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  • Copying a large directory tree locally? cp or rsync?

    - by Rory
    I have to copy a large directory tree, about 1.8 TB. It's all local. Out of habit I'd use rsync, however I wonder if there's much point, and if I should rather use cp. I'm worried about permissions and uid/gid, since they have to be preserved in the clopy (I know rsync does this). As well as thinks like symlinks. The destination is empty, so I don't have to worry about conditionally updating some files. It's all local disk access, so I don't have to worry about ssh or network. The reason I'd be tempted away from rsync, is because rsync might do more than I need. rsync checksums files. I don't need that, and am concerned that it might take longer than cp. So what do you reckon, rsync or cp?

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  • setting up Ubuntu 10.10 as paravirtualized guest in Xen on RHEL5 host - what kernel?

    - by kostmo
    I've discovered the tool ubuntu-vm-builder, which I've installed and then invoked on an Ubuntu workstation as: sudo vmbuilder xen ubuntu --suite maverick --flavour virtual --arch amd64 --mem=512 --rootsize 8192 This workstation is not the intended target host of the virtual machine, however; I would like to host the guest on a Red Hat Enterprise Linux 5 machine that is running Xen 3.0.3. The output of this command appears to be a folder named ubuntu-xen containing three files: tmpXXXXXX, a very large file which I assume is the root partition image tmpYYYYYY, a somewhat large file which I assume is the swap partition image xen.conf, a text file I have copied the xen.conf file to the RHEL server's /etc/xen directory under the new name newvm, adjusting the paths of tempXXXXXX and tempYYYYYYin the file after also copying them from my local workstation to the RHEL server. When I launch the Virtual Machine Manager virt-manager, I can see the newvm virtual machine listed underneath the Dom0 machine. When I try to start newvm, I get the error: Error starting domain: virDomainCreate() failed POST operation failed: (xend.err 'Error creating domain: Kernel image does not exist: None') Indeed, there exists an entry kernel = 'None' in the xen.conf file. How do I find out what the path of the kernel should be? Is this path supposed to be to a kernel stored on the local filesystem of the RHEL5 host, or is it supposed to be a path inside the guest image? I see that the vmbuilder command provides for a --xen-kernel option, along with a --xen-ramdisk option, but I'm not sure what to use for either. I think I should be able to get this to work, since Ubuntu is said to be supported as a Xen guest, even though the Xen 4.0.1 docs state support for only a limited set of distributions, Ubuntu excluded. Update 1 When running vmbuilder on my local workstation, I did observe an output line saying: Calling hook: install_kernel and later, output lines saying: update-initramfs: Generating /boot/initrd.img-2.6.35-23-virtual [...] run-parts: executing /etc/kernel/postinst.d/initramfs-tools 2.6.35-23-virtual /boot/vmlinuz-2.6.35-23-virtual So in the xen.conf file, I tried setting the lines: kernel = '/boot/vmlinuz-2.6.35-23-virtual' ramdisk = '/boot/initrd.img-2.6.35-23-virtual' When trying to start the VM, I got an error similar to last time: Error starting domain: virDomainCreate() failed POST operation failed: (xend.err 'Error creating domain: Kernel image does not exist: /boot/vmlinuz-2.6.35-23-virtual') This makes me think that the RHEL5 machine is looking for local files, rather than a file within the binary guest disk image. After running sudo updatedb on my workstation, neither of those files were found. If the vmbuilder tool had tried to install them, it must have failed. Update 2 I was able to extract the kernel and initrd images from the guest disk binary by mounting it: mkdir mnt_tmp sudo mount ubuntu-xen/tmpXXXXXX mnt_tmp/ -o loop cp mnt_tmp/boot/vmlinuz-2.6.35-23-virtual virtual_kernel_ubuntu cp mnt_tmp/boot/initrd.img-2.6.35-23-virtual virtual_initrd_ubuntu These two files I copied to the RHEL5 server, and edited the xen.conf file to point to them as kernel and ramdisk. With this done, I could "run" the newvm virtual machine from within virt-manager, but was met with the message Console Not Configured For Guest when I double clicked the entry to open the Virtual Machine Console. As suggested by a forum, I then added the line vfb = [ 'type=vnc' ] to the configuration file, recreated the virtual machine (a ~10 min process), and this time got the message: Connecting to console for guest This remained indefinitely; after selecting View - Serial Console, I found a kernel panic: [5442621.272173] Kernel panic - not syncing: Attempted to kill the idle task! [5442621.272179] Pid: 0, comm: swapper Tainted: G D 2.6.35-23-virtual #41-Ubuntu [5442621.272184] Call Trace: [5442621.272191] [<ffffffff815a1b81>] panic+0x90/0x111 [5442621.272199] [<ffffffff810652ee>] do_exit+0x3be/0x3f0 [5442621.272204] [<ffffffff815a5e20>] oops_end+0xb0/0xf0 [5442621.272211] [<ffffffff8100ddeb>] die+0x5b/0x90 [5442621.272216] [<ffffffff815a56c4>] do_trap+0xc4/0x170 [5442621.272221] [<ffffffff8100ba35>] do_invalid_op+0x95/0xb0 [5442621.272227] [<ffffffff8130851c>] ? intel_idle+0xac/0x180 [5442621.272232] [<ffffffff810072bf>] ? xen_restore_fl_direct_end+0x0/0x1 [5442621.272239] [<ffffffff815a48fe>] ? _raw_spin_unlock_irqrestore+0x1e/0x30 [5442621.272247] [<ffffffff8108dfb7>] ? tick_broadcast_oneshot_control+0xc7/0x120 [5442621.272253] [<ffffffff8100ad5b>] invalid_op+0x1b/0x20 [5442621.272259] [<ffffffff8130851c>] ? intel_idle+0xac/0x180 [5442621.272264] [<ffffffff813084e0>] ? intel_idle+0x70/0x180 [5442621.272269] [<ffffffff810072bf>] ? xen_restore_fl_direct_end+0x0/0x1 [5442621.272275] [<ffffffff8148a147>] cpuidle_idle_call+0xa7/0x140 [5442621.272281] [<ffffffff81008d93>] cpu_idle+0xb3/0x110 [5442621.272286] [<ffffffff815873aa>] rest_init+0x8a/0x90 [5442621.272291] [<ffffffff81b04c9d>] start_kernel+0x387/0x390 [5442621.272297] [<ffffffff81b04341>] x86_64_start_reservations+0x12c/0x130 [5442621.272303] [<ffffffff81b08002>] xen_start_kernel+0x55d/0x561 Update 3 I tried an i386 architecture instead of amd64, but got the same kernel panic. Also, it seems the Virtual Machine Manager pays attention to the format of the filename of the kernel; for the same kernel binary, I tried simply naming it vmlinuz-virtual, which threw out an error box about an invalid kernel. When I named it vmlinuz-2.6.35-23-virtual, it did not throw the error, but it did still result in the kernel panic shortly thereafter.

