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  • At what visitor share do you stop supporting a given browser?

    - by adam
    I'm lead dev for a large website which has a higher than average percentage of IE6 users - about 4.4% of our audience. Our new version is going to make use of progressive enhancement - including transitions and effects as well as rounded corners, gradients, web fonts and other CSS techniques. Obviously there are cross-browser ways to achieve most of these things which require various amounts of work to implement. What I'm currently looking into - and what I'd like your experiences of - is how to decide at what point we draw the line between providing an enhanced experience vs just supporting the functionality. FYI, I believe that this question meets the six guidelines for great subjective questions as defined in the FAQ. I'm after answers detailing why and how, not too short, with constructive comments, experiences, facts and references. Thanks! Adam

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  • How often do CPUs make calculation errors?

    - by veryfoolish
    In Dijkstra's Notes on Structured Programming he talks a lot about the provability of computer programs as abstract entities. As a corollary, he remarks how testing isn't enough. E.g., he points out the fact that it would be impossible to test a multiplication function f(x,y) = x*y for any large values of x and y across the entire ranges of x and y. My question concerns his misc. remarks on "lousy hardware". I know the essay was written in the 1970s when computer hardware was less reliable, but computers still aren't perfect, so they must make calculation mistakes sometimes. Does anybody know how often this happens or if there are any statistics on this?

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  • Is making my own copyright licence safe?

    - by abcd
    I've seen various open source libraries (actually I've seen it for assets as well) having a home-baked license in the following manner : SomeGuy's License:1. You can use this code freely in commercial projects and modify it as you wish, but not sell it2. If you want to sell a modified version, drop me an email first, or give credits to me Edit: The above example is ambiguous, so I am giving another one, I want to know if 3 lines of license will hold some ground: SomeGuy's License:1. You can use this code in a commercial project as a 3rd party library2. You can't sell it as a derivative work I know that such license is not polished at all, for example the Creative Commons set of licenses seem to be short, but actually have some large legal stuff underneath it, but I wonder if at least some level of protection can be gained with a hobby license like that ? My question is, could this hold any ground in the court, or would the corporative lawyers of the company X tear it apart ?

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  • Grams to Pounds: A Domino Chain Reaction [Video]

    - by Jason Fitzpatrick
    Most of us have seen a domino knock down or two in our day, but this demonstration video shows how a series of increasingly larger dominoes allow a tiny domino to knock over a 100 pound domino. A domino can knock over another domino about 50% larger than itself. A chain of dominos of increasing size makes a kind of mechanical chain reaction that starts with a tiny push and knocks down an impressively large domino. The only question we have after watching the video is: where can we find 29 appropriately sized dominoes? [via Neatorama] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Walking Through a Seaside Village Wallpaper

    - by Asian Angel
    Sea View [DesktopNexus] Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware The Citroen GT – An Awesome Video Game Car Brought to Life [Video] Final Man vs. Machine Round of Jeopardy Unfolds; Watson Dominates Give Chromium-Based Browser Desktop Notifications a Native System Look in Ubuntu Chrome Time Track Is a Simple Task Time Tracker Google Sky Map Turns Your Android Phone into a Digital Telescope Walking Through a Seaside Village Wallpaper

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  • Have You Heard About the Microsoft TechNet Wiki?

    - by KKline
    Here's another one to add to your list of browser bookmarks! The TechNet Wiki covers Microsoft technologies from writers throughout the community for use by the community. As with all wikis, this grassroots effort needs your help. Microsoft is encouraging everyone to contribute the effort - all you have to do is join. So start a whole new article, add your knowledge or draw from your experience to improve an existing article. You can start small or large... Join in at http://social.technet.microsoft.com/wiki/...(read more)

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  • How display path ball will bounce?

    - by boolean
    I'm trying to figure out a way to show the path a ball will travel, so that the player can line up a shot before they fire the ball. I can't think of a way to calculate this path in advance and show it to the player, especially if it involves collision detection. At first I thought I would run the game at a super high speed for one update, plot the path with some dotted lines where the ball bounced, and then in the next frame hide the 'tracer' ball. This seems to have two issues - Calculating collision detection without actually updating the frames and collision detection getting less reliable at high speeds. If they were straight lines I think I could figure this out in a while loop, but trying to take into account the speed of the ball, the curve of the path, the reflecting from other objects..it all seems a bit much. I'm not looking for any code and this isn't a platform specific question, more just help trying to figure out conceptually how this would work. Can this be done? Are there techniques to achieve this?

