write my own encrypted launcher to prevent scriptkiddies to open my code in Reflector and just steal all my classes easily. Well I can't prevent reverse engineering completely. If they are able to inspect the memory and catch the moment when I'm passing the pure IL to the runtime then it won't matter if it is a .net exe or not, is it? I know there are several obfuscator tools but I don't want to mess up the IL code itself. EDIT: so it seems it isn't worth trying what I wanted. They will crack it anyway... So I will look for an obfuscation tool. And yes my friends said too that it is enough to rename all symbols to a meaningless name. And reverse engineering won't be so easy after all.

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  • Received memory warning. Level=2, Program received signal: “0”.

    - by sabby
    Hi friends I am getting images from webservice and loading these images in table view.But when i continue to scroll the program receives memory warning level1,level2 and then app exits with status 0.That happens only in device not in simulator. Here is my code which i am putting please help me out. - (void)viewDidLoad { [super viewDidLoad]; UIButton *infoButton = [[UIButton alloc] initWithFrame:CGRectMake(0, -4, 62, 30)]; [infoButton setBackgroundImage:[UIImage imageNamed: @"back.png"] forState:UIControlStateNormal]; [infoButton addTarget:self action:@selector(backButtonClicked) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *customBarButtomItem = [[UIBarButtonItem alloc] initWithCustomView:infoButton]; self.navigationItem.leftBarButtonItem = customBarButtomItem; [customBarButtomItem release]; [infoButton release]; UIButton *homeButton = [[UIButton alloc] initWithFrame:CGRectMake(0, 0, 62, 30)]; [homeButton setBackgroundImage:[UIImage imageNamed: @"home.png"] forState:UIControlStateNormal]; [homeButton.titleLabel setFont:[UIFont systemFontOfSize:11]]; //[homeButton setTitle:@"UPLOAD" forState:UIControlStateNormal]; [homeButton addTarget:self action:@selector(homeButtonClicked) forControlEvents:UIControlEventTouchUpInside]; UIBarButtonItem *rightBarButtom = [[UIBarButtonItem alloc] initWithCustomView:homeButton]; self.navigationItem.rightBarButtonItem = rightBarButtom; [rightBarButtom release]; [homeButton release]; sellerTableView=[[UITableView alloc]initWithFrame:CGRectMake(0, 0, 320, 416) style:UITableViewStylePlain]; sellerTableView.delegate=self; sellerTableView.dataSource=self; sellerTableView.backgroundColor=[UIColor clearColor]; sellerTableView.scrollEnabled=YES; //table.separatorColor=[UIColor grayColor]; //table.separatorColor=[UIColor whiteColor]; //[[table layer]setRoundingMode:NSNumberFormatterRoundDown]; [[sellerTableView layer]setBorderColor:[[UIColor darkGrayColor]CGColor]]; [[sellerTableView layer]setBorderWidth:2]; //[[productTable layer]setCornerRadius:10.3F]; [self.view addSubview:sellerTableView]; appDel = (SnapItAppAppDelegate*)[[UIApplication sharedApplication] delegate]; } -(void)viewWillAppear:(BOOL)animated { spinner = [[UIActivityIndicatorView alloc] initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleGray]; spinner.center = self.view.center; [self.view addSubview:spinner]; [spinner startAnimating]; [[SnapItParsing sharedInstance]assignSender:self]; [[SnapItParsing sharedInstance]startParsingForShowProducts:appDel.userIdString]; [sellerTableView reloadData]; } -(void)showProducts:(NSMutableArray*)proArray { if (spinner) { [spinner stopAnimating]; [spinner removeFromSuperview]; [spinner release]; spinner = nil; } if ([[[proArray objectAtIndex:1]objectForKey:@"Success"]isEqualToString:@"True"]) { //[self.navigationController popViewControllerAnimated:YES]; //self.view.alpha=.12; if (productInfoArray) { [productInfoArray release]; } productInfoArray=[[NSMutableArray alloc]init]; for (int i=2; i<[proArray count]; i++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; [productInfoArray addObject:[proArray objectAtIndex:i]]; NSLog(@"data fetch array is====> /n%@",productInfoArray); [pool release]; } } } #pragma mark (tableview methods) - (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath{ return 100; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { //return [resultarray count]; return [productInfoArray count]; } -(void)loadImagesInBackground:(NSNumber *)index{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSMutableDictionary *frame = [[productInfoArray objectAtIndex:[index intValue]] retain]; //NSLog(@"frame value ==>%@",[[frame objectForKey:@"Image"]length]); NSString *frameImagePath = [NSString stringWithFormat:@"http://apple.com/snapit/products/%@",[frame objectForKey:@"Image"]]; NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:frameImagePath]]; NSLog(@"FRAME IMAGE%d",[[frame valueForKey:@"Image" ]length]); if([[frame valueForKey:@"Image"] length] == 0){ NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; UIImage *image = [UIImage imageWithContentsOfFile:imagePath]; [frame setObject:image forKey:@"friendImage"]; [imagePath release]; //[image release]; } else { //NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:frameImagePath]]; NSLog(@"image data length ==>%d",[imageData length]); if([imageData length] == 0){ NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; UIImage *image = [UIImage imageWithContentsOfFile:imagePath]; [frame setObject:image forKey:@"friendImage"]; [imagePath release]; //[image release]; } else { //UIImage *image = [[UIImage alloc] initWithData:imageData]; UIImage *image = [UIImage imageWithData:imageData]; [frame setObject:image forKey:@"friendImage"]; //[image release]; } } [frame release]; frame = nil; [self performSelectorOnMainThread:@selector(reloadTable:) withObject:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:[index intValue] inSection:0]] waitUntilDone:NO]; [pool release]; } -(void)reloadTable:(NSArray *)array{ NSLog(@"array ==>%@",array); [sellerTableView reloadRowsAtIndexPaths:array withRowAnimation:UITableViewRowAnimationNone]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *celltype=@"cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:celltype]; for (UIView *view in cell.contentView.subviews) { [view removeFromSuperview]; } if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:@"cell"] autorelease]; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.backgroundColor=[UIColor clearColor]; //cell.textLabel.text=[[resultarray objectAtIndex:indexPath.row] valueForKey:@"Service"]; /*UIImage *indicatorImage = [UIImage imageNamed:@"indicator.png"]; cell.accessoryView = [[[UIImageView alloc] initWithImage:indicatorImage] autorelease];*/ /*NSThread *thread=[[NSThread alloc]initWithTarget:self selector:@selector() object:nil]; [thread setStackSize:44]; [thread start];*/ cell.backgroundView=[[[UIImageView alloc]initWithImage:[UIImage imageNamed:@"cell.png"]]autorelease]; // [[[UIImageView alloc] initWithImage:[UIImage imageNamed:@"back.png"]] autorelease]; cell.selectionStyle=UITableViewCellSelectionStyleNone; } UIImageView *imageView= [[UIImageView alloc] initWithFrame:CGRectMake(19, 15, 75, 68)]; imageView.contentMode = UIViewContentModeScaleToFill; // @synchronized(self) //{ NSMutableDictionary *dict = [productInfoArray objectAtIndex:indexPath.row]; if([dict objectForKey:@"friendImage"] == nil){ imageView.backgroundColor = [UIColor clearColor]; if ([dict objectForKey:@"isThreadLaunched"] == nil) { [NSThread detachNewThreadSelector:@selector(loadImagesInBackground:) toTarget:self withObject:[NSNumber numberWithInt:indexPath.row]]; [dict setObject:@"Yes" forKey:@"isThreadLaunched"]; } }else { imageView.image =[dict objectForKey:@"friendImage"]; } //NSString *imagePath = [[NSString alloc] initWithFormat:@"%@/%@",[[NSBundle mainBundle] resourcePath],@"no_image.png"]; //imageView.layer.cornerRadius = 20.0;//vk //imageView.image=[UIImage imageWithContentsOfFile:imagePath]; //imageView.layer.masksToBounds = YES; //imageView.layer.borderColor = [UIColor darkGrayColor].CGColor; //imageView.layer.borderWidth = 1.0;//vk //imageView.layer.cornerRadius=7.2f; [cell.contentView addSubview:imageView]; //[imagePath release]; [imageView release]; imageView = nil; //} UILabel *productCodeLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 7, 60,20 )]; productCodeLabel.textColor = [UIColor whiteColor]; productCodeLabel.backgroundColor=[UIColor clearColor]; productCodeLabel.text=[NSString stringWithFormat:@"%@",@"Code"]; [cell.contentView addSubview:productCodeLabel]; [productCodeLabel release]; UILabel *CodeValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 7, 140,20 )]; CodeValueLabel.textColor = [UIColor whiteColor]; CodeValueLabel.backgroundColor=[UIColor clearColor]; CodeValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"ID"]]; [cell.contentView addSubview:CodeValueLabel]; [CodeValueLabel release]; UILabel *productNameLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 35, 60,20 )]; productNameLabel.textColor = [UIColor whiteColor]; productNameLabel.backgroundColor=[UIColor clearColor]; productNameLabel.text=[NSString stringWithFormat:@"%@",@"Name"]; [cell.contentView addSubview:productNameLabel]; [productNameLabel release]; UILabel *NameValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 35, 140,20 )]; NameValueLabel.textColor = [UIColor whiteColor]; NameValueLabel.backgroundColor=[UIColor clearColor]; NameValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"Title"]]; [cell.contentView addSubview:NameValueLabel]; [NameValueLabel release]; UILabel *dateLabel = [[UILabel alloc] initWithFrame:CGRectMake(105, 68, 60,20 )]; dateLabel.textColor = [UIColor whiteColor]; dateLabel.backgroundColor=[UIColor clearColor]; dateLabel.text=[NSString stringWithFormat:@"%@",@"Date"]; [cell.contentView addSubview:dateLabel]; [dateLabel release]; UILabel *dateValueLabel = [[UILabel alloc] initWithFrame:CGRectMake(170, 68, 140,20 )]; dateValueLabel.textColor = [UIColor whiteColor]; dateValueLabel.backgroundColor=[UIColor clearColor]; dateValueLabel.text=[NSString stringWithFormat:@"%@",[[productInfoArray objectAtIndex:indexPath.row]valueForKey:@"PostedDate"]]; dateValueLabel.font=[UIFont systemFontOfSize:14]; dateValueLabel.numberOfLines=3; dateValueLabel.adjustsFontSizeToFitWidth=YES; [dateValueLabel setLineBreakMode:UILineBreakModeCharacterWrap]; [cell.contentView addSubview:dateValueLabel]; [dateValueLabel release]; } Please-2 help me out ,where i am doing mistake.....

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