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  • How can I set Windows Server 2008 juntion points to Every Read Allow?

    - by brendan
    We have apps running on Windows Server 2003 and now 2008 as well. Unfortunately some of our code relies on inspecting the Documents and Settings directory which no longer exists in Windows 2003. It looks like there are "Junction Points" set up for backwards compatibility - http://msdn.microsoft.com/en-us/library/bb756982.aspx. But it seems like nothing I can do can get me access. I basically need to be able to call from a command line on both 2003 and 2008: C:\Documents and Settings\Administrator\Local Settings\Application Data\Google\Chrome\Application\chrome.exe Which translates in Windows 2008 to : C:\Users\Administrator\AppData\Local\Google\Chrome\Application\chrome.exe I've tried setting up my own "Documents and Settings" folder in 2008 but it won't let me as that seems to be reserved for these Juntion Points.

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  • Implicit OAuth2 endpoint vs. cookies

    - by Jamie
    I currently have an app which basically runs two halves of an API - a restful API for the web app, and a synchronisation API for the native clients (all over SSL). The web app is completely javascript based and is quite similar to the native clients anyway - except it currently does not work offline. What I'm hoping to do is merge the fragmented APIs into a single restful API. The web app currently authenticates by issuing a cookie to the client whereas the native clients work using a custom HMAC access token implementation. Obviously a public/private key scenario for a javascript app is a little pointless. I think the best solution would be to create an OAuth2 endpoint on the API (like Instagram, for example http://instagram.com/developer/authentication/) which is used by both the native apps and the web app. My question is, in terms of security how does an implicit OAuth2 flow compare (storing the access token in local storage) to "secure" cookies? Presumably although SSL solves man in the middle attacks, the user could theoretically grab the access token from local storage and copy it to another machine?

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  • Cacti is not monitoring the correct host... How do I change SNMP target?

    - by wil
    I have been handed a Cacti server that monitors a few hosts. I noticed that three of the targets were displaying the exact same data - the cacti machine, machine a and machine b. After doing a bit of digging, I noticed that machine a and machine b had "Local Linux Machine" set under "Host Template". I have since changed the host template to "Generic SNMP-enabled Host", however, all the graphs still only display data from the local cacti machine (Updates every 5 minutes - I changed this yesterday - 12 hours). I can't think what else is wrong and was wondering if anyone knows/can recommend anything?