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  • Drag Gestures - fractional delta values

    - by Den
    I have an issue with objects moving roughly twice as far as expected when dragging them. I am comparing my application to the standard TouchGestureSample sample from MSDN. For some reason in my application gesture samples have fractional positions and deltas. Both are using same Microsoft.Xna.Framework.Input.Touch.dll, v4.0.30319. I am running both apps using standard Windows Phone Emulator. I am setting my break point immediately after this line of code in a simple Update method: GestureSample gesture = TouchPanel.ReadGesture(); Typical values in my app: Delta = {X:-13.56522 Y:4.166667} Position = {X:184.6956 Y:417.7083} Typical values in sample app: Delta = {X:7 Y:16} Position = {X:497 Y:244} Have anyone seen this issue? Does anyone have any suggestions? Thank you.

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  • administering new website - Found really tiny keywords inside page

    - by ndefontenay
    I'm administering this new website. The previous web admin included a large amount of tiny keywords on top of some of its pages. I've removed them already. I need to know if I have to rest the domain with google webmaster or will google notice the change and take action? thanks in advance. edit: They are not meta keyword. They are literally text so small that it looks like a fine line of gibberish on the page itself. This clearly violates google guidelines. My point was more: Do I need to tell google that we are not bad pupils anymore.

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  • How to install MBR with Maverick or Karmic

    - by Kilos
    I have been using Ubuntu since 9.10. Now Maverick crashed and my MBR is wrecked. I have run dd if=/dev/zero of=/dev/sdb bs=512 count=1 on advice from another Ubuntu user but now I can only install any Windows release and no Ubuntu. How do I completely erase the MBR and then use an Ubuntu live CD or another HDD with Ubuntu on to install a Linux-only MBR please. I am rather new at the technical side of Linux and have bandwidth shortage problems so I can't download large amounts of data. Thanks in advance!

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  • Align tetrahedrons

    - by thedeadlybutter
    I'm currently generating tetrahedron meshes in Unity When a player clicks the side of a mesh, a new one spawns aligned with it, like this. I'm not sure how nor can I find any information on implementing a tetra hedron grid. I tried playing around with the vertices until I realized I need to adjust position & rotation. Any ideas? EDIT: To be clear, the second image was manually placed objects in the Unity Editor. I'm looking to make an algorithm that places the meshes correctly.

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  • Why are there two different kinds of linking, i.e. static and dynamic?

    - by davidk01
    I've been bitten for the n-th time now by a library mismatch between a build and deployment environment. The build environment had libruby.so.2.0 and the deployment environment had libruby.a. One ruby was built with RVM, the other was built with ruby-build. The reason I ran into a problem was because zookeeper was compiled in a build environment that had the shared library but the deployment environment only had the static library. In all the years I've been writing application code I have never once wished that the binaries I was using where linked against shared objects. What is the reason the dichotomy persists to this day on modern operating systems?

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  • Another JavaOne Latin America around the corner

    - by alexismp
    For the second year in a row, JavaOne is traveling to Latin America : São Paulo on December 6-8, 2011 at the Transamerica Expo Center. As with any such event, participants will be able to attend the Strategy, Technical and Community Keynotes, a large number of Sessions (including Hands-On Labs) which include a good number of local speakers chosen with a dedicated Call for Papers, and wander around the Exhibition Hall. Both Java EE 6 and GlassFish will be well represented in keynotes, sessions and hands-on labs. You can follow updates to this upcoming conference on Twitter and of course Register! New this year is the "Meet your Java gurus" geek bike ride that Fabiane and friends are organizing São Paulo on the Sunday prior to the conference. Sounds like fun!

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  • UPK & Tutor Customer Roundtable Discussions

    - by [email protected]
    UPK & Tutor Developers are a creative bunch and we hear from lots of customers using our tools in a variety of ways that bring value to their organizations. A large retail organization uses UPK to teach cash handling skills at each of their stores, a national packaging company uses it for their phone system training. A university's technical team uses UPK to capture customizations that are being made to their HCM and FIN applications, building a library of topics purely for the technical team around how customizations were done including who requested them and why. When it comes time to upgrade, it's easy for them to determine if a customization needs to be carried forward and if so, they know exactly how it was done previously. Almost every customer has a story, and we've captured some of them via our quarterly UPK & Tutor Customer Roundtable iSeminar series and we continue to add more. Click this link to hear how customers like you are using UPK & Tutor in their organizations. Who knows, you may pick up some new tricks to wow your colleagues and management!

