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  • Is it faster to count down than it is to count up?

    - by Bob
    Our computer science teacher once said that for some reason it is more efficient to count down that count up. For example if you need to use a FOR loop and the loop index is not used somewhere (like printing a line of N * to the screen) I mean that code like this : for (i=N; i>=0; i--) putchar('*'); is better than: for (i=0; i<N; i++) putchar('*'); Is it really true? and if so does anyone know why?

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  • What's the *right* way to handle a POST in FP?

    - by Malvolio
    I'm just getting started with FP and I'm using Scala, which may not be the best way, since I can always fall back to an imperative style if the going gets tough. I'd just rather not. I've got a very specific question that points to a broader lacuna in my understanding of FP. When a web application is processing a GET request, the user wants information that already exists on the web-site. The application only has to process and format the data in some way. The FB way is clear. When a web application is processing a POST request, the user wants change the information held on the site. True, the information is not typically held in application variables, it's in a database or a flat-file, but still, I get the feeling I'm not grokking FP properly. Is there a pattern for handling updates to static data in an FP language? My vague picture of this is that the application is handed the request and the then-current site state. The application does its thing and returns the new site-state. If the current site-state hasn't changed since the application started, the new state becomes the current state and the reply is sent back to the browser (this is my dim image of Clojure's style); if the current state has been changed (by another thread, well, something else happens ...

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  • What are the benefits of `while(condition) { //work }` and `do { //work } while(condition)`?

    - by Shaharyar
    I found myself confronted with an interview question where the goal was to write a sorting algorithm that sorts an array of unsorted int values: int[] unsortedArray = { 9, 6, 3, 1, 5, 8, 4, 2, 7, 0 }; Now I googled and found out that there are so many sorting algorithms out there! Finally I could motivate myself to dig into Bubble Sort because it seemed pretty simple to start with. I read the sample code and came to a solution looking like this: static int[] BubbleSort(ref int[] array) { long lastItemLocation = array.Length - 1; int temp; bool swapped; do { swapped = false; for (int itemLocationCounter = 0; itemLocationCounter < lastItemLocation; itemLocationCounter++) { if (array[itemLocationCounter] > array[itemLocationCounter + 1]) { temp = array[itemLocationCounter]; array[itemLocationCounter] = array[itemLocationCounter + 1]; array[itemLocationCounter + 1] = temp; swapped = true; } } } while (swapped); return array; } I clearly see that this is a situation where the do { //work } while(cond) statement is a great help to be and prevents the use of another helper variable. But is this the only case that this is more useful or do you know any other application where this condition has been used?

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  • Which way to store this data is effective?

    - by Tattat
    I am writing a game, which need a map, and I want to store the map. The first thing I can think of, is using a 2D-array. But the problem is what data should I store in the 2D-array. The player can tap different place to have different reaction. So, I am thinking store a 2D-array with objects, when player click some position, and I find it in the array, and use the object in that array to execute a cmd. But I have a concern that storing lots of object may use lots of memory. So, I am think storing char/int only. But it seems that not enough for me. I want to store the data like that: { Type:1 Color:Green } No matter what color is, if they are all type 1, the have same reactions in logic, but the visual effect is based on the color. So, it is not easy to store using a prue char/int data, unless I make something like this: 1-5 --> all type 1. 1=color green , 2=color red, 3 = color yellow.... ... 6-10 --> all type 2. 2 = color green, 2 = color red ... ... So, do you have any ideas on how to minimize the ram use, but also easy for me to read... ...thx

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  • Java Or C++ Or What???

    - by Kronass
    Hi, My friends and I are starting a new project and we are shifting from windows to linux (for some reasons) and all of us are .Net background. for the new platform I decided to go with Java since many parts are similar with .Net but my friend is insisting on C++ saying it is much faster very mature and working with it will not effect on the productivity and development speed. The project that we will work on it will have threading, extensive string and datetime manipulation, some socket programing and of-course work with RDBMS (MySql Or Postgre not decided yet). I have some fears with java since oracle acquired sun and these people will do anything to make money out of it. some have advised in python and ruby and I like python but don't know should I make it the default language in this project. the project is not web application and we will make services and executables. what do you think, if you have other opinion you very welcome. Hint: Mono is not an option

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  • Best ways to write a method that updates two objects in a multithreaded java environment?

