Search Results

Search found 21702 results on 869 pages for 'large objects'.

Page 346/869 | < Previous Page | 342 343 344 345 346 347 348 349 350 351 352 353  | Next Page >

  • Curiosity on any Smartphones that Run on Android 2.3.3 with Different Screen Reoslution

    - by David Dimalanta
    I have a question regarding about any smartphones that run only in Android 2.3.3. Is the size of screen or the screen resolution is always HVGA or does it have capable of running this OS (Android 2.3.3) on big screen size (4" to 5") at about 720x1280? I'm thinking of the game's compatibility depending on the version of the Android OS and the screen resolution, which affects the change of coordinates especially for assigning touch buttons and drag-n-drop at exact location, before I'm gonna decide to make one. My program works on the Android 4 ICS and Jellybean, however, will that work on Android 2.3.3 in spite of precise touch coordinate or just dependent on the screen resolution (regardless how large it is) as the X and Y coordinate? And take note, I'm using Eclipse IDE for Java developers.

    Read the article

  • Hiring Developers - Any tips on being more efficient?

    - by DotnetDude
    I represent a software company that is in process of building a large software development team. We are picky in who we hire and have really good retention rate (most of the devs have been here for an average of 5-6 years). We've been spending a lot of developers' and HR time and have a low applications to hire ratio. Here's the process we use: HR Interview on phone - Involves asking basic behaviorial and tech questions Online test - Involves a 30 minute technical test Technical Phone interview - A 60 minute interview by a developer Onsite Interview - A 60-90 minute interview by several senior developers Although this process has been working, we've been spending way too much time on interviews. Any thoughts on how this can be done differently? Our goal is to automate any tasks if possible still retaining the quality of talent.

    Read the article

  • Keyboard shortcuts don't work continuously

    - by T. K.
    First I had the problem of the keyboard layout resetting itself on each reboot from DE (german) to EN (us). I followed the advice of using dconf in order to make the DE layout my personal default (see Keyboard layout switches to English each time I reboot). However, after that, my shortcuts didn't work properly anymore. In Firefox, Kile etc. everything works fine while in Nautilus, copying/erasing/pasting is impossible even when I change the keyboard layout back to En (us). Also, I'm not even able to select multiple items using the cursor in Nautilus while every acts normal on the desktop. It's quite confusing. I've read about a similar bug (see https://bugs.launchpad.net/unity/+bug/1226962) but since German is a latin language there is no appropriate solution given for my problem. Any help is really appreciated here. Edit: The third reboot resolved the problem so the shortcuts finally work in Nautilus again. Still, selecting multiple objects using the cursor isn't possible.

    Read the article

  • The practical cost of swapping effects

    - by sebf
    I use XNA for my projects and on those forums I sometimes see references to the fact that swapping an effect for a mesh has a relatively high cost, which surprises me as I thought to swap an effect was simply a case of copying the replacement shader program to the GPU along with appropriate parameters. I wondered if someone could explain exactly what is costly about this process? And put, if possible, 'relatively' into context? For example say I wanted to use a short shader to help with picking, I would: Change the effect on every object, calculting a unique color to identify it and providing it to the shader. Draw all the objects to a render target in memory. Get the color from the target and use it to look up the selected object. What portion of the total time taken to complete that process would be spent swapping the shaders? My instincts would say that rendering the scene again, no matter how simple the shader, would be an order of magnitude slower than any other part of the process so why all the concern over effects?

    Read the article

  • Why are there two different kinds of linking, i.e. static and dynamic?

    - by davidk01
    I've been bitten for the n-th time now by a library mismatch between a build and deployment environment. The build environment had libruby.so.2.0 and the deployment environment had libruby.a. One ruby was built with RVM, the other was built with ruby-build. The reason I ran into a problem was because zookeeper was compiled in a build environment that had the shared library but the deployment environment only had the static library. In all the years I've been writing application code I have never once wished that the binaries I was using where linked against shared objects. What is the reason the dichotomy persists to this day on modern operating systems?