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  • VMWare Fusion cannot connect to the NAT connection on my Mac

    - by FFish
    I have been using VMWare Fusion on my Mac to check out my websites on localhost. Now I can't connect anymore with the NAT connection. There seems to be a problem with my IP address or Mac address? I have no idea what causes this, it was working fine before!? In the XP (SP2) VM, in the taskbar I see the Local Area Connection with the yellow warning icon. The bubble says: "This connection has limited or no connectivity. You might not be aisle to access the Internet or some network resources. For more information, click this message." Doing that opens up the Local Area Connection Status panel. In the Support tab, when I click the repair button I get following message: "Windows could not finish repairing the problem because the following action cannot be completed: Renewing IP address." Any help would be greatly appreciated.

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  • Coda-like experience for Ubuntu

    - by Dillon Gilmore
    I'm a web developer who's going to transition from using Mac OS X to Ubuntu. I've been using Coda for some time, only because it makes web development easy. I know a full fledged app isn't available for Linux, but would like to know about apps that specialize in the same tasks that Coda offers. I plan on switching to Vim for code editing, I'm extremely proficient and will install the Janus plugin and be good to go for editing code. One thing that makes editing on Coda so amazing is its extremely good at SFTP, you can drag and drop files and/or folders from your local drive to the server. Also, you can edit code directly on the server. The problem here, is that using Vim I don't know of a way to edit code on a remote server, while using my own Vim settings and plugins. To solve this, I would like to know of a good SFTP client OR a good SFTP CLI. A CLI that could synchronize your files after a file has been modified would be perfect, but not necessary. Now, one of the biggest and best features of Coda is its ability to view your databases. You get to create a database, create tables, add stuff, delete stuff and view the contents of the table (all this without writing a single SQL statement). I will admit that databases are my weak point, but is a very important part of my job. If there is a tool that specializes in databases would be perfect. I wouldn't prefer to use the command line for database stuff, but if there is a CLI for databases that I'm missing could potentially be useful. So I guess I'm asking for two things. A tool that makes databases easier to visualize and a tool that assists in pushing my local code to a server.

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  • How to troubleshoot a remote wmi query/access failure?

    - by Roman
    I'm using Powershell to query a remote computer in a domain for a wmi object, eg: "gwmi -computer test -class win32_bios". I get this error message: Value does not fall within the expected range Executing the query local under the same user works fine. It seems to happen on both windows 2003 and also 2008 systems. The user that runs the shell has admin rights on the local and remote server. I checked wmi and dcom permissions as far as I know how to do this, they seem to be the same on a server where it works, and another where it does not. I think it is not a network issue, all ports are open that are needed, and it also happens within the same subnet. When sniffing the traffic we see the following errors: RPC: c/o Alter Cont Resp: Call=0x2 Assoc Grp=0x4E4E Xmit=0x16D0 Recv=0x16D0 Warning: GssAPIMechanism is not found, either caused by not reassembled, conversation off or filtering. And an errormessage from Kerberos: Kerberos: KRB_ERROR - KDC_ERR_BADOPTION (13) The option code in the packet is 0x40830000 Any idea what I should look into?

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  • Compiling GCC or Clang for thumb drive on OSX

    - by user105524
    I have a mac book that I don't have admin rights to which I would like to be able to use either GCC or clang. Since I lack admin right I can't install binutils or a compiler to /usr directory. My plan is to install both of these (using an old macbook that I do have admin rights for) to a flash drive and then run the compiler off of there. How would one go building gcc or clang so that it could run just off of a thumb drive? I've tried both but haven't had any success. I've tried doing it defining as many of the directories as possible through configure, but haven't been able to successfully build. My current configure script for gcc-4.8.1 is (where USB20D is the thumb drive): ../gcc-4.8.1/configure --prefix=/Volumes/USB20FD/usr \ --with-local-prefix=/Volumes/USB20FD/usr/local \ --with-native-system-header-dir=/Volumes/USB20FD/usr/include \ --with-as=/Volumes/USB20FD/usr/bin/as \ --enable-languages=c,c++,fortran\ --with-ld=/Volumes/USB20FD/usr/bin/ld \ --with-build-time-tools=/Volumes/USB20FD/usr/bin \ AR=/Volumes/USB20FD/usr/bin/ar \ AS=/Volumes/USB20FD/usr/bin/as \ RANLIB=/Volumes/USB20FD/usr/bin/ranlib \ LD=/Volumes/USB20FD/usr/bin/ld \ NM=/Volumes/USB20FD/usr/bin/nm \ LIPO=/Volumes/USB20FD/usr/bin/lipo \ AR_FOR_TARGET=/Volumes/USB20FD/usr/bin/ar \ AS_FOR_TARGET=/Volumes/USB20FD/usr/bin/as \ RANLIB_FOR_TARGET=/Volumes/USB20FD/usr/bin/ranlib \ LD_FOR_TARGET=/Volumes/USB20FD/usr/bin/ld \ NM_FOR_TARGET=/Volumes/USB20FD/usr/bin/nm \ LIPO_FOR_TARGET=/Volumes/USB20FD/usr/bin/lipo CFLAGS=" -nodefaultlibs -nostdlib -B/Volumes/USB20FD/bin -isystem/Volumes/USB20FD/usr/include -static-libgcc -v -L/Volumes/USB20FD/usr/lib " \ LDFLAGS=" -Z -lc -nodefaultlibs -nostdlib -L/Volumes/USB20FD/usr/lib -lgcc -syslibroot /Volumes/USB20FD/usr/lib/crt1.10.6.o " Any obvious ideas of which of these options need to be turned on to install the appropriate files on the thumb drive during installation? What other magic occurs during xcode installation which isn't occurring here? Thanks for any suggestions