    - by DanielHonig
    Suppose we have a class called AccountService that manages the state of accounts. AccountService is defined as interface AccountService{ public void debit(account); public void credit(account); public void transfer(Account account, Account account1); } Given this definition, what is the best way to implement transfer() so that you can guarantee that transfer is an atomic operation. I'm interested in answers that reference Java 1.4 code as well as answers that might use resources from java.util.concurrent in Java 5

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  • What language is .NET Framework written in?

    - by chester89
    The question I always wanted to ask and was afraid to, actually - what language is .NET Framework written in? I mean library itself. It seems to me that it was C and C++ mostly. (I hope Jon Skeet is reading this one, it`ll be very interesting to hear what he thinks about it)

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  • How do I clear the text contents of a div in javascript?

    - by Ben
    I'm temporarily adding contents to a div,tempDiv, and adding that to a link which is appended to a div, #contentHere, that's displayed. I need to clear the contents of tempDiv so that the links aren't appended to each other, creating a string of urls that don't link to anywhere. $(document).ready(function(){ $.getJSON("data.php", function(data){ for(i = 0; i < 5; i++){ $("#tempDiv").append(data.justIn[i].dataLink+ ' '); $("#contentHere").append("<a href=\"#tempDiv\">Click to go to the div link</a>"); //I need to clear the contents of tempDiv here } }); }); Solutions to clearing the temporary contents of the div as I go?

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  • How can I implement a splay tree that performs the zig operation last, not first?

    - by Jakob
    For my Algorithms & Data Structures class, I've been tasked with implementing a splay tree in Haskell. My algorithm for the splay operation is as follows: If the node to be splayed is the root, the unaltered tree is returned. If the node to be splayed is one level from the root, a zig operation is performed and the resulting tree is returned. If the node to be splayed is two or more levels from the root, a zig-zig or zig-zag operation is performed on the result of splaying the subtree starting at that node, and the resulting tree is returned. This is valid according to my teacher. However, the Wikipedia description of a splay tree says the zig step "will be done only as the last step in a splay operation" whereas in my algorithm it is the first step in a splay operation. I want to implement a splay tree that performs the zig operation last instead of first, but I'm not sure how it would best be done. It seems to me that such an algorithm would become more complex, seeing as how one needs to find the node to be splayed before it can be determined whether a zig operation should be performed or not. How can I implement this in Haskell (or some other functional language)?

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  • Is it possible to use a serial port like session in c#?

    - by Pandiya Chendur
    I am using serial port communication in my asp.net webform application... private bool sendSMS(int portNo, string mobNo, string details) { try { SerialPort SerialPort1 = new SerialPort(); SerialPort1.PortName = "COM" + portNo.ToString(); SerialPort1.BaudRate = 9600; SerialPort1.Parity = Parity.None; SerialPort1.DataBits = 8; SerialPort1.StopBits = StopBits.One; SerialPort1.RtsEnable = true; SerialPort1.DtrEnable = true; SerialPort1.Encoding.GetEncoder(); SerialPort1.ReceivedBytesThreshold = 1; SerialPort1.NewLine = Environment.NewLine; SerialPort1.Open(); SerialPort1.Write("AT" + SerialPort1.NewLine); Sleep(500); SerialPort1.Write("AT+CMGF=1" + SerialPort1.NewLine); Sleep(500); SerialPort1.Write("AT+CMGS=" + (char)34 + mobNo + (char)34 + SerialPort1.NewLine); Sleep(1000); SerialPort1.Write(details + (char)26); Sleep(2000); SerialPort1.Close(); } catch { } return true; } This method works when i send i single message... But when want to send sms in bulk opening and closing port everytime is not a good idea... So my question is it possible to use a serial port like session in c#?... When i open a port i want it to be open for 1 hour and then if my time expires i want to close the port and open it the next time... Any suggestion...

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  • How to see "anti if" movement and its gaol?

    - by Vijay Shanker
    I have a developer for last 3 years, have been using if-else or if-else if statements a lot in my programing habit. And today, I found This link. One obvious sample i put here public void doSomthing(String target, String object){ //validate requests if(target != null && target.trim().length() < 1){ //invalid request; } //further logic } Now, I have seen this sort of check all over the places, libraries. So, I wanted to have a discussion about the worthiness of such a movement. Please let me know your views.

