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  • Improve heavy work in a loop in multithreading

    - by xjaphx
    I have a little problem with my data processing. public void ParseDetails() { for (int i = 0; i < mListAppInfo.Count; ++i) { ParseOneDetail(i); } } For 300 records, it usually takes around 13-15 minutes. I've tried to improve by using Parallel.For() but it always stop at some point. public void ParseDetails() { Parallel.For(0, mListAppInfo.Count, i => ParseOneDetail(i)); } In method ParseOneDetail(int index), I set an output log for tracking the record id which is under processing. Always hang at some point, I don't know why.. ParseOneDetail(): 89 ... ParseOneDetail(): 90 ... ParseOneDetail(): 243 ... ParseOneDetail(): 92 ... ParseOneDetail(): 244 ... ParseOneDetail(): 93 ... ParseOneDetail(): 245 ... ParseOneDetail(): 247 ... ParseOneDetail(): 94 ... ParseOneDetail(): 248 ... ParseOneDetail(): 95 ... ParseOneDetail(): 99 ... ParseOneDetail(): 249 ... ParseOneDetail(): 100 ... _ <hang at this point> Appreciate your help and suggestions to improve this. Thank you! Edit 1: update for method: private void ParseOneDetail(int index) { Console.WriteLine("ParseOneDetail(): " + index + " ... "); ApplicationInfo appInfo = mListAppInfo[index]; var htmlWeb = new HtmlWeb(); var document = htmlWeb.Load(appInfo.AppAnnieURL); // get first one only HtmlNode nodeStoreURL = document.DocumentNode.SelectSingleNode(Constants.XPATH_FIRST); appInfo.StoreURL = nodeStoreURL.Attributes[Constants.HREF].Value; } Edit 2: This is the error output after a while running as Enigmativity suggest, ParseOneDetail(): 234 ... ParseOneDetail(): 87 ... ParseOneDetail(): 235 ... ParseOneDetail(): 236 ... ParseOneDetail(): 88 ... ParseOneDetail(): 238 ... ParseOneDetail(): 89 ... ParseOneDetail(): 90 ... ParseOneDetail(): 239 ... ParseOneDetail(): 92 ... Unhandled Exception: System.AggregateException: One or more errors occurred. --- > System.Net.WebException: The operation has timed out at System.Net.HttpWebRequest.GetResponse() at HtmlAgilityPack.HtmlWeb.Get(Uri uri, String method, String path, HtmlDocum ent doc, IWebProxy proxy, ICredentials creds) in D:\Source\htmlagilitypack.new\T runk\HtmlAgilityPack\HtmlWeb.cs:line 1355 at HtmlAgilityPack.HtmlWeb.LoadUrl(Uri uri, String method, WebProxy proxy, Ne tworkCredential creds) in D:\Source\htmlagilitypack.new\Trunk\HtmlAgilityPack\Ht mlWeb.cs:line 1479 at HtmlAgilityPack.HtmlWeb.Load(String url, String method) in D:\Source\htmla gilitypack.new\Trunk\HtmlAgilityPack\HtmlWeb.cs:line 1103 at HtmlAgilityPack.HtmlWeb.Load(String url) in D:\Source\htmlagilitypack.new\ Trunk\HtmlAgilityPack\HtmlWeb.cs:line 1061 at SimpleChartParser.AppAnnieParser.ParseOneDetail(ApplicationInfo appInfo) i n c:\users\nhn60\documents\visual studio 2010\Projects\FunToolPack\SimpleChartPa rser\AppAnnieParser.cs:line 90 at SimpleChartParser.AppAnnieParser.<ParseDetails>b__0(ApplicationInfo ai) in c:\users\nhn60\documents\visual studio 2010\Projects\FunToolPack\SimpleChartPar ser\AppAnnieParser.cs:line 80 at System.Threading.Tasks.Parallel.<>c__DisplayClass21`2.<ForEachWorker>b__17 (Int32 i) at System.Threading.Tasks.Parallel.<>c__DisplayClassf`1.<ForWorker>b__c() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.InnerInvokeWithArg(Task childTask) at System.Threading.Tasks.Task.<>c__DisplayClass7.<ExecuteSelfReplicating>b__ 6(Object ) --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceled Exceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationTo ken cancellationToken) at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int 32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWit hState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](TSource[] ar ray, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Act ion`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEveryt hing, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable` 1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState , Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithE verything, Func`1 localInit, Action`1 localFinally) at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Act ion`1 body) at SimpleChartParser.AppAnnieParser.ParseDetails() in c:\users\nhn60\document s\visual studio 2010\Projects\FunToolPack\SimpleChartParser\AppAnnieParser.cs:li ne 80 at SimpleChartParser.Program.Main(String[] args) in c:\users\nhn60\documents\ visual studio 2010\Projects\FunToolPack\SimpleChartParser\Program.cs:line 15

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  • Using LINQ to create a simple login

    - by JDWebs
    I'm an C# ASP.NET beginner, so please excuse anything that's... not quite right! In short, I want to create a really basic login system: one which runs through a database and uses sessions so that only logged in users can access certain pages. I know how to do most of that, but I'm stuck with querying data with LINQ on the login page. On the login page, I have a DropDownList to select a username, a Textbox to type in a password and a button to login (I also have a literal for errors). The DropDownList is databound to a datatable called DT_Test. DT_Test contains three columns: UsernameID (int), Username (nchar(30)) and Password (nchar(30)). UsernameID is the primary key. I want to make the button's click event query data from the database with the DropDownList and Textbox, in order to check if the username and password match. But I don't know how to do this... Current Code (not a lot!): Front End: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Login_Test.aspx.cs" Inherits="Login_Login_Test" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title>Login Test</title> </head> <body> <form id="LoginTest" runat="server"> <div> <asp:DropDownList ID="DDL_Username" runat="server" Height="20px" DataTextField="txt"> </asp:DropDownList> <br /> <asp:TextBox ID="TB_Password" runat="server" TextMode="Password"></asp:TextBox> <br /> <asp:Button ID="B_Login" runat="server" onclick="B_Login_Click" Text="Login" /> <br /> <asp:Literal ID="LI_Result" runat="server"></asp:Literal> </div> </form> </body> </html> Back End: using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Login_Login_Test : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!Page.IsPostBack) { Binder(); } } private void Binder() { using (DataClassesDataContext db = new DataClassesDataContext()) { DDL_Username.DataSource = from x in db.DT_Honeys select new { x.UsernameID, txt = x.Username }; DDL_Username.DataBind(); } } protected void B_Login_Click(object sender, EventArgs e) { if (TB_Password.Text != "") { using (DataClassesDataContext db = new DataClassesDataContext()) { } } } } I have spent hours searching and trying different code, but none of it seems to fit in for this context. Anyway, help and tips appreciated, thank you very much! I am aware of security risks etc. but this is not a live website or anything, it is simply for testing purposes as a beginner. *

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  • Android: Having trouble creating a subclass of application to share data with multiple Activities

    - by Mike
    Hello, I just finished a couple of activities in my game and now I was going to start to wire them both up to use real game data, instead of the test data I was using just to make sure each piece worked. Since multiple Activities will need access to this game data, I started researching the best way to pass this data to my Activities. I know about using putExtra with intents, but my GameData class has quite a bit of data and not just simple key value pairs. Besides quite a few basic data types, it also has large arrays. I didn't really want to try and pass all that, unless I can pass the entire object, instead of just key/data pairs. I read the following post and thought it would be the way to go, but so far, I haven't got it to work. Android: How to declare global variables? I created a simple test app to try this method out, but it keeps crashing and my code seems to look the same as in the post above - except I changed the names. Here is the error I am getting. Can someone help me understand what I am doing wrong? 12-23 00:50:49.762: ERROR/AndroidRuntime(608): Caused by: java.lang.ClassCastException: android.app.Application It crashes on the following statement: GameData newGameData = ((GameData)getApplicationContext()); Here is my code: package mrk.examples.StaticGameData; import android.app.Application; public class GameData extends Application { private int intTest; GameData () { intTest = 0; } public int getIntTest(){ return intTest; } public void setIntTest(int value){ intTest = value; } } // My main activity package mrk.examples.StaticGameData; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.util.Log; public class StaticGameData extends Activity { int intStaticTest; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); GameData newGameData = ((GameData)getApplicationContext()); newGameData.setIntTest(0); intStaticTest = newGameData.getIntTest(); Log.d("StaticGameData", "Well: IntStaticTest = " + intStaticTest); newGameData.setIntTest(1); Log.d("StaticGameData", "Well: IntStaticTest = " + intStaticTest + " newGameData: " + newGameData.getIntTest()); Intent intentNew = new Intent(this, PassData2Activity.class); startActivity (intentNew); } } // My test Activity to see if it can access the data and its previous state from the last activity package mrk.examples.StaticGameData; import android.app.Activity; import android.os.Bundle; import android.util.Log; public class PassData2Activity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); GameData gamedataPass = ((GameData)getApplicationContext()); Log.d("PassData2Activity", "IntTest = " + gamedataPass.getIntTest()); } } Below is the relevant portion of my manifest: <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".StaticGameData" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".PassData2Activity"></activity> </application> <application android:name=".GameData" android:icon="@drawable/icon" android:label="@string/app_name"> </application> Thanks in advance for helping me understand why this code is crashing. Also, if you think this is just the wrong approach to let multiple activities have access to the same data, please give your suggestion. Please keep in mind that I am talking about quite a few variables and some large arrays.