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  • Keyboard shortcuts don't work continuously

    - by T. K.
    First I had the problem of the keyboard layout resetting itself on each reboot from DE (german) to EN (us). I followed the advice of using dconf in order to make the DE layout my personal default (see Keyboard layout switches to English each time I reboot). However, after that, my shortcuts didn't work properly anymore. In Firefox, Kile etc. everything works fine while in Nautilus, copying/erasing/pasting is impossible even when I change the keyboard layout back to En (us). Also, I'm not even able to select multiple items using the cursor in Nautilus while every acts normal on the desktop. It's quite confusing. I've read about a similar bug (see https://bugs.launchpad.net/unity/+bug/1226962) but since German is a latin language there is no appropriate solution given for my problem. Any help is really appreciated here. Edit: The third reboot resolved the problem so the shortcuts finally work in Nautilus again. Still, selecting multiple objects using the cursor isn't possible.

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  • SOA, Java EE and data organization

    - by jolasveinn
    At the company I work for, we're currently splitting up our monolith solution into a number of small services (SOA). Many of the services are small, so we'd like to deploy a number of these services on the same application server, JBoss 7.1 in this case. As per the SOA philosophy, the independence of each service and the teams working on them is very important. What would be the best way to organize the data? Use one schema per service Would you use one datasource per schema in the application server? Or use one datasource, prefixing all DB object names with the schema name in some transparent manner? Use a shared schema, but evading any naming collisions by requiring each service to use a distinct prefix for all DB objects Other options? Am I maybe thinking this completely wrong here? :)

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  • Vertex Array Object (OpenGL)

    - by Shin
    I've just started out with OpenGL I still haven't really understood what Vertex Array Objects are and how they can be employed. If Vertex Buffer Object are used to store vertex data (such as their positions and texture coordinates) and the VAOs only contain status flags, where can they be used? What's their purpose? As far as I understood from the (very incomplete and unclear) GL Wiki, VAOs are used to set the flags/status for every vertex, following the order described in the Element Array Buffer, but the wiki was really ambiguous about it and I'm not really sure about what VAOs really do and how I could employ them.

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  • Naming: objectAction or actionObject?

    - by DocSalvage
    The question, Stored procedure Naming conventions?, and Joel's excellent Making Wrong Code Look Wrong article come closest to addressing my question, but I'm looking for a more general set of criteria to use in deciding how to name modules containing code (classes, objects, methods, functions, widgets, or whatever). English (my only human language) is structured as action-object (i.e closeFile, openFile, saveFile) and since almost all computer languages are based on English, this is the most common convention. However, in trying to keep related code close together and still be able to find things, I've found object-action (i.e. fileClose, fileOpen, fileSave) to be very attractive. Quite a number of non-English human languages follow this structure as well. I doubt that one form is universally superior, but when should each be used in the pursuit of helping to make sure bad code looks bad?

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  • Version hash to solve Event Sourcing problems

    - by SystematicFrank
    The basic examples I have seen about Event Sourcing do not deal with out of order events, clock offsets in different systems and late events from system partitions. I am wondering if more polished Event Sourcing implementations rely on a version stamp of modified objects? For example, assuming that the system is rendering the entity Client with version id ABCD1234. If the user modifies the entity, the system will create an event with the modified fields AND the version id reference to which version it applies. Later the event responder would detect out of order events and merge them.

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  • Week in Geek: Botnet Epidemic Fueled by Malware Toolkits Edition

    - by Asian Angel
    This week we learned how to stream media files from any PC to a PlayStation, enable user-specific wireless networks in Windows 7, monitor the bandwidth consumption of individual applications, configure the Linux Grub2 Boot Menu the easy way, “add Dropbox to the Start Menu, understand symbolic links, & rip TV Series DVDs into episode files”, and more Latest Features How-To Geek ETC How to Enable User-Specific Wireless Networks in Windows 7 How to Use Google Chrome as Your Default PDF Reader (the Easy Way) How To Remove People and Objects From Photographs In Photoshop Ask How-To Geek: How Can I Monitor My Bandwidth Usage? Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware Comix is an Awesome Comics Archive Viewer for Linux Get the MakeUseOf eBook Guide to Speeding Up Windows for Free Need Tech Support? Call the Star Wars Help Desk! [Video Classic] Reclaim Vertical UI Space by Adding a Toolbar to the Left or Right Side of Firefox Androidify Turns You into an Android-style Avatar Reader for Android Updates; Now with Feed Widgets and More