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  • Can I access elements/methods named "button1" "button2" "button3" etc. using "buttoni" inside a for-

    - by cksubs
    I have a bunch of buttons named: button1 button2 button3 etc. Is there a way to basically do this? pseudocode for(int i = 1, i < 15, i++) { button{i}.selected = YES; } This also goes for method calls, etc. I've often thought such a way of calling methods would be very convenient, but I don't think I've ever seen it done when using compiled languages. But I have done it using PHP. Is there any way to do this in Objective-C? (That's where my problem is now, but I'd also be interested in if you can do this in other languages.) Alternately, is there a reason why this is NOT a good way to go about accessing all the UI elements? Thanks!

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  • Problem when trying to define Show for my Point3D type in Haskell

    - by devoured elysium
    I am trying to define Show for my Point3D type: type Point3D = (Integer, Integer, Integer) instance Show Point3D where show (x,y,z) = "<" ++ (show x) ++ "," ++ (show y) ++ "," ++ (show z) ++ ">" yet I must be missing something in the sintax, as I am always getting an error: Illegal instance declaration for `Show Point3D' (All instance types must be of the form (T t1 ... tn) where T is not a synonym. Use -XTypeSynonymInstances if you want to disable this.) In the instance declaration for `Show Point3D' What am I doing wrong?

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  • Python: Calling method A from class A within class B?

    - by Tommo
    There are a number of questions that are similar to this, but none of the answers hits the spot - so please bear with me. I am trying my hardest to learn OOP using Python, but i keep running into errors (like this one) which just make me think this is all pointless and it would be easier to just use methods. Here is my code: class TheGUI(wx.Frame): def __init__(self, title, size): wx.Frame.__init__(self, None, 1, title, size=size) # The GUI is made ... textbox.TextCtrl(panel1, 1, pos=(67,7), size=(150, 20)) button1.Bind(wx.EVT_BUTTON, self.button1Click) self.Show(True) def button1Click(self, event): #It needs to do the LoadThread function! class WebParser: def LoadThread(self, thread_id): #It needs to get the contents of textbox! TheGUI = TheGUI("Text RPG", (500,500)) TheParser = WebParser TheApp.MainLoop() So the problem i am having is that the GUI class needs to use a function that is in the WebParser class, and the WebParser class needs to get text from a textbox that exists in the GUI class. I know i could do this by passing the objects around as parameters, but that seems utterly pointless, there must be a more logical way to do this that doesn't using classes seem so pointless? Thanks in advance!

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  • Is MS Access still the most efficient RAD tool for small-scale custom apps?

    - by FastAl
    Of the many other development tools I've used, nothing holds a candle to the 'Functionality to Development Effort' ratio of MS Access. The reason I am asking is that I have been out of the language selection process for a few years, working on a large .Net system, and am only anecdotally familiar with the latest development tools outside the .Net world. I'm well aware of the limitations of Access, but for a limited concurrency (usually only 1 user at a time), small business, custom app, has anybody found a comparable end-to-end solution or combination that comes close? It doesn't have to be free, open source, or even Windows based. It just has to allow the same speed of development and maintenance, and maybe even provide some additional amenities like seamless autointegration with a server-based DB Engine (like Access does with its own 'Jet' dbms), better web support, and a file format more compatible with source control. I don't want to miss out on anything. Please share your development experience with your suggestions. Thanks.

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  • Easy way to convert c code to assembly?

    - by Bob
    Is there an easy way (like a free program) that can covert c/c++ code to x86 assembly? I know that any c compiler does something very similar and that I can just compile the c code and then disassemble the complied executable, but that's kind of an overkill, all I want is to convert a few lines of code. Does anyone know of some program that can do that?