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  • Why does writing a file to an NFS share send a COMMIT operation to the NFS server?

    - by Antonis Christofides
    I have a Debian squeeze (2.6.32-5-amd64) which is at the same time a NFS4 server and client (it mounts itself through NFS4). The local directory that leads directly to disk is /nfs4exports/mydir, whereas /nfs4mounts/mydir is the same thing mounted through NFS, using the machine's external IP address. Here is the line from fstab: 192.168.1.75:/mydir /nfs4mounts/mydir nfs4 soft 0 0 I have an application that writes many small files. If I write directly to /nfs4exports/mydir, it writes thousands of files per second; but if I write to /nfs4mounts/mydir, it writes 4 files per second or so. I can greatly increase speed if I add async to /etc/exports. (Writing a single large file to the NFS-mounted directory goes at more than 100 MB/s.) I examine the server statistics and I see that whenever a file is written, it is "committed" (this also happens with NFSv3): root@debianvboxtest:~# mount -t nfs4 192.168.1.75:/mydir /mnt root@debianvboxtest:~# nfsstat|grep -A 2 'nfs v4 operations' Server nfs v4 operations: op0-unused op1-unused op2-future access close commit 0 0% 0 0% 0 0% 10 4% 1 0% 1 0% root@debianvboxtest:~# echo 'hello' >/mnt/test1056 root@debianvboxtest:~# nfsstat|grep -A 2 'nfs v4 operations' Server nfs v4 operations: op0-unused op1-unused op2-future access close commit 0 0% 0 0% 0 0% 11 4% 2 0% 2 0% Now in the RFC, I read this: The COMMIT operation is similar in operation and semantics to the POSIX fsync(2) system call that synchronizes a file's state with the disk (file data and metadata is flushed to disk or stable storage). COMMIT performs the same operation for a client, flushing any unsynchronized data and metadata on the server to the server's disk or stable storage for the specified file. I don't understand why the client commits. I don't think that the "echo" shell built-in command runs fsync; if echo wrote to a local file and then the machine went down, the file might be lost. In contrast, the NFS client appears to be sending a COMMIT upon completion of the echo. Why? I am reluctant to use the async NFS server option, because it would apparently ignore COMMIT. I feel as if I had a local filesystem and I had to choose between syncing every file upon close and ignoring fsync altogether. What have I understood wrong?

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  • How does a "Variables introduce state"?

    - by kunj2aan
    I was reading the "C++ Coding Standards" and this line was there: Variables introduce state, and you should have to deal with as little state as possible, with lifetimes as short as possible. Doesn't anything that mutates eventually manipulate state? What does "you should have to deal with little state as possible" mean? In an impure language such as C++, isn't state management really what you are doing? And what are other ways to "deal with as little state as possible" other than limiting variable lifetime?

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  • IIS: changing site's home directory while site is running

    - by Jeff Stewart
    I'm trying to understand exactly what IIS 6.0 (on Windows Server 2003) does when I change the "Local Path" of a web site's Home Directory while the site is running. (Specifically with regard to ASP.NET applications.) I'm trying to build support for or against this practice in a deployment scenario: e.g. deploy the new code alongside the old code, then simply switch the IIS web site's local path to the folder containing the new code. IIS seems to handle this gracefully, but I notice that w3wp.exe still keeps some handles on the old code folder after the change. That's strange to me, because I would have expected IIS to recycle the application pool if this happened. Is this safe? Is the behavior well-defined?