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  • Write to file depending on minSdkVersion - android

    - by Simon Rosenqvist
    Hi, I have written a filewriter for my android application. It is to function on a Galaxy Tab, so my minSdkVersion has to be at least 4, so it will fill the screen. I originally started out with SdkVersion = 2 and at that point my filewriter worked perfectly. Changing the SdkVersion to 4 introduced the problem. My filewriter doesn't work anymore! The application runs fine, but a file doesn't get created. My .java file looks like this: public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(R.layout.main); //definerer en knap kaldet button1 og sætter en listener på denne. Button button1 = (Button)findViewById(R.id.btnClickMe); button1.setOnClickListener(btnListener); //definerer en knap kaldet button2 og sætter en listener på denne. Button button2 = (Button)findViewById(R.id.btnClickMe2); button2.setOnClickListener(btnListener2); } //en variabel af typen 'long' deklæres og kaldes tid1. public long time1; private OnClickListener btnListener = new OnClickListener() { public void onClick(View v) { //Når der klikkes på button1 gemmes et tal i variablen tid1. time1 = System.currentTimeMillis(); } }; //en variabel af typen 'long' deklæres og kaldes tid2. public long time2; // en variabel af typen 'string' deklæres og kaldes tid: public String string1 = "time:"; private OnClickListener btnListener2 = new OnClickListener() { public void onClick(View v) { //Når der klikkes på button2 gemmes et tal i variablen tid2. time2 = System.currentTimeMillis(); // Herefter oprettes en fil kaldet "file.txt". try{ File file = new File(Environment.getExternalStorageDirectory(), "file.txt"); file.createNewFile(); BufferedWriter writer = new BufferedWriter(new FileWriter(file,true)); //string1 og tid2-tid1 skrives til filen. tid2-tid1 giver den tid der går fra der er trykket på den ene knap til den anden i millisekunder. writer.write(string1 + "\t" + (time2-time1)); writer.newLine(); writer.flush(); writer.close(); } catch (IOException e) { e.printStackTrace(); } } }; } And my manifest.xml looks like this: <?xml version="1.0" encoding="utf-8"?> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".HelloAndroid" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> Why does my filewriter not work with minSdkVersion 2? Do i have to make a new filewriter? or what to do? Sorry for the messy code, i'm quite new to programming :)

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  • Decomposing a rotation matrix

    - by DeadMG
    I have a rotation matrix. How can I get the rotation around a specified axis contained within this matrix? Edit: It's a 3D matrix (4x4), and I want to know how far around a predetermined (not contained) axis the matrix rotates. I can already decompose the matrix but D3DX will only give the entire matrix as one rotation around one axis, whereas I need to split the matrix up into angle of rotation around an already-known axis, and the rest. Sample code and brief problem description: D3DXMATRIX CameraRotationMatrix; D3DXVECTOR3 CameraPosition; //D3DXVECTOR3 CameraRotation; inline D3DXMATRIX GetRotationMatrix() { return CameraRotationMatrix; } inline void TranslateCamera(float x, float y, float z) { D3DXVECTOR3 rvec, vec(x, y, z); #pragma warning(disable : 4238) D3DXVec3TransformNormal(&rvec, &vec, &GetRotationMatrix()); #pragma warning(default : 4238) CameraPosition += rvec; RecomputeVPMatrix(); } inline void RotateCamera(float x, float y, float z) { D3DXVECTOR3 RotationRequested(x, y, z); D3DXVECTOR3 XAxis, YAxis, ZAxis; D3DXMATRIX rotationx, rotationy, rotationz; XAxis = D3DXVECTOR3(1, 0, 0); YAxis = D3DXVECTOR3(0, 1, 0); ZAxis = D3DXVECTOR3(0, 0, 1); #pragma warning(disable : 4238) D3DXVec3TransformNormal(&XAxis, &XAxis, &GetRotationMatrix()); D3DXVec3TransformNormal(&YAxis, &YAxis, &GetRotationMatrix()); D3DXVec3TransformNormal(&ZAxis, &ZAxis, &GetRotationMatrix()); #pragma warning(default : 4238) D3DXMatrixIdentity(&rotationx); D3DXMatrixIdentity(&rotationy); D3DXMatrixIdentity(&rotationz); D3DXMatrixRotationAxis(&rotationx, &XAxis, RotationRequested.x); D3DXMatrixRotationAxis(&rotationy, &YAxis, RotationRequested.y); D3DXMatrixRotationAxis(&rotationz, &ZAxis, RotationRequested.z); CameraRotationMatrix *= rotationz; CameraRotationMatrix *= rotationy; CameraRotationMatrix *= rotationx; RecomputeVPMatrix(); } inline void RecomputeVPMatrix() { D3DXMATRIX ProjectionMatrix; D3DXMatrixPerspectiveFovLH( &ProjectionMatrix, FoV, (float)D3DDeviceParameters.BackBufferWidth / (float)D3DDeviceParameters.BackBufferHeight, FarPlane, NearPlane ); D3DXVECTOR3 CamLookAt; D3DXVECTOR3 CamUpVec; #pragma warning(disable : 4238) D3DXVec3TransformNormal(&CamLookAt, &D3DXVECTOR3(1, 0, 0), &GetRotationMatrix()); D3DXVec3TransformNormal(&CamUpVec, &D3DXVECTOR3(0, 1, 0), &GetRotationMatrix()); #pragma warning(default : 4238) D3DXMATRIX ViewMatrix; #pragma warning(disable : 4238) D3DXMatrixLookAtLH(&ViewMatrix, &CameraPosition, &(CamLookAt + CameraPosition), &CamUpVec); #pragma warning(default : 4238) ViewProjectionMatrix = ViewMatrix * ProjectionMatrix; D3DVIEWPORT9 vp = { 0, 0, D3DDeviceParameters.BackBufferWidth, D3DDeviceParameters.BackBufferHeight, 0, 1 }; D3DDev->SetViewport(&vp); } Effectively, after a certain time, when RotateCamera is called, it begins to rotate in the relative X axis- even though constant zero is passed in for that request when responding to mouse input, so I know that when moving the mouse, the camera should not roll at all. I tried spamming 0,0,0 requests and saw no change (one per frame at 1500 frames per second), so I'm fairly sure that I'm not seeing FP error or matrix accumulation error. I tried writing a RotateCameraYZ function and stripping all X-axis from the function. I've spent several days trying to discover why this is the case, and eventually decided on just hacking around it. Just for reference, I've seen some diagrams on Wikipedia, and I actually have a relatively strange axis layout, which is Y axis up, but X axis forwards and Z axis right, so Y axis yaw, Z axis pitch, X axis roll.

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  • Inconsistent accessibility

    - by user1312412
    I am getting the following error Inconsistent accessibility: parameter type 'Db.Form1.ConnectionString' is less accessible than method 'Db.Form1.BuildConnectionString(Db.Form1.ConnectionString)' //Name spaces using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using Microsoft.VisualBasic; using System.Collections; using System.Diagnostics; using System.Data.OleDb; using System.IO; using System.Drawing.Printing; // namespace Db { public partial class Form1 : Form { public Form1() { InitializeComponent(); } public void SetBusy() { this.Cursor = Cursors.WaitCursor; Application.DoEvents(); } public void SetFree() { this.Cursor = Cursors.Default; Application.DoEvents(); } //connection string into parts struct ConnectionString { public string Provider; public string DataSource; public string UserId; public string Password; public string Database; } //Declare public string BuildConnectionString(ConnectionString connStr) ------> getting error here { string[] parts = new string[5]; parts[0] = "Provider=" + connStr.Provider; parts[1] = "Data Source=" + connStr.DataSource; parts[2] = "User Id=" + connStr.UserId; parts[3] = "Password=" + connStr.Password; parts[4] = "Initial Catalog=" + connStr.Database; return string.Join(";", parts); } // settings public bool IsValidConnectionForPrinting() { SetBusy(); ConnectionString connStr = new ConnectionString(); connStr.Provider = cboProvider.Text; connStr.DataSource = cboDataSource.Text; connStr.UserId = txtUserId.Text; connStr.Password = txtPassword.Text; connStr.Database = cboDatabase.Text; //connection string to database string connectionString = BuildConnectionString(connStr); OleDbConnection conn = new OleDbConnection(connectionString); try { conn.Open(); OleDbCommand cmd = conn.CreateCommand; cmd.CommandType = CommandType.TableDirect; cmd.CommandText = "vw_pr_DL"; cmd.ExecuteScalar(); cmd.CommandText = "vw_pr_VR"; cmd.ExecuteScalar(); //cmd.CommandText = "vw_pr_VR" //cmd.ExecuteScalar() conn.Close(); } //Exception messages catch (Exception ex) { SetFree(); if (ex.Message.StartsWith("Invalid object name")) { MessageBox.Show(ex.Message.Replace("Invalid object name", "Table or view not found"), "Connection Test"); } else { MessageBox.Show(ex.GetBaseException().Message, "Connection Test"); } return false; } SetFree(); return true; } // when user click testbutton private void btnConnTest_Click(object sender, EventArgs e) { if (IsValidConnectionForPrinting()) { MessageBox.Show("Connection succeeded", "Connection Test"); } }

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  • opengl - Rendering multiple cubes