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  • Help me sort programing languages a bit

    - by b-gen-jack-o-neill
    Hi, so I asked here few days ago about C# and its principles. Now, if I may, I have some additional general questions about some languages, becouse for novice like me, it seems a bit confusing. To be exact I want to ask more about language functions capabilities than syntax and so. To be honest, its just these special functions that bothers me and make me so confused. For exmaple, C has its printf(), Pascal has writeln() and so. I know in basic the output in assembler of these funtions would be similiar, every language has more or less its special functions. For console output, for file manipulation, etc. But all these functions are de-facto part of its OS API, so why is for example in C distinguished between C standard library functions and (on Windows) WinAPI functions when even printf() has to use some Windows feature, call some of its function to actually show desired text on console window, becouse the actuall "showing" is done by OS. Where is the line between language functions and system API? Now languages I dont quite understand - Python, Ruby and similiar. To be more specific, I know they are similiar to java and C# in term they are compiled into bytecode. But, I do not unerstand what are its capabilities in term of building GUI applications. I saw tutorial for using Ruby to program GUI applications on Linux and Windows. But isn´t that just some kind of upgrade? I mean fram other tutorials It seemed like these languages was first intended for small scripts than building big applications. I hope you understand why I am confused. If you do, please help me sort it out a bit, I have no one to ask.

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  • Udp server sending only 0 bytes of data

    - by mawia
    Hi all, This is a simple Udp server.I am trying to transmit data to some clients,but unfortunetly it is unable to transmit data.Though send is running quite successfully but it is returning with a return value meaning it has send nothing.On the client they are receiving but again obviously,zero bytes. void* UdpServerStreamToClients(void *fileToServe) { int sockfd,n=0,k; struct sockaddr_in servaddr,cliaddr; socklen_t len; char dataToSend[1000]; sockfd=socket(AF_INET,SOCK_DGRAM,0); bzero(&servaddr,sizeof(servaddr)); servaddr.sin_family = AF_INET; servaddr.sin_addr.s_addr=htonl(INADDR_ANY); servaddr.sin_port=htons(32000); bind(sockfd,(struct sockaddr *)&servaddr,sizeof(servaddr)); FILE *fp; if((fp=fopen((char*)fileToServe,"r"))==NULL) { printf("can not open file "); perror("fopen"); exit(1); } int dataRead=1; while(dataRead) { len = sizeof(cliaddr); if((dataRead=fread(dataToSend,1,500,fp))<0) { perror("fread"); exit(1); } //sleep(2); for(list<clientInfo>::iterator it=clients.begin();it!=clients.end();it++) { cliaddr.sin_family = AF_INET; inet_aton(inet_ntoa(it->addr.sin_addr),&cliaddr.sin_addr); cliaddr.sin_port = htons(it->udp_port); n=sendto(sockfd,dataToSend,sizeof(dataToSend),0,(struct sockaddr *)&cliaddr,len); cout<<"number of bytes send by udp: "<< n << endl; printf("SEND this message %d : %s to %s :%d \n",n,dataToSend,inet_ntoa(cliaddr.sin_addr), ntohs(cliaddr.sin_port)); } } } I am checking the value of sizeof(dataTosend) and it is pretty much as expected ie thousand ie the size of buffer. Are you people seeing some possible flaw in it. All of the help in this regard will be appreciated. Thanks!

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  • Parallelism on two duo-core processor system

    - by Qin
    I wrote a Java program that draw the Mandelbrot image. To make it interesting, I divided the for loop that calculates the color of each pixel into 2 halves; each half will be executed as a thread thus parallelizing the task. On a two core one cpu system, the performance of using two thread approach vs just one main thread is nearly two fold. My question is on a two dual-core processor system, will the parallelized task be split among different processor instead of just utilize the two core on one processor? I suppose the former scenario will be slower than the latter one simply because the latency of communicating between 2 CPU over the motherboard wires. Any ideas? Thanks

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  • Haskell: Why is it saying my function type is off?

    - by linkmaster03
    I wrote a little Haskell program to find the area of a triangle, primarily to practice custom types, but it keeps throwing the following error on compile: areafinder.hs:7:4: Couldn't match expected type 'Triangle' against inferred type 'm b' In a stmt of a 'do' expression: putStr "Base: " In the expression: do { putStr "Base: "; baseStr I'm not sure where 'm b' comes from, so I'm at a loss here. Why is it throwing this error, and what can I do to fix it? Here is my code: module Main where data Triangle = Triangle Double Double -- base, height getTriangle :: Triangle getTriangle = do putStr "Base: " baseStr Double calcTriangle (Triangle base height) = base * height main = putStrLn ("Area = " ++ show (calcTriangle getTriangle)) Thanks. :)

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