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  • zip being too nice (Mac OS X)

    - by stib
    I use zip to do a regular backup of a local directory onto a remote machine. They don't believe in things like rsync here, so it's the best I can do (?). Here's the script I use echo $(date)>>~/backuplog.txt; if [[ -e /Volumes/backup/ ]]; then cd /Volumes/Non-RAID_Storage/; for file in projects/*; do nice -n 10 zip -vru9 /Volumes/backup/nonRaidStorage.backup.zip "$file" 2>&1 | grep -v "zip info: local extra (21 bytes)">>~/backuplog.txt; done; else echo "backup volume not mounted">>~/backuplog.txt; fi This all works fine, except that zip never uses much CPU, so it seems to be taking longer than it should. It never seems to get above 5%. I tried making it nice -20 but that didn't make any difference. Is it just the network or disc speeds bottlenecking the process or am I doing something wrong?

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  • Simple collision detection in Unity 2D

    - by N1ghtshade3
    I realise other posts exist with this topic yet none have gone into enough detail for me. I am attempting to create a 2D game in Unity using C# as my scripting language. Basically I have two objects, player and bomb. Both were created simply by dragging the respective PNG to the stage. I have set up touch controls to move player left and right; gravity of any kind is not needed as I only require it to move x units when I tap either the left or right side of the screen. This movement is stored in a script called playerController.cs and works just fine. I also have a variable health = 3 for player, which is stored in healthScript.cs. I am now at a point where I am stuck. I would like it so that when player collides with bomb, health decreases by one and the bomb object is destroyed. So what I tried doing is using a new script called playerPhysics.cs, I added the following: void OnCollisionEnter2D(Collision2D coll){ if(coll.gameObject.name=="bomb") GameObject.Destroy("bomb"); healthScript.health -= 1; } While I'm fairly sure I don't know the proper way to reference a variable in another script and that's why the health didn't decrease when I collided, bomb never disappeared from the stage so I'm thinking there's also a problem with my collision. Initially, I had simply attached playerPhysics.cs to player. After searching around though, it appeared as though player also needed a rigidBody attached to it, so I did that. Still no luck. I tried using a circleCollider (player is a circle), using a rigidBody2D, and using all manner of colliders on one and/or both of the objects. If you could please explain what colliders (if any) should be attached to which objects and whether I need to change my script(s), that would be much more helpful than pointing me to one of the generic documentation examples I've already read. Also, if it would be simple to fix the health thing not working that would be an added bonus but not exactly the focus of this question. Bear in mind that this game is 2D; I'm not sure if that changes anything. Thanks!

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  • SMTP server problem

    - by ram
    Hi, Our requirement is to send weekly newsletters to our website customers. For which we wanted to have local hosted SMTP server in our office. We are not using SMTP server provided by website hosting provider, as we wanted to reduce the network traffic and avoid IP blocking due to bulk mails. We are sending newsletters on weekly basis from our local SMTP server. But due to some reasons, some emails are going to spam and some are not reaching to customers and sometimes there are bounce messages to follow bulk email guidelines (mainly from Gmail). Can you please suggest me, how to achieve my problem. I also wanted to know what type of technology generally Linkedin or banks uses to send notifications emails to all its customers. When they send bulk emails, they will always reach inbox with out any problem. I want the same solution to implement for my website. Please suggest me. Thank you very much in advance.

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  • How to move Mailboxes over from old Exchange 2007 to new EBS 2008 network?

    - by Qwerty
    Hi all, This q is similar to: http://serverfault.com/questions/39070/how-to-move-exchange-2003-mailbox-or-store-from-2003-to-2007-on-separate-networks Basically I am trying to move our exchange mailboxes over to a test domain that is hosting EBS2008 with Exchange 2007. We plan to move as soon as we can when we have our exchange data over. I have tried moving a db with mailboxes over but cannot get it to mount in the new Exchange in any way possible, including mounting it onto a recovery store. From my understanding the ONLY prerequisite for moving Exchange DBs across is that it must have the same Organizational name (unlike previous versions of Exchange). If anyone has any insight as to why I cannot mount and simply reattach the mailboxes, please give me an idea as to what could be wrong. It should be as simple as this. Note that the DBs I have are in a clean state. I cannot use ExMerge because I am not running any mailboxes on 2003. I have also tried using a 32bit Vista machine with the Export-Mailbox cmdlet to extract mailboxes but anything I do to it results in Permission errors. I have tried to troubleshoot these with no success. I am running in full admin with proper exchange roles and yet it still gives me access denied errors: Export-Mailbox : MapiExceptionNetworkError: Unable to make admin interface conn ection to server. (hr=0x80040115, ec=-2147221227) Also some errors show in the management console: get-MailboxDatabase Completed Warning: ERROR: Could not connect to the Microsoft Exchange Information Store service on server TATOOINE.baytech.local. One of the following problems may be occurring: 1- The Microsoft Exchange Information Store service is not running. 2- There is no network connectivity to server TATOOINE.baytech.local. 3- You do not have sufficient permissions to perform this command. The following permissions are required to perform this command: Exchange View-Only Administrator and local administrators group for the target server. 4- Credentials have been cached for an unpriviledged user. Try removing the entry for this server from Stored User Names and Passwords. Why I have to use a 32bit machine to export a simple .pst file is beyond me... So yeah I am now out of ideas and any help would be great! Thanks in advance.