    - by opiop65
    I have this code (Doesn't work at all) static void initGl() { glViewport(0, 0, Display.getWidth(), Display.getHeight()); glMatrixMode(GL_PROJECTION); glLoadIdentity(); GLU.gluPerspective(45.0f, Display.getWidth() / Display.getHeight(), 1.0f, 1000.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.0f, 0.0f, 0.0f, 0.0f); glClearDepth(1.0f); glDepthFunc(GL_LEQUAL); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); } public static void renderGL() { glViewport(0, 0, Display.getWidth(), Display.getHeight()); glClearColor(0.0f, 0.0f, 0.0f, 0.5f); glLoadIdentity(); glTranslatef(0.0f, 0.0f, -60.0f); drawCube(); } public static void drawCube() { for (int x = 0; x < 100; x++) { for (int y = 0; y < 100; y++) { for (int z = 0; z < 100; z++) { glBegin(GL_QUADS); glColor3f(1, 0, 0); glVertex3f(-x, -y, z); glVertex3f(x, -y, z); glVertex3f(x, y, z); glVertex3f(-x, y, z); glColor3f(1, 0, 1); glVertex3f(x, -y, -z); glVertex3f(-x, -y, -z); glVertex3f(-x, y, -z); glVertex3f(x, y, -z); glColor3f(1, 1, 1); glVertex3f(-x, y, z); glVertex3f(x, y, z); glVertex3f(x, y, -z); glVertex3f(-x, y, -z); glColor3f(0, 0, 1); glVertex3f(x, -y, z); glVertex3f(-x, -y, z); glVertex3f(-x, -y, -z); glVertex3f(x, -y, -z); glColor3f(1, 1, 0); glVertex3f(x, -y, z); glVertex3f(x, -y, -z); glVertex3f(x, y, -z); glVertex3f(x, y, z); glColor3f(0, 2, 1); glVertex3f(-x, -y, -z); glVertex3f(-x, -y, z); glVertex3f(-x, y, z); glVertex3f(-x, y, -z); glEnd(); } } } All it does it freeze up the program and eventually it will render the red side of the cube. This obviously has to do with gltranslatef, but I don't know why that isn't working. My question is, how do I render multiple cubes at once? Are there any tutorials out there on voxel engines? Sorry for the horrible code, I realize I probably need a array to do this. I'm quite new at opengl.

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  • Android refresh StateListDrawable problem

    - by Max
    Hi all, I have a strange problem with StateListDrawable or maybe (probably) I'm missing something. I created a test application for it and the same problem occurs. So, this is my StateListDrawable resourse in file test_selection.xml <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android"> <item android:state_selected="true"> <shape android:shape="rectangle" android:background="#ff0000"> <corners android:radius="10dp" /> <gradient android:startColor="#ff5555" android:endColor="#ff5555" android:angle="0" /> </shape> </item> <item android:state_selected="false"> <shape android:shape="rectangle" android:background="#eeeeee"> <corners android:radius="10dp" /> <gradient android:startColor="#eeeeee" android:endColor="#eeeeee" android:angle="0" /> </shape> </item> </selector> It's a very simple selector that draw a red color for selected state and a white rect for the unselected one. My main.xml template is very simple. I simply use a TextView that uses the selection as background. <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" android:textSize="30dp" android:id="@+id/test_view_example" android:background="@drawable/test_selection"/> <Button android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/refresh" android:onClick="updateView" android:text="refresh"></Button> </LinearLayout> My Activity code is also very simple. public class TestDrawableStateActivity extends Activity { private final static int[] SELECTED_STATE = { android.R.attr.state_selected }; private final static int[] UNSELECTED_STATE = {}; private TextView textView; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); textView = (TextView) findViewById(R.id.test_view_example); } @Override protected void onResume() { super.onResume(); // Carichiamo la Drawable if(textView.getBackground().setState(SELECTED_STATE)){ textView.invalidate(); } } public void updateView(View view) { if(textView.getBackground().setState(SELECTED_STATE)){ textView.invalidate(); }; } } When Activity starts I try to set the state of my Drawable (the StateListDrawable) with the value SELECTED. It seems all very simple.... but the problem is that the state is not shown. If, later, I click a button and execute the method updateView() the state changes. Where is my problem? Where am I wrong? Thankx a lot Max

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  • ScrollPanel in java does not appear JTextarea resizes instead

    - by Casper Marcussen
    Hello everyone My program is finished, but testing it out, i found out that the scrollpanel does not appear, it just resizes the JTextarea instead. The code is provided below: package javaapplication15; import java.awt.Container; import java.awt.FlowLayout; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.io.*; import java.io.IOException; import javax.swing.*; public class Tekstprogram extends JFrame { public Tekstprogram() { setSize(400, 600); setDefaultCloseOperation(EXIT_ON_CLOSE); setResizable(false); Container Indhold = getContentPane(); Indhold.setLayout(new FlowLayout()); JButton openButton = new JButton("Open"); JButton saveButton = new JButton("Save"); final JLabel statusbar = new JLabel("Output of your selection will go here"); final JTextArea TekstOmråde = new JTextArea(29, 30); JScrollPane scrollText = new JScrollPane(TekstOmråde); openButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ae) { JFileChooser chooser = new JFileChooser(); chooser.setMultiSelectionEnabled(true); int option = chooser.showOpenDialog(Tekstprogram.this); if (option == JFileChooser.APPROVE_OPTION) { File[] sf = chooser.getSelectedFiles(); String filelist = "nothing"; if (sf.length > 0) { filelist = sf[0].getName(); } for (int i = 1; i < sf.length; i++) { filelist = filelist + ", " + sf[i].getName(); } try { String strLine; File selectedFile = chooser.getSelectedFile(); FileInputStream in = new FileInputStream(selectedFile); BufferedReader br = new BufferedReader(new InputStreamReader(in)); while ((strLine = br.readLine()) != null) { TekstOmråde.append(strLine + "\n"); } } catch (Exception e) { System.out.println("En fejl opstod ved" + e); } } } }); saveButton.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent ae) { JFileChooser chooser = new JFileChooser(); int option = chooser.showSaveDialog(Tekstprogram.this); if (option == JFileChooser.APPROVE_OPTION) { File file = chooser.getSelectedFile(); try { BufferedWriter out = new BufferedWriter(new FileWriter(file)); out.write(TekstOmråde.getText()); out.close(); } catch (IOException e) { System.out.println("IOException fejl opstod :"); e.printStackTrace(); } } } }); Indhold.add(openButton); Indhold.add(saveButton); Indhold.add(TekstOmråde); Indhold.add(scrollText); Indhold.add(statusbar); } public static void main(String args[]) { Tekstprogram sfc = new Tekstprogram(); sfc.setVisible(true); } } Is there anyway to make the JTexarea static?

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  • populate uipicker view with results from core data DB using an NSArray

    - by Chris
    I am trying to populate a UIPickerView with the results of a NSFetchRequest. The results of the NSFetchRequest are then stored in an NSArray. I am using Core Data to interact with the SQLite DB. I have a simple class file that contains a UIPickerView that is associated with a storyboard scene in my project. The header file for the class looks like the following, ViewControllerUsers.h #import <UIKit/UIKit.h> #import "AppDelegate.h" @interface ViewControllerUsers : UIViewController <NSFetchedResultsControllerDelegate, UIPickerViewDelegate, UIPickerViewDataSource> { NSArray *dictionaries; } @property (nonatomic, strong) NSFetchedResultsController *fetchedResultsController; // Core Data @property (strong, nonatomic) NSManagedObjectContext *managedObjectContext; @property (nonatomic, strong) NSArray *users; @property (strong, nonatomic) IBOutlet UIPickerView *uiPickerViewUsers; @property (weak, nonatomic) IBOutlet UIBarButtonItem *btnDone; @property (weak, nonatomic) IBOutlet UIButton *btnChangePin; // added for testing purposes @property (nonatomic, strong) NSArray *usernames; - (IBAction)dismissScene:(id)sender; - (IBAction)changePin:(id)sender; @end The implementation file looks like the following, ViewControllerUsers.m #import "ViewControllerUsers.h" @interface ViewControllerUsers () @end @implementation ViewControllerUsers // Core Data @synthesize managedObjectContext = _managedObjectContext; @synthesize uiPickerViewUsers = _uiPickerViewUsers; @synthesize usernames = _usernames; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view. // Core Data if (_managedObjectContext == nil) { _managedObjectContext = [(AppDelegate *)[[UIApplication sharedApplication] delegate] managedObjectContext]; NSLog(@"After _managedObjectContext: %@", _managedObjectContext); } NSFetchRequest *request = [NSFetchRequest fetchRequestWithEntityName:@"Account"]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Account" inManagedObjectContext:_managedObjectContext]; request.resultType = NSDictionaryResultType; request.propertiesToFetch = [NSArray arrayWithObject:[[entity propertiesByName] objectForKey:@"username"]]; request.returnsDistinctResults = YES; _usernames = [_managedObjectContext executeFetchRequest:request error:nil]; NSLog (@"names: %@",_usernames); } -(NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { //One column return 1; } -(NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { //set number of rows return _usernames.count; } -(NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { //set item per row return [_usernames objectAtIndex:row]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)viewDidUnload { [self setBtnDone:nil]; [self setUiPickerViewUsers:nil]; [self setBtnChangePin:nil]; [super viewDidUnload]; } - (IBAction)dismissScene:(id)sender { [self dismissModalViewControllerAnimated:YES]; } - (IBAction)changePin:(id)sender { } @end The current code is causing the app to crash, but the NSLog is show the results of the NSFetchRequest in the NSArray. I currently think that I am not formatting the results of the NSFetchRequest in the NSArray properly if I had to take a guess. The crash log looks like the following, 2013-06-26 16:49:24.219 KegCop[41233:c07] names: ( { username = blah; }, { username = chris; }, { username = root; } ) 2013-06-26 16:49:24.223 KegCop[41233:c07] -[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0 2013-06-26 16:49:24.223 KegCop[41233:c07] Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[NSKnownKeysDictionary1 isEqualToString:]: unrecognized selector sent to instance 0xe54d9a0' First throw call stack:

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  • Give Markup support for Custom server control with public PlaceHolders properties

    - by ravinsp
    I have a custom server control with two public PlaceHolder properties exposed to outside. I can use this control in a page like this: <cc1:MyControl ID="MyControl1" runat="server"> <TitleTemplate> Title text and anything else </TitleTemplate> <ContentTemplate> <asp:TextBox ID="TextBox1" runat="server"></asp:TextBox> <asp:Button ID="Button1" runat="server" Text="Button" /> </ContentTemplate> </cc1:MyControl> TitleTemplate and ContentTemplate are properties of type asp.net PlaceHolder class. Everything works fine. The control gets any content given to these custom properties and produces a custom HTML output around them. If I want a Button1_Click event handler, I can attach the event handler in Page_Load like the following code. And it works. protected void Page_Load(object sender, EventArgs e) { Button1.Click += new EventHandler(Button1_Click); } void Button1_Click(object sender, EventArgs e) { TextBox1.Text = "Button1 clicked"; } But if try to attach the click event handler in aspx markup I get an error when running the application "Compiler Error Message: CS0117: 'ASP.default_aspx' does not contain a definition for 'Button1_Click' <asp:Button ID="Button1" runat="server" Text="Button" OnClick="Button1_Click" /> AutoEventWireup is set to "true" in the page markup. This happens only for child controls inside my custom control. I can programatically access child control correctly. Only problem is with event handler assignment from Markup. When I select the child Button in markup, the properties window only detects it as a < BUTTON. Not System.Web.UI.Controls.Button. It also doesn't display the "Events" tab. How can I give markup support for this scenario? Here's code for MyControl class if needed. And remember, I'm not using any ITemplate types for this. The custom properties I provide are of type "PlaceHolder". [ToolboxData("<{0}:MyControl runat=server>" + "<TitleTemplate></TitleTemplate>" + "<ContentTemplate></ContentTemplate>" + "</{0}:MyControl>")] public class MyControl : WebControl { PlaceHolder contentTemplate, titleTemplate; public MyControl() { contentTemplate = new PlaceHolder(); titleTemplate = new PlaceHolder(); Controls.Add(contentTemplate); Controls.Add(titleTemplate); } [Browsable(true)] [TemplateContainer(typeof(PlaceHolder))] [PersistenceMode(PersistenceMode.InnerProperty)] public PlaceHolder TitleTemplate { get { return titleTemplate; } } [Browsable(true)] [TemplateContainer(typeof(PlaceHolder))] [PersistenceMode(PersistenceMode.InnerProperty)] public PlaceHolder ContentTemplate { get { return contentTemplate; } } protected override void RenderContents(HtmlTextWriter output) { output.Write("<div>"); output.Write("<div class=\"title\">"); titleTemplate.RenderControl(output); output.Write("</div>"); output.Write("<div class=\"content\">"); contentTemplate.RenderControl(output); output.Write("</div>"); output.Write("</div>"); } }

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  • Self-updating collection concurrency issues

    - by DEHAAS
    I am trying to build a self-updating collection. Each item in the collection has a position (x,y). When the position is changed, an event is fired, and the collection will relocate the item. Internally the collection is using a “jagged dictionary”. The outer dictionary uses the x-coordinate a key, while the nested dictionary uses the y-coordinate a key. The nested dictionary then has a list of items as value. The collection also maintains a dictionary to store the items position as stored in the nested dictionaries – item to stored location lookup. I am having some trouble making the collection thread safe, which I really need. Source code for the collection: public class PositionCollection<TItem, TCoordinate> : ICollection<TItem> where TItem : IPositionable<TCoordinate> where TCoordinate : struct, IConvertible { private readonly object itemsLock = new object(); private readonly Dictionary<TCoordinate, Dictionary<TCoordinate, List<TItem>>> items; private readonly Dictionary<TItem, Vector<TCoordinate>> storedPositionLookup; public PositionCollection() { this.items = new Dictionary<TCoordinate, Dictionary<TCoordinate, List<TItem>>>(); this.storedPositionLookup = new Dictionary<TItem, Vector<TCoordinate>>(); } public void Add(TItem item) { if (item.Position == null) { throw new ArgumentException("Item must have a valid position."); } lock (this.itemsLock) { if (!this.items.ContainsKey(item.Position.X)) { this.items.Add(item.Position.X, new Dictionary<TCoordinate, List<TItem>>()); } Dictionary<TCoordinate, List<TItem>> xRow = this.items[item.Position.X]; if (!xRow.ContainsKey(item.Position.Y)) { xRow.Add(item.Position.Y, new List<TItem>()); } xRow[item.Position.Y].Add(item); if (this.storedPositionLookup.ContainsKey(item)) { this.storedPositionLookup[item] = new Vector<TCoordinate>(item.Position); } else { this.storedPositionLookup.Add(item, new Vector<TCoordinate>(item.Position)); // Store a copy of the original position } item.Position.PropertyChanged += (object sender, PropertyChangedEventArgs eventArgs) => this.UpdatePosition(item, eventArgs.PropertyName); } } private void UpdatePosition(TItem item, string propertyName) { lock (this.itemsLock) { Vector<TCoordinate> storedPosition = this.storedPositionLookup[item]; this.RemoveAt(storedPosition, item); this.storedPositionLookup.Remove(item); } } } I have written a simple unit test to check for concurrency issues: [TestMethod] public void TestThreadedPositionChange() { PositionCollection<Crate, int> collection = new PositionCollection<Crate, int>(); Crate crate = new Crate(new Vector<int>(5, 5)); collection.Add(crate); Parallel.For(0, 100, new Action<int>((i) => crate.Position.X += 1)); Crate same = collection[105, 5].First(); Assert.AreEqual(crate, same); } The actual stored position varies every time I run the test. I appreciate any feedback you may have.

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  • Suggestions on how to map from Domain (ORM) objects to Data Transfer Objects (DTO)

    - by FryHard
    The current system that I am working on makes use of Castle Activerecord to provide ORM (Object Relational Mapping) between the Domain objects and the database. This is all well and good and at most times actually works well! The problem comes about with Castle Activerecords support for asynchronous execution, well, more specifically the SessionScope that manages the session that objects belong to. Long story short, bad stuff happens! We are therefore looking for a way to easily convert (think automagically) from the Domain objects (who know that a DB exists and care) to the DTO object (who know nothing about the DB and care not for sessions, mapping attributes or all thing ORM). Does anyone have suggestions on doing this. For the start I am looking for a basic One to One mapping of object. Domain object Person will be mapped to say PersonDTO. I do not want to do this manually since it is a waste. Obviously reflection comes to mind, but I am hoping with some of the better IT knowledge floating around this site that "cooler" will be suggested. Oh, I am working in C#, the ORM objects as said before a mapped with Castle ActiveRecord. Example code: By @ajmastrean's request I have linked to an example that I have (badly) mocked together. The example has a capture form, capture form controller, domain objects, activerecord repository and an async helper. It is slightly big (3MB) because I included the ActiveRecored dll's needed to get it running. You will need to create a database called ActiveRecordAsync on your local machine or just change the .config file. Basic details of example: The Capture Form The capture form has a reference to the contoller private CompanyCaptureController MyController { get; set; } On initialise of the form it calls MyController.Load() private void InitForm () { MyController = new CompanyCaptureController(this); MyController.Load(); } This will return back to a method called LoadComplete() public void LoadCompleted (Company loadCompany) { _context.Post(delegate { CurrentItem = loadCompany; bindingSource.DataSource = CurrentItem; bindingSource.ResetCurrentItem(); //TOTO: This line will thow the exception since the session scope used to fetch loadCompany is now gone. grdEmployees.DataSource = loadCompany.Employees; }, null); } } this is where the "bad stuff" occurs, since we are using the child list of Company that is set as Lazy load. The Controller The controller has a Load method that was called from the form, it then calls the Asyc helper to asynchronously call the LoadCompany method and then return to the Capture form's LoadComplete method. public void Load () { new AsyncListLoad<Company>().BeginLoad(LoadCompany, Form.LoadCompleted); } The LoadCompany() method simply makes use of the Repository to find a know company. public Company LoadCompany() { return ActiveRecordRepository<Company>.Find(Setup.company.Identifier); } The rest of the example is rather generic, it has two domain classes which inherit from a base class, a setup file to instert some data and the repository to provide the ActiveRecordMediator abilities.