    Read the article

  • Walking Through a Seaside Village Wallpaper

    - by Asian Angel
    Sea View [DesktopNexus] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

    Read the article

  • Understanding how texCUBE works and writing cubemaps properly into a cube rendertarget

    - by cubrman
    My goal is to create accurate reflections, sampled from a dynamic cubemap, for specific 3d objects (mostly lights) in XNA 4.0. To sample the cubemap I compute the 3d reflection vector in a classic way: half3 ReflectionVec = reflect(-directionToCamera, Normal.rgb); I then use the vector to get the actual reflected color: half3 ReflectionCol = texCUBElod(ReflectionSampler, float4(ReflectionVec, 0)); The cubemap I am sampling from is a RenderTarget with 6 flat faces. So my question is, given the 3d world position of an arbitrary 3d object, how can I make sure that I get accurate reflections of this object, when I re-render the cubemap. Should I build the ViewProjection matrix in a specific way? Or is there any other approach?

    Read the article

  • Zooming options terminology

    - by Mark
    I've come up with 4 different ways to fit an image inside a viewing region, but I'm trouble coming up with names for them. Perhaps someone can suggest some? Fit image in viewing region, do not enlarge if image is smaller Size image so it fits snuggly inside the viewing region (enlarge if necessary) -- the image is as large as possible while still fitting within the viewing region Size image so that it fills the entire viewing region -- the image will be the same size or bigger than the viewing region 1:1 ratio; 1 pixel in the image corresponds to 1 pixel on screen All zooming options maintain aspect ratio. Stretching is just ugly, so it's not an option :)

    Read the article

  • Adding Debian Sid as Package Repository?

    - by user1131467
    I am running 12.04 Precise beta (upgraded from 11.10 Oneiric) and I added the following line to my /etc/apt/source.list: deb http://http.us.debian.org/debian unstable main contrib non-free In order to get a newer version of a package (octave 3.6) that I needed but was not available in the precise repository. This worked fine, but now when I want to upgrade there is a large number of packages that need to get updated. I assume this is because sid has newer versions of many of the packages than precise. I've temporarily disabled the sid repository, and this works fine - however I am curious to know what would happen if I allowed all those upgrades to go through? Would it break my system? Are the structures of Ubuntu Precise and Debian Sid repositories fundamentally different somehow?

    Read the article

  • Naming: objectAction or actionObject?

    - by DocSalvage
    The question, Stored procedure Naming conventions?, and Joel's excellent Making Wrong Code Look Wrong article come closest to addressing my question, but I'm looking for a more general set of criteria to use in deciding how to name modules containing code (classes, objects, methods, functions, widgets, or whatever). English (my only human language) is structured as action-object (i.e closeFile, openFile, saveFile) and since almost all computer languages are based on English, this is the most common convention. However, in trying to keep related code close together and still be able to find things, I've found object-action (i.e. fileClose, fileOpen, fileSave) to be very attractive. Quite a number of non-English human languages follow this structure as well. I doubt that one form is universally superior, but when should each be used in the pursuit of helping to make sure bad code looks bad?

    Read the article

  • How to prevent launcher from influencing window placement?

    - by Jeromy Anglim
    As I understand it, in Ubuntu 11.04 setting the AutoHide setting on Compiz Config - Unity (see here) not only hid the launcher but prevented the launcher from influencing window placement. However, since updating to Ubuntu 11.10 when I open a new window it gets indented the space of the launcher. I just want new windows to open flush left. This is annoying, because I like to have two windows on my large screen, one taking up the left half of the screen and the other taking up the right half of the screen. Indenting causes them to overlap. How can I stop Ubuntu 11.10 thinking that the launcher takes up desktop space when placing windows? The following screen shot shows what I'm talking about. I've just opened chromium and the window is indented by the width of the launcher.

    Read the article

  • Pair programming remotely with Visual Studio?

    - by shamp00
    What tools exist to facilitate pair programming with Visual Studio when the programmers are not in the same physical location? At the moment we are thinking voice (Skype?) plus remote desktop (VNC? TeamViewer?), but it would be good to know of other suggestions and experiences. Also, is there anything more integrated with Visual Studio? A bit more background: we are two experienced developers with who have collaborated well for a long time on a large mature project (ASP.NET, Windows Forms and SQL Server). However we are not usually working on the same part of the code base at the same time. We intend to spend some weeks doing substantial refactoring and it would be ideal if we were able to do this work with a pair-programming approach.