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  • Automatically triggering standard spaceship controls to stop its motion

    - by Garan
    I have been working on a 2D top-down space strategy/shooting game. Right now it is only in the prototyping stage (I have gotten basic movement) but now I am trying to write a function that will stop the ship based on it's velocity. This is being written in Lua, using the Love2D engine. My code is as follows (note- object.dx is the x-velocity, object.dy is the y-velocity, object.acc is the acceleration, and object.r is the rotation in radians): function stopMoving(object, dt) local targetr = math.atan2(object.dy, object.dx) if targetr == object.r + math.pi then local currentspeed = math.sqrt(object.dx*object.dx+object.dy*object.dy) if currentspeed ~= 0 then object.dx = object.dx + object.acc*dt*math.cos(object.r) object.dy = object.dy + object.acc*dt*math.sin(object.r) end else if (targetr - object.r) >= math.pi then object.r = object.r - object.turnspeed*dt else object.r = object.r + object.turnspeed*dt end end end It is implemented in the update function as: if love.keyboard.isDown("backspace") then stopMoving(player, dt) end The problem is that when I am holding down backspace, it spins the player clockwise (though I am trying to have it go the direction that would be the most efficient at getting to the angle it would have to be) and then it never starts to accelerate the player in the direction opposite to it's velocity. What should I change in this code to get that to work? EDIT : I'm not trying to just stop the player in place, I'm trying to get it to use it's normal commands to neutralize it's existing velocity. I also changed math.atan to math.atan2, apparently it's better. I noticed no difference when running it, though.

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  • Outlook 2010 + Move IMAP PST file = Outlook data file cannot be accessed.

    - by GWB
    I set up a new IMAP account in Outlook 2010. It works but creates IMAP PST file in C:\Users\User\AppData\Local\Microsoft\Outlook. I want the file on my data drive in D:\Users\User\Documents\Outlook Files (the same folder where outlook automatically creates the local Outlook PST. I followed the instructions here to move the IMAP PST. Testing the account (send/receive) works fine, but if I try to manually send an email I get error 0x8004010F Outlook data file cannot be accessed. I've tried repairing the PST using SCANPST (it always finds errors), and deleting and recreating the account but I get the same error. If I move the PST file back, it works again, but this is not ideal. Note: I don't think this is a duplicate of this question as the cause is different and the solution does not help.

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  • Drupal + Lighttpd: enabling clean urls (rewriting)

    - by Patrick
    I'm emulating Ubuntu on my mac, and I use it as a server. I've installed lighttpd + Drupal and the following configuration section requires a domain name in order to make clean urls to work. Since I'm using a local server I don't have a domain name and I was wondering how to make it work given the fact the ip of the local machine is usually changing. thanks $HTTP["host"] =~ "(^|\.)mywebsite\.com" { server.document-root = "/var/www/sites/mywebsite" server.errorlog = "/var/log/lighttpd/mywebsite/error.log" server.name = "mywebsite.com" accesslog.filename = "/var/log/lighttpd/mywebsite/access.log" include_shell "./drupal-lua-conf.sh mywebsite.com" url.access-deny += ( "~", ".inc", ".engine", ".install", ".info", ".module", ".sh", "sql", ".theme", ".tpl.php", ".xtmpl", "Entries", "Repository", "Root" ) # "Fix" for Drupal SA-2006-006, requires lighttpd 1.4.13 or above # Only serve .php files of the drupal base directory $HTTP["url"] =~ "^/.*/.*\.php$" { fastcgi.server = () url.access-deny = ("") } magnet.attract-physical-path-to = ("/etc/lighttpd/drupal-lua-scripts/p-.lua") }

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  • Resolving data redundancy up front