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  • iPhone NSCalendar - Incorrect Calendar Drawn for users outside US

    - by xoail
    After trying to work on someone else's code, and so many different iterations, I am unable to understand what am I doing wrong with dates on a calendar month view. I am trying to present a calendar in month view fashion like calendar.app but unfortunately some users in countries like Australia, UK are reporting incorrect alignment of Days to Dates. For instance in Australia it displays 17th March as Friday. Any help is highly appreciated! Here is the code sample I am using: -(void)setCalendar { NSCalendar *gregorian = [[NSCalendar alloc] initWithCalendarIdentifier:NSGregorianCalendar]; NSDateComponents *comps = [gregorian components:units fromDate:[NSDate date]]; self.currentDate = [gregorian dateFromComponents:comps]; NSInteger weekdayInteger=[comps weekday]; currentMonth=[comps month]; currentYear=[comps year]; NSString *dateString=[[NSString stringWithFormat:@"%@",currentDate] substringToIndex:10]; NSArray *array= [dateString componentsSeparatedByString:@"-"]; NSInteger currentDay=[[array objectAtIndex:2] intValue]; currentMonthConstant=currentMonth; currentYearConstant=currentYear; currentDayConstant=currentDay; currentConstantDate=[NSString stringWithFormat:@"%d/%d/%d",currentDayConstant,currentMonthConstant,currentYearConstant]; currentFirstDay=((8+weekdayInteger-(currentDay%7))%7); if(currentFirstDay==0) currentFirstDay=7; [gregorian release]; } And this is how im populating the calendar: -(void)fillCalender:(NSInteger)month weekStarts:(NSInteger)weekday year:(NSInteger)year { currentMonth=month; currentYear=year; currentFirstDay=weekday; UIButton *temp; NSInteger numberOfDays=[self getNumberofDays:month YearVlue:year]; currentLastDay=(currentFirstDay+numberOfDays-1)%7; if(currentLastDay==0) currentLastDay=7; NSString *monthName=[self getMonth:month]; NSInteger grid=(weekday-1); monthLabel.text=[NSString stringWithFormat:@"%@ %d",monthName,year]; for(int i=1;i<=numberOfDays;i++) { if([frontView isEqualToString:@"view1"]) temp=[arr_View2Buttons objectAtIndex:grid]; else temp= [arr_View1Buttons objectAtIndex:grid]; [temp setBackgroundImage:nil forState:UIControlStateNormal]; [temp setUserInteractionEnabled:TRUE]; UILabel *aLbl = (UILabel *)[temp viewWithTag:123]; [aLbl setText:[NSString stringWithFormat:@"%d",i]]; // check for today if(currentDayConstant == i && currentMonthConstant == currentMonth && currentYearConstant == currentYear) { [aLbl setTextColor:[UIColor blueColor]]; } else { [aLbl setTextColor:[UIColor colorWithRed:69/255.0 green:2/255.0 blue:71/255.0 alpha:1.0]]; } [temp setTag:i]; grid++; if(grid==35) grid=0; } } And finally viewdidload: - (void)viewDidLoad { [super viewDidLoad]; [self setCalendar]; // set views [self.view1 setFrame:CGRectMake(0,45,320,232)]; [self.view2 setFrame:CGRectMake(0,277,320,232)]; [self.view addSubview:self.view1]; [self.view addSubview:self.view2]; frontView = @"view2"; [self fillCalender:currentMonth weekStarts:currentFirstDay year:currentYear]; frontView = @"view1"; }

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  • hello-1.mod.c:14: warning: missing initializer (near initialization for '__this_module.arch.unw_sec_init')

    - by Sompom
    I am trying to write a module for an sbc1651. Since the device is ARM, this requires a cross-compile. As a start, I am trying to compile the "Hello Kernel" module found here. This compiles fine on my x86 development system, but when I try to cross-compile I get the below error. /home/developer/HelloKernel/hello-1.mod.c:14: warning: missing initializer /home/developer/HelloKernel/hello-1.mod.c:14: warning: (near initialization for '__this_module.arch.unw_sec_init') Since this is in the .mod.c file, which is autogenerated I have no idea what's going on. The mod.c file seems to be generated by the module.h file. As far as I can tell, the relevant parts are the same between my x86 system's module.h and the arm kernel header's module.h. Adding to my confusion, this problem is either not googleable (by me...) or hasn't happened to anyone before. Or I'm just doing something clueless that anyone with any sense wouldn't do. The cross-compiler I'm using was supplied by Freescale (I think). I suppose it could be a problem with the compiler. Would it be worth trying to build the toolchain myself? Obviously, since this is a warning, I could ignore it, but since it's so strange, I am worried about it, and would like to at least know the cause... Thanks very much, Sompom Here are the source files hello-1.mod.c #include <linux/module.h> #include <linux/vermagic.h> #include <linux/compiler.h> MODULE_INFO(vermagic, VERMAGIC_STRING); struct module __this_module __attribute__((section(".gnu.linkonce.this_module"))) = { .name = KBUILD_MODNAME, .init = init_module, #ifdef CONFIG_MODULE_UNLOAD .exit = cleanup_module, #endif .arch = MODULE_ARCH_INIT, }; static const struct modversion_info ____versions[] __used __attribute__((section("__versions"))) = { { 0x3972220f, "module_layout" }, { 0xefd6cf06, "__aeabi_unwind_cpp_pr0" }, { 0xea147363, "printk" }, }; static const char __module_depends[] __used __attribute__((section(".modinfo"))) = "depends="; hello-1.c (modified slightly from the given link) /* hello-1.c - The simplest kernel module. * * Copyright (C) 2001 by Peter Jay Salzman * * 08/02/2006 - Updated by Rodrigo Rubira Branco <[email protected]> */ /* Kernel Programming */ #ifndef MODULE #define MODULE #endif #ifndef LINUX #define LINUX #endif #ifndef __KERNEL__ #define __KERNEL__ #endif #include <linux/module.h> /* Needed by all modules */ #include <linux/kernel.h> /* Needed for KERN_ALERT */ static int hello_init_module(void) { printk(KERN_ALERT "Hello world 1.\n"); /* A non 0 return means init_module failed; module can't be loaded.*/ return 0; } static void hello_cleanup_module(void) { printk(KERN_ALERT "Goodbye world 1.\n"); } module_init(hello_init_module); module_exit(hello_cleanup_module); MODULE_LICENSE("GPL"); Makefile export ARCH:=arm export CCPREFIX:=/opt/freescale/usr/local/gcc-4.4.4-glibc-2.11.1-multilib-1.0/arm-fsl-linux-gnueabi/bin/arm-linux- export CROSS_COMPILE:=${CCPREFIX} TARGET := hello-1 WARN := -W -Wall -Wstrict-prototypes -Wmissing-prototypes -Wno-sign-compare -Wno-unused -Werror UNUSED_FLAGS := -std=c99 -pedantic EXTRA_CFLAGS := -O2 -DMODULE -D__KERNEL__ ${WARN} ${INCLUDE} KDIR ?= /home/developer/src/ltib-microsys/ltib/rpm/BUILD/linux-2.6.35.3 ifneq ($(KERNELRELEASE),) # kbuild part of makefile obj-m := $(TARGET).o else # normal makefile default: clean $(MAKE) -C $(KDIR) M=$$PWD .PHONY: clean clean: -rm built-in.o -rm $(TARGET).ko -rm $(TARGET).ko.unsigned -rm $(TARGET).mod.c -rm $(TARGET).mod.o -rm $(TARGET).o -rm modules.order -rm Module.symvers endif

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  • BFS Shortest Path: Edge weight either 1 or 2

    - by Hackster
    I am trying to implement a shortest path algorithm using BFS. That is I am trying to find the shortest path from a specified vertex to every other vertex. However, its a special case where all edge weights are either 1 or 2. I know it could be done with Dijkstra's algorithm but I must use Breadth First Search. So far I have a working version of BFS that searches first for a vertex connected with an edge of weight 1. If it cannot find it, then returns a vertex connected with an edge of weight 2. After thinking about it, this is not the correct way to find the shortest path. The problem is I cannot think of any reasoning why BFS would work with weights 1 or 2, as opposed to any weight. Here is the code: public void addEdge(int start, int end, int weight) { adjMat[start][end] = 1; adjMat[end][start] = 1; edge_weight[start][end] = weight; edge_weight[end][start] = weight; } // ------------------------------------------------------------- public void bfs() // breadth-first search { // begin at vertex 0 vertexList[0].wasVisited = true; // mark it displayVertex(0); // display it theQueue.insert(0); // insert at tail int v2; while( !theQueue.isEmpty() ) // until queue empty, { int v1 = theQueue.remove(); // remove vertex at head // until it has no unvisited neighbors while( (v2=getAdjUnvisitedVertex(v1)) != -1 ){// get one, vertexList[v2].wasVisited = true; // mark it displayVertex(v2); // display it theQueue.insert(v2); // insert it } } // end while(queue not empty) // queue is empty, so we're done for(int j=0; j<nVerts; j++) // reset flags vertexList[j].wasVisited = false; } // end bfs() // ------------------------------------------------------------- // returns an unvisited vertex adj to v -- ****WITH WEIGHT 1**** public int getAdjUnvisitedVertex(int v) { for (int j = 0; j < nVerts; j++) if (adjMat[v][j] == 1 && vertexList[j].wasVisited == false && edge_weight[v][j] == 1){ //System.out.println("Vertex found with 1:"+ vertexList[j].label); return j; } for (int k = 0; k < nVerts; k++) if (adjMat[v][k] == 1 && vertexList[k].wasVisited == false && edge_weight[v][k] == 2){ //System.out.println("Vertex found with 2:"+vertexList[k].label); return k; } return -1; } // end getAdjUnvisitedVertex() // ------------------------------------------------------------- } //////////////////////////////////////////////////////////////// public class BFS{ public static void main(String[] args) { Graph theGraph = new Graph(); theGraph.addVertex('A'); // 0 (start for bfs) theGraph.addVertex('B'); // 1 theGraph.addVertex('C'); // 2 theGraph.addEdge(0, 1,2); // AB theGraph.addEdge(1, 2,1); // BC theGraph.addEdge(2, 0,1); // AD System.out.print("Visits: "); theGraph.bfs(); // breadth-first search System.out.println(); } // end main() } The problem then is, that I don't know why BFS can work for the shortest path problem with edges of weight 1 or 2 as opposed to any edges of any weight. Any help is appreciated. Thanks!