    Read the article

  • Session Report - Modern Software Development Anti-Patterns

    - by Janice J. Heiss
    In this standing-room-only session, building upon his 2011 JavaOne Rock Star “Diabolical Developer” session, Martijn Verburg, this time along with Ben Evans, identified and explored common “anti-patterns” – ways of doing things that keep developers from doing their best work. They emphasized the importance of social interaction and team communication, along with identifying certain psychological pitfalls that lead developers astray. Their emphasis was less on technical coding errors and more how to function well and to keep one’s focus on what really matters. They are the authors of the highly regarded The Well-Grounded Java Developer and are both movers and shakers in the London JUG community and on the Java Community Process. The large room was packed as they gave a fast-moving, witty presentation with lots of laughs and personal anecdotes. Below are a few of the anti-patterns they discussed.Anti-Pattern One: Conference-Driven DeliveryThe theme here is the belief that “Real pros hack code and write their slides minutes before their talks.” Their response to this anti-pattern is an expression popular in the military – PPPPPP, which stands for, “Proper preparation prevents piss-poor performance.”“Communication is very important – probably more important than the code you write,” claimed Verburg. “The more you speak in front of large groups of people the easier it gets, but it’s always important to do dry runs, to present to smaller groups. And important to be members of user groups where you can give presentations. It’s a great place to practice speaking skills; to gain new skills; get new contacts, to network.”They encouraged attendees to record themselves and listen to themselves giving a presentation. They advised them to start with a spouse or friends if need be. Learning to communicate to a group, they argued, is essential to being a successful developer. The emphasis here is that software development is a team activity and good, clear, accessible communication is essential to the functioning of software teams. Anti-Pattern Two: Mortgage-Driven Development The main theme here was that, in a period of worldwide recession and economic stagnation, people are concerned about keeping their jobs. So there is a tendency for developers to treat knowledge as power and not share what they know about their systems with their colleagues, so when it comes time to fix a problem in production, they will be the only one who knows how to fix it – and will have made themselves an indispensable cog in a machine so you cannot be fired. So developers avoid documentation at all costs, or if documentation is required, put it on a USB chip and lock it in a lock box. As in the first anti-pattern, the idea here is that communicating well with your colleagues is essential and documentation is a key part of this. Social interactions are essential. Both Verburg and Evans insisted that increasingly, year by year, successful software development is more about communication than the technical aspects of the craft. Developers who understand this are the ones who will have the most success. Anti-Pattern Three: Distracted by Shiny – Always Use the Latest Technology to Stay AheadThe temptation here is to pick out some obscure framework, try a bit of Scala, HTML5, and Clojure, and always use the latest technology and upgrade to the latest point release of everything. Don’t worry if something works poorly because you are ahead of the curve. Verburg and Evans insisted that there need to be sound reasons for everything a developer does. Developers should not bring in something simply because for some reason they just feel like it or because it’s new. They recommended a site run by a developer named Matt Raible with excellent comparison spread sheets regarding Web frameworks and other apps. They praised it as a useful tool to help developers in their decision-making processes. They pointed out that good developers sometimes make bad choices out of boredom, to add shiny things to their CV, out of frustration with existing processes, or just from a lack of understanding. They pointed out that some code may stay in a business system for 15 or 20 years, but not all code is created equal and some may change after 3 or 6 months. Developers need to know where the code they are contributing fits in. What is its likely lifespan? Anti-Pattern Four: Design-Driven Design The anti-pattern: If you want to impress your colleagues and bosses, use design patents left, right, and center – MVC, Session Facades, SOA, etc. Or the UML modeling suite from IBM, back in the day… Generate super fast code. And the more jargon you can talk when in the vicinity of the manager the better.Verburg shared a true story about a time when he was interviewing a guy for a job and asked him what his previous work was. The interviewee said that he essentially took patterns and uses an approved book of Enterprise Architecture Patterns and applied them. Verburg was dumbstruck that someone could have a job in which they took patterns from a book and applied them. He pointed out that the idea that design is a separate activity is simply wrong. He repeated a saying that he uses, “You should pay your junior developers for the lines of code they write and the things they add; you should pay your senior developers for what they take away.”He explained that by encouraging people to take things away, the code base gets simpler and reflects the actual business use cases developers are trying to solve, as opposed to the framework that is being imposed. He told another true story about a project to decommission a very long system. 98% of the code was decommissioned and people got a nice bonus. But the 2% remained on the mainframe so the 98% reduction in code resulted in zero reduction in costs, because the entire mainframe was needed to run the 2% that was left. There is an incentive to get rid of source code and subsystems when they are no longer needed. The session continued with several more anti-patterns that were equally insightful.