    - by okeofs
    Introduction As all of us do when confronted with a problem, the resource of choice is to ‘Google it’. This is where the plot thickens. Recently I was asked to stage data from numerous databases which were to be loaded into a data warehouse. To make a long story short, I was looking for a manner in which to obtain the table names from each database, to ascertain potential overlap.   As the source data comes from a SQL database created from dumps of a third party product,  one could say that there were +/- 95 tables for each database.   Yes I know that first instinct is to use the system stored procedure “exec sp_msforeachdb 'select "?" AS db, * from [?].sys.tables'”. However, if one stops to think about this, it would be nice to have all the results in a temporary or disc based  table; which in itself , implies additional labour. This said,  I decided to ‘re-invent’ the wheel. The full code sample may be found at the bottom of this article.   Define a few temporary tables and variables   declare @SQL varchar(max); declare @databasename varchar(75) /* drop table ##rawdata3 drop table #rawdata1 drop table #rawdata11 */ -- A temp table to hold the names of my databases CREATE TABLE #rawdata1 (    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) )     --A temp table with the same database names as above, HOWEVER using an --Identity number (recNO) as a loop variable. --You will note below that I loop through until I reach 25 (see below) as at --that point the system databases, the reporting server database etc begin. --1- 24 are user databases. These are really what I was looking for. --Whilst NOT the best solution,it works and the code was meant as a quick --and dirty. CREATE TABLE #rawdata11 (    recNo int identity(1,1),    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) )   --My output table showing the database name and table name CREATE TABLE ##rawdata3 (    database_name varchar(75) ,    table_name varchar(75), )   Insert the database names into a temporary table I pull the database names using the system stored procedure sp_databases   INSERT INTO #rawdata1 EXEC sp_databases Go   Insert the results from #rawdata1 into a table containing a record number  #rawdata11 so that I can LOOP through the extract   INSERT into #rawdata11 select * from  #rawdata1   We now declare 3 more variables:  @kounter is used to keep track of our position within the loop. @databasename is used to keep track of the’ current ‘ database name being used in the current pass of the loop;  as inorder to obtain the tables for that database we  need to issue a ‘USE’ statement, an insert command and other related code parts. This is the challenging part. @sql is a varchar(max) variable used to contain the ‘USE’ statement PLUS the’ insert ‘ code statements. We now initalize @kounter to 1 .   declare @kounter int; declare @databasename varchar(75); declare @sql varchar(max); set @kounter = 1   The Loop The astute reader will remember that the temporary table #rawdata11 contains our  database names  and each ‘database row’ has a record number (recNo). I am only interested in record numbers under 25. I now set the value of the temporary variable @DatabaseName (see below) .Note that I used the row number as a part of the predicate. Now, knowing the database name, I can create dynamic T-SQL to be executed using the sp_sqlexec stored procedure (see the code in red below). Finally, after all the tables for that given database have been placed in temporary table ##rawdata3, I increment the counter and continue on. Note that I used a global temporary table to ensure that the result set persists after the termination of the run. At some stage, I plan to redo this part of the code, as global temporary tables are not really an ideal solution.    WHILE (@kounter < 25)  BEGIN  select @DatabaseName = database_name from #rawdata11 where recNo = @kounter  set @SQL = 'Use ' + @DatabaseName + ' Insert into ##rawdata3 ' + + ' SELECT table_catalog,Table_name FROM information_schema.tables' exec sp_sqlexec  @Sql  SET @kounter  = @kounter + 1  END   The full code extract   Here is the full code sample.   declare @SQL varchar(max); declare @databasename varchar(75) /* drop table ##rawdata3 drop table #rawdata1 drop table #rawdata11 */ CREATE TABLE #rawdata1 (    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) ) CREATE TABLE #rawdata11 (    recNo int identity(1,1),    database_name varchar(50) ,    database_size varchar(50),    remarks Varchar(50) ) CREATE TABLE ##rawdata3 (    database_name varchar(75) ,    table_name varchar(75), )   INSERT INTO #rawdata1 EXEC sp_databases go INSERT into #rawdata11 select * from  #rawdata1 declare @kounter int; declare @databasename varchar(75); declare @sql varchar(max); set @kounter = 1 WHILE (@kounter < 25)  BEGIN  select @databasename = database_name from #rawdata11 where recNo = @kounter  set @SQL = 'Use ' + @DatabaseName + ' Insert into ##rawdata3 ' + + ' SELECT table_catalog,Table_name FROM information_schema.tables' exec sp_sqlexec  @Sql  SET @kounter  = @kounter + 1  END    select * from ##rawdata3  where table_name like '%SalesOrderHeader%'

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  • Understanding clojure keywords