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  • Termite colony simulator using java

    - by ashii
    hi everyone, i hve to design a simulator that will maintain an environment, which consists of a collection of patches arranged in a rectangular grid of arbitrary size. Each patch contains zero or more wood chips. A patch may be occupied by one or more termites or predators, which are mobile entities that live within the world and behave according to simple rules. A TERMITE can pick up a wood chip from the patch that it is currently on, or drop a wood chip that it is carrying. Termites travel around the grid by moving randomly from their current patch to a neighbouring patch, in one of four possible directions. New termites may hatch from eggs, and this is simulated by the appearance of a new termite at a random patch within the environment. A PREDATOR moves in a similar way to termites, and if a predator moves onto a patch that is occupied by a termite, then the predator eats the termite. At initialization, the termites, predators, and wood chips are distributed randomly in the environment. Simulation then proceeds in a loop, and the new state of the environment is obtained at each iteration. i have designed the arena using jpanel but im not able to randomnly place wood,termite and predator in that arena. can any one help me out?? my code for the arena is as following: 01 import java.awt.*; 02 import javax.swing.*; 03 04 public class Arena extends JPanel 05 { 06 private static final int Rows = 8; 07 private static final int Cols = 8; 08 public void paint(Graphics g) 09 { 10 Dimension d = this.getSize(); 11 // don't draw both sets of squares, when you can draw one 12 // fill in the entire thing with one color 13 g.setColor(Color.WHITE); 14 // make the background 15 g.fillRect(0,0,d.width,d.height); 16 // draw only black 17 g.setColor(Color.BLACK); 18 // pick a square size based on the smallest dimension 19 int sqsize = ((d.width<d.height) ? d.width/Cols : d.height/Rows); 20 // loop for rows 21 for (int row=0; row<Rows; row++) 22 { 23 int y = row*sqsize; // y stays same for entire row, set here 24 int x = (row%2)*sqsize; // x starts at 0 or one square in 25 for (int i=0; i<Cols/2; i++) 26 { 27 // you will only be drawing half the squares per row 28 // draw square 29 g.fillRect(x,y,sqsize,sqsize); 30 // move two square sizes over 31 x += sqsize*2; 32 } 33 } 34 35 } 36 37 38 39 public void update(Graphics g) { paint(g); } 40 41 42 43 public static void main (String[] args) 44 { 45 46 JFrame frame = new JFrame("Arena"); 47 frame.setSize(600,400); 48 frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); 49 frame.setContentPane(new Arena()); 50 frame.setVisible(true); 51 } 52 53 }

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  • Not sure why I'm getting a NullPointerException when creating a Swing component

    - by Alex
    The error occurs when creating the Box object. public void drawBoard(Board board){ for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ Box box = new Box(board.getSquare(col, row).getColour(), col, row); squarePanel[col][row].add(box); } } Board is given from the Game constructor here (another class): public Game() throws Throwable{ View graphics = new View(); board = new Board(); board.setDefault(); graphics.drawBoard(board); } The Board constructor looks like this: public Board(){ grid = new Square[COLUMNS][ROWS]; for(int row = 0; row < 8; row++){ for(int col = 0; col < 8; col++){ grid[col][row] = new Square(this); } } for(int row = 0; row < 8; row++){ for(int col = 0; col < 4; col++){ int odd = 2*col + 1; int even = 2*col; getSquare(odd, row).setColour(Color.BLACK); getSquare(even, row).setColour(Color.WHITE); } } } And finally the Box class: class Box extends JComponent{ Color boxColour; int col, row; public Box(Color boxColour, int col, int row){ this.boxColour = boxColour; this.col = col; this.row = row; repaint(); } public void paint(Graphics drawBox){ drawBox.setColor(boxColour); drawBox.drawRect(50*col, 50*row, 50, 50); drawBox.fillRect(50*col, 50*row, 50, 50); } } So while looping through the array, it uses the two integers as coordinates to create the Box. The coordinates are referenced and then repaint() is run. The box also gets the colour, using the two integers, from the Square in the Board class. Since the colour is already set, before the drawBoard(board) method is run, that shouldn't be a problem, right? Exception in thread "main" java.lang.NullPointerException at View.drawBoard(View.java:38) at Game.<init>(Game.java:21) at Game.main(Game.java:14) The relevant part of Square import java.awt.Color; public class Square { private Piece piece; private Board board; private Color squareColour; public Square(Board board){ this.board = board; } public void setColour(Color squareColour){ this.squareColour = squareColour; } public Color getColour(){ return squareColour; }

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  • Push notification not received in ios5 device

    - by Surender Rathore
    I am sending push notification on device which has iOS 5.0.1, but notification is not received on iOS5 device. If i try to send notification on iOS4.3.3 device, it received on this device. My server is developed in c# and apple push notification certificate is used in .p12 format. My code to register the notification is - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. // Set the navigation controller as the window's root view controller and display. deviceToken = nil; self.window.rootViewController = self.navigationController; [self.window makeKeyAndVisible]; [[UIApplication sharedApplication] enabledRemoteNotificationTypes]; [[UIApplication sharedApplication] registerForRemoteNotificationTypes: UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert]; return YES; } - (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)devToken { UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:@"Succeeded in registering for APNS" message:@"Sucess" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alertView show]; [alertView release]; deviceToken = [devToken retain]; NSMutableString *dev = [[NSMutableString alloc] init]; NSRange r; r.length = 1; unsigned char c; for (int i = 0; i < [deviceToken length]; i++) { r.location = i; [deviceToken getBytes:&c range:r]; if (c < 10) { [dev appendFormat:@"0%x", c]; } else { [dev appendFormat:@"%x", c]; } } NSUserDefaults *def = [NSUserDefaults standardUserDefaults]; [def setObject:dev forKey:@"DeviceToken"]; [def synchronize]; NSLog(@"Registered for APNS %@\n%@", deviceToken, dev); [dev release]; } - (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { NSLog(@"Failed to register %@", [error localizedDescription]); UIAlertView *alertView=[[UIAlertView alloc]initWithTitle:@"FAILED" message:@"Fail" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil]; [alertView show]; [alertView release]; deviceToken = nil; } - (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo { NSLog(@"Recieved Remote Notification %@", userInfo); NSDictionary *aps = [userInfo objectForKey:@"aps"]; NSDictionary *alert = [aps objectForKey:@"alert"]; //NSString *actionLocKey = [alert objectForKey:@"action-loc-key"]; NSString *body = [alert objectForKey:@"body"]; // NSMutableArray *viewControllers = [NSMutableArray arrayWithArray:[self.navigationController viewControllers]]; // // if ([viewControllers count] > 2) { // NSRange r; // r.length = [viewControllers count] - 2; // r.location = 2; // [viewControllers removeObjectsInRange:r]; // // MapViewController *map = (MapViewController*)[viewControllers objectAtIndex:1]; // [map askDriver]; // } // // [self.navigationController setViewControllers:viewControllers]; // [viewControllers release]; //NewBooking,"BookingId",Passenger_latitude,Passenger_longitude,Destination_latitude,Destination_longitude,Distance,Time,comments NSArray *arr = [body componentsSeparatedByString:@","]; if ([arr count]>0) { MapViewController *map = (MapViewController*)[[self.navigationController viewControllers] objectAtIndex:1]; [map askDriver:arr]; [self.navigationController popToViewController:[[self.navigationController viewControllers] objectAtIndex:1] animated:YES]; } //NSString *sound = [userInfo objectForKey:@"sound"]; //UIAlertView *alertV = [[UIAlertView alloc] initWithTitle:actionLocKey // message:body delegate:nil // cancelButtonTitle:@"Reject" // otherButtonTitles:@"Accept", nil]; // // [alertV show]; // [alertV release]; } Can anyone help me out with this issue. Why notification received on iOS4.3 device but not on iOS5? Thank you very much!!! in advance

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  • Strange performance behaviour for 64 bit modulo operation