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  • Zooming options terminology

    - by Mark
    I've come up with 4 different ways to fit an image inside a viewing region, but I'm trouble coming up with names for them. Perhaps someone can suggest some? Fit image in viewing region, do not enlarge if image is smaller Size image so it fits snuggly inside the viewing region (enlarge if necessary) -- the image is as large as possible while still fitting within the viewing region Size image so that it fills the entire viewing region -- the image will be the same size or bigger than the viewing region 1:1 ratio; 1 pixel in the image corresponds to 1 pixel on screen All zooming options maintain aspect ratio. Stretching is just ugly, so it's not an option :)

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  • What is the benefit of writing to a temp location, And then copying it to the intended destination?

    - by Devdatta Tengshe
    I am writing an application that works with satellite Images, and my boss asked me to look at some of the commercial application, and see how they behave. I found a strange behavior and then as I was looking, I found it in other standard applications as well. These Programs first write to the temp folder, and then copy it to the intended destination. Example: 7zip first extracts to the temp folder, and then copies the extracted data to the location that you had asked it to extract the data to. I see several problems with this approach: 1.The temp folder might not have enough space, while the intended location might have that much space. 2.If it is a large file, it can take a non-negligible amount of time for the copy operation. I thought about it a lot, but I couldn't see one single positive point to doing this. Am I missing something, or is there a real benefit to doing this?

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  • Two new features in November 2009 CTP

    - by kaleidoscope
    Windows Azure Diagnostics Managed Library: The new Diagnostics API enables logging using standard .NET APIs. The Diagnostics API provides built-in support for collecting standard logs and diagnostic information, including the Windows Azure logs, IIS 7.0 logs, Failed Request logs, crash dumps, Windows Event logs, performance counters, and custom logs. Variable-size Virtual Machines (VMs): Developers may now specify the size of the virtual machine to which they wish to deploy a role instance, based on the role's resource requirements. The size of the VM determines the number of CPU cores, the memory capacity, and the local file system size allocated to a running instance. e.g.: <WebRole name=”WebRole1” vmsize=”ExtraLarge”> Supported values for the ‘vmsize’ are: 1. Small 2. Medium 3. Large 4.       ExtraLarge More information for Diagnostics Managed Library can be found at: http://msdn.microsoft.com/en-us/library/ee758705.aspx   Girish, A

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  • Event Driven Communication in Game Engine - Yes or No?

    - by Bunkai.Satori
    As I am reading book Game Coding Complete (http://www.amazon.com/Game-Coding-Complete-Third-McShaffry/dp/1584506806/ref=sr_1_1?ie=UTF8&qid=1295978774&sr=8-1), the author recommend Event Driven communication among the all game objects and modules. Basicaly, all the living game actors and object should communicate with the key modules (Physics, AI, Game Logic, Game View, etc..) via internal event messaging system. This would mean designing efficient event manager as well. My question is, whether this is proven and recommended approach. If it is not properly designed, it might mean consuming a lot of CPU cycles, which can be used elsewhere. This is especially true, if the game is targetted for mobile platform. What is your opinion and recommendation, please?

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  • Rotate a vector by given degrees (errors when value over 90)

    - by Ivan
    I created a function to rotate a vector by a given number of degrees. It seems to work fine when given values in the range -90 to +90. Beyond this, the amount of rotation decreases, i.e., I think objects are rotating the same amount for 80 and 100 degrees. I think this diagram might be a clue to my problem, but I don't quite understand what it's showing. Must I use a different trig function depending on the radians value? The programming examples I've been able to find look similar to mine (not varying the trig functions). Vector2D.prototype.rotate = function(angleDegrees) { var radians = angleDegrees * (Math.PI / 180); var ca = Math.cos(radians); var sa = Math.sin(radians); var rx = this.x*ca - this.y*sa; var ry = this.x*sa + this.y*ca; this.x = rx; this.y = ry; };

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