    Read the article

  • Easiest solution to setup payments for a conference registration page?

    - by Keith G
    I've got a fair amount of website development experience, but I've been asked to setup a conference registration page in short order. However, I have absolutely zero experience with shopping carts, payment processing, etc. What is the absolutely quickest and easiest way to get this thing up and running? Here are my criteria: Site is currently hosted on Godaddy.com and someone has suggested using their QuickCart We cannot use any option that visits the paypal.com domain because it has been blocked my a large segment of the potential audience (on a military base). Need a $0 option for speakers Cancellations can be accepted, so maybe something that could handle that would be a bonus There is no "product" other than a confirmation that they have registered for the conference.

    Read the article

  • Cannot set Chrome as default browser

    - by user1951615
    This has been asked before but there is no answer that works for me. The last answer I saw said to use System Settings. If I look there (Details, Default applications, Web), it says that Chrome IS my default browser. But every time I launch Chrome, it asks me again. If I look within Chrome under Settings, Default Browser, it says that it is not the default browser. There is a large button marked "Make Google Chrome the default browser" but, as someone else as already reported, this button has no effect. I am on the stable channel for Chrome. I tried making a comment to the existing thread but was unable to. That is why I am asking as a new question.

    Read the article

  • What's the best way to move to linux from windows for web development ?

    - by rajesh pillai
    I am primarily a programmer developing on windows based OS using c# as my primary language. I am evaluating Ubuntu Linux as an alternate platform and would like to know the best stack for doing web development on this. I had gone through the following thread Moving development from Windows to Linux but it doesn't answer my questions fully. Some of the points I am interested are outlined below PHP/Ruby/Python (What would you recommend?) Is Mono mature enough for any large scale development? Has anyone any real experience using Mono. IDE (including debugging support, intellisense, source control integration,Unit testing) Unit testing framework based on the language recommended Web framework if any. Load Testing tools Web server (I know there are many webservers, but would like to know which one is primarily used by most people) Your inputs is greatly appreciated. Thanks.

    Read the article

  • how to add water effect to an image

    - by brainydexter
    This is what I am trying to achieve: A given image would occupy say 3/4th height of the screen. The remaining 1/4th area would be a reflection of it with some waves (water effect) on it. I'm not sure how to do this. But here's my approach: render the given texture to another texture called mirror texture (maybe FBOs can help me?) invert mirror texture (scale it by -1 along Y) render mirror texture at height = 3/4 of the screen add some sense of noise to it OR using pixel shader and time, put pixel.z = sin(time) to make it wavy (Tech: C++/OpenGL/glsl) Is my approach correct ? Is there a better way to do this ? Also, can someone please recommend me if using FrameBuffer Objects would be the right thing here ? Thanks

    Read the article

  • Unreal 3 Editor (Unreal Tournament 3) Why does the X Y Z translations now rotate along with my static meshes?

    - by Gareth Jones
    So I was making a map for UT3, using the Unreal 3 Editor provided, and all was going well. However I was doing some work with InterpActors and Vehicle Spawners, when I must have hit a key by mistake (or other wise somehow changed something) by mistake. Now the X Y Z translations that are used to move objects around in the editor will rotate along with the object (Ive put images down below to help show what I mean) - This is very annoying because it also changes the direction the arrow keys move a rotated object, in the example below, the Down arrow key will now move the object to the right. How can I fix this? (Note both images are taken from the same viewpoint) Before Rotation: After Rotation: P.S. If someone could please provide me with the correct / better name for the X Y Z "things" it would be much appreciated, thanks!

    Read the article

  • Drag Gestures - fractional delta values

    - by Den
    I have an issue with objects moving roughly twice as far as expected when dragging them. I am comparing my application to the standard TouchGestureSample sample from MSDN. For some reason in my application gesture samples have fractional positions and deltas. Both are using same Microsoft.Xna.Framework.Input.Touch.dll, v4.0.30319. I am running both apps using standard Windows Phone Emulator. I am setting my break point immediately after this line of code in a simple Update method: GestureSample gesture = TouchPanel.ReadGesture(); Typical values in my app: Delta = {X:-13.56522 Y:4.166667} Position = {X:184.6956 Y:417.7083} Typical values in sample app: Delta = {X:7 Y:16} Position = {X:497 Y:244} Have anyone seen this issue? Does anyone have any suggestions? Thank you.