    - by codymanix
    The last three of these method calls take approx. double the time than the first four. The only difference is that their arguments doesn't fit in integer anymore. But should this matter? The parameter is declared to be long, so it should use long for calculation anyway. Does the modulo operation use another algorithm for numbersmaxint? I am using amd athlon64 3200+, winxp sp3 and vs2008. Stopwatch sw = new Stopwatch(); TestLong(sw, int.MaxValue - 3l); TestLong(sw, int.MaxValue - 2l); TestLong(sw, int.MaxValue - 1l); TestLong(sw, int.MaxValue); TestLong(sw, int.MaxValue + 1l); TestLong(sw, int.MaxValue + 2l); TestLong(sw, int.MaxValue + 3l); Console.ReadLine(); static void TestLong(Stopwatch sw, long num) { long n = 0; sw.Reset(); sw.Start(); for (long i = 3; i < 20000000; i++) { n += num % i; } sw.Stop(); Console.WriteLine(sw.Elapsed); } EDIT: I now tried the same with C and the issue does not occur here, all modulo operations take the same time, in release and in debug mode with and without optimizations turned on: #include "stdafx.h" #include "time.h" #include "limits.h" static void TestLong(long long num) { long long n = 0; clock_t t = clock(); for (long long i = 3; i < 20000000LL*100; i++) { n += num % i; } printf("%d - %lld\n", clock()-t, n); } int main() { printf("%i %i %i %i\n\n", sizeof (int), sizeof(long), sizeof(long long), sizeof(void*)); TestLong(3); TestLong(10); TestLong(131); TestLong(INT_MAX - 1L); TestLong(UINT_MAX +1LL); TestLong(INT_MAX + 1LL); TestLong(LLONG_MAX-1LL); getchar(); return 0; } EDIT2: Thanks for the great suggestions. I found that both .net and c (in debug as well as in release mode) does't not use atomically cpu instructions to calculate the remainder but they call a function that does. In the c program I could get the name of it which is "_allrem". It also displayed full source comments for this file so I found the information that this algorithm special cases the 32bit divisors instead of dividends which was the case in the .net application. I also found out that the performance of the c program really is only affected by the value of the divisor but not the dividend. Another test showed that the performance of the remainder function in the .net program depends on both the dividend and divisor. BTW: Even simple additions of long long values are calculated by a consecutive add and adc instructions. So even if my processor calls itself 64bit, it really isn't :( EDIT3: I now ran the c app on a windows 7 x64 edition, compiled with visual studio 2010. The funny thing is, the performance behavior stays the same, although now (I checked the assembly source) true 64 bit instructions are used.

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  • MVC: returning multiple results on stream connection to implement HTML5 SSE

    - by eddo
    I am trying to set up a lightweight HTML5 Server-Sent Event implementation on my MVC 4 Web, without using one of the libraries available to implement sockets and similars. The lightweight approach I am trying is: Client side: EventSource (or jquery.eventsource for IE) Server side: long polling with AsynchController (sorry for dropping here the raw test code but just to give an idea) public class HTML5testAsyncController : AsyncController { private static int curIdx = 0; private static BlockingCollection<string> _data = new BlockingCollection<string>(); static HTML5testAsyncController() { addItems(10); } //adds some test messages static void addItems(int howMany) { _data.Add("started"); for (int i = 0; i < howMany; i++) { _data.Add("HTML5 item" + (curIdx++).ToString()); } _data.Add("ended"); } // here comes the async action, 'Simple' public void SimpleAsync() { AsyncManager.OutstandingOperations.Increment(); Task.Factory.StartNew(() => { var result = string.Empty; var sb = new StringBuilder(); string serializedObject = null; //wait up to 40 secs that a message arrives if (_data.TryTake(out result, TimeSpan.FromMilliseconds(40000))) { JavaScriptSerializer ser = new JavaScriptSerializer(); serializedObject = ser.Serialize(new { item = result, message = "MSG content" }); sb.AppendFormat("data: {0}\n\n", serializedObject); } AsyncManager.Parameters["serializedObject"] = serializedObject; AsyncManager.OutstandingOperations.Decrement(); }); } // callback which returns the results on the stream public ActionResult SimpleCompleted(string serializedObject) { ServerSentEventResult sar = new ServerSentEventResult(); sar.Content = () => { return serializedObject; }; return sar; } //pushes the data on the stream in a format conforming HTML5 SSE public class ServerSentEventResult : ActionResult { public ServerSentEventResult() { } public delegate string GetContent(); public GetContent Content { get; set; } public int Version { get; set; } public override void ExecuteResult(ControllerContext context) { if (context == null) { throw new ArgumentNullException("context"); } if (this.Content != null) { HttpResponseBase response = context.HttpContext.Response; // this is the content type required by chrome 6 for server sent events response.ContentType = "text/event-stream"; response.BufferOutput = false; // this is important because chrome fails with a "failed to load resource" error if the server attempts to put the char set after the content type response.Charset = null; string[] newStrings = context.HttpContext.Request.Headers.GetValues("Last-Event-ID"); if (newStrings == null || newStrings[0] != this.Version.ToString()) { string value = this.Content(); response.Write(string.Format("data:{0}\n\n", value)); //response.Write(string.Format("id:{0}\n", this.Version)); } else { response.Write(""); } } } } } The problem is on the server side as there is still a big gap between the expected result and what's actually going on. Expected result: EventSource opens a stream connection to the server, the server keeps it open for a safe time (say, 2 minutes) so that I am protected from thread leaking from dead clients, as new message events are received by the server (and enqueued to a thread safe collection such as BlockingCollection) they are pushed in the open stream to the client: message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+200ms Actual behaviour: EventSource opens a stream connection to the server, the server keeps it open until a message event arrives (thanks to long polling) once a message is received, MVC pushes the message and closes the connection. EventSource has to reopen the connection and this happens after a couple of seconds. message 1 received at T+0ms, pushed to the client at T+x message 2 received at T+200ms, pushed to the client at T+x+3200ms This is not OK as it defeats the purpose of using SSE as the clients start again reconnecting as in normal polling and message delivery gets delayed. Now, the question: is there a native way to keep the connection open after sending the first message and sending further messages on the same connection?

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  • SqlDataAdapter Update is not working in C# wih Sql Server

    - by Ahmed
    I am trying to save data from C# form to Sql server Northwind Orders database, I am only using CustomerID, OrderDate and ShippedDate for data entry. Following is the code to Form load and save button: private void Form1_Load(object sender, EventArgs e) { SetComb(); connectionString = ConfigurationManager.AppSettings["connectionString"]; sqlConnection = new SqlConnection(connectionString); String sqlSelect = "Select OrderID, CustomerID, OrderDate, ShippedDate from Orders"; sqlDataMaster = new SqlDataAdapter(sqlSelect, sqlConnection); sqlConnection.Open(); //=============================================================================== //--- Set up the INSERT Command //=============================================================================== sInsProcName = "prInsert_Order"; insertcommand = new SqlCommand(sInsProcName, sqlConnection); insertcommand.CommandType = CommandType.StoredProcedure; insertcommand.Parameters.Add(new SqlParameter("@nNewID", SqlDbType.Int, 0, ParameterDirection.Output, false, 0, 0, "OrderID", DataRowVersion.Default, null)); insertcommand.UpdatedRowSource = UpdateRowSource.OutputParameters; insertcommand.Parameters.Add(new SqlParameter("@sCustomerID", SqlDbType.NChar, 5,"CustomerID")); insertcommand.Parameters["@sCustomerID"].Value = cmbCust.SelectedValue; insertcommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8,"OrderDate")); insertcommand.Parameters["@dtOrderDate"].Value = dtOrdDt.Text; insertcommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8,"ShippedDate")); insertcommand.Parameters["@dtShipDate"].Value = dtShipDt.Text; sqlDataMaster.InsertCommand = insertcommand; //=============================================================================== //--- Set up the UPDATE Command //=============================================================================== sUpdProcName = "prUpdate_Order"; updatecommand = new SqlCommand(sUpdProcName, sqlConnection); updatecommand.CommandType = CommandType.StoredProcedure; updatecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); updatecommand.Parameters.Add(new SqlParameter("@dtOrderDate", SqlDbType.DateTime, 8, "OrderDate")); updatecommand.Parameters.Add(new SqlParameter("@dtShipDate", SqlDbType.DateTime, 8, "ShippedDate")); sqlDataMaster.UpdateCommand = updatecommand; //=============================================================================== //--- Set up the DELETE Command //=============================================================================== sDelProcName = "prDelete_Order"; deletecommand = new SqlCommand(sDelProcName, sqlConnection); deletecommand.CommandType = CommandType.StoredProcedure; deletecommand.Parameters.Add(new SqlParameter("@nOrderID", SqlDbType.Int, 4, "OrderID")); sqlDataMaster.DeleteCommand = deletecommand; dt = new DataTable(); sqlDataMaster.FillSchema(dt, SchemaType.Source); ds = new DataSet(); ds.Tables.Add(dt); bs = new BindingSource(); bs.DataSource = ds.Tables[0]; } public void SetComb() { cmbCust.DataSource = dm.GetData("Select * from Customers order by CompanyName"); cmbCust.DisplayMember = "CompanyName"; cmbCust.ValueMember = "CustomerId"; cmbCust.Text = ""; } private void btnSave_Click(object sender, EventArgs e) { sqlDataMaster.Update((DataTable) bs.DataSource); } and Stored Procedures for Insert/Update/Delete set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prInsert_Order] -- ALTER PROCEDURE prInsert_Order @sCustomerID CHAR(5), @dtOrderDate DATETIME, @dtShipDate DATETIME, @nNewID INT OUTPUT AS SET NOCOUNT ON INSERT INTO Orders (CustomerID, OrderDate, ShippedDate) VALUES (@sCustomerID, @dtOrderDate, @dtShipDate) SELECT @nNewID = SCOPE_IDENTITY() set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prUpdate_Order] -- ALTER PROCEDURE prUpdate_Order @nOrderID INT, @dtOrderDate DATETIME, @dtShipDate DATETIME AS UPDATE Orders SET OrderDate = @dtOrderDate, ShippedDate = @dtShipDate WHERE OrderID = @nOrderID set ANSI_NULLS ON set QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[prDelete_Order] -- ALTER PROCEDURE prDelete_Order @nOrderID INT AS DELETE Orders WHERE OrderID = @nOrderID In the form CustomerID is selected via combobox which has Display property of CustomerName and Value property of CustomerID. But when clicking save button it shows no error, but it also don't save anything in Orders Table of Northwind....dm.GetData is the method of my Data Access Layer class to just get the info and populate CustomerID combobox. Any help with the code is highly appreciated... Thanks Ahmed