    - by tjb1982
    I'm taking my first steps with Clojure. Otherwise, I'm somewhat competent with JavaScript, Python, Java, and a little C. I was reading this artical that describes destructuring vectors and maps. E.g. => (def point [0 0]) => (let [[x y] point] => (println "the coordinates are:" x y)) the coordinates are: 0 0 but I'm having a difficult time understanding keywords. At first glance, they seem really simple, as they just evaluate to themselves: => :test :test But they seem to be used is so many different ways and I don't understand how to think about them. E.g., you can also do stuff like this: => (defn full-name [& {first :first last :last}] => (println first last)) => (full-name :first "Tom" :last "Brennan") Tom Brennan nil This doesn't seem intuitive to me. I would have guessed the arguments should have been something more like: (full-name {:first "Tom" :last "Brennan"}) because it looks like in the function definition that you're saying "no required arguments, but a variable number of arguments comes in the form of a single map". But it seems more like you're saying "no required arguments, but a variable number of arguments comes which should be a list of alternating keywords and values... ?" I'm not really sure how to wrap my brain around this. Also, things like this confuse me too: => (def population {:humans 5 :zombies 1000}) => (:zombies population) 1000 => (population :zombies) 1000 How do maps and keywords suddenly become functions? If I could get some clarification on the use of keywords in these two examples, that would be really helpful. Update I've also seen http://stackoverflow.com/questions/3337888/clojure-named-arguments and while the accepted answer is a great demonstration of how to use keywords with destructuring and named arguments, I'm really looking more for understanding how to think about them--why the language is designed this way and how I can best internalize their use.

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  • Crossover LAN connection between Ubuntu And Windows 7 is not working

    - by brett
    my question is closely related to: How do I connect Ubuntu 10.04 and Windows 7 with an Ethernet cable? What I am after is: Windows 7-------wireless-----\ Wifi router Ubuntu 10.04----wireless-----/ Windows 7-------wireless-----\ | cross_over_cable Wifi router | Ubuntu 10.04----wireless-----/ What I did was On Windows edit system32\drivers\etc\hosts Add the following line: 192.168.253.2 my_ubuntu_computer_name_&-wired //?not sure if this is right On Ubuntu: sudo gedit /etc/hosts Add the following line: 192.168.253.1 my_pc_computer_name&-wired //?not sure if this is right and then Ubuntu 12.04 as the host Right click on the Network Manager applet, click Edit Connections... In the Wired tab, click Auto eth0, then click Edit... In the IPv4 Settings tab, change Method: to Shared to other computers. Click Apply and enter your password when it asks you. Close everything and reboot. Plug the Ethernet cable into both computers. But, I can connect to my windows network folders from ubuntu via wifi I can't connect to my ubuntu network folders from windows via wifi(in fact this bit was working before - so my wifi connection is worse) my ubuntu Auto Ethernet seems to be on From Ubuntu eth0 Link encap:Ethernet HWaddr 00:11:2f:f3:43:8d inet addr:10.42.0.1 Bcast:10.42.0.255 Mask:255.255.255.0 inet6 addr: fe80::211:2fff:fef3:438d/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:172 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:27279 (27.2 KB) Interrupt:19 Base address:0xe400 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:1147 errors:0 dropped:0 overruns:0 frame:0 TX packets:1147 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:94380 (94.3 KB) TX bytes:94380 (94.3 KB) wlan0 Link encap:Ethernet HWaddr 00:03:c9:e9:6f:bf inet addr:10.1.1.7 Bcast:10.1.1.255 Mask:255.255.255.0 inet6 addr: fe80::203:c9ff:fee9:6fbf/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:13186 errors:0 dropped:0 overruns:0 frame:0 TX packets:12187 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:1598882 (1.5 MB) TX bytes:1189555 (1.1 MB) From Windows: Windows IP Configuration Ethernet adapter Bluetooth Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : BoB Link-local IPv6 Address . . . . . : fe80::ecf7:c445:3725:b9c1%12 IPv4 Address. . . . . . . . . . . : 10.1.1.4 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 10.1.1.1 Tunnel adapter Local Area Connection* 15: Connection-specific DNS Suffix . : IPv6 Address. . . . . . . . . . . : 2001:0:4137:9e76:1423:3ae3:f5fe:fefb Link-local IPv6 Address . . . . . : fe80::1423:3ae3:f5fe:fefb%23 Default Gateway . . . . . . . . . : :: Tunnel adapter isatap.BoB: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : BoB Tunnel adapter isatap.{D0C8EBA1-335D-4620-8570-6C36E8786D72}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . :

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  • Math > Logic for a Logarithmic Score Meter

    - by oodavid
    I'm trying to implement a score meter whereby I specify a maximum value (say 15,000) and I can render values on it in a logarithmic manner ie: +------+---+--+-++ +------+---+--+-++ |== | |====== | +------+---+--+-++ +------+---+--+-++ 200 pts 1,000 pts +------+---+--+-++ +------+---+--+-++ |============= | |================| +------+---+--+-++ +------+---+--+-++ 5,000 pts 15,000 pts + The upper bound needs to be variable, and need to be able to convert a score to a percentage, using the above mockup as an example: score2pct(15000, 200) = 0.2 score2pct(15000, 1000) = 0.4 score2pct(15000, 5000) = 0.8 score2pct(15000, 15000) = 1 Does anyone have any pointers for me?

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