    Read the article

  • Inside the Raspberry Pi Factory

    - by Jason Fitzpatrick
    Curious where your pint-sized Raspberry Pi came from? You might be surprised to learn it was built, tested, and packaged all in an equally pint-sized factory in South Wales. Nick Heath of Tech Republic takes us on a photo tour of the Raspberry Pi factory with a stop at each stage of production and testing. The photo above shows one of the manual construction steps, the insertion of the large components such as the USB and Ethernet ports. Hit up the link below for the full tour. Raspberry Pi: Inside the Pi Factory [Tech Republic] Our Geek Trivia App for Windows 8 is Now Available Everywhere How To Boot Your Android Phone or Tablet Into Safe Mode HTG Explains: Does Your Android Phone Need an Antivirus?

    Read the article

  • How to install MBR with Maverick or Karmic

    - by Kilos
    I have been using Ubuntu since 9.10. Now Maverick crashed and my MBR is wrecked. I have run dd if=/dev/zero of=/dev/sdb bs=512 count=1 on advice from another Ubuntu user but now I can only install any Windows release and no Ubuntu. How do I completely erase the MBR and then use an Ubuntu live CD or another HDD with Ubuntu on to install a Linux-only MBR please. I am rather new at the technical side of Linux and have bandwidth shortage problems so I can't download large amounts of data. Thanks in advance!

    Read the article

  • SOA, Java EE and data organization

    - by jolasveinn
    At the company I work for, we're currently splitting up our monolith solution into a number of small services (SOA). Many of the services are small, so we'd like to deploy a number of these services on the same application server, JBoss 7.1 in this case. As per the SOA philosophy, the independence of each service and the teams working on them is very important. What would be the best way to organize the data? Use one schema per service Would you use one datasource per schema in the application server? Or use one datasource, prefixing all DB object names with the schema name in some transparent manner? Use a shared schema, but evading any naming collisions by requiring each service to use a distinct prefix for all DB objects Other options? Am I maybe thinking this completely wrong here? :)

    Read the article

  • High Usage of RAM by wxPython's GUI and need some advice to reduce it

    - by user67024
    I've recently developed a GUI in wxPython for windows platform. It contains a five tabs, 4 of them are just richTextCtrl boxes and the other one has controls for uploading files, buttons, textctrls, a slider etc.. As I was new to GUI development in Python, I used wxFormBuilder to generate some of the code using a good amount of sizers. So, now the problem is that the GUI starts off with a initial memory of around 40MB which is too much for such a simple application (Or so I think) . Also, when the functions handling the functions use huge lists as the program is for debugging large data logs and identifying the problems in'em implying that I can't afford memory for GUI. So, how can I reduce that start working memory size? Is it a general issue in wxPython? And currently trying use profilers but not sure if it's going to help.

    Read the article

  • Grams to Pounds: A Domino Chain Reaction [Video]

    - by Jason Fitzpatrick
    Most of us have seen a domino knock down or two in our day, but this demonstration video shows how a series of increasingly larger dominoes allow a tiny domino to knock over a 100 pound domino. A domino can knock over another domino about 50% larger than itself. A chain of dominos of increasing size makes a kind of mechanical chain reaction that starts with a tiny push and knocks down an impressively large domino. The only question we have after watching the video is: where can we find 29 appropriately sized dominoes? [via Neatorama] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

    Read the article

  • Play audio in javascript with a good performance

    - by João
    I'm developing a browser game where the player can shoot. Everytime he shoots it play a sound. Currently i'm using this code to play sounds in JavaScript: var audio = document.createElement("audio"); audio.src = "my_sound.mp3"; audio.play(); I'm worried about performance here. Will 10 simultaneous sounds impact my game performance too much? Will all audio objects stay in memory even after they are played?

    Read the article

< Previous Page | 342 343 344 345 346 347 348 349 350 351 352 353  | Next Page >