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  • When I try to redefine a variable, I get an index out of bounds error

    - by user2770254
    I'm building a program to act as a calculator with memory, so you can give variables and their values. Whenever I'm trying to redefine a variable, a = 5, to a = 6, I get an index out of bounds error. public static void main(String args[]) { LinkedHashMap<String,Integer> map = new LinkedHashMap<String,Integer>(); Scanner scan = new Scanner(System.in); ArrayList<Integer> values = new ArrayList<>(); ArrayList<String> variables = new ArrayList<>(); while(scan.hasNextLine()) { String line = scan.nextLine(); String[] tokens = line.split(" "); if(!Character.isDigit(tokens[0].charAt(0)) && !line.equals("clear") && !line.equals("var")) { int value = 0; for(int i=0; i<tokens.length; i++) { if(tokens.length==3) { value = Integer.parseInt(tokens[2]); System.out.printf("%5d\n",value); if(map.containsKey(tokens[0])) { values.set(values.indexOf(tokens[0]), value); variables.set(variables.indexOf(tokens[0]), tokens[0]); } else { values.add(value); } break; } else if(tokens[i].charAt(0) == '+') { value = addition(tokens, value); System.out.printf("%5d\n",value); variables.add(tokens[0]); if(map.containsKey(tokens[0])) { values.set(values.indexOf(tokens[0]), value); variables.set(variables.indexOf(tokens[0]), tokens[0]); } else { values.add(value); } break; } else if(i==tokens.length-1 && tokens.length != 3) { System.out.println("No operation"); break; } } map.put(tokens[0], value); } if(Character.isDigit(tokens[0].charAt(0))) { int value = 0; if(tokens.length==1) { System.out.printf("%5s\n", tokens[0]); } else { value = addition(tokens, value); System.out.printf("%5d\n", value); } } if(line.equals("clear")) { clear(map); } if(line.equals("var")) { variableList(variables, values); } } } public static int addition(String[] a, int b) { for(String item : a) { if(Character.isDigit(item.charAt(0))) { int add = Integer.parseInt(item); b = b + add; } } return b; } public static void clear(LinkedHashMap<String,Integer> b) { b.clear(); } public static void variableList(ArrayList<String> a, ArrayList<Integer> b) { for(int i=0; i<a.size(); i++) { System.out.printf("%5s: %d\n", a.get(i), b.get(i)); } } I included the whole code because I'm not sure where the error is arising from.

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  • sort surname in alphabet from file to file JAVA

    - by user577939
    hello all. I need some help. I have wrote this code and dont now how to sort surnames in alphabet from my file to other file. import java.io.; import java.util.; class Asmuo { String pavarde; String vardas; long buvLaikas; int atv1; int atv2; int atv3; } class Irasas { Asmuo duom; Irasas kitas; } class Sarasas { private Irasas p; Sarasas() { p = null; } Irasas itrauktiElementa(String pv, String v, long laikas, int d0, int d1, int d2) { String pvrd, vrd; int data0; int data1; int data2; long lks; lks = laikas; pvrd = pv; vrd = v; data0 = d0; data1 = d1; data2 = d2; Irasas r = new Irasas(); r.duom = new Asmuo(); uzpildymasDuomenimis(r, pvrd, vrd, lks, d0, d1, d2); r.kitas = p; p = r; return r; } void uzpildymasDuomenimis(Irasas r, String pv, String v, long laik, int d0, int d1, int d2) { r.duom.pavarde = pv; r.duom.vardas = v; r.duom.atv1 = d0; r.duom.buvLaikas = laik; r.duom.atv2 = d1; r.duom.atv3 = d2; } void spausdinti() { Irasas d = p; int i = 0; try { FileWriter fstream = new FileWriter("rez.txt"); BufferedWriter rez = new BufferedWriter(fstream); while (d != null) { System.out.println(d.duom.pavarde + " " + d.duom.vardas + " " + d.duom.buvLaikas + " " + d.duom.atv1 + " " + d.duom.atv2 + " " + d.duom.atv3); rez.write(d.duom.pavarde + " " + d.duom.vardas + " " + d.duom.buvLaikas + " " + d.duom.atv1 + " " + d.duom.atv2 + " " + d.duom.atv3 + "\n"); d = d.kitas; i++; } rez.close(); } catch (Exception e) { System.err.println("Error: " + e.getMessage()); } } } public class Gyventojai { public static void main(String args[]) { Sarasas sar = new Sarasas(); Calendar atv = Calendar.getInstance(); Calendar isv = Calendar.getInstance(); try { FileInputStream fstream = new FileInputStream("duom.txt"); DataInputStream in = new DataInputStream(fstream); BufferedReader br = new BufferedReader(new InputStreamReader(in)); String eil; while ((eil = br.readLine()) != null) { String[] cells = eil.split(" "); String pvrd = cells[0]; String vrd = cells[1]; atv.set(Integer.parseInt(cells[2]), Integer.parseInt(cells[3]), Integer.parseInt(cells[4])); isv.set(Integer.parseInt(cells[5]), Integer.parseInt(cells[6]), Integer.parseInt(cells[7])); long laik = (isv.getTimeInMillis() - atv.getTimeInMillis()) / (24 * 60 * 60 * 1000); int d0 = Integer.parseInt(cells[2]); int d1 = Integer.parseInt(cells[3]); int d2 = Integer.parseInt(cells[4]); sar.itrauktiElementa(pvrd, vrd, laik, d0, d1, d2); } in.close(); } catch (Exception e) { System.err.println("Error: " + e.getMessage()); } sar.spausdinti(); } }

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  • Application stops on back button in new activity

    - by Bruno Almeida
    I have this application, that have a listView, and when I click in a item on listView, it opens a new activity. That works fine! But, if I open the new activity and than press the "back button" the application "Unfortunately, has stopped". Is there something I'm doing wrong? Here is my code: First activity: public class AndroidSQLite extends Activity { private SQLiteAdapter mySQLiteAdapter; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ListView listContent = (ListView)findViewById(R.id.contentlist); mySQLiteAdapter = new SQLiteAdapter(this); mySQLiteAdapter.openToRead(); Cursor cursor = mySQLiteAdapter.queueAll(); startManagingCursor(cursor); String[] from = new String[]{SQLiteAdapter.KEY_NOME,SQLiteAdapter.KEY_ID}; int[] to = new int[]{R.id.text,R.id.id}; SimpleCursorAdapter cursorAdapter = new SimpleCursorAdapter(this, R.layout.row, cursor, from, to); listContent.setAdapter(cursorAdapter); listContent.setOnItemClickListener(new OnItemClickListener() { public void onItemClick(AdapterView<?> parent, View view, int position, long id) { Toast.makeText(getBaseContext(), id + "", Toast.LENGTH_LONG).show(); Intent details = new Intent(getApplicationContext(),DetailsPassword.class); startActivity(details); } }); mySQLiteAdapter.close(); } } Second Activity: public class DetailsPassword extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView text = new TextView(getApplicationContext()); text.setText("Text to show"); setContentView(text); } } // ===== EDITED ===== here is the Stack Track 10-30 08:55:05.744: E/AndroidRuntime(28046): FATAL EXCEPTION: main 10-30 08:55:05.744: E/AndroidRuntime(28046): java.lang.RuntimeException: Unable to resume activity {com.example.sqliteexemple2/com.example.sqliteexemple2.AndroidSQLite}: java.lang.IllegalStateException: trying to requery an already closed cursor android.database.sqlite.SQLiteCursor@4180a370 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2701) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2729) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1250) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.os.Handler.dispatchMessage(Handler.java:99) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.os.Looper.loop(Looper.java:137) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.ActivityThread.main(ActivityThread.java:4931) 10-30 08:55:05.744: E/AndroidRuntime(28046): at java.lang.reflect.Method.invokeNative(Native Method) 10-30 08:55:05.744: E/AndroidRuntime(28046): at java.lang.reflect.Method.invoke(Method.java:511) 10-30 08:55:05.744: E/AndroidRuntime(28046): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:791) 10-30 08:55:05.744: E/AndroidRuntime(28046): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:558) 10-30 08:55:05.744: E/AndroidRuntime(28046): at dalvik.system.NativeStart.main(Native Method) 10-30 08:55:05.744: E/AndroidRuntime(28046): Caused by: java.lang.IllegalStateException: trying to requery an already closed cursor android.database.sqlite.SQLiteCursor@4180a370 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.Activity.performRestart(Activity.java:5051) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.Activity.performResume(Activity.java:5074) 10-30 08:55:05.744: E/AndroidRuntime(28046): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2691) 10-30 08:55:05.744: E/AndroidRuntime(28046): ... 